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imgui_function_table_19180.hpp
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/*
* Copyright (C) 2021 Patrick Mours
* Copyright (C) 2014-2025 Omar Cornut
* SPDX-License-Identifier: BSD-3-Clause OR MIT
*/
#pragma once
#include <imgui.h>
using imgui_font_19180 = ImFont;
using imgui_storage_19180 = ImGuiStorage;
using imgui_list_clipper_19180 = ImGuiListClipper;
using imgui_draw_list_19180 = ImDrawList;
using imgui_io_19180 = ImGuiIO;
using imgui_style_19180 = ImGuiStyle;
struct imgui_function_table_19180
{
imgui_io_19180 &(*GetIO)();
imgui_style_19180 &(*GetStyle)();
const char *(*GetVersion)();
bool(*Begin)(const char *name, bool *p_open, ImGuiWindowFlags flags);
void(*End)();
bool(*BeginChild)(const char *str_id, const ImVec2 &size, ImGuiChildFlags child_flags, ImGuiWindowFlags window_flags);
bool(*BeginChild2)(ImGuiID id, const ImVec2 &size, ImGuiChildFlags child_flags, ImGuiWindowFlags window_flags);
void(*EndChild)();
bool(*IsWindowAppearing)();
bool(*IsWindowCollapsed)();
bool(*IsWindowFocused)(ImGuiFocusedFlags flags);
bool(*IsWindowHovered)(ImGuiHoveredFlags flags);
imgui_draw_list_19180 *(*GetWindowDrawList)();
float(*GetWindowDpiScale)();
ImVec2(*GetWindowPos)();
ImVec2(*GetWindowSize)();
float(*GetWindowWidth)();
float(*GetWindowHeight)();
void(*SetNextWindowPos)(const ImVec2 &pos, ImGuiCond cond, const ImVec2 &pivot);
void(*SetNextWindowSize)(const ImVec2 &size, ImGuiCond cond);
void(*SetNextWindowSizeConstraints)(const ImVec2 &size_min, const ImVec2 &size_max, ImGuiSizeCallback custom_callback, void *custom_callback_data);
void(*SetNextWindowContentSize)(const ImVec2 &size);
void(*SetNextWindowCollapsed)(bool collapsed, ImGuiCond cond);
void(*SetNextWindowFocus)();
void(*SetNextWindowScroll)(const ImVec2 &scroll);
void(*SetNextWindowBgAlpha)(float alpha);
void(*SetWindowPos)(const ImVec2 &pos, ImGuiCond cond);
void(*SetWindowSize)(const ImVec2 &size, ImGuiCond cond);
void(*SetWindowCollapsed)(bool collapsed, ImGuiCond cond);
void(*SetWindowFocus)();
void(*SetWindowFontScale)(float scale);
void(*SetWindowPos2)(const char *name, const ImVec2 &pos, ImGuiCond cond);
void(*SetWindowSize2)(const char *name, const ImVec2 &size, ImGuiCond cond);
void(*SetWindowCollapsed2)(const char *name, bool collapsed, ImGuiCond cond);
void(*SetWindowFocus2)(const char *name);
float(*GetScrollX)();
float(*GetScrollY)();
void(*SetScrollX)(float scroll_x);
void(*SetScrollY)(float scroll_y);
float(*GetScrollMaxX)();
float(*GetScrollMaxY)();
void(*SetScrollHereX)(float center_x_ratio);
void(*SetScrollHereY)(float center_y_ratio);
void(*SetScrollFromPosX)(float local_x, float center_x_ratio);
void(*SetScrollFromPosY)(float local_y, float center_y_ratio);
void(*PushFont)(imgui_font_19180 *font);
void(*PopFont)();
void(*PushStyleColor)(ImGuiCol idx, ImU32 col);
void(*PushStyleColor2)(ImGuiCol idx, const ImVec4 &col);
void(*PopStyleColor)(int count);
void(*PushStyleVar)(ImGuiStyleVar idx, float val);
void(*PushStyleVar2)(ImGuiStyleVar idx, const ImVec2 &val);
void(*PushStyleVarX)(ImGuiStyleVar idx, float val_x);
void(*PushStyleVarY)(ImGuiStyleVar idx, float val_y);
void(*PopStyleVar)(int count);
void(*PushItemFlag)(ImGuiItemFlags option, bool enabled);
void(*PopItemFlag)();
void(*PushItemWidth)(float item_width);
void(*PopItemWidth)();
void(*SetNextItemWidth)(float item_width);
float(*CalcItemWidth)();
void(*PushTextWrapPos)(float wrap_local_pos_x);
void(*PopTextWrapPos)();
imgui_font_19180 *(*GetFont)();
float(*GetFontSize)();
ImVec2(*GetFontTexUvWhitePixel)();
ImU32(*GetColorU32)(ImGuiCol idx, float alpha_mul);
ImU32(*GetColorU322)(const ImVec4 &col);
ImU32(*GetColorU323)(ImU32 col, float alpha_mul);
const ImVec4 &(*GetStyleColorVec4)(ImGuiCol idx);
ImVec2(*GetCursorScreenPos)();
void(*SetCursorScreenPos)(const ImVec2 &pos);
ImVec2(*GetContentRegionAvail)();
ImVec2(*GetCursorPos)();
float(*GetCursorPosX)();
