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RealTimeSynchronizedTimer.cs
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/*
* QUANTCONNECT.COM - Democratizing Finance, Empowering Individuals.
* Lean Algorithmic Trading Engine v2.0. Copyright 2014 QuantConnect Corporation.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using System;
using System.Diagnostics;
using System.Threading;
namespace QuantConnect
{
/// <summary>
/// Real time timer class for precise callbacks on a millisecond resolution in a self managed thread.
/// </summary>
/// <remarks>Due to the way Window's system clock works the clock is only accurate to the nearest 16ms. In linux it is accurate to the millisecond.</remarks>
public class RealTimeSynchronizedTimer
{
private bool _stopped;
private Thread _thread;
private TimeSpan _period;
private Action<DateTime> _callback = null;
private Stopwatch _timer = new Stopwatch();
private DateTime _triggerTime;
private bool _paused;
/// <summary>
/// Constructor for Real Time Event Driver:
/// </summary>
public RealTimeSynchronizedTimer()
{
_period = TimeSpan.FromSeconds(0);
_thread = new Thread(Scanner) { IsBackground = true };
}
/// <summary>
/// Trigger an event callback after precisely milliseconds-lapsed.
/// This is expensive, it creates a new thread and closely monitors the loop.
/// </summary>
/// <param name="period">delay period between event callbacks</param>
/// <param name="callback">Callback event passed the UTC time the event is intended to be triggered</param>
public RealTimeSynchronizedTimer(TimeSpan period, Action<DateTime> callback)
{
_period = period;
_callback = callback;
_timer = new Stopwatch();
_thread = new Thread(Scanner) { IsBackground = true };
_stopped = false;
_triggerTime = DateTime.UtcNow.RoundUp(period);
}
/// <summary>
/// Start the synchronized real time timer - fire events at start of each second or minute
/// </summary>
public void Start()
{
_timer.Start();
_thread.Start();
_triggerTime = DateTime.UtcNow.RoundDown(_period).Add(_period);
}
/// <summary>
/// Scan the stopwatch for the desired millisecond delay:
/// </summary>
public void Scanner()
{
while (!_stopped)
{
if (_callback != null && DateTime.UtcNow >= _triggerTime)
{
_timer.Restart();
var triggeredAt = _triggerTime;
_triggerTime = DateTime.UtcNow.RoundDown(_period).Add(_period);
_callback(triggeredAt);
}
while (_paused && !_stopped) Thread.Sleep(10);
Thread.Sleep(1);
}
}
/// <summary>
/// Hang the real time event:
/// </summary>
public void Pause()
{
_paused = true;
}
/// <summary>
/// Resume clock
/// </summary>
public void Resume()
{
_paused = false;
}
/// <summary>
/// Stop the real time timer:
/// </summary>
public void Stop()
{
_stopped = true;
}
} // End Time Class
} // End QC Namespace