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node_api.cc
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#include "env-inl.h"
#define NAPI_EXPERIMENTAL
#include "js_native_api_v8.h"
#include "node_api.h"
#include "node_binding.h"
#include "node_buffer.h"
#include "node_errors.h"
#include "node_internals.h"
#include "threadpoolwork-inl.h"
#include "util-inl.h"
#include <memory>
struct node_napi_env__ : public napi_env__ {
explicit node_napi_env__(v8::Local<v8::Context> context):
napi_env__(context) {
CHECK_NOT_NULL(node_env());
}
inline node::Environment* node_env() const {
return node::Environment::GetCurrent(context());
}
bool can_call_into_js() const override {
return node_env()->can_call_into_js();
}
};
typedef node_napi_env__* node_napi_env;
namespace v8impl {
namespace {
class BufferFinalizer : private Finalizer {
public:
// node::Buffer::FreeCallback
static void FinalizeBufferCallback(char* data, void* hint) {
std::unique_ptr<BufferFinalizer, Deleter> finalizer{
static_cast<BufferFinalizer*>(hint)};
finalizer->_finalize_data = data;
node::Environment* node_env =
static_cast<node_napi_env>(finalizer->_env)->node_env();
node_env->SetImmediate(
[finalizer = std::move(finalizer)](node::Environment* env) {
if (finalizer->_finalize_callback == nullptr) return;
v8::HandleScope handle_scope(finalizer->_env->isolate);
v8::Context::Scope context_scope(finalizer->_env->context());
finalizer->_env->CallIntoModuleThrow([&](napi_env env) {
finalizer->_finalize_callback(
env,
finalizer->_finalize_data,
finalizer->_finalize_hint);
});
});
}
struct Deleter {
void operator()(BufferFinalizer* finalizer) {
Finalizer::Delete(finalizer);
}
};
};
static inline napi_env NewEnv(v8::Local<v8::Context> context) {
node_napi_env result;
result = new node_napi_env__(context);
// TODO(addaleax): There was previously code that tried to delete the
// napi_env when its v8::Context was garbage collected;
// However, as long as N-API addons using this napi_env are in place,
// the Context needs to be accessible and alive.
// Ideally, we'd want an on-addon-unload hook that takes care of this
// once all N-API addons using this napi_env are unloaded.
// For now, a per-Environment cleanup hook is the best we can do.
result->node_env()->AddCleanupHook(
[](void* arg) {
static_cast<napi_env>(arg)->Unref();
},
static_cast<void*>(result));
return result;
}
static inline napi_callback_scope
JsCallbackScopeFromV8CallbackScope(node::CallbackScope* s) {
return reinterpret_cast<napi_callback_scope>(s);
}
static inline node::CallbackScope*
V8CallbackScopeFromJsCallbackScope(napi_callback_scope s) {
return reinterpret_cast<node::CallbackScope*>(s);
}
static inline void trigger_fatal_exception(
napi_env env, v8::Local<v8::Value> local_err) {
v8::Local<v8::Message> local_msg =
v8::Exception::CreateMessage(env->isolate, local_err);
node::errors::TriggerUncaughtException(env->isolate, local_err, local_msg);
}
class ThreadSafeFunction : public node::AsyncResource {
public:
ThreadSafeFunction(v8::Local<v8::Function> func,
v8::Local<v8::Object> resource,
v8::Local<v8::String> name,
size_t thread_count_,
void* context_,
size_t max_queue_size_,
node_napi_env env_,
void* finalize_data_,
napi_finalize finalize_cb_,
napi_threadsafe_function_call_js call_js_cb_):
AsyncResource(env_->isolate,
resource,
*v8::String::Utf8Value(env_->isolate, name)),
thread_count(thread_count_),
is_closing(false),
context(context_),
max_queue_size(max_queue_size_),
env(env_),
finalize_data(finalize_data_),
finalize_cb(finalize_cb_),
call_js_cb(call_js_cb_ == nullptr ? CallJs : call_js_cb_),
handles_closing(false) {
ref.Reset(env->isolate, func);
node::AddEnvironmentCleanupHook(env->isolate, Cleanup, this);
env->Ref();
}
~ThreadSafeFunction() override {
node::RemoveEnvironmentCleanupHook(env->isolate, Cleanup, this);
env->Unref();
}
// These methods can be called from any thread.
