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This issue prompted EGL to redownload Fortnite (70gb) :l
stopping the download,
and then closing EGL,
deleting the files inside Fortnite/.egstore/bps
and Fortnite/.egstore/pending
and reopening EGL fixed the issue for me
This is somewhat of a complicated issue. When you run egl-sync, Legendary only sees that the version strings from it and the EGL differ, and concludes that you updated the game from the EGL. It doesn't know that the versions were just the same, you then updated, and that it should thus replace the EGL version.
It's not really possible to resolve this, as version strings have no schema of any kind, so you can't say "this version is newer, let's use that".
Enabling automatic sync would resolve this, as that'll make Legendary update the EGL version when you update a game through it
Platform
Operating system and version: Win7
Legendary version (
legendary -V
): legendary version "0.20.34", codename "Direct Intervention"Expected Behavior
egl-sync --export-only
should update eglCurrent Behavior
legendary gets the old version information from egl
Steps to Reproduce
egl-sync --export-only
Additional information
Logs:
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