forked from DmitryBaranovskiy/raphael
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathreference.html
651 lines (651 loc) · 34.5 KB
/
reference.html
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01//EN"
"http://www.w3.org/TR/html4/strict.dtd">
<html lang="en">
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>Raphaël Reference</title>
<meta name="author" content="Dmitry Baranovskiy">
<meta name="description" content="Vector Graphics JavaScript™ Library">
<link rel="stylesheet" href="raphael.css" type="text/css" charset="utf-8" media="screen,projection">
<link rel="stylesheet" type="text/css" media="print" href="/dmitry-print.css">
<link rel="shortcut icon" href="/favicon16.png" type="image/x-icon">
<link rel="apple-touch-icon" href="/favicon.png">
<script src="../jquery.js" type="text/javascript" charset="utf-8"></script>
<script src="../dmitry.js" type="text/javascript" charset="utf-8"></script>
</head>
<body class="raphael" id="raphael.dmitry.baranovskiy.com">
<div id="header">
<a href="http://twitter.com/statuses/user_timeline/17180567.atom" id="rss" name="rss">rss</a>
<h1>
Raphaël—JavaScript Library
</h1>
</div>
<div id="content">
<div>
<div>
<div id="column-1">
<h2>Main Function</h2>
<h3 id="Raphael">
Raphael
</h3>
<p>
Creates a canvas object on which to draw. You must do this first, as all future calls to drawing methods from this instance will be bound to this canvas.
</p>
<h4>Parameters</h4>
<ol>
<li>container <em>HTMLElement</em> or <em>string</em></li>
<li>width <em>number</em></li>
<li>height <em>number</em></li>
</ol>
<p>or</p>
<ol>
<li>x <em>number</em></li>
<li>y <em>number</em></li>
<li>width <em>number</em></li>
<li>height <em>number</em></li>
</ol>
<h4>Usage</h4>
<pre class="javascript code"><code>// Each of the following examples create a canvas that is 320px wide by 200px high
// Canvas is created at the viewport's 10,50 coordinate
var paper = Raphael(10, 50, 320, 200);
// Canvas is created at the top left corner of the #notepad element (or its top right corner in dir="rtl" elements)
var paper = Raphael(document.getElementById("notepad"), 320, 200);
// Same as above
var paper = Raphael("notepad", 320, 200);</code></pre>
<h2 id="Element">
Element’s generic methods
</h2>
<p>
Each object created on the canvas shares these same generic methods:
</p>
<h3 id="node">
node
</h3>
<p>
Gives you a reference to the DOM object, so you can assign event handlers or just mess around.
</p>
<h4>Usage</h4>
<pre class="javascript code"><code>var c = paper.circle(10, 10, 10); // draw a circle at coordinate 10,10 with radius of 10
c.node.onclick = function () { c.attr("fill", "red"); };</code></pre>
<h3 id="remove">
remove
</h3>
<p>
Removes element from the DOM. You can’t use it after this method call.
</p>
<h4>Usage</h4>
<pre class="javascript code"><code>var c = paper.circle(10, 10, 10);
c.remove();</code></pre>
<h3 id="hide">
hide
</h3>
<p>
Makes element invisible.
</p>
<h4>Usage</h4>
<pre class="javascript code"><code>var c = paper.circle(10, 10, 10);
c.hide();</code></pre>
<h3 id="show">
show
</h3>
<p>
Makes element visible.
</p>
<h4>Usage</h4>
<pre class="javascript code"><code>var c = paper.circle(10, 10, 10);
c.show();</code></pre>
<h3 id="rotate">
rotate
</h3>
<p>
Rotates the element by the given degree from its center point.
</p>
<h4>Parameters</h4>
<ol>
<li>degree <em>number</em> Degree of rotation (0 – 360°)</li>
<li>isAbsolute <em>boolean</em> [optional] Specifies is degree is relative to previous position (<code>false</code>) or is it absolute angle (<code>true</code>)</li>
</ol>
<h4>Usage</h4>
<pre class="javascript code"><code>var c = paper.circle(10, 10, 10);
c.rotate(45); // rotation is relative
c.rotate(45, true); // rotation is absolute</code></pre>
<h3 id="translate">
translate
</h3>
<p>
Moves the element around the canvas by the given distances.
