diff --git a/AW/translations/ko.json b/AW/translations/ko.json index 595c3a4f7bf..28888c61ea6 100644 --- a/AW/translations/ko.json +++ b/AW/translations/ko.json @@ -2,27 +2,27 @@ "add-society-someone": "Add someone to your secret society.", "advance-3basicmoves": "Choose 3 basic moves and advance them.", "advance-4basicmoves": "Advance the other 4 basic moves.", - "angel": "Angel", + "angel": "천사", "armor": "Armor", "barter": "Barter", - "battlebabe": "Battlebabe", - "brainer": "Brainer", + "battlebabe": "칼날요정", + "brainer": "사이코", "broken": "Broken", "change-char-type": "Change your character to a new type.", - "chopper": "Chopper", - "class-archetype": "Class", - "class-moves": "Class Moves", - "cool": "Cool", + "chopper": "바이킹", + "class-archetype": "클래스", + "class-moves": "클래스 액션", + "cool": "냉철", "crew-contacts": "Crew Contacts", "crippled": "Crippled", "custom-weapons": "Custom Weapons", "description": "Description", "disfigured": "Disfigured", - "do-something-under-fire": "Do something under fire", - "driver": "Driver", + "do-something-under-fire": "위험 견디기", + "driver": "기사", "erase-holding-option": "Erase an option from your holding.", "establishment-security": "Add a security to your establishment.", - "experience": "Experience", + "experience": "경혐채", "faceless": "Faceless", "followers": "Followers", "followers-newoption": "Choose a new option for your followers.", @@ -59,23 +59,23 @@ "gig-abandon-resolve": "Abandon or resolve an obligation gig for good.", "gigs": "Gigs", "give-solace": "Give a Solace move to another character.", - "go-aggro": "Go aggro/seize by force", + "go-aggro": "강압/힘으로 빼앗기", "growing-arms-legs": "You are growing arms and legs.", - "gunlugger": "GunLugger", - "hard": "Hard", - "hardholder": "Hardholder", - "harm": "Harm", - "highlighted": "Highlighted", + "gunlugger": "총잡이", + "hard": "강인", + "hardholder": "영주", + "harm": "피해", + "highlighted": "강조", "hoard-option": "Add an option to your hoard.", "hoarder": "Hoarder", - "hocus": "Hocus", + "hocus": "교주", "hold": "Hold", "holding": "Holding", "holding-size": "Size", - "hot": "Hot", + "hot": "매력", "hx": "Hx", - "improvements": "Improvements", - "lock-unlock-class": "Lock/Unlock Class", + "improvements": "성장", + "lock-unlock-class": "클래스 열기/닫기", "looks": "Looks", "macaluso": "Macaluso", "maestro": "Maestro D", @@ -83,33 +83,33 @@ "marmot": "Marmot", "misses": "Misses", "move": "Move", - "name": "Name", + "name": "이름", "nolonger-vulnerable-hunger": "You can live on local human food and are no loger vulnerable to hunger.", "nolonger-vulnerable-xharm": "You are no longer vulnerable to Ψ-harm.", - "open-your-brain": "Open your brain", - "operator": "Operator", + "open-your-brain": "뇌 개방", + "operator": "프리랜서", "other": "Other", - "other-moves": "Other Moves", + "other-moves": "기타 액션", "phase1-add-improvements": "Add all these improvements manually into your stats, they will not be auto-calculated", "power": "Power", "puppet-strings": "Puppet Strings", "quarantine": "Quarantine", - "read-a-sitch": "Read a sitch; read a person", + "read-a-sitch": "상황 읽기; 사람 읽기", "resolve-interest-establishment": "Resolve the interest of somebody in your establishment.", "retire-char-safety": "Retire your character. (to safety)", "rolls": "rolls", "s-m-m": "S.M.M.", - "savvyhead": "SavvyHead", + "savvyhead": "기계도사", "second-char": "Create a second character to play.", - "seduce-or-manipulate": "Seduce or manipulate", - "sharp": "Sharp", + "seduce-or-manipulate": "유혹 또는 조종", + "sharp": "예리", "shattered": "Shattered", - "show-hide-improvements": "Show/Hide Improvements", + "show-hide-improvements": "성장 보이기/숨기기", "size": "Size", - "skinner": "Skinner", + "skinner": "예인", "solace": "Solace", "stat": "Stat", - "stats": "Stats", + "stats": "특성치", "stock": "Stock", "strength": "Strength", "succeeds": "Succeeds", @@ -122,7 +122,7 @@ "wakeup-human": "You wake up human.", "want": "Want", "weaknesses": "Weaknesses", - "weird": "Weird", + "weird": "기괴", "workspace-lifesupport": "Add life support to your workspace, and now you can work on people there too.", "your-bike": "Your Bike", "your-cars": "Your Car(s)" diff --git a/AW2E/translations/ko.json b/AW2E/translations/ko.json index 824c4d24f16..69b2d8e6e18 100644 --- a/AW2E/translations/ko.json +++ b/AW2E/translations/ko.json @@ -3,7 +3,7 @@ "advance-3basicmoves": "choose 3 basic moves and advance them.", "advance-3other-moves": "advance the other 3 basic moves.", "amenities": "Amenities", - "angel": "Angel", + "angel": "천사", "armor": "Armor", "atmosphere": "Atmosphere", "attractions": "Attractions", @@ -18,7 +18,7 @@ "child-thing": "Child-Thing", "chopper": "Chopper", "chosen-friends": "Chosen Friends", - "playbook-archetype": "Playbook", + "playbook-archetype": "플레이북", "playbook-moves": "Playbook Moves", "complications": "Complications", "cool": "Cool", @@ -101,13 +101,13 @@ "interested-parties": "Interested Parties", "laws": "Laws", "life-untenable": "When Life is Untenable", - "lock-unlock-playbook": "Lock/Unlock Playbook", + "lock-unlock-playbook": "플레이북 열기/닫기", "look": "Look", "looks": "Looks", "maestro-d": "Maestro D", "misses": "Misses", "move": "Move", - "name": "Name", + "name": "이름", "news": "News", "open-your-brain": "open your brain", "other": "Other", diff --git a/Call_of_Cthulhu_7th_Ed/translations/ko.json b/Call_of_Cthulhu_7th_Ed/translations/ko.json index c031ba0defc..f6b19ae7192 100644 --- a/Call_of_Cthulhu_7th_Ed/translations/ko.json +++ b/Call_of_Cthulhu_7th_Ed/translations/ko.json @@ -31,8 +31,8 @@ "HP-u": "체력", "HP-r-txt": "체력", "current": "현재", - "majorwound-u": "Major Wound", - "pulphp-u": "Pulp HP", + "majorwound-u": "중상", + "pulphp-u": "펄프 HP", "luck-u": "행운", "luck-r-txt": "행운", "damagebonus-u": "피해보너스", @@ -42,8 +42,8 @@ "pulp-z": "펄프", "sanity-r-txt": "이성", "start": "시작", - "current-u": "current", - "max-u": "max", + "current-u": "현재", + "max-u": "최대", "tempinsane-u": "일시적 광기", "indefinsane-u": "장기적 광기", "bouts-of-madness-u": "광기의 발작", @@ -243,13 +243,13 @@ "Other Skill #10": "다른 기능 #10", "companions&mounts-u": "Companions & Mounts", "vehicles-u": "탈것", - "cap-u": "Capacity", + "cap-u": "수용량", "vehicleattack-u": "Vehicular Impact Attack", "operatorskill": "Operator's Skill", "MountedWeaponSkill": "Mounted Weapon Skill", - "generalinfo-u": "General Info", - "cargo-u": "Cargo", - "passengers-u": "Passengers", + "generalinfo-u": "일반 정보", + "cargo-u": "화물", + "passengers-u": "승객", "san-u": "이성", "HP-z": "HP", "MP-z": "MP", diff --git a/Call_of_Cthulhu_7th_Ed/translations/zu.json b/Call_of_Cthulhu_7th_Ed/translations/zu.json index ad23a4ccfb9..ae60fd27d09 100644 --- a/Call_of_Cthulhu_7th_Ed/translations/zu.json +++ b/Call_of_Cthulhu_7th_Ed/translations/zu.json @@ -61,7 +61,7 @@ "accounting-r-txt": "crwdns86532:0crwdne86532:0", "anthropology-u": "crwdns37000:0crwdne37000:0", "anthropology-r-txt": "crwdns86534:0crwdne86534:0", - "artandcraft-u": "crwdns87036:0crwdne87036:0", + "artandcraft-u": "crwdns115956:0crwdne115956:0", "artandcraft1": "crwdns87038:0crwdne87038:0", "artandcraft2": "crwdns87040:0crwdne87040:0", "appraise-u": "crwdns37001:0crwdne37001:0", @@ -96,9 +96,9 @@ "fasttalk-r-txt": "crwdns86556:0crwdne86556:0", "fighting(brawl)-u": "crwdns37012:0crwdne37012:0", "fighting_brawl-r-txt": "crwdns86558:0crwdne86558:0", - "fightspec1": "crwdns87050:0crwdne87050:0", - "fightspec2": "crwdns87052:0crwdne87052:0", - "fightspec3": "crwdns87054:0crwdne87054:0", + "fightspec1": "crwdns115958:0crwdne115958:0", + "fightspec2": "crwdns115960:0crwdne115960:0", + "fightspec3": "crwdns115962:0crwdne115962:0", "shield-u": "crwdns87056:0crwdne87056:0", "fighting_other-u": "crwdns87058:0crwdne87058:0", "firearms(hg)-u": "crwdns37013:0crwdne37013:0", @@ -121,8 +121,8 @@ "jump-r-txt": "crwdns86570:0crwdne86570:0", "language(own)-u": "crwdns37019:0crwdne37019:0", "language_own-r-txt": "crwdns86572:0crwdne86572:0", - "otherlanguage1": "crwdns87068:0crwdne87068:0", - "otherlanguage2": "crwdns87070:0crwdne87070:0", + "otherlanguage1": "crwdns115964:0crwdne115964:0", + "otherlanguage2": "crwdns115966:0crwdne115966:0", "law-u": "crwdns37020:0crwdne37020:0", "law-r-txt": "crwdns86574:0crwdne86574:0", "libraryuse-u": "crwdns37021:0crwdne37021:0", @@ -149,8 +149,8 @@ "ophvmachine-u": "crwdns37029:0crwdne37029:0", "ophvmachine-r-txt": "crwdns86592:0crwdne86592:0", "ownkingdom_da-u": "crwdns87082:0crwdne87082:0", - "otherkingdom1": "crwdns87084:0crwdne87084:0", - "otherkingdom2": "crwdns87086:0crwdne87086:0", + "otherkingdom1": "crwdns115968:0crwdne115968:0", + "otherkingdom2": "crwdns115970:0crwdne115970:0", "persuade-u": "crwdns37030:0crwdne37030:0", "persuade-r-txt": "crwdns86594:0crwdne86594:0", "pilotboat-u": "crwdns87088:0crwdne87088:0", @@ -158,8 +158,8 @@ "psychology-r-txt": "crwdns86596:0crwdne86596:0", "psychoanalysis-u": "crwdns37032:0crwdne37032:0", "psychoanalysis-r-txt": "crwdns86598:0crwdne86598:0", - "readandwritelang1": "crwdns87090:0crwdne87090:0", - "readandwritelang2": "crwdns87092:0crwdne87092:0", + "readandwritelang1": "crwdns115972:0crwdne115972:0", + "readandwritelang2": "crwdns115974:0crwdne115974:0", "religion-u": "crwdns87094:0crwdne87094:0", "repair/devise-u": "crwdns87096:0crwdne87096:0", "ride-u": "crwdns37033:0crwdne37033:0", diff --git a/Forbidden_Lands/translations/af.json b/Forbidden_Lands/translations/af.json index 023f50e3d12..5c40ac68ffa 100644 --- a/Forbidden_Lands/translations/af.json +++ b/Forbidden_Lands/translations/af.json @@ -14,11 +14,15 @@ "armor-rating-abbr": "AR", "arms-length-abbr": "Arm's L.", "arrows": "Arrows", + "artifact": "Artifact", "artifact-bonus": "Artifact Bonus", "attr-abbr": "Attr", - "attribute-dice": "Attribute Dice", "attribute-score": "Attribute Score", "attribute-u": "ATTRIBUTES", + "base": "Base", + "base-dice": "Base Dice", + "base-attr-abbr": "Base/Attr", + "base-attribute-dice": "Base/Attribute Dice", "body": "Body", "bonus": "Bonus", "bread": "Bread", @@ -68,6 +72,7 @@ "food": "Food", "function-u": "FUNCTIONS", "fur": "Fur", + "gear": "Gear", "gea-u": "GEAR", "gear-bonus": "Gear Bonus", "gear-dice": "Gear Dice", @@ -144,6 +149,7 @@ "reset-dice": "Reset dice pool.", "roll": " Roll ", "roll-dice": "Roll the Dice!", + "roll-dice-api": "Roll API Dice!", "roll-dice-66": "Roll d66!", "salary": "Salary", "scouting": "Scouting", diff --git a/Forbidden_Lands/translations/cs.json b/Forbidden_Lands/translations/cs.json index 023f50e3d12..5c40ac68ffa 100644 --- a/Forbidden_Lands/translations/cs.json +++ b/Forbidden_Lands/translations/cs.json @@ -14,11 +14,15 @@ "armor-rating-abbr": "AR", "arms-length-abbr": "Arm's L.", "arrows": "Arrows", + "artifact": "Artifact", "artifact-bonus": "Artifact Bonus", "attr-abbr": "Attr", - "attribute-dice": "Attribute Dice", "attribute-score": "Attribute Score", "attribute-u": "ATTRIBUTES", + "base": "Base", + "base-dice": "Base Dice", + "base-attr-abbr": "Base/Attr", + "base-attribute-dice": "Base/Attribute Dice", "body": "Body", "bonus": "Bonus", "bread": "Bread", @@ -68,6 +72,7 @@ "food": "Food", "function-u": "FUNCTIONS", "fur": "Fur", + "gear": "Gear", "gea-u": "GEAR", "gear-bonus": "Gear Bonus", "gear-dice": "Gear Dice", @@ -144,6 +149,7 @@ "reset-dice": "Reset dice pool.", "roll": " Roll ", "roll-dice": "Roll the Dice!", + "roll-dice-api": "Roll API Dice!", "roll-dice-66": "Roll d66!", "salary": "Salary", "scouting": "Scouting", diff --git a/Forbidden_Lands/translations/da.json b/Forbidden_Lands/translations/da.json index 023f50e3d12..5c40ac68ffa 100644 --- a/Forbidden_Lands/translations/da.json +++ b/Forbidden_Lands/translations/da.json @@ -14,11 +14,15 @@ "armor-rating-abbr": "AR", "arms-length-abbr": "Arm's L.", "arrows": "Arrows", + "artifact": "Artifact", "artifact-bonus": "Artifact Bonus", "attr-abbr": "Attr", - "attribute-dice": "Attribute Dice", "attribute-score": "Attribute Score", "attribute-u": "ATTRIBUTES", + "base": "Base", + "base-dice": "Base Dice", + "base-attr-abbr": "Base/Attr", + "base-attribute-dice": "Base/Attribute Dice", "body": "Body", "bonus": "Bonus", "bread": "Bread", @@ -68,6 +72,7 @@ "food": "Food", "function-u": "FUNCTIONS", "fur": "Fur", + "gear": "Gear", "gea-u": "GEAR", "gear-bonus": "Gear Bonus", "gear-dice": "Gear Dice", @@ -144,6 +149,7 @@ "reset-dice": "Reset dice pool.", "roll": " Roll ", "roll-dice": "Roll the Dice!", + "roll-dice-api": "Roll API Dice!", "roll-dice-66": "Roll d66!", "salary": "Salary", "scouting": "Scouting", diff --git a/Forbidden_Lands/translations/de.json b/Forbidden_Lands/translations/de.json index 023f50e3d12..5c40ac68ffa 100644 --- a/Forbidden_Lands/translations/de.json +++ b/Forbidden_Lands/translations/de.json @@ -14,11 +14,15 @@ "armor-rating-abbr": "AR", "arms-length-abbr": "Arm's L.", "arrows": "Arrows", + "artifact": "Artifact", "artifact-bonus": "Artifact Bonus", "attr-abbr": "Attr", - "attribute-dice": "Attribute Dice", "attribute-score": "Attribute Score", "attribute-u": "ATTRIBUTES", + "base": "Base", + "base-dice": "Base Dice", + "base-attr-abbr": "Base/Attr", + "base-attribute-dice": "Base/Attribute Dice", "body": "Body", "bonus": "Bonus", "bread": "Bread", @@ -68,6 +72,7 @@ "food": "Food", "function-u": "FUNCTIONS", "fur": "Fur", + "gear": "Gear", "gea-u": "GEAR", "gear-bonus": "Gear Bonus", "gear-dice": "Gear Dice", @@ -144,6 +149,7 @@ "reset-dice": "Reset dice pool.", "roll": " Roll ", "roll-dice": "Roll the Dice!", + "roll-dice-api": "Roll API Dice!", "roll-dice-66": "Roll d66!", "salary": "Salary", "scouting": "Scouting", diff --git a/Forbidden_Lands/translations/el.json b/Forbidden_Lands/translations/el.json index 023f50e3d12..5c40ac68ffa 100644 --- a/Forbidden_Lands/translations/el.json +++ b/Forbidden_Lands/translations/el.json @@ -14,11 +14,15 @@ "armor-rating-abbr": "AR", "arms-length-abbr": "Arm's L.", "arrows": "Arrows", + "artifact": "Artifact", "artifact-bonus": "Artifact Bonus", "attr-abbr": "Attr", - "attribute-dice": "Attribute Dice", "attribute-score": "Attribute Score", "attribute-u": "ATTRIBUTES", + "base": "Base", + "base-dice": "Base Dice", + "base-attr-abbr": "Base/Attr", + "base-attribute-dice": "Base/Attribute Dice", "body": "Body", "bonus": "Bonus", "bread": "Bread", @@ -68,6 +72,7 @@ "food": "Food", "function-u": "FUNCTIONS", "fur": "Fur", + "gear": "Gear", "gea-u": "GEAR", "gear-bonus": "Gear Bonus", "gear-dice": "Gear Dice", @@ -144,6 +149,7 @@ "reset-dice": "Reset dice pool.", "roll": " Roll ", "roll-dice": "Roll the Dice!", + "roll-dice-api": "Roll API Dice!", "roll-dice-66": "Roll d66!", "salary": "Salary", "scouting": "Scouting", diff --git a/Forbidden_Lands/translations/en.json b/Forbidden_Lands/translations/en.json index 023f50e3d12..5c40ac68ffa 100644 --- a/Forbidden_Lands/translations/en.json +++ b/Forbidden_Lands/translations/en.json @@ -14,11 +14,15 @@ "armor-rating-abbr": "AR", "arms-length-abbr": "Arm's L.", "arrows": "Arrows", + "artifact": "Artifact", "artifact-bonus": "Artifact Bonus", "attr-abbr": "Attr", - "attribute-dice": "Attribute Dice", "attribute-score": "Attribute Score", "attribute-u": "ATTRIBUTES", + "base": "Base", + "base-dice": "Base Dice", + "base-attr-abbr": "Base/Attr", + "base-attribute-dice": "Base/Attribute Dice", "body": "Body", "bonus": "Bonus", "bread": "Bread", @@ -68,6 +72,7 @@ "food": "Food", "function-u": "FUNCTIONS", "fur": "Fur", + "gear": "Gear", "gea-u": "GEAR", "gear-bonus": "Gear Bonus", "gear-dice": "Gear Dice", @@ -144,6 +149,7 @@ "reset-dice": "Reset dice pool.", "roll": " Roll ", "roll-dice": "Roll the Dice!", + "roll-dice-api": "Roll API Dice!", "roll-dice-66": "Roll d66!", "salary": "Salary", "scouting": "Scouting", diff --git a/Forbidden_Lands/translations/es.json b/Forbidden_Lands/translations/es.json index 023f50e3d12..5c40ac68ffa 100644 --- a/Forbidden_Lands/translations/es.json +++ b/Forbidden_Lands/translations/es.json @@ -14,11 +14,15 @@ "armor-rating-abbr": "AR", "arms-length-abbr": "Arm's L.", "arrows": "Arrows", + "artifact": "Artifact", "artifact-bonus": "Artifact Bonus", "attr-abbr": "Attr", - "attribute-dice": "Attribute Dice", "attribute-score": "Attribute Score", "attribute-u": "ATTRIBUTES", + "base": "Base", + "base-dice": "Base Dice", + "base-attr-abbr": "Base/Attr", + "base-attribute-dice": "Base/Attribute Dice", "body": "Body", "bonus": "Bonus", "bread": "Bread", @@ -68,6 +72,7 @@ "food": "Food", "function-u": "FUNCTIONS", "fur": "Fur", + "gear": "Gear", "gea-u": "GEAR", "gear-bonus": "Gear Bonus", "gear-dice": "Gear Dice", @@ -144,6 +149,7 @@ "reset-dice": "Reset dice pool.", "roll": " Roll ", "roll-dice": "Roll the Dice!", + "roll-dice-api": "Roll API Dice!", "roll-dice-66": "Roll d66!", "salary": "Salary", "scouting": "Scouting", diff --git a/Forbidden_Lands/translations/fr.json b/Forbidden_Lands/translations/fr.json index 8bf12e0cf61..97b738ac4b4 100644 --- a/Forbidden_Lands/translations/fr.json +++ b/Forbidden_Lands/translations/fr.json @@ -14,11 +14,15 @@ "armor-rating-abbr": "IA", "arms-length-abbr": "Long. Bras", "arrows": "Flèches", + "artifact": "Artifact", "artifact-bonus": "Bonus d'artefact", "attr-abbr": "Attr", - "attribute-dice": "Dé d'attribut", "attribute-score": "Score d'attribut", "attribute-u": "ATTRIBUTS", + "base": "Base", + "base-dice": "Base Dice", + "base-attr-abbr": "Base/Attr", + "base-attribute-dice": "Base/Attribute Dice", "body": "Corps", "bonus": "Bonus", "bread": "Pain", @@ -68,6 +72,7 @@ "food": "Nourriture", "function-u": "FONCTIONS", "fur": "Fourrure", + "gear": "Gear", "gea-u": "ÉQUIPEMENT", "gear-bonus": "Bonus d'équipement", "gear-dice": "Dé d'équipement", @@ -144,6 +149,7 @@ "reset-dice": "Réinitialiser la réserve de dés.", "roll": " Jet ", "roll-dice": "Jeter les dés !", + "roll-dice-api": "Roll API Dice!", "roll-dice-66": "Lancer d66!", "salary": "Salaire", "scouting": "Éclaireur", diff --git a/Forbidden_Lands/translations/he.json b/Forbidden_Lands/translations/he.json index 023f50e3d12..5c40ac68ffa 100644 --- a/Forbidden_Lands/translations/he.json +++ b/Forbidden_Lands/translations/he.json @@ -14,11 +14,15 @@ "armor-rating-abbr": "AR", "arms-length-abbr": "Arm's L.", "arrows": "Arrows", + "artifact": "Artifact", "artifact-bonus": "Artifact Bonus", "attr-abbr": "Attr", - "attribute-dice": "Attribute Dice", "attribute-score": "Attribute Score", "attribute-u": "ATTRIBUTES", + "base": "Base", + "base-dice": "Base Dice", + "base-attr-abbr": "Base/Attr", + "base-attribute-dice": "Base/Attribute Dice", "body": "Body", "bonus": "Bonus", "bread": "Bread", @@ -68,6 +72,7 @@ "food": "Food", "function-u": "FUNCTIONS", "fur": "Fur", + "gear": "Gear", "gea-u": "GEAR", "gear-bonus": "Gear Bonus", "gear-dice": "Gear Dice", @@ -144,6 +149,7 @@ "reset-dice": "Reset dice pool.", "roll": " Roll ", "roll-dice": "Roll the Dice!", + "roll-dice-api": "Roll API Dice!", "roll-dice-66": "Roll d66!", "salary": "Salary", "scouting": "Scouting", diff --git a/Forbidden_Lands/translations/it.json b/Forbidden_Lands/translations/it.json index 023f50e3d12..5c40ac68ffa 100644 --- a/Forbidden_Lands/translations/it.json +++ b/Forbidden_Lands/translations/it.json @@ -14,11 +14,15 @@ "armor-rating-abbr": "AR", "arms-length-abbr": "Arm's L.", "arrows": "Arrows", + "artifact": "Artifact", "artifact-bonus": "Artifact Bonus", "attr-abbr": "Attr", - "attribute-dice": "Attribute Dice", "attribute-score": "Attribute Score", "attribute-u": "ATTRIBUTES", + "base": "Base", + "base-dice": "Base Dice", + "base-attr-abbr": "Base/Attr", + "base-attribute-dice": "Base/Attribute Dice", "body": "Body", "bonus": "Bonus", "bread": "Bread", @@ -68,6 +72,7 @@ "food": "Food", "function-u": "FUNCTIONS", "fur": "Fur", + "gear": "Gear", "gea-u": "GEAR", "gear-bonus": "Gear Bonus", "gear-dice": "Gear Dice", @@ -144,6 +149,7 @@ "reset-dice": "Reset dice pool.", "roll": " Roll ", "roll-dice": "Roll the Dice!", + "roll-dice-api": "Roll API Dice!", "roll-dice-66": "Roll d66!", "salary": "Salary", "scouting": "Scouting", diff --git a/Forbidden_Lands/translations/ja.json b/Forbidden_Lands/translations/ja.json index 023f50e3d12..5c40ac68ffa 100644 --- a/Forbidden_Lands/translations/ja.json +++ b/Forbidden_Lands/translations/ja.json @@ -14,11 +14,15 @@ "armor-rating-abbr": "AR", "arms-length-abbr": "Arm's L.", "arrows": "Arrows", + "artifact": "Artifact", "artifact-bonus": "Artifact Bonus", "attr-abbr": "Attr", - "attribute-dice": "Attribute Dice", "attribute-score": "Attribute Score", "attribute-u": "ATTRIBUTES", + "base": "Base", + "base-dice": "Base Dice", + "base-attr-abbr": "Base/Attr", + "base-attribute-dice": "Base/Attribute Dice", "body": "Body", "bonus": "Bonus", "bread": "Bread", @@ -68,6 +72,7 @@ "food": "Food", "function-u": "FUNCTIONS", "fur": "Fur", + "gear": "Gear", "gea-u": "GEAR", "gear-bonus": "Gear Bonus", "gear-dice": "Gear Dice", @@ -144,6 +149,7 @@ "reset-dice": "Reset dice pool.", "roll": " Roll ", "roll-dice": "Roll the Dice!", + "roll-dice-api": "Roll API Dice!", "roll-dice-66": "Roll d66!", "salary": "Salary", "scouting": "Scouting", diff --git a/Forbidden_Lands/translations/ko.json b/Forbidden_Lands/translations/ko.json index 023f50e3d12..5c40ac68ffa 100644 --- a/Forbidden_Lands/translations/ko.json +++ b/Forbidden_Lands/translations/ko.json @@ -14,11 +14,15 @@ "armor-rating-abbr": "AR", "arms-length-abbr": "Arm's L.", "arrows": "Arrows", + "artifact": "Artifact", "artifact-bonus": "Artifact Bonus", "attr-abbr": "Attr", - "attribute-dice": "Attribute Dice", "attribute-score": "Attribute Score", "attribute-u": "ATTRIBUTES", + "base": "Base", + "base-dice": "Base Dice", + "base-attr-abbr": "Base/Attr", + "base-attribute-dice": "Base/Attribute Dice", "body": "Body", "bonus": "Bonus", "bread": "Bread", @@ -68,6 +72,7 @@ "food": "Food", "function-u": "FUNCTIONS", "fur": "Fur", + "gear": "Gear", "gea-u": "GEAR", "gear-bonus": "Gear Bonus", "gear-dice": "Gear Dice", @@ -144,6 +149,7 @@ "reset-dice": "Reset dice pool.", "roll": " Roll ", "roll-dice": "Roll the Dice!", + "roll-dice-api": "Roll API Dice!", "roll-dice-66": "Roll d66!", "salary": "Salary", "scouting": "Scouting", diff --git a/Forbidden_Lands/translations/nl.json b/Forbidden_Lands/translations/nl.json index 023f50e3d12..5c40ac68ffa 100644 --- a/Forbidden_Lands/translations/nl.json +++ b/Forbidden_Lands/translations/nl.json @@ -14,11 +14,15 @@ "armor-rating-abbr": "AR", "arms-length-abbr": "Arm's L.", "arrows": "Arrows", + "artifact": "Artifact", "artifact-bonus": "Artifact Bonus", "attr-abbr": "Attr", - "attribute-dice": "Attribute Dice", "attribute-score": "Attribute Score", "attribute-u": "ATTRIBUTES", + "base": "Base", + "base-dice": "Base Dice", + "base-attr-abbr": "Base/Attr", + "base-attribute-dice": "Base/Attribute Dice", "body": "Body", "bonus": "Bonus", "bread": "Bread", @@ -68,6 +72,7 @@ "food": "Food", "function-u": "FUNCTIONS", "fur": "Fur", + "gear": "Gear", "gea-u": "GEAR", "gear-bonus": "Gear Bonus", "gear-dice": "Gear Dice", @@ -144,6 +149,7 @@ "reset-dice": "Reset dice pool.", "roll": " Roll ", "roll-dice": "Roll the Dice!", + "roll-dice-api": "Roll API Dice!", "roll-dice-66": "Roll d66!", "salary": "Salary", "scouting": "Scouting", diff --git a/Forbidden_Lands/translations/pl.json b/Forbidden_Lands/translations/pl.json index 023f50e3d12..5c40ac68ffa 100644 --- a/Forbidden_Lands/translations/pl.json +++ b/Forbidden_Lands/translations/pl.json @@ -14,11 +14,15 @@ "armor-rating-abbr": "AR", "arms-length-abbr": "Arm's L.", "arrows": "Arrows", + "artifact": "Artifact", "artifact-bonus": "Artifact Bonus", "attr-abbr": "Attr", - "attribute-dice": "Attribute Dice", "attribute-score": "Attribute Score", "attribute-u": "ATTRIBUTES", + "base": "Base", + "base-dice": "Base Dice", + "base-attr-abbr": "Base/Attr", + "base-attribute-dice": "Base/Attribute Dice", "body": "Body", "bonus": "Bonus", "bread": "Bread", @@ -68,6 +72,7 @@ "food": "Food", "function-u": "FUNCTIONS", "fur": "Fur", + "gear": "Gear", "gea-u": "GEAR", "gear-bonus": "Gear Bonus", "gear-dice": "Gear Dice", @@ -144,6 +149,7 @@ "reset-dice": "Reset dice pool.", "roll": " Roll ", "roll-dice": "Roll the Dice!", + "roll-dice-api": "Roll API Dice!", "roll-dice-66": "Roll d66!", "salary": "Salary", "scouting": "Scouting", diff --git a/Forbidden_Lands/translations/pt.json b/Forbidden_Lands/translations/pt.json index 023f50e3d12..5c40ac68ffa 100644 --- a/Forbidden_Lands/translations/pt.json +++ b/Forbidden_Lands/translations/pt.json @@ -14,11 +14,15 @@ "armor-rating-abbr": "AR", "arms-length-abbr": "Arm's L.", "arrows": "Arrows", + "artifact": "Artifact", "artifact-bonus": "Artifact Bonus", "attr-abbr": "Attr", - "attribute-dice": "Attribute Dice", "attribute-score": "Attribute Score", "attribute-u": "ATTRIBUTES", + "base": "Base", + "base-dice": "Base Dice", + "base-attr-abbr": "Base/Attr", + "base-attribute-dice": "Base/Attribute Dice", "body": "Body", "bonus": "Bonus", "bread": "Bread", @@ -68,6 +72,7 @@ "food": "Food", "function-u": "FUNCTIONS", "fur": "Fur", + "gear": "Gear", "gea-u": "GEAR", "gear-bonus": "Gear Bonus", "gear-dice": "Gear Dice", @@ -144,6 +149,7 @@ "reset-dice": "Reset dice pool.", "roll": " Roll ", "roll-dice": "Roll the Dice!", + "roll-dice-api": "Roll API Dice!", "roll-dice-66": "Roll d66!", "salary": "Salary", "scouting": "Scouting", diff --git a/Forbidden_Lands/translations/ru.json b/Forbidden_Lands/translations/ru.json index 023f50e3d12..5c40ac68ffa 100644 --- a/Forbidden_Lands/translations/ru.json +++ b/Forbidden_Lands/translations/ru.json @@ -14,11 +14,15 @@ "armor-rating-abbr": "AR", "arms-length-abbr": "Arm's L.", "arrows": "Arrows", + "artifact": "Artifact", "artifact-bonus": "Artifact Bonus", "attr-abbr": "Attr", - "attribute-dice": "Attribute Dice", "attribute-score": "Attribute Score", "attribute-u": "ATTRIBUTES", + "base": "Base", + "base-dice": "Base Dice", + "base-attr-abbr": "Base/Attr", + "base-attribute-dice": "Base/Attribute Dice", "body": "Body", "bonus": "Bonus", "bread": "Bread", @@ -68,6 +72,7 @@ "food": "Food", "function-u": "FUNCTIONS", "fur": "Fur", + "gear": "Gear", "gea-u": "GEAR", "gear-bonus": "Gear Bonus", "gear-dice": "Gear Dice", @@ -144,6 +149,7 @@ "reset-dice": "Reset dice pool.", "roll": " Roll ", "roll-dice": "Roll the Dice!", + "roll-dice-api": "Roll API Dice!", "roll-dice-66": "Roll d66!", "salary": "Salary", "scouting": "Scouting", diff --git a/Forbidden_Lands/translations/sv.json b/Forbidden_Lands/translations/sv.json index 023f50e3d12..5c40ac68ffa 100644 --- a/Forbidden_Lands/translations/sv.json +++ b/Forbidden_Lands/translations/sv.json @@ -14,11 +14,15 @@ "armor-rating-abbr": "AR", "arms-length-abbr": "Arm's L.", "arrows": "Arrows", + "artifact": "Artifact", "artifact-bonus": "Artifact Bonus", "attr-abbr": "Attr", - "attribute-dice": "Attribute Dice", "attribute-score": "Attribute Score", "attribute-u": "ATTRIBUTES", + "base": "Base", + "base-dice": "Base Dice", + "base-attr-abbr": "Base/Attr", + "base-attribute-dice": "Base/Attribute Dice", "body": "Body", "bonus": "Bonus", "bread": "Bread", @@ -68,6 +72,7 @@ "food": "Food", "function-u": "FUNCTIONS", "fur": "Fur", + "gear": "Gear", "gea-u": "GEAR", "gear-bonus": "Gear Bonus", "gear-dice": "Gear Dice", @@ -144,6 +149,7 @@ "reset-dice": "Reset dice pool.", "roll": " Roll ", "roll-dice": "Roll the Dice!", + "roll-dice-api": "Roll API Dice!", "roll-dice-66": "Roll d66!", "salary": "Salary", "scouting": "Scouting", diff --git a/Forbidden_Lands/translations/tr.json b/Forbidden_Lands/translations/tr.json index 023f50e3d12..5c40ac68ffa 100644 --- a/Forbidden_Lands/translations/tr.json +++ b/Forbidden_Lands/translations/tr.json @@ -14,11 +14,15 @@ "armor-rating-abbr": "AR", "arms-length-abbr": "Arm's L.", "arrows": "Arrows", + "artifact": "Artifact", "artifact-bonus": "Artifact Bonus", "attr-abbr": "Attr", - "attribute-dice": "Attribute Dice", "attribute-score": "Attribute Score", "attribute-u": "ATTRIBUTES", + "base": "Base", + "base-dice": "Base Dice", + "base-attr-abbr": "Base/Attr", + "base-attribute-dice": "Base/Attribute Dice", "body": "Body", "bonus": "Bonus", "bread": "Bread", @@ -68,6 +72,7 @@ "food": "Food", "function-u": "FUNCTIONS", "fur": "Fur", + "gear": "Gear", "gea-u": "GEAR", "gear-bonus": "Gear Bonus", "gear-dice": "Gear Dice", @@ -144,6 +149,7 @@ "reset-dice": "Reset dice pool.", "roll": " Roll ", "roll-dice": "Roll the Dice!", + "roll-dice-api": "Roll API Dice!", "roll-dice-66": "Roll d66!", "salary": "Salary", "scouting": "Scouting", diff --git a/Forbidden_Lands/translations/zh.json b/Forbidden_Lands/translations/zh.json index 023f50e3d12..5c40ac68ffa 100644 --- a/Forbidden_Lands/translations/zh.json +++ b/Forbidden_Lands/translations/zh.json @@ -14,11 +14,15 @@ "armor-rating-abbr": "AR", "arms-length-abbr": "Arm's L.", "arrows": "Arrows", + "artifact": "Artifact", "artifact-bonus": "Artifact Bonus", "attr-abbr": "Attr", - "attribute-dice": "Attribute Dice", "attribute-score": "Attribute Score", "attribute-u": "ATTRIBUTES", + "base": "Base", + "base-dice": "Base Dice", + "base-attr-abbr": "Base/Attr", + "base-attribute-dice": "Base/Attribute Dice", "body": "Body", "bonus": "Bonus", "bread": "Bread", @@ -68,6 +72,7 @@ "food": "Food", "function-u": "FUNCTIONS", "fur": "Fur", + "gear": "Gear", "gea-u": "GEAR", "gear-bonus": "Gear Bonus", "gear-dice": "Gear Dice", @@ -144,6 +149,7 @@ "reset-dice": "Reset dice pool.", "roll": " Roll ", "roll-dice": "Roll the Dice!", + "roll-dice-api": "Roll API Dice!", "roll-dice-66": "Roll d66!", "salary": "Salary", "scouting": "Scouting", diff --git a/Forbidden_Lands/translations/zu.json b/Forbidden_Lands/translations/zu.json index 3f1035307ad..350e1317619 100644 --- a/Forbidden_Lands/translations/zu.json +++ b/Forbidden_Lands/translations/zu.json @@ -14,11 +14,15 @@ "armor-rating-abbr": "crwdns90804:0crwdne90804:0", "arms-length-abbr": "crwdns90806:0crwdne90806:0", "arrows": "crwdns90808:0crwdne90808:0", + "artifact": "crwdns117012:0crwdne117012:0", "artifact-bonus": "crwdns90810:0crwdne90810:0", "attr-abbr": "crwdns90812:0crwdne90812:0", - "attribute-dice": "crwdns90814:0crwdne90814:0", "attribute-score": "crwdns90816:0crwdne90816:0", "attribute-u": "crwdns90818:0crwdne90818:0", + "base": "crwdns117014:0crwdne117014:0", + "base-dice": "crwdns117016:0crwdne117016:0", + "base-attr-abbr": "crwdns117018:0crwdne117018:0", + "base-attribute-dice": "crwdns117020:0crwdne117020:0", "body": "crwdns90820:0crwdne90820:0", "bonus": "crwdns90822:0crwdne90822:0", "bread": "crwdns90824:0crwdne90824:0", @@ -68,6 +72,7 @@ "food": "crwdns90904:0crwdne90904:0", "function-u": "crwdns90906:0crwdne90906:0", "fur": "crwdns90908:0crwdne90908:0", + "gear": "crwdns117022:0crwdne117022:0", "gea-u": "crwdns90910:0crwdne90910:0", "gear-bonus": "crwdns90912:0crwdne90912:0", "gear-dice": "crwdns90914:0crwdne90914:0", @@ -144,6 +149,7 @@ "reset-dice": "crwdns91044:0crwdne91044:0", "roll": "crwdns91046:0crwdne91046:0", "roll-dice": "crwdns91048:0crwdne91048:0", + "roll-dice-api": "crwdns117024:0crwdne117024:0", "roll-dice-66": "crwdns91050:0crwdne91050:0", "salary": "crwdns91052:0crwdne91052:0", "scouting": "crwdns91054:0crwdne91054:0", diff --git a/Into The Dark/translations/de.json b/Into The Dark/translations/de.json index 8302925d6b5..7628a113f0f 100644 --- a/Into The Dark/translations/de.json +++ b/Into The Dark/translations/de.json @@ -1,22 +1,22 @@ { "name": "NAME", - "origin": "ORIGIN", + "origin": "HERKUNFT", "training": "TRAINING", "attr-body": "BODY", - "attr-determination": "DETERMINATION", - "attr-memory": "MEMORY", - "attr-technology": "TECHNOLOGY", - "attr-violence": "VIOLENCE", - "protection": "PROTECTION", - "wounds": "WOUNDS", + "attr-determination": "ENTSCHLOSSENHEIT", + "attr-memory": "ERINNERUNG", + "attr-technology": "TECHNOLOGIE", + "attr-violence": "GEWALT", + "protection": "SCHUTZ", + "wounds": "WUNDEN", "stress": "STRESS", - "shell": "SHELL", - "specializations-and-talens": "SPECIALIZATIONS AND TALENTS", - "weapons-and-gear": "WEAPONS AND GEAR", - "experience": "EXPERIENCE", - "experience-rule": "Every 3PX, choose one option and check it.", - "plus-one-to-attr": "+1 to one attribute", - "new-specialization": "A new specialization", - "new-talent": "A new talent", - "modifier": "Modifier" + "shell": "HÜLLE", + "specializations-and-talens": "SPEZIALISIERUNGEN UND TALENTE", + "weapons-and-gear": "WAFFEN UND AUSRÜSTUNG", + "experience": "ERFAHRUNG", + "experience-rule": "Wähle alle 3PX eine Option und prüfe diese.", + "plus-one-to-attr": "+1 auf ein Attribut", + "new-specialization": "Eine neue Spezialisierung", + "new-talent": "Ein neues Talent", + "modifier": "Modifikator" } \ No newline at end of file diff --git a/MouseGuard/translations/de.json b/MouseGuard/translations/de.json index bbd74402208..a28ce9fbb8c 100644 --- a/MouseGuard/translations/de.json +++ b/MouseGuard/translations/de.json @@ -29,9 +29,9 @@ "TraitLevel": "Eigenschaftslevel", "UsedFor": "Verwendet für", "UsedAgainst": "Verwendet gegen", - "Level1": "Level 1", - "Level2": "Level 2", - "Level3": "Level 3", + "Level1": "Stufe 1", + "Level2": "Stufe 2", + "Level3": "Stufe 3", "RawAbilities": "Grundfertigkeiten", "Rating": "Wert", "Advancement": "Fortschritt", diff --git a/Night Witches/translations/ko.json b/Night Witches/translations/ko.json index 3b2a60c1b43..934a0ff1e8e 100644 --- a/Night Witches/translations/ko.json +++ b/Night Witches/translations/ko.json @@ -19,7 +19,7 @@ "earnamedal": "받을 자격이 없는 훈장을 받는다.", "embracedeath": "죽음을 받아들이고 최후의 운명을 맞이한다.", "guts": "담력", - "hands": "손/얼굴/눈:", + "hands": "손\/얼굴\/눈:", "harm": "피해", "harm1": "1피해:", "harm2": "2피해:", @@ -45,7 +45,6 @@ "chooseamark": "액션 또는 마스터가 지시하면 징표를 선택하세요.", "mysection": "나의 분대", "mysquadron": "나의 비행대", - "nature": "천성", "nightwitches": "밤의 마녀들", "notethemedals": "받은 훈장에 동그라미를 칩니다. 