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move2.cpp
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#include <string>
#include <memory> //unique_ptr
#include <utility> //move
#include <cassert>
template <typename T>
class Buffer
{
std::string _name;
size_t _size;
std::unique_ptr<T[]> _buffer;
public:
// default constructor
Buffer():
_size(16),
_buffer(new T[16])
{}
// constructor
Buffer(const std::string& name, size_t size):
_name(name),
_size(size),
_buffer(new T[size])
{}
// copy constructor
Buffer(const Buffer& copy):
_name(copy._name),
_size(copy._size),
_buffer(new T[copy._size])
{
T* source = copy._buffer.get();
T* dest = _buffer.get();
std::copy(source, source + copy._size, dest);
}
// copy assignment operator
Buffer& operator=(const Buffer& copy)
{
if(this != ©)
{
_name = copy._name;
if(_size != copy._size)
{
_buffer = nullptr;
_size = copy._size;
_buffer = _size > 0 ? new T[_size] : nullptr;
}
T* source = copy._buffer.get();
T* dest = _buffer.get();
std::copy(source, source + copy._size, dest);
}
return *this;
}
// move constructor
Buffer(Buffer&& temp):
_name(std::move(temp._name)),
_size(temp._size),
_buffer(std::move(temp._buffer))
{
temp._buffer = nullptr;
temp._size = 0;
}
// move assignment operator
Buffer& operator=(Buffer&& temp)
{
assert(this != &temp); // assert if this is not a temporary
_buffer = nullptr;
_size = temp._size;
_buffer = std::move(temp._buffer);
_name = std::move(temp._name);
temp._buffer = nullptr;
temp._size = 0;
return *this;
}
};
template <typename T>
Buffer<T> getBuffer(const std::string& name)
{
Buffer<T> b(name, 128);
return b;
}
int main()
{
Buffer<int> b1;
Buffer<int> b2("buf2", 64);
Buffer<int> b3 = b2;
Buffer<int> b4 = getBuffer<int>("buf4"); //move constructor
b1 = getBuffer<int>("buf5"); // move assignment
return 0;
}