</p>
<h4>Parameters</h4>
<ol>
<li>dx <em>number</em> Pixels of translation by X axis</li>
<li>dy <em>number</em> Pixels of translation by Y axis</li>
</ol>
<h4>Usage</h4>
<pre class="javascript code"><code>var c = paper.circle(10, 10, 10);
c.translate(10, 10); // moves the circle down the canvas, in a diagonal line</code></pre>
<h3 id="scale">
scale
</h3>
<p>
Resizes the element by the given multiplier.
</p>
<h4>Parameters</h4>
<ol>
<li>Xtimes <em>number</em> Amount to scale horizontally</li>
<li>Ytimes <em>number</em> Amount to scale vertically</li>
</ol>
<h4>Usage</h4>
<pre class="javascript code"><code>var c = paper.circle(10, 10, 10);
c.scale(1.5, 1.5); // makes the circle 1.5 times larger
c.scale(.5, .75); // makes the circle half as wide, and 75% as high</code></pre>
<h3 id="attr">
attr
</h3>
<p>
Sets the attributes of elements directly.
</p>
<h4>Parameters</h4>
<ol>
<li>attributeName <em>string</em></li>
<li>value <em>string</em></li>
</ol>
<p>or</p>
<ol>
<li>params <em>object</em></li>
</ol>
<p>or</p>
<ol>
<li>attributeName <em>string</em> in this case method returns current value for given attribute name</li>
</ol>
<p>or</p>
<ol>
<li>attributeNames <em>array</em> in this case method returns array of current values for given attribute names</li>
</ol>
<h4>Possible parameters</h4>
<p>Please refer to the <a href="http://www.w3.org/TR/SVG/" title="The W3C Recommendation for the SVG language describes these properties in detail.">SVG specification</a> for an explanation of these parameters.</p>
<ul>
<li>cx <em>number</em></li>
<li>cy <em>number</em></li>
<li>fill <em>colour</em></li>
<li>fill-opacity <em>number</em></li>
<li>font <em>string</em></li>
<li>font-family <em>string</em></li>
<li>font-size <em>number</em></li>
<li>font-weight <em>string</em></li>
<li>gradient <em>object</em></li>
<li>height <em>number</em></li>
<li>opacity <em>number</em></li>
<li>path <em>pathString</em></li>
<li>r <em>number</em></li>
<li>rotation <em>number</em></li>
<li>rx <em>number</em></li>
<li>ry <em>number</em></li>
<li>scale <em>CSV</em></li>
<li>stroke <em>colour</em></li>
<li>stroke-dasharray <em>string</em> [“-”, “.”, “-.”, “-..”, “. ”, “- ”, “--”, “- .”, “--.”, “--..”]</li>
<li>stroke-linecap <em>string</em> [“butt”, “square”, “round”, “miter”]</li>
<li>stroke-linejoin <em>string</em> [“butt”, “square”, “round”, “miter”]</li>
<li>stroke-miterlimit <em>number</em></li>
<li>stroke-opacity <em>number</em></li>
<li>stroke-width <em>number</em></li>
<li>translation <em>CSV</em></li>
<li>width <em>number</em></li>
<li>x <em>number</em></li>
<li>y <em>number</em></li>
</ul>
<h4>Usage</h4>
<pre class="javascript code"><code>var c = paper.circle(10, 10, 10);
c.attr("fill", "black"); // using strings
c.attr({fill: "#000", stroke: "#f00", opacity: 0.5}); // using params object</code></pre>
<h3 id="animate">
animate
</h3>
<p>
Linearly changes an attribute from its current value to its specified value in the given amount of milliseconds.
