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pcre_compile.c
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/*************************************************
* Perl-Compatible Regular Expressions *
*************************************************/
/* PCRE is a library of functions to support regular expressions whose syntax
and semantics are as close as possible to those of the Perl 5 language.
Written by Philip Hazel
Copyright (c) 1997-2007 University of Cambridge
-----------------------------------------------------------------------------
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
* Neither the name of the University of Cambridge nor the names of its
contributors may be used to endorse or promote products derived from
this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.
-----------------------------------------------------------------------------
*/
/* This module contains the external function pcre_compile(), along with
supporting internal functions that are not used by other modules. */
#define NLBLOCK cd /* Block containing newline information */
#define PSSTART start_pattern /* Field containing processed string start */
#define PSEND end_pattern /* Field containing processed string end */
#include "pcre_internal.h"
/* When DEBUG is defined, we need the pcre_printint() function, which is also
used by pcretest. DEBUG is not defined when building a production library. */
#ifdef DEBUG
#include "pcre_printint.src"
#endif
/*************************************************
* Code parameters and static tables *
*************************************************/
/* This value specifies the size of stack workspace that is used during the
first pre-compile phase that determines how much memory is required. The regex
is partly compiled into this space, but the compiled parts are discarded as
soon as they can be, so that hopefully there will never be an overrun. The code
does, however, check for an overrun. The largest amount I've seen used is 218,
so this number is very generous.
The same workspace is used during the second, actual compile phase for
remembering forward references to groups so that they can be filled in at the
end. Each entry in this list occupies LINK_SIZE bytes, so even when LINK_SIZE
is 4 there is plenty of room. */
#define COMPILE_WORK_SIZE (4096)
/* Table for handling escaped characters in the range '0'-'z'. Positive returns
are simple data values; negative values are for special things like \d and so
on. Zero means further processing is needed (for things like \x), or the escape
is invalid. */
#ifndef EBCDIC /* This is the "normal" table for ASCII systems */
static const short int escapes[] = {
0, 0, 0, 0, 0, 0, 0, 0, /* 0 - 7 */
0, 0, ':', ';', '<', '=', '>', '?', /* 8 - ? */
'@', -ESC_A, -ESC_B, -ESC_C, -ESC_D, -ESC_E, 0, -ESC_G, /* @ - G */
0, 0, 0, 0, 0, 0, 0, 0, /* H - O */
-ESC_P, -ESC_Q, -ESC_R, -ESC_S, 0, 0, 0, -ESC_W, /* P - W */
-ESC_X, 0, -ESC_Z, '[', '\\', ']', '^', '_', /* X - _ */
'`', 7, -ESC_b, 0, -ESC_d, ESC_e, ESC_f, 0, /* ` - g */
0, 0, 0, -ESC_k, 0, 0, ESC_n, 0, /* h - o */
-ESC_p, 0, ESC_r, -ESC_s, ESC_tee, 0, 0, -ESC_w, /* p - w */
0, 0, -ESC_z /* x - z */
};
#else /* This is the "abnormal" table for EBCDIC systems */
static const short int escapes[] = {
/* 48 */ 0, 0, 0, '.', '<', '(', '+', '|',
/* 50 */ '&', 0, 0, 0, 0, 0, 0, 0,
/* 58 */ 0, 0, '!', '$', '*', ')', ';', '~',
/* 60 */ '-', '/', 0, 0, 0, 0, 0, 0,
/* 68 */ 0, 0, '|', ',', '%', '_', '>', '?',
/* 70 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 78 */ 0, '`', ':', '#', '@', '\'', '=', '"',
/* 80 */ 0, 7, -ESC_b, 0, -ESC_d, ESC_e, ESC_f, 0,
/* 88 */ 0, 0, 0, '{', 0, 0, 0, 0,
/* 90 */ 0, 0, -ESC_k, 'l', 0, ESC_n, 0, -ESC_p,
/* 98 */ 0, ESC_r, 0, '}', 0, 0, 0, 0,
/* A0 */ 0, '~', -ESC_s, ESC_tee, 0, 0, -ESC_w, 0,
/* A8 */ 0,-ESC_z, 0, 0, 0, '[', 0, 0,
/* B0 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* B8 */ 0, 0, 0, 0, 0, ']', '=', '-',
/* C0 */ '{',-ESC_A, -ESC_B, -ESC_C, -ESC_D,-ESC_E, 0, -ESC_G,
/* C8 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* D0 */ '}', 0, 0, 0, 0, 0, 0, -ESC_P,
/* D8 */-ESC_Q,-ESC_R, 0, 0, 0, 0, 0, 0,
