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Extension.cs
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namespace Aion.isxAion
{
public class Extension
{
public Extension()
{
}
public static Aion Aion()
{
return new Aion();
}
public static Character Me
{
get
{
return new Me();
}
}
public static Radar Radar()
{
return new Radar(1);
}
public static Radar Radar(int index)
{
return new Radar(index);
}
public static Radar Radar(string name)
{
return new Radar(name);
}
public static Entity Entity(int ID)
{
return new Entity(ID);
}
public static Entity Entity(params string[] Args)
{
return new Entity(Args);
}
/// <summary>
/// The "isxAion" TLO is now named "ISXAion"
/// isxAion-1.0.5.11.0601
/// </summary>
public static ISXAion isxAion
{
get
{
return new ISXAion();
}
}
public static QuestionWindow QuestionWindow
{
get {return new QuestionWindow();}
}
public static LootWindow LootWindow
{
get {return new LootWindow();}
}
public static ChainSkillWindow ChainSkillWindow
{
get {return new ChainSkillWindow();}
}
public static LoginWindow LoginWindow
{
get {return new LoginWindow();}
}
public static EULAWindow EULAWindow
{
get {return new EULAWindow();}
}
public static CharSelectWindow CharSelectWindow
{
get {return new CharSelectWindow();}
}
public static PinWindow PINWindow
{
get {return new PinWindow();}
}
public static ConversationWindow ConversationWindow
{
get {return new ConversationWindow();}
}
public static TeleportWindow TeleportWindow
{
get {return new TeleportWindow();}
}
public static CraftingWindow CraftingWindow
{
get {return new CraftingWindow();}
}
public static SelfRessurectionWindow SelfRessurectionWindow
{
get {return new SelfRessurectionWindow();}
}
public static RessurectionFromOthersWindow RessurectionFromOthersWindow
{
get {return new RessurectionFromOthersWindow();}
}
}
}