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MoveNode.py
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from Move import Move
class MoveNode :
def __init__(self, move, children, parent) :
self.move = move
self.children = children
self.parent = parent
pointAdvantage = None
depth = 1
def __str__(self) :
stringRep = "Move : " + str(self.move) + " Point advantage : " + str(self.pointAdvantage) + " Checkmate : " + str(self.move.checkmate)
stringRep += "\n"
for child in self.children :
stringRep += " " * self.getDepth() * 4
stringRep += str(child)
return stringRep
def __gt__(self, other) :
if self.move.checkmate and not other.move.checkmate :
return True
if not self.move.checkmate and other.move.checkmate :
return False
if self.move.checkmate and other.move.checkmate :
return False
return self.pointAdvantage > other.pointAdvantage
def __lt__(self, other) :
if self.move.checkmate and not other.move.checkmate :
return False
if not self.move.checkmate and other.move.checkmate :
return True
if self.move.stalemate and other.move.stalemate :
return False
return self.pointAdvantage < other.pointAdvantage
def __eq__(self, other) :
if self.move.checkmate and other.move.checkmate :
return True
return self.pointAdvantage == other.pointAdvantage
def getHighestNode(self) :
highestNode = self
while True :
if highestNode.parent is not None :
highestNode = highestNode.parent
else :
return highestNode
def getDepth(self) :
depth = 1
highestNode = self
while True :
if highestNode.parent is not None :
highestNode = highestNode.parent
depth += 1
else :
return depth