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accordion.go
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package widget
import (
"fyne.io/fyne/v2"
"fyne.io/fyne/v2/canvas"
"fyne.io/fyne/v2/internal/widget"
"fyne.io/fyne/v2/theme"
)
const accordionDividerHeight = 1
var _ fyne.Widget = (*Accordion)(nil)
// Accordion displays a list of AccordionItems.
// Each item is represented by a button that reveals a detailed view when tapped.
type Accordion struct {
BaseWidget
Items []*AccordionItem
MultiOpen bool
}
// NewAccordion creates a new accordion widget.
func NewAccordion(items ...*AccordionItem) *Accordion {
a := &Accordion{
Items: items,
}
a.ExtendBaseWidget(a)
return a
}
// Append adds the given item to this Accordion.
func (a *Accordion) Append(item *AccordionItem) {
a.Items = append(a.Items, item)
a.Refresh()
}
// Close collapses the item at the given index.
func (a *Accordion) Close(index int) {
if index < 0 || index >= len(a.Items) {
return
}
a.Items[index].Open = false
a.Refresh()
}
// CloseAll collapses all items.
func (a *Accordion) CloseAll() {
for _, i := range a.Items {
i.Open = false
}
a.Refresh()
}
// CreateRenderer is a private method to Fyne which links this widget to its renderer
func (a *Accordion) CreateRenderer() fyne.WidgetRenderer {
a.ExtendBaseWidget(a)
r := &accordionRenderer{
container: a,
}
r.updateObjects()
return r
}
// MinSize returns the size that this widget should not shrink below.
func (a *Accordion) MinSize() fyne.Size {
a.ExtendBaseWidget(a)
return a.BaseWidget.MinSize()
}
// Open expands the item at the given index.
func (a *Accordion) Open(index int) {
if index < 0 || index >= len(a.Items) {
return
}
for i, ai := range a.Items {
if i == index {
ai.Open = true
} else if !a.MultiOpen {
ai.Open = false
}
}
a.Refresh()
}
// OpenAll expands all items.
func (a *Accordion) OpenAll() {
if !a.MultiOpen {
return
}
for _, i := range a.Items {
i.Open = true
}
a.Refresh()
}
// Remove deletes the given item from this Accordion.
func (a *Accordion) Remove(item *AccordionItem) {
for i, ai := range a.Items {
if ai == item {
a.RemoveIndex(i)
break
}
}
}
// RemoveIndex deletes the item at the given index from this Accordion.
func (a *Accordion) RemoveIndex(index int) {
if index < 0 || index >= len(a.Items) {
return
}
a.Items = append(a.Items[:index], a.Items[index+1:]...)
a.Refresh()
}
type accordionRenderer struct {
widget.BaseRenderer
container *Accordion
headers []*Button
dividers []fyne.CanvasObject
}
func (r *accordionRenderer) Layout(size fyne.Size) {
x := float32(0)
y := float32(0)
for i, ai := range r.container.Items {
if i != 0 {
div := r.dividers[i-1]
div.Move(fyne.NewPos(x, y))
div.Resize(fyne.NewSize(size.Width, accordionDividerHeight))
y += accordionDividerHeight
}
y += theme.Padding()
h := r.headers[i]
h.Move(fyne.NewPos(x, y))
min := h.MinSize().Height
h.Resize(fyne.NewSize(size.Width, min))
y += min
if ai.Open {
y += theme.Padding()
d := ai.Detail
d.Move(fyne.NewPos(x, y))
min := d.MinSize().Height
d.Resize(fyne.NewSize(size.Width, min))
y += min
}
y += theme.Padding()
}
}
func (r *accordionRenderer) MinSize() (size fyne.Size) {
for i, ai := range r.container.Items {
size.Height += theme.Padding() * 2
if i != 0 {
size.Height += accordionDividerHeight
}
min := r.headers[i].MinSize()
size.Width = fyne.Max(size.Width, min.Width)
size.Height += min.Height
min = ai.Detail.MinSize()
size.Width = fyne.Max(size.Width, min.Width)
if ai.Open {
size.Height += min.Height
size.Height += theme.Padding()
}
}
return
}
func (r *accordionRenderer) Refresh() {
r.updateObjects()
r.Layout(r.container.Size())
canvas.Refresh(r.container)
}
func (r *accordionRenderer) updateObjects() {
is := len(r.container.Items)
hs := len(r.headers)
ds := len(r.dividers)
i := 0
for ; i < is; i++ {
ai := r.container.Items[i]
var h *Button
if i < hs {
h = r.headers[i]
h.Show()
} else {
h = &Button{}
r.headers = append(r.headers, h)
hs++
}
h.Alignment = ButtonAlignLeading
h.IconPlacement = ButtonIconLeadingText
h.Hidden = false
h.Importance = LowImportance
h.Text = ai.Title
index := i // capture
h.OnTapped = func() {
if ai.Open {
r.container.Close(index)
} else {
r.container.Open(index)
}
}
if ai.Open {
h.Icon = theme.MenuDropUpIcon()
ai.Detail.Show()
} else {
h.Icon = theme.MenuDropDownIcon()
ai.Detail.Hide()
}
h.Refresh()
}
// Hide extras
for ; i < hs; i++ {
r.headers[i].Hide()
}
// Set objects
objects := make([]fyne.CanvasObject, hs+is+ds)
for i, header := range r.headers {
objects[i] = header
}
for i, item := range r.container.Items {
objects[hs+i] = item.Detail
}
// add dividers
for i = 0; i < ds; i++ {
if i < len(r.container.Items)-1 {
r.dividers[i].Show()
} else {
r.dividers[i].Hide()
}
objects[hs+is+i] = r.dividers[i]
}
// make new dividers
for ; i < is-1; i++ {
div := NewSeparator()
r.dividers = append(r.dividers, div)
objects = append(objects, div)
}
r.SetObjects(objects)
}
// AccordionItem represents a single item in an Accordion.
type AccordionItem struct {
Title string
Detail fyne.CanvasObject
Open bool
}
// NewAccordionItem creates a new item for an Accordion.
func NewAccordionItem(title string, detail fyne.CanvasObject) *AccordionItem {
return &AccordionItem{
Title: title,
Detail: detail,
}
}