그 개수가 '훈장' 특성치입니다.", "openaregard": "시선 칸 하나를 개방하고 채워 넣으세요.", @@ -78,3 +77,4 @@ "name": "이름", "rank": "계급" } + diff --git a/Pathfinder 2 by Roll20/images/1x/AC Shield.png b/Pathfinder 2 by 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Roll20/images/threeaction.png deleted file mode 100644 index 5dd78b8afa4..00000000000 Binary files a/Pathfinder 2 by Roll20/images/threeaction.png and /dev/null differ diff --git a/Pathfinder 2 by Roll20/pathfinder2.css b/Pathfinder 2 by Roll20/pathfinder2.css deleted file mode 100644 index 52e1cc39c67..00000000000 --- a/Pathfinder 2 by Roll20/pathfinder2.css +++ /dev/null @@ -1,3700 +0,0 @@ - /**********************************************************************************************************/ -/*************************** GLOBAL SETTINGS ***************************/ -/********************************************************************************************************/ - /** Colors Schemes - Orange/Brown: hsl(12, 42%, 42%); - Red/Brown: hsl(1, 70%, 21%); - Dark Blue: hsl(217, 100%, 20%); - Gold border: hsl(41, 29%, 58%); - Tan: hsl(40, 15%, 73%); - **/ - - * { - box-sizing : border-box; - font-family: inherit; - } - - .charsheet * { - font-size: 1em; - } - - button { - background-color: transparent; - background-image: none; - border : none; - border-color : transparent; - box-shadow : none; - font-family : Helvetica, Arial, sans-serif; - font-size : 0.8em; - margin : 0em; - text-shadow : none; - } - - button:before {display: none;} - - button:hover {background-color: transparent;} - - button[type="roll"], - button[type="action"] { - font-size: 1em; - margin: 0px; - padding: 0; - } - - button[type="roll"] { - text-transform: uppercase; - font-family: serif; - font-weight: bold; - border-radius: 3px; - background-color: hsl(217, 100%, 25%); - color: hsl(0, 0%, 100%); - border: 1px solid hsl(0, 0%, 100%); - box-shadow: 0 0 5px hsla(0,0%,0%,0.2); - overflow: hidden; - text-overflow: ellipsis; - } - - button[type="roll"]:hover { - background: hsl(217, 100%, 35%); - } - - div { - display : inline-block; - vertical-align: top; - width: 100%; - } - - fieldset { - background: transparent; - } - - h1 { - background-color: hsl(217, 100%, 20%); - color : hsl(0, 0%, 100%); - font-family : initial; - font-size : 1.5em; - line-height : 20px; - padding : 0.45em; - text-align : center; - text-transform : uppercase; - width : 100%; - } - - h2 { - color : hsl(0, 0%, 100%); - font-size : 1em; - line-height : 2.4em; - text-transform: uppercase; - } - - input[type="text"], - input[type="number"], - select { - border: 0.2em solid hsl(1, 70%, 21%); - border-radius: 0px; - font-size: 8pt; - height: 2em; - line-height: 1.5em; - padding: 0; - } - - input[type="text"] { - width: 100%; - } - - input[type="text"]:focus, - input[type="number"]:focus, - textarea:focus { - outline-color: hsl(217, 100%, 20%); - } - - input[type="text"]:-webkit-input-placeholder, - input[type="text"]:-moz-placeholder, - input[type="text"]:-ms-input-placeholder, - input[type="text"]:-moz-placeholder { - font-variant: small-caps; - text-transform: uppercase; - } - - input[type="text"]:placeholder-shown, - input[type="number"]:placeholder-shown, - textarea:placeholder-shown { - background-color: hsl(35, 81%, 96%); - border : 0.2em solid hsl(354, 25%, 61%); - text-transform : capitalize; - color : hsl(6, 63%, 24%); - } - - input[type="number"] { - text-align: center; - width: 100% !important; - } - - input:hover, - select:hover { - background-color: hsl(0, 0%, 100%); - border: 0.2em solid hsl(217, 100%, 35%); - } - - label { - color : hsl(0, 0%, 100%); - display : inline-block; - padding-right : 0px; - margin-bottom : 2px; - text-transform: uppercase; - width : 100%; - vertical-align: top; - } - - label[title*="rank"] > select { - border : 0.2em solid hsl(1, 70%, 21%); - text-transform: capitalize; - width : 100%; - } - - label [title*="notes"] > span[data-i18n="notes"] { - color: hsl(0, 0%, 100%); - } - - span { - word-break: break-word; - } - - textarea { - border :0.2em solid hsl(1, 70%, 21%); - font-size : 12px; - font-weight : normal; - line-height : 18px; - overflow : auto; - overflow-wrap : break-word; - padding : 2px; - resize : none; - text-align : left; - vertical-align: top; - white-space : pre-line; - } - - .charsheet { - border: 0.2em solid hsl(1, 70%, 21%); /** REMOVE LATER */ - background-color: #c4bdaf; - padding : 0px !important; /* Important needed to override Roll20 defaults */ - min-width : 860px; - background-image: url(https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Pathfinder%202%20by%20Roll20/images/background.png); - background-size: cover; - background-position: center; - } - - .sheet-pictos { - font-family: "pictos"; - } - - select.sheet-simple { - max-width: 100%; - padding: 0; - height: 1.8em; - text-transform: capitalize; - border-radius: 0; - margin: 0; - border: 0.2em solid hsl(1, 70%, 21%); - } - - i { - display: inline-block; - height: 1em; - margin-bottom: -0.1em; - - mask-repeat: no-repeat; - mask-size: contain; - } - -/* NOT WORKING - i.sheet-single-action { - mask-image: url('https://s3.amazonaws.com/files.d20.io/images/86669372/Pcb4lIrqUua7EyhBvSJzDw/med.png'); - width: 1em; - } - - i.sheet-two-actions { - mask-image: url('https://s3.amazonaws.com/files.d20.io/images/86669374/AmE-4W6wYgfp4NUH0BqteA/med.png'); - width: 1.6em; - } - - i.sheet-three-actions { - mask-image: url('https://s3.amazonaws.com/files.d20.io/images/86669373/Dt8Pyerm-x0Zz8cfyaikvA/med.png'); - width: 2.09em; - } - - i.sheet-free-action { - mask-image: url('https://s3.amazonaws.com/files.d20.io/images/86669371/Okaql7KOw8yQ0Hxi5xixIw/med.png'); - width: 1em; - } - - i.sheet-reaction { - mask-image: url('https://s3.amazonaws.com/files.d20.io/images/86669375/JsOMH8MaMX_8pT0ZYFeSQg/med.png'); - width: 1.4em; - } - - i.sheet-blue { - background-color: hsl(217, 100%, 20%); - } - - i.sheet-white { - background-color: hsl(0, 0%, 100%); - } - -*/ - - span.sheet-collapse { - white-space: pre-line; - } - -/*********************************s*************************************************************************/ -/*************************** HIGHLIGHT BUTTONS ***************************/ -/********************************************************************************************************/ - -input.sheet-whisper-toggle[value*="gm"] + button[name*="whisper"], -input.sheet-type[value*="character"] ~ div.sheet-tabs button[name="act_toggle_character"], -input.sheet-type[value*="details"] ~ div.sheet-tabs button[name="act_toggle_details"], -input.sheet-type[value*="feat"] ~ div.sheet-tabs button[name="act_toggle_feat"], -input.sheet-type[value*="inventory"] ~ div.sheet-tabs button[name="act_toggle_inventory"], -input.sheet-type[value*="spells"] ~ div.sheet-tabs button[name="act_toggle_spells"], -input.sheet-type[value*="npc"] ~ div.sheet-tabs button[name="act_toggle_npc"], -input.sheet-type[value*="options"] ~ div.sheet-tabs button[name="act_toggle_options"] { - color : hsl(0, 0%, 100%); - background-color: #974f3e; - box-shadow : inset 0px 0px 3px 1px #5c1110; -} - -/******************************************************************************************/ -/*************************** PC ***************************/ -/****************************************************************************************/ - -button.sheet-settings-button { - position: absolute; - width: 2em; - height: 2em; - padding: 0; - margin-left: -7px; - margin-top: -7px; - - border: 1.5px solid #fee; - border-radius: 50%; - - color: #fdd; - background: #600; - opacity: 0; - - font-size: 7pt; - line-height: 1em; -} - -.sheet-perception:hover button.sheet-settings-button, -.sheet-melee:hover button.sheet-settings-button, -.sheet-ranged:hover button.sheet-settings-button, -.sheet-classdc:hover button.sheet-settings-button, -.sheet-armorclass:hover button.sheet-settings-button, -.sheet-savingthrows:hover button.sheet-settings-button, -.sheet-hitpoints:hover button.sheet-settings-button, -.sheet-skills:hover button.sheet-settings-button, -.sheet-spellattack:hover button.sheet-settings-button, -.sheet-spelldc:hover button.sheet-settings-button, -.sheet-ability-scores:hover button.sheet-settings-button, -.sheet-details:hover button.sheet-settings-button, -.sheet-languages:hover button.sheet-settings-button, -.sheet-feat-border:hover button.sheet-settings-button, -.sheet-action-abilities:hover button.sheet-settings-button, -.sheet-action-reaction:hover button.sheet-settings-button, -.sheet-spells .sheet-power:hover button.sheet-settings-button, -.sheet-spells .sheet-innate:hover button.sheet-settings-button, -.sheet-spells .sheet-focus:hover button.sheet-settings-button, -.sheet-spells .sheet-cantrips:hover button.sheet-settings-button, -.sheet-spells .sheet-level1:hover button.sheet-settings-button, -.sheet-spells .sheet-level2:hover button.sheet-settings-button, -.sheet-spells .sheet-level3:hover button.sheet-settings-button, -.sheet-spells .sheet-level4:hover button.sheet-settings-button, -.sheet-spells .sheet-level5:hover button.sheet-settings-button, -.sheet-spells .sheet-level6:hover button.sheet-settings-button, -.sheet-spells .sheet-level7:hover button.sheet-settings-button, -.sheet-spells .sheet-level8:hover button.sheet-settings-button, -.sheet-spells .sheet-level9:hover button.sheet-settings-button, -.sheet-spells .sheet-level10:hover button.sheet-settings-button { - opacity: 0.5; -} - -.sheet-perception:hover button.sheet-settings-button:hover, -.sheet-melee:hover button.sheet-settings-button:hover, -.sheet-ranged:hover button.sheet-settings-button:hover, -.sheet-classdc:hover button.sheet-settings-button:hover, -.sheet-armorclass:hover button.sheet-settings-button:hover, -.sheet-savingthrows:hover button.sheet-settings-button:hover, -.sheet-hitpoints:hover button.sheet-settings-button:hover, -.sheet-skills:hover button.sheet-settings-button:hover, -.sheet-spellattack:hover button.sheet-settings-button:hover, -.sheet-spelldc:hover button.sheet-settings-button:hover, -.sheet-ability-scores:hover button.sheet-settings-button:hover, -.sheet-details:hover button.sheet-settings-button:hover, -.sheet-languages:hover button.sheet-settings-button:hover, -.sheet-feat-border:hover button.sheet-settings-button:hover, -.sheet-action-abilities:hover button.sheet-settings-button:hover, -.sheet-action-reaction:hover button.sheet-settings-button:hover, -.sheet-spells .sheet-power:hover button.sheet-settings-button:hover, -.sheet-spells .sheet-power:hover button.sheet-settings-button:hover, -.sheet-spells .sheet-innate:hover button.sheet-settings-button:hover, -.sheet-spells .sheet-focus:hover button.sheet-settings-button, -.sheet-spells .sheet-cantrips:hover button.sheet-settings-button:hover, -.sheet-spells .sheet-level1:hover button.sheet-settings-button:hover, -.sheet-spells .sheet-level2:hover button.sheet-settings-button:hover, -.sheet-spells .sheet-level3:hover button.sheet-settings-button:hover, -.sheet-spells .sheet-level4:hover button.sheet-settings-button:hover, -.sheet-spells .sheet-level5:hover button.sheet-settings-button:hover, -.sheet-spells .sheet-level6:hover button.sheet-settings-button:hover, -.sheet-spells .sheet-level7:hover button.sheet-settings-button:hover, -.sheet-spells .sheet-level8:hover button.sheet-settings-button:hover, -.sheet-spells .sheet-level9:hover button.sheet-settings-button:hover, -.sheet-spells .sheet-level10:hover button.sheet-settings-button:hover, -button.sheet-settings-button:focus { - opacity: 1; -} - -input[name="attr_toggles"][value*="charisma"] ~ div.sheet-character div.sheet-ability-row div.sheet-ability-col div.sheet-ability-scores div.sheet-charisma-row button.sheet-settings-button, -input[name="attr_toggles"][value*="constitution"] ~ div.sheet-character div.sheet-ability-row div.sheet-ability-col div.sheet-ability-scores div.sheet-constitution-row button.sheet-settings-buttons, -input[name="attr_toggles"][value*="dexterity"] ~ div.sheet-character div.sheet-ability-row div.sheet-ability-col div.sheet-ability-scores div.sheet-dexterity-row button.sheet-settings-button, -input[name="attr_toggles"][value*="intelligence"] ~ div.sheet-character div.sheet-ability-row div.sheet-ability-col div.sheet-ability-scores div.sheet-intelligence-row button.sheet-settings-button, -input[name="attr_toggles"][value*="strength"] ~ div.sheet-character div.sheet-ability-row div.sheet-ability-col div.sheet-ability-scores div.sheet-strength-row button.sheet-settings-button, -input[name="attr_toggles"][value*="wisdom"] ~ div.sheet-character div.sheet-ability-row div.sheet-ability-col div.sheet-ability-scores div.sheet-wisdom-row button.sheet-settings-button, -input[name="attr_toggles"][value*="class_dc"] ~ div.sheet-character div.sheet-ability-row div.sheet-classdc button.sheet-settings-button, -input[name="attr_toggles"][value*="shield"] ~ div.sheet-character div.sheet-ability-row div.sheet-armorclass-shield-grid button.sheet-settings-button, -input[name="attr_toggles"][value*="armor_class"] ~ div.sheet-character div.sheet-ability-row div.sheet-armorclass-main button.sheet-settings-button, -input[name="attr_toggles"][value*="acrobatics"] ~ div.sheet-character div.sheet-skills button.sheet-settings-button[name*="acrobatics"], -input[name="attr_toggles"][value*="arcana"] ~ div.sheet-character div.sheet-skills button.sheet-settings-button[name*="arcana"], -input[name="attr_toggles"][value*="athletics"] ~ div.sheet-character div.sheet-skills button.sheet-settings-button[name*="athletics"], -input[name="attr_toggles"][value*="crafting"] ~ div.sheet-character div.sheet-skills button.sheet-settings-button[name*="crafting"], -input[name="attr_toggles"][value*="deception"] ~ div.sheet-character div.sheet-skills button.sheet-settings-button[name*="deception"], -input[name="attr_toggles"][value*="diplomacy"] ~ div.sheet-character div.sheet-skills button.sheet-settings-button[name*="diplomacy"], -input[name="attr_toggles"][value*="intimidation"] ~ div.sheet-character div.sheet-skills button.sheet-settings-button[name*="intimidation"], -input[name="attr_toggles"][value*="medicine"] ~ div.sheet-character div.sheet-skills button.sheet-settings-button[name*="medicine"], -input[name="attr_toggles"][value*="nature"] ~ div.sheet-character div.sheet-skills button.sheet-settings-button[name*="nature"], -input[name="attr_toggles"][value*="occultism"] ~ div.sheet-character div.sheet-skills button.sheet-settings-button[name*="occultism"], -input[name="attr_toggles"][value*="performance"] ~ div.sheet-character div.sheet-skills button.sheet-settings-button[name*="performance"], -input[name="attr_toggles"][value*="religion"] ~ div.sheet-character div.sheet-skills button.sheet-settings-button[name*="religion"], -input[name="attr_toggles"][value*="society"] ~ div.sheet-character div.sheet-skills button.sheet-settings-button[name*="society"], -input[name="attr_toggles"][value*="stealth"] ~ div.sheet-character div.sheet-skills button.sheet-settings-button[name*="stealth"], -input[name="attr_toggles"][value*="survival"] ~ div.sheet-character div.sheet-skills button.sheet-settings-button[name*="survival"], -input[name="attr_toggles"][value*="thievery"] ~ div.sheet-character div.sheet-skills button.sheet-settings-button[name*="thievery"], -input[name="attr_toggles"][value*="perception"] ~ div.sheet-character div.sheet-perception button.sheet-settings-button[name*="perception"], -input[name="attr_toggles"][value*="hitpoints"] ~ div.sheet-character div.sheet-hitpoints button.sheet-settings-button[name*="hitpoints"], -input[name="attr_toggles"][value*="settings"] + button.sheet-settings-button, -input[name="attr_toggles"][value*="settings"] + div > button.sheet-settings-button { - opacity: 1; - background-color: hsl(1, 100%, 50%); -} - -div.sheet-background-color { - background-color: hsl(12, 42%, 42%); - color: hsl(0, 0%, 100%); -} - -div.sheet-ability-select label { - margin-bottom: 0em; -} - -div.sheet-ability-select label:last-child { - margin-top: -1px; -} - -div.sheet-ability-select span { - background-color: hsl(0, 0%, 100%); - border : 1px solid hsl(1, 70%, 21%); - display : inline-block; - height : 3em; - width : 3em; -} - -div.sheet-ability-select select { - background-color: hsl(1, 70%, 21%); - border : 0.2em solid hsl(1, 70%, 21%); - color : hsl(0, 0%, 100%); - font-size : 0.6em; - font-weight : bold; - line-height : 1em; - margin-bottom : 0px; - text-transform : uppercase; - width : 100%; - padding : 0; - border-radius : 0; - border-top-left-radius: 5px; - border-top-right-radius: 5px; -} - -div.sheet-circle, -input.sheet-circle { - background-color: hsl(11.9, 50%, 32.8%); - border : 0.2em solid hsl(1, 70%, 21%); - border-radius : 100%; - text-align : center; - overflow : hidden; -} - -div.sheet-circle label span:first-child { - display : block; - padding-top : 5px; - background : hsl(1, 70%, 21%); - color : hsl(0, 0%, 100%); - text-align : center; - width : 100%; - font-size : 1em; -} - -div.sheet-circle label span:last-child { - display: block; - color: #fff; - margin-top: 0.4em; - font-size : 1.5em; - text-align : center; -} - -.sheet-armorclass-shield-circle br, -.sheet-armorclass-circle br { /*REMOVE BEFORE LIVE*/ - display: none; -} - -div.sheet-grid { - display : grid; - grid-column-gap: 1%; -} - -div.sheet-repeating h3, -div.sheet-repeating label { - color : #000; - font-size : 0.8em; - grid-row : 1; - text-transform: uppercase; - width : 100%; -} - -input.sheet-2em { - height : 2em; - padding : 0px; - text-align: center; - width : 2em; -} - -input.sheet-3em[type="text"], -input.sheet-3em[type="number"] { - height : 3em; - padding : 0px; - text-align: center; - width : 3em; -} - -input.sheet-4em { - width: 4em; -} - -input.sheet-5em { - text-align: center; - width: 5em; -} - -label.sheet-sublabel { - text-align: center; - width : 100%; -} - -label.sheet-sublabel span:last-child { - background: hsl(11.9, 50%, 32.8%); - display: block; -} - -label.sheet-sublabel span:last-child:empty::before { - content: "-"; -} - -label.sheet-sublabel select { - margin: 0; - padding: 0; -} - -/*span.sheet-redstroke, -h2.sheet-redstroke, -button[type=roll].sheet-redstroke { - color: hsl(0, 0%, 100%); - text-shadow: - 3px 3px 0 hsl(1, 70%, 21%), - -1px -1px 0 hsl(1, 70%, 21%), - 1px -1px 0 hsl(1, 70%, 21%), - -1px 1px 0 hsl(1, 70%, 21%), - 1px 1px 0 hsl(1, 70%, 21%); -} -button[type=roll].sheet-redstroke { - font-size: 1em; -}*/ - -div.sheet-darkred, -span.sheet-darkred { - background-color: hsl(1, 70%, 21%); - padding : 3px; -} - -div.sheet-darkred + input, -span.sheet-darkred + input, -div.sheet-melee-strikes-grid input[name="attr_weapon"], -div.sheet-range-strikes-grid input[name="attr_weapon"] { - padding: 3px; -} - -span.sheet-display { - display : inline-block; - border-radius : 50%; - padding : 5%; - - background-color: hsl(11.9, 50%, 32.8%); - color : hsl(0, 0%, 100%); - - font-weight : bold; - text-align : center; -} - -span.sheet-sublabel { - border-top-left-radius : 0.5em; - border-top-right-radius: 0.5em; - display : block; - font-size : 0.6em; - padding : 0em; - text-align : center; - text-transform : uppercase; - width : 100%; -} - -span.sheet-styled-display { - display : inline-block; - border-radius : 0.5em; - background-color: hsl(0, 0%, 87%); - border : 1px solid hsl(1, 70%, 21%); -} - -span.sheet-symbol { - color : hsl(0, 0%, 100%); - font-weight: bold; - position : relative; - text-align : center; - top : 35%; -} - -.sheet-ability-col > div { - margin-bottom: 5px; -} - -div.sheet-character-col label[title="level"], -div.sheet-character-col label[title="hero points"], -div.sheet-ability-scores input[type="number"], -div.sheet-ability-scores input[type="text"], -div.sheet-armorclass-unarmored-grid label, -div.sheet-armorclass-shield-grid label[title="shield hardness"], -div.sheet-armorclass-shield-grid label[title="shield hp"], -div.sheet-armorclass-shield-grid label[title="shield hp max"], -div.sheet-armorclass-shield-grid input[name="attr_armor_class_shield_hardness"], -div.sheet-speed-col input[name="attr_speed"] { - text-align: center; -} - -div.sheet-dcbase { - color : hsl(0, 0%, 100%); - font-size : 1.2em; - text-align: center; -} - -/* DC Base */ -div.sheet-dcbase:nth-of-type(2) div { - display: inline-block; - width: 40%; -} - -div.sheet-dcbase:nth-of-type(2) span[name="attr_ac_ability_display"] { - display: inline-block; - height: 2em; - width: 2em; -} - -div.sheet-dcbase:nth-of-type(2) span[name="attr_ac_ability_display"], -div.sheet-dcbase:nth-of-type(2) span[data-i18n="or"] { - background-color: hsl(0, 0%, 100%); - border: 1px solid hsl(1, 70%, 21%); -} - -div.sheet-dcbase:nth-of-type(2) span[data-i18n="or"] { - text-transform: uppercase; - color: hsl(1, 70%, 21%); -} - -/* PC sheet info static section at the top */ -div.sheet-pc-info { - display : grid; - grid-column-gap : 5px; - grid-template-columns: 1.45fr 3.75fr 0.55fr; - margin-top : 1%; -} - -/* "Character Sheet" row & columns */ -div.sheet-character-col button[name="act_toggle_ancestry"] { - font-family: "pictos"; - width: 2em; -} - -div.sheet-character-row div.sheet-character-col { - margin: 1% 0.5%; -} - -div.sheet-character-row div.sheet-character-col { - padding: 1% 2%; -} - -div.sheet-character-row div.sheet-character-col:nth-of-type(1) { - width: 25%; -} - -/* "Character Sheet" and logo column */ -div.sheet-pc-info div.sheet-character-col:nth-of-type(1) { - grid-row-start: 1; - grid-column-start: 1; - padding: 0.25em 0.5em; -} - -/* "Character name" & Ancestry column */ -div.sheet-pc-info div.sheet-character-col:nth-of-type(2) { - grid-row-start: 1; - grid-column-start: 2; -} - -/* "Level" and "Hero Points" column */ -div.sheet-pc-info div.sheet-character-col:nth-of-type(3) { - grid-row-start: 1; - grid-column-start: 3; - padding: 0.25em; -} - -div.sheet-pc-info div.sheet-character-col:nth-of-type(3) * { - width: 100%; -} - -/* Tabs */ - -div.sheet-tabs { - display: grid; - grid-template-columns: 3em repeat(6, 1fr); - grid-column-gap: 5px; - width: calc(100% - 10px); - align-items: center; - margin: 5px; -} - -div.sheet-tabs button { - background-color: hsla(45, 15%, 90%, 1); - font-weight: bold; - text-transform: uppercase; - height: 2.5em; - border-radius: 5px; - box-shadow: 0 1px 1px hsla(0,0%,0%,0.25); -} - -div.sheet-tabs button[name="act_whisper"] { - box-shadow: unset; - display: absolute; - font-family: "pictos"; - height : 3em; - width : 3em; - border-radius: 50%; - text-transform: unset; - background: transparent; -} - -/* inside the "Character Sheet" column */ -div.sheet-character-col h1[data-i18n="character_sheet"] { - background-color: transparent; - color: hsl(1, 70%, 21%); - -webkit-text-fill-color: hsl(1, 70%, 21%); - -webkit-text-stroke-width: 1px; - font-size: 2em; - width: 100%; -} - -div.sheet-character-col h2[data-i18n="proficiency"] { - color : hsl(217, 100%, 20%); - line-height : inherit; - text-decoration: underline; -} - -div.sheet-character-col div.sheet-character-prof, -div.sheet-character-col div.sheet-character-action { - color : hsl(217, 100%, 20%); - - font-size : 0.9em; - font-family : "Arial Narrow", sans-serif !important; - text-transform: capitalize; -} - -div.sheet-character-col div.sheet-character-prof { - width : 41%; -} - -div.sheet-character-col div.sheet-character-action { - padding-left: 10%; /* Here until the images are added in */ - width: 56%; -} - -div.sheet-character-action ul, -div.sheet-character-action li { - margin: 0; - padding: 0; - list-style-type: none; -} - -/* "Ancestry and Heritage", "Background"...column at the top */ -div.sheet-character-info { - display: grid; - grid-template-columns: repeat(12, 1fr); - grid-column-gap: 2px; - grid-row-gap: 2px; - padding: 2px; -} - -div.sheet-character-info > * { - margin: 0; -} - -div.sheet-character-info > label { - display: flex; - align-items: stretch; - padding: 0; - border: 1px solid hsl(1, 70%, 21%); -} - -div.sheet-character-info > label > span { - box-sizing: border-box; - background: hsl(217, 100%, 20%); - color: hsl(0, 0%, 100%); - font-weight: bold; - font-size: .75em; - flex: 0 0 auto; - min-width: 33%; - padding: .8em; - text-align: center; -} - -div.sheet-character-info > label > input { - margin: 0; - font-size: 0.8em; - border: 0; - padding: .5em; - padding-left: 1em; - width: 1px; - flex-grow: 1; - height: auto; -} - -div.sheet-character-info > label > input:placeholder-shown { - border: 0; -} - -div.sheet-character-info label[title="character name"] { - grid-column: 1 / -1; - grid-row: 1; -} - -div.sheet-character-info label[title="ancestry and heritage"] { - grid-column: 1 / -1; - grid-row: 2; -} - -div.sheet-character-info label[title="class"] { - grid-column: 1 / 7; - grid-row: 4; - -} - -div.sheet-character-info label[title="experienced points"] { - grid-column: 7 / -1; - grid-row: 3; -} - -div.sheet-character-info label[title="player name"] { - grid-column: 1 / 7; - grid-row: 3; -} - -div.sheet-character-info label[title="background"] { - grid-column: 7 / -1; - grid-row: 4; -} - -div.sheet-character-info label[title="size"] { - grid-column: 1 / 5; - grid-row: 5; -} - -div.sheet-character-info label[title="alignment"] { - grid-column: 5 / 9; - grid-row: 5; -} - -div.sheet-character-info label[title="deity"] { - grid-column: 9 / -1; - grid-row: 5; -} - -/* Character Details row */ -div.sheet-pfrow { - padding: 0px 0.5%; - width: 100%; -} - -/* Level column */ - div.sheet-character-row div.sheet-character-col:nth-of-type(3) { - width: 10%; - } - - div.sheet-character-col label[title="level"] > span { - background-color: hsl(217, 100%, 20%); - display : inline-block; - height : 2em; - padding : 0.5em; - text-align : center; - width : 91%; - } - - div.sheet-character-col label[title="hero points"] > span { - color: hsl(217, 100%, 20%); - font-size: 0.8em; - } - - div.sheet-character-col input[name="attr_level"], - div.sheet-character-col input[name="attr_hero_points"] { - height : 5em; - width : 5em; - - text-align: center; - } - - div.sheet-character-col input[name="attr_hero_points"] { - height: 7em; - - font-size : 0.65em; - } - - -/* ABILITY SCORES/ARMOR CLASS/HIT POINTS */ - div.sheet-ability-row { - display: grid; - grid-template-columns: 2fr 2.5fr 1.5fr; - grid-template-rows: repeat(5, auto); - grid-column-gap: 0.5%; - padding: 0.5%; - } - - -/* Ability Section */ - div.sheet-ability-scores { - text-transform: uppercase; - } - - div.sheet-ability-scores-grid { - display : grid; - grid-template-columns: 1.25fr 2fr 3.5fr 1.25fr; - grid-column-gap: 5px; - align-items: stretch; - margin-bottom: 1px; - } - - span.sheet-display { - font-size: 2em; - } - - div.sheet-ability-score { - text-align: right; - } - - div.sheet-ability-score span:first-child { - font-size : 1em; - font-weight: bold; - } - - div.sheet-ability-modifier span[data-i18n="modifier"], - div.sheet-ability-score span[data-i18n="score"] { - font-size : 0.8em; - vertical-align: top; - } - - div.sheet-strength-row, - div.sheet-dexterity-row, - div.sheet-constitution-row, - div.sheet-intelligence-row, - div.sheet-wisdom-row, - div.sheet-charisma-row { - padding-right: 2%; - padding-left: 2%; - } - - div.sheet-ability-scores-grid div.sheet-display { - font-size: 2em; - line-height: 2em; - } - - div.sheet-ability-scores-grid > button[type="action"] { - position: absolute; - } - - div.sheet-ability-modifier { - text-align: left; - } - - /* ABILITY settings */ - div.sheet-ability-settings { - display : grid; - grid-template-columns: 1fr 1fr 1fr; - } - - div.sheet-ability-scores h1,, - div.sheet-ability-settings label.sheet-notes { - grid-column: 1 / -1; - } - - div.sheet-ability-settings .sheet-sublabel { - display: block; - width: auto; - } - - /* Shows a span and reveals an input on hover */ - div.sheet-ability-scores input.sheet-hover, - div.sheet-ability-scores label.sheet-hover:hover span.sheet-hover, - div.sheet-ability-scores input.sheet-hover:focus + span.sheet-hover { - display: none; - } - - div.sheet-ability-scores label.sheet-hover:hover input.sheet-hover, - div.sheet-ability-scores label.sheet-hover input.sheet-hover:focus { - display: inherit; - } - - div.sheet-ability-scores input[type="number"] { - height: 2.5em; - } - - div.sheet-strength-row { - padding-top: 1%; - } - - /* ARMOR CLASS / SAVING THORWS / HIT POINTS / PERCEPTION */ - - div.sheet-armorclass { - grid-row: 1 / 2; - grid-column: 2; - } - - div.sheet-savingthrows { - grid-row: 3 / 5; - grid-column: 2; - } - - div.sheet-hitpoints { - grid-row: 1 / 3; - grid-column: 3; - } - - div.sheet-perception { - grid-row: 4 / 5; - grid-column: 3; - } - -/* Class DC section */ - -div.sheet-classdc-grid { - display : grid; - grid-column-gap : 1%; - grid-template-columns: 2fr 3fr 2fr 2fr 2fr 2fr; - padding : 1%; -} - -div.sheet-classdc-grid label[title="class dc"] { - grid-column: 1; -} - -div.sheet-classdc div.sheet-settings label[title="notes"], -div.sheet-armorclass div.sheet-settings label[title*="notes"], -div.sheet-savingthrows div.sheet-settings label[title*="notes"] { - grid-column: 1 / -1; -} - -div.sheet-classdc span.sheet-display { - height: 2em; - width: 3em; -} - -div.sheet-dcbase { - display : grid; - grid-column-gap : 1%; - grid-template-columns: 1fr 2fr; - padding : 1%; -} - -div.sheet-dcbase span.sheet-sublabel:last-child { - font-size : 0.8em; - font-size : 1em; - grid-column: 2 / 3; -} - -div.sheet-settings.sheet-classdc-grid { - grid-template-columns: 1.5fr 1.5fr 1fr 1fr; -} - -div.sheet-settings.sheet-classdc-grid .sheet-sublabel { - display: block; - width: auto; -} - -div.sheet-settings.sheet-classdc-grid input { - text-align: center; -} - -/* Speed */ -div.sheet-speed-grid { - background-color : hsl(1, 70%, 21%); - grid-template-columns: 1.5fr 1fr 1fr; - padding : 0em; -} - -div.sheet-speed-grid div { - background-color: hsl(0, 0%, 100%); - border : 0.2em solid hsl(1, 70%, 21%); - grid-column : 1 / 4; - grid-row : 2; - padding : 0.2em 0.5em; - text-transform : uppercase; -} - -div.sheet-speed-grid h1[data-i18n="speed"] { - padding: 0.5em 0.2em; -} - -div.sheet-speed-grid h3[data-i18n="movement_notes"] { - font-size : 1em; - line-height: 1em; - position : relative; -} - -div.sheet-speed-grid input[type="text"] { - border: none; - text-align: center; -} - -div.sheet-speed-grid label[data-i18n-title="speed_in_feet"] { - padding: 0.5em 0.2em; -} - -div.sheet-speed-grid span[data-i18n="feet"] { - color : hsl(0, 0%, 100%); - font-family : initial; - text-align : center; - text-transform: uppercase; - padding-top : 15%; -} - -div.sheet-speed-row span[data-i18n="speed"] { - background-color: hsl(217, 100%, 20%); - display : inline-block; - text-align : center; - width : 40%; -} - -div.sheet-speed textarea { - border : none; - height : 2em; - margin-bottom: 0em; - min-height : 2em; - overflow : hidden; - resize : vertical; -} - - -/* Armor Class */ -div.sheet-armorclass hr { - margin: 1% 1% 1% 2%; -} - -/* Armor Class circle */ -div.sheet-armorclass-circle { - grid-column: 1; - height : 5em; - width : 5em; -} - -/* Armor Class main area */ -div.sheet-armorclass-main { - grid-template-columns: 1fr 1fr 2fr 1fr 1fr 1fr; - padding-bottom : 0em; -} - -div.sheet-armor-cap { - display : grid; - grid-template-columns: 2fr 1fr 3fr; -} - -div.sheet-armor-cap span[data-i18n="or"] { - color : hsl(1, 70%, 21%); - font-size : 0.8em; - font-weight : bold; - height : 3.6em; - padding-top : 20%; - position : relative; - text-align : center; - text-transform: uppercase; - top : 33%; - width : 2em; -} - -div.sheet-settings div.sheet-armor-cap span[data-i18n="or"] { - top: 2em; - height: 2em; - font-size: 0.8em; - line-height: 0.8em; - color: hsl(0, 0%, 100%); - -} - -/* Unarmored Row in Armor Class */ -div.sheet-armorclass-unarmored-grid { - display : grid; - grid-column : 1 / -1; - grid-row : 2; - grid-template-columns: 2fr 2fr 2fr 2fr; - grid-column-gap : 5px; - text-align : center; -} - -div.sheet-armorclass-settings { - grid-template-columns: 3fr 