|
| 1 | +"""Conversion functions between RGB and other color systems. |
| 2 | +This modules provides two functions for each color system ABC: |
| 3 | + rgb_to_abc(r, g, b) --> a, b, c |
| 4 | + abc_to_rgb(a, b, c) --> r, g, b |
| 5 | +All inputs and outputs are triples of floats in the range [0.0...1.0] |
| 6 | +(with the exception of I and Q, which covers a slightly larger range). |
| 7 | +Inputs outside the valid range may cause exceptions or invalid outputs. |
| 8 | +Supported color systems: |
| 9 | +RGB: Red, Green, Blue components |
| 10 | +YIQ: Luminance, Chrominance (used by composite video signals) |
| 11 | +HLS: Hue, Luminance, Saturation |
| 12 | +HSV: Hue, Saturation, Value |
| 13 | +""" |
1 | 14 |
|
2 |
| -# TODO: implement standard library here |
| 15 | +# References: |
| 16 | +# http://en.wikipedia.org/wiki/YIQ |
| 17 | +# http://en.wikipedia.org/wiki/HLS_color_space |
| 18 | +# http://en.wikipedia.org/wiki/HSV_color_space |
3 | 19 |
|
| 20 | +__all__ = ["rgb_to_yiq","yiq_to_rgb","rgb_to_hls","hls_to_rgb", |
| 21 | + "rgb_to_hsv","hsv_to_rgb"] |
| 22 | + |
| 23 | +# Some floating point constants |
| 24 | + |
| 25 | +ONE_THIRD = 1.0/3.0 |
| 26 | +ONE_SIXTH = 1.0/6.0 |
| 27 | +TWO_THIRD = 2.0/3.0 |
| 28 | + |
| 29 | +# YIQ: used by composite video signals (linear combinations of RGB) |
| 30 | +# Y: perceived grey level (0.0 == black, 1.0 == white) |
| 31 | +# I, Q: color components |
| 32 | +# |
| 33 | +# There are a great many versions of the constants used in these formulae. |
| 34 | +# The ones in this library uses constants from the FCC version of NTSC. |
4 | 35 |
|
5 | 36 | def rgb_to_yiq(r, g, b):
|
6 | 37 | y = 0.30*r + 0.59*g + 0.11*b
|
7 | 38 | i = 0.74*(r-y) - 0.27*(b-y)
|
8 | 39 | q = 0.48*(r-y) + 0.41*(b-y)
|
9 | 40 | return (y, i, q)
|
10 | 41 |
|
| 42 | +def yiq_to_rgb(y, i, q): |
| 43 | + # r = y + (0.27*q + 0.41*i) / (0.74*0.41 + 0.27*0.48) |
| 44 | + # b = y + (0.74*q - 0.48*i) / (0.74*0.41 + 0.27*0.48) |
| 45 | + # g = y - (0.30*(r-y) + 0.11*(b-y)) / 0.59 |
| 46 | + |
| 47 | + r = y + 0.9468822170900693*i + 0.6235565819861433*q |
| 48 | + g = y - 0.27478764629897834*i - 0.6356910791873801*q |
| 49 | + b = y - 1.1085450346420322*i + 1.7090069284064666*q |
| 50 | + |
| 51 | + if r < 0.0: |
| 52 | + r = 0.0 |
| 53 | + if g < 0.0: |
| 54 | + g = 0.0 |
| 55 | + if b < 0.0: |
| 56 | + b = 0.0 |
| 57 | + if r > 1.0: |
| 58 | + r = 1.0 |
| 59 | + if g > 1.0: |
| 60 | + g = 1.0 |
| 61 | + if b > 1.0: |
| 62 | + b = 1.0 |
| 63 | + return (r, g, b) |
| 64 | + |
| 65 | + |
| 66 | +# HLS: Hue, Luminance, Saturation |
| 67 | +# H: position in the spectrum |
| 68 | +# L: color lightness |
| 69 | +# S: color saturation |