/* E0 */ '\\', 0, -ESC_S, 0, 0, 0, -ESC_W, -ESC_X,
/* E8 */ 0,-ESC_Z, 0, 0, 0, 0, 0, 0,
/* F0 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* F8 */ 0, 0, 0, 0, 0, 0, 0, 0
};
#endif
/* Tables of names of POSIX character classes and their lengths. The list is
terminated by a zero length entry. The first three must be alpha, lower, upper,
as this is assumed for handling case independence. */
static const char *const posix_names[] = {
"alpha", "lower", "upper",
"alnum", "ascii", "blank", "cntrl", "digit", "graph",
"print", "punct", "space", "word", "xdigit" };
static const uschar posix_name_lengths[] = {
5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 4, 6, 0 };
/* Table of class bit maps for each POSIX class. Each class is formed from a
base map, with an optional addition or removal of another map. Then, for some
classes, there is some additional tweaking: for [:blank:] the vertical space
characters are removed, and for [:alpha:] and [:alnum:] the underscore
character is removed. The triples in the table consist of the base map offset,
second map offset or -1 if no second map, and a non-negative value for map
addition or a negative value for map subtraction (if there are two maps). The
absolute value of the third field has these meanings: 0 => no tweaking, 1 =>
remove vertical space characters, 2 => remove underscore. */
static const int posix_class_maps[] = {
cbit_word, cbit_digit, -2, /* alpha */
cbit_lower, -1, 0, /* lower */
cbit_upper, -1, 0, /* upper */
cbit_word, -1, 2, /* alnum - word without underscore */
cbit_print, cbit_cntrl, 0, /* ascii */
cbit_space, -1, 1, /* blank - a GNU extension */
cbit_cntrl, -1, 0, /* cntrl */
cbit_digit, -1, 0, /* digit */
cbit_graph, -1, 0, /* graph */
cbit_print, -1, 0, /* print */
cbit_punct, -1, 0, /* punct */
cbit_space, -1, 0, /* space */
cbit_word, -1, 0, /* word - a Perl extension */
cbit_xdigit,-1, 0 /* xdigit */
};
#define STRING(a) # a
#define XSTRING(s) STRING(s)
/* The texts of compile-time error messages. These are "char *" because they
are passed to the outside world. Do not ever re-use any error number, because
they are documented. Always add a new error instead. Messages marked DEAD below
are no longer used. */
static const char *error_texts[] = {
"no error",
"\\ at end of pattern",
"\\c at end of pattern",
"unrecognized character follows \\",
"numbers out of order in {} quantifier",
/* 5 */
"number too big in {} quantifier",
"missing terminating ] for character class",
"invalid escape sequence in character class",
"range out of order in character class",
"nothing to repeat",
/* 10 */
"operand of unlimited repeat could match the empty string", /** DEAD **/
"internal error: unexpected repeat",
"unrecognized character after (?",
"POSIX named classes are supported only within a class",
"missing )",
/* 15 */
"reference to non-existent subpattern",
"erroffset passed as NULL",
"unknown option bit(s) set",
"missing ) after comment",
"parentheses nested too deeply", /** DEAD **/
/* 20 */
"regular expression too large",
"failed to get memory",
"unmatched parentheses",
"internal error: code overflow",
"unrecognized character after (?<",
/* 25 */
"lookbehind assertion is not fixed length",
"malformed number or name after (?(",
"conditional group contains more than two branches",
"assertion expected after (?(",
"(?R or (?digits must be followed by )",
/* 30 */
"unknown POSIX class name",
"POSIX collating elements are not supported",
"this version of PCRE is not compiled with PCRE_UTF8 support",
"spare error", /** DEAD **/
"character value in \\x{...} sequence is too large",
/* 35 */
"invalid condition (?(0)",
"\\C not allowed in lookbehind assertion",
"PCRE does not support \\L, \\l, \\N, \\U, or \\u",
"number after (?C is > 255",
"closing ) for (?C expected",
/* 40 */
"recursive call could loop indefinitely",
"unrecognized character after (?P",
"syntax error in subpattern name (missing terminator)",
"two named subpatterns have the same name",
"invalid UTF-8 string",
/* 45 */
"support for \\P, \\p, and \\X has not been compiled",
"malformed \\P or \\p sequence",
"unknown property name after \\P or \\p",