1fr 1fr 1fr; -} - -div.sheet-armorclass-settings .sheet-sublabel { - width: 100%; -} - -div.sheet-armorclass-settings input { - text-align: center; -} - -/* Shield row in Armor Class */ -div.sheet-armorclass-shield-grid { - display : grid; - grid-template-columns: 2fr 1fr 1fr 1.5fr 1fr 3fr; - text-align : center; - grid-column-gap : 1%; -} - -div.sheet-armorclass-shield-hp { - display: grid; - grid-template-columns: 2fr 1fr 2fr; -} - -div.sheet-armorclass-shield-hp label + span { - color : hsl(1, 70%, 21%); - display : inline-block; - font-size : 2em; - width : 0.5em; -} - -div.sheet-armorclass-shield-grid div.sheet-armorclass-shield-hp label + span { - position: relative; - top : 15%; -} - -div.sheet-armorclass-shield-hp label[title="shield hp"] { - border-right: none; -} - -div.sheet-armorclass-shield-hp label[title="shield hp max"] { - border-left: none; -} - -div.sheet-shield-settings { - grid-template-columns: 1fr 1fr 1fr 1fr 2fr; -} - -div.sheet-shield-settings .sheet-sublabel { - width: 100%; -} - -div.sheet-shield-settings input { - text-align: center; -} - -div.sheet-shield-settings .sheet-armorclass-shield-hp label+span { - width: 100%; - margin-top: 12px; - text-align: center; - color: hsl(0, 0%, 100%); -} - -/* The + found in the circle of Shield input */ -div.sheet-armorclass-shield span:nth-of-type(2) { - color: hsl(1, 70%, 21%); -} - -div.sheet-armorclass-shield-circle { - border : 0.2em solid hsl(1, 70%, 21%); - border-radius: 5em; - grid-column : 1; - height : 5em; - width : 5em; -} - -div.sheet-armorclass-shield input { - background-color: hsl(0, 0%, 100%); - border : 0.2em solid hsl(1, 70%, 21%); - border-radius : 5em; - height : 5em; - width : 5em; -} - -div.sheet-armorclass-shield-circle span:first-child { - color: hsl(0, 0%, 100%); - font-weight: bold; - text-transform: capitalize; -} - -/* Hit Points settings main area */ -div.sheet-hitpoints-main { - grid-template-columns: 2fr 1fr 1fr 1fr; - padding-bottom : 0em; -} - -div.sheet-hitpoints hr { - margin: 3% 0%; -} - -div.sheet-hitpoints-main input[name="attr_hit_points_ancestry"] { - height : 3em; - text-align: center; -} - -div.sheet-hitpoints div.sheet-settings label[title*="ancestry"] { - grid-column: 1 / 2; - width: 100%; -} -div.sheet-hitpoints div.sheet-settings label[title*="notes"] { - grid-column: 1 / 5; -} - -/* Saving Throws */ -div.sheet-savingthrows-grid { - display : grid; - grid-column-gap : 1%; - grid-template-columns: 1fr 1fr .1fr 1fr 1fr .1fr 1fr 1fr; - padding : 0% 2%; - text-align : center; -} - -div.sheet-savingthrows-grid div > button[type="roll"] { - font-size: 1em; - margin: 0.4em 0; - width: 100%; -} - -div.sheet-savingthrows-grid .sheet-display { - height: 3em; - width: 3em; - - padding: 0; - - line-height: 3em; -} - -div.sheet-settings.sheet-savingthrows-grid input { - text-align: center; -} - -div.sheet-savingthrows-fortitude { - grid-column: 1 / 3; -} - -div.sheet-savingthrows-grid img { - grid-row: 1 / 3; -} - -div.sheet-savingthrows-grid img[alt="pretty lattice"]:nth-of-type(1) { - grid-column: 3; -} - -div.sheet-savingthrows-reflex { - grid-column: 4 / 6; -} - -div.sheet-savingthrows-grid img[alt="pretty lattice"]:nth-of-type(2) { - grid-column: 6; -} - -div.sheet-savingthrows-will { - grid-column: 7 / 9; -} - -div.sheet-savingthrow-reflex { - grid-row: 2; - grid-column: 4; -} - -div.sheet-savingthrows-grid label[title="notes"] { - grid-row: 5; - grid-column: 1 / 9; -} - -div.sheet-savingthrows-reflex-select, -div.sheet-savingthrows-grid label[title*="reflex item"], -div.sheet-savingthrows-grid label[title="reflex ability display"] { - grid-column: 4; -} - -div.sheet-savingthrows-will-select, -div.sheet-savingthrows-grid label[title*="will item"], -div.sheet-savingthrows-grid label[title="will ability display"] { - grid-column: 7; -} - -div.sheet-savingthrows-fortitude, -div.sheet-savingthrows-reflex, -div.sheet-savingthrows-will { - margin-bottom: 5%; -} - -div.sheet-savingthrows-fortitude input, -div.sheet-savingthrows-reflex input, -div.sheet-savingthrows-will input { - grid-row : 1; - padding : 5%; - text-align: center; - width : 100%; -} - -div.sheet-savingthrows-fortitude span, -div.sheet-savingthrows-reflex span, -div.sheet-savingthrows-will span { - border-color: hsl(41, 29%, 58%); - font-size : 1.2em; - height : 2.2em; - width : 3.5em; -} - -/* Hit Points */ -div.sheet-hitpoints-grid { - grid-template-columns: 1fr 1fr 1fr; -} - -div.sheet-hitpoints-circle { - grid-row : 1 / 3; - height : 5em; - width : 5em; -} - -div.sheet-perception-circle span, -div.sheet-armorclass-shield-circle span[name="attr_armor_class_shield"], -div.sheet-classdc-circle span, -div.sheet-weapon-circle span { - background : transparent !important; - display : inline-block; - font-weight : bold; - font-size : 1.4em; -} -div.sheet-perception-circle span, -div.sheet-classdc-circle span { - margin-top: 25%; -} - - -div.sheet-hitpoints-grid input { - text-align: center; -} - -/* Resistance, Conditions, Senses, Languages repeating sections */ -div.sheet-repeating { - background: hsl(0, 100%, 100%); - color: hsl(0, 0%, 0%); - margin: 5px 0; -} - -div.sheet-repeating h3 { - text-align: center; -} - -div.sheet-repeating button[name*="settings"] { - text-align: center; -} - -div.sheet-repeating textarea { - min-height: 10em; -} - -div.sheet-repeating-grid { - grid-column-gap: 2px; - grid-template-columns: 1fr 1.75em; - align-items: center; - margin-bottom: -15px; -} - -div.sheet-repeating .repitem { - background-color: hsl(0, 0%, 100%); - border-bottom: 1px solid hsl(0, 0%, 50%) -} - -div.sheet-repeating .repitem:nth-child(even) { - background: hsl(0, 0%, 95%); -} - -div.sheet-repeating .sheet-settings.sheet-repeating-grid { - margin-top: 25px !important; -} - -div.sheet-repeating-grid span.sheet-repeating-title { - overflow-x: none; - text-overflow: ellipsis; - padding-left: 10px; - font-variant: small-caps; -} - -div.sheet-repeating-grid-display button[name="act_collapse"], -div.sheet-inv-display-grid button[name="act_collapse"], -div.sheet-repeating-grid button[name*="collapse"] { - font-family : "Pictos"; - background: transparent; - color: hsl(0,0%,0%); - width: 1.5em; - line-height: 1em; - font-size: 1em; - text-transform: unset; - box-shadow: unset; - border: unset; -} - -div.sheet-inv-display-grid button[name="act_collapse"], -div.sheet-repeating-grid-display button[name="act_collapse"], -div.sheet-repeating button[name*="collapse"] { - transform : rotate(90deg); -} - -div.sheet-repeating-grid input { - text-align: left; -} - -div.sheet-repeating-grid span.sheet-collapse { - grid-column: 1 / -1; -} - -div.sheet-repeating-grid button[type="roll"] { - padding: 1px; - box-shadow: unset; - overflow: hidden; - text-overflow: ellipsis; - font-size: 11pt; - text-align: left; - text-transform: unset; - background-color: hsl(217, 100%, 15%); -} - -div.sheet-repeating-grid button[type="roll"]:hover { - background: hsl(217, 100%, 35%); -} - -input.sheet-toggles[value*="collapse"] ~ div.sheet-inv-display-grid button[name="act_collapse"], -input.sheet-toggles[value*="collapse"] ~ div.sheet-repeating-grid-display button[name="act_collapse"], -input.sheet-toggles[value*="collapse"] ~ div.sheet-repeating-grid button[name="act_collapse"], -input.sheet-toggles[value*="collapse"] ~ div.sheet-repeating-grid-display button[name="act_collapse"] { - transform:rotate(-90deg); -} - -div.sheet-repeating-grid-display button[name="act_collapse"] { - color: hsl(0, 0%, 0%); -} - -div.sheet-repeating-grid-display button[name="act_collapse"]:hover { - color: hsl(217, 100%, 35%); -} - -div.sheet-inv-display-grid span.sheet-collapse, -div.sheet-repeating-grid span.sheet-collapse { - font-size: 10pt; - border-color: hsl(1, 70%, 21%); - font-size: 7pt; -} - -/* Perception */ -div.sheet-perception-grid { - grid-template-columns: 1fr 1fr 1fr 1fr 1fr; - padding: 1% 1% 2% 1%; -} - -div.sheet-perception-grid input[type="text"] { - text-align: center; -} - -div.sheet-perception-grid.sheet-settings { - grid-template-columns: 1fr 1fr 1fr 1fr; -} - -div.sheet-classdc-circle, -div.sheet-perception-circle { - border : 0.2em solid hsl(1, 70%, 21%); - grid-column : 1; - grid-row : 1; - height : 4em; - width : 4em; -} - -div.sheet-perception-grid label[title="perception notes"] { - grid-row: 3; - grid-column: 1 / 6; -} - -div.sheet-perception-button-grid { - display:grid; - grid-column-gap: 5px; - grid-template-columns: 1fr 1fr 1fr; -} - -div.sheet-perception-button-grid > * { - width: 100%; -} - -/* Senses */ -div.sheet-conditions, -div.sheet-resistance, -div.sheet-senses, -div.sheet-languages div.sheet-repeating { - width : 100%; -} - -/* Skill & Speed Columns */ -div.sheet-skills-grid { - display : grid; - grid-column-gap : 0.5%; - grid-template-columns: 1fr 1fr; - padding : 0.5%; -} - -/* Melee & Ranged Strikes */ -div.sheet-melee-strikes-grid, -div.sheet-range-strikes-grid { - grid-template-columns: 1fr 0.5fr 1fr 1fr 1fr 1fr; -} - -div.sheet-melee-damage-grid, -div.sheet-range-damage-grid { - grid-template-columns: 1fr 1fr 0.25fr 1.5fr 0.25fr 0.25fr 0.25fr; -} - -div.sheet-melee-strikes-grid .sheet-sublabel, -div.sheet-range-strikes-grid .sheet-sublabel, -div.sheet-melee-damage-grid .sheet-sublabel, -div.sheet-range-damage-grid .sheet-sublabel { - width: 100%; -} - -/* Melee & Ranged Strikes */ -div.sheet-melee-display-grid, -div.sheet-range-display-grid { - grid-template-columns: 50% calc(50% - 2.5em) 1.75em; - grid-gap: 2px; - align-items: center; - color: hsl(0, 0%, 100%); - padding: 5px 0; - border-bottom: 3px solid hsla(0,0%,100%,0.5); -} - -/* -div.sheet-melee-display-grid .sheet-sublabel:nth-of-type(2), -div.sheet-range-display-grid .sheet-sublabel:nth-of-type(2), -div.sheet-melee-display-grid .sheet-melee-display-damage, -div.sheet-range-display-grid .sheet-ranged-display-damage { - grid-column: 2 / -1; -}*/ - -div.sheet-melee-display-grid button[name*="collapse"], -div.sheet-range-display-grid button[name*="collapse"] { - font-family: 'Pictos'; - transform: rotate(90deg); - margin-top: 3px; -} - -div.sheet-melee-display-grid input.sheet-toggles[value*="collapse"] ~ button[name*="collapse"], -div.sheet-range-display-grid input.sheet-toggles[value*="collapse"] ~ button[name*="collapse"] { - transform: rotate(-90deg); -} - -div.sheet-melee-display-grid span.sheet-collapse, -div.sheet-range-display-grid span.sheet-collapse { - color: hsl(0, 0%, 100%); - padding-left: 5px; - grid-column: 1 / -1; - margin: 5px; -} - -div.sheet-melee-display-grid input.sheet-toggles[value*="collapse"] ~ span.sheet-collapse, -div.sheet-range-display-grid input.sheet-toggles[value*="collapse"] ~ span.sheet-collapse { - height: auto; -} - -div.sheet-strikes .repcontainer .repitem:nth-child(even) { - background: hsla(0,0%,100%,0.1); -} - -h1+div.sheet-melee-display-grid, -h1+div.sheet-range-display-grid { - margin-bottom: 2px; - padding-top: 1%; -} - -button.sheet-pictos + div.sheet-grid { - margin-bottom: -20px; -} - -div.sheet-melee-display-grid span.sheet-sublabel, -div.sheet-range-display-grid span.sheet-sublabel { - font-size: 0.8em; - font-weight: bold; - line-height: 1em; - padding: 3px; -} - -div.sheet-melee-display-grid button.sheet-settings-button, -div.sheet-range-display-grid button.sheet-settings-button { - grid-column: 1 / 1; - grid-row: 1; -} - -div.sheet-melee-display-grid span[data-i18n="weapon"], -div.sheet-range-display-grid span[data-i18n="weapon"] { - grid-column: 1 / 4; - grid-row: 1; -} - -div.sheet-melee-display-grid button[type="roll"], -div.sheet-range-display-grid button[type="roll"] { - min-height: 2em; -} - -div.sheet-melee-display-grid button[name="act_collapse"], -div.sheet-range-display-grid button[name="act_collapse"] { - grid-row: 1; - grid-column: 3; -} - -div.sheet-melee-display-grid span[data-i18n="atk"], -div.sheet-range-display-grid span[data-i18n="atk"] { - grid-column: 1; - grid-row: 3; -} - -div.sheet-melee-display-grid span[data-i18n="damage"], -div.sheet-range-display-grid span[data-i18n="damage"] { - grid-column: 2 / 4; - grid-row: 3; -} - -button.sheet-melee-display-weapon, -button.sheet-ranged-display-weapon { - grid-row: 2; - grid-column: 1 / 4; -} - -button.sheet-melee-display-attack, -button.sheet-melee-display-damage, -button.sheet-ranged-display-attack, -button.sheet-ranged-display-damage { - grid-row: 4; -} - -button.sheet-melee-display-damage, -button.sheet-ranged-display-damage { - grid-column: 2 / 4; -} - -span.sheet-collapse { - grid-column: 1 / 3; - grid-row: 5; -} - -div.sheet-weapon-circle { - border : 0.2em solid hsl(1, 70%, 21%); - height : 3.5em; - width : 3.5em; -} - -div.sheet-weapon-circle label span { - margin-top: 0 !important; - line-height: 1.5em; -} - -div.sheet-weapon-settings label.sheet-sublabel input, -div.sheet-weapon-settings div.sheet-ability-select input, -div.sheet-weapon-settings input[name="attr_damage_weapon_specialization"], -div.sheet-weapon-settings input[name="attr_damage_other"] { - text-align: center; -} - -div.sheet-melee-damage-grid h2, -div.sheet-range-damage-grid h2, -div.sheet-melee-strikes-grid h2, -div.sheet-range-strikes-grid h2, -div.sheet-melee-strikes-grid label[data-i18n-title="melee_weapon_name"], -div.sheet-range-strikes-grid label[data-i18n-title="range_weapon_name"], -div.sheet-melee-strikes-grid label[data-i18n-title="melee_weapon_traits"], -div.sheet-range-strikes-grid label[data-i18n-title="range_weapon_traits"] { - grid-column: 1 / -1; - margin-bottom: 5px; -} - -div.sheet-melee-damage-grid label[data-i18n-title="melee_weapon_specialization_damage"], -div.sheet-range-damage-grid label[data-i18n-title="range_weapon_specialization_damage"] { - grid-column: 1 / 3; -} - -div.sheet-melee-damage-grid label[data-i18n-title="melee_weapon_temporary_damage"], -div.sheet-range-damage-grid label[data-i18n-title="range_weapon_temporary_damage"] { - grid-column: 3 / 5; -} - -div.sheet-melee-damage-grid label[data-i18n-title="melee_weapon_other_damage"], -div.sheet-range-damage-grid label[data-i18n-title="range_weapon_other_damage"] { - grid-column: 5 / -1; -} - -div.sheet-melee-damage-grid label[data-i18n-title="melee_bludgeoning_damage"], -div.sheet-range-damage-grid label[data-i18n-title="range_bludgeoning_damage"], -div.sheet-melee-damage-grid label[data-i18n-title="melee_piercing_damage"], -div.sheet-range-damage-grid label[data-i18n-title="range_piercing_damage"], -div.sheet-melee-damage-grid label[data-i18n-title="melee_slashing_damage"], -div.sheet-range-damage-grid label[data-i18n-title="range_slashing_damage"] { - font-size: 8pt; - text-align: center; - height: 1em; -} - -/* Weapon Proficiencies */ -div.sheet-weapon-proficiences-grid { - grid-template-columns: 1fr 1fr; -} - -div.sheet-weapon-proficiences-grid h2, -div.sheet-repeating-weapon-proficiences-grid h2 { - grid-row : 1; - padding-left: 3%; -} - -div.sheet-weapon-proficiences-grid label, -div.sheet-repeating-weapon-proficiences-grid label { - grid-row : 2; -} - -div.sheet-repeating-weapon-proficiences-grid label[data-i18n="other"], -div.sheet-weapon-proficiences-grid h2[data-i18n="simple"], -div.sheet-weapon-proficiences-grid label[data-i18n-title="simple_weapon_proficiencies_rank"], -div.sheet-repeating-weapon-proficiences-grid label[data-i18n-title="other_weapon_proficiencies_name"] { - grid-column : 1; -} - -div.sheet-weapon-proficiences-grid h2[data-i18n="martial"], -div.sheet-weapon-proficiences-grid label[data-i18n-title="martial_weapon_proficiencies_rank"], -div.sheet-repeating-weapon-proficiences-grid label[data-i18n-title="other_weapon_proficiencies_rank"] { - grid-column : 2; -} - -div.sheet-repeating-weapon-proficiences-grid input[name="attr_weapon_proficiencies_other"] { - padding-left: 2%; -} - - -div.sheet-repeating-weapon-proficiences-grid { - grid-template-columns: 2.5fr 1fr; -} - -div.sheet-skills h2 { - line-height: 1.5em; - font-size: 1.5em; - text-align: center; - font-family: serif; -} - -/* Skills row */ -div.sheet-skill-grid { - grid-column-gap : 2px; - grid-template-columns: 7.5em 2fr 0.5fr 2fr 2fr 2fr 2fr 2fr; - align-items : center; - justify-items : left; - width : calc(100% - 4px); - padding : 0; - margin : 2px; -} - -div.sheet-skill-grid button[name*="act_toggle"], -div.sheet-skill-grid button[type="roll"] { - grid-column: 1; -} - -div.sheet-strikes button[type="roll"], -div.sheet-perception button.sheet-perception-button { - font-size: 0.8em; - max-width: 100%; -} - -div.sheet-strikes button[type="roll"]:first-of-type { - grid-column: 1 / 3; - font-weight: bold; - font-size: 1.2em; - margin-top: 5px; -} - -div.sheet-strikes button[type="roll"]:not(:first-of-type) { - font-weight: normal; - background-color: hsl(217, 100%, 15%); -} - -div.sheet-strikes button[type="roll"]:not(:first-child):hover { - background: hsl(217, 100%, 35%); -} - -div.sheet-skill-grid button[type="roll"] { - font-size : 0.75em; - font-weight : bold; - letter-spacing: 0.1em; - overflow : hidden; - width : 95%; -} - -div.sheet-skill-grid span.sheet-symbol { - top: unset; -} - -div.sheet-skill-grid span.sheet-display { - width: 2em; - height: 2em; - line-height: 2em; -} - -div.sheet-skill-grid button[name*="act_toggle"] { - position: absolute; -} - -div.sheet-skill-grid input[type="text"] { - text-align: center; -} - -div.sheet-skill-grid label[title*="notes"] { - grid-column: 1 / 10; - text-align : left; -} - -div.sheet-skill-row span[name*="attr_"] { - background-color: hsl(0, 0%, 87%); - display : inline-block; - height : 2em; - width : 3em; - border-radius : 0.5em; - border : 1px solid hsl(1, 70%, 21%); -} - -div.sheet-skill-grid span.sheet-display { - font-size : 1em; - height : 2.5em; - white-space: nowrap; - width : 2.5em; - line-height: 2.5em; - padding : 0; -} - -/* Skills Settings Grid */ -div.sheet-skill-settings-grid { - grid-row-gap : 5px; - grid-template-columns: repeat(5, 1fr); -} - -div.sheet-skill-settings-grid input[name*="ability"], -div.sheet-skill-settings-grid input[name*="armor"], -div.sheet-skill-settings-grid input[name*="item"], -div.sheet-skill-settings-grid input[name*="mod"], -div.sheet-skill-settings-grid input[name*="prof"], -div.sheet-skill-settings-grid input[name*="temp"] { - text-align: center; -} - -div.sheet-skill-settings-grid label[title*="notes"] { - grid-column: 1 / 7; -} - -/* LORE */ -div.sheet-skill-grid button[name="roll_LORE"] { - min-height: 2.4em; -} - -/* ************************* */ -/* ******* DETAILS tab ***** */ -/* ************************* */ - -/* Details tab grid layout */ - -div.sheet-details div.sheet-details-grid textarea, -div.sheet-details div.sheet-details-grid input { - font-size: 10pt; - padding: 2px; -} - -div.sheet-details-grid { - display: grid; - grid-template-columns: repeat(2, minmax(0, 1fr)); - grid-column-gap: 5px; - grid-row-gap: 5px; - padding: 0 5px; -} - -div.sheet-single-grid { - display: inline-grid; - grid-template-columns: 1fr; - max-width: 49.7%; -} - -div.sheet-details div.sheet-characteristics { - grid-column: 1 / -1; - grid-row: 1; - display: grid; - grid-template-columns: 1fr 1fr 1fr 0.5fr 1fr 0.5fr 0.5fr; - grid-column-gap: 5px; -} - -div.sheet-details div.sheet-personality { - grid-column: 1 / -1; -} - -div.sheet-details div.sheet-personality div.sheet-section-pad label { - margin-bottom: 5px; -} - -div.sheet-personality h1 { - grid-column: 1 / -1; -} - -div.sheet-details div.sheet-notes { - grid-column: 1 / -1; - grid-row: 3; - position: relative; -} - -div.sheet-notes-flex { - padding: 0% 1% 1% 1%; -} - -div.sheet-details div.sheet-notes-flex h2:nth-of-type(1) { - grid-column: 1; - grid-row: 1; -} - -div.sheet-details div.sheet-notes-flex textarea:nth-of-type(1) { - grid-column: 1; - grid-row: 2 / 7; - min-height: 420px; -} - -div.sheet-details div.sheet-notes-flex h2:nth-of-type(2) { - grid-column: 2; - grid-row: 1; -} - -div.sheet-details div.sheet-notes-flex textarea:nth-of-type(2) { - grid-column: 2; - grid-row: 2; -} - -div.sheet-details div.sheet-notes-flex h2:nth-of-type(3) { - grid-column: 2; - grid-row: 3; -} - -div.sheet-details div.sheet-notes-flex textarea:nth-of-type(3) { - grid-column: 2; - grid-row: 4; -} - -div.sheet-details div.sheet-notes-flex h2:nth-of-type(4) { - grid-column: 2; - grid-row: 5; -} - -div.sheet-details div.sheet-notes-flex textarea:nth-of-type(4) { - grid-column: 2; - grid-row: 6; -} - -div.sheet-details div.sheet-action-activity { - grid-column: 1 / 1; - grid-row: 4; -} - -div.sheet-details div.sheet-action-reaction { - grid-column: 1 / 1; - grid-row: 4; -} - -/* Details general styling */ - -div.sheet-details div.sheet-section-pad { - padding: 5px; -} - -div.sheet-details div.sheet-section-pad .repitem:not(:first-child) { - margin-top: .2em; -} - -div.sheet-details div.sheet-notes-flex { - display: grid; - grid-template-columns: 1fr 1fr; - grid-column-gap: 5px; - grid-row-gap: 5px; -} - -div.sheet-action-activity button[type="roll"], -div.sheet-action-reaction button[type="roll"] { - overflow: hidden; - text-overflow: ellipsis; - width: 100%; -} - -div.sheet-action-activity button[name="roll_action"], -div.sheet-action-reaction button[name="roll_action"] { - min-height: 1em; - grid-column: 1 / 5; -} - -div.sheet-action-activity-grid span.sheet-collapse { - color: white; -} - -div.sheet-details div.sheet-notes button.sheet-settings-button { - position: absolute; - top: 9px; - left: 9px; - font-size: 8pt; -} - -div.sheet-details label[title="appearance"] { - grid-column: 1 / -1; -} - -div.sheet-details div.sheet-notes .sheet-settings:before { - display: none; -} - -div.sheet-details div.sheet-notes textarea { - height: 110px; - grid-column: 1; - margin-bottom: 0; -} - -div.sheet-details div.sheet-action-activity .sheet-settings { - display: grid; - grid-template-columns: 1fr; - width: 100%; -} - -div.sheet-details div.sheet-notes textarea:first-child { - height: 100%; - grid-column: 1; - grid-row: 1 / 4; -} - -div.sheet-reation-activity-grid { - display: grid; - grid-template-columns: 1fr 1fr 1fr 1fr 1fr 1fr; - grid-gap: 5px; -} - -div.sheet-action-activity-grid { - display: grid; - grid-template-columns: 1fr 1fr 1fr 1fr; - grid-column-gap: 5px; - padding: 5px; -} - -div.sheet-details div.sheet-action-activity-grid label[data-i18n-title="action_name"] { - grid-column: 1 / 2; -} - -div.sheet-details div.sheet-action-activity-grid label[data-i18n-title="actions"] { - grid-column: 5 / -1; -} - -div.sheet-details div.sheet-action-activity-grid label[data-i18n-title="action_traits"] { - grid-column: 1 / 2; -} - -div.sheet-details div.sheet-action-activity-grid label[data-i18n-title="action_source"] { - grid-column: 4 / -1; -} - -div.sheet-details div.sheet-action-activity-grid label[data-i18n-title="action_description"] { - grid-column: 1 / 4; -} - -div.sheet-details div.sheet-action-reaction label[data-i18n-title="action_name"] { - grid-column: 1 / 5; -} - -div.sheet-details div.sheet-action-reaction div.sheet-actiontype { - grid-column: 5 / 7; - border-radius: 5px; - font-size: 7pt; -} - -div.sheet-details div.sheet-action-reaction div.sheet-actiontype label { - padding: 0; - margin: 0; - height: auto; -} - -div.sheet-details div.sheet-action-reaction label[data-i18n-title="action_traits"] { - grid-column: 1 / 3; -} - -div.sheet-details div.sheet-action-reaction label[data-i18n-title="action_source"] { - grid-column: 3 / 5; -} - -div.sheet-details div.sheet-action-reaction label[data-i18n-title="action_trigger"] { - grid-column: 5 / -1; -} - -div.sheet-details div.sheet-action-reaction label[data-i18n-title="action_description" ] { - grid-column: 1 / -1; -} - - -/* ************************* */ -/* ******* FEATS tab ******* */ -/* ************************* */ - -/* FEATS & INVENTORY COLUMNS */ - -div.sheet-feat-wrapper { - display: inline-grid; - grid-template-columns: 1fr; - grid-gap: 5px; - max-width: 49.25%; -} - - -div.sheet-feat-wrapper:first-child { - margin-right: 1%; -} - -/* Feats Page */ -div.sheet-feat { - padding: 0em 0.5%; -} - -div.sheet-feat-border { - border-radius: 0px; - color: hsl(0, 0%, 0%); -} - -div.sheet-feat div.repitem { - background-color: hsl(0, 0%, 100%); - border-bottom: 1px solid hsl(0, 0%, 50%) -} - -div.sheet-feat div.repitem:nth-child(even) { - background-color: hsla(0, 0%, 95%); -} - -/* Basic feats layout */ - -div.sheet-feats-class-grid { - grid-row: 1 / 3; -} - -/* FEATS DISPLAY GRID */ -div.sheet-repeating-grid-display { - grid-column-gap : 1%; - grid-template-columns: 1fr 10fr 4fr 2fr 1fr; - margin : 0; - width : 100%; - padding: 5px; -} - -div.sheet-repeating-grid-display button[name="act_collapse"] { - height : 1.5em; - width : 1.5em; - opacity : 1 !important; -} - -div.sheet-repeating-grid-display button[name="act_collapse"] { - height : 1.5em; - width : 1.5em; -} - -div.sheet-repeating-grid-display span[name="attr_feat_skill"], -div.sheet-repeating-grid-display span[name="attr_feat_bonus"], -div.sheet-repeating-grid-display span[name="attr_feat_general"], -div.sheet-repeating-grid-display span[name="attr_feat_ancestry"], -div.sheet-repeating-grid-display span[name="attr_feat_class"] { - grid-column: 2; - height: 1.5em; - font-variant: small-caps; - overflow: hidden; - text-overflow: ellipsis; - white-space: nowrap; -} - -div.sheet-repeating-grid-display span[name="attr_feat_skill"], -div.sheet-repeating-grid-display span[name="attr_feat_general"] { - grid-column: 2 / 4; -} - -div.sheet-repeating-grid-display .sheet-collapse { - font-size: 9pt; - border-color: hsl(6, 63%, 24%); - grid-column: 1 / -1; -} - -/* FEATS SETTINGS GRID */ - -div.sheet-feats-repeating-grid { - grid-template-columns: 10fr 4fr 2fr; - padding-top: 0%; -} - -div.sheet-feats-repeating-grid input[title*="type"], -div.sheet-feats-repeating-grid input[title*="level"], -div.sheet-repeating-grid-display span[name*="type"], -div.sheet-repeating-grid-display span[name*="level"] { - text-align: right; -} - -div.sheet-feats-repeating-grid label[title*="notes"], -div.sheet-feats-repeating-grid label[title="bonus feat"] { - grid-column: 1 / 4; -} - -div.sheet-feats-repeating-grid span[name="attr_feat_ancestry_type"], -div.sheet-feats-repeating-grid span[name="attr_feat_ancestry_level"] { - font-weight: bold; -} - -/* Ancestry Feats and Abilities */ -div.sheet-feats-ancestry-grid h1[data-i18n="ancestry_feats_and_abilities"], -div.sheet-feats h1[data-i18n="class_feats_and_abilities"] { - grid-row: 1; -} - -div.sheet-feat button[type="roll"] { - min-height: 1.45em; - text-align: left; -} - -div.sheet-feats-ancestry-grid button[type="roll"], -div.sheet-feats-class-grid button[type="roll"]{ - grid-column: 1 / 3; -} - -div.sheet-feats-skill-grid button[type="roll"], -div.sheet-feats-general-grid button[type="roll"] { - grid-column: 1 / 4; -} - -div.sheet-feats-bonus-grid button[type="roll"] { - grid-column: 1 / 5; -} - -/* Ancestry & Class feats have 3 input */ -div.sheet-feat label[title*="type"] > input[type="text"]::placeholder, -div.sheet-feat label[title*="level"] > input[type="text"]::placeholder { - text-transform: uppercase; - text-align: right; -} - -div.sheet-feats-repeating-grid label[title="skill feat"], -div.sheet-feats-repeating-grid label[title="general feat"] { - grid-column: 1 / 3; -} - -/* BONUS FEATS */ -div.sheet-repeating-grid-display span[name="attr_feat_bonus"] { - grid-column: 2 / 5; -} - -/* ************************* */ -/* ***** Inventory tab ***** */ -/* ************************* */ - -/* Inventory */ - -div.sheet-inventory div.sheet-inventory-grid { - display: grid; - grid-template-columns: 1fr 1fr; - grid-gap: 5px; -} - -div.sheet-inv-top-row { - display: grid; - grid-column: 1 / -1; - grid-template-columns: 2fr 4fr 4fr 2fr 2fr 2fr 2fr; - margin-bottom : 1%; - width : 100%; -} - -div.sheet-inventory h1 { - grid-column: 1 / -1; - display: inline-block; -} - -/* Bulk */ -div.sheet-bulk-circle { - height : 5em; - width : 5em; - margin : auto; -} - -div.sheet-bulk-circle h2 { - width: 100%; -} - -div.sheet-bulk-circle span { - font-weight: bold; -} - -/* Encumbered Base & Maximum Base */ -div.sheet-encumbered-grid { - color : hsl(0, 0%, 100%); - background-color: hsl(1, 70%, 21%); - grid-template-columns: 1fr 1fr 0.75fr; - align-items: center; - padding: 5px; - border-radius: 15px; -} - -div.sheet-encumbered-grid div.sheet-dcbase { - grid-column: 2; - grid-row : 2; - align-items: center; -} - -div.sheet-encumbered-grid div.sheet-dcbase span:first-child{ - grid-row: 1 / 3; - font-size: 12pt; -} - -div.sheet-encumbered-grid div.sheet-dcbase span:nth-child(2){ - font-weight: bold; - text-align: center; - padding: 0; - width: 100%; -} - -div.sheet-encumbered-grid span[name="attr_maximum_base"], -div.sheet-encumbered-grid span[name="attr_encumbered_base"] { - grid-column: 1; - grid-row : 2; - width: 1.5em; - height: 1.5em; - margin: auto; -} - -div.sheet-encumbered-grid label[title="strength display"] { - grid-column: 3; - grid-row : 2; - text-align : center; - font-size: 8pt; -} - -div.sheet-encumbered-grid label[title="strength display"] span { - display: block; -} - -div.sheet-encumbered-grid label[title="strength display"] span:first-child { - font-weight: none; - line-height: 1em; -} - -div.sheet-encumbered-grid label[title="strength display"] span.sheet-strength-display-title { - line-height: 1em; -} - -div.sheet-encumbered-grid label[title="strength display"] span.sheet-strength-display-value { - font-weight: bold; - font-size: 12pt; - line-height: 1.4em; - margin-bottom: -5px; -} - -div.sheet-encumbered-grid span:last-child { - color: hsl(0, 0%, 100%); - background-color: hsl(11.9, 50%, 32.8%); - font-weight: bold; -} - -div.sheet-encumbered-grid h3 { - color : hsl(0, 0%, 100%); - font-size : 1em; - grid-column : 1 / 4; - grid-row : 1; - text-align : center; - text-transform: uppercase; -} - -div.sheet-encumbered-grid label[title="strength modifier"] { - width: 30%; -} - -div.sheet-encumbered-grid span[name="attr_strength_modifier"] { - background-color: hsl(11.9, 50%, 32.8%); - border-radius : 0px; - color : hsl(0, 0%, 100%); - display : inline-block; -} - -/* Coins circles section */ - -div.sheet-coins { - position: relative; -} - -div.sheet-coins h2 { - position : absolute; - left : calc(50% - 20px); - top : 35px; - background-color : hsl(1, 70%, 21%); - border-bottom-left-radius : 40%; - border-bottom-right-radius: 40%; - color : hsl(0, 0%, 100%); - padding-top : 5px; - height : 35px; - width : 40px; - margin : auto; - text-align : center; - text-transform : uppercase; -} - -div.sheet-coins input[type="text"].sheet-circle { - position : absolute; - left : calc(50% - 1.5em); - background-color: hsl(0, 0%, 100%); - border : 3px solid hsl(1, 70%, 21%); - border-radius : 50%; - font-weight : bold; - height : 3em; - text-align : center; - width : 3em; - font-size: 12pt; - z-index: 1; -} - -/* Inventory columns of Readied Items and Other Items */ -div.sheet-inv-col, -div.sheet-inv-half-col { - background-color: hsl(0, 0%, 100%); -} - -div.sheet-inv-col { - margin-bottom: 2%; - width: 49.78%; -} - -div.sheet-worn-items { - min-height: 162px; -} - -/* Sheet display grid */ - -div.sheet-inv-display-grid { - grid-template-columns: 4fr 1.5fr 1fr 0.5fr; - padding: 0.25em 0.5em; -} - -/* Configure header row */ - -div.sheet-inv-display-grid:first-child { - background: hsl(217, 100%, 20%); - color: hsl(0, 0%, 100%); - padding: 0.5em; - font-size: 7pt; - align-items: center; -} - -div.sheet-inv-display-grid h2 { - line-height: 1.5em; - text-align: center; -} - -div.sheet-inv-display-grid:first-child h2:first-child { - font-family: serif; - font-size: 12pt; - font-weight: bold; - text-align: left; -} - -div.sheet-inv-display-grid span { - text-align: center; -} - -div.sheet-inv-display-grid span.sheet-inv-name { - text-align: left; - font-variant: small-caps; -} - -div.sheet-inv-display-grid span.sheet-inv-notes { - font-size: 9pt; - text-align: left; - grid-column: 1 / -1; -} - -div.sheet-inv-display-grid.sheet-display-grid-other span.sheet-inv-name { - grid-column: 1 / 3; -} - -div.sheet-inv-display-grid span.sheet-inv-bulk { - grid-column: 3; -} - -div.sheet-inv-display-grid label.sheet-inv-notes { - grid-column: 1 / -1; -} - -div.sheet-item-repeating-grid { - grid-template-columns: 4fr 1.5fr 1fr 0.5fr; -} - -div.sheet-inventory button[type="roll"] { - min-height: 1.4em; - text-align: left; -} - -div.sheet-item-repeating-grid label.sheet-inv-name, -div.sheet-item-repeating-grid label.sheet-inv-invest, -div.sheet-item-repeating-grid label.sheet-inv-bulk { - grid-row: 1 -} - -div.sheet-item-repeating-grid label.sheet-inv-name input { - padding-left: 1%; -} - -div.sheet-item-repeating-grid label.sheet-inv-invest input, -div.sheet-item-repeating-grid label.sheet-inv-bulk input, -div.sheet-item-repeating-grid label.sheet-inv-invest, -div.sheet-item-repeating-grid label.sheet-inv-bulk { - text-align: center; -} - -div.sheet-item-repeating-grid