napi_status Push(void* data, napi_threadsafe_function_call_mode mode) {
node::Mutex::ScopedLock lock(this->mutex);
while (queue.size() >= max_queue_size &&
max_queue_size > 0 &&
!is_closing) {
if (mode == napi_tsfn_nonblocking) {
return napi_queue_full;
}
cond->Wait(lock);
}
if (is_closing) {
if (thread_count == 0) {
return napi_invalid_arg;
} else {
thread_count--;
return napi_closing;
}
} else {
if (uv_async_send(&async) != 0) {
return napi_generic_failure;
}
queue.push(data);
return napi_ok;
}
}
napi_status Acquire() {
node::Mutex::ScopedLock lock(this->mutex);
if (is_closing) {
return napi_closing;
}
thread_count++;
return napi_ok;
}
napi_status Release(napi_threadsafe_function_release_mode mode) {
node::Mutex::ScopedLock lock(this->mutex);
if (thread_count == 0) {
return napi_invalid_arg;
}
thread_count--;
if (thread_count == 0 || mode == napi_tsfn_abort) {
if (!is_closing) {
is_closing = (mode == napi_tsfn_abort);
if (is_closing && max_queue_size > 0) {
cond->Signal(lock);
}
if (uv_async_send(&async) != 0) {
return napi_generic_failure;
}
}
}
return napi_ok;
}
void EmptyQueueAndDelete() {
for (; !queue.empty() ; queue.pop()) {
call_js_cb(nullptr, nullptr, context, queue.front());
}
delete this;
}
// These methods must only be called from the loop thread.
napi_status Init() {
ThreadSafeFunction* ts_fn = this;
uv_loop_t* loop = env->node_env()->event_loop();
if (uv_async_init(loop, &async, AsyncCb) == 0) {
if (max_queue_size > 0) {
cond = std::make_unique<node::ConditionVariable>();
}
if ((max_queue_size == 0 || cond) &&
uv_idle_init(loop, &idle) == 0) {
return napi_ok;
}
env->node_env()->CloseHandle(
reinterpret_cast<uv_handle_t*>(&async),
[](uv_handle_t* handle) -> void {
ThreadSafeFunction* ts_fn =
node::ContainerOf(&ThreadSafeFunction::async,
reinterpret_cast<uv_async_t*>(handle));
delete ts_fn;
});
// Prevent the thread-safe function from being deleted here, because
// the callback above will delete it.
ts_fn = nullptr;
}
delete ts_fn;
return napi_generic_failure;
}
napi_status Unref() {
uv_unref(reinterpret_cast<uv_handle_t*>(&async));
uv_unref(reinterpret_cast<uv_handle_t*>(&idle));
return napi_ok;
}
napi_status Ref() {
uv_ref(reinterpret_cast<uv_handle_t*>(&async));
uv_ref(reinterpret_cast<uv_handle_t*>(&idle));
return napi_ok;
}
void DispatchOne() {
void* data = nullptr;
bool popped_value = false;
bool idle_stop_failed = false;
{
node::Mutex::ScopedLock lock(this->mutex);
if (is_closing) {
CloseHandlesAndMaybeDelete();
} else {
size_t size = queue.size();
if (size > 0) {
data = queue.front();
queue.pop();
popped_value = true;
if (size == max_queue_size && max_queue_size > 0) {
cond->Signal(lock);
}
size--;
}
if (size == 0) {
if (thread_count == 0) {
is_closing = true;
if (max_queue_size > 0) {
cond->Signal(lock);
}
CloseHandlesAndMaybeDelete();
} else {
if (uv_idle_stop(&idle) != 0) {
idle_stop_failed = true;
}
}
}
}
}
if (popped_value || idle_stop_failed) {
v8::HandleScope scope(env->isolate);
CallbackScope cb_scope(this);
if (idle_stop_failed) {
CHECK(napi_throw_error(env,
"ERR_NAPI_TSFN_STOP_IDLE_LOOP",
"Failed to stop the idle loop") == napi_ok);
