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65 stars written in C++
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LLM inference in C/C++

C++ 74,285 10,728 Updated Feb 14, 2025

Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

C++ 63,178 10,587 Updated Feb 14, 2025

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

C++ 15,399 1,964 Updated Feb 9, 2025

Tensor library for machine learning

C++ 11,851 1,122 Updated Feb 12, 2025

RenderDoc is a stand-alone graphics debugging tool.

C++ 9,345 1,381 Updated Feb 15, 2025

EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.

C++ 8,440 960 Updated Sep 9, 2024

Mesh optimization library that makes meshes smaller and faster to render

C++ 5,971 511 Updated Feb 15, 2025

The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2

C++ 4,950 522 Updated Feb 14, 2025

[ARCHIVED] The C++ parallel algorithms library. See https://github.com/NVIDIA/cccl

C++ 4,945 757 Updated Feb 8, 2024

Multi-channel signed distance field generator

C++ 4,121 429 Updated Feb 10, 2025

Low-latency machine code generation

C++ 4,043 512 Updated Feb 12, 2025

Making it easier to work with shaders

C++ 3,584 250 Updated Feb 14, 2025

Tiny but powerful single file wavefront obj loader

C++ 3,421 611 Updated Jan 29, 2025

3D Content Creation Tools

C++ 3,416 354 Updated Feb 14, 2025

This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.

C++ 3,176 718 Updated Feb 7, 2025

An open source version of a game engine developed by Croteam for the classic Serious Sam games.

C++ 3,069 370 Updated Oct 31, 2020

JPEG XL image format reference implementation

C++ 2,821 274 Updated Feb 15, 2025

Mesh parameterization / UV unwrapping library

C++ 2,166 222 Updated Jun 16, 2024

butteraugli estimates the psychovisual difference between two images

C++ 1,975 140 Updated Sep 9, 2022

A permissively licensed C and C++ Task Scheduler for creating parallel programs. Requires C++11 support.

C++ 1,796 151 Updated Jan 27, 2025

GLSL optimizer based on Mesa's GLSL compiler. Used to be used in Unity for mobile shader optimization.

C++ 1,744 424 Updated May 14, 2020

A Vulkan renderer written from scratch on stream

C++ 1,421 80 Updated Feb 4, 2025

Vector class library, latest version

C++ 1,335 148 Updated Feb 1, 2024

Tool suite for Texture and 3D Model Compression, Optimization and Analysis using CPUs, GPUs and APUs

C++ 1,326 205 Updated Jun 19, 2024

A collection of source code for computing in the fields of mathematics, geometry, graphics, image analysis and physics.

C++ 1,208 218 Updated Feb 13, 2025

UVAtlas isochart texture atlas

C++ 867 152 Updated Feb 13, 2025

Fast O(1) offset allocator with minimal fragmentation

C++ 790 39 Updated Apr 30, 2024

Realtime Math

C++ 745 47 Updated Feb 13, 2025
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