float(*GetCursorPosY)();
void(*SetCursorPos)(const ImVec2 &local_pos);
void(*SetCursorPosX)(float local_x);
void(*SetCursorPosY)(float local_y);
ImVec2(*GetCursorStartPos)();
void(*Separator)();
void(*SameLine)(float offset_from_start_x, float spacing);
void(*NewLine)();
void(*Spacing)();
void(*Dummy)(const ImVec2 &size);
void(*Indent)(float indent_w);
void(*Unindent)(float indent_w);
void(*BeginGroup)();
void(*EndGroup)();
void(*AlignTextToFramePadding)();
float(*GetTextLineHeight)();
float(*GetTextLineHeightWithSpacing)();
float(*GetFrameHeight)();
float(*GetFrameHeightWithSpacing)();
void(*PushID)(const char *str_id);
void(*PushID2)(const char *str_id_begin, const char *str_id_end);
void(*PushID3)(const void *ptr_id);
void(*PushID4)(int int_id);
void(*PopID)();
ImGuiID(*GetID)(const char *str_id);
ImGuiID(*GetID2)(const char *str_id_begin, const char *str_id_end);
ImGuiID(*GetID3)(const void *ptr_id);
ImGuiID(*GetID4)(int int_id);
void(*TextUnformatted)(const char *text, const char *text_end);
void(*TextV)(const char *fmt, va_list args);
void(*TextColoredV)(const ImVec4 &col, const char *fmt, va_list args);
void(*TextDisabledV)(const char *fmt, va_list args);
void(*TextWrappedV)(const char *fmt, va_list args);
void(*LabelTextV)(const char *label, const char *fmt, va_list args);
void(*BulletTextV)(const char *fmt, va_list args);
void(*SeparatorText)(const char *label);
bool(*Button)(const char *label, const ImVec2 &size);
bool(*SmallButton)(const char *label);
bool(*InvisibleButton)(const char *str_id, const ImVec2 &size, ImGuiButtonFlags flags);
bool(*ArrowButton)(const char *str_id, ImGuiDir dir);
bool(*Checkbox)(const char *label, bool *v);
bool(*CheckboxFlags)(const char *label, int *flags, int flags_value);
bool(*CheckboxFlags2)(const char *label, unsigned int *flags, unsigned int flags_value);
bool(*RadioButton)(const char *label, bool active);
bool(*RadioButton2)(const char *label, int *v, int v_button);
void(*ProgressBar)(float fraction, const ImVec2 &size_arg, const char *overlay);
void(*Bullet)();
bool(*TextLink)(const char *label);
void(*TextLinkOpenURL)(const char *label, const char *url);
void(*Image)(ImTextureID user_texture_id, const ImVec2 &image_size, const ImVec2 &uv0, const ImVec2 &uv1, const ImVec4 &tint_col, const ImVec4 &border_col);
bool(*ImageButton)(const char *str_id, ImTextureID user_texture_id, const ImVec2 &image_size, const ImVec2 &uv0, const ImVec2 &uv1, const ImVec4 &bg_col, const ImVec4 &tint_col);
bool(*BeginCombo)(const char *label, const char *preview_value, ImGuiComboFlags flags);
void(*EndCombo)();
bool(*Combo)(const char *label, int *current_item, const char *const items[], int items_count, int popup_max_height_in_items);
bool(*Combo2)(const char *label, int *current_item, const char *items_separated_by_zeros, int popup_max_height_in_items);
bool(*Combo3)(const char *label, int *current_item, const char *(*getter)(void *user_data, int idx), void *user_data, int items_count, int popup_max_height_in_items);
bool(*DragFloat)(const char *label, float *v, float v_speed, float v_min, float v_max, const char *format, ImGuiSliderFlags flags);
bool(*DragFloat2)(const char *label, float v[2], float v_speed, float v_min, float v_max, const char *format, ImGuiSliderFlags flags);
bool(*DragFloat3)(const char *label, float v[3], float v_speed, float v_min, float v_max, const char *format, ImGuiSliderFlags flags);
bool(*DragFloat4)(const char *label, float v[4], float v_speed, float v_min, float v_max, const char *format, ImGuiSliderFlags flags);
bool(*DragFloatRange2)(const char *label, float *v_current_min, float *v_current_max, float v_speed, float v_min, float v_max, const char *format, const char *format_max, ImGuiSliderFlags flags);
bool(*DragInt)(const char *label, int *v, float v_speed, int v_min, int v_max, const char *format, ImGuiSliderFlags flags);
bool(*DragInt2)(const char *label, int v[2], float v_speed, int v_min, int v_max, const char *format, ImGuiSliderFlags flags);
bool(*DragInt3)(const char *label, int v[3], float v_speed, int v_min, int v_max, const char *format, ImGuiSliderFlags flags);
bool(*DragInt4)(const char *label, int v[4], float v_speed, int v_min, int v_max, const char *format, ImGuiSliderFlags flags);
bool(*DragIntRange2)(const char *label, int *v_current_min, int *v_current_max, float v_speed, int v_min, int v_max, const char *format, const char *format_max, ImGuiSliderFlags flags);
bool(*DragScalar)(const char *label, ImGuiDataType data_type, void *p_data, float v_speed, const void *p_min, const void *p_max, const char *format, ImGuiSliderFlags flags);
bool(*DragScalarN)(const char *label, ImGuiDataType data_type, void *p_data, int components, float v_speed, const void *p_min, const void *p_max, const char *format, ImGuiSliderFlags flags);
bool(*SliderFloat)(const char *label, float *v, float v_min, float v_max, const char *format, ImGuiSliderFlags flags);
bool(*SliderFloat2)(const char *label, float v[2], float v_min, float v_max, const char *format, ImGuiSliderFlags flags);
bool(*SliderFloat3)(const char *label, float v[3], float v_min, float v_max, const char *format, ImGuiSliderFlags flags);
bool(*SliderFloat4)(const char *label, float v[4], float v_min, float v_max, const char *format, ImGuiSliderFlags flags);
bool(*SliderAngle)(const char *label, float *v_rad, float v_degrees_min, float v_degrees_max, const char *format, ImGuiSliderFlags flags);
bool(*SliderInt)(const char *label, int *v, int v_min, int v_max, const char *format, ImGuiSliderFlags flags);
bool(*SliderInt2)(const char *label, int v[2], int v_min, int v_max, const char *format, ImGuiSliderFlags flags);
bool(*SliderInt3)(const char *label, int v[3], int v_min, int v_max, const char *format, ImGuiSliderFlags flags);
bool(*SliderInt4)(const char *label, int v[4], int v_min, int v_max, const char *format, ImGuiSliderFlags flags);
bool(*SliderScalar)(const char *label, ImGuiDataType data_type, void *p_data, const void *p_min, const void *p_max, const char *format, ImGuiSliderFlags flags);
bool(*SliderScalarN)(const char *label, ImGuiDataType data_type, void *p_data, int components, const void *p_min, const void *p_max, const char *format, ImGuiSliderFlags flags);
bool(*VSliderFloat)(const char *label, const ImVec2 &size, float *v, float v_min, float v_max, const char *format, ImGuiSliderFlags flags);
bool(*VSliderInt)(const char *label, const ImVec2 &size, int *v, int v_min, int v_max, const char *format, ImGuiSliderFlags flags);
bool(*VSliderScalar)(const char *label, const ImVec2 &size, ImGuiDataType data_type, void *p_data, const void *p_min, const void *p_max, const char *format, ImGuiSliderFlags flags);
bool(*InputText)(const char *label, char *buf, size_t buf_size, ImGuiInputTextFlags flags, ImGuiInputTextCallback callback, void *user_data);
bool(*InputTextMultiline)(const char *label, char *buf, size_t buf_size, const ImVec2 &size, ImGuiInputTextFlags flags, ImGuiInputTextCallback callback, void *user_data);
bool(*InputTextWithHint)(const char *label, const char *hint, char *buf, size_t buf_size, ImGuiInputTextFlags flags, ImGuiInputTextCallback callback, void *user_data);
bool(*InputFloat)(const char *label, float *v, float step, float step_fast, const char *format, ImGuiInputTextFlags flags);
bool(*InputFloat2)(const char *label, float v[2], const char *format, ImGuiInputTextFlags flags);
bool(*InputFloat3)(const char *label, float v[3], const char *format, ImGuiInputTextFlags flags);
bool(*InputFloat4)(const char *label, float v[4], const char *format, ImGuiInputTextFlags flags);
bool(*InputInt)(const char *label, int *v, int step, int step_fast, ImGuiInputTextFlags flags);
bool(*InputInt2)(const char *label, int v[2], ImGuiInputTextFlags flags);
bool(*InputInt3)(const char *label, int v[3], ImGuiInputTextFlags flags);
bool(*InputInt4)(const char *label, int v[4], ImGuiInputTextFlags flags);
bool(*InputDouble)(const char *label, double *v, double step, double step_fast, const char *format, ImGuiInputTextFlags flags);
bool(*InputScalar)(const char *label, ImGuiDataType data_type, void *p_data, const void *p_step, const void *p_step_fast, const char *format, ImGuiInputTextFlags flags);
bool(*InputScalarN)(const char *label, ImGuiDataType data_type, void *p_data, int components, const void *p_step, const void *p_step_fast, const char *format, ImGuiInputTextFlags flags);
bool(*ColorEdit3)(const char *label, float col[3], ImGuiColorEditFlags flags);
bool(*ColorEdit4)(const char *label, float col[4], ImGuiColorEditFlags flags);
bool(*ColorPicker3)(const char *label, float col[3], ImGuiColorEditFlags flags);
bool(*ColorPicker4)(const char *label, float col[4], ImGuiColorEditFlags flags, const float *ref_col);
bool(*ColorButton)(const char *desc_id, const ImVec4 &col, ImGuiColorEditFlags flags, const ImVec2 &size);
void(*SetColorEditOptions)(ImGuiColorEditFlags flags);
bool(*TreeNode)(const char *label);
bool(*TreeNodeV)(const char *str_id, const char *fmt, va_list args);
bool(*TreeNodeV2)(const void *ptr_id, const char *fmt, va_list args);
bool(*TreeNodeEx)(const char *label, ImGuiTreeNodeFlags flags);
bool(*TreeNodeExV)(const char *str_id, ImGuiTreeNodeFlags flags, const char *fmt, va_list args);
bool(*TreeNodeExV2)(const void *ptr_id, ImGuiTreeNodeFlags flags, const char *fmt, va_list args);
void(*TreePush)(const char *str_id);
void(*TreePush2)(const void *ptr_id);
void(*TreePop)();
float(*GetTreeNodeToLabelSpacing)();
bool(*CollapsingHeader)(const char *label, ImGuiTreeNodeFlags flags);
bool(*CollapsingHeader2)(const char *label, bool *p_visible, ImGuiTreeNodeFlags flags);
void(*SetNextItemOpen)(bool is_open, ImGuiCond cond);
void(*SetNextItemStorageID)(ImGuiID storage_id);
bool(*Selectable)(const char *label, bool selected, ImGuiSelectableFlags flags, const ImVec2 &size);
bool(*Selectable2)(const char *label, bool *p_selected, ImGuiSelectableFlags flags, const ImVec2 &size);
ImGuiMultiSelectIO *(*BeginMultiSelect)(ImGuiMultiSelectFlags flags, int selection_size, int items_count);
ImGuiMultiSelectIO *(*EndMultiSelect)();
void(*SetNextItemSelectionUserData)(ImGuiSelectionUserData selection_user_data);
bool(*IsItemToggledSelection)();
bool(*BeginListBox)(const char *label, const ImVec2 &size);
void(*EndListBox)();
bool(*ListBox)(const char *label, int *current_item, const char *const items[], int items_count, int height_in_items);
bool(*ListBox2)(const char *label, int *current_item, const char *(*getter)(void *user_data, int idx), void *user_data, int items_count, int height_in_items);
void(*PlotLines)(const char *label, const float *values, int values_count, int values_offset, const char *overlay_text, float scale_min, float scale_max, ImVec2 graph_size, int stride);
void(*PlotLines2)(const char *label, float(*values_getter)(void *data, int idx), void *data, int values_count, int values_offset, const char *overlay_text, float scale_min, float scale_max, ImVec2 graph_size);
void(*PlotHistogram)(const char *label, const float *values, int values_count, int values_offset, const char *overlay_text, float scale_min, float scale_max, ImVec2 graph_size, int stride);
void(*PlotHistogram2)(const char *label, float(*values_getter)(void *data, int idx), void *data, int values_count, int values_offset, const char *overlay_text, float scale_min, float scale_max, ImVec2 graph_size);
void(*Value)(const char *prefix, bool b);
void(*Value2)(const char *prefix, int v);
void(*Value3)(const char *prefix, unsigned int v);
void(*Value4)(const char *prefix, float v, const char *float_format);
bool(*BeginMenuBar)();
void(*EndMenuBar)();
bool(*BeginMainMenuBar)();
void(*EndMainMenuBar)();
bool(*BeginMenu)(const char *label, bool enabled);
void(*EndMenu)();
bool(*MenuItem)(const char *label, const char *shortcut, bool selected, bool enabled);
bool(*MenuItem2)(const char *label, const char *shortcut, bool *p_selected, bool enabled);
bool(*BeginTooltip)();
void(*EndTooltip)();
void(*SetTooltipV)(const char *fmt, va_list args);
bool(*BeginItemTooltip)();
void(*SetItemTooltipV)(const char *fmt, va_list args);
bool(*BeginPopup)(const char *str_id, ImGuiWindowFlags flags);
bool(*BeginPopupModal)(const char *name, bool *p_open, ImGuiWindowFlags flags);
void(*EndPopup)();
void(*OpenPopup)(const char *str_id, ImGuiPopupFlags popup_flags);
void(*OpenPopup2)(ImGuiID id, ImGuiPopupFlags popup_flags);
void(*OpenPopupOnItemClick)(const char *str_id, ImGuiPopupFlags popup_flags);
void(*CloseCurrentPopup)();
bool(*BeginPopupContextItem)(const char *str_id, ImGuiPopupFlags popup_flags);
bool(*BeginPopupContextWindow)(const char *str_id, ImGuiPopupFlags popup_flags);
bool(*BeginPopupContextVoid)(const char *str_id, ImGuiPopupFlags popup_flags);
bool(*IsPopupOpen)(const char *str_id, ImGuiPopupFlags flags);
bool(*BeginTable)(const char *str_id, int columns, ImGuiTableFlags flags, const ImVec2 &outer_size, float inner_width);
void(*EndTable)();
void(*TableNextRow)(ImGuiTableRowFlags row_flags, float min_row_height);
bool(*TableNextColumn)();
bool(*TableSetColumnIndex)(int column_n);
void(*TableSetupColumn)(const char *label, ImGuiTableColumnFlags flags, float init_width_or_weight, ImGuiID user_id);
void(*TableSetupScrollFreeze)(int cols, int rows);
void(*TableHeader)(const char *label);
void(*TableHeadersRow)();
void(*TableAngledHeadersRow)();
ImGuiTableSortSpecs *(*TableGetSortSpecs)();
int(*TableGetColumnCount)();
int(*TableGetColumnIndex)();
int(*TableGetRowIndex)();
const char *(*TableGetColumnName)(int column_n);
ImGuiTableColumnFlags(*TableGetColumnFlags)(int column_n);
void(*TableSetColumnEnabled)(int column_n, bool v);
int(*TableGetHoveredColumn)();
void(*TableSetBgColor)(ImGuiTableBgTarget target, ImU32 color, int column_n);
void(*Columns)(int count, const char *id, bool borders);
void(*NextColumn)();
int(*GetColumnIndex)();
float(*GetColumnWidth)(int column_index);
void(*SetColumnWidth)(int column_index, float width);
float(*GetColumnOffset)(int column_index);
void(*SetColumnOffset)(int column_index, float offset_x);
int(*GetColumnsCount)();
bool(*BeginTabBar)(const char *str_id, ImGuiTabBarFlags flags);
void(*EndTabBar)();
bool(*BeginTabItem)(const char *label, bool *p_open, ImGuiTabItemFlags flags);
void(*EndTabItem)();
bool(*TabItemButton)(const char *label, ImGuiTabItemFlags flags);
void(*SetTabItemClosed)(const char *tab_or_docked_window_label);
ImGuiID(*DockSpace)(ImGuiID dockspace_id, const ImVec2 &size, ImGuiDockNodeFlags flags, const ImGuiWindowClass *window_class);
void(*SetNextWindowDockID)(ImGuiID dock_id, ImGuiCond cond);
void(*SetNextWindowClass)(const ImGuiWindowClass *window_class);
ImGuiID(*GetWindowDockID)();
bool(*IsWindowDocked)();
bool(*BeginDragDropSource)(ImGuiDragDropFlags flags);
bool(*SetDragDropPayload)(const char *type, const void *data, size_t sz, ImGuiCond cond);
void(*EndDragDropSource)();
bool(*BeginDragDropTarget)();
const ImGuiPayload *(*AcceptDragDropPayload)(const char *type, ImGuiDragDropFlags flags);
void(*EndDragDropTarget)();
const ImGuiPayload *(*GetDragDropPayload)();
void(*BeginDisabled)(bool disabled);
void(*EndDisabled)();
void(*PushClipRect)(const ImVec2 &clip_rect_min, const ImVec2 &clip_rect_max, bool intersect_with_current_clip_rect);
void(*PopClipRect)();
void(*SetItemDefaultFocus)();
void(*SetKeyboardFocusHere)(int offset);
void(*SetNavCursorVisible)(bool visible);
void(*SetNextItemAllowOverlap)();
bool(*IsItemHovered)(ImGuiHoveredFlags flags);
bool(*IsItemActive)();
bool(*IsItemFocused)();
bool(*IsItemClicked)(ImGuiMouseButton mouse_button);
bool(*IsItemVisible)();
bool(*IsItemEdited)();
bool(*IsItemActivated)();
bool(*IsItemDeactivated)();
bool(*IsItemDeactivatedAfterEdit)();
bool(*IsItemToggledOpen)();
bool(*IsAnyItemHovered)();
bool(*IsAnyItemActive)();
bool(*IsAnyItemFocused)();
ImGuiID(*GetItemID)();
ImVec2(*GetItemRectMin)();
ImVec2(*GetItemRectMax)();
ImVec2(*GetItemRectSize)();
imgui_draw_list_19180 *(*GetBackgroundDrawList)(ImGuiViewport *viewport);
imgui_draw_list_19180 *(*GetForegroundDrawList)(ImGuiViewport *viewport);
bool(*IsRectVisible)(const ImVec2 &size);
bool(*IsRectVisible2)(const ImVec2 &rect_min, const ImVec2 &rect_max);
double(*GetTime)();
int(*GetFrameCount)();
ImDrawListSharedData *(*GetDrawListSharedData)();
const char *(*GetStyleColorName)(ImGuiCol idx);
void(*SetStateStorage)(imgui_storage_19180 *storage);
imgui_storage_19180 *(*GetStateStorage)();
ImVec2(*CalcTextSize)(const char *text, const char *text_end, bool hide_text_after_double_hash, float wrap_width);
ImVec4(*ColorConvertU32ToFloat4)(ImU32 in);
ImU32(*ColorConvertFloat4ToU32)(const ImVec4 &in);
void(*ColorConvertRGBtoHSV)(float r, float g, float b, float &out_h, float &out_s, float &out_v);
void(*ColorConvertHSVtoRGB)(float h, float s, float v, float &out_r, float &out_g, float &out_b);
bool(*IsKeyDown)(ImGuiKey key);
bool(*IsKeyPressed)(ImGuiKey key, bool repeat);
bool(*IsKeyReleased)(ImGuiKey key);
bool(*IsKeyChordPressed)(ImGuiKeyChord key_chord);
int(*GetKeyPressedAmount)(ImGuiKey key, float repeat_delay, float rate);
const char *(*GetKeyName)(ImGuiKey key);
void(*SetNextFrameWantCaptureKeyboard)(bool want_capture_keyboard);
bool(*Shortcut)(ImGuiKeyChord key_chord, ImGuiInputFlags flags);
void(*SetNextItemShortcut)(ImGuiKeyChord key_chord, ImGuiInputFlags flags);
void(*SetItemKeyOwner)(ImGuiKey key);
bool(*IsMouseDown)(ImGuiMouseButton button);
bool(*IsMouseClicked)(ImGuiMouseButton button, bool repeat);
bool(*IsMouseReleased)(ImGuiMouseButton button);
bool(*IsMouseDoubleClicked)(ImGuiMouseButton button);
bool(*IsMouseReleasedWithDelay)(ImGuiMouseButton button, float delay);
int(*GetMouseClickedCount)(ImGuiMouseButton button);
bool(*IsMouseHoveringRect)(const ImVec2 &r_min, const ImVec2 &r_max, bool clip);
bool(*IsMousePosValid)(const ImVec2 *mouse_pos);
bool(*IsAnyMouseDown)();
ImVec2(*GetMousePos)();
ImVec2(*GetMousePosOnOpeningCurrentPopup)();
bool(*IsMouseDragging)(ImGuiMouseButton button, float lock_threshold);
ImVec2(*GetMouseDragDelta)(ImGuiMouseButton button, float lock_threshold);
void(*ResetMouseDragDelta)(ImGuiMouseButton button);
ImGuiMouseCursor(*GetMouseCursor)();
void(*SetMouseCursor)(ImGuiMouseCursor cursor_type);
void(*SetNextFrameWantCaptureMouse)(bool want_capture_mouse);
const char *(*GetClipboardText)();
void(*SetClipboardText)(const char *text);
void(*SetAllocatorFunctions)(ImGuiMemAllocFunc alloc_func, ImGuiMemFreeFunc free_func, void *user_data);
void(*GetAllocatorFunctions)(ImGuiMemAllocFunc *p_alloc_func, ImGuiMemFreeFunc *p_free_func, void **p_user_data);
void *(*MemAlloc)(size_t size);
void(*MemFree)(void *ptr);
int(*ImGuiStorage_GetInt)(const imgui_storage_19180 *_this, ImGuiID key, int default_val);
void(*ImGuiStorage_SetInt)(imgui_storage_19180 *_this, ImGuiID key, int val);
bool(*ImGuiStorage_GetBool)(const imgui_storage_19180 *_this, ImGuiID key, bool default_val);
void(*ImGuiStorage_SetBool)(imgui_storage_19180 *_this, ImGuiID key, bool val);
float(*ImGuiStorage_GetFloat)(const imgui_storage_19180 *_this, ImGuiID key, float default_val);
void(*ImGuiStorage_SetFloat)(imgui_storage_19180 *_this, ImGuiID key, float val);
void *(*ImGuiStorage_GetVoidPtr)(const imgui_storage_19180 *_this, ImGuiID key);
void(*ImGuiStorage_SetVoidPtr)(imgui_storage_19180 *_this, ImGuiID key, void *val);
int *(*ImGuiStorage_GetIntRef)(imgui_storage_19180 *_this, ImGuiID key, int default_val);
bool *(*ImGuiStorage_GetBoolRef)(imgui_storage_19180 *_this, ImGuiID key, bool default_val);
float *(*ImGuiStorage_GetFloatRef)(imgui_storage_19180 *_this, ImGuiID key, float default_val);
void **(*ImGuiStorage_GetVoidPtrRef)(imgui_storage_19180 *_this, ImGuiID key, void *default_val);
void(*ImGuiStorage_BuildSortByKey)(imgui_storage_19180 *_this);
void(*ImGuiStorage_SetAllInt)(imgui_storage_19180 *_this, int val);
void(*ConstructImGuiListClipper)(imgui_list_clipper_19180 *_this);
void(*DestructImGuiListClipper)(imgui_list_clipper_19180 *_this);
void(*ImGuiListClipper_Begin)(imgui_list_clipper_19180 *_this, int items_count, float items_height);
void(*ImGuiListClipper_End)(imgui_list_clipper_19180 *_this);
bool(*ImGuiListClipper_Step)(imgui_list_clipper_19180 *_this);
void(*ImGuiListClipper_IncludeItemsByIndex)(imgui_list_clipper_19180 *_this, int item_begin, int item_end);
void(*ImGuiListClipper_SeekCursorForItem)(imgui_list_clipper_19180 *_this, int item_index);
void(*ConstructImDrawList)(imgui_draw_list_19180 *_this, ImDrawListSharedData *shared_data);
void(*DestructImDrawList)(imgui_draw_list_19180 *_this);
void(*ImDrawList_PushClipRect)(imgui_draw_list_19180 *_this, const ImVec2 &clip_rect_min, const ImVec2 &clip_rect_max, bool intersect_with_current_clip_rect);
void(*ImDrawList_PushClipRectFullScreen)(imgui_draw_list_19180 *_this);
void(*ImDrawList_PopClipRect)(imgui_draw_list_19180 *_this);
void(*ImDrawList_PushTextureID)(imgui_draw_list_19180 *_this, ImTextureID texture_id);
void(*ImDrawList_PopTextureID)(imgui_draw_list_19180 *_this);
void(*ImDrawList_AddLine)(imgui_draw_list_19180 *_this, const ImVec2 &p1, const ImVec2 &p2, ImU32 col, float thickness);
void(*ImDrawList_AddRect)(imgui_draw_list_19180 *_this, const ImVec2 &p_min, const ImVec2 &p_max, ImU32 col, float rounding, ImDrawFlags flags, float thickness);
void(*ImDrawList_AddRectFilled)(imgui_draw_list_19180 *_this, const ImVec2 &p_min, const ImVec2 &p_max, ImU32 col, float rounding, ImDrawFlags flags);
void(*ImDrawList_AddRectFilledMultiColor)(imgui_draw_list_19180 *_this, const ImVec2 &p_min, const ImVec2 &p_max, ImU32 col_upr_left, ImU32 col_upr_right, ImU32 col_bot_right, ImU32 col_bot_left);
void(*ImDrawList_AddQuad)(imgui_draw_list_19180 *_this, const ImVec2 &p1, const ImVec2 &p2, const ImVec2 &p3, const ImVec2 &p4, ImU32 col, float thickness);
void(*ImDrawList_AddQuadFilled)(imgui_draw_list_19180 *_this, const ImVec2 &p1, const ImVec2 &p2, const ImVec2 &p3, const ImVec2 &p4, ImU32 col);
void(*ImDrawList_AddTriangle)(imgui_draw_list_19180 *_this, const ImVec2 &p1, const ImVec2 &p2, const ImVec2 &p3, ImU32 col, float thickness);
void(*ImDrawList_AddTriangleFilled)(imgui_draw_list_19180 *_this, const ImVec2 &p1, const ImVec2 &p2, const ImVec2 &p3, ImU32 col);
void(*ImDrawList_AddCircle)(imgui_draw_list_19180 *_this, const ImVec2 ¢er, float radius, ImU32 col, int num_segments, float thickness);
void(*ImDrawList_AddCircleFilled)(imgui_draw_list_19180 *_this, const ImVec2 ¢er, float radius, ImU32 col, int num_segments);
void(*ImDrawList_AddNgon)(imgui_draw_list_19180 *_this, const ImVec2 ¢er, float radius, ImU32 col, int num_segments, float thickness);
void(*ImDrawList_AddNgonFilled)(imgui_draw_list_19180 *_this, const ImVec2 ¢er, float radius, ImU32 col, int num_segments);
void(*ImDrawList_AddEllipse)(imgui_draw_list_19180 *_this, const ImVec2 ¢er, const ImVec2 &radius, ImU32 col, float rot, int num_segments, float thickness);
void(*ImDrawList_AddEllipseFilled)(imgui_draw_list_19180 *_this, const ImVec2 ¢er, const ImVec2 &radius, ImU32 col, float rot, int num_segments);
void(*ImDrawList_AddText)(imgui_draw_list_19180 *_this, const ImVec2 &pos, ImU32 col, const char *text_begin, const char *text_end);
void(*ImDrawList_AddText2)(imgui_draw_list_19180 *_this, imgui_font_19180 *font, float font_size, const ImVec2 &pos, ImU32 col, const char *text_begin, const char *text_end, float wrap_width, const ImVec4 *cpu_fine_clip_rect);
void(*ImDrawList_AddBezierCubic)(imgui_draw_list_19180 *_this, const ImVec2 &p1, const ImVec2 &p2, const ImVec2 &p3, const ImVec2 &p4, ImU32 col, float thickness, int num_segments);
