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On build from source of commit (206023f) this is no longer an issue.
I was able to build this workspace with some changes and run, although it failed during shader compilation.
On v0.43.4 it did crash right away when ImGuiExtension.bf was open, but on latest nightly it works fine.
Changes made to workspace:
CMake command in prebuild stage of GlitchyEngineHelper was failing, but thankfully, compiled libs existed, so I've disabled. Clarification: GlitchyEngineHelper contains DDSTextureLoader and is not related to ImGuiExtension.
dump.zip
Project for reproduction: https://drive.google.com/file/d/1j3fYFXUaLTtKnCB9jsgQTXXojC14LsgW/view?usp=sharing
I'm not quite sure what's causing the crash, but I'm fairly certain it has something to do with the
EditVector
-functions inImGuiExtension.bf
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