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CreateEpic

Properties

Name Type Description Notes
Description Pointer to string The Epic's description. [optional]
Labels Pointer to []CreateLabelParams An array of Labels attached to the Epic. [optional]
CompletedAtOverride Pointer to time.Time A manual override for the time/date the Epic was completed. [optional]
Name string The Epic's name.
PlannedStartDate Pointer to NullableTime The Epic's planned start date. [optional]
State Pointer to string `Deprecated` The Epic's state (to do, in progress, or done); will be ignored when `epic_state_id` is set. [optional]
MilestoneId Pointer to NullableInt64 The ID of the Milestone this Epic is related to. [optional]
RequestedById Pointer to string The ID of the member that requested the epic. [optional]
EpicStateId Pointer to int64 The ID of the Epic State. [optional]
StartedAtOverride Pointer to time.Time A manual override for the time/date the Epic was started. [optional]
GroupId Pointer to NullableString The ID of the group to associate with the epic. [optional]
UpdatedAt Pointer to time.Time Defaults to the time/date it is created but can be set to reflect another date. [optional]
FollowerIds Pointer to []string An array of UUIDs for any Members you want to add as Followers on this new Epic. [optional]
OwnerIds Pointer to []string An array of UUIDs for any members you want to add as Owners on this new Epic. [optional]
ExternalId Pointer to string This field can be set to another unique ID. In the case that the Epic has been imported from another tool, the ID in the other tool can be indicated here. [optional]
Deadline Pointer to NullableTime The Epic's deadline. [optional]
CreatedAt Pointer to time.Time Defaults to the time/date it is created but can be set to reflect another date. [optional]

Methods

NewCreateEpic

func NewCreateEpic(name string, ) *CreateEpic

NewCreateEpic instantiates a new CreateEpic object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewCreateEpicWithDefaults

func NewCreateEpicWithDefaults() *CreateEpic

NewCreateEpicWithDefaults instantiates a new CreateEpic object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetDescription

func (o *CreateEpic) GetDescription() string

GetDescription returns the Description field if non-nil, zero value otherwise.

GetDescriptionOk

func (o *CreateEpic) GetDescriptionOk() (*string, bool)

GetDescriptionOk returns a tuple with the Description field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetDescription

func (o *CreateEpic) SetDescription(v string)

SetDescription sets Description field to given value.

HasDescription

func (o *CreateEpic) HasDescription() bool

HasDescription returns a boolean if a field has been set.

GetLabels

func (o *CreateEpic) GetLabels() []CreateLabelParams

GetLabels returns the Labels field if non-nil, zero value otherwise.

GetLabelsOk

func (o *CreateEpic) GetLabelsOk() (*[]CreateLabelParams, bool)

GetLabelsOk returns a tuple with the Labels field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetLabels

func (o *CreateEpic) SetLabels(v []CreateLabelParams)

SetLabels sets Labels field to given value.

HasLabels

func (o *CreateEpic) HasLabels() bool

HasLabels returns a boolean if a field has been set.

GetCompletedAtOverride

func (o *CreateEpic) GetCompletedAtOverride() time.Time

GetCompletedAtOverride returns the CompletedAtOverride field if non-nil, zero value otherwise.

GetCompletedAtOverrideOk

func (o *CreateEpic) GetCompletedAtOverrideOk() (*time.Time, bool)

GetCompletedAtOverrideOk returns a tuple with the CompletedAtOverride field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetCompletedAtOverride

func (o *CreateEpic) SetCompletedAtOverride(v time.Time)

SetCompletedAtOverride sets CompletedAtOverride field to given value.

HasCompletedAtOverride

func (o *CreateEpic) HasCompletedAtOverride() bool

HasCompletedAtOverride returns a boolean if a field has been set.

GetName

func (o *CreateEpic) GetName() string

GetName returns the Name field if non-nil, zero value otherwise.

GetNameOk

func (o *CreateEpic) GetNameOk() (*string, bool)

GetNameOk returns a tuple with the Name field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetName

func (o *CreateEpic) SetName(v string)

SetName sets Name field to given value.

GetPlannedStartDate

func (o *CreateEpic) GetPlannedStartDate() time.Time

GetPlannedStartDate returns the PlannedStartDate field if non-nil, zero value otherwise.

GetPlannedStartDateOk

func (o *CreateEpic) GetPlannedStartDateOk() (*time.Time, bool)

GetPlannedStartDateOk returns a tuple with the PlannedStartDate field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetPlannedStartDate

func (o *CreateEpic) SetPlannedStartDate(v time.Time)

SetPlannedStartDate sets PlannedStartDate field to given value.

HasPlannedStartDate

func (o *CreateEpic) HasPlannedStartDate() bool

HasPlannedStartDate returns a boolean if a field has been set.

SetPlannedStartDateNil

func (o *CreateEpic) SetPlannedStartDateNil(b bool)

SetPlannedStartDateNil sets the value for PlannedStartDate to be an explicit nil

UnsetPlannedStartDate

func (o *CreateEpic) UnsetPlannedStartDate()

UnsetPlannedStartDate ensures that no value is present for PlannedStartDate, not even an explicit nil

GetState

func (o *CreateEpic) GetState() string

GetState returns the State field if non-nil, zero value otherwise.

GetStateOk

func (o *CreateEpic) GetStateOk() (*string, bool)

GetStateOk returns a tuple with the State field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetState

func (o *CreateEpic) SetState(v string)

SetState sets State field to given value.

HasState

func (o *CreateEpic) HasState() bool

HasState returns a boolean if a field has been set.

GetMilestoneId

func (o *CreateEpic) GetMilestoneId() int64

GetMilestoneId returns the MilestoneId field if non-nil, zero value otherwise.

GetMilestoneIdOk

func (o *CreateEpic) GetMilestoneIdOk() (*int64, bool)

GetMilestoneIdOk returns a tuple with the MilestoneId field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetMilestoneId

func (o *CreateEpic) SetMilestoneId(v int64)

SetMilestoneId sets MilestoneId field to given value.

HasMilestoneId

func (o *CreateEpic) HasMilestoneId() bool

HasMilestoneId returns a boolean if a field has been set.

SetMilestoneIdNil

func (o *CreateEpic) SetMilestoneIdNil(b bool)

SetMilestoneIdNil sets the value for MilestoneId to be an explicit nil

UnsetMilestoneId

func (o *CreateEpic) UnsetMilestoneId()

UnsetMilestoneId ensures that no value is present for MilestoneId, not even an explicit nil

GetRequestedById

func (o *CreateEpic) GetRequestedById() string

GetRequestedById returns the RequestedById field if non-nil, zero value otherwise.

GetRequestedByIdOk

func (o *CreateEpic) GetRequestedByIdOk() (*string, bool)

GetRequestedByIdOk returns a tuple with the RequestedById field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetRequestedById

func (o *CreateEpic) SetRequestedById(v string)

SetRequestedById sets RequestedById field to given value.

HasRequestedById

func (o *CreateEpic) HasRequestedById() bool

HasRequestedById returns a boolean if a field has been set.

GetEpicStateId

func (o *CreateEpic) GetEpicStateId() int64

GetEpicStateId returns the EpicStateId field if non-nil, zero value otherwise.

GetEpicStateIdOk

func (o *CreateEpic) GetEpicStateIdOk() (*int64, bool)

GetEpicStateIdOk returns a tuple with the EpicStateId field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetEpicStateId

func (o *CreateEpic) SetEpicStateId(v int64)

SetEpicStateId sets EpicStateId field to given value.

HasEpicStateId

func (o *CreateEpic) HasEpicStateId() bool

HasEpicStateId returns a boolean if a field has been set.

GetStartedAtOverride

func (o *CreateEpic) GetStartedAtOverride() time.Time

GetStartedAtOverride returns the StartedAtOverride field if non-nil, zero value otherwise.

GetStartedAtOverrideOk

func (o *CreateEpic) GetStartedAtOverrideOk() (*time.Time, bool)

GetStartedAtOverrideOk returns a tuple with the StartedAtOverride field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetStartedAtOverride

func (o *CreateEpic) SetStartedAtOverride(v time.Time)

SetStartedAtOverride sets StartedAtOverride field to given value.

HasStartedAtOverride

func (o *CreateEpic) HasStartedAtOverride() bool

HasStartedAtOverride returns a boolean if a field has been set.

GetGroupId

func (o *CreateEpic) GetGroupId() string

GetGroupId returns the GroupId field if non-nil, zero value otherwise.

GetGroupIdOk

func (o *CreateEpic) GetGroupIdOk() (*string, bool)

GetGroupIdOk returns a tuple with the GroupId field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetGroupId

func (o *CreateEpic) SetGroupId(v string)

SetGroupId sets GroupId field to given value.