"subpattern name is too long (maximum " XSTRING(MAX_NAME_SIZE) " characters)",
"too many named subpatterns (maximum " XSTRING(MAX_NAME_COUNT) ")",
/* 50 */
"repeated subpattern is too long",
"octal value is greater than \\377 (not in UTF-8 mode)",
"internal error: overran compiling workspace",
"internal error: previously-checked referenced subpattern not found",
"DEFINE group contains more than one branch",
/* 55 */
"repeating a DEFINE group is not allowed",
"inconsistent NEWLINE options",
"\\g is not followed by an (optionally braced) non-zero number"
};
/* Table to identify digits and hex digits. This is used when compiling
patterns. Note that the tables in chartables are dependent on the locale, and
may mark arbitrary characters as digits - but the PCRE compiling code expects
to handle only 0-9, a-z, and A-Z as digits when compiling. That is why we have
a private table here. It costs 256 bytes, but it is a lot faster than doing
character value tests (at least in some simple cases I timed), and in some
applications one wants PCRE to compile efficiently as well as match
efficiently.
For convenience, we use the same bit definitions as in chartables:
0x04 decimal digit
0x08 hexadecimal digit
Then we can use ctype_digit and ctype_xdigit in the code. */
#ifndef EBCDIC /* This is the "normal" case, for ASCII systems */
static const unsigned char digitab[] =
{
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* 0- 7 */
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* 8- 15 */
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* 16- 23 */
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* 24- 31 */
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* - ' */
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* ( - / */
0x0c,0x0c,0x0c,0x0c,0x0c,0x0c,0x0c,0x0c, /* 0 - 7 */
0x0c,0x0c,0x00,0x00,0x00,0x00,0x00,0x00, /* 8 - ? */
0x00,0x08,0x08,0x08,0x08,0x08,0x08,0x00, /* @ - G */
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* H - O */
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* P - W */
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* X - _ */
0x00,0x08,0x08,0x08,0x08,0x08,0x08,0x00, /* ` - g */
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* h - o */
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* p - w */
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* x -127 */
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* 128-135 */
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* 136-143 */
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* 144-151 */
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* 152-159 */
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* 160-167 */
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* 168-175 */
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* 176-183 */
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* 184-191 */
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* 192-199 */
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* 200-207 */
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* 208-215 */
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* 216-223 */
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* 224-231 */
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* 232-239 */
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* 240-247 */
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00};/* 248-255 */
#else /* This is the "abnormal" case, for EBCDIC systems */
static const unsigned char digitab[] =
{
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* 0- 7 0 */
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* 8- 15 */
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* 16- 23 10 */
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* 24- 31 */
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* 32- 39 20 */
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* 40- 47 */
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* 48- 55 30 */
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* 56- 63 */
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* - 71 40 */
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* 72- | */
