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When defining a threshold using e.g. Hits 4 the state sent along the events to riemann should take this into account: only change state to warning|critical after 4 intervals of hitting the thresh.
Actual behavior
As soon as the threshold is passed, events start appearing as state warning|critical.
Notifications however nicely hit the deck only after 4 iterations.
Steps to reproduce
define threshold with Hits 1000
trigger threshold
query riemann for state != "ok"
The text was updated successfully, but these errors were encountered:
Expected behavior
When defining a threshold using e.g.
Hits 4
the state sent along the events to riemann should take this into account: only change state to warning|critical after 4 intervals of hitting the thresh.Actual behavior
As soon as the threshold is passed, events start appearing as state warning|critical.
Notifications however nicely hit the deck only after 4 iterations.
Steps to reproduce
1000
state != "ok"
The text was updated successfully, but these errors were encountered: