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video.h
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/* -*- mode: c; tab-width: 4; c-basic-offset: 4; c-file-style: "linux" -*- */
//
// Copyright (c) 2009-2011, Wei Mingzhi <[email protected]>.
// Copyright (c) 2011-2017, SDLPAL development team.
// All rights reserved.
//
// This file is part of SDLPAL.
//
// SDLPAL is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
//
#ifndef VIDEO_H
#define VIDEO_H
#include "common.h"
#define VIDEO_CopySurface(s, sr, t, tr) SDL_BlitSurface((s), (sr), (t), (tr))
#define VIDEO_CopyEntireSurface(s, t) SDL_BlitSurface((s), NULL, (t), NULL)
#define VIDEO_BackupScreen(s) SDL_BlitSurface((s), NULL, gpScreenBak, NULL)
#define VIDEO_RestoreScreen(t) SDL_BlitSurface(gpScreenBak, NULL, (t), NULL)
#define VIDEO_FreeSurface(s) SDL_FreeSurface(s)
PAL_C_LINKAGE_BEGIN
extern SDL_Surface *gpScreen;
extern SDL_Surface *gpScreenBak;
extern volatile BOOL g_bRenderPaused;
INT
VIDEO_Startup(
VOID
);
VOID
VIDEO_Shutdown(
VOID
);
VOID
VIDEO_UpdateScreen(
const SDL_Rect *lpRect
);
VOID
VIDEO_SetPalette(
SDL_Color rgPalette[256]
);
VOID
VIDEO_Resize(
INT w,
INT h
);
SDL_Color *
VIDEO_GetPalette(
VOID
);
VOID
VIDEO_ToggleFullscreen(
VOID
);
VOID
VIDEO_ChangeDepth(
INT bpp
);
VOID
VIDEO_SaveScreenshot(
VOID
);
VOID
VIDEO_ShakeScreen(
WORD wShakeTime,
WORD wShakeLevel
);
VOID
VIDEO_SwitchScreen(
WORD wSpeed
);
VOID
VIDEO_FadeScreen(
WORD wSpeed
);
void
VIDEO_SetWindowTitle(
const char* pszTitle
);
SDL_Surface *
VIDEO_DuplicateSurface(
SDL_Surface *pSource,
const SDL_Rect *pRect
);
SDL_Surface *
VIDEO_CreateCompatibleSurface(
SDL_Surface *pSource
);
SDL_Surface *
VIDEO_CreateCompatibleSizedSurface(
SDL_Surface *pSource,
const SDL_Rect *pSize
);
void
VIDEO_UpdateSurfacePalette(
SDL_Surface *pSurface
);
VOID
VIDEO_DrawSurfaceToScreen(
SDL_Surface *pSurface
);
PAL_C_LINKAGE_END
#endif