label.sheet-inv-notes { - grid-row: 2; - grid-column: 1 / 5; -} - -div.sheet-inv-half-col div.sheet-inv-display-grid h2[data-i18n="readied_items"], -div.sheet-inv-half-col div.sheet-inv-display-grid h2[data-i18n="other_items"] { - grid-column: 1 / 3; -} - -div.sheet-inv-half-col div.sheet-inv-display-grid h2[data-i18n="bulk"] { - grid-column: 3; -} - -div.sheet-inv-half-col div.sheet-inv-display-grid button.sheet-h2, -div.sheet-inv-half-col div.sheet-settings label.sheet-inv-name { - grid-column: 1 / 3; -} - -div.sheet-inv-half-col div.sheet-inv-display-grid span.sheet-inv-bulk, -div.sheet-inv-half-col div.sheet-settings label.sheet-inv-bulk { - grid-column: 3; -} - -/* ************************* */ -/* ******** Spells tab ***** */ -/* ************************* */ - -/* Spells */ -div.sheet-spells-wrapper { - padding: 5px; - display: grid; - grid-template-columns: 1fr 1fr 1fr; - grid-column-gap: 5px; -} - -div.sheet-spells-wrapper * { - min-width: 0; -} - -/* SPELL ATTACK & SPELL DC sections */ -div.sheet-spellattack, -div.sheet-spelldc, -div.spellslots { - margin-bottom: 2%; -} - -div.sheet-spellattack-grid { - grid-template-columns: 1fr 0.25fr 1fr 1fr 1fr; - align-items: center; - margin: 1% 0%; -} - -div.sheet-spellattack-grid span.sheet-display, -div.sheet-spelldc-grid span.sheet-display { - width: 2.5em; - height: 2.5em; - line-height: 2.25em; -} - -div.sheet-spellattack-grid button[name="act_toggle_spell_attack"], -div.sheet-spellattack-grid span.sheet-display, -div.sheet-spelldc-grid button[name="act_toggle_spell_attack"], -div.sheet-spelldc-grid span.sheet-display { - grid-column: 1; -} - -div.sheet-spellattack-grid label[data-i18n-title*="notes"] { - grid-column: 1 / -1; - grid-row : 2; -} - -div.sheet-spelldc-grid.sheet-settings, -div.sheet-spellattack-grid.sheet-settings { - grid-template-columns: 1fr 1fr 1fr; -} - -div.sheet-spelldc-grid .sheet-darkred, -div.sheet-spellattack-grid .sheet-darkred { - font-size: 0.8em; -} - -/* SPELL DC section */ -div.sheet-spelldc-grid { - grid-template-columns: 1fr 0.25fr 1fr 1fr 1fr 1fr; - align-items: center; - margin: 1% 0%; -} - -div.sheet-spells div.sheet-spelldc-grid span.sheet-spelldc-base { - font-size: 0.6em; -} - -div.sheet-spelldc-grid div.sheet-ability-select, -div.sheet-spelldc-grid label[data-i18n-title*="rank"] { - grid-row: 1; -} - -div.sheet-spelldc-grid label[data-i18n-title*="notes"] { - grid-row: 2; - grid-column: 1 / 6; -} - -/* MAGIC TRADITION sections */ -div.sheet-magic-tradition-grid { - grid-template-columns: 1fr 1fr; -} - -div.sheet-magic-tradition-grid label.sheet-sublabel { - display: grid; - grid-template-columns: 3fr 1fr; - grid-gap: 0; -} - -div.sheet-magic-tradition-grid select.sheet-simple { - grid-column: 1 / -1; -} - -div.sheet-magic-tradition-grid span.sheet-darkred-half-left { - border-top-right-radius: 0; -} - -div.sheet-magic-tradition-grid span.sheet-sublabel.sheet-darkred-half-right { - border-top-left-radius: 0; - background-color: hsl(1, 60%, 41%); - font-weight: bold; -} - -div.sheet-magic-tradition-grid span.sheet-darkred-half-right:before { - content: "("; -} -div.sheet-magic-tradition-grid span.sheet-darkred-half-right:after { - content: ")"; -} - -div.sheet-magic-tradition-grid label { - text-align: center; - font-size: 1em; -} - -div.sheet-spellattack-grid input[name="attr_spell_attack_key_ability"], -div.sheet-spellattack-grid input[name="attr_spell_attack_temporary"], -div.sheet-spelldc-grid input[name="attr_spell_dc_key_ability"], -div.sheet-spelldc-grid input[name="attr_spell_dc_temporary"] { - text-align: center; -} - -div.sheet-spells-wrapper button[type="roll"] { - min-height: 1.45em; -} - -/* SPELL SLOTS */ - -div.sheet-spellslots label.sheet-spellslots-row { - display: grid; - grid-template-columns: 0.25fr 2fr 1fr 0.25fr 1fr; - grid-column-gap: 5px; - align-items: center; - font-size: 10pt; -} - -div.sheet-spell-col > input[type="checkbox"] { - display: none; -} - -div.sheet-spellslots label.sheet-spellslots-row-focus span.sheet-opaque { - grid-column: 2 / 4; -} - -label.sheet-spellslots-row > input[type="checkbox"] { - display: none; -} - -label.sheet-spellslots-row > div { - max-height: 15px; -} - -label.sheet-spellslots-row > span.sheet-slash { - text-align: center; -} - -div.sheet-spellslots label.sheet-spellslots-row > input[type="checkbox"] ~ .sheet-opaque { - opacity: 0.6; -} - -div.sheet-spellslots label input[type="checkbox"]:checked ~ .sheet-opaque { - opacity: 1; -} - -/* SPELLS SECTIONS */ -label.sheet-daily-uses { - display: grid; - grid-template-columns: 3fr 1fr 3fr; -} - -label.sheet-daily-uses { - display: grid; - grid-template-columns: 3fr 1fr 3fr; -} - -label.sheet-daily-uses span.sheet-sublabel { - grid-column: 1 / 4; - grid-row: 1; -} - -label.sheet-daily-uses input[name='attr_uses'] { - grid-column: 1; - grid-row: 2; -} - -label.sheet-daily-uses span:nth-of-type(2) { - grid-column: 2; - grid-row: 2; -} - -label.sheet-daily-uses input { - grid-column: 3; - grid-row: 2; -} - -div.sheet-spells div.sheet-spell-panel-header, -div.sheet-spells div.sheet-spell-panel-row { - max-width: 100%; - display: grid; - grid-template-columns: 2fr 1fr; - grid-column-gap: 5px; - align-items: center; -} - -div.sheet-spells div.sheet-spell-panel-row > button { - overflow: hidden; - text-overflow: ellipsis; -} - -div.sheet-spells div.sheet-spell-panel-row > button.sheet-pictos { - position: absolute; - top: 0; - left: 0; -} - -div.sheet-spells div.sheet-spell-panel-row > span { - text-transform: uppercase; - text-align: center; - font-size: 0.8em; -} - -div.sheet-spells div.sheet-spell-panel-row > div.sheet-settings { - grid-column: 1 / -1; - display: grid; - grid-template-columns: 1fr 1fr 1fr 1fr; - grid-gap: 5px; -} - -div.sheet-spells div.sheet-spell-column div.sheet-settings { - display: none; -} - -div.sheet-spells div.sheet-spell-panel-row > div.sheet-settings > * { - margin: 0; -} - -div.sheet-spells div.sheet-spell-panel-row > div.sheet-settings span.sheet-darkred { - font-size: 0.6em; - font-weight: bold; -} - -div.sheet-spells div.sheet-spell-panel-row > div.sheet-settings textarea { - height: 5em; - margin: 0; -} - -div.sheet-spell-panel-row div.sheet-settings input[type="number"] { - text-align: center; -} - -div.sheet-spell-panel-row div.sheet-settings label:nth-child(odd) { - grid-column: 1 / 3; -} - -div.sheet-spell-panel-row div.sheet-settings label:nth-child(even) { - grid-column: 3 / -1; -} - -div.sheet-spell-panel-row div.sheet-settings label:nth-child(1) { - grid-column: 1 / 4; -} - -div.sheet-spell-panel-row div.sheet-settings label:nth-child(2) { - grid-column: 4 / 5; -} - -div.sheet-spell-panel-row div.sheet-settings label:nth-child(13) select { - width: 28%; -} - -div.sheet-spell-panel-row div.sheet-settings label:nth-child(13) input[type="number"]:nth-child(3) { - width: 29.9% !important; -} - -div.sheet-spell-panel-row div.sheet-settings label:nth-child(14) select { - width: 38%; -} - -div.sheet-spell-panel-row div.sheet-settings label:nth-child(15), -div.sheet-spell-panel-row div.sheet-settings label:nth-child(17), -div.sheet-spell-panel-row div.sheet-settings label:nth-child(18), -div.sheet-spell-panel-row div.sheet-settings label:nth-child(19), -div.sheet-spell-panel-row div.sheet-settings label:nth-child(20) { - grid-column: 1 / -1; -} - -div.sheet-spell-panel-row div.sheet-settings label:nth-child(16) select { - width: 25%; -} - -div.sheet-spell-panel-row div.sheet-settings label:nth-child(16) { - text-align: center; -} - -div.sheet-spell-panel-row div.sheet-settings label:nth-child(16) span.sheet-simple:first-of-type { - width: auto; -} - -div.sheet-spell-panel-row div.sheet-settings div.sheet-spells-savingthrow-dc { - font-size: 8pt; -} - -div.sheet-spell-panel-row div.sheet-settings div.sheet-spells-savingthrow-dc select { - width: 18%; - top: 0; -} - -div.sheet-spell-panel-row div.sheet-settings div.sheet-spells-savingthrow-dc input:nth-child(2) { - width: 25% !important; -} - -div.sheet-spell-panel-row div.sheet-settings div.sheet-spells-savingthrow-dc select:first-of-type { - width: 27%; -} - - - -div.sheet-spell-panel-row div.sheet-settings select { - position: relative; - top: -2px; - width: 100%; -} - -div.sheet-spell-panel-row div.sheet-settings label.sheet-bordertop { - grid-column: 1 / -1; - border-top: 3px solid hsl(354, 25%, 61%); - padding-top: 3px; -} - -div.sheet-spells div.sheet-spell-column span.sheet-simple { - text-transform: uppercase; - font-weight: normal; - font-size: 0.9em; -} - -div.sheet-spells div.sheet-background-color { - margin-bottom: 0.25em; -} - -div.sheet-spells input[type="checkbox"].sheet-toggle.sheet-focus:not(:checked) ~ div.sheet-background-color.sheet-focus, -div.sheet-spells input[type="checkbox"].sheet-toggle.sheet-cantrips:not(:checked) ~ div.sheet-background-color.sheet-cantrips, -div.sheet-spells input[type="checkbox"].sheet-toggle.sheet-level1:not(:checked) ~ div.sheet-background-color.sheet-level1, -div.sheet-spells input[type="checkbox"].sheet-toggle.sheet-level2:not(:checked) ~ div.sheet-background-color.sheet-level2, -div.sheet-spells input[type="checkbox"].sheet-toggle.sheet-level3:not(:checked) ~ div.sheet-background-color.sheet-level3, -div.sheet-spells input[type="checkbox"].sheet-toggle.sheet-level4:not(:checked) ~ div.sheet-background-color.sheet-level4, -div.sheet-spells input[type="checkbox"].sheet-toggle.sheet-level5:not(:checked) ~ div.sheet-background-color.sheet-level5, -div.sheet-spells input[type="checkbox"].sheet-toggle.sheet-level6:not(:checked) ~ div.sheet-background-color.sheet-level6, -div.sheet-spells input[type="checkbox"].sheet-toggle.sheet-level7:not(:checked) ~ div.sheet-background-color.sheet-level7, -div.sheet-spells input[type="checkbox"].sheet-toggle.sheet-level8:not(:checked) ~ div.sheet-background-color.sheet-level8, -div.sheet-spells input[type="checkbox"].sheet-toggle.sheet-level9:not(:checked) ~ div.sheet-background-color.sheet-level9, -div.sheet-spells input[type="checkbox"].sheet-toggle.sheet-level10:not(:checked) ~ div.sheet-background-color.sheet-level10 { - display: none; -} - -div.sheet-spells span.sheet-sublabel { - font-size: 0.8em; - font-weight: normal; -} - -div.sheet-spells div.sheet-display button[type="roll"] { - max-width: 59%; - width: 59%; - font-size: 1em; - display: inline-grid; -} - -div.sheet-spells div.sheet-display button[type="roll"] span { - text-overflow: ellipsis; - overflow: hidden; -} - -div.sheet-spells div.sheet-spell-column label { - text-align: center; -} - - - -/* BEGIN 595 INNATE FOCUS SPELLS */ - -div.sheet-focus-points-grid { - display: grid; - grid-column-gap: 0.5%; - grid-template-columns: 1fr 1fr 1fr; -} -div.sheet-focus-points-grid h2 { - grid-column: 1; - text-align: center; - line-height: normal; - padding-top: 0.5em; -} -div.sheet-focus-points-grid label.sheet-focus-pts-current, -div.sheet-focus-points-grid label.sheet-focus-pts-max { - font-size: 1em; - padding: 0 1em 0 1em; -} -div.sheet-focus-points-grid label.sheet-focus-pts-current { - grid-column: 2; -} -div.sheet-focus-points-grid label.sheet-focus-pts-max { - grid-column: 3; -} -/* END 595 INNATE FOCUS SPELLS */ - - -/**********************************************************************************************************/ -/********************* Show & Hide Settings ***************************/ -/********************************************************************************************************/ -/* Show and hide PC tabs */ -div.sheet-npc, -div.sheet-character, -div.sheet-details, -div.sheet-feat, -div.sheet-inventory, -div.sheet-spells, -div.sheet-options, -input[name="attr_sheet_type"][value*="npc"] ~ div.sheet-pc-info { - display: none; -} - -input[name="attr_sheet_type"][value*="character"] ~ div.sheet-character, -input[name="attr_sheet_type"][value*="details"] ~ div.sheet-details, -input[name="attr_sheet_type"][value*="feat"] ~ div.sheet-feat, -input[name="attr_sheet_type"][value*="inventory"] ~ div.sheet-inventory, -input[name="attr_sheet_type"][value*="spells"] ~ div.sheet-spells, -input[name="attr_sheet_type"][value*="npc"] ~ div.sheet-npc, -input[name="attr_sheet_type"][value*="options"] ~ div.sheet-options { - display: inline-block; -} - - -/* Hide the Settings section by setting the height to 0 */ -div.sheet-settings, -div.sheet-ability-settings, -div.sheet-weapon-settings, -span.sheet-collapse { - position: relative; - z-index: 1; - - overflow : hidden; - height : 0; - padding : 0; - - transition : all .5s; - -webkit-transition: all .5s; /* Safari */ - - border-left: 5px solid hsl(217, 100%, 25%); - background-color: hsla(0, 0%, 0%, 0.3); - color: hsl(0, 0%, 0%); -} -/* Adjusts looks on a section relying on .sheet.settings for expand/collapse */ -div.sheet-details div.sheet-notes div.sheet-settings{ - border-left: none; - background-color: hsl(12, 42%, 42%); -} - -div.sheet-settings::before, -div.sheet-ability-settings::before, -div.sheet-weapon-settings::before { - display: block; - height: 0; - width: 0; - - position: absolute; - z-index: -1; - left: 50%; - top: -10px; - - content: ""; - padding: 0; - margin: 0; - margin-left: -5px; - - border: none; - border-bottom: 10px solid hsla(0, 0%, 0%, 0.3); - border-right: 10px solid transparent; - border-left: 10px solid transparent; -} - -/* Show the Settings section by adding a height if the hidden input contains the keyword */ -div.sheet-repeating input.sheet-toggles[value*="settings"] ~ div.sheet-settings, -input[name="attr_toggles"][value*="perception"] ~ div.sheet-character div.sheet-ability-row div.sheet-ability-col div.sheet-perception > div.sheet-settings, -input[name="attr_toggles"][value*="notes"] ~ div.sheet-details div.sheet-notes div.sheet-notes-settings, -div.sheet-details div.sheet-repeating-details input.sheet-toggles[value*="settings"] ~ div.sheet-settings, -input.sheet-toggles[value*="settings"] ~ div.sheet-settings, -input.sheet-toggles[value*="collapse"] ~ div.sheet-repeating-grid span.sheet-collapse, -input.sheet-toggles[value*="collapse"] ~ div.sheet-repeating-grid-display span.sheet-collapse, -input.sheet-toggles[value*="collapse"] ~ div.sheet-repeating-spell-display span.sheet-collapse, -input.sheet-toggles[value*="collapse"] ~ div.sheet-inv-display-grid span.sheet-collapse, -input.sheet-toggles[value*="collapse"] ~ div.sheet-melee-display-grid span.sheet-collapse, -input.sheet-toggles[value*="collapse"] ~ div.sheet-range-display-grid span.sheet-collapse { - height: auto; -} - -div.sheet-spells div.sheet-spell-column input[name="attr_toggles"][value*="settings"] ~ div.sheet-settings { - height: auto; - display: block; -} - -input[name="attr_toggles"][value*="charisma"] ~ div.sheet-character div.sheet-ability-row div.sheet-ability-col div.sheet-ability-scores div.sheet-charisma-settings, -input[name="attr_toggles"][value*="constitution"] ~ div.sheet-character div.sheet-ability-row div.sheet-ability-col div.sheet-ability-scores div.sheet-constitution-settings, -input[name="attr_toggles"][value*="dexterity"] ~ div.sheet-character div.sheet-ability-row div.sheet-ability-col div.sheet-ability-scores div.sheet-dexterity-settings, -input[name="attr_toggles"][value*="intelligence"] ~ div.sheet-character div.sheet-ability-row div.sheet-ability-col div.sheet-ability-scores div.sheet-intelligence-settings, -input[name="attr_toggles"][value*="strength"] ~ div.sheet-character div.sheet-ability-row div.sheet-ability-col div.sheet-ability-scores div.sheet-strength-settings, -input[name="attr_toggles"][value*="wisdom"] ~ div.sheet-character div.sheet-ability-row div.sheet-ability-col div.sheet-ability-scores div.sheet-wisdom-settings, -input[name="attr_toggles"][value*="class_dc"] ~ div.sheet-character div.sheet-ability-row div.sheet-classdc div.sheet-settings, -input[name="attr_toggles"][value*="shield"] ~ div.sheet-character div.sheet-ability-row div.sheet-armorclass div.sheet-settings.sheet-shield-settings, -input[name="attr_toggles"][value*="acrobatics"] ~ div.sheet-character div.sheet-skills div.sheet-acrobatics-settings, -input[name="attr_toggles"][value*="arcana"] ~ div.sheet-character div.sheet-skills div.sheet-arcana-settings, -input[name="attr_toggles"][value*="athletics"] ~ div.sheet-character div.sheet-skills div.sheet-athletics-settings, -input[name="attr_toggles"][value*="crafting"] ~ div.sheet-character div.sheet-skills div.sheet-crafting-settings, -input[name="attr_toggles"][value*="deception"] ~ div.sheet-character div.sheet-skills div.sheet-deception-settings, -input[name="attr_toggles"][value*="diplomacy"] ~ div.sheet-character div.sheet-skills div.sheet-diplomacy-settings, -input[name="attr_toggles"][value*="intimidation"] ~ div.sheet-character div.sheet-skills div.sheet-intimidation-settings, -input[name="attr_toggles"][value*="medicine"] ~ div.sheet-character div.sheet-skills div.sheet-medicine-settings, -input[name="attr_toggles"][value*="nature"] ~ div.sheet-character div.sheet-skills div.sheet-nature-settings, -input[name="attr_toggles"][value*="occultism"] ~ div.sheet-character div.sheet-skills div.sheet-occultism-settings, -input[name="attr_toggles"][value*="performance"] ~ div.sheet-character div.sheet-skills div.sheet-performance-settings, -input[name="attr_toggles"][value*="religion"] ~ div.sheet-character div.sheet-skills div.sheet-religion-settings, -input[name="attr_toggles"][value*="society"] ~ div.sheet-character div.sheet-skills div.sheet-society-settings, -input[name="attr_toggles"][value*="stealth"] ~ div.sheet-character div.sheet-skills div.sheet-stealth-settings, -input[name="attr_toggles"][value*="survival"] ~ div.sheet-character div.sheet-skills div.sheet-survival-settings, -input[name="attr_toggles"][value*="thievery"] ~ div.sheet-character div.sheet-skills div.sheet-thievery-settings, -input[name="attr_toggles"][value*="spell_attack"] ~ div.sheet-spells div.sheet-spell-col div.sheet-spellattack div.sheet-settings, -input[name="attr_toggles"][value*="spell_dc"] ~ div.sheet-spells div.sheet-spell-col div.sheet-spelldc div.sheet-settings, -input[name="attr_toggles"][value*="hitpoints"] ~ div.sheet-character div.sheet-ability-row div.sheet-hitpoints div.sheet-settings.sheet-hitpoints-main, -div.sheet-skills input[name="attr_toggles"][value*="settings"] ~ div.sheet-settings, -div.sheet-inv-col input[name="attr_toggles"][value*="settings"] ~ div.sheet-settings, -input[name="attr_toggles"][value*="settings"] ~ div.sheet-settings, -input[name="attr_toggles"][value*="armor_class"] ~ div.sheet-character div.sheet-ability-row div.sheet-armorclass div.sheet-settings.sheet-armorclass-settings, -input[name="attr_toggles"][value*="saving_throws"] ~ div.sheet-character div.sheet-ability-row div.sheet-savingthrows div.sheet-settings { - height: auto; -} - -div.sheet-repeating input.sheet-toggles[value*="settings"] ~ div.sheet-settings, -input[name="attr_toggles"][value*="perception"] ~ div.sheet-character div.sheet-ability-row div.sheet-ability-col div.sheet-perception > div.sheet-settings, -input.sheet-toggles[value*="settings"] ~ div.sheet-settings, -input.sheet-toggles[value*="collapse"] ~ div.sheet-repeating-grid span.sheet-collapse, -input.sheet-toggles[value*="collapse"] ~ div.sheet-repeating-grid-display span.sheet-collapse, -input.sheet-toggles[value*="collapse"] ~ div.sheet-repeating-spell-display span.sheet-collapse, -input.sheet-toggles[value*="collapse"] ~ div.sheet-repeating-inv-display span.sheet-collapse, -input[name="attr_toggles"][value*="charisma"] ~ div.sheet-character div.sheet-ability-row div.sheet-ability-col div.sheet-ability-scores div.sheet-charisma-settings, -input[name="attr_toggles"][value*="constitution"] ~ div.sheet-character div.sheet-ability-row div.sheet-ability-col div.sheet-ability-scores div.sheet-constitution-settings, -input[name="attr_toggles"][value*="dexterity"] ~ div.sheet-character div.sheet-ability-row div.sheet-ability-col div.sheet-ability-scores div.sheet-dexterity-settings, -input[name="attr_toggles"][value*="intelligence"] ~ div.sheet-character div.sheet-ability-row div.sheet-ability-col div.sheet-ability-scores div.sheet-intelligence-settings, -input[name="attr_toggles"][value*="strength"] ~ div.sheet-character div.sheet-ability-row div.sheet-ability-col div.sheet-ability-scores div.sheet-strength-settings, -input[name="attr_toggles"][value*="wisdom"] ~ div.sheet-character div.sheet-ability-row div.sheet-ability-col div.sheet-ability-scores div.sheet-wisdom-settings, -input[name="attr_toggles"][value*="class_dc"] ~ div.sheet-character div.sheet-ability-row div.sheet-classdc div.sheet-settings, -input[name="attr_toggles"][value*="shield"] ~ div.sheet-character div.sheet-ability-row div.sheet-armorclass div.sheet-settings.sheet-shield-settings, -input[name="attr_toggles"][value*="acrobatics"] ~ div.sheet-character div.sheet-skills div.sheet-acrobatics-settings, -input[name="attr_toggles"][value*="arcana"] ~ div.sheet-character div.sheet-skills div.sheet-arcana-settings, -input[name="attr_toggles"][value*="athletics"] ~ div.sheet-character div.sheet-skills div.sheet-athletics-settings, -input[name="attr_toggles"][value*="crafting"] ~ div.sheet-character div.sheet-skills div.sheet-crafting-settings, -input[name="attr_toggles"][value*="deception"] ~ div.sheet-character div.sheet-skills div.sheet-deception-settings, -input[name="attr_toggles"][value*="diplomacy"] ~ div.sheet-character div.sheet-skills div.sheet-diplomacy-settings, -input[name="attr_toggles"][value*="intimidation"] ~ div.sheet-character div.sheet-skills div.sheet-intimidation-settings, -input[name="attr_toggles"][value*="medicine"] ~ div.sheet-character div.sheet-skills div.sheet-medicine-settings, -input[name="attr_toggles"][value*="nature"] ~ div.sheet-character div.sheet-skills div.sheet-nature-settings, -input[name="attr_toggles"][value*="occultism"] ~ div.sheet-character div.sheet-skills div.sheet-occultism-settings, -input[name="attr_toggles"][value*="performance"] ~ div.sheet-character div.sheet-skills div.sheet-performance-settings, -input[name="attr_toggles"][value*="religion"] ~ div.sheet-character div.sheet-skills div.sheet-religion-settings, -input[name="attr_toggles"][value*="society"] ~ div.sheet-character div.sheet-skills div.sheet-society-settings, -input[name="attr_toggles"][value*="stealth"] ~ div.sheet-character div.sheet-skills div.sheet-stealth-settings, -input[name="attr_toggles"][value*="survival"] ~ div.sheet-character div.sheet-skills div.sheet-survival-settings, -input[name="attr_toggles"][value*="thievery"] ~ div.sheet-character div.sheet-skills div.sheet-thievery-settings, -input[name="attr_toggles"][value*="spell_attack"] ~ div.sheet-spells div.sheet-spell-col div.sheet-spellattack div.sheet-settings, -input[name="attr_toggles"][value*="spell_dc"] ~ div.sheet-spells div.sheet-spell-col div.sheet-spelldc div.sheet-settings, -input[name="attr_toggles"][value*="hitpoints"] ~ div.sheet-character div.sheet-ability-row div.sheet-hitpoints div.sheet-settings.sheet-hitpoints-main, -input[name="attr_toggles"][value*="notes"] ~ div.sheet-details div.sheet-notes div.sheet-notes-settings, -div.sheet-skills input[name="attr_toggles"][value*="settings"] ~ div.sheet-settings, -div.sheet-inv-col input[name="attr_toggles"][value*="settings"] ~ div.sheet-settings, -input[name="attr_toggles"][value*="settings"] ~ div.sheet-settings, -input[name="attr_toggles"][value*="armor_class"] ~ div.sheet-character div.sheet-ability-row div.sheet-armorclass div.sheet-settings.sheet-armorclass-settings, -input[name="attr_toggles"][value*="saving_throws"] ~ div.sheet-character div.sheet-ability-row div.sheet-savingthrows div.sheet-settings, -div.sheet-strikes.sheet-melee input[name="attr_toggles"][value*="settings"] ~ div.sheet-weapon-settings, -input.sheet-toggles[value*="collapse"] ~ div.sheet-inv-display-grid span.sheet-collapse, -div.sheet-strikes.sheet-ranged input[name="attr_toggles"][value*="settings"] ~ div.sheet-weapon-settings { - padding: 5px; - overflow: visible; - margin-top: 10px; - margin-bottom: 10px; -} - -div.sheet-strikes.sheet-melee input[name="attr_toggles"][value*="settings"] ~ div.sheet-weapon-settings, -div.sheet-strikes.sheet-ranged input[name="attr_toggles"][value*="settings"] ~ div.sheet-weapon-settings { - height: auto; - margin-top: 25px; -} - - -/****************************************************************************************************/ -/********************* Styled Checkboxes ***************************/ -/**************************************************************************************************/ - -/* This is the hidden input */ - - input[type="checkbox"] { - height : 15px; - width : 15px; -} - -/****************************************************************************************************/ -/********************* OPTIONS ***************************/ -/**************************************************************************************************/ - -div.sheet-options div.sheet-options-wrapper { - display: flex; - flex-direction: column; - flex-wrap: wrap; - max-height: 800px; -} - -div.sheet-options div.sheet-options-wrapper div.sheet-options-panel { - flex: 0 0 calc(33% - 5px); - max-width: calc(33% - 5px); - margin-left: 5px; - margin-top: 5px; - background: hsla(0, 0%, 100%, .1); - border: 2px dotted hsl(0, 0%, 100%); - padding: 5px; -} - -div.sheet-options div.sheet-options-wrapper div.sheet-options-panel > * { - font-size: 10px; - color: hsl(0, 0%, 0%); -} - - -/**********************************************************************************************************/ -/*************************** FOOTER ***************************/ -/********************************************************************************************************/ - div.sheet-footer { - font-size : 0.8em; - line-height: 15px; - margin-top : 1em; - text-align : center; - } - -/**********************************************************************************************************/ -/*************************** REPEATING SECTIONS *********************/ -/********************************************************************************************************/ - - .repcontrol .btn { - display: inline-block; - font-size: 0; - border: 1px solid hsl(0, 0%, 100%); - border-radius: 2px; - padding: 0; - line-height: 1; - height: 20px; - width: 20px; - margin: 5px; - background: hsl(217, 100%, 25%); - } - - /* This will make the Add & Modify words transparent so that only our symbols below show up */ - .repcontrol .repcontrol_add, - .repcontrol .repcontrol_edit { - color: transparent; - } - - /* This will put icons next to the buttons. A `+` for Add and a lock for edit */ - .repcontrol .repcontrol_edit:after, - .repcontrol .repcontrol_add:after { - color : hsl(0, 0%, 100%); - font-family: "pictos"; - font-size : 12pt; - opacity : 1; - } - - .repcontrol .repcontrol_edit:after { - content: '('; - } - - .repcontrol .repcontrol_add:after { - content: '&'; - } - - .repcontainer .repitem .repitem.repitembroken { - border: none; - } - - .editmode ~ .repcontrol .repcontrol_edit:after { - content: ')'; - } - - /* These are the buttons that appear after the repcontrol_edit is clicked*/ - .itemcontrol { - z-index: 10; - } - - .itemcontrol .repcontrol_del, - .itemcontrol .repcontrol_move { - font-size: 18px; - margin-top: 0px; - padding: 0px; - width: 15px;} - - .itemcontrol .repcontrol_del { - background-color: darkred; - font-family: "pictos";} - -/**********************************************************************************************************/ -/*************************** ROLL TEMPLATE *********************/ -/********************************************************************************************************/ - .sheet-rolltemplate-rolls { - - } - - .sheet-rolltemplate-rolls .sheet-charactername { - color: #fdf6ec; - text-shadow: 1px 1px 0 hsl(1, 70%, 21%), -1px -1px 0 hsl(1, 70%, 21%), 1px -1px 0 hsl(1, 70%, 21%), -1px 1px 0 hsl(1, 70%, 21%), 1px 1px 0 hsl(1, 70%, 21%); - font-size: 1.2em; - letter-spacing: 0.05em; - } - - .sheet-rolltemplate-rolls .sheet-template-body { - border: 1px solid hsl(12, 42%, 42%); - text-align: center; - background-color: hsl(12, 42%, 42%); - } - - .sheet-rolltemplate-rolls .sheet-template-header { - background-color: hsl(217, 100%, 20%); - color: white; - font-size: 1.35em; - font-variant: small-caps; - padding: 4px 0px 3px 0px; - text-align: center; - text-transform: capitalize; - } - .sheet-rolltemplate-rolls .sheet-template-subheader { - color: #fdf6ec; - font-size: 0.7em; - font-style: italic; - margin-top: 0.2em; - font-weight: normal; - letter-spacing: 0.05em; - } - - .sheet-rolltemplate-rolls .sheet-template-row { - background-color: hsl(12, 42%, 42%); - color: #fdf6ec; - margin: 0; - padding: 0.1em 0.05em 0.3em 0.05em; - } - /* Use this to alternate the background colors for each row */ - .sheet-rolltemplate-rolls .sheet-template-row:nth-child(2n+0) { - background-color: #e6bb81; - color: hsl(1, 70%, 21%); - /* font-weight: bold; */ - } - - .sheet-rolltemplate-rolls .sheet-template-roll-name { - text-transform: uppercase; - } - .sheet-rolltemplate-rolls .sheet-bold { - font-weight: bold; - } - .sheet-rolltemplate-rolls .sheet-left { - text-align: left; - padding: 1%; - } - - .sheet-rolltemplate-rolls span.sheet-template-roll-name.sheet-attack::before - , .sheet-rolltemplate-rolls span.sheet-template-roll-name.sheet-damage::before - , .sheet-rolltemplate-rolls span.sheet-template-roll-name.sheet-critical-damage::before { - font-weight: bold; - text-transform: none; - margin-right: 0.3em; - color: hsl(1, 70%, 21%); - text-shadow: 1px 1px 0 #fdf6ec, -1px -1px 0 #fdf6ec, 1px -1px 0 #fdf6ec, -1px 1px 0 #fdf6ec, 1px 1px 0 #fdf6ec; - } - .sheet-rolltemplate-rolls span.sheet-template-roll-name.sheet-attack::before { - content: "⚔"; - font-size: 1.5em; - } - .sheet-rolltemplate-rolls span.sheet-template-roll-name.sheet-damage::before - , .sheet-rolltemplate-rolls span.sheet-template-roll-name.sheet-critical-damage::before { - content: "t"; - font-family: "Pictos Custom"; - font-size: 1.4em; - } - .sheet-rolltemplate-rolls span.sheet-template-roll-name.sheet-critical-damage::before - , .sheet-rolltemplate-rolls .sheet-success { - color: green; - } - - .sheet-rolltemplate-rolls .sheet-desc - , .sheet-rolltemplate-rolls .sheet-notes { - border-top: 1px solid hsl(12, 42%, 42%); - background: #fdf6ec; - color: hsl(1, 70%, 21%); - text-align: left; - padding: 1%; - display: block; - } - .sheet-rolltemplate-rolls .sheet-notes { - font-style: italic; - } - - /* Remove some fo the built in styles around rolls */ - .sheet-rolltemplate-rolls .inlinerollresult { - background-color: transparent; - border: none; - color: hsl(1, 70%, 21%); - display: inline-block; - font-size: 1.7em; - padding: 5px; - letter-spacing: 0.1em; - text-shadow: 1px 1px 0 #fdf6ec, -1px -1px 0 #fdf6ec, 1px -1px 0 #fdf6ec, -1px 1px 0 #fdf6ec, 1px 1px 0 #fdf6ec; - } - - .sheet-rolltemplate-rolls .inlinerollresult.fullfail, - .sheet-rolltemplate-rolls .inlinerollresult.fullcrit, - .sheet-rolltemplate-rolls .inlinerollresult.importantroll { - border: none; - } - - /* Change the colors of Full Fails & Full Crits from their built in defaults */ - .sheet-rolltemplate-rolls .inlinerollresult.fullfail { - color: red; - } - - .sheet-rolltemplate-rolls .inlinerollresult.fullcrit { - color: green; - } - -/**********************************************************************************************************/ -/*************************** FIREFOX ***************************/ -/********************************************************************************************************/ - input[type=number]::-webkit-outer-spin-button, - input[type=number]::-webkit-inner-spin-button { - -webkit-appearance: none; - margin: 0;} - - input[type=number] { - -moz-appearance:textfield;} - - -/**********************************************************************************************************/ -/*************************** NPC ***************************/ -/**********************************************************************************************************/ - - div.sheet-npc { - width: 70%; - } - - div.sheet-npc-block { - margin: 0.5em 0 0.5em 0; - } - - div.sheet-npc-skill-grid { - display: flex; - flex-flow: column wrap; - max-height: 28em; - } - - div.sheet-npc-display { - margin: 1em; - } - - div.sheet-npc-title { - border: none; - border-bottom: solid black 2px; - font-weight: bold; - font-size: 1.5em; - text-transform: uppercase; - } - - div.sheet-npc-title > span { - float: right; - padding-right: 5px; - } - - div.sheet-npc-title > span.sheet-npc-name { - float: left; - } - - div.sheet-npc-row { - width: 100%; - } - - div.sheet-npc-traits-row { - width: auto; - margin: 0.3em 0; - } - - span.sheet-npc-trait { - background-color: hsl(1, 70%, 21%); - border: solid 0.1em hsl(41, 29%, 58%); - color: hsl(0, 0%, 100%); - font-weight: bold; - padding: 0.2em 0.7em 0 0.7em; - } - - span.sheet-npc-alignment-trait { - background-color: hsl(239, 25%, 48%); - } - - span.sheet-npc-size-trait { - background-color: hsl(159, 70%, 28%); - } - - span.sheet-npc-row-title { - font-weight: bold; - text-transform: capitalize; - } - - div.sheet-npc-display hr { - border-top-color: #000000; - margin-top: 5px; - margin-bottom: 5px; - } - - span.sheet-uppercase { - text-transform: uppercase; - } - - /* show/hide areas */ - - span.sheet-npc-trait:empty { - display: none; - } - - div.sheet-npc-settings { - border: none; - background: none; - display: block; - } - - input.sheet-toggles[value*="npc"] ~ div.sheet-npc-settings { - border: dotted hsl(1, 70%, 21%) 2px; - height: auto; - padding: 0.5em; - margin: 1em; - } - - input.sheet-npc-skill-toggle[value=""] ~ button.sheet-npc-roll, - input.sheet-npc-skill-toggle[value="0"] ~ button.sheet-npc-roll { - display: none; - } - - input.sheet-npc-skill-notes-toggle:not([value=""]) ~ button.sheet-npc-roll{ - display: inherit; - } - - div.sheet-npc div.sheet-repeating input.sheet-toggles[value*="settings"] ~ div.sheet-settings { - height: auto; - } - - div.sheet-npc-spell-block { - display: none; /* Not going to deal with NPC spells until version 1.1 */ - } - - span.sheet-npc-parenthesized-field:not(:empty)::before { - content: "(" - } - - span.sheet-npc-parenthesized-field:not(:empty)::after { - content: ")" - } - - /* repeating sections */ - - div.sheet-npc div.sheet-repeating { - background: inherit; - border: none; - margin: 0px; - margin-left: 2em; - padding: 0px; - } - - div.sheet-npc div.sheet-repeating div.repcontrol { - font-size: 6pt; - width: 120px; - } - - div.sheet-npc-repeating-item { - display: list-item; - margin-top: 0.3em; - } - - div.sheet-npc-repeating-item > div { - width: auto; - } - - div.sheet-npc div.sheet-repeating .repitem { - background: none; - border: none; - } - - div.sheet-npc div.sheet-repeating .repitem:nth-child(2n) { - background: none; - } - - div.sheet-npc div.sheet-repeating div.sheet-settings { - background-color: hsla(0, 0%, 0%, 0.1); - width: 50%; - display: block; - } - - div.sheet-npc div.sheet-repeating div.sheet-settings:before { - border-bottom-color: hsla(0, 0%, 0%, 0.1); - } - - div.sheet-npc div.sheet-repeating label { - font-size: 1em; - } - - div.sheet-npc-skills div, - div.sheet-npc-skills-list div { - width: auto; - } - - div.sheet-npc-skills div.repcontainer { - display: flex; - flex-flow: column; - } - - div.sheet-npc-skills-list div.sheet-settings, - div.sheet-npc-skills-list div.repcontrol { - display: none; - } - - /* buttons, inputs, and labels */ - - div.sheet-npc button.sheet-npc-settings-button { - opacity: 0; - } - - div.sheet-npc:hover button.sheet-npc-settings-button, - div.sheet-npc div.sheet-repeating:hover button.sheet-settings-button { - opacity: 0.5; - } - - div.sheet-npc:hover button.sheet-npc-settings-button:hover, - div.sheet-npc div.sheet-repeating:hover button.sheet-settings-button:hover { - opacity: 1; - } - - button[type="roll"].sheet-npc-roll { - background: inherit; - color: inherit; - font-size: inherit; - font-family: inherit; - margin: 0; - border: none; - padding: 0 2px 0 2px; - font-weight: inherit; - box-shadow: none; - border-bottom: 2px dotted hsl(1, 70%, 21%); - border-radius: 0; - line-height: 1em; - text-transform: capitalize; - } - - div.sheet-npc input, - div.sheet-npc input:placeholder-shown { - background: none; - border: none; - border-bottom: 1px solid #1111116e; - height: 1.5em; - } - - input.sheet-npc-3em { - width: 3em; - text-align: center; - } - - input.sheet-npc-10em { - width: 10em; 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proficiency