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* & - 87 50 */
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* 88- 95 */
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* - -103 60 */
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* 104- ? */
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* 112-119 70 */
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* 120- " */
0x00,0x08,0x08,0x08,0x08,0x08,0x08,0x00, /* 128- g 80 */
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* h -143 */
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* 144- p 90 */
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* q -159 */
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* 160- x A0 */
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* y -175 */
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* ^ -183 B0 */
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* 184-191 */
0x00,0x08,0x08,0x08,0x08,0x08,0x08,0x00, /* { - G C0 */
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* H -207 */
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* } - P D0 */
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* Q -223 */
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* \ - X E0 */
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* Y -239 */
0x0c,0x0c,0x0c,0x0c,0x0c,0x0c,0x0c,0x0c, /* 0 - 7 F0 */
0x0c,0x0c,0x00,0x00,0x00,0x00,0x00,0x00};/* 8 -255 */
static const unsigned char ebcdic_chartab[] = { /* chartable partial dup */
0x80,0x00,0x00,0x00,0x00,0x01,0x00,0x00, /* 0- 7 */
0x00,0x00,0x00,0x00,0x01,0x01,0x00,0x00, /* 8- 15 */
0x00,0x00,0x00,0x00,0x00,0x01,0x00,0x00, /* 16- 23 */
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* 24- 31 */
0x00,0x00,0x00,0x00,0x00,0x01,0x00,0x00, /* 32- 39 */
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* 40- 47 */
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* 48- 55 */
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* 56- 63 */
0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* - 71 */
0x00,0x00,0x00,0x80,0x00,0x80,0x80,0x80, /* 72- | */
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* & - 87 */
0x00,0x00,0x00,0x80,0x80,0x80,0x00,0x00, /* 88- 95 */
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* - -103 */
0x00,0x00,0x00,0x00,0x00,0x10,0x00,0x80, /* 104- ? */
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* 112-119 */
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* 120- " */
0x00,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x12, /* 128- g */
0x12,0x12,0x00,0x00,0x00,0x00,0x00,0x00, /* h -143 */
0x00,0x12,0x12,0x12,0x12,0x12,0x12,0x12, /* 144- p */
0x12,0x12,0x00,0x00,0x00,0x00,0x00,0x00, /* q -159 */
0x00,0x00,0x12,0x12,0x12,0x12,0x12,0x12, /* 160- x */
0x12,0x12,0x00,0x00,0x00,0x00,0x00,0x00, /* y -175 */
0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* ^ -183 */
0x00,0x00,0x80,0x00,0x00,0x00,0x00,0x00, /* 184-191 */
0x80,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x12, /* { - G */
0x12,0x12,0x00,0x00,0x00,0x00,0x00,0x00, /* H -207 */
0x00,0x12,0x12,0x12,0x12,0x12,0x12,0x12, /* } - P */
0x12,0x12,0x00,0x00,0x00,0x00,0x00,0x00, /* Q -223 */
0x00,0x00,0x12,0x12,0x12,0x12,0x12,0x12, /* \ - X */
0x12,0x12,0x00,0x00,0x00,0x00,0x00,0x00, /* Y -239 */
0x1c,0x1c,0x1c,0x1c,0x1c,0x1c,0x1c,0x1c, /* 0 - 7 */
0x1c,0x1c,0x00,0x00,0x00,0x00,0x00,0x00};/* 8 -255 */
#endif
/* Definition to allow mutual recursion */
static BOOL
compile_regex(int, int, uschar **, const uschar **, int *, BOOL, int, int *,
int *, branch_chain *, compile_data *, int *);
/*************************************************
* Handle escapes *
*************************************************/
/* This function is called when a \ has been encountered. It either returns a
positive value for a simple escape such as \n, or a negative value which
encodes one of the more complicated things such as \d. A backreference to group
n is returned as -(ESC_REF + n); ESC_REF is the highest ESC_xxx macro. When
UTF-8 is enabled, a positive value greater than 255 may be returned. On entry,
ptr is pointing at the \. On exit, it is on the final character of the escape
sequence.
Arguments:
ptrptr points to the pattern position pointer
errorcodeptr points to the errorcode variable
bracount number of previous extracting brackets
options the options bits
isclass TRUE if inside a character class
Returns: zero or positive => a data character
negative => a special escape sequence
on error, errorptr is set
*/
static int
check_escape(const uschar **ptrptr, int *errorcodeptr, int bracount,
int options, BOOL isclass)
{
BOOL utf8 = (options & PCRE_UTF8) != 0;
const uschar *ptr = *ptrptr + 1;
int c, i;
GETCHARINCTEST(c, ptr); /* Get character value, increment pointer */
ptr--; /* Set pointer back to the last byte */
/* If backslash is at the end of the pattern, it's an error. */
if (c == 0) *errorcodeptr = ERR1;
/* Non-alphamerics are literals. For digits or letters, do an initial lookup in
a table. A non-zero result is something that can be returned immediately.
Otherwise further processing may be required. */
#ifndef EBCDIC /* ASCII coding */
else if (c < '0' || c > 'z') {} /* Not alphameric */
else if ((i = escapes[c - '0']) != 0) c = i;
#else /* EBCDIC coding */
else if (c < 'a' || (ebcdic_chartab[c] & 0x0E) == 0) {} /* Not alphameric */
else if ((i = escapes[c - 0x48]) != 0) c = i;
#endif
/* Escapes that need further processing, or are illegal. */
else
{
const uschar *oldptr;
BOOL braced, negated;
switch (c)
{
/* A number of Perl escapes are not handled by PCRE. We give an explicit
error. */
case 'l':
case 'L':
case 'N':
case 'u':
case 'U':
*errorcodeptr = ERR37;
break;
/* \g must be followed by a number, either plain or braced. If positive, it
is an absolute backreference. If negative, it is a relative backreference.
This is a Perl 5.10 feature. */
case 'g':
if (ptr[1] == '{')
{
braced = TRUE;
ptr++;
}
else braced = FALSE;
if (ptr[1] == '-')
{
negated = TRUE;
ptr++;
}
else negated = FALSE;
c = 0;
while ((digitab[ptr[1]] & ctype_digit) != 0)
c = c * 10 + *(++ptr) - '0';
if (c == 0 || (braced && *(++ptr) != '}'))
{
*errorcodeptr = ERR57;
return 0;
}
if (negated)
{
if (c > bracount)
{
*errorcodeptr = ERR15;
return 0;
}
c = bracount - (c - 1);
}
c = -(ESC_REF + c);
break;
/* The handling of escape sequences consisting of a string of digits
starting with one that is not zero is not straightforward. By experiment,
the way Perl works seems to be as follows:
Outside a character class, the digits are read as a decimal number. If the
number is less than 10, or if there are that many previous extracting
left brackets, then it is a back reference. Otherwise, up to three octal
digits are read to form an escaped byte. Thus \123 is likely to be octal
123 (cf \0123, which is octal 012 followed by the literal 3). If the octal
value is greater than 377, the least significant 8 bits are taken. Inside a
character class, \ followed by a digit is always an octal number. */
case '1': case '2': case '3': case '4': case '5':
case '6': case '7': case '8': case '9':
if (!isclass)
{
oldptr = ptr;
c -= '0';
while ((digitab[ptr[1]] & ctype_digit) != 0)
c = c * 10 + *(++ptr) - '0';
if (c < 10 || c <= bracount)
{
c = -(ESC_REF + c);
break;
}
ptr = oldptr; /* Put the pointer back and fall through */
}
/* Handle an octal number following \. If the first digit is 8 or 9, Perl
generates a binary zero byte and treats the digit as a following literal.
Thus we have to pull back the pointer by one. */
if ((c = *ptr) >= '8')
{
ptr--;
c = 0;
break;
}
/* \0 always starts an octal number, but we may drop through to here with a
larger first octal digit. The original code used just to take the least
significant 8 bits of octal numbers (I think this is what early Perls used
to do). Nowadays we allow for larger numbers in UTF-8 mode, but no more
than 3 octal digits. */
case '0':
c -= '0';
while(i++ < 2 && ptr[1] >= '0' && ptr[1] <= '7')
c = c * 8 + *(++ptr) - '0';
if (!utf8 && c > 255) *errorcodeptr = ERR51;
break;
/* \x is complicated. \x{ddd} is a character number which can be greater
than 0xff in utf8 mode, but only if the ddd are hex digits. If not, { is
treated as a data character. */
case 'x':
if (ptr[1] == '{')
{
const uschar *pt = ptr + 2;
int count = 0;
c = 0;
while ((digitab[*pt] & ctype_xdigit) != 0)
{
register int cc = *pt++;
if (c == 0 && cc == '0') continue; /* Leading zeroes */
count++;
#ifndef EBCDIC /* ASCII coding */
if (cc >= 'a') cc -= 32; /* Convert to upper case */
c = (c << 4) + cc - ((cc < 'A')? '0' : ('A' - 10));
#else /* EBCDIC coding */
if (cc >= 'a' && cc <= 'z') cc += 64; /* Convert to upper case */
c = (c << 4) + cc - ((cc >= '0')? '0' : ('A' - 10));
#endif
}
if (*pt == '}')
{
if (c < 0 || count > (utf8? 8 : 2)) *errorcodeptr = ERR34;
ptr = pt;
break;
}
/* If the sequence of hex digits does not end with '}', then we don't
recognize this construct; fall through to the normal \x handling. */
}
/* Read just a single-byte hex-defined char */
c = 0;
while (i++ < 2 && (digitab[ptr[1]] & ctype_xdigit) != 0)
{
int cc; /* Some compilers don't like ++ */
cc = *(++ptr); /* in initializers */
#ifndef EBCDIC /* ASCII coding */
if (cc >= 'a') cc -= 32; /* Convert to upper case */
c = c * 16 + cc - ((cc < 'A')? '0' : ('A' - 10));
#else /* EBCDIC coding */
if (cc <= 'z') cc += 64; /* Convert to upper case */
c = c * 16 + cc - ((cc >= '0')? '0' : ('A' - 10));
#endif
}
break;
/* For \c, a following letter is upper-cased; then the 0x40 bit is flipped.
This coding is ASCII-specific, but then the whole concept of \cx is
ASCII-specific. (However, an EBCDIC equivalent has now been added.) */
case 'c':
c = *(++ptr);
if (c == 0)
{
*errorcodeptr = ERR2;
return 0;
}
#ifndef EBCDIC /* ASCII coding */
if (c >= 'a' && c <= 'z') c -= 32;
c ^= 0x40;
#else /* EBCDIC coding */
if (c >= 'a' && c <= 'z') c += 64;
c ^= 0xC0;
#endif
break;
/* PCRE_EXTRA enables extensions to Perl in the matter of escapes. Any
other alphameric following \ is an error if PCRE_EXTRA was set; otherwise,
for Perl compatibility, it is a literal. This code looks a bit odd, but
there used to be some cases other than the default, and there may be again
in future, so I haven't "optimized" it. */
default:
if ((options & PCRE_EXTRA) != 0) switch(c)
{
default:
*errorcodeptr = ERR3;
break;
}
break;
}
}
*ptrptr = ptr;
return c;
}
#ifdef SUPPORT_UCP
/*************************************************
* Handle \P and \p *
*************************************************/
/* This function is called after \P or \p has been encountered, provided that
PCRE is compiled with support for Unicode properties. On entry, ptrptr is
pointing at the P or p. On exit, it is pointing at the final character of the
escape sequence.
