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Starred repositories
Sprite glow effect for Unity via HDR outline and bloom post-processing
A library of Shaders created using Unity's Shader Graph.
Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP
A stylized water shader (and material presets) for Unity.
Low poly water with edge/shore blend. Similar to the awesome water in Monument Valley.
A port of Evan Wallace's "Water Demo" for WebGL to Unity.
Screen Space Boolean Implementation for Unity.
An attempt at making a aura thingie with a isoline shader.
Simple, forward-compatible references to any Unity DLL on any platform.
URP volumetric light custom renderer feature, not updated, some deprecated stuff