Skip to content

Latest commit

 

History

History
18 lines (17 loc) · 985 Bytes

TODO.md

File metadata and controls

18 lines (17 loc) · 985 Bytes

Large TODOs

  • Pursuit Level AI (use % angle between 0.00 and 1.00)... kinda done
  • Lag spikes on level editor when editing a largely sized (50+?) campaign... fixed?
  • Multiplayer pings on the map... done
  • Bonus life! animation
  • Level editor auto-save
  • Achievements UI... done, mostly
  • Mod API upgrade... done
  • POTENTIALLY enhance the single player campaign selection menu.
  • Migrate to a new, more flexible, and more easily accessible UI system (I really don't want to do this but I have to...)
  • Make tanks have a physics body circle that extends outside of the tank to determine the "preferred distance" they have from obstacles.
    • This mechanic could also serve as a way for the tank to not place mines when near something

Smaller TODOs

  • Fix XP sometimes being NaN... done
  • Lantern for each player in lantern mode
  • Fix text shadow being too distant on large display resolutions... done
  • Missions themselves have the property of "Extra life" instead of the campaign.