Argument:
ptrptr points to the pattern position pointer
negptr points to a boolean that is set TRUE for negation else FALSE
dptr points to an int that is set to the detailed property value
errorcodeptr points to the error code variable
Returns: type value from ucp_type_table, or -1 for an invalid type
*/
static int
get_ucp(const uschar **ptrptr, BOOL *negptr, int *dptr, int *errorcodeptr)
{
int c, i, bot, top;
const uschar *ptr = *ptrptr;
char name[32];
c = *(++ptr);
if (c == 0) goto ERROR_RETURN;
*negptr = FALSE;
/* \P or \p can be followed by a name in {}, optionally preceded by ^ for
negation. */
if (c == '{')
{
if (ptr[1] == '^')
{
*negptr = TRUE;
ptr++;
}
for (i = 0; i < sizeof(name) - 1; i++)
{
c = *(++ptr);
if (c == 0) goto ERROR_RETURN;
if (c == '}') break;
name[i] = c;
}
if (c !='}') goto ERROR_RETURN;
name[i] = 0;
}
/* Otherwise there is just one following character */
else
{
name[0] = c;
name[1] = 0;
}
*ptrptr = ptr;
/* Search for a recognized property name using binary chop */
bot = 0;
top = _pcre_utt_size;
while (bot < top)
{
i = (bot + top) >> 1;
c = strcmp(name, _pcre_utt[i].name);
if (c == 0)
{
*dptr = _pcre_utt[i].value;
return _pcre_utt[i].type;
}
if (c > 0) bot = i + 1; else top = i;
}
*errorcodeptr = ERR47;
*ptrptr = ptr;
return -1;
ERROR_RETURN:
*errorcodeptr = ERR46;
*ptrptr = ptr;
return -1;
}
#endif
/*************************************************
* Check for counted repeat *
*************************************************/
/* This function is called when a '{' is encountered in a place where it might
start a quantifier. It looks ahead to see if it really is a quantifier or not.
It is only a quantifier if it is one of the forms {ddd} {ddd,} or {ddd,ddd}
where the ddds are digits.
Arguments:
p pointer to the first char after '{'
Returns: TRUE or FALSE
*/
static BOOL
is_counted_repeat(const uschar *p)
{
if ((digitab[*p++] & ctype_digit) == 0) return FALSE;
while ((digitab[*p] & ctype_digit) != 0) p++;
if (*p == '}') return TRUE;
if (*p++ != ',') return FALSE;
if (*p == '}') return TRUE;
if ((digitab[*p++] & ctype_digit) == 0) return FALSE;
while ((digitab[*p] & ctype_digit) != 0) p++;
return (*p == '}');
}
/*************************************************
* Read repeat counts *
*************************************************/
/* Read an item of the form {n,m} and return the values. This is called only
after is_counted_repeat() has confirmed that a repeat-count quantifier exists,
so the syntax is guaranteed to be correct, but we need to check the values.
Arguments:
p pointer to first char after '{'
minp pointer to int for min
maxp pointer to int for max
returned as -1 if no max
errorcodeptr points to error code variable
Returns: pointer to '}' on success;
current ptr on error, with errorcodeptr set non-zero
*/
static const uschar *
read_repeat_counts(const uschar *p, int *minp, int *maxp, int *errorcodeptr)
{
int min = 0;
int max = -1;
/* Read the minimum value and do a paranoid check: a negative value indicates
an integer overflow. */
while ((digitab[*p] & ctype_digit) != 0) min = min * 10 + *p++ - '0';
if (min < 0 || min > 65535)
{
*errorcodeptr = ERR5;
return p;
}
/* Read the maximum value if there is one, and again do a paranoid on its size.
Also, max must not be less than min. */
if (*p == '}') max = min; else
{
if (*(++p) != '}')
{
max = 0;
while((digitab[*p] & ctype_digit) != 0) max = max * 10 + *p++ - '0';
if (max < 0 || max > 65535)
{
*errorcodeptr = ERR5;
return p;
}
if (max < min)
{
*errorcodeptr = ERR4;
return p;
}
}
}
/* Fill in the required variables, and pass back the pointer to the terminating
'}'. */
*minp = min;
*maxp = max;
return p;
}
/*************************************************
* Find forward referenced subpattern *
*************************************************/
/* This function scans along a pattern's text looking for capturing
subpatterns, and counting them. If it finds a named pattern that matches the
name it is given, it returns its number. Alternatively, if the name is NULL, it
returns when it reaches a given numbered subpattern. This is used for forward
references to subpatterns. We know that if (?P< is encountered, the name will
be terminated by '>' because that is checked in the first pass.