</p>
<h4>Parameters</h4>
<ol>
<li>newAttrs <em>object</em> A parameters object of the animation results. (Not all attributes can be animated.)</li>
<li>ms <em>number</em> The duration of the animation, given in milliseconds.</li>
<li>callback <em>function</em> [optional]</li>
</ol>
<h4>Attributes that can be animated</h4>
<p>The <code>newAttrs</code> parameter accepts an object whose properties are the attributes to animate. However, not all attributes listed in the <code>attr</code> method reference can be animated. The following is a list of those properties that can be animated:</p>
<ul>
<li>cx <em>number</em></li>
<li>cy <em>number</em></li>
<li>fill <em>colour</em></li>
<li>fill-opacity <em>number</em></li>
<li>font-size <em>number</em></li>
<li>height <em>number</em></li>
<li>opacity <em>number</em></li>
<li>path <em>pathString</em></li>
<li>r <em>number</em></li>
<li>rotation <em>number</em></li>
<li>rx <em>number</em></li>
<li>ry <em>number</em></li>
<li>scale <em>CSV</em></li>
<li>stroke <em>colour</em></li>
<li>stroke-opacity <em>number</em></li>
<li>stroke-width <em>number</em></li>
<li>translation <em>CSV</em></li>
<li>width <em>number</em></li>
<li>x <em>number</em></li>
<li>y <em>number</em></li>
</ul>
<h4>Usage</h4>
<pre class="javascript code"><code>var c = paper.circle(10, 10, 10);</code>
<code>c.animate({cx: 20, r: 20}, 2000);</code></pre>
<h3 id="getBBox">
getBBox
</h3>
<p>
Returns the dimensions of an element.
</p>
<h4>Usage</h4>
<pre class="javascript code"><code>var c = paper.circle(10, 10, 10);</code>
<code>var width = c.getBBox().width;</code></pre>
<h3 id="toFront">
toFront
</h3>
<p>
Moves the element so it is the closest to the viewer’s eyes, on top of other elements.
</p>
<h4>Usage</h4>
<pre class="javascript code"><code>var c = paper.circle(10, 10, 10);</code>
<code>c.toFront();</code></pre>
<h3 id="toBack">
toBack
</h3>
<p>
Moves the element so it is the furthest from the viewer’s eyes, behind other elements.
</p>
<h4>Usage</h4>
<pre class="javascript code"><code>var c = paper.circle(10, 10, 10);</code>
<code>c.toBack();</code></pre>
<h3 id="insertBefore">
insertBefore
</h3>
<p>
Inserts current object before the given one.
</p>
<h4>Usage</h4>
<pre class="javascript code"><code>var r = paper.rect(10, 10, 10, 10);</code>
<code>var c = paper.circle(10, 10, 10);</code>
<code>c.insertBefore(r);</code></pre>
<h3 id="insertAfter">
insertAfter
</h3>
<p>
Inserts current object after the given one
</p>
<h4>Usage</h4>
<pre class="javascript code"><code>var r = paper.rect(10, 10, 10, 10);</code>
<code>var c = paper.circle(10, 10, 10);</code>
<code>r.insertAfter(c);</code></pre>
<h2>Graphic Primitives</h2>
<h3 id="circle">
circle
</h3>
<p>
Draws a circle.
</p>
<h4>Parameters</h4>
<ol>
<li>x <em>number</em> X coordinate of the centre</li>
<li>y <em>number</em> Y coordinate of the centre</li>
<li>r <em>number</em> radius</li>
</ol>
<h4>Usage</h4>
<pre class="javascript code"><code>var c = paper.circle(10, 10, 10);</code></pre>
<h3 id="rect">
rect
</h3>
<p>
Draws a rectangle.
</p>
<h4>Parameters</h4>
<ol>
<li>x <em>number</em> X coordinate of top left corner</li>
<li>y <em>number</em> Y coordinate of top left corner</li>
<li>width <em>number</em></li>
<li>height <em>number</em></li>
<li>r <em>number</em> [optional] radius for rounded corners, default is 0</li>
</ol>
<h4>Usage</h4>
<pre class="javascript code"><code>// regular rectangle</code>
<code>var c = paper.rect(10, 10, 10, 10);</code>
<code>// rectangle with rounded corners</code>
<code>var c = paper.rect(10, 10, 100, 50, 10);</code></pre>
<h3 id="ellipse">
ellipse
</h3>
<p>
Draws an ellipse.
</p>
<h4>Parameters</h4>
<ol>
<li>x <em>number</em> X coordinate of the centre</li>
<li>y <em>number</em> X coordinate of the centre</li>
<li>rx <em>number</em> Horisontal radius</li>
<li>ry <em>number</em> Vertical radius</li>
</ol>
<h4>Usage</h4>
<pre class="javascript code"><code>var c = paper.ellipse(100, 100, 30, 40);</code></pre>
<h3 id="image">
image
</h3>
<p>
Embeds an image into the SVG/VML canvas.
</p>
<h4>Parameters</h4>
<ol>
<li>src <em>string</em> URI of the source image</li>
<li>x <em>number</em> X coordinate position</li>
<li>y <em>number</em> Y coordinate position</li>
<li>width <em>number</em> Width of the image</li>
<li>height <em>number</em> Height of the image</li>
</ol>
<h4>Usage</h4>
<pre class="javascript code"><code>var c = paper.image("apple.png", 10, 10, 100, 100);</code></pre>
<h3 id="text">
text
</h3>
<p>
Draws a text string.
</p>
<h4>Parameters</h4>
<ol>
<li>x <em>number</em> X coordinate position.</li>
<li>y <em>number</em> Y coordinate position.</li>
<li>text <em>string</em> The text string to draw.</li>
</ol>
<h4>Usage</h4>
<pre class="javascript code"><code>var t = paper.text(10, 10, "Look mom, I'm scalable!");</code></pre>
<h3 id="path">
path
</h3>
<p>
Initialises path drawing. Typically, this function returns an empty <code>path</code> object and to draw paths you use its built-in methods like <code>lineTo</code> and <code>curveTo</code>. However, you can also specify a path literally by supplying the path data as a second argument.
</p>
<h4>Parameters</h4>
<ol>
<li>params <em>object</em> Attributes for the resulting path as described in the <code><a href="#attr">attr</a></code> reference.</li>
<li>pathString <em>string</em> [optional] Path data in <a href="http://www.w3.org/TR/SVG/paths.html#PathData" title="Details of a path's data attribute's format are described in the SVG specification.">SVG path string format</a>.</li>
</ol>
<h4>Usage</h4>
<pre class="javascript code"><code>var c = paper.path({stroke: "#036"}).moveTo(10, 10).lineTo(50, 50); // draw a diagonal line
var c = paper.path({stroke: "#036"}, "M 10 10 L 50 50"); // same</code></pre>
<h2>Path Methods</h2>
<h3 id="absolutely">
absolutely
</h3>
<p>
Sets a trigger to count all following units as absolute ones, unless said otherwise. (This is on by default.)
</p>
<h4>Usage</h4>
<pre class="javascript code"><code>var c = paper.path({stroke: "#036"}).absolutely()
.moveTo(10, 10).lineTo(50, 50);</code></pre>
<h3 id="relatively">
relatively
</h3>
<p>
Sets a trigger to count all following units as relative ones, unless said otherwise.
</p>
<h4>Usage</h4>
<pre class="javascript code"><code>var c = paper.path({stroke: "#036"}).relatively()
.moveTo(10, 10).lineTo(50, 50);</code></pre>
<h3 id="moveTo">
moveTo
</h3>
<p>
Moves the drawing point to the given coordinates.
</p>
<h4>Parameters</h4>
<ol>
<li>x <em>number</em> X coordinate</li>
<li>y <em>number</em> Y coordinate</li>
</ol>
<h4>Usage</h4>
<pre class="javascript code"><code>// Begins drawing the path at coordinate 10,10
var c = paper.path({stroke: "#036"}).moveTo(10, 10).lineTo(50, 50);</code></pre>
<h3 id="lineTo">
lineTo
</h3>
<p>
Draws a straight line to the given coordinates.
