diff --git a/src/lv_conf_internal.h b/src/lv_conf_internal.h index da8f7d8d14e5..70feabb8d257 100644 --- a/src/lv_conf_internal.h +++ b/src/lv_conf_internal.h @@ -266,6 +266,11 @@ #ifndef LV_USE_GPU_STM32_DMA2D #define LV_USE_GPU_STM32_DMA2D 0 #endif +/*If enabling LV_USE_GPU_STM32_DMA2D, LV_GPU_DMA2D_CMSIS_INCLUDE must be defined to include path of CMSIS header of target processor +e.g. "stm32f769xx.h" or "stm32f429xx.h" */ +#ifndef LV_GPU_DMA2D_CMSIS_INCLUDE +#define LV_GPU_DMA2D_CMSIS_INCLUDE +#endif /* 1: Enable file system (might be required for images */ #ifndef LV_USE_FILESYSTEM @@ -319,6 +324,12 @@ /*===================== * Compiler settings *====================*/ + +/* For big endian systems set to 1 */ +#ifndef LV_BIG_ENDIAN_SYSTEM +#define LV_BIG_ENDIAN_SYSTEM 0 +#endif + /* Define a custom attribute to `lv_tick_inc` function */ #ifndef LV_ATTRIBUTE_TICK_INC #define LV_ATTRIBUTE_TICK_INC @@ -474,7 +485,7 @@ /* The built-in fonts contains the ASCII range and some Symbols with 4 bit-per-pixel. * The symbols are available via `LV_SYMBOL_...` defines - * More info about fonts: https://docs.lvgl.com/#Fonts + * More info about fonts: https://docs.lvgl.io/v7/en/html/overview/font.html * To create a new font go to: https://lvgl.com/ttf-font-to-c-array */ @@ -684,14 +695,14 @@ #define LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN 3 #endif -/* The control character to use for signaling text recoloring. */ +/* The control character to use for signalling text recoloring. */ #ifndef LV_TXT_COLOR_CMD #define LV_TXT_COLOR_CMD "#" #endif /* Support bidirectional texts. * Allows mixing Left-to-Right and Right-to-Left texts. - * The direction will be processed according to the Unicode Bidirectional Algorithm: + * The direction will be processed according to the Unicode Bidirectioanl Algorithm: * https://www.w3.org/International/articles/inline-bidi-markup/uba-basics*/ #ifndef LV_USE_BIDI #define LV_USE_BIDI 0