Arguments:
ptr current position in the pattern
count current count of capturing parens so far encountered
name name to seek, or NULL if seeking a numbered subpattern
lorn name length, or subpattern number if name is NULL
xmode TRUE if we are in /x mode
Returns: the number of the named subpattern, or -1 if not found
*/
static int
find_parens(const uschar *ptr, int count, const uschar *name, int lorn,
BOOL xmode)
{
const uschar *thisname;
for (; *ptr != 0; ptr++)
{
int term;
/* Skip over backslashed characters and also entire \Q...\E */
if (*ptr == '\\')
{
if (*(++ptr) == 0) return -1;
if (*ptr == 'Q') for (;;)
{
while (*(++ptr) != 0 && *ptr != '\\');
if (*ptr == 0) return -1;
if (*(++ptr) == 'E') break;
}
continue;
}
/* Skip over character classes */
if (*ptr == '[')
{
while (*(++ptr) != ']')
{
if (*ptr == '\\')
{
if (*(++ptr) == 0) return -1;
if (*ptr == 'Q') for (;;)
{
while (*(++ptr) != 0 && *ptr != '\\');
if (*ptr == 0) return -1;
if (*(++ptr) == 'E') break;
}
continue;
}
}
continue;
}
/* Skip comments in /x mode */
if (xmode && *ptr == '#')
{
while (*(++ptr) != 0 && *ptr != '\n');
if (*ptr == 0) return -1;
continue;
}
/* An opening parens must now be a real metacharacter */
if (*ptr != '(') continue;
if (ptr[1] != '?')
{
count++;
if (name == NULL && count == lorn) return count;
continue;
}
ptr += 2;
if (*ptr == 'P') ptr++; /* Allow optional P */
/* We have to disambiguate (?<! and (?<= from (?<name> */
if ((*ptr != '<' || ptr[1] == '!' || ptr[1] == '=') &&
*ptr != '\'')
continue;
count++;
if (name == NULL && count == lorn) return count;
term = *ptr++;
if (term == '<') term = '>';
thisname = ptr;
while (*ptr != term) ptr++;
if (name != NULL && lorn == ptr - thisname &&
strncmp((const char *)name, (const char *)thisname, lorn) == 0)
return count;
}
return -1;
}
/*************************************************
* Find first significant op code *
*************************************************/
/* This is called by several functions that scan a compiled expression looking
for a fixed first character, or an anchoring op code etc. It skips over things
that do not influence this. For some calls, a change of option is important.
For some calls, it makes sense to skip negative forward and all backward
assertions, and also the \b assertion; for others it does not.
Arguments:
code pointer to the start of the group
options pointer to external options
optbit the option bit whose changing is significant, or
zero if none are
skipassert TRUE if certain assertions are to be skipped
Returns: pointer to the first significant opcode
*/
static const uschar*
first_significant_code(const uschar *code, int *options, int optbit,
BOOL skipassert)
{
for (;;)
{
switch ((int)*code)
{
case OP_OPT:
if (optbit > 0 && ((int)code[1] & optbit) != (*options & optbit))
*options = (int)code[1];
code += 2;
break;
case OP_ASSERT_NOT:
case OP_ASSERTBACK:
case OP_ASSERTBACK_NOT:
if (!skipassert) return code;
do code += GET(code, 1); while (*code == OP_ALT);
code += _pcre_OP_lengths[*code];
break;
case OP_WORD_BOUNDARY:
case OP_NOT_WORD_BOUNDARY:
if (!skipassert) return code;
/* Fall through */
case OP_CALLOUT:
case OP_CREF:
case OP_RREF:
case OP_DEF: