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Godot: run sequential and parallel animations with less code

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Anima

Anima is an addon for Godot that allows you to easily create powerful UI animations

Introduction

Example of animation created with anima

Creating UI animations in Godot using Tween can be a bit tedious, and Anima allows you doing that with few lines of code and a simple syntax. It has built-in about 89 animations and 33 easings, with the ability to easily add your own. You can also add your own with a CSS inspired syntax.

Table of Contents

  • Installation
  • Documentation & Demo
  • Differences between Anima and Godot Tween
  • Stay in Touch
  • Contribution
  • License

Installation

This is a regular editor plugin. Copy the contents of addons/Anima into the same folder in your project, and activate it in your project settings.

Godot4

The development happens on the godot-4 branch of the this repository. So, any issue or pull request needs to be open there. The ready to install version is available here

Documentation & Demo

Check out documentation, demo code and live examples.

Differences between Anima and Godot Tween

Anima Tween
Chaining support for sequential, parallel and concurrent animations Only Godot 4
Easing 33 built-in, more can be added programmatically limited
Use Curve as easing yes no
Set Pivot point yes (2D Only) no
Create and reuse custom animations 89 built-in, more can be added programmatically No
Animate elements in group or grids yes No
Multiple distance formulas for Grid animations yes no
Loop Infinite, Times, and delayed loops Infinite only
Animate relative values yes Only Godot 4
Play/Loop backwards yes no
Dynamic values yes no
CSS-Like animations yes no

The Visual Animation Builder

Built-in animations

Original source: https://github.com/animate-css/animate.css

Stay in Touch

Contribution

Contributions are welcome and are accepted via pull requests.

License

MIT

Copyright (c) 2021-present, Alessandro Senese (ceceppa)

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Godot: run sequential and parallel animations with less code

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