} else {
napi_value js_callback = nullptr;
if (!ref.IsEmpty()) {
v8::Local<v8::Function> js_cb =
v8::Local<v8::Function>::New(env->isolate, ref);
js_callback = v8impl::JsValueFromV8LocalValue(js_cb);
}
env->CallIntoModuleThrow([&](napi_env env) {
call_js_cb(env, js_callback, context, data);
});
}
}
}
void MaybeStartIdle() {
if (uv_idle_start(&idle, IdleCb) != 0) {
v8::HandleScope scope(env->isolate);
CallbackScope cb_scope(this);
CHECK(napi_throw_error(env,
"ERR_NAPI_TSFN_START_IDLE_LOOP",
"Failed to start the idle loop") == napi_ok);
}
}
void Finalize() {
v8::HandleScope scope(env->isolate);
if (finalize_cb) {
CallbackScope cb_scope(this);
env->CallIntoModuleThrow([&](napi_env env) {
finalize_cb(env, finalize_data, context);
});
}
EmptyQueueAndDelete();
}
inline void* Context() {
return context;
}
void CloseHandlesAndMaybeDelete(bool set_closing = false) {
v8::HandleScope scope(env->isolate);
if (set_closing) {
node::Mutex::ScopedLock lock(this->mutex);
is_closing = true;
if (max_queue_size > 0) {
cond->Signal(lock);
}
}
if (handles_closing) {
return;
}
handles_closing = true;
env->node_env()->CloseHandle(
reinterpret_cast<uv_handle_t*>(&async),
[](uv_handle_t* handle) -> void {
ThreadSafeFunction* ts_fn =
node::ContainerOf(&ThreadSafeFunction::async,
reinterpret_cast<uv_async_t*>(handle));
v8::HandleScope scope(ts_fn->env->isolate);
ts_fn->env->node_env()->CloseHandle(
reinterpret_cast<uv_handle_t*>(&ts_fn->idle),
[](uv_handle_t* handle) -> void {
ThreadSafeFunction* ts_fn =
node::ContainerOf(&ThreadSafeFunction::idle,
reinterpret_cast<uv_idle_t*>(handle));
ts_fn->Finalize();
});
});
}
// Default way of calling into JavaScript. Used when ThreadSafeFunction is
// without a call_js_cb_.
static void CallJs(napi_env env, napi_value cb, void* context, void* data) {
if (!(env == nullptr || cb == nullptr)) {
napi_value recv;
napi_status status;
status = napi_get_undefined(env, &recv);
if (status != napi_ok) {
napi_throw_error(env, "ERR_NAPI_TSFN_GET_UNDEFINED",
"Failed to retrieve undefined value");
return;
}
status = napi_call_function(env, recv, cb, 0, nullptr, nullptr);
if (status != napi_ok && status != napi_pending_exception) {
napi_throw_error(env, "ERR_NAPI_TSFN_CALL_JS",
"Failed to call JS callback");
return;
}
}
}
static void IdleCb(uv_idle_t* idle) {
ThreadSafeFunction* ts_fn =
node::ContainerOf(&ThreadSafeFunction::idle, idle);
ts_fn->DispatchOne();
}
static void AsyncCb(uv_async_t* async) {
ThreadSafeFunction* ts_fn =
node::ContainerOf(&ThreadSafeFunction::async, async);
ts_fn->MaybeStartIdle();
}
static void Cleanup(void* data) {
reinterpret_cast<ThreadSafeFunction*>(data)
->CloseHandlesAndMaybeDelete(true);
}
private:
// These are variables protected by the mutex.
node::Mutex mutex;
std::unique_ptr<node::ConditionVariable> cond;
std::queue<void*> queue;
uv_async_t async;
uv_idle_t idle;
size_t thread_count;
bool is_closing;
// These are variables set once, upon creation, and then never again, which
// means we don't need the mutex to read them.
void* context;
size_t max_queue_size;
// These are variables accessed only from the loop thread.
