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Starred repositories

12 results for source starred repositories written in ShaderLab
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Sprite glow effect for Unity via HDR outline and bloom post-processing

ShaderLab 2,258 202 Updated Jan 19, 2024

A library of Shaders created using Unity's Shader Graph.

ShaderLab 1,766 302 Updated Jun 3, 2020

Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP

ShaderLab 1,248 129 Updated Sep 16, 2022

A stylized water shader (and material presets) for Unity.

ShaderLab 896 89 Updated Mar 17, 2021

Low poly water with edge/shore blend. Similar to the awesome water in Monument Valley.

ShaderLab 500 73 Updated Nov 30, 2020
ShaderLab 458 94 Updated Mar 3, 2020

Shadow matte shader for Unity

ShaderLab 368 54 Updated Jul 26, 2018

A port of Evan Wallace's "Water Demo" for WebGL to Unity.

ShaderLab 322 46 Updated Jun 6, 2019

Screen Space Boolean Implementation for Unity.

ShaderLab 259 35 Updated Jan 3, 2019

An attempt at making a aura thingie with a isoline shader.

ShaderLab 204 17 Updated Mar 25, 2018

Simple, forward-compatible references to any Unity DLL on any platform.

ShaderLab 109 3 Updated Oct 8, 2024

URP volumetric light custom renderer feature, not updated, some deprecated stuff

ShaderLab 7 1 Updated Oct 22, 2022