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INNATE SPELLS

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{{subheader}}
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- {{#roll01_critical}} - {{#rollWasCrit() roll01}} -
- Critical! -
- {{/rollWasCrit() roll01}} - {{/roll01_critical}} - {{/roll01}} - {{#roll02}} -
- {{#roll02_name}} - {{roll02_name}} - {{/roll02_name}} - {{roll02}} - {{#roll02_info}} - {{roll02_info}} - {{/roll02_info}} -
- {{/roll02}} - {{#roll03}} -
- {{#roll03_name}} - {{roll03_name}} - {{/roll03_name}} - {{roll03}} - {{#roll03_info}} - {{roll03_info}} - {{/roll03_info}} -
- {{/roll03}} - {{#roll04}} -
- {{#roll04_name}} - {{roll04_name}} - {{/roll04_name}} - {{roll04}} - {{#roll04_info}} - {{roll04_info}} - {{/roll04_info}} -
- {{/roll04}} - - {{#savedc}} -
- Saving Throw - {{savetype}} - DC - {{savedc}} - {{#savecriticalsuccess}} -
- critical success: - {{savecriticalsuccess}} -
- {{/savecriticalsuccess}} - {{#savesuccess}} -
- success: - {{savesuccess}} -
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- critical failure: - {{savecriticalfailure}} -
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- {{/savedc}} - - {{#info01}} -
- {{info01_name}}: - {{info01}} -
- {{/info01}} - {{#info02}} -
- {{info02_name}}: - {{info02}} -
- {{/info02}} - {{#info03}} -
- {{info03_name}}: - {{info03}} -
- {{/info03}} - {{#info04}} -
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- {{info06_name}}: - {{info06}} -
- {{/info06}} - {{#info07}} -
- {{info07_name}}: - {{info07}} -
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- {{/info08}} - {{#info09}} -
- {{info09_name}}: - {{info09}} -
- {{/info09}} - - {{#desc}} -
- {{desc}} -
- {{/desc}} - {{#rollTotal() notes_show 1}} - {{#notes}} -
- {{notes}} -
- {{/notes}} - {{/rollTotal() notes_show 1}} -
-
-
- - - - - diff --git a/Pathfinder 2 by Roll20/preview.png b/Pathfinder 2 by Roll20/preview.png deleted file mode 100644 index 27a9d48ae20..00000000000 Binary files a/Pathfinder 2 by Roll20/preview.png and /dev/null differ diff --git a/Pathfinder 2 by Roll20/sheet.json b/Pathfinder 2 by Roll20/sheet.json deleted file mode 100644 index 83ac319649b..00000000000 --- a/Pathfinder 2 by Roll20/sheet.json +++ /dev/null @@ -1,11 +0,0 @@ -{ - "html": "pathfinder2.html", - "css": "pathfinder2.css", - "authors": "User Collaboration Team", - "roll20userid": "557736, 75857, 2998048, 1223200, 45398, 459831", - "preview": "preview.png", - "compendium": "pf2", - "instructions": "© 2019 Paizo Inc. Paizo, the Paizo golem logo, Pathfinder, and the Pathfinder logo are registered trademarks of Paizo Inc. Pathfinder Adventure Path, Pathfinder Roleplaying Game, Pathfinder World Guide, and the Pathfinder ‘P’ logo are trademarks of Paizo Inc. All Paizo titles and Paizo's character names and distinctive likenesses are property and copyright of Paizo, Inc. in the United States and other countries.", - "useroptions": [ - ] -} \ No newline at end of file diff --git a/Pathfinder 2 by Roll20/translation.json b/Pathfinder 2 by Roll20/translation.json deleted file mode 100644 index 77c19934e77..00000000000 --- a/Pathfinder 2 by Roll20/translation.json +++ /dev/null @@ -1,520 +0,0 @@ -{ - "1d6": "1d6", - "#_damage_dice": "# Damage Dice", - "+11": "+11", - "+13": "+13", - "+4": "+4", - "+7": "+7", - "0": "0", - "1": "1", - "10": "10", - "100ft": "100 ft.", - "10th-level": "10th LEVEL", - "19": "19", - "1d10": "1d10", - "1d12": "1d12", - "1d4": "1d4", - "1d8": "1d8", - "1st": "1st", - "1st-level": "1st LEVEL", - "2": "2", - "21": "21", - "2nd-level": "2nd LEVEL", - "3": "3", - "30": "30", - "3rd-level": "3rd LEVEL", - "4": "4", - "4th-level": "4th LEVEL", - "5": "5", - "5th-level": "5th LEVEL", - "6": "6", - "60": "60", - "6th-level": "6th LEVEL", - "7": "7", - "7th-level": "7th LEVEL", - "8": "8", - "8th-level": "8th LEVEL", - "9": "9", - "9th-level": "9th LEVEL", - "_-daily-uses": "Daily Uses", - "a-successful-sav": "A Successful Save:", - "ability": "ability", - "ability_modifier": "ability modifier", - "ability_modifiers": "ability modifiers", - "ability_scores": "ability scores", - "abjuration": "ABJURATION", - "ac": "ac", - "acrobatics": "acrobatics", - "action": "action", - "action_activity": "action/activity", - "action_description": "action description", - "action_name": "action name", - "action_source": "action source", - "action_traits": "action traits", - "action_trigger": "action trigger", - "action_type": "action type", - "actions": "actions", - "actions_and_activities": "actions and activities", - "age": "age", - "alignment": "alignment", - "allies": "allies", - "always_whisper_roll": "always whisper rolls", - "ancestry": "ancestry", - "ancestry_feats_and_abilities": "ancestry feats and abilities", - "ancestry_heritage": "ancestry and heritage", - "appearance": "appearance", - "arcana": "arcana", - "arcane power": "ARCANE POWER", - "arcane spell": "ARCANE SPELL", - "arcane": "arcane", - "area": "area", - "armor": "armor", - "armor_class": "armor class", - "at-will": "AT WILL", - "athletics": "athletics", - "atk": "ATK", - "attacher": "ATTACHER", - "attack": "attack", - "attitude": "attitude", - "auto_and_reactive_abilities": "automatic and reactive abilites", - "b": "b", - "background": "background", - "base": "base", - "based-dc_": "Based DC ", - "beliefs": "beliefs", - "birthplace": "birthplace", - "bludgeoning": "bludgeoning", - "bonus": "bonus", - "bonus_feats": "bonus feats", - "bow": "bow", - "bt": "bt", - "bulk": "bulk", - "campaign_notes": "campaign notes", - "cantrip": "cantrip", - "cantrip_level": "cantrip level", - "cantrips": "cantrips", - "cap": "cap", - "cast": "cast", - "catchphrases": "catchphrases", - "cha": "cha", - "character": "character", - "character_name": "character name", - "character_sheet": "character sheet", - "characteristics": "characteristics", - "charisma": "charisma", - "charisma_modifier": "charisma modifier", - "charisma_modifier_temporary": "charisma modifier temporary", - "charisma_notes": "charisma notes", - "charisma_score": "charisma score", - "charisma_score_temporary": "charisma score temporary", - "class feat": "CLASS FEAT", - "class": "class", - "class_dc": "class dc", - "class_feats_and_abilities": "class feats and abilities", - "claw": "claw", - "con": "con", - "condition": "condition", - "conditions": "conditions", - "conjuration": "CONJURATION", - "constant": "CONSTANT", - "constitution": "constitution", - "constitution_modifier": "constitution modifier", - "constitution_modifier_temporary": "constitution modifier temporary", - "constitution_notes": "constitution_notes", - "constitution_score": "constitution score", - "constitution_score_temporary": "constitution score temporary", - "cp": "cp", - "crafting": "crafting", - "creature": "creature", - "crit-effect": "CRIT EFFECT", - "critical!": "Critical!", - "critical_damage": "Critical damage", - "critical_failure": "critical failure", - "critical_success": "critical success", - "current": "current", - "custom": "custom", - "d6": "d6", - "daily-uses": "daily-uses", - "damage": "damage", - "damage-type": "damage type", - "darkvision": "darkvision", - "dc": "DC", - "dc_base": "dc base", - "deception": "deception", - "defense": "defense", - "deity": "deity", - "description": "description", - "details": "details", - "dex": "dex", - "dexterity": "dexterity", - "dexterity_modifier": "dexterity modifier", - "dexterity_modifier_temporary": "dexterity modifier temporary", - "dexterity_notes": "dexterity notes", - "dexterity_score": "dexterity score", - "dexterity_score_temporary": "dexterity score temporary", - "dice": "dice", - "diplomacy": "diplomacy", - "dislikes": "dislikes", - "divination": "DIVINATION", - "divine power": "DIVINE POWER", - "divine spell": "DIVINE SPELL", - "divine": "divine", - "dmg": "DMG", - "domain": "domain", - "duration": "DURATION", - "dying": "dying", - "effect": "effect", - "effects": "effects", - "empty-string": "", - "enchantment": "ENCHANTMENT", - "encumbered": "encumbered", - "enemies": "enemies", - "ethnicity": "ethnicity", - "evocation": "EVOCATION", - "experience-points-xp": "experience points (xp)", - "expert": "expert", - "expert_4_level": "expert 4+level", - "failure": "failure", - "feats": "feats", - "feet": "feet", - "fire": "fire", - "focus_points": "focus points", - "focus_spell": "focus spell", - "focus_spells": "focus spells", - "fort": "fort", - "fort-save": "FORT SAVE", - "fortitude": "fortitude", - "free_action": "free action", - "free_action_reaction": "free action/reaction", - "free_actions_and_reactions": "free actions and reactions", - "freq": "freq", - "frequency": "frequency", - "gender_pronouns": "gender & pronouns", - "general feat": "GENERAL FEAT", - "general_feats": "general feats", - "gp": "gp", - "hardness": "hardness", - "heavy": "heavy", - "height-char": "height", - "hero_points": "hero points", - "hit_points": "hit points", - "hit_points_notes": "hit points notes", - "hit_points_roll": "hit points roll", - "hp": "hp", - "illusion": "ILLUSION", - "immunities": "immunities", - "initiative": "initiative", - "innate_spell": "innate spell", - "innate_spells": "innate spells", - "int": "int", - "intelligence": "intelligence", - "intelligence_modifier": "intelligence modifier", - "intelligence_modifier_temporary": "intelligence modifier temporary", - "intelligence_notes": "intelligence notes", - "intelligence_score": "intelligence score", - "intelligence_score_temporary": "intelligence score temporary", - "interaction_abilities": "Interaction Abilities", - "interaction_ability": "Interaction Ability", - "intimidation": "intimidation", - "inventory": "inventory", - "invest": "invest", - "invest_max_10": "invest (max 10)", - "item": "item", - "item_name": "item name", - "items": "items", - "key": "key", - "language": "language", - "language_name": "language name", - "language_notes": "languages notes", - "languages": "languages", - "legendary": "legendary", - "legendary_8_level": "legendary 8+level", - "level": "level", - "light": "light", - "likes": "likes", - "lore": "lore", - "lore_ability_input": "lore ability input", - "lore_ability_modifier": "lore ability modifier", - "lore_ability_select": "lore ability select", - "lore_item": "lore item", - "lore_name": "lore name", - "lore_notes": "lore notes", - "lore_proficiency": "lore proficiency", - "lore_rank_select": "lore rank select", - "lore_temporary": "lore temporary", - "m": "m", - "magic_tradition": "magic tradition", - "magic_traditions": "magic traditions", - "martial": "martial", - "martial_weapon_proficiencies_rank": "martial weapon proficiencies rank", - "master": "master", - "master_6_level": "master 6+level", - "max": "max", - "maximum": "maximum", - "maximum_hit_points": "maximum hit points", - "medicine": "medicine", - "medium": "medium", - "melee_attack_damage": "melee attack damage", - "melee_attack_damage_type": "melee attack damage type", - "melee_attack_modifier": "melee attack modifier", - "melee_attack_name": "melee attack name", - "melee_attack_notes": "melee attack notes", - "melee_attack_traits": "melee attack traits", - "melee_bludgeoning_damage": "melee bludgeoning damage", - "melee_piercing_damage": "melee piercing damage", - "melee_slashing_damage": "melee slashing damage", - "melee_strike": "melee strike", - "melee_strikes": "melee strikes", - "melee_weapon_ability": "melee weapon ability", - "melee_weapon_damage_ability": "melee weapon damage ability", - "melee_weapon_damage_ability_select": "melee weapon damage ability select", - "melee_weapon_damage_die_size": "melee weapon damage die size", - "melee_weapon_damage_number_of_dice": "melee weapon damage number of dice", - "melee_weapon_damage_supplementary_effects": "melee weapon damage supplementary effects", - "melee_weapon_name": "melee weapon name", - "melee_weapon_notes": "melee weapon notes", - "melee_weapon_other_damage": "melee weapon other damage", - "melee_weapon_specialization_damage": "melee weapon specialization damage", - "melee_weapon_strike_ability": "melee weapon strike ability", - "melee_weapon_strike_ability_select": "melee weapon strike ability select", - "melee_weapon_strike_item": "melee weapon strike item", - "melee_weapon_strike_rank": "melee weapon strike rank", - "melee_weapon_strike_temporary": "melee weapon strike temporary", - "melee_weapon_temporary_damage": "melee weapon temporary damage", - "melee_weapon_traits": "melee weapon traits", - "mod": "mod", - "mod-temp": "mod temp", - "modifier": "modifier", - "mods": "mods", - "movement_notes": "movement types & notes", - "movement_types_speed_notes": "movement types & speed notes", - "name": "name", - "nationality": "nationality", - "nature": "nature", - "necromancy": "NECROMANCY", - "never_whisper_roll": "never whisper roll", - "notes": "notes", - "npc": "npc", - "npc_placeholder_immunity": "disease, emotion, poison", - "npc_placeholder_languages": "aquan, common, dwarven", - "npc_placeholder_resist": "electricity 3", - "npc_placeholder_saves": "+2 to all saves vs. magic", - "npc_placeholder_speed": "20 feet, swim 80 feet", - "npc_placeholder_speed_notes": "swim 80 feet", - "npc_placeholder_worn_item": "+1 shortsword", - "occult power": "OCCULT POWER", - "occult spell": "OCCULT SPELL", - "occult": "occult", - "occultism": "occultism", - "offensive": "offensive", - "offensive_or_proactive_abilities": "offensive or proactive abilities", - "options": "options", - "or": "or", - "organizations": "organizations", - "other": "other", - "other_effects": "other effects", - "other_items": "other items", - "other_weapon_proficiencies_name": "other weapon proficiencies name", - "other_weapon_proficiencies_rank": "other weapon proficiencies rank", - "p": "p", - "perceive": "perceive", - "perception": "perception", - "percetion_ability": "perception ability", - "percetion_ability_select": "perception ability select", - "percetion_item": "perception item", - "percetion_modifier": "perception modifier", - "percetion_notes": "perception notes", - "percetion_proficiency": "perception proficiency", - "percetion_rank": "perception rank", - "percetion_temporary": "perception temporary", - "performance": "performance", - "personality": "personality", - "piercing": "piercing", - "player_name": "player name", - "plus": "plus", - "power": "power", - "powers": "POWERS", - "pp": "pp", - "prep": "prep", - "prepared": "prepared", - "primal power": "PRIMAL POWER", - "primal spell": "PRIMAL SPELL", - "primal": "primal", - "prof": "prof", - "proficiencies": "PROFICIENCIES", - "proficiency": "proficiency", - "query_whisper_roll": "query whisper roll", - "range": "Range", - "range_attack_damage": "range attack damage", - "range_attack_damage_type": "range attack damage type", - "range_attack_modifier": "range attack modifier", - "range_attack_name": "range attack name", - "range_attack_notes": "range attack notes", - "range_attack_traits": "range attack traits", - "range_bludgeoning_damage": "range bludgeoning damage", - "range_piercing_damage": "range piercing damage", - "range_slashing_damage": "range slashing damage", - "range_weapon_ability": "range weapon ability", - "range_weapon_damage_ability": "range weapon damage ability", - "range_weapon_damage_ability_select": "range weapon damage ability select", - "range_weapon_damage_die_size": "range weapon damage die size", - "range_weapon_damage_number_of_dice": "range weapon damage number of dice", - "range_weapon_damage_supplementary_effects": "range weapon damage supplementary effects", - "range_weapon_name": "range weapon name", - "range_weapon_notes": "range weapon notes", - "range_weapon_other_damage": "range weapon other damage", - "range_weapon_range": "range weapon range", - "range_weapon_specialization_damage": "range weapon specialization damage", - "range_weapon_strike_ability": "range weapon strike ability", - "range_weapon_strike_ability_select": "range weapon strike ability select", - "range_weapon_strike_item": "range weapon strike item", - "range_weapon_strike_rank": "range weapon strike rank", - "range_weapon_strike_temporary": "range weapon strike temporary", - "range_weapon_temporary_damage": "range weapon temporary damage", - "range_weapon_traits": "range weapon traits", - "ranged_strike": "ranged strike", - "ranged_strikes": "ranged strikes", - "ranged_weapon_range": "ranged weapon range", - "rank": "rank", - "rare-large": "rare, large, aquatic", - "reaction": "reaction", - "readied_items": "readied items", - "ref": "ref", - "ref-save": "REF SAVE", - "reflex": "reflex", - "religion": "religion", - "resistances": "resistances", - "resistances_and_immunities": "resistances and immunities", - "rng": "RANGE", - "roll_bonus": "bonus to roll", - "roll_damage_bonus": "bonus to damage", - "roll_show_notes": "show notes in rolls", - "s": "s", - "save": "save", - "save-effect": "SAVE EFFECT", - "save_modifiers": "save modifiers", - "saving_throw": "saving throw", - "saving_throws": "saving throws", - "school": "SCHOOL", - "score": "score", - "score-base": "score base", - "score-temp": "score temp", - "sense": "sense", - "senses": "senses", - "senses_notes": "sense notes", - "shield": "shield", - "shield_bonus_to_ac": "Shield bonus to AC", - "show_or_hide_weapon_notes": "show or hide weapon notes", - "simple": "simple", - "simple_weapon_proficiencies_rank": "simple weapon proficiencies rank", - "single_action": "single action", - "size": "size", - "skill": "skill", - "skill_feats": "skill feats", - "skills": "skills", - "slashing": "slashing", - "society": "society", - "source": "source", - "sp": "sp", - "special": "special", - "speed": "speed", - "speed_in_feet": "speed in feet", - "spell tradition": "SPELL TRADITION", - "spell": "spell", - "spell_attack_roll": "spell attack roll", - "spell_dc": "spell dc", - "spell_slots_per_day": "spell slots per day", - "spellcasting_npc": "spellcasting npc", - "spells": "spells", - "spontaneous": "spontaneous", - "spontaneous_spell_slots": "spontaneous spell slots remaining", - "statistics": "statistics", - "stealth": "stealth", - "str": "str", - "str_half": "str half", - "strenght_modifier_temporary": "strength modifier temporary", - "strenght_notes": "strenght notes", - "strenght_score": "strength score", - "strength": "strength", - "strength_modifier": "strength modifier", - "strength_score_temporary": "strength score temporary", - "subcategory": "Subcategory", - "success": "success", - "survival": "survival", - "target": "TARGET", - "temp": "temp", - "temporary": "temporary", - "thievery": "thievery", - "three-action_activity": "three-action activity", - "token_size": "token size", - "trained": "trained", - "trained_2_level": "trained 2+level", - "traits": "traits", - "transmutation": "TRANSMUTATION", - "trigger": "trigger", - "two-action_activity": "two-action activity", - "type": "type", - "unarmored": "unarmored", - "untrained": "untrained", - "untrained_0": "untrained +0", - "usage": "usage", - "use": "Use", - "v": "v", - "versus": "versus", - "w_spec": "w spec", - "weaknesses": "weaknesses", - "weapon": "weapon", - "weapon_attack_display_attack_and_attack_only_roll": "weapon attack display & attack only roll", - "weapon_damage_display_and_damage_only_roll": "weapon damage display & damage only roll", - "weapon_name_display_attack_and_damage_roll": "weapon name display & attack and damage roll", - "weapon_proficiencies": "weapon proficiencies", - "weight": "weight", - "whisper_rolls_to_gm": "whisper rolls to gm", - "will": "will", - "will-save": "WILL SAVE", - "wis": "wis", - "wisdom": "wisdom", - "wisdom_modifier": "wisdom modifier", - "wisdom_modifier_temporary": "wisdom modifier temporary", - "wisdom_notes": "wisdom notes", - "wisdom_score": "wisdom score", - "wisdom_score_temporary": "wisdom score temporary", - "worn_item": "worn item", - "wounded": "wounded", - "x/day": "X/DAY", - "xp": "xp", - "show_or_hide_readied_item_settings": "show or hide readied item settings", - "show_or_hide_readied_item_notes": "show or hide readied item notes", - "readied_item_name": "readied item name", - "readied_item_bulk": "readied item bulk", - "readied_item_notes": "readied item notes", - "show_or_hide_worn_item_settings": "show or hide worn item settings", - "show_or_hide_worn_item_notes": "show or hide worn item notes", - "work_item_invest_max_10": "work item invest (max 10)", - "worn_item_bulk": "worn item bulk", - "worn_item_notes": "worn item notes", - "show_or_hide_other_item_settings": "show or hide other item settings", - "show_or_hide_other_item_notes": "show or hide other item notes", - "other_item_name": "other item name", - "other_item_bulk": "other item bulk", - "other_item_notes": "other item notes", - "spell_attack_key_ability_select": "spell attack key ability select", - "spell_attack_key_ability": "spell attack key ability", - "spell_attack_temp": "spell attack temporary", - "spell_attack_proficiency": "spell attack proficiency", - "spell_attack_temporary": "spell attack temporary", - "spell_attack_rank": "spell attack rank", - "spell_attack_notes": "spell attack notes", - "spell_base_dc": "spell base dc", - "spell_dc_key_ability": "spell dc key ability", - "spell_dc_proficiency": "spell dc proficiency", - "spell_dc_temporary": "spell dc temporary", - "spell_dc_key_ability_select": "spell dc key ability select", - "spell_dc_rank": "spell dc rank", - "spell_dc_notes": "spell dc notes", - "magical_tradition_arcane": "magical tradition arcane", - "magical_tradition_primal": "magical tradition primal", - "magical_tradition_occult": "magical tradition occult", - "magical_tradition_divine": "magical tradition divine", - "disclaimer": "© 2019 Paizo Inc. Paizo, the Paizo golem logo, Pathfinder, and the Pathfinder logo are registered trademarks of Paizo Inc. Pathfinder Adventure Path, Pathfinder Roleplaying Game, Pathfinder World Guide, and the Pathfinder ‘P’ logo are trademarks of Paizo Inc. All Paizo titles and Paizo's character names and distinctive likenesses are property and copyright of Paizo, Inc. in the United States and other countries." -} \ No newline at end of file diff --git a/Pathfinder 2 by Roll20/translations/af.json b/Pathfinder 2 by Roll20/translations/af.json deleted file mode 100644 index 77c19934e77..00000000000 --- a/Pathfinder 2 by Roll20/translations/af.json +++ /dev/null @@ -1,520 +0,0 @@ -{ - "1d6": "1d6", - "#_damage_dice": "# Damage Dice", - "+11": "+11", - "+13": "+13", - "+4": "+4", - "+7": "+7", - "0": "0", - "1": "1", - "10": "10", - "100ft": "100 ft.", - "10th-level": "10th LEVEL", - "19": "19", - "1d10": "1d10", - "1d12": "1d12", - "1d4": "1d4", - "1d8": "1d8", - "1st": "1st", - "1st-level": "1st LEVEL", - "2": "2", - "21": "21", - "2nd-level": "2nd LEVEL", - "3": "3", - "30": "30", - "3rd-level": "3rd LEVEL", - "4": "4", - "4th-level": "4th LEVEL", - "5": "5", - "5th-level": "5th LEVEL", - "6": "6", - "60": "60", - "6th-level": "6th LEVEL", - "7": "7", - "7th-level": "7th LEVEL", - "8": "8", - "8th-level": "8th LEVEL", - "9": "9", - "9th-level": "9th LEVEL", - "_-daily-uses": "Daily Uses", - "a-successful-sav": "A Successful Save:", - "ability": "ability", - "ability_modifier": "ability modifier", - "ability_modifiers": "ability modifiers", - "ability_scores": "ability scores", - "abjuration": "ABJURATION", - "ac": "ac", - "acrobatics": "acrobatics", - "action": "action", - "action_activity": "action/activity", - "action_description": "action description", - "action_name": "action name", - "action_source": "action source", - "action_traits": "action traits", - "action_trigger": "action trigger", - "action_type": "action type", - "actions": "actions", - "actions_and_activities": "actions and activities", - "age": "age", - "alignment": "alignment", - "allies": "allies", - "always_whisper_roll": "always whisper rolls", - "ancestry": "ancestry", - "ancestry_feats_and_abilities": "ancestry feats and abilities", - "ancestry_heritage": "ancestry and heritage", - "appearance": "appearance", - "arcana": "arcana", - "arcane power": "ARCANE POWER", - "arcane spell": "ARCANE SPELL", - "arcane": "arcane", - "area": "area", - "armor": "armor", - "armor_class": "armor class", - "at-will": "AT WILL", - "athletics": "athletics", - "atk": "ATK", - "attacher": "ATTACHER", - "attack": "attack", - "attitude": "attitude", - "auto_and_reactive_abilities": "automatic and reactive abilites", - "b": "b", - "background": "background", - "base": "base", - "based-dc_": "Based DC ", - "beliefs": "beliefs", - "birthplace": "birthplace", - "bludgeoning": "bludgeoning", - "bonus": "bonus", - "bonus_feats": "bonus feats", - "bow": "bow", - "bt": "bt", - "bulk": "bulk", - "campaign_notes": "campaign notes", - "cantrip": "cantrip", - "cantrip_level": "cantrip level", - "cantrips": "cantrips", - "cap": "cap", - "cast": "cast", - "catchphrases": "catchphrases", - "cha": "cha", - "character": "character", - "character_name": "character name", - "character_sheet": "character sheet", - "characteristics": "characteristics", - "charisma": "charisma", - "charisma_modifier": "charisma modifier", - "charisma_modifier_temporary": "charisma modifier temporary", - "charisma_notes": "charisma notes", - "charisma_score": "charisma score", - "charisma_score_temporary": "charisma score temporary", - "class feat": "CLASS FEAT", - "class": "class", - "class_dc": "class dc", - "class_feats_and_abilities": "class feats and abilities", - "claw": "claw", - "con": "con", - "condition": "condition", - "conditions": "conditions", - "conjuration": "CONJURATION", - "constant": "CONSTANT", - "constitution": "constitution", - "constitution_modifier": "constitution modifier", - "constitution_modifier_temporary": "constitution modifier temporary", - "constitution_notes": "constitution_notes", - "constitution_score": "constitution score", - "constitution_score_temporary": "constitution score temporary", - "cp": "cp", - "crafting": "crafting", - "creature": "creature", - "crit-effect": "CRIT EFFECT", - "critical!": "Critical!", - "critical_damage": "Critical damage", - "critical_failure": "critical failure", - "critical_success": "critical success", - "current": "current", - "custom": "custom", - "d6": "d6", - "daily-uses": "daily-uses", - "damage": "damage", - "damage-type": "damage type", - "darkvision": "darkvision", - "dc": "DC", - "dc_base": "dc base", - "deception": "deception", - "defense": "defense", - "deity": "deity", - "description": "description", - "details": "details", - "dex": "dex", - "dexterity": "dexterity", - "dexterity_modifier": "dexterity modifier", - "dexterity_modifier_temporary": "dexterity modifier temporary", - "dexterity_notes": "dexterity notes", - "dexterity_score": "dexterity score", - "dexterity_score_temporary": "dexterity score temporary", - "dice": "dice", - "diplomacy": "diplomacy", - "dislikes": "dislikes", - "divination": "DIVINATION", - "divine power": "DIVINE POWER", - "divine spell": "DIVINE SPELL", - "divine": "divine", - "dmg": "DMG", - "domain": "domain", - "duration": "DURATION", - "dying": "dying", - "effect": "effect", - "effects": "effects", - "empty-string": "", - "enchantment": "ENCHANTMENT", - "encumbered": "encumbered", - "enemies": "enemies", - "ethnicity": "ethnicity", - "evocation": "EVOCATION", - "experience-points-xp": "experience points (xp)", - "expert": "expert", - "expert_4_level": "expert 4+level", - "failure": "failure", - "feats": "feats", - "feet": "feet", - "fire": "fire", - "focus_points": "focus points", - "focus_spell": "focus spell", - "focus_spells": "focus spells", - "fort": "fort", - "fort-save": "FORT SAVE", - "fortitude": "fortitude", - "free_action": "free action", - "free_action_reaction": "free action/reaction", - "free_actions_and_reactions": "free actions and reactions", - "freq": "freq", - "frequency": "frequency", - "gender_pronouns": "gender & pronouns", - "general feat": "GENERAL FEAT", - "general_feats": "general feats", - "gp": "gp", - "hardness": "hardness", - "heavy": "heavy", - "height-char": "height", - "hero_points": "hero points", - "hit_points": "hit points", - "hit_points_notes": "hit points notes", - "hit_points_roll": "hit points roll", - "hp": "hp", - "illusion": "ILLUSION", - "immunities": "immunities", - "initiative": "initiative", - "innate_spell": "innate spell", - "innate_spells": "innate spells", - "int": "int", - "intelligence": "intelligence", - "intelligence_modifier": "intelligence modifier", - "intelligence_modifier_temporary": "intelligence modifier temporary", - "intelligence_notes": "intelligence notes", - "intelligence_score": "intelligence score", - "intelligence_score_temporary": "intelligence score temporary", - "interaction_abilities": "Interaction Abilities", - "interaction_ability": "Interaction Ability", - "intimidation": "intimidation", - "inventory": "inventory", - "invest": "invest", - "invest_max_10": "invest (max 10)", - "item": "item", - "item_name": "item name", - "items": "items", - "key": "key", - "language": "language", - "language_name": "language name", - "language_notes": "languages notes", - "languages": "languages", - "legendary": "legendary", - "legendary_8_level": "legendary 8+level", - "level": "level", - "light": "light", - "likes": "likes", - "lore": "lore", - "lore_ability_input": "lore ability input", - "lore_ability_modifier": "lore ability modifier", - "lore_ability_select": "lore ability select", - "lore_item": "lore item", - "lore_name": "lore name", - "lore_notes": "lore notes", - "lore_proficiency": "lore proficiency", - "lore_rank_select": "lore rank select", - "lore_temporary": "lore temporary", - "m": "m", - "magic_tradition": "magic tradition", - "magic_traditions": "magic traditions", - "martial": "martial", - "martial_weapon_proficiencies_rank": "martial weapon proficiencies rank", - "master": "master", - "master_6_level": "master 6+level", - "max": "max", - "maximum": "maximum", - "maximum_hit_points": "maximum hit points", - "medicine": "medicine", - "medium": "medium", - "melee_attack_damage": "melee attack damage", - "melee_attack_damage_type": "melee attack damage type", - "melee_attack_modifier": "melee attack modifier", - "melee_attack_name": "melee attack name", - "melee_attack_notes": "melee attack notes", - "melee_attack_traits": "melee attack traits", - "melee_bludgeoning_damage": "melee bludgeoning damage", - "melee_piercing_damage": "melee piercing damage", - "melee_slashing_damage": "melee slashing damage", - "melee_strike": "melee strike", - "melee_strikes": "melee strikes", - "melee_weapon_ability": "melee weapon ability", - "melee_weapon_damage_ability": "melee weapon damage ability", - "melee_weapon_damage_ability_select": "melee weapon damage ability select", - "melee_weapon_damage_die_size": "melee weapon damage die size", - "melee_weapon_damage_number_of_dice": "melee weapon damage number of dice", - "melee_weapon_damage_supplementary_effects": "melee weapon damage supplementary effects", - "melee_weapon_name": "melee weapon name", - "melee_weapon_notes": "melee weapon notes", - "melee_weapon_other_damage": "melee weapon other damage", - "melee_weapon_specialization_damage": "melee weapon specialization damage", - "melee_weapon_strike_ability": "melee weapon strike ability", - "melee_weapon_strike_ability_select": "melee weapon strike ability select", - "melee_weapon_strike_item": "melee weapon strike item", - "melee_weapon_strike_rank": "melee weapon strike rank", - "melee_weapon_strike_temporary": "melee weapon strike temporary", - "melee_weapon_temporary_damage": "melee weapon temporary damage", - "melee_weapon_traits": "melee weapon traits", - "mod": "mod", - "mod-temp": "mod temp", - "modifier": "modifier", - "mods": "mods", - "movement_notes": "movement types & notes", - "movement_types_speed_notes": "movement types & speed notes", - "name": "name", - "nationality": "nationality", - "nature": "nature", - "necromancy": "NECROMANCY", - "never_whisper_roll": "never whisper roll", - "notes": "notes", - "npc": "npc", - "npc_placeholder_immunity": "disease, emotion, poison", - "npc_placeholder_languages": "aquan, common, dwarven", - "npc_placeholder_resist": "electricity 3", - "npc_placeholder_saves": "+2 to all saves vs. magic", - "npc_placeholder_speed": "20 feet, swim 80 feet", - "npc_placeholder_speed_notes": "swim 80 feet", - "npc_placeholder_worn_item": "+1 shortsword", - "occult power": "OCCULT POWER", - "occult spell": "OCCULT SPELL", - "occult": "occult", - "occultism": "occultism", - "offensive": "offensive", - "offensive_or_proactive_abilities": "offensive or proactive abilities", - "options": "options", - "or": "or", - "organizations": "organizations", - "other": "other", - "other_effects": "other effects", - "other_items": "other items", - "other_weapon_proficiencies_name": "other weapon proficiencies name", - "other_weapon_proficiencies_rank": "other weapon proficiencies rank", - "p": "p", - "perceive": "perceive", - "perception": "perception", - "percetion_ability": "perception ability", - "percetion_ability_select": "perception ability select", - "percetion_item": "perception item", - "percetion_modifier": "perception modifier", - "percetion_notes": "perception notes", - "percetion_proficiency": "perception proficiency", - "percetion_rank": "perception rank", - "percetion_temporary": "perception temporary", - "performance": "performance", - "personality": "personality", - "piercing": "piercing", - "player_name": "player name", - "plus": "plus", - "power": "power", - "powers": "POWERS", - "pp": "pp", - "prep": "prep", - "prepared": "prepared", - "primal power": "PRIMAL POWER", - "primal spell": "PRIMAL SPELL", - "primal": "primal", - "prof": "prof", - "proficiencies": "PROFICIENCIES", - "proficiency": "proficiency", - "query_whisper_roll": "query whisper roll", - "range": "Range", - "range_attack_damage": "range attack damage", - "range_attack_damage_type": "range attack damage type", - "range_attack_modifier": "range attack modifier", - "range_attack_name": "range attack name", - "range_attack_notes": "range attack notes", - "range_attack_traits": "range attack traits", - "range_bludgeoning_damage": "range bludgeoning damage", - "range_piercing_damage": "range piercing damage", - "range_slashing_damage": "range slashing damage", - "range_weapon_ability": "range weapon ability", - "range_weapon_damage_ability": "range weapon damage ability", - "range_weapon_damage_ability_select": "range weapon damage ability select", - "range_weapon_damage_die_size": "range weapon damage die size", - "range_weapon_damage_number_of_dice": "range weapon damage number of dice", - "range_weapon_damage_supplementary_effects": "range weapon damage supplementary effects", - "range_weapon_name": "range weapon name", - "range_weapon_notes": "range weapon notes", - "range_weapon_other_damage": "range weapon other damage", - "range_weapon_range": "range weapon range", - "range_weapon_specialization_damage": "range weapon specialization damage", - "range_weapon_strike_ability": "range weapon strike ability", - "range_weapon_strike_ability_select": "range weapon strike ability select", - "range_weapon_strike_item": "range weapon strike item", - "range_weapon_strike_rank": "range weapon strike rank", - "range_weapon_strike_temporary": "range weapon strike temporary", - "range_weapon_temporary_damage": "range weapon temporary damage", - "range_weapon_traits": "range weapon traits", - "ranged_strike": "ranged strike", - "ranged_strikes": "ranged strikes", - "ranged_weapon_range": "ranged weapon range", - "rank": "rank", - "rare-large": "rare, large, aquatic", - "reaction": "reaction", - "readied_items": "readied items", - "ref": "ref", - "ref-save": "REF SAVE", - "reflex": "reflex", - "religion": "religion", - "resistances": "resistances", - "resistances_and_immunities": "resistances and immunities", - "rng": "RANGE", - "roll_bonus": "bonus to roll", - "roll_damage_bonus": "bonus to damage", - "roll_show_notes": "show notes in rolls", - "s": "s", - "save": "save", - "save-effect": "SAVE EFFECT", - "save_modifiers": "save modifiers", - "saving_throw": "saving throw", - "saving_throws": "saving throws", - "school": "SCHOOL", - "score": "score", - "score-base": "score base", - "score-temp": "score temp", - "sense": "sense", - "senses": "senses", - "senses_notes": "sense notes", - "shield": "shield", - "shield_bonus_to_ac": "Shield bonus to AC", - "show_or_hide_weapon_notes": "show or hide weapon notes", - "simple": "simple", - "simple_weapon_proficiencies_rank": "simple weapon proficiencies rank", - "single_action": "single action", - "size": "size", - "skill": "skill", - "skill_feats": "skill feats", - "skills": "skills", - "slashing": "slashing", - "society": "society", - "source": "source", - "sp": "sp", - "special": "special", - "speed": "speed", - "speed_in_feet": "speed in feet", - "spell tradition": "SPELL TRADITION", - "spell": "spell", - "spell_attack_roll": "spell attack roll", - "spell_dc": "spell dc", - "spell_slots_per_day": "spell slots per day", - "spellcasting_npc": "spellcasting npc", - "spells": "spells", - "spontaneous": "spontaneous", - "spontaneous_spell_slots": "spontaneous spell slots remaining", - "statistics": "statistics", - "stealth": "stealth", - "str": "str", - "str_half": "str half", - "strenght_modifier_temporary": "strength modifier temporary", - "strenght_notes": "strenght notes", - "strenght_score": "strength score", - "strength": "strength", - "strength_modifier": "strength modifier", - "strength_score_temporary": "strength score temporary", - "subcategory": "Subcategory", - "success": "success", - "survival": "survival", - "target": "TARGET", - "temp": "temp", - "temporary": "temporary", - "thievery": "thievery", - "three-action_activity": "three-action activity", - "token_size": "token size", - "trained": "trained", - "trained_2_level": "trained 2+level", - "traits": "traits", - "transmutation": "TRANSMUTATION", - "trigger": "trigger", - "two-action_activity": "two-action activity", - "type": "type", - "unarmored": "unarmored", - "untrained": "untrained", - "untrained_0": "untrained +0", - "usage": "usage", - "use": "Use", - "v": "v", - "versus": "versus", - "w_spec": "w spec", - "weaknesses": "weaknesses", - "weapon": "weapon", - "weapon_attack_display_attack_and_attack_only_roll": "weapon attack display & attack only roll", - "weapon_damage_display_and_damage_only_roll": "weapon damage display & damage only roll", - "weapon_name_display_attack_and_damage_roll": "weapon name display & attack and damage roll", - "weapon_proficiencies": "weapon proficiencies", - "weight": "weight", - "whisper_rolls_to_gm": "whisper rolls to gm", - "will": "will", - "will-save": "WILL SAVE", - "wis": "wis", - "wisdom": "wisdom", - "wisdom_modifier": "wisdom modifier", - "wisdom_modifier_temporary": "wisdom modifier temporary", - "wisdom_notes": "wisdom notes", - "wisdom_score": "wisdom score", - "wisdom_score_temporary": "wisdom score temporary", - "worn_item": "worn item", - "wounded": "wounded", - "x/day": "X/DAY", - "xp": "xp", - "show_or_hide_readied_item_settings": "show or hide readied item settings", - "show_or_hide_readied_item_notes": "show or hide readied item notes", - "readied_item_name": "readied item name", - "readied_item_bulk": "readied item bulk", - "readied_item_notes": "readied item notes", - "show_or_hide_worn_item_settings": "show or hide worn item settings", - "show_or_hide_worn_item_notes": "show or hide worn item notes", - "work_item_invest_max_10": "work item invest (max 10)", - "worn_item_bulk": "worn item bulk", - "worn_item_notes": "worn item notes", - "show_or_hide_other_item_settings": "show or hide other item settings", - "show_or_hide_other_item_notes": "show or hide other item notes", - "other_item_name": "other item name", - "other_item_bulk": "other item bulk", - "other_item_notes": "other item notes", - "spell_attack_key_ability_select": "spell attack key ability select", - "spell_attack_key_ability": "spell attack key ability", - "spell_attack_temp": "spell attack temporary", - "spell_attack_proficiency": "spell attack proficiency", - "spell_attack_temporary": "spell attack temporary", - "spell_attack_rank": "spell attack rank", - "spell_attack_notes": "spell attack notes", - "spell_base_dc": "spell base dc", - "spell_dc_key_ability": "spell dc key ability", - "spell_dc_proficiency": "spell dc proficiency", - "spell_dc_temporary": "spell dc temporary", - "spell_dc_key_ability_select": "spell dc key ability select", - "spell_dc_rank": "spell dc rank", - "spell_dc_notes": "spell dc notes", - "magical_tradition_arcane": "magical tradition arcane", - "magical_tradition_primal": "magical tradition primal", - "magical_tradition_occult": "magical tradition occult", - "magical_tradition_divine": "magical tradition divine", - "disclaimer": "© 2019 Paizo Inc. Paizo, the Paizo golem logo, Pathfinder, and the Pathfinder logo are registered trademarks of Paizo Inc. Pathfinder Adventure Path, Pathfinder Roleplaying Game, Pathfinder World Guide, and the Pathfinder ‘P’ logo are trademarks of Paizo Inc. All Paizo titles and Paizo's character names and distinctive likenesses are property and copyright of Paizo, Inc. in the United States and other countries." -} \ No newline at end of file diff --git a/Pathfinder 2 by Roll20/translations/cs.json b/Pathfinder 2 by Roll20/translations/cs.json deleted file mode 100644 index 77c19934e77..00000000000 --- a/Pathfinder 2 by Roll20/translations/cs.json +++ /dev/null @@ -1,520 +0,0 @@ -{ - "1d6": "1d6", - "#_damage_dice": "# Damage Dice", - "+11": "+11", - "+13": "+13", - "+4": "+4", - "+7": "+7", - "0": "0", - "1": "1", - "10": "10", - "100ft": "100 ft.", - "10th-level": "10th LEVEL", - "19": "19", - "1d10": "1d10", - "1d12": "1d12", - "1d4": "1d4", - "1d8": "1d8", - "1st": "1st", - "1st-level": "1st LEVEL", - "2": "2", - "21": "21", - "2nd-level": "2nd LEVEL", - "3": "3", - "30": "30", - "3rd-level": "3rd LEVEL", - "4": "4", - "4th-level": "4th LEVEL", - "5": "5", - "5th-level": "5th LEVEL", - "6": "6", - "60": "60", - "6th-level": "6th LEVEL", - "7": "7", - "7th-level": "7th LEVEL", - "8": "8", - "8th-level": "8th LEVEL", - "9": "9", - "9th-level": "9th LEVEL", - "_-daily-uses": "Daily Uses", - "a-successful-sav": "A Successful Save:", - "ability": "ability", - "ability_modifier": "ability modifier", - "ability_modifiers": "ability modifiers", - "ability_scores": "ability scores", - "abjuration": "ABJURATION", - "ac": "ac", - "acrobatics": "acrobatics", - "action": "action", - "action_activity": "action/activity", - "action_description": "action description", - "action_name": "action name", - "action_source": "action source", - "action_traits": "action traits", - "action_trigger": "action trigger", - "action_type": "action type", - "actions": "actions", - "actions_and_activities": "actions and activities", - "age": "age", - "alignment": "alignment", - "allies": "allies", - "always_whisper_roll": "always whisper rolls", - "ancestry": "ancestry", - "ancestry_feats_and_abilities": "ancestry feats and abilities", - "ancestry_heritage": "ancestry and heritage", - "appearance": "appearance", - "arcana": "arcana", - "arcane power": "ARCANE POWER", - "arcane spell": "ARCANE SPELL", - "arcane": "arcane", - "area": "area", - "armor": "armor", - "armor_class": "armor class", - "at-will": "AT WILL", - "athletics": "athletics", - "atk": "ATK", - "attacher": "ATTACHER", - "attack": "attack", - "attitude": "attitude", - "auto_and_reactive_abilities": "automatic and reactive abilites", - "b": "b", - "background": "background", - "base": "base", - "based-dc_": "Based DC ", - "beliefs": "beliefs", - "birthplace": "birthplace", - "bludgeoning": "bludgeoning", - "bonus": "bonus", - "bonus_feats": "bonus feats", - "bow": "bow", - "bt": "bt", - "bulk": "bulk", - "campaign_notes": "campaign notes", - "cantrip": "cantrip", - "cantrip_level": "cantrip level", - "cantrips": "cantrips", - "cap": "cap", - "cast": "cast", - "catchphrases": "catchphrases", - "cha": "cha", - "character": "character", - "character_name": "character name", - "character_sheet": "character sheet", - "characteristics": "characteristics", - "charisma": "charisma", - "charisma_modifier": "charisma modifier", - "charisma_modifier_temporary": "charisma modifier temporary", - "charisma_notes": "charisma notes", - "charisma_score": "charisma score", - "charisma_score_temporary": "charisma score temporary", - "class feat": "CLASS FEAT", - "class": "class", - "class_dc": "class dc", - "class_feats_and_abilities": "class feats and abilities", - "claw": "claw", - "con": "con", - "condition": "condition", - "conditions": "conditions", - "conjuration": "CONJURATION", - "constant": "CONSTANT", - "constitution": "constitution", - "constitution_modifier": "constitution modifier", - "constitution_modifier_temporary": "constitution modifier temporary", - "constitution_notes": "constitution_notes", - "constitution_score": "constitution score", - "constitution_score_temporary": "constitution score temporary", - "cp": "cp", - "crafting": "crafting", - "creature": "creature", - "crit-effect": "CRIT EFFECT", - "critical!": "Critical!", - "critical_damage": "Critical damage", - "critical_failure": "critical failure", - "critical_success": "critical success", - "current": "current", - "custom": "custom", - "d6": "d6", - "daily-uses": "daily-uses", - "damage": "damage", - "damage-type": "damage type", - "darkvision": "darkvision", - "dc": "DC", - "dc_base": "dc base", - "deception": "deception", - "defense": "defense", - "deity": "deity", - "description": "description", - "details": "details", - "dex": "dex", - "dexterity": "dexterity", - "dexterity_modifier": "dexterity modifier", - "dexterity_modifier_temporary": "dexterity modifier temporary", - "dexterity_notes": "dexterity notes", - "dexterity_score": "dexterity score", - "dexterity_score_temporary": "dexterity score temporary", - "dice": "dice", - "diplomacy": "diplomacy", - "dislikes": "dislikes", - "divination": "DIVINATION", - "divine power": "DIVINE POWER", - "divine spell": "DIVINE SPELL", - "divine": "divine", - "dmg": "DMG", - "domain": "domain", - "duration": "DURATION", - "dying": "dying", - "effect": "effect", - "effects": "effects", - "empty-string": "", - "enchantment": "ENCHANTMENT", - "encumbered": "encumbered", - "enemies": "enemies", - "ethnicity": "ethnicity", - "evocation": "EVOCATION", - "experience-points-xp": "experience points (xp)", - "expert": "expert", - "expert_4_level": "expert 4+level", - "failure": "failure", - "feats": "feats", - "feet": "feet", - "fire": "fire", - "focus_points": "focus points", - "focus_spell": "focus spell", - "focus_spells": "focus spells", - "fort": "fort", - "fort-save": "FORT SAVE", - "fortitude": "fortitude", - "free_action": "free action", - "free_action_reaction": "free action/reaction", - "free_actions_and_reactions": "free actions and reactions", - "freq": "freq", - "frequency": "frequency", - "gender_pronouns": "gender & pronouns", - "general feat": "GENERAL FEAT", - "general_feats": "general feats", - "gp": "gp", - "hardness": "hardness", - "heavy": "heavy", - "height-char": "height", - "hero_points": "hero points", - "hit_points": "hit points", - "hit_points_notes": "hit points notes", - "hit_points_roll": "hit points roll", - "hp": "hp", - "illusion": "ILLUSION", - "immunities": "immunities", - "initiative": "initiative", - "innate_spell": "innate spell", - "innate_spells": "innate spells", - "int": "int", - "intelligence": "intelligence", - "intelligence_modifier": "intelligence modifier", - "intelligence_modifier_temporary": "intelligence modifier temporary", - "intelligence_notes": "intelligence notes", - "intelligence_score": "intelligence score", - "intelligence_score_temporary": "intelligence score temporary", - "interaction_abilities": "Interaction Abilities", - "interaction_ability": "Interaction Ability", - "intimidation": "intimidation", - "inventory": "inventory", - "invest": "invest", - "invest_max_10": "invest (max 10)", - "item": "item", - "item_name": "item name", - "items": "items", - "key": "key", - "language": "language", - "language_name": "language name", - "language_notes": "languages notes", - "languages": "languages", - "legendary": "legendary", - "legendary_8_level": "legendary 8+level", - "level": "level", - "light": "light", - "likes": "likes", - "lore": "lore", - "lore_ability_input": "lore ability input", - "lore_ability_modifier": "lore ability modifier", - "lore_ability_select": "lore ability select", - "lore_item": "lore item", - "lore_name": "lore name", - "lore_notes": "lore notes", - "lore_proficiency": "lore proficiency", - "lore_rank_select": "lore rank select", - "lore_temporary": "lore temporary", - "m": "m", - "magic_tradition": "magic tradition", - "magic_traditions": "magic traditions", - "martial": "martial", - "martial_weapon_proficiencies_rank": "martial weapon proficiencies rank", - "master": "master", - "master_6_level": "master 6+level", - "max": "max", - "maximum": "maximum", - "maximum_hit_points": "maximum hit points", - "medicine": "medicine", - "medium": "medium", - "melee_attack_damage": "melee attack damage", - "melee_attack_damage_type": "melee attack damage type", - "melee_attack_modifier": "melee attack modifier", - "melee_attack_name": "melee attack name", - "melee_attack_notes": "melee attack notes", - "melee_attack_traits": "melee attack traits", - "melee_bludgeoning_damage": "melee bludgeoning damage", - "melee_piercing_damage": "melee piercing damage", - "melee_slashing_damage": "melee slashing damage", - "melee_strike": "melee strike", - "melee_strikes": "melee strikes", - "melee_weapon_ability": "melee weapon ability", - "melee_weapon_damage_ability": "melee weapon damage ability", - "melee_weapon_damage_ability_select": "melee weapon damage ability select", - "melee_weapon_damage_die_size": "melee weapon damage die size", - "melee_weapon_damage_number_of_dice": "melee weapon damage number of dice", - "melee_weapon_damage_supplementary_effects": "melee weapon damage supplementary effects", - "melee_weapon_name": "melee weapon name", - "melee_weapon_notes": "melee weapon notes", - "melee_weapon_other_damage": "melee weapon other damage", - "melee_weapon_specialization_damage": "melee weapon specialization damage", - "melee_weapon_strike_ability": "melee weapon strike ability", - "melee_weapon_strike_ability_select": "melee weapon strike ability select", - "melee_weapon_strike_item": "melee weapon strike item", - "melee_weapon_strike_rank": "melee weapon strike rank", - "melee_weapon_strike_temporary": "melee weapon strike temporary", - "melee_weapon_temporary_damage": "melee weapon temporary damage", - "melee_weapon_traits": "melee weapon traits", - "mod": "mod", - "mod-temp": "mod temp", - "modifier": "modifier", - "mods": "mods", - "movement_notes": "movement types & notes", - "movement_types_speed_notes": "movement types & speed notes", - "name": "name", - "nationality": "nationality", - "nature": "nature", - "necromancy": "NECROMANCY", - "never_whisper_roll": "never whisper roll", - "notes": "notes", - "npc": "npc", - "npc_placeholder_immunity": "disease, emotion, poison", - "npc_placeholder_languages": "aquan, common, dwarven", - "npc_placeholder_resist": "electricity 3", - "npc_placeholder_saves": "+2 to all saves vs. magic", - "npc_placeholder_speed": "20 feet, swim 80 feet", - "npc_placeholder_speed_notes": "swim 80 feet", - "npc_placeholder_worn_item": "+1 shortsword", - "occult power": "OCCULT POWER", - "occult spell": "OCCULT SPELL", - "occult": "occult", - "occultism": "occultism", - "offensive": "offensive", - "offensive_or_proactive_abilities": "offensive or proactive abilities", - "options": "options", - "or": "or", - "organizations": "organizations", - "other": "other", - "other_effects": "other effects", - "other_items": "other items", - "other_weapon_proficiencies_name": "other weapon proficiencies name", - "other_weapon_proficiencies_rank": "other weapon proficiencies rank", - "p": "p", - "perceive": "perceive", - "perception": "perception", - "percetion_ability": "perception ability", - "percetion_ability_select": "perception ability select", - "percetion_item": "perception item", - "percetion_modifier": "perception modifier", - "percetion_notes": "perception notes", - "percetion_proficiency": "perception proficiency", - "percetion_rank": "perception rank", - "percetion_temporary": "perception temporary", - "performance": "performance", - "personality": "personality", - "piercing": "piercing", - "player_name": "player name", - "plus": "plus", - "power": "power", - "powers": "POWERS", - "pp": "pp", - "prep": "prep", - "prepared": "prepared", - "primal power": "PRIMAL POWER", - "primal spell": "PRIMAL SPELL", - "primal": "primal", - "prof": "prof", - "proficiencies": "PROFICIENCIES", - "proficiency": "proficiency", - "query_whisper_roll": "query whisper roll", - "range": "Range", - "range_attack_damage": "range attack damage", - "range_attack_damage_type": "range attack damage type", - "range_attack_modifier": "range attack modifier", - "range_attack_name": "range attack name", - "range_attack_notes": "range attack notes", - "range_attack_traits": "range attack traits", - "range_bludgeoning_damage": "range bludgeoning damage", - "range_piercing_damage": "range piercing damage", - "range_slashing_damage": "range slashing damage", - "range_weapon_ability": "range weapon ability", - "range_weapon_damage_ability": "range weapon damage ability", - "range_weapon_damage_ability_select": "range weapon damage ability select", - "range_weapon_damage_die_size": "range weapon damage die size", - "range_weapon_damage_number_of_dice": "range weapon damage number of dice", - "range_weapon_damage_supplementary_effects": "range weapon damage supplementary effects", - "range_weapon_name": "range weapon name", - "range_weapon_notes": "range weapon notes", - "range_weapon_other_damage": "range weapon other damage", - "range_weapon_range": "range weapon range", - "range_weapon_specialization_damage": "range weapon specialization damage", - "range_weapon_strike_ability": "range weapon strike ability", - "range_weapon_strike_ability_select": "range weapon strike ability select", - "range_weapon_strike_item": "range weapon strike item", - "range_weapon_strike_rank": "range weapon strike rank", - "range_weapon_strike_temporary": "range weapon strike temporary", - "range_weapon_temporary_damage": "range weapon temporary damage", - "range_weapon_traits": "range weapon traits", - "ranged_strike": "ranged strike", - "ranged_strikes": "ranged strikes", - "ranged_weapon_range": "ranged weapon range", - "rank": "rank", - "rare-large": "rare, large, aquatic", - "reaction": "reaction", - "readied_items": "readied items", - "ref": "ref", - "ref-save": "REF SAVE", - "reflex": "reflex", - "religion": "religion", - "resistances": "resistances", - "resistances_and_immunities": "resistances and immunities", - "rng": "RANGE", - "roll_bonus": "bonus to roll", - "roll_damage_bonus": "bonus to damage", - "roll_show_notes": "show notes in rolls", - "s": "s", - "save": "save", - "save-effect": "SAVE EFFECT", - "save_modifiers": "save modifiers", - "saving_throw": "saving throw", - "saving_throws": "saving throws", - "school": "SCHOOL", - "score": "score", - "score-base": "score base", - "score-temp": "score temp", - "sense": "sense", - "senses": "senses", - "senses_notes": "sense notes", - "shield": "shield", - "shield_bonus_to_ac": "Shield bonus to AC", - "show_or_hide_weapon_notes": "show or hide weapon notes", - "simple": "simple", - "simple_weapon_proficiencies_rank": "simple weapon proficiencies rank", - "single_action": "single action", - "size": "size", - "skill": "skill", - "skill_feats": "skill feats", - "skills": "skills", - "slashing": "slashing", - "society": "society", - "source": "source", - "sp": "sp", - "special": "special", - "speed": "speed", - "speed_in_feet": "speed in feet", - "spell tradition": "SPELL TRADITION", - "spell": "spell", - "spell_attack_roll": "spell attack roll", - "spell_dc": "spell dc", - "spell_slots_per_day": "spell slots per day", - "spellcasting_npc": "spellcasting npc", - "spells": "spells", - "spontaneous": "spontaneous", - "spontaneous_spell_slots": "spontaneous spell slots remaining", - "statistics": "statistics", - "stealth": "stealth", - "str": "str", - "str_half": "str half", - "strenght_modifier_temporary": "strength modifier temporary", - "strenght_notes": "strenght notes", - "strenght_score": "strength score", - "strength": "strength", - "strength_modifier": "strength modifier", - "strength_score_temporary": "strength score temporary", - "subcategory": "Subcategory", - "success": "success", - "survival": "survival", - "target": "TARGET", - "temp": "temp", - "temporary": "temporary", - "thievery": "thievery", - "three-action_activity": "three-action activity", - "token_size": "token size", - "trained": "trained", - "trained_2_level": "trained 2+level", - "traits": "traits", - "transmutation": "TRANSMUTATION", - "trigger": "trigger", - "two-action_activity": "two-action activity", - "type": "type", - "unarmored": "unarmored", - "untrained": "untrained", - "untrained_0": "untrained +0", - "usage": "usage", - "use": "Use", - "v": "v", - "versus": "versus", - "w_spec": "w spec", - "weaknesses": "weaknesses", - "weapon": "weapon", - "weapon_attack_display_attack_and_attack_only_roll": "weapon attack display & attack only roll", - "weapon_damage_display_and_damage_only_roll": "weapon damage display & damage only roll", - "weapon_name_display_attack_and_damage_roll": "weapon name display & attack and damage roll", - "weapon_proficiencies": "weapon proficiencies", - "weight": "weight", - "whisper_rolls_to_gm": "whisper rolls to gm", - "will": "will", - "will-save": "WILL SAVE", - "wis": "wis", - "wisdom": "wisdom", - "wisdom_modifier": "wisdom modifier", - "wisdom_modifier_temporary": "wisdom modifier temporary", - "wisdom_notes": "wisdom notes", - "wisdom_score": "wisdom score", - "wisdom_score_temporary": "wisdom score temporary", - "worn_item": "worn item", - "wounded": "wounded", - "x/day": "X/DAY", - "xp": "xp", - "show_or_hide_readied_item_settings": "show or hide readied item settings", - "show_or_hide_readied_item_notes": "show or hide readied item notes", - "readied_item_name": "readied item name", - "readied_item_bulk": "readied item bulk", - "readied_item_notes": "readied item notes", - "show_or_hide_worn_item_settings": "show or hide worn item settings", - "show_or_hide_worn_item_notes": "show or hide worn item notes", - "work_item_invest_max_10": "work item invest (max 10)", - "worn_item_bulk": "worn item bulk", - "worn_item_notes": "worn item notes", - "show_or_hide_other_item_settings": "show or hide other item settings", - "show_or_hide_other_item_notes": "show or hide other item notes", - "other_item_name": "other item name", - "other_item_bulk": "other item bulk", - "other_item_notes": "other item notes", - "spell_attack_key_ability_select": "spell attack key ability select", - "spell_attack_key_ability": "spell attack key ability", - "spell_attack_temp": "spell attack temporary", - "spell_attack_proficiency": "spell attack proficiency", - "spell_attack_temporary": "spell attack temporary", - "spell_attack_rank": "spell attack rank", - "spell_attack_notes": "spell attack notes", - "spell_base_dc": "spell base dc", - "spell_dc_key_ability": "spell dc key ability", - "spell_dc_proficiency": "spell dc proficiency", - "spell_dc_temporary": "spell dc temporary", - "spell_dc_key_ability_select": "spell dc key ability select", - "spell_dc_rank": "spell dc rank", - "spell_dc_notes": "spell dc notes", - "magical_tradition_arcane": "magical tradition arcane", - "magical_tradition_primal": "magical tradition primal", - "magical_tradition_occult": "magical tradition occult", - "magical_tradition_divine": "magical tradition divine", - "disclaimer": "© 2019 Paizo Inc. Paizo, the Paizo golem logo, Pathfinder, and the Pathfinder logo are registered trademarks of Paizo Inc. Pathfinder Adventure Path, Pathfinder Roleplaying Game, Pathfinder World Guide, and the Pathfinder ‘P’ logo are trademarks of Paizo Inc. All Paizo titles and Paizo's character names and distinctive likenesses are property and copyright of Paizo, Inc. in the United States and other countries." -} \ No newline at end of file diff --git a/Pathfinder 2 by Roll20/translations/da.json b/Pathfinder 2 by Roll20/translations/da.json deleted file mode 100644 index 77c19934e77..00000000000 --- a/Pathfinder 2 by Roll20/translations/da.json +++ /dev/null @@ -1,520 +0,0 @@ -{ - "1d6": "1d6", - "#_damage_dice": "# Damage Dice", - "+11": "+11", - "+13": "+13", - "+4": "+4", - "+7": "+7", - "0": "0", - "1": "1", - "10": "10", - "100ft": "100 ft.", - "10th-level": "10th LEVEL", - "19": "19", - "1d10": "1d10", - "1d12": "1d12", - "1d4": "1d4", - "1d8": "1d8", - "1st": "1st", - "1st-level": "1st LEVEL", - "2": "2", - "21": "21", - "2nd-level": "2nd LEVEL", - "3": "3", - "30": "30", - "3rd-level": "3rd LEVEL", - "4": "4", - "4th-level": "4th LEVEL", - "5": "5", - "5th-level": "5th LEVEL", - "6": "6", - "60": "60", - "6th-level": "6th LEVEL", - "7": "7", - "7th-level": "7th LEVEL", - "8": "8", - "8th-level": "8th LEVEL", - "9": "9", - "9th-level": "9th LEVEL", - "_-daily-uses": "Daily Uses", - "a-successful-sav": "A Successful Save:", - "ability": "ability", - "ability_modifier": "ability modifier", - "ability_modifiers": "ability modifiers", - "ability_scores": "ability scores", - "abjuration": "ABJURATION", - "ac": "ac", - "acrobatics": "acrobatics", - "action": "action", - "action_activity": "action/activity", - "action_description": "action