v8impl::Persistent<v8::Function> ref;
node_napi_env env;
void* finalize_data;
napi_finalize finalize_cb;
napi_threadsafe_function_call_js call_js_cb;
bool handles_closing;
};
} // end of anonymous namespace
} // end of namespace v8impl
// Intercepts the Node-V8 module registration callback. Converts parameters
// to NAPI equivalents and then calls the registration callback specified
// by the NAPI module.
static void napi_module_register_cb(v8::Local<v8::Object> exports,
v8::Local<v8::Value> module,
v8::Local<v8::Context> context,
void* priv) {
napi_module_register_by_symbol(exports, module, context,
static_cast<napi_module*>(priv)->nm_register_func);
}
void napi_module_register_by_symbol(v8::Local<v8::Object> exports,
v8::Local<v8::Value> module,
v8::Local<v8::Context> context,
napi_addon_register_func init) {
if (init == nullptr) {
node::Environment* node_env = node::Environment::GetCurrent(context);
CHECK_NOT_NULL(node_env);
node_env->ThrowError(
"Module has no declared entry point.");
return;
}
// Create a new napi_env for this module or reference one if a pre-existing
// one is found.
napi_env env = v8impl::NewEnv(context);
napi_value _exports;
env->CallIntoModuleThrow([&](napi_env env) {
_exports = init(env, v8impl::JsValueFromV8LocalValue(exports));
});
// If register function returned a non-null exports object different from
// the exports object we passed it, set that as the "exports" property of
// the module.
if (_exports != nullptr &&
_exports != v8impl::JsValueFromV8LocalValue(exports)) {
napi_value _module = v8impl::JsValueFromV8LocalValue(module);
napi_set_named_property(env, _module, "exports", _exports);
}
}
// Registers a NAPI module.
void napi_module_register(napi_module* mod) {
node::node_module* nm = new node::node_module {
-1,
mod->nm_flags | NM_F_DELETEME,
nullptr,
mod->nm_filename,
nullptr,
napi_module_register_cb,
mod->nm_modname,
mod, // priv
nullptr,
};
node::node_module_register(nm);
}
napi_status napi_add_env_cleanup_hook(napi_env env,
void (*fun)(void* arg),
void* arg) {
CHECK_ENV(env);
CHECK_ARG(env, fun);
node::AddEnvironmentCleanupHook(env->isolate, fun, arg);
return napi_ok;
}
napi_status napi_remove_env_cleanup_hook(napi_env env,
void (*fun)(void* arg),
void* arg) {
CHECK_ENV(env);
CHECK_ARG(env, fun);
node::RemoveEnvironmentCleanupHook(env->isolate, fun, arg);
return napi_ok;
}
napi_status napi_fatal_exception(napi_env env, napi_value err) {
NAPI_PREAMBLE(env);
CHECK_ARG(env, err);
v8::Local<v8::Value> local_err = v8impl::V8LocalValueFromJsValue(err);
v8impl::trigger_fatal_exception(env, local_err);
return napi_clear_last_error(env);
}
NAPI_NO_RETURN void napi_fatal_error(const char* location,
size_t location_len,
const char* message,
size_t message_len) {
std::string location_string;
std::string message_string;
if (location_len != NAPI_AUTO_LENGTH) {
location_string.assign(
const_cast<char*>(location), location_len);
} else {
location_string.assign(
const_cast<char*>(location), strlen(location));
}
if (message_len != NAPI_AUTO_LENGTH) {
message_string.assign(
const_cast<char*>(message), message_len);
} else {
message_string.assign(
const_cast<char*>(message), strlen(message));
}
node::FatalError(location_string.c_str(), message_string.c_str());
}
napi_status napi_open_callback_scope(napi_env env,
napi_value resource_object,
napi_async_context async_context_handle,
napi_callback_scope* result) {
// Omit NAPI_PREAMBLE and GET_RETURN_STATUS because V8 calls here cannot throw
// JS exceptions.
CHECK_ENV(env);
CHECK_ARG(env, result);
v8::Local<v8::Context> context = env->context();
node::async_context* node_async_context =
reinterpret_cast<node::async_context*>(async_context_handle);
v8::Local<v8::Object> resource;
CHECK_TO_OBJECT(env, context, resource, resource_object);
*result = v8impl::JsCallbackScopeFromV8CallbackScope(
new node::CallbackScope(env->isolate,
resource,
*node_async_context));
env->open_callback_scopes++;
return napi_clear_last_error(env);
}
napi_status napi_close_callback_scope(napi_env env, napi_callback_scope scope) {
// Omit NAPI_PREAMBLE and GET_RETURN_STATUS because V8 calls here cannot throw
// JS exceptions.
CHECK_ENV(env);
CHECK_ARG(env, scope);
if (env->open_callback_scopes == 0) {
return napi_callback_scope_mismatch;
}
env->open_callback_scopes--;
delete v8impl::V8CallbackScopeFromJsCallbackScope(scope);
return napi_clear_last_error(env);
}
napi_status napi_async_init(napi_env env,
napi_value async_resource,
napi_value async_resource_name,
napi_async_context* result) {
CHECK_ENV(env);
CHECK_ARG(env, async_resource_name);
CHECK_ARG(env, result);
v8::Isolate* isolate = env->isolate;
v8::Local<v8::Context> context = env->context();
v8::Local<v8::Object> v8_resource;
if (async_resource != nullptr) {
CHECK_TO_OBJECT(env, context, v8_resource, async_resource);
} else {
v8_resource = v8::Object::New(isolate);
}
v8::Local<v8::String> v8_resource_name;
CHECK_TO_STRING(env, context, v8_resource_name, async_resource_name);
// TODO(jasongin): Consider avoiding allocation here by using
// a tagged pointer with 2×31 bit fields instead.
node::async_context* async_context = new node::async_context();
*async_context = node::EmitAsyncInit(isolate, v8_resource, v8_resource_name);
*result = reinterpret_cast<napi_async_context>(async_context);
return napi_clear_last_error(env);
}
napi_status napi_async_destroy(napi_env env,
napi_async_context async_context) {
CHECK_ENV(env);
CHECK_ARG(env, async_context);
node::async_context* node_async_context =
reinterpret_cast<node::async_context*>(async_context);
node::EmitAsyncDestroy(
reinterpret_cast<node_napi_env>(env)->node_env(),
*node_async_context);
delete node_async_context;
return napi_clear_last_error(env);
}
napi_status napi_make_callback(napi_env env,
napi_async_context async_context,
napi_value recv,
napi_value func,
size_t argc,
const napi_value* argv,
napi_value* result) {
NAPI_PREAMBLE(env);
CHECK_ARG(env, recv);
if (argc > 0) {
CHECK_ARG(env, argv);
}
v8::Local<v8::Context> context = env->context();
v8::Local<v8::Object> v8recv;
CHECK_TO_OBJECT(env, context, v8recv, recv);
v8::Local<v8::Function> v8func;
CHECK_TO_FUNCTION(env, v8func, func);
node::async_context* node_async_context =
reinterpret_cast<node::async_context*>(async_context);
if (node_async_context == nullptr) {
static node::async_context empty_context = { 0, 0 };
node_async_context = &empty_context;
}
v8::MaybeLocal<v8::Value> callback_result = node::MakeCallback(
env->isolate, v8recv, v8func, argc,
reinterpret_cast<v8::Local<v8::Value>*>(const_cast<napi_value*>(argv)),
*node_async_context);
if (try_catch.HasCaught()) {
return napi_set_last_error(env, napi_pending_exception);
} else {
CHECK_MAYBE_EMPTY(env, callback_result, napi_generic_failure);
if (result != nullptr) {
*result = v8impl::JsValueFromV8LocalValue(
callback_result.ToLocalChecked());
}
}
return GET_RETURN_STATUS(env);
}
napi_status napi_create_buffer(napi_env env,
size_t length,
void** data,
napi_value* result) {
NAPI_PREAMBLE(env);
CHECK_ARG(env, result);
auto maybe = node::Buffer::New(env->isolate, length);
CHECK_MAYBE_EMPTY(env, maybe, napi_generic_failure);
v8::Local<v8::Object> buffer = maybe.ToLocalChecked();
*result = v8impl::JsValueFromV8LocalValue(buffer);
if (data != nullptr) {
*data = node::Buffer::Data(buffer);
}
return GET_RETURN_STATUS(env);
}
napi_status napi_create_external_buffer(napi_env env,
size_t length,
void* data,
napi_finalize finalize_cb,
void* finalize_hint,
napi_value* result) {
NAPI_PREAMBLE(env);
CHECK_ARG(env, result);
v8::Isolate* isolate = env->isolate;
// The finalizer object will delete itself after invoking the callback.
