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master.go
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/
master.go
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package gobot
import (
"os"
"os/signal"
"runtime"
)
type Master struct {
Robots []*Robot
NumCPU int
Api *api
trap func(chan os.Signal)
}
// used to be GobotMaster()
func NewMaster() *Master {
return &Master{
NumCPU: runtime.NumCPU(),
trap: func(c chan os.Signal) {
signal.Notify(c, os.Interrupt)
},
}
}
func (m *Master) Start() {
// this changes the amount of cores used by the program
// to match the amount of CPUs set on master.
runtime.GOMAXPROCS(m.NumCPU)
if m.Api != nil {
m.Api.start()
}
for _, r := range m.Robots {
r.startRobot()
}
var c = make(chan os.Signal, 1)
m.trap(c)
// waiting on something coming on the channel
_ = <-c
for _, r := range m.Robots {
r.haltDevices()
r.finalizeConnections()
}
}
func (m *Master) FindRobot(name string) *Robot {
for _, robot := range m.Robots {
if robot.Name == name {
return robot
}
}
return nil
}