description", - "action_name": "action name", - "action_source": "action source", - "action_traits": "action traits", - "action_trigger": "action trigger", - "action_type": "action type", - "actions": "actions", - "actions_and_activities": "actions and activities", - "age": "age", - "alignment": "alignment", - "allies": "allies", - "always_whisper_roll": "always whisper rolls", - "ancestry": "ancestry", - "ancestry_feats_and_abilities": "ancestry feats and abilities", - "ancestry_heritage": "ancestry and heritage", - "appearance": "appearance", - "arcana": "arcana", - "arcane power": "ARCANE POWER", - "arcane spell": "ARCANE SPELL", - "arcane": "arcane", - "area": "area", - "armor": "armor", - "armor_class": "armor class", - "at-will": "AT WILL", - "athletics": "athletics", - "atk": "ATK", - "attacher": "ATTACHER", - "attack": "attack", - "attitude": "attitude", - "auto_and_reactive_abilities": "automatic and reactive abilites", - "b": "b", - "background": "background", - "base": "base", - "based-dc_": "Based DC ", - "beliefs": "beliefs", - "birthplace": "birthplace", - "bludgeoning": "bludgeoning", - "bonus": "bonus", - "bonus_feats": "bonus feats", - "bow": "bow", - "bt": "bt", - "bulk": "bulk", - "campaign_notes": "campaign notes", - "cantrip": "cantrip", - "cantrip_level": "cantrip level", - "cantrips": "cantrips", - "cap": "cap", - "cast": "cast", - "catchphrases": "catchphrases", - "cha": "cha", - "character": "character", - "character_name": "character name", - "character_sheet": "character sheet", - "characteristics": "characteristics", - "charisma": "charisma", - "charisma_modifier": "charisma modifier", - "charisma_modifier_temporary": "charisma modifier temporary", - "charisma_notes": "charisma notes", - "charisma_score": "charisma score", - "charisma_score_temporary": "charisma score temporary", - "class feat": "CLASS FEAT", - "class": "class", - "class_dc": "class dc", - "class_feats_and_abilities": "class feats and abilities", - "claw": "claw", - "con": "con", - "condition": "condition", - "conditions": "conditions", - "conjuration": "CONJURATION", - "constant": "CONSTANT", - "constitution": "constitution", - "constitution_modifier": "constitution modifier", - "constitution_modifier_temporary": "constitution modifier temporary", - "constitution_notes": "constitution_notes", - "constitution_score": "constitution score", - "constitution_score_temporary": "constitution score temporary", - "cp": "cp", - "crafting": "crafting", - "creature": "creature", - "crit-effect": "CRIT EFFECT", - "critical!": "Critical!", - "critical_damage": "Critical damage", - "critical_failure": "critical failure", - "critical_success": "critical success", - "current": "current", - "custom": "custom", - "d6": "d6", - "daily-uses": "daily-uses", - "damage": "damage", - "damage-type": "damage type", - "darkvision": "darkvision", - "dc": "DC", - "dc_base": "dc base", - "deception": "deception", - "defense": "defense", - "deity": "deity", - "description": "description", - "details": "details", - "dex": "dex", - "dexterity": "dexterity", - "dexterity_modifier": "dexterity modifier", - "dexterity_modifier_temporary": "dexterity modifier temporary", - "dexterity_notes": "dexterity notes", - "dexterity_score": "dexterity score", - "dexterity_score_temporary": "dexterity score temporary", - "dice": "dice", - "diplomacy": "diplomacy", - "dislikes": "dislikes", - "divination": "DIVINATION", - "divine power": "DIVINE POWER", - "divine spell": "DIVINE SPELL", - "divine": "divine", - "dmg": "DMG", - "domain": "domain", - "duration": "DURATION", - "dying": "dying", - "effect": "effect", - "effects": "effects", - "empty-string": "", - "enchantment": "ENCHANTMENT", - "encumbered": "encumbered", - "enemies": "enemies", - "ethnicity": "ethnicity", - "evocation": "EVOCATION", - "experience-points-xp": "experience points (xp)", - "expert": "expert", - "expert_4_level": "expert 4+level", - "failure": "failure", - "feats": "feats", - "feet": "feet", - "fire": "fire", - "focus_points": "focus points", - "focus_spell": "focus spell", - "focus_spells": "focus spells", - "fort": "fort", - "fort-save": "FORT SAVE", - "fortitude": "fortitude", - "free_action": "free action", - "free_action_reaction": "free action/reaction", - "free_actions_and_reactions": "free actions and reactions", - "freq": "freq", - "frequency": "frequency", - "gender_pronouns": "gender & pronouns", - "general feat": "GENERAL FEAT", - "general_feats": "general feats", - "gp": "gp", - "hardness": "hardness", - "heavy": "heavy", - "height-char": "height", - "hero_points": "hero points", - "hit_points": "hit points", - "hit_points_notes": "hit points notes", - "hit_points_roll": "hit points roll", - "hp": "hp", - "illusion": "ILLUSION", - "immunities": "immunities", - "initiative": "initiative", - "innate_spell": "innate spell", - "innate_spells": "innate spells", - "int": "int", - "intelligence": "intelligence", - "intelligence_modifier": "intelligence modifier", - "intelligence_modifier_temporary": "intelligence modifier temporary", - "intelligence_notes": "intelligence notes", - "intelligence_score": "intelligence score", - "intelligence_score_temporary": "intelligence score temporary", - "interaction_abilities": "Interaction Abilities", - "interaction_ability": "Interaction Ability", - "intimidation": "intimidation", - "inventory": "inventory", - "invest": "invest", - "invest_max_10": "invest (max 10)", - "item": "item", - "item_name": "item name", - "items": "items", - "key": "key", - "language": "language", - "language_name": "language name", - "language_notes": "languages notes", - "languages": "languages", - "legendary": "legendary", - "legendary_8_level": "legendary 8+level", - "level": "level", - "light": "light", - "likes": "likes", - "lore": "lore", - "lore_ability_input": "lore ability input", - "lore_ability_modifier": "lore ability modifier", - "lore_ability_select": "lore ability select", - "lore_item": "lore item", - "lore_name": "lore name", - "lore_notes": "lore notes", - "lore_proficiency": "lore proficiency", - "lore_rank_select": "lore rank select", - "lore_temporary": "lore temporary", - "m": "m", - "magic_tradition": "magic tradition", - "magic_traditions": "magic traditions", - "martial": "martial", - "martial_weapon_proficiencies_rank": "martial weapon proficiencies rank", - "master": "master", - "master_6_level": "master 6+level", - "max": "max", - "maximum": "maximum", - "maximum_hit_points": "maximum hit points", - "medicine": "medicine", - "medium": "medium", - "melee_attack_damage": "melee attack damage", - "melee_attack_damage_type": "melee attack damage type", - "melee_attack_modifier": "melee attack modifier", - "melee_attack_name": "melee attack name", - "melee_attack_notes": "melee attack notes", - "melee_attack_traits": "melee attack traits", - "melee_bludgeoning_damage": "melee bludgeoning damage", - "melee_piercing_damage": "melee piercing damage", - "melee_slashing_damage": "melee slashing damage", - "melee_strike": "melee strike", - "melee_strikes": "melee strikes", - "melee_weapon_ability": "melee weapon ability", - "melee_weapon_damage_ability": "melee weapon damage ability", - "melee_weapon_damage_ability_select": "melee weapon damage ability select", - "melee_weapon_damage_die_size": "melee weapon damage die size", - "melee_weapon_damage_number_of_dice": "melee weapon damage number of dice", - "melee_weapon_damage_supplementary_effects": "melee weapon damage supplementary effects", - "melee_weapon_name": "melee weapon name", - "melee_weapon_notes": "melee weapon notes", - "melee_weapon_other_damage": "melee weapon other damage", - "melee_weapon_specialization_damage": "melee weapon specialization damage", - "melee_weapon_strike_ability": "melee weapon strike ability", - "melee_weapon_strike_ability_select": "melee weapon strike ability select", - "melee_weapon_strike_item": "melee weapon strike item", - "melee_weapon_strike_rank": "melee weapon strike rank", - "melee_weapon_strike_temporary": "melee weapon strike temporary", - "melee_weapon_temporary_damage": "melee weapon temporary damage", - "melee_weapon_traits": "melee weapon traits", - "mod": "mod", - "mod-temp": "mod temp", - "modifier": "modifier", - "mods": "mods", - "movement_notes": "movement types & notes", - "movement_types_speed_notes": "movement types & speed notes", - "name": "name", - "nationality": "nationality", - "nature": "nature", - "necromancy": "NECROMANCY", - "never_whisper_roll": "never whisper roll", - "notes": "notes", - "npc": "npc", - "npc_placeholder_immunity": "disease, emotion, poison", - "npc_placeholder_languages": "aquan, common, dwarven", - "npc_placeholder_resist": "electricity 3", - "npc_placeholder_saves": "+2 to all saves vs. magic", - "npc_placeholder_speed": "20 feet, swim 80 feet", - "npc_placeholder_speed_notes": "swim 80 feet", - "npc_placeholder_worn_item": "+1 shortsword", - "occult power": "OCCULT POWER", - "occult spell": "OCCULT SPELL", - "occult": "occult", - "occultism": "occultism", - "offensive": "offensive", - "offensive_or_proactive_abilities": "offensive or proactive abilities", - "options": "options", - "or": "or", - "organizations": "organizations", - "other": "other", - "other_effects": "other effects", - "other_items": "other items", - "other_weapon_proficiencies_name": "other weapon proficiencies name", - "other_weapon_proficiencies_rank": "other weapon proficiencies rank", - "p": "p", - "perceive": "perceive", - "perception": "perception", - "percetion_ability": "perception ability", - "percetion_ability_select": "perception ability select", - "percetion_item": "perception item", - "percetion_modifier": "perception modifier", - "percetion_notes": "perception notes", - "percetion_proficiency": "perception proficiency", - "percetion_rank": "perception rank", - "percetion_temporary": "perception temporary", - "performance": "performance", - "personality": "personality", - "piercing": "piercing", - "player_name": "player name", - "plus": "plus", - "power": "power", - "powers": "POWERS", - "pp": "pp", - "prep": "prep", - "prepared": "prepared", - "primal power": "PRIMAL POWER", - "primal spell": "PRIMAL SPELL", - "primal": "primal", - "prof": "prof", - "proficiencies": "PROFICIENCIES", - "proficiency": "proficiency", - "query_whisper_roll": "query whisper roll", - "range": "Range", - "range_attack_damage": "range attack damage", - "range_attack_damage_type": "range attack damage type", - "range_attack_modifier": "range attack modifier", - "range_attack_name": "range attack name", - "range_attack_notes": "range attack notes", - "range_attack_traits": "range attack traits", - "range_bludgeoning_damage": "range bludgeoning damage", - "range_piercing_damage": "range piercing damage", - "range_slashing_damage": "range slashing damage", - "range_weapon_ability": "range weapon ability", - "range_weapon_damage_ability": "range weapon damage ability", - "range_weapon_damage_ability_select": "range weapon damage ability select", - "range_weapon_damage_die_size": "range weapon damage die size", - "range_weapon_damage_number_of_dice": "range weapon damage number of dice", - "range_weapon_damage_supplementary_effects": "range weapon damage supplementary effects", - "range_weapon_name": "range weapon name", - "range_weapon_notes": "range weapon notes", - "range_weapon_other_damage": "range weapon other damage", - "range_weapon_range": "range weapon range", - "range_weapon_specialization_damage": "range weapon specialization damage", - "range_weapon_strike_ability": "range weapon strike ability", - "range_weapon_strike_ability_select": "range weapon strike ability select", - "range_weapon_strike_item": "range weapon strike item", - "range_weapon_strike_rank": "range weapon strike rank", - "range_weapon_strike_temporary": "range weapon strike temporary", - "range_weapon_temporary_damage": "range weapon temporary damage", - "range_weapon_traits": "range weapon traits", - "ranged_strike": "ranged strike", - "ranged_strikes": "ranged strikes", - "ranged_weapon_range": "ranged weapon range", - "rank": "rank", - "rare-large": "rare, large, aquatic", - "reaction": "reaction", - "readied_items": "readied items", - "ref": "ref", - "ref-save": "REF SAVE", - "reflex": "reflex", - "religion": "religion", - "resistances": "resistances", - "resistances_and_immunities": "resistances and immunities", - "rng": "RANGE", - "roll_bonus": "bonus to roll", - "roll_damage_bonus": "bonus to damage", - "roll_show_notes": "show notes in rolls", - "s": "s", - "save": "save", - "save-effect": "SAVE EFFECT", - "save_modifiers": "save modifiers", - "saving_throw": "saving throw", - "saving_throws": "saving throws", - "school": "SCHOOL", - "score": "score", - "score-base": "score base", - "score-temp": "score temp", - "sense": "sense", - "senses": "senses", - "senses_notes": "sense notes", - "shield": "shield", - "shield_bonus_to_ac": "Shield bonus to AC", - "show_or_hide_weapon_notes": "show or hide weapon notes", - "simple": "simple", - "simple_weapon_proficiencies_rank": "simple weapon proficiencies rank", - "single_action": "single action", - "size": "size", - "skill": "skill", - "skill_feats": "skill feats", - "skills": "skills", - "slashing": "slashing", - "society": "society", - "source": "source", - "sp": "sp", - "special": "special", - "speed": "speed", - "speed_in_feet": "speed in feet", - "spell tradition": "SPELL TRADITION", - "spell": "spell", - "spell_attack_roll": "spell attack roll", - "spell_dc": "spell dc", - "spell_slots_per_day": "spell slots per day", - "spellcasting_npc": "spellcasting npc", - "spells": "spells", - "spontaneous": "spontaneous", - "spontaneous_spell_slots": "spontaneous spell slots remaining", - "statistics": "statistics", - "stealth": "stealth", - "str": "str", - "str_half": "str half", - "strenght_modifier_temporary": "strength modifier temporary", - "strenght_notes": "strenght notes", - "strenght_score": "strength score", - "strength": "strength", - "strength_modifier": "strength modifier", - "strength_score_temporary": "strength score temporary", - "subcategory": "Subcategory", - "success": "success", - "survival": "survival", - "target": "TARGET", - "temp": "temp", - "temporary": "temporary", - "thievery": "thievery", - "three-action_activity": "three-action activity", - "token_size": "token size", - "trained": "trained", - "trained_2_level": "trained 2+level", - "traits": "traits", - "transmutation": "TRANSMUTATION", - "trigger": "trigger", - "two-action_activity": "two-action activity", - "type": "type", - "unarmored": "unarmored", - "untrained": "untrained", - "untrained_0": "untrained +0", - "usage": "usage", - "use": "Use", - "v": "v", - "versus": "versus", - "w_spec": "w spec", - "weaknesses": "weaknesses", - "weapon": "weapon", - "weapon_attack_display_attack_and_attack_only_roll": "weapon attack display & attack only roll", - "weapon_damage_display_and_damage_only_roll": "weapon damage display & damage only roll", - "weapon_name_display_attack_and_damage_roll": "weapon name display & attack and damage roll", - "weapon_proficiencies": "weapon proficiencies", - "weight": "weight", - "whisper_rolls_to_gm": "whisper rolls to gm", - "will": "will", - "will-save": "WILL SAVE", - "wis": "wis", - "wisdom": "wisdom", - "wisdom_modifier": "wisdom modifier", - "wisdom_modifier_temporary": "wisdom modifier temporary", - "wisdom_notes": "wisdom notes", - "wisdom_score": "wisdom score", - "wisdom_score_temporary": "wisdom score temporary", - "worn_item": "worn item", - "wounded": "wounded", - "x/day": "X/DAY", - "xp": "xp", - "show_or_hide_readied_item_settings": "show or hide readied item settings", - "show_or_hide_readied_item_notes": "show or hide readied item notes", - "readied_item_name": "readied item name", - "readied_item_bulk": "readied item bulk", - "readied_item_notes": "readied item notes", - "show_or_hide_worn_item_settings": "show or hide worn item settings", - "show_or_hide_worn_item_notes": "show or hide worn item notes", - "work_item_invest_max_10": "work item invest (max 10)", - "worn_item_bulk": "worn item bulk", - "worn_item_notes": "worn item notes", - "show_or_hide_other_item_settings": "show or hide other item settings", - "show_or_hide_other_item_notes": "show or hide other item notes", - "other_item_name": "other item name", - "other_item_bulk": "other item bulk", - "other_item_notes": "other item notes", - "spell_attack_key_ability_select": "spell attack key ability select", - "spell_attack_key_ability": "spell attack key ability", - "spell_attack_temp": "spell attack temporary", - "spell_attack_proficiency": "spell attack proficiency", - "spell_attack_temporary": "spell attack temporary", - "spell_attack_rank": "spell attack rank", - "spell_attack_notes": "spell attack notes", - "spell_base_dc": "spell base dc", - "spell_dc_key_ability": "spell dc key ability", - "spell_dc_proficiency": "spell dc proficiency", - "spell_dc_temporary": "spell dc temporary", - "spell_dc_key_ability_select": "spell dc key ability select", - "spell_dc_rank": "spell dc rank", - "spell_dc_notes": "spell dc notes", - "magical_tradition_arcane": "magical tradition arcane", - "magical_tradition_primal": "magical tradition primal", - "magical_tradition_occult": "magical tradition occult", - "magical_tradition_divine": "magical tradition divine", - "disclaimer": "© 2019 Paizo Inc. Paizo, the Paizo golem logo, Pathfinder, and the Pathfinder logo are registered trademarks of Paizo Inc. Pathfinder Adventure Path, Pathfinder Roleplaying Game, Pathfinder World Guide, and the Pathfinder ‘P’ logo are trademarks of Paizo Inc. All Paizo titles and Paizo's character names and distinctive likenesses are property and copyright of Paizo, Inc. in the United States and other countries." -} \ No newline at end of file diff --git a/Pathfinder 2 by Roll20/translations/de.json b/Pathfinder 2 by Roll20/translations/de.json deleted file mode 100644 index 77c19934e77..00000000000 --- a/Pathfinder 2 by Roll20/translations/de.json +++ /dev/null @@ -1,520 +0,0 @@ -{ - "1d6": "1d6", - "#_damage_dice": "# Damage Dice", - "+11": "+11", - "+13": "+13", - "+4": "+4", - "+7": "+7", - "0": "0", - "1": "1", - "10": "10", - "100ft": "100 ft.", - "10th-level": "10th LEVEL", - "19": "19", - "1d10": "1d10", - "1d12": "1d12", - "1d4": "1d4", - "1d8": "1d8", - "1st": "1st", - "1st-level": "1st LEVEL", - "2": "2", - "21": "21", - "2nd-level": "2nd LEVEL", - "3": "3", - "30": "30", - "3rd-level": "3rd LEVEL", - "4": "4", - "4th-level": "4th LEVEL", - "5": "5", - "5th-level": "5th LEVEL", - "6": "6", - "60": "60", - "6th-level": "6th LEVEL", - "7": "7", - "7th-level": "7th LEVEL", - "8": "8", - "8th-level": "8th LEVEL", - "9": "9", - "9th-level": "9th LEVEL", - "_-daily-uses": "Daily Uses", - "a-successful-sav": "A Successful Save:", - "ability": "ability", - "ability_modifier": "ability modifier", - "ability_modifiers": "ability modifiers", - "ability_scores": "ability scores", - "abjuration": "ABJURATION", - "ac": "ac", - "acrobatics": "acrobatics", - "action": "action", - "action_activity": "action/activity", - "action_description": "action description", - "action_name": "action name", - "action_source": "action source", - "action_traits": "action traits", - "action_trigger": "action trigger", - "action_type": "action type", - "actions": "actions", - "actions_and_activities": "actions and activities", - "age": "age", - "alignment": "alignment", - "allies": "allies", - "always_whisper_roll": "always whisper rolls", - "ancestry": "ancestry", - "ancestry_feats_and_abilities": "ancestry feats and abilities", - "ancestry_heritage": "ancestry and heritage", - "appearance": "appearance", - "arcana": "arcana", - "arcane power": "ARCANE POWER", - "arcane spell": "ARCANE SPELL", - "arcane": "arcane", - "area": "area", - "armor": "armor", - "armor_class": "armor class", - "at-will": "AT WILL", - "athletics": "athletics", - "atk": "ATK", - "attacher": "ATTACHER", - "attack": "attack", - "attitude": "attitude", - "auto_and_reactive_abilities": "automatic and reactive abilites", - "b": "b", - "background": "background", - "base": "base", - "based-dc_": "Based DC ", - "beliefs": "beliefs", - "birthplace": "birthplace", - "bludgeoning": "bludgeoning", - "bonus": "bonus", - "bonus_feats": "bonus feats", - "bow": "bow", - "bt": "bt", - "bulk": "bulk", - "campaign_notes": "campaign notes", - "cantrip": "cantrip", - "cantrip_level": "cantrip level", - "cantrips": "cantrips", - "cap": "cap", - "cast": "cast", - "catchphrases": "catchphrases", - "cha": "cha", - "character": "character", - "character_name": "character name", - "character_sheet": "character sheet", - "characteristics": "characteristics", - "charisma": "charisma", - "charisma_modifier": "charisma modifier", - "charisma_modifier_temporary": "charisma modifier temporary", - "charisma_notes": "charisma notes", - "charisma_score": "charisma score", - "charisma_score_temporary": "charisma score temporary", - "class feat": "CLASS FEAT", - "class": "class", - "class_dc": "class dc", - "class_feats_and_abilities": "class feats and abilities", - "claw": "claw", - "con": "con", - "condition": "condition", - "conditions": "conditions", - "conjuration": "CONJURATION", - "constant": "CONSTANT", - "constitution": "constitution", - "constitution_modifier": "constitution modifier", - "constitution_modifier_temporary": "constitution modifier temporary", - "constitution_notes": "constitution_notes", - "constitution_score": "constitution score", - "constitution_score_temporary": "constitution score temporary", - "cp": "cp", - "crafting": "crafting", - "creature": "creature", - "crit-effect": "CRIT EFFECT", - "critical!": "Critical!", - "critical_damage": "Critical damage", - "critical_failure": "critical failure", - "critical_success": "critical success", - "current": "current", - "custom": "custom", - "d6": "d6", - "daily-uses": "daily-uses", - "damage": "damage", - "damage-type": "damage type", - "darkvision": "darkvision", - "dc": "DC", - "dc_base": "dc base", - "deception": "deception", - "defense": "defense", - "deity": "deity", - "description": "description", - "details": "details", - "dex": "dex", - "dexterity": "dexterity", - "dexterity_modifier": "dexterity modifier", - "dexterity_modifier_temporary": "dexterity modifier temporary", - "dexterity_notes": "dexterity notes", - "dexterity_score": "dexterity score", - "dexterity_score_temporary": "dexterity score temporary", - "dice": "dice", - "diplomacy": "diplomacy", - "dislikes": "dislikes", - "divination": "DIVINATION", - "divine power": "DIVINE POWER", - "divine spell": "DIVINE SPELL", - "divine": "divine", - "dmg": "DMG", - "domain": "domain", - "duration": "DURATION", - "dying": "dying", - "effect": "effect", - "effects": "effects", - "empty-string": "", - "enchantment": "ENCHANTMENT", - "encumbered": "encumbered", - "enemies": "enemies", - "ethnicity": "ethnicity", - "evocation": "EVOCATION", - "experience-points-xp": "experience points (xp)", - "expert": "expert", - "expert_4_level": "expert 4+level", - "failure": "failure", - "feats": "feats", - "feet": "feet", - "fire": "fire", - "focus_points": "focus points", - "focus_spell": "focus spell", - "focus_spells": "focus spells", - "fort": "fort", - "fort-save": "FORT SAVE", - "fortitude": "fortitude", - "free_action": "free action", - "free_action_reaction": "free action/reaction", - "free_actions_and_reactions": "free actions and reactions", - "freq": "freq", - "frequency": "frequency", - "gender_pronouns": "gender & pronouns", - "general feat": "GENERAL FEAT", - "general_feats": "general feats", - "gp": "gp", - "hardness": "hardness", - "heavy": "heavy", - "height-char": "height", - "hero_points": "hero points", - "hit_points": "hit points", - "hit_points_notes": "hit points notes", - "hit_points_roll": "hit points roll", - "hp": "hp", - "illusion": "ILLUSION", - "immunities": "immunities", - "initiative": "initiative", - "innate_spell": "innate spell", - "innate_spells": "innate spells", - "int": "int", - "intelligence": "intelligence", - "intelligence_modifier": "intelligence modifier", - "intelligence_modifier_temporary": "intelligence modifier temporary", - "intelligence_notes": "intelligence notes", - "intelligence_score": "intelligence score", - "intelligence_score_temporary": "intelligence score temporary", - "interaction_abilities": "Interaction Abilities", - "interaction_ability": "Interaction Ability", - "intimidation": "intimidation", - "inventory": "inventory", - "invest": "invest", - "invest_max_10": "invest (max 10)", - "item": "item", - "item_name": "item name", - "items": "items", - "key": "key", - "language": "language", - "language_name": "language name", - "language_notes": "languages notes", - "languages": "languages", - "legendary": "legendary", - "legendary_8_level": "legendary 8+level", - "level": "level", - "light": "light", - "likes": "likes", - "lore": "lore", - "lore_ability_input": "lore ability input", - "lore_ability_modifier": "lore ability modifier", - "lore_ability_select": "lore ability select", - "lore_item": "lore item", - "lore_name": "lore name", - "lore_notes": "lore notes", - "lore_proficiency": "lore proficiency", - "lore_rank_select": "lore rank select", - "lore_temporary": "lore temporary", - "m": "m", - "magic_tradition": "magic tradition", - "magic_traditions": "magic traditions", - "martial": "martial", - "martial_weapon_proficiencies_rank": "martial weapon proficiencies rank", - "master": "master", - "master_6_level": "master 6+level", - "max": "max", - "maximum": "maximum", - "maximum_hit_points": "maximum hit points", - "medicine": "medicine", - "medium": "medium", - "melee_attack_damage": "melee attack damage", - "melee_attack_damage_type": "melee attack damage type", - "melee_attack_modifier": "melee attack modifier", - "melee_attack_name": "melee attack name", - "melee_attack_notes": "melee attack notes", - "melee_attack_traits": "melee attack traits", - "melee_bludgeoning_damage": "melee bludgeoning damage", - "melee_piercing_damage": "melee piercing damage", - "melee_slashing_damage": "melee slashing damage", - "melee_strike": "melee strike", - "melee_strikes": "melee strikes", - "melee_weapon_ability": "melee weapon ability", - "melee_weapon_damage_ability": "melee weapon damage ability", - "melee_weapon_damage_ability_select": "melee weapon damage ability select", - "melee_weapon_damage_die_size": "melee weapon damage die size", - "melee_weapon_damage_number_of_dice": "melee weapon damage number of dice", - "melee_weapon_damage_supplementary_effects": "melee weapon damage supplementary effects", - "melee_weapon_name": "melee weapon name", - "melee_weapon_notes": "melee weapon notes", - "melee_weapon_other_damage": "melee weapon other damage", - "melee_weapon_specialization_damage": "melee weapon specialization damage", - "melee_weapon_strike_ability": "melee weapon strike ability", - "melee_weapon_strike_ability_select": "melee weapon strike ability select", - "melee_weapon_strike_item": "melee weapon strike item", - "melee_weapon_strike_rank": "melee weapon strike rank", - "melee_weapon_strike_temporary": "melee weapon strike temporary", - "melee_weapon_temporary_damage": "melee weapon temporary damage", - "melee_weapon_traits": "melee weapon traits", - "mod": "mod", - "mod-temp": "mod temp", - "modifier": "modifier", - "mods": "mods", - "movement_notes": "movement types & notes", - "movement_types_speed_notes": "movement types & speed notes", - "name": "name", - "nationality": "nationality", - "nature": "nature", - "necromancy": "NECROMANCY", - "never_whisper_roll": "never whisper roll", - "notes": "notes", - "npc": "npc", - "npc_placeholder_immunity": "disease, emotion, poison", - "npc_placeholder_languages": "aquan, common, dwarven", - "npc_placeholder_resist": "electricity 3", - "npc_placeholder_saves": "+2 to all saves vs. magic", - "npc_placeholder_speed": "20 feet, swim 80 feet", - "npc_placeholder_speed_notes": "swim 80 feet", - "npc_placeholder_worn_item": "+1 shortsword", - "occult power": "OCCULT POWER", - "occult spell": "OCCULT SPELL", - "occult": "occult", - "occultism": "occultism", - "offensive": "offensive", - "offensive_or_proactive_abilities": "offensive or proactive abilities", - "options": "options", - "or": "or", - "organizations": "organizations", - "other": "other", - "other_effects": "other effects", - "other_items": "other items", - "other_weapon_proficiencies_name": "other weapon proficiencies name", - "other_weapon_proficiencies_rank": "other weapon proficiencies rank", - "p": "p", - "perceive": "perceive", - "perception": "perception", - "percetion_ability": "perception ability", - "percetion_ability_select": "perception ability select", - "percetion_item": "perception item", - "percetion_modifier": "perception modifier", - "percetion_notes": "perception notes", - "percetion_proficiency": "perception proficiency", - "percetion_rank": "perception rank", - "percetion_temporary": "perception temporary", - "performance": "performance", - "personality": "personality", - "piercing": "piercing", - "player_name": "player name", - "plus": "plus", - "power": "power", - "powers": "POWERS", - "pp": "pp", - "prep": "prep", - "prepared": "prepared", - "primal power": "PRIMAL POWER", - "primal spell": "PRIMAL SPELL", - "primal": "primal", - "prof": "prof", - "proficiencies": "PROFICIENCIES", - "proficiency": "proficiency", - "query_whisper_roll": "query whisper roll", - "range": "Range", - "range_attack_damage": "range attack damage", - "range_attack_damage_type": "range attack damage type", - "range_attack_modifier": "range attack modifier", - "range_attack_name": "range attack name", - "range_attack_notes": "range attack notes", - "range_attack_traits": "range attack traits", - "range_bludgeoning_damage": "range bludgeoning damage", - "range_piercing_damage": "range piercing damage", - "range_slashing_damage": "range slashing damage", - "range_weapon_ability": "range weapon ability", - "range_weapon_damage_ability": "range weapon damage ability", - "range_weapon_damage_ability_select": "range weapon damage ability select", - "range_weapon_damage_die_size": "range weapon damage die size", - "range_weapon_damage_number_of_dice": "range weapon damage number of dice", - "range_weapon_damage_supplementary_effects": "range weapon damage supplementary effects", - "range_weapon_name": "range weapon name", - "range_weapon_notes": "range weapon notes", - "range_weapon_other_damage": "range weapon other damage", - "range_weapon_range": "range weapon range", - "range_weapon_specialization_damage": "range weapon specialization damage", - "range_weapon_strike_ability": "range weapon strike ability", - "range_weapon_strike_ability_select": "range weapon strike ability select", - "range_weapon_strike_item": "range weapon strike item", - "range_weapon_strike_rank": "range weapon strike rank", - "range_weapon_strike_temporary": "range weapon strike temporary", - "range_weapon_temporary_damage": "range weapon temporary damage", - "range_weapon_traits": "range weapon traits", - "ranged_strike": "ranged strike", - "ranged_strikes": "ranged strikes", - "ranged_weapon_range": "ranged weapon range", - "rank": "rank", - "rare-large": "rare, large, aquatic", - "reaction": "reaction", - "readied_items": "readied items", - "ref": "ref", - "ref-save": "REF SAVE", - "reflex": "reflex", - "religion": "religion", - "resistances": "resistances", - "resistances_and_immunities": "resistances and immunities", - "rng": "RANGE", - "roll_bonus": "bonus to roll", - "roll_damage_bonus": "bonus to damage", - "roll_show_notes": "show notes in rolls", - "s": "s", - "save": "save", - "save-effect": "SAVE EFFECT", - "save_modifiers": "save modifiers", - "saving_throw": "saving throw", - "saving_throws": "saving throws", - "school": "SCHOOL", - "score": "score", - "score-base": "score base", - "score-temp": "score temp", - "sense": "sense", - "senses": "senses", - "senses_notes": "sense notes", - "shield": "shield", - "shield_bonus_to_ac": "Shield bonus to AC", - "show_or_hide_weapon_notes": "show or hide weapon notes", - "simple": "simple", - "simple_weapon_proficiencies_rank": "simple weapon proficiencies rank", - "single_action": "single action", - "size": "size", - "skill": "skill", - "skill_feats": "skill feats", - "skills": "skills", - "slashing": "slashing", - "society": "society", - "source": "source", - "sp": "sp", - "special": "special", - "speed": "speed", - "speed_in_feet": "speed in feet", - "spell tradition": "SPELL TRADITION", - "spell": "spell", - "spell_attack_roll": "spell attack roll", - "spell_dc": "spell dc", - "spell_slots_per_day": "spell slots per day", - "spellcasting_npc": "spellcasting