v8impl::Finalizer* finalizer = v8impl::Finalizer::New(
env, finalize_cb, nullptr, finalize_hint);
auto maybe = node::Buffer::New(isolate,
static_cast<char*>(data),
length,
v8impl::BufferFinalizer::FinalizeBufferCallback,
finalizer);
CHECK_MAYBE_EMPTY(env, maybe, napi_generic_failure);
*result = v8impl::JsValueFromV8LocalValue(maybe.ToLocalChecked());
return GET_RETURN_STATUS(env);
// Tell coverity that 'finalizer' should not be freed when we return
// as it will be deleted when the buffer to which it is associated
// is finalized.
// coverity[leaked_storage]
}
napi_status napi_create_buffer_copy(napi_env env,
size_t length,
const void* data,
void** result_data,
napi_value* result) {
NAPI_PREAMBLE(env);
CHECK_ARG(env, result);
auto maybe = node::Buffer::Copy(env->isolate,
static_cast<const char*>(data), length);
CHECK_MAYBE_EMPTY(env, maybe, napi_generic_failure);
v8::Local<v8::Object> buffer = maybe.ToLocalChecked();
*result = v8impl::JsValueFromV8LocalValue(buffer);
if (result_data != nullptr) {
*result_data = node::Buffer::Data(buffer);
}
return GET_RETURN_STATUS(env);
}
napi_status napi_is_buffer(napi_env env, napi_value value, bool* result) {
CHECK_ENV(env);
CHECK_ARG(env, value);
CHECK_ARG(env, result);
*result = node::Buffer::HasInstance(v8impl::V8LocalValueFromJsValue(value));
return napi_clear_last_error(env);
}
napi_status napi_get_buffer_info(napi_env env,
napi_value value,
void** data,
size_t* length) {
CHECK_ENV(env);
CHECK_ARG(env, value);
v8::Local<v8::Value> buffer = v8impl::V8LocalValueFromJsValue(value);
if (data != nullptr) {
*data = node::Buffer::Data(buffer);
}
if (length != nullptr) {
*length = node::Buffer::Length(buffer);
}
return napi_clear_last_error(env);
}
napi_status napi_get_node_version(napi_env env,
const napi_node_version** result) {
CHECK_ENV(env);
CHECK_ARG(env, result);
static const napi_node_version version = {
NODE_MAJOR_VERSION,
NODE_MINOR_VERSION,
NODE_PATCH_VERSION,
NODE_RELEASE
};
*result = &version;
return napi_clear_last_error(env);
}
namespace {
namespace uvimpl {
static napi_status ConvertUVErrorCode(int code) {
switch (code) {
case 0:
return napi_ok;
case UV_EINVAL:
return napi_invalid_arg;
case UV_ECANCELED:
return napi_cancelled;
default:
return napi_generic_failure;
}
}
// Wrapper around uv_work_t which calls user-provided callbacks.
class Work : public node::AsyncResource, public node::ThreadPoolWork {
private:
explicit Work(node_napi_env env,
v8::Local<v8::Object> async_resource,
v8::Local<v8::String> async_resource_name,
napi_async_execute_callback execute,
napi_async_complete_callback complete = nullptr,
void* data = nullptr)
: AsyncResource(env->isolate,
async_resource,
*v8::String::Utf8Value(env->isolate, async_resource_name)),
ThreadPoolWork(env->node_env()),
_env(env),
_data(data),
_execute(execute),
_complete(complete) {
}
~Work() override = default;
public:
static Work* New(node_napi_env env,
v8::Local<v8::Object> async_resource,
v8::Local<v8::String> async_resource_name,
napi_async_execute_callback execute,
napi_async_complete_callback complete,
void* data) {
return new Work(env, async_resource, async_resource_name,
execute, complete, data);
}
static void Delete(Work* work) {
delete work;
}
void DoThreadPoolWork() override {
_execute(_env, _data);
}
void AfterThreadPoolWork(int status) override {
if (_complete == nullptr)
return;
// Establish a handle scope here so that every callback doesn't have to.