| 70 | + |
| 71 | +def rgb_to_hls(r, g, b): |
| 72 | + maxc = max(r, g, b) |
| 73 | + minc = min(r, g, b) |
| 74 | + # XXX Can optimize (maxc+minc) and (maxc-minc) |
| 75 | + l = (minc+maxc)/2.0 |
| 76 | + if minc == maxc: |
| 77 | + return 0.0, l, 0.0 |
| 78 | + if l <= 0.5: |
| 79 | + s = (maxc-minc) / (maxc+minc) |
| 80 | + else: |
| 81 | + s = (maxc-minc) / (2.0-maxc-minc) |
| 82 | + rc = (maxc-r) / (maxc-minc) |
| 83 | + gc = (maxc-g) / (maxc-minc) |
| 84 | + bc = (maxc-b) / (maxc-minc) |
| 85 | + if r == maxc: |
| 86 | + h = bc-gc |
| 87 | + elif g == maxc: |
| 88 | + h = 2.0+rc-bc |
| 89 | + else: |
| 90 | + h = 4.0+gc-rc |
| 91 | + h = (h/6.0) % 1.0 |
| 92 | + return h, l, s |
| 93 | + |
| 94 | +def hls_to_rgb(h, l, s): |
| 95 | + if s == 0.0: |
| 96 | + return l, l, l |
| 97 | + if l <= 0.5: |
| 98 | + m2 = l * (1.0+s) |
| 99 | + else: |
| 100 | + m2 = l+s-(l*s) |
| 101 | + m1 = 2.0*l - m2 |
| 102 | + return (_v(m1, m2, h+ONE_THIRD), _v(m1, m2, h), _v(m1, m2, h-ONE_THIRD)) |
| 103 | + |
| 104 | +def _v(m1, m2, hue): |
| 105 | + hue = hue % 1.0 |
| 106 | + if hue < ONE_SIXTH: |
| 107 | + return m1 + (m2-m1)*hue*6.0 |
| 108 | + if hue < 0.5: |
| 109 | + return m2 |
| 110 | + if hue < TWO_THIRD: |
| 111 | + return m1 + (m2-m1)*(TWO_THIRD-hue)*6.0 |
| 112 | + return m1 |
| 113 | + |
| 114 | + |
| 115 | +# HSV: Hue, Saturation, Value |
| 116 | +# H: position in the spectrum |
| 117 | +# S: color saturation ("purity") |
| 118 | +# V: color brightness |
| 119 | + |
| 120 | +def rgb_to_hsv(r, g, b): |
| 121 | + maxc = max(r, g, b) |
| 122 | + minc = min(r, g, b) |
| 123 | + v = maxc |
| 124 | + if minc == maxc: |
| 125 | + return 0.0, 0.0, v |
| 126 | + s = (maxc-minc) / maxc |
| 127 | + rc = (maxc-r) / (maxc-minc) |
| 128 | + gc = (maxc-g) / (maxc-minc) |
| 129 | + bc = (maxc-b) / (maxc-minc) |
| 130 | + if r == maxc: |
| 131 | + h = bc-gc |
| 132 | + elif g == maxc: |
| 133 | + h = 2.0+rc-bc |
| 134 | + else: |
| 135 | + h = 4.0+gc-rc |
| 136 | + h = (h/6.0) % 1.0 |
| 137 | + return h, s, v |
| 138 | + |
| 139 | +def hsv_to_rgb(h, s, v): |
| 140 | + if s == 0.0: |
| 141 | + return v, v, v |
| 142 | + i = int(h*6.0) # XXX assume int() truncates! |
| 143 | + f = (h*6.0) - i |
| 144 | + p = v*(1.0 - s) |
| 145 | + q = v*(1.0 - s*f) |
| 146 | + t = v*(1.0 - s*(1.0-f)) |
| 147 | + i = i%6 |
| 148 | + if i == 0: |
| 149 | + return v, t, p |
| 150 | + if i == 1: |
| 151 | + return q, v, p |
| 152 | + if i == 2: |
| 153 | + return p, v, t |
| 154 | + if i == 3: |
| 155 | + return p, q, v |
| 156 | + if i == 4: |
| 157 | + return t, p, v |
| 158 | + if i == 5: |
| 159 | + return v, p, q |
| 160 | + # Cannot get here |
0 commit comments