HasGroupId

func (o *CreateEpic) HasGroupId() bool

HasGroupId returns a boolean if a field has been set.

SetGroupIdNil

func (o *CreateEpic) SetGroupIdNil(b bool)

SetGroupIdNil sets the value for GroupId to be an explicit nil

UnsetGroupId

func (o *CreateEpic) UnsetGroupId()

UnsetGroupId ensures that no value is present for GroupId, not even an explicit nil

GetUpdatedAt

func (o *CreateEpic) GetUpdatedAt() time.Time

GetUpdatedAt returns the UpdatedAt field if non-nil, zero value otherwise.

GetUpdatedAtOk

func (o *CreateEpic) GetUpdatedAtOk() (*time.Time, bool)

GetUpdatedAtOk returns a tuple with the UpdatedAt field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetUpdatedAt

func (o *CreateEpic) SetUpdatedAt(v time.Time)

SetUpdatedAt sets UpdatedAt field to given value.

HasUpdatedAt

func (o *CreateEpic) HasUpdatedAt() bool

HasUpdatedAt returns a boolean if a field has been set.

GetFollowerIds

func (o *CreateEpic) GetFollowerIds() []string

GetFollowerIds returns the FollowerIds field if non-nil, zero value otherwise.

GetFollowerIdsOk

func (o *CreateEpic) GetFollowerIdsOk() (*[]string, bool)

GetFollowerIdsOk returns a tuple with the FollowerIds field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetFollowerIds

func (o *CreateEpic) SetFollowerIds(v []string)

SetFollowerIds sets FollowerIds field to given value.

HasFollowerIds

func (o *CreateEpic) HasFollowerIds() bool

HasFollowerIds returns a boolean if a field has been set.

GetOwnerIds

func (o *CreateEpic) GetOwnerIds() []string

GetOwnerIds returns the OwnerIds field if non-nil, zero value otherwise.

GetOwnerIdsOk

func (o *CreateEpic) GetOwnerIdsOk() (*[]string, bool)

GetOwnerIdsOk returns a tuple with the OwnerIds field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetOwnerIds

func (o *CreateEpic) SetOwnerIds(v []string)

SetOwnerIds sets OwnerIds field to given value.

HasOwnerIds

func (o *CreateEpic) HasOwnerIds() bool

HasOwnerIds returns a boolean if a field has been set.

GetExternalId

func (o *CreateEpic) GetExternalId() string

GetExternalId returns the ExternalId field if non-nil, zero value otherwise.

GetExternalIdOk

func (o *CreateEpic) GetExternalIdOk() (*string, bool)

GetExternalIdOk returns a tuple with the ExternalId field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetExternalId

func (o *CreateEpic) SetExternalId(v string)

SetExternalId sets ExternalId field to given value.

HasExternalId

func (o *CreateEpic) HasExternalId() bool

HasExternalId returns a boolean if a field has been set.

GetDeadline

func (o *CreateEpic) GetDeadline() time.Time

GetDeadline returns the Deadline field if non-nil, zero value otherwise.

GetDeadlineOk

func (o *CreateEpic) GetDeadlineOk() (*time.Time, bool)

GetDeadlineOk returns a tuple with the Deadline field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetDeadline

func (o *CreateEpic) SetDeadline(v time.Time)

SetDeadline sets Deadline field to given value.

HasDeadline

func (o *CreateEpic) HasDeadline() bool

HasDeadline returns a boolean if a field has been set.

SetDeadlineNil

func (o *CreateEpic) SetDeadlineNil(b bool)

SetDeadlineNil sets the value for Deadline to be an explicit nil

UnsetDeadline

func (o *CreateEpic) UnsetDeadline()

UnsetDeadline ensures that no value is present for Deadline, not even an explicit nil

GetCreatedAt

func (o *CreateEpic) GetCreatedAt() time.Time

GetCreatedAt returns the CreatedAt field if non-nil, zero value otherwise.

GetCreatedAtOk

func (o *CreateEpic) GetCreatedAtOk() (*time.Time, bool)

GetCreatedAtOk returns a tuple with the CreatedAt field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetCreatedAt

func (o *CreateEpic) SetCreatedAt(v time.Time)

SetCreatedAt sets CreatedAt field to given value.

HasCreatedAt

func (o *CreateEpic) HasCreatedAt() bool

HasCreatedAt returns a boolean if a field has been set.

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