Stars
Just a place I'm sharing all the notes and research I have on immediate mode user interfaces
A reference of Windows API function calls, including functions for file operations, process management, memory management, thread management, dynamic-link library (DLL) management, synchronization,…
flat assembler 1 - reconstructed source history
Modular visual interface for GDB in Python
jai bindings for https://github.com/nicbarker/clay
Scripts for setting up and running MSVC in Wine on Linux
A fast and lightweight decoder for x86 and x86-64 and encoder for x86-64.
A collection of portable headers that I use in projects.
A step-by-step example showing how to make a Linux game from scratch with x86_64 assembly and C99 without libc.
Pre-built Mesa3D drivers for Windows
Test for git pre-commit hook for using @NOCHECKIN
Collection of cross-platform one-file C/C++ libraries with no dependencies, primarily used for games
Cross platform growable file memory mapping for both reading and writing
List of single-file C/C++ libraries, with emphasis on clause-less licenses.
Locate the current running executable and the current running module/library on the file system 🔎
Control car instrument clusters from your computer for gaming or other purposes using ESP32
C++ Standard Lib adapted to embedded environments
Test program for low level text rendering via FreeType and HarfBuzz.
MetalANGLE: OpenGL ES to Metal API translation layer