</p>
<h4>Parameters</h4>
<ol>
<li>x <em>number</em> X coordinate</li>
<li>y <em>number</em> Y coordinate</li>
</ol>
<h4>Usage</h4>
<pre class="javascript code"><code>// Draws a line starting from 10,10 to 50,50
var c = paper.path({stroke: "#036"}).moveTo(10, 10).lineTo(50, 50);</code></pre>
<h3 id="cplineTo">
cplineTo
</h3>
<p>
Draws a curved line to the given coordinates. The line will have horizontal anchors on start and on finish.
</p>
<h4>Parameters</h4>
<ol>
<li>x <em>number</em></li>
<li>y <em>number</em></li>
<li>width <em>number</em></li>
</ol>
<h4>Usage</h4>
<pre class="javascript code"><code>var c = paper.path({stroke: "#036"}).moveTo(10, 10).cplineTo(50, 50);</code></pre>
<h3 id="curveTo">
curveTo
</h3>
<p>
Draws a bicubic curve to the given coordinates.
</p>
<h4>Parameters</h4>
<ol>
<li>x1 <em>number</em></li>
<li>y1 <em>number</em></li>
<li>x2 <em>number</em></li>
<li>y2 <em>number</em></li>
<li>x3 <em>number</em></li>
<li>y3 <em>number</em></li>
</ol>
<h4>Usage</h4>
<pre class="javascript code"><code>var c = paper.path({stroke: "#036"}).moveTo(10, 10).curveTo(10, 15, 45, 45, 50, 50);</code></pre>
<h3 id="qcurveTo">
qcurveTo
</h3>
<p>
Draws a quadratic curve to the given coordinates.
</p>
<h4>Parameters</h4>
<ol>
<li>x1 <em>number</em></li>
<li>y1 <em>number</em></li>
<li>x2 <em>number</em></li>
<li>y2 <em>number</em></li>
</ol>
<h4>Usage</h4>
<pre class="javascript code"><code>var c = paper.path({stroke: "#036"}).moveTo(10, 10).curveTo(10, 15, 45, 45, 50, 50);</code></pre>
<h3 id="addRoundedCorner">
addRoundedCorner
</h3>
<p>
Draws a quarter of a circle from the current drawing point.
</p>
<h4>Parameters</h4>
<ol>
<li>r <em>number</em></li>
<li>dir <em>string</em> Two-letter directional instruction, as described below.</li>
</ol>
<h4>Possible <code>dir</code> values</h4>
<dl>
<dt>lu</dt>
<dd>left up</dd>
<dt>ld</dt>
<dd>left down</dd>
<dt>ru</dt>
<dd>right up</dd>
<dt>rd</dt>
<dd>right down</dd>
<dt>ur</dt>
<dd>up right</dd>
<dt>ul</dt>
<dd>up left</dd>
<dt>dr</dt>
<dd>down right</dd>
<dt>dl</dt>
<dd>down left</dd>
</dl>
<h4>Usage</h4>
<pre class="javascript code"><code>var c = paper.path({stroke: "#036"}).moveTo(10, 10).addRoundedCorner(10, "rd");</code></pre>
<h3 id="andClose">
andClose
</h3>
<p>
Closes the path being drawn.