void(*ImDrawList_AddBezierQuadratic)(imgui_draw_list_19180 *_this, const ImVec2 &p1, const ImVec2 &p2, const ImVec2 &p3, ImU32 col, float thickness, int num_segments);
void(*ImDrawList_AddPolyline)(imgui_draw_list_19180 *_this, const ImVec2 *points, int num_points, ImU32 col, ImDrawFlags flags, float thickness);
void(*ImDrawList_AddConvexPolyFilled)(imgui_draw_list_19180 *_this, const ImVec2 *points, int num_points, ImU32 col);
void(*ImDrawList_AddConcavePolyFilled)(imgui_draw_list_19180 *_this, const ImVec2 *points, int num_points, ImU32 col);
void(*ImDrawList_AddImage)(imgui_draw_list_19180 *_this, ImTextureID user_texture_id, const ImVec2 &p_min, const ImVec2 &p_max, const ImVec2 &uv_min, const ImVec2 &uv_max, ImU32 col);
void(*ImDrawList_AddImageQuad)(imgui_draw_list_19180 *_this, ImTextureID user_texture_id, const ImVec2 &p1, const ImVec2 &p2, const ImVec2 &p3, const ImVec2 &p4, const ImVec2 &uv1, const ImVec2 &uv2, const ImVec2 &uv3, const ImVec2 &uv4, ImU32 col);
void(*ImDrawList_AddImageRounded)(imgui_draw_list_19180 *_this, ImTextureID user_texture_id, const ImVec2 &p_min, const ImVec2 &p_max, const ImVec2 &uv_min, const ImVec2 &uv_max, ImU32 col, float rounding, ImDrawFlags flags);
void(*ImDrawList_PathArcTo)(imgui_draw_list_19180 *_this, const ImVec2 ¢er, float radius, float a_min, float a_max, int num_segments);
void(*ImDrawList_PathArcToFast)(imgui_draw_list_19180 *_this, const ImVec2 ¢er, float radius, int a_min_of_12, int a_max_of_12);
void(*ImDrawList_PathEllipticalArcTo)(imgui_draw_list_19180 *_this, const ImVec2 ¢er, const ImVec2 &radius, float rot, float a_min, float a_max, int num_segments);
void(*ImDrawList_PathBezierCubicCurveTo)(imgui_draw_list_19180 *_this, const ImVec2 &p2, const ImVec2 &p3, const ImVec2 &p4, int num_segments);
void(*ImDrawList_PathBezierQuadraticCurveTo)(imgui_draw_list_19180 *_this, const ImVec2 &p2, const ImVec2 &p3, int num_segments);
void(*ImDrawList_PathRect)(imgui_draw_list_19180 *_this, const ImVec2 &rect_min, const ImVec2 &rect_max, float rounding, ImDrawFlags flags);
void(*ImDrawList_AddCallback)(imgui_draw_list_19180 *_this, ImDrawCallback callback, void *userdata, size_t userdata_size);
void(*ImDrawList_AddDrawCmd)(imgui_draw_list_19180 *_this);
imgui_draw_list_19180 *(*ImDrawList_CloneOutput)(const imgui_draw_list_19180 *_this);
void(*ImDrawList_PrimReserve)(imgui_draw_list_19180 *_this, int idx_count, int vtx_count);
void(*ImDrawList_PrimUnreserve)(imgui_draw_list_19180 *_this, int idx_count, int vtx_count);
void(*ImDrawList_PrimRect)(imgui_draw_list_19180 *_this, const ImVec2 &a, const ImVec2 &b, ImU32 col);
void(*ImDrawList_PrimRectUV)(imgui_draw_list_19180 *_this, const ImVec2 &a, const ImVec2 &b, const ImVec2 &uv_a, const ImVec2 &uv_b, ImU32 col);
void(*ImDrawList_PrimQuadUV)(imgui_draw_list_19180 *_this, const ImVec2 &a, const ImVec2 &b, const ImVec2 &c, const ImVec2 &d, const ImVec2 &uv_a, const ImVec2 &uv_b, const ImVec2 &uv_c, const ImVec2 &uv_d, ImU32 col);
void(*ConstructImFont)(imgui_font_19180 *_this);
void(*DestructImFont)(imgui_font_19180 *_this);
const ImFontGlyph *(*ImFont_FindGlyph)(imgui_font_19180 *_this, ImWchar c);
const ImFontGlyph *(*ImFont_FindGlyphNoFallback)(imgui_font_19180 *_this, ImWchar c);
ImVec2(*ImFont_CalcTextSizeA)(imgui_font_19180 *_this, float size, float max_width, float wrap_width, const char *text_begin, const char *text_end, const char **remaining);
const char *(*ImFont_CalcWordWrapPositionA)(imgui_font_19180 *_this, float scale, const char *text, const char *text_end, float wrap_width);
void(*ImFont_RenderChar)(imgui_font_19180 *_this, imgui_draw_list_19180 *draw_list, float size, const ImVec2 &pos, ImU32 col, ImWchar c);
void(*ImFont_RenderText)(imgui_font_19180 *_this, imgui_draw_list_19180 *draw_list, float size, const ImVec2 &pos, ImU32 col, const ImVec4 &clip_rect, const char *text_begin, const char *text_end, float wrap_width, bool cpu_fine_clip);
};
extern const imgui_function_table_19180 g_imgui_function_table_19180;