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Configuration.cs
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.IO;
using System.Windows.Forms;
namespace HM5ResourceEditor
{
class Configuration
{
public bool CheckIfGamePathEntryAdded()
{
try
{
List<string> lines = File.ReadAllLines("HM5ResourceEditor.ini").ToList();
string line = lines.Where(l => l.StartsWith("GamePath")).FirstOrDefault();
return line != null;
}
catch (Exception ex)
{
MessageBox.Show(ex.Message, "Hitman Absolution Resource Editor", MessageBoxButtons.OK, MessageBoxIcon.Error);
}
return false;
}
public string GetGamePath()
{
try
{
List<string> lines = File.ReadAllLines("HM5ResourceEditor.ini").ToList();
string line = lines.Where(l => l.StartsWith("GamePath")).FirstOrDefault();
if (line != null)
{
string path = line.Substring(line.IndexOf('=') + 1);
if (Directory.Exists(path))
{
return path;
}
}
}
catch (Exception ex)
{
MessageBox.Show(ex.Message);
}
return null;
}
public void WriteGamePath(string path)
{
try
{
List<string> lines = File.ReadAllLines("HM5ResourceEditor.ini").ToList();
string line = lines.Where(l => l.StartsWith("GamePath")).FirstOrDefault();
if (line != null)
{
string currentPath = line.Substring(line.IndexOf('=') + 1);
string newPath;
if (currentPath.Equals(""))
{
newPath = line + path;
}
else
{
newPath = line.Replace(line.Substring(line.IndexOf('=') + 1), path);
}
int index = lines.FindIndex(l => l.StartsWith("GamePath"));
lines[index] = newPath;
}
else
{
lines.Add("GamePath=" + path);
}
File.WriteAllLines("HM5ResourceEditor.ini", lines);
}
catch (Exception ex)
{
MessageBox.Show(ex.Message, "Hitman Absolution Resource Editor", MessageBoxButtons.OK, MessageBoxIcon.Error);
}
}
}
}