// Also it is needed for the exception-handling below.
v8::HandleScope scope(_env->isolate);
CallbackScope callback_scope(this);
_env->CallIntoModule([&](napi_env env) {
_complete(env, ConvertUVErrorCode(status), _data);
}, [](napi_env env, v8::Local<v8::Value> local_err) {
// If there was an unhandled exception in the complete callback,
// report it as a fatal exception. (There is no JavaScript on the
// callstack that can possibly handle it.)
v8impl::trigger_fatal_exception(env, local_err);
});
// Note: Don't access `work` after this point because it was
// likely deleted by the complete callback.
}
private:
node_napi_env _env;
void* _data;
napi_async_execute_callback _execute;
napi_async_complete_callback _complete;
};
} // end of namespace uvimpl
} // end of anonymous namespace
#define CALL_UV(env, condition) \
do { \
int result = (condition); \
napi_status status = uvimpl::ConvertUVErrorCode(result); \
if (status != napi_ok) { \
return napi_set_last_error(env, status, result); \
} \
} while (0)
napi_status napi_create_async_work(napi_env env,
napi_value async_resource,
napi_value async_resource_name,
napi_async_execute_callback execute,
napi_async_complete_callback complete,
void* data,
napi_async_work* result) {
CHECK_ENV(env);
CHECK_ARG(env, execute);
CHECK_ARG(env, result);
v8::Local<v8::Context> context = env->context();
v8::Local<v8::Object> resource;
if (async_resource != nullptr) {
CHECK_TO_OBJECT(env, context, resource, async_resource);
} else {
resource = v8::Object::New(env->isolate);
}
v8::Local<v8::String> resource_name;
CHECK_TO_STRING(env, context, resource_name, async_resource_name);
uvimpl::Work* work = uvimpl::Work::New(reinterpret_cast<node_napi_env>(env),
resource,
resource_name,
execute,
complete,
data);
*result = reinterpret_cast<napi_async_work>(work);
return napi_clear_last_error(env);
}
napi_status napi_delete_async_work(napi_env env, napi_async_work work) {
CHECK_ENV(env);
CHECK_ARG(env, work);
uvimpl::Work::Delete(reinterpret_cast<uvimpl::Work*>(work));
return napi_clear_last_error(env);
}
napi_status napi_get_uv_event_loop(napi_env env, uv_loop_t** loop) {
CHECK_ENV(env);
CHECK_ARG(env, loop);
*loop = reinterpret_cast<node_napi_env>(env)->node_env()->event_loop();
return napi_clear_last_error(env);
}
napi_status napi_queue_async_work(napi_env env, napi_async_work work) {
CHECK_ENV(env);
CHECK_ARG(env, work);
napi_status status;
uv_loop_t* event_loop = nullptr;
status = napi_get_uv_event_loop(env, &event_loop);
if (status != napi_ok)
return napi_set_last_error(env, status);
uvimpl::Work* w = reinterpret_cast<uvimpl::Work*>(work);
w->ScheduleWork();
return napi_clear_last_error(env);
}
napi_status napi_cancel_async_work(napi_env env, napi_async_work work) {
CHECK_ENV(env);
CHECK_ARG(env, work);
uvimpl::Work* w = reinterpret_cast<uvimpl::Work*>(work);
CALL_UV(env, w->CancelWork());
return napi_clear_last_error(env);
}
napi_status
napi_create_threadsafe_function(napi_env env,
napi_value func,
napi_value async_resource,
napi_value async_resource_name,
size_t max_queue_size,
size_t initial_thread_count,
void* thread_finalize_data,
napi_finalize thread_finalize_cb,
void* context,
napi_threadsafe_function_call_js call_js_cb,
napi_threadsafe_function* result) {
CHECK_ENV(env);
CHECK_ARG(env, async_resource_name);