Starred repositories
.NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!
#ziplib is a Zip, GZip, Tar and BZip2 library written entirely in C# for the .NET platform.
behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task ne…
These scripts will make your UGUI ScrollRect reusing cells, to improve performance, loading time and draw calls.
Official Unity Plugin for the Google Mobile Ads SDK
Editor utility for unity to help check resources in the current scene (including active textures, their sizes, materials, meshes and which objects are using them)
ShaderlabVS is a Visual Studio plugin for Unity Shaderlab programming
A library of various utilities and tools for Unity (alpha)
a simple UI framework based on UGUI
JSON library for .NET 2.0+/SL4+/WP7/WindowsStore with optional support for dynamic and DataContract
A Pure C# IL Runner,Run DLL as a Script.直接解析执行IL的脚本引擎
An unity editor extension for bitmap font.
Visual Studio 2013/2015/2017 syntax highlighting extension for shader languages
A custom memory profiler window of Unity3D engine.
AssetBundleManager can help you manage AssetBundles, such as synchronous loading, asynchronous loading, unloading and other features. And provide some convenient editor tools to build AssetBundles.