</p>
<h4>Usage</h4>
<pre class="javascript code"><code>var c = paper.path({stroke: "#036"}).moveTo(10, 10).andClose();</code></pre>
<h3 id="getColor">
getColor
</h3>
<p>
Returns a colour object for the next colour in spectrum
</p>
<h4>Parameters</h4>
<ol>
<li>value <em>number</em> brightness [optional]</li>
</ol>
<h4>Usage</h4>
<pre class="javascript code"><code>var c = paper.path({stroke: Raphael.getColor()}, "M10,10L100,100")</code></pre>
<h3 id="getColor-reset">
getColor.reset
</h3>
<p>
Resets getColor function, so it will start from the beginning
</p>
</div>
<div id="column-2">
<h2>
<a href="index.html">Home</a>
</h2>
<h2>
Contents
</h2>
<ul id="contents">
<li>
<a href="reference.html#Raphael"><code>Raphael</code></a>
</li>
<li>
<a href="reference.html#node"><code>node</code></a>
</li>
<li>
<a href="reference.html#remove"><code>remove</code></a>
</li>
<li>
<a href="reference.html#hide"><code>hide</code></a>
</li>
<li>
<a href="reference.html#show"><code>show</code></a>
</li>
<li>
<a href="reference.html#rotate"><code>rotate</code></a>
</li>
<li>
<a href="reference.html#translate"><code>translate</code></a>
</li>
<li>
<a href="reference.html#scale"><code>scale</code></a>
</li>
<li>
<a href="reference.html#attr"><code>attr</code></a>
</li>
<li>
<a href="reference.html#animate"><code>animate</code></a>
</li>
<li>
<a href="reference.html#getBBox"><code>getBBox</code></a>
</li>
<li>
<a href="reference.html#toFront"><code>toFront</code></a>
</li>
<li>
<a href="reference.html#toBack"><code>toBack</code></a>
</li>
<li>
<a href="reference.html#circle"><code>circle</code></a>
</li>
<li>
<a href="reference.html#rect"><code>rect</code></a>
</li>
<li>
<a href="reference.html#ellipse"><code>ellipse</code></a>
</li>
<li>
<a href="reference.html#image"><code>image</code></a>
</li>
<li>
<a href="reference.html#path"><code>path</code></a>
<ul>
<li>
<a href="reference.html#absolutely"><code>absolutely</code></a>
</li>
<li>
<a href="reference.html#relatively"><code>relatively</code></a>
</li>
<li>
<a href="reference.html#moveTo"><code>moveTo</code></a>
</li>
<li>
<a href="reference.html#lineTo"><code>lineTo</code></a>
</li>
<li>
<a href="reference.html#cplineTo"><code>cplineTo</code></a>
</li>
<li>
<a href="reference.html#curveTo"><code>curveTo</code></a>
</li>
<li>
<a href="reference.html#qcurveTo"><code>qcurveTo</code></a>
</li>
<li>
<a href="reference.html#addRoundedCorner"><code>addRoundedCorner</code></a>
</li>
<li>
<a href="reference.html#andClose"><code>andClose</code></a>
</li>
</ul>
</li>
<li>
<a href="#getColor"><code>getColor</code></a>
</li>
<li>
<a href="#getColor-reset"><code>getColor.reset</code></a>
</li>
</ul>
</div>
<div id="footer">
<h3 id="copyright">
<a href="http://creativecommons.org/licenses/by-sa/3.0/" title="Creative Commons Attribution-ShareAlike 3.0 Unported" rel="license">Some Rights Reserved</a> by <a href="http://dmitry.baranovskiy.com/">Dmitry Baranovskiy</a>
</h3>
<h3 id="font">
Font by <a href="http://www.exljbris.nl">Jos Buivenga</a> · Logo by <a href="http://wasabicube.com/">Wasabicube</a> ·
Work at this project started as 20% time at <a href="http://www.atlassian.com/" title="Atlassian — Software to Track, Test & Collaborate, from Enterprises to Open Source Projects.">Atlassian</a>
</h3>
</div>
</div>
</div>
</div>
<script type="text/javascript">
var gaJsHost = (("https:" == document.location.protocol) ? "https://ssl." : "http://www.");
document.write(unescape("%3Cscript src='" + gaJsHost + "google-analytics.com/ga.js' type='text/javascript'%3E%3C/script%3E"));
</script>
<script type="text/javascript">
var pageTracker = _gat._getTracker("UA-616618-3");
pageTracker._trackPageview();
</script>
</body>
</html>