npc", - "spells": "spells", - "spontaneous": "spontaneous", - "spontaneous_spell_slots": "spontaneous spell slots remaining", - "statistics": "statistics", - "stealth": "stealth", - "str": "str", - "str_half": "str half", - "strenght_modifier_temporary": "strength modifier temporary", - "strenght_notes": "strenght notes", - "strenght_score": "strength score", - "strength": "strength", - "strength_modifier": "strength modifier", - "strength_score_temporary": "strength score temporary", - "subcategory": "Subcategory", - "success": "success", - "survival": "survival", - "target": "TARGET", - "temp": "temp", - "temporary": "temporary", - "thievery": "thievery", - "three-action_activity": "three-action activity", - "token_size": "token size", - "trained": "trained", - "trained_2_level": "trained 2+level", - "traits": "traits", - "transmutation": "TRANSMUTATION", - "trigger": "trigger", - "two-action_activity": "two-action activity", - "type": "type", - "unarmored": "unarmored", - "untrained": "untrained", - "untrained_0": "untrained +0", - "usage": "usage", - "use": "Use", - "v": "v", - "versus": "versus", - "w_spec": "w spec", - "weaknesses": "weaknesses", - "weapon": "weapon", - "weapon_attack_display_attack_and_attack_only_roll": "weapon attack display & attack only roll", - "weapon_damage_display_and_damage_only_roll": "weapon damage display & damage only roll", - "weapon_name_display_attack_and_damage_roll": "weapon name display & attack and damage roll", - "weapon_proficiencies": "weapon proficiencies", - "weight": "weight", - "whisper_rolls_to_gm": "whisper rolls to gm", - "will": "will", - "will-save": "WILL SAVE", - "wis": "wis", - "wisdom": "wisdom", - "wisdom_modifier": "wisdom modifier", - "wisdom_modifier_temporary": "wisdom modifier temporary", - "wisdom_notes": "wisdom notes", - "wisdom_score": "wisdom score", - "wisdom_score_temporary": "wisdom score temporary", - "worn_item": "worn item", - "wounded": "wounded", - "x/day": "X/DAY", - "xp": "xp", - "show_or_hide_readied_item_settings": "show or hide readied item settings", - "show_or_hide_readied_item_notes": "show or hide readied item notes", - "readied_item_name": "readied item name", - "readied_item_bulk": "readied item bulk", - "readied_item_notes": "readied item notes", - "show_or_hide_worn_item_settings": "show or hide worn item settings", - "show_or_hide_worn_item_notes": "show or hide worn item notes", - "work_item_invest_max_10": "work item invest (max 10)", - "worn_item_bulk": "worn item bulk", - "worn_item_notes": "worn item notes", - "show_or_hide_other_item_settings": "show or hide other item settings", - "show_or_hide_other_item_notes": "show or hide other item notes", - "other_item_name": "other item name", - "other_item_bulk": "other item bulk", - "other_item_notes": "other item notes", - "spell_attack_key_ability_select": "spell attack key ability select", - "spell_attack_key_ability": "spell attack key ability", - "spell_attack_temp": "spell attack temporary", - "spell_attack_proficiency": "spell attack proficiency", - "spell_attack_temporary": "spell attack temporary", - "spell_attack_rank": "spell attack rank", - "spell_attack_notes": "spell attack notes", - "spell_base_dc": "spell base dc", - "spell_dc_key_ability": "spell dc key ability", - "spell_dc_proficiency": "spell dc proficiency", - "spell_dc_temporary": "spell dc temporary", - "spell_dc_key_ability_select": "spell dc key ability select", - "spell_dc_rank": "spell dc rank", - "spell_dc_notes": "spell dc notes", - "magical_tradition_arcane": "magical tradition arcane", - "magical_tradition_primal": "magical tradition primal", - "magical_tradition_occult": "magical tradition occult", - "magical_tradition_divine": "magical tradition divine", - "disclaimer": "© 2019 Paizo Inc. Paizo, the Paizo golem logo, Pathfinder, and the Pathfinder logo are registered trademarks of Paizo Inc. Pathfinder Adventure Path, Pathfinder Roleplaying Game, Pathfinder World Guide, and the Pathfinder ‘P’ logo are trademarks of Paizo Inc. All Paizo titles and Paizo's character names and distinctive likenesses are property and copyright of Paizo, Inc. in the United States and other countries." -} \ No newline at end of file diff --git a/Pathfinder 2 by Roll20/translations/el.json b/Pathfinder 2 by Roll20/translations/el.json deleted file mode 100644 index 77c19934e77..00000000000 --- a/Pathfinder 2 by Roll20/translations/el.json +++ /dev/null @@ -1,520 +0,0 @@ -{ - "1d6": "1d6", - "#_damage_dice": "# Damage Dice", - "+11": "+11", - "+13": "+13", - "+4": "+4", - "+7": "+7", - "0": "0", - "1": "1", - "10": "10", - "100ft": "100 ft.", - "10th-level": "10th LEVEL", - "19": "19", - "1d10": "1d10", - "1d12": "1d12", - "1d4": "1d4", - "1d8": "1d8", - "1st": "1st", - "1st-level": "1st LEVEL", - "2": "2", - "21": "21", - "2nd-level": "2nd LEVEL", - "3": "3", - "30": "30", - "3rd-level": "3rd LEVEL", - "4": "4", - "4th-level": "4th LEVEL", - "5": "5", - "5th-level": "5th LEVEL", - "6": "6", - "60": "60", - "6th-level": "6th LEVEL", - "7": "7", - "7th-level": "7th LEVEL", - "8": "8", - "8th-level": "8th LEVEL", - "9": "9", - "9th-level": "9th LEVEL", - "_-daily-uses": "Daily Uses", - "a-successful-sav": "A Successful Save:", - "ability": "ability", - "ability_modifier": "ability modifier", - "ability_modifiers": "ability modifiers", - "ability_scores": "ability scores", - "abjuration": "ABJURATION", - "ac": "ac", - "acrobatics": "acrobatics", - "action": "action", - "action_activity": "action/activity", - "action_description": "action description", - "action_name": "action name", - "action_source": "action source", - "action_traits": "action traits", - "action_trigger": "action trigger", - "action_type": "action type", - "actions": "actions", - "actions_and_activities": "actions and activities", - "age": "age", - "alignment": "alignment", - "allies": "allies", - "always_whisper_roll": "always whisper rolls", - "ancestry": "ancestry", - "ancestry_feats_and_abilities": "ancestry feats and abilities", - "ancestry_heritage": "ancestry and heritage", - "appearance": "appearance", - "arcana": "arcana", - "arcane power": "ARCANE POWER", - "arcane spell": "ARCANE SPELL", - "arcane": "arcane", - "area": "area", - "armor": "armor", - "armor_class": "armor class", - "at-will": "AT WILL", - "athletics": "athletics", - "atk": "ATK", - "attacher": "ATTACHER", - "attack": "attack", - "attitude": "attitude", - "auto_and_reactive_abilities": "automatic and reactive abilites", - "b": "b", - "background": "background", - "base": "base", - "based-dc_": "Based DC ", - "beliefs": "beliefs", - "birthplace": "birthplace", - "bludgeoning": "bludgeoning", - "bonus": "bonus", - "bonus_feats": "bonus feats", - "bow": "bow", - "bt": "bt", - "bulk": "bulk", - "campaign_notes": "campaign notes", - "cantrip": "cantrip", - "cantrip_level": "cantrip level", - "cantrips": "cantrips", - "cap": "cap", - "cast": "cast", - "catchphrases": "catchphrases", - "cha": "cha", - "character": "character", - "character_name": "character name", - "character_sheet": "character sheet", - "characteristics": "characteristics", - "charisma": "charisma", - "charisma_modifier": "charisma modifier", - "charisma_modifier_temporary": "charisma modifier temporary", - "charisma_notes": "charisma notes", - "charisma_score": "charisma score", - "charisma_score_temporary": "charisma score temporary", - "class feat": "CLASS FEAT", - "class": "class", - "class_dc": "class dc", - "class_feats_and_abilities": "class feats and abilities", - "claw": "claw", - "con": "con", - "condition": "condition", - "conditions": "conditions", - "conjuration": "CONJURATION", - "constant": "CONSTANT", - "constitution": "constitution", - "constitution_modifier": "constitution modifier", - "constitution_modifier_temporary": "constitution modifier temporary", - "constitution_notes": "constitution_notes", - "constitution_score": "constitution score", - "constitution_score_temporary": "constitution score temporary", - "cp": "cp", - "crafting": "crafting", - "creature": "creature", - "crit-effect": "CRIT EFFECT", - "critical!": "Critical!", - "critical_damage": "Critical damage", - "critical_failure": "critical failure", - "critical_success": "critical success", - "current": "current", - "custom": "custom", - "d6": "d6", - "daily-uses": "daily-uses", - "damage": "damage", - "damage-type": "damage type", - "darkvision": "darkvision", - "dc": "DC", - "dc_base": "dc base", - "deception": "deception", - "defense": "defense", - "deity": "deity", - "description": "description", - "details": "details", - "dex": "dex", - "dexterity": "dexterity", - "dexterity_modifier": "dexterity modifier", - "dexterity_modifier_temporary": "dexterity modifier temporary", - "dexterity_notes": "dexterity notes", - "dexterity_score": "dexterity score", - "dexterity_score_temporary": "dexterity score temporary", - "dice": "dice", - "diplomacy": "diplomacy", - "dislikes": "dislikes", - "divination": "DIVINATION", - "divine power": "DIVINE POWER", - "divine spell": "DIVINE SPELL", - "divine": "divine", - "dmg": "DMG", - "domain": "domain", - "duration": "DURATION", - "dying": "dying", - "effect": "effect", - "effects": "effects", - "empty-string": "", - "enchantment": "ENCHANTMENT", - "encumbered": "encumbered", - "enemies": "enemies", - "ethnicity": "ethnicity", - "evocation": "EVOCATION", - "experience-points-xp": "experience points (xp)", - "expert": "expert", - "expert_4_level": "expert 4+level", - "failure": "failure", - "feats": "feats", - "feet": "feet", - "fire": "fire", - "focus_points": "focus points", - "focus_spell": "focus spell", - "focus_spells": "focus spells", - "fort": "fort", - "fort-save": "FORT SAVE", - "fortitude": "fortitude", - "free_action": "free action", - "free_action_reaction": "free action/reaction", - "free_actions_and_reactions": "free actions and reactions", - "freq": "freq", - "frequency": "frequency", - "gender_pronouns": "gender & pronouns", - "general feat": "GENERAL FEAT", - "general_feats": "general feats", - "gp": "gp", - "hardness": "hardness", - "heavy": "heavy", - "height-char": "height", - "hero_points": "hero points", - "hit_points": "hit points", - "hit_points_notes": "hit points notes", - "hit_points_roll": "hit points roll", - "hp": "hp", - "illusion": "ILLUSION", - "immunities": "immunities", - "initiative": "initiative", - "innate_spell": "innate spell", - "innate_spells": "innate spells", - "int": "int", - "intelligence": "intelligence", - "intelligence_modifier": "intelligence modifier", - "intelligence_modifier_temporary": "intelligence modifier temporary", - "intelligence_notes": "intelligence notes", - "intelligence_score": "intelligence score", - "intelligence_score_temporary": "intelligence score temporary", - "interaction_abilities": "Interaction Abilities", - "interaction_ability": "Interaction Ability", - "intimidation": "intimidation", - "inventory": "inventory", - "invest": "invest", - "invest_max_10": "invest (max 10)", - "item": "item", - "item_name": "item name", - "items": "items", - "key": "key", - "language": "language", - "language_name": "language name", - "language_notes": "languages notes", - "languages": "languages", - "legendary": "legendary", - "legendary_8_level": "legendary 8+level", - "level": "level", - "light": "light", - "likes": "likes", - "lore": "lore", - "lore_ability_input": "lore ability input", - "lore_ability_modifier": "lore ability modifier", - "lore_ability_select": "lore ability select", - "lore_item": "lore item", - "lore_name": "lore name", - "lore_notes": "lore notes", - "lore_proficiency": "lore proficiency", - "lore_rank_select": "lore rank select", - "lore_temporary": "lore temporary", - "m": "m", - "magic_tradition": "magic tradition", - "magic_traditions": "magic traditions", - "martial": "martial", - "martial_weapon_proficiencies_rank": "martial weapon proficiencies rank", - "master": "master", - "master_6_level": "master 6+level", - "max": "max", - "maximum": "maximum", - "maximum_hit_points": "maximum hit points", - "medicine": "medicine", - "medium": "medium", - "melee_attack_damage": "melee attack damage", - "melee_attack_damage_type": "melee attack damage type", - "melee_attack_modifier": "melee attack modifier", - "melee_attack_name": "melee attack name", - "melee_attack_notes": "melee attack notes", - "melee_attack_traits": "melee attack traits", - "melee_bludgeoning_damage": "melee bludgeoning damage", - "melee_piercing_damage": "melee piercing damage", - "melee_slashing_damage": "melee slashing damage", - "melee_strike": "melee strike", - "melee_strikes": "melee strikes", - "melee_weapon_ability": "melee weapon ability", - "melee_weapon_damage_ability": "melee weapon damage ability", - "melee_weapon_damage_ability_select": "melee weapon damage ability select", - "melee_weapon_damage_die_size": "melee weapon damage die size", - "melee_weapon_damage_number_of_dice": "melee weapon damage number of dice", - "melee_weapon_damage_supplementary_effects": "melee weapon damage supplementary effects", - "melee_weapon_name": "melee weapon name", - "melee_weapon_notes": "melee weapon notes", - "melee_weapon_other_damage": "melee weapon other damage", - "melee_weapon_specialization_damage": "melee weapon specialization damage", - "melee_weapon_strike_ability": "melee weapon strike ability", - "melee_weapon_strike_ability_select": "melee weapon strike ability select", - "melee_weapon_strike_item": "melee weapon strike item", - "melee_weapon_strike_rank": "melee weapon strike rank", - "melee_weapon_strike_temporary": "melee weapon strike temporary", - "melee_weapon_temporary_damage": "melee weapon temporary damage", - "melee_weapon_traits": "melee weapon traits", - "mod": "mod", - "mod-temp": "mod temp", - "modifier": "modifier", - "mods": "mods", - "movement_notes": "movement types & notes", - "movement_types_speed_notes": "movement types & speed notes", - "name": "name", - "nationality": "nationality", - "nature": "nature", - "necromancy": "NECROMANCY", - "never_whisper_roll": "never whisper roll", - "notes": "notes", - "npc": "npc", - "npc_placeholder_immunity": "disease, emotion, poison", - "npc_placeholder_languages": "aquan, common, dwarven", - "npc_placeholder_resist": "electricity 3", - "npc_placeholder_saves": "+2 to all saves vs. magic", - "npc_placeholder_speed": "20 feet, swim 80 feet", - "npc_placeholder_speed_notes": "swim 80 feet", - "npc_placeholder_worn_item": "+1 shortsword", - "occult power": "OCCULT POWER", - "occult spell": "OCCULT SPELL", - "occult": "occult", - "occultism": "occultism", - "offensive": "offensive", - "offensive_or_proactive_abilities": "offensive or proactive abilities", - "options": "options", - "or": "or", - "organizations": "organizations", - "other": "other", - "other_effects": "other effects", - "other_items": "other items", - "other_weapon_proficiencies_name": "other weapon proficiencies name", - "other_weapon_proficiencies_rank": "other weapon proficiencies rank", - "p": "p", - "perceive": "perceive", - "perception": "perception", - "percetion_ability": "perception ability", - "percetion_ability_select": "perception ability select", - "percetion_item": "perception item", - "percetion_modifier": "perception modifier", - "percetion_notes": "perception notes", - "percetion_proficiency": "perception proficiency", - "percetion_rank": "perception rank", - "percetion_temporary": "perception temporary", - "performance": "performance", - "personality": "personality", - "piercing": "piercing", - "player_name": "player name", - "plus": "plus", - "power": "power", - "powers": "POWERS", - "pp": "pp", - "prep": "prep", - "prepared": "prepared", - "primal power": "PRIMAL POWER", - "primal spell": "PRIMAL SPELL", - "primal": "primal", - "prof": "prof", - "proficiencies": "PROFICIENCIES", - "proficiency": "proficiency", - "query_whisper_roll": "query whisper roll", - "range": "Range", - "range_attack_damage": "range attack damage", - "range_attack_damage_type": "range attack damage type", - "range_attack_modifier": "range attack modifier", - "range_attack_name": "range attack name", - "range_attack_notes": "range attack notes", - "range_attack_traits": "range attack traits", - "range_bludgeoning_damage": "range bludgeoning damage", - "range_piercing_damage": "range piercing damage", - "range_slashing_damage": "range slashing damage", - "range_weapon_ability": "range weapon ability", - "range_weapon_damage_ability": "range weapon damage ability", - "range_weapon_damage_ability_select": "range weapon damage ability select", - "range_weapon_damage_die_size": "range weapon damage die size", - "range_weapon_damage_number_of_dice": "range weapon damage number of dice", - "range_weapon_damage_supplementary_effects": "range weapon damage supplementary effects", - "range_weapon_name": "range weapon name", - "range_weapon_notes": "range weapon notes", - "range_weapon_other_damage": "range weapon other damage", - "range_weapon_range": "range weapon range", - "range_weapon_specialization_damage": "range weapon specialization damage", - "range_weapon_strike_ability": "range weapon strike ability", - "range_weapon_strike_ability_select": "range weapon strike ability select", - "range_weapon_strike_item": "range weapon strike item", - "range_weapon_strike_rank": "range weapon strike rank", - "range_weapon_strike_temporary": "range weapon strike temporary", - "range_weapon_temporary_damage": "range weapon temporary damage", - "range_weapon_traits": "range weapon traits", - "ranged_strike": "ranged strike", - "ranged_strikes": "ranged strikes", - "ranged_weapon_range": "ranged weapon range", - "rank": "rank", - "rare-large": "rare, large, aquatic", - "reaction": "reaction", - "readied_items": "readied items", - "ref": "ref", - "ref-save": "REF SAVE", - "reflex": "reflex", - "religion": "religion", - "resistances": "resistances", - "resistances_and_immunities": "resistances and immunities", - "rng": "RANGE", - "roll_bonus": "bonus to roll", - "roll_damage_bonus": "bonus to damage", - "roll_show_notes": "show notes in rolls", - "s": "s", - "save": "save", - "save-effect": "SAVE EFFECT", - "save_modifiers": "save modifiers", - "saving_throw": "saving throw", - "saving_throws": "saving throws", - "school": "SCHOOL", - "score": "score", - "score-base": "score base", - "score-temp": "score temp", - "sense": "sense", - "senses": "senses", - "senses_notes": "sense notes", - "shield": "shield", - "shield_bonus_to_ac": "Shield bonus to AC", - "show_or_hide_weapon_notes": "show or hide weapon notes", - "simple": "simple", - "simple_weapon_proficiencies_rank": "simple weapon proficiencies rank", - "single_action": "single action", - "size": "size", - "skill": "skill", - "skill_feats": "skill feats", - "skills": "skills", - "slashing": "slashing", - "society": "society", - "source": "source", - "sp": "sp", - "special": "special", - "speed": "speed", - "speed_in_feet": "speed in feet", - "spell tradition": "SPELL TRADITION", - "spell": "spell", - "spell_attack_roll": "spell attack roll", - "spell_dc": "spell dc", - "spell_slots_per_day": "spell slots per day", - "spellcasting_npc": "spellcasting npc", - "spells": "spells", - "spontaneous": "spontaneous", - "spontaneous_spell_slots": "spontaneous spell slots remaining", - "statistics": "statistics", - "stealth": "stealth", - "str": "str", - "str_half": "str half", - "strenght_modifier_temporary": "strength modifier temporary", - "strenght_notes": "strenght notes", - "strenght_score": "strength score", - "strength": "strength", - "strength_modifier": "strength modifier", - "strength_score_temporary": "strength score temporary", - "subcategory": "Subcategory", - "success": "success", - "survival": "survival", - "target": "TARGET", - "temp": "temp", - "temporary": "temporary", - "thievery": "thievery", - "three-action_activity": "three-action activity", - "token_size": "token size", - "trained": "trained", - "trained_2_level": "trained 2+level", - "traits": "traits", - "transmutation": "TRANSMUTATION", - "trigger": "trigger", - "two-action_activity": "two-action activity", - "type": "type", - "unarmored": "unarmored", - "untrained": "untrained", - "untrained_0": "untrained +0", - "usage": "usage", - "use": "Use", - "v": "v", - "versus": "versus", - "w_spec": "w spec", - "weaknesses": "weaknesses", - "weapon": "weapon", - "weapon_attack_display_attack_and_attack_only_roll": "weapon attack display & attack only roll", - "weapon_damage_display_and_damage_only_roll": "weapon damage display & damage only roll", - "weapon_name_display_attack_and_damage_roll": "weapon name display & attack and damage roll", - "weapon_proficiencies": "weapon proficiencies", - "weight": "weight", - "whisper_rolls_to_gm": "whisper rolls to gm", - "will": "will", - "will-save": "WILL SAVE", - "wis": "wis", - "wisdom": "wisdom", - "wisdom_modifier": "wisdom modifier", - "wisdom_modifier_temporary": "wisdom modifier temporary", - "wisdom_notes": "wisdom notes", - "wisdom_score": "wisdom score", - "wisdom_score_temporary": "wisdom score temporary", - "worn_item": "worn item", - "wounded": "wounded", - "x/day": "X/DAY", - "xp": "xp", - "show_or_hide_readied_item_settings": "show or hide readied item settings", - "show_or_hide_readied_item_notes": "show or hide readied item notes", - "readied_item_name": "readied item name", - "readied_item_bulk": "readied item bulk", - "readied_item_notes": "readied item notes", - "show_or_hide_worn_item_settings": "show or hide worn item settings", - "show_or_hide_worn_item_notes": "show or hide worn item notes", - "work_item_invest_max_10": "work item invest (max 10)", - "worn_item_bulk": "worn item bulk", - "worn_item_notes": "worn item notes", - "show_or_hide_other_item_settings": "show or hide other item settings", - "show_or_hide_other_item_notes": "show or hide other item notes", - "other_item_name": "other item name", - "other_item_bulk": "other item bulk", - "other_item_notes": "other item notes", - "spell_attack_key_ability_select": "spell attack key ability select", - "spell_attack_key_ability": "spell attack key ability", - "spell_attack_temp": "spell attack temporary", - "spell_attack_proficiency": "spell attack proficiency", - "spell_attack_temporary": "spell attack temporary", - "spell_attack_rank": "spell attack rank", - "spell_attack_notes": "spell attack notes", - "spell_base_dc": "spell base dc", - "spell_dc_key_ability": "spell dc key ability", - "spell_dc_proficiency": "spell dc proficiency", - "spell_dc_temporary": "spell dc temporary", - "spell_dc_key_ability_select": "spell dc key ability select", - "spell_dc_rank": "spell dc rank", - "spell_dc_notes": "spell dc notes", - "magical_tradition_arcane": "magical tradition arcane", - "magical_tradition_primal": "magical tradition primal", - "magical_tradition_occult": "magical tradition occult", - "magical_tradition_divine": "magical tradition divine", - "disclaimer": "© 2019 Paizo Inc. Paizo, the Paizo golem logo, Pathfinder, and the Pathfinder logo are registered trademarks of Paizo Inc. Pathfinder Adventure Path, Pathfinder Roleplaying Game, Pathfinder World Guide, and the Pathfinder ‘P’ logo are trademarks of Paizo Inc. All Paizo titles and Paizo's character names and distinctive likenesses are property and copyright of Paizo, Inc. in the United States and other countries." -} \ No newline at end of file diff --git a/Pathfinder 2 by Roll20/translations/en.json b/Pathfinder 2 by Roll20/translations/en.json deleted file mode 100644 index 77c19934e77..00000000000 --- a/Pathfinder 2 by Roll20/translations/en.json +++ /dev/null @@ -1,520 +0,0 @@ -{ - "1d6": "1d6", - "#_damage_dice": "# Damage Dice", - "+11": "+11", - "+13": "+13", - "+4": "+4", - "+7": "+7", - "0": "0", - "1": "1", - "10": "10", - "100ft": "100 ft.", - "10th-level": "10th LEVEL", - "19": "19", - "1d10": "1d10", - "1d12": "1d12", - "1d4": "1d4", - "1d8": "1d8", - "1st": "1st", - "1st-level": "1st LEVEL", - "2": "2", - "21": "21", - "2nd-level": "2nd LEVEL", - "3": "3", - "30": "30", - "3rd-level": "3rd LEVEL", - "4": "4", - "4th-level": "4th LEVEL", - "5": "5", - "5th-level": "5th LEVEL", - "6": "6", - "60": "60", - "6th-level": "6th LEVEL", - "7": "7", - "7th-level": "7th LEVEL", - "8": "8", - "8th-level": "8th LEVEL", - "9": "9", - "9th-level": "9th LEVEL", - "_-daily-uses": "Daily Uses", - "a-successful-sav": "A Successful Save:", - "ability": "ability", - "ability_modifier": "ability modifier", - "ability_modifiers": "ability modifiers", - "ability_scores": "ability scores", - "abjuration": "ABJURATION", - "ac": "ac", - "acrobatics": "acrobatics", - "action": "action", - "action_activity": "action/activity", - "action_description": "action description", - "action_name": "action name", - "action_source": "action source", - "action_traits": "action traits", - "action_trigger": "action trigger", - "action_type": "action type", - "actions": "actions", - "actions_and_activities": "actions and activities", - "age": "age", - "alignment": "alignment", - "allies": "allies", - "always_whisper_roll": "always whisper rolls", - "ancestry": "ancestry", - "ancestry_feats_and_abilities": "ancestry feats and abilities", - "ancestry_heritage": "ancestry and heritage", - "appearance": "appearance", - "arcana": "arcana", - "arcane power": "ARCANE POWER", - "arcane spell": "ARCANE SPELL", - "arcane": "arcane", - "area": "area", - "armor": "armor", - "armor_class": "armor class", - "at-will": "AT WILL", - "athletics": "athletics", - "atk": "ATK", - "attacher": "ATTACHER", - "attack": "attack", - "attitude": "attitude", - "auto_and_reactive_abilities": "automatic and reactive abilites", - "b": "b", - "background": "background", - "base": "base", - "based-dc_": "Based DC ", - "beliefs": "beliefs", - "birthplace": "birthplace", - "bludgeoning": "bludgeoning", - "bonus": "bonus", - "bonus_feats": "bonus feats", - "bow": "bow", - "bt": "bt", - "bulk": "bulk", - "campaign_notes": "campaign notes", - "cantrip": "cantrip", - "cantrip_level": "cantrip level", - "cantrips": "cantrips", - "cap": "cap", - "cast": "cast", - "catchphrases": "catchphrases", - "cha": "cha", - "character": "character", - "character_name": "character name", - "character_sheet": "character sheet", - "characteristics": "characteristics", - "charisma": "charisma", - "charisma_modifier": "charisma modifier", - "charisma_modifier_temporary": "charisma modifier temporary", - "charisma_notes": "charisma notes", - "charisma_score": "charisma score", - "charisma_score_temporary": "charisma score temporary", - "class feat": "CLASS FEAT", - "class": "class", - "class_dc": "class dc", - "class_feats_and_abilities": "class feats and abilities", - "claw": "claw", - "con": "con", - "condition": "condition", - "conditions": "conditions", - "conjuration": "CONJURATION", - "constant": "CONSTANT", - "constitution": "constitution", - "constitution_modifier": "constitution modifier", - "constitution_modifier_temporary": "constitution modifier temporary", - "constitution_notes": "constitution_notes", - "constitution_score": "constitution score", - "constitution_score_temporary": "constitution score temporary", - "cp": "cp", - "crafting": "crafting", - "creature": "creature", - "crit-effect": "CRIT EFFECT", - "critical!": "Critical!", - "critical_damage": "Critical damage", - "critical_failure": "critical failure", - "critical_success": "critical success", - "current": "current", - "custom": "custom", - "d6": "d6", - "daily-uses": "daily-uses", - "damage": "damage", - "damage-type": "damage type", - "darkvision": "darkvision", - "dc": "DC", - "dc_base": "dc base", - "deception": "deception", - "defense": "defense", - "deity": "deity", - "description": "description", - "details": "details", - "dex": "dex", - "dexterity": "dexterity", - "dexterity_modifier": "dexterity modifier", - "dexterity_modifier_temporary": "dexterity modifier temporary", - "dexterity_notes": "dexterity notes", - "dexterity_score": "dexterity score", - "dexterity_score_temporary": "dexterity score temporary", - "dice": "dice", - "diplomacy": "diplomacy", - "dislikes": "dislikes", - "divination": "DIVINATION", - "divine power": "DIVINE POWER", - "divine spell": "DIVINE SPELL", - "divine": "divine", - "dmg": "DMG", - "domain": "domain", - "duration": "DURATION", - "dying": "dying", - "effect": "effect", - "effects": "effects", - "empty-string": "", - "enchantment": "ENCHANTMENT", - "encumbered": "encumbered", - "enemies": "enemies", - "ethnicity": "ethnicity", - "evocation": "EVOCATION", - "experience-points-xp": "experience points (xp)", - "expert": "expert", - "expert_4_level": "expert 4+level", - "failure": "failure", - "feats": "feats", - "feet": "feet", - "fire": "fire", - "focus_points": "focus points", - "focus_spell": "focus spell", - "focus_spells": "focus spells", - "fort": "fort", - "fort-save": "FORT SAVE", - "fortitude": "fortitude", - "free_action": "free action", - "free_action_reaction": "free action/reaction", - "free_actions_and_reactions": "free actions and reactions", - "freq": "freq", - "frequency": "frequency", - "gender_pronouns": "gender & pronouns", - "general feat": "GENERAL FEAT", - "general_feats": "general feats", - "gp": "gp", - "hardness": "hardness", - "heavy": "heavy", - "height-char": "height", - "hero_points": "hero points", - "hit_points": "hit points", - "hit_points_notes": "hit points notes", - "hit_points_roll": "hit points roll", - "hp": "hp", - "illusion": "ILLUSION", - "immunities": "immunities", - "initiative": "initiative", - "innate_spell": "innate spell", - "innate_spells": "innate spells", - "int": "int", - "intelligence": "intelligence", - "intelligence_modifier": "intelligence modifier", - "intelligence_modifier_temporary": "intelligence modifier temporary", - "intelligence_notes": "intelligence notes", - "intelligence_score": "intelligence score", - "intelligence_score_temporary": "intelligence score temporary", - "interaction_abilities": "Interaction Abilities", - "interaction_ability": "Interaction Ability", - "intimidation": "intimidation", - "inventory": "inventory", - "invest": "invest", - "invest_max_10": "invest (max 10)", - "item": "item", - "item_name": "item name", - "items": "items", - "key": "key", - "language": "language", - "language_name": "language name", - "language_notes": "languages notes", - "languages": "languages", - "legendary": "legendary", - "legendary_8_level": "legendary 8+level", - "level": "level", - "light": "light", - "likes": "likes", - "lore": "lore", - "lore_ability_input": "lore ability input", - "lore_ability_modifier": "lore ability modifier", - "lore_ability_select": "lore ability select", - "lore_item": "lore item", - "lore_name": "lore name", - "lore_notes": "lore notes", - "lore_proficiency": "lore proficiency", - "lore_rank_select": "lore rank select", - "lore_temporary": "lore temporary", - "m": "m", - "magic_tradition": "magic tradition", - "magic_traditions": "magic traditions", - "martial": "martial", - "martial_weapon_proficiencies_rank": "martial weapon proficiencies rank", - "master": "master", - "master_6_level": "master 6+level", - "max": "max", - "maximum": "maximum", - "maximum_hit_points": "maximum hit points", - "medicine": "medicine", - "medium": "medium", - "melee_attack_damage": "melee attack damage", - "melee_attack_damage_type": "melee attack damage type", - "melee_attack_modifier": "melee attack modifier", - "melee_attack_name": "melee attack name", - "melee_attack_notes": "melee attack notes", - "melee_attack_traits": "melee attack traits", - "melee_bludgeoning_damage": "melee bludgeoning damage", - "melee_piercing_damage": "melee piercing damage", - "melee_slashing_damage": "melee slashing damage", - "melee_strike": "melee strike", - "melee_strikes": "melee strikes", - "melee_weapon_ability": "melee weapon ability", - "melee_weapon_damage_ability": "melee weapon damage ability", - "melee_weapon_damage_ability_select": "melee weapon damage ability select", - "melee_weapon_damage_die_size": "melee weapon damage die size", - "melee_weapon_damage_number_of_dice": "melee weapon damage number of dice", - "melee_weapon_damage_supplementary_effects": "melee weapon damage supplementary effects", - "melee_weapon_name": "melee weapon name", - "melee_weapon_notes": "melee weapon notes", - "melee_weapon_other_damage": "melee weapon other damage", - "melee_weapon_specialization_damage": "melee weapon specialization damage", - "melee_weapon_strike_ability": "melee weapon strike ability", - "melee_weapon_strike_ability_select": "melee weapon strike ability select", - "melee_weapon_strike_item": "melee weapon strike item", - "melee_weapon_strike_rank": "melee weapon strike rank", - "melee_weapon_strike_temporary": "melee weapon strike temporary", - "melee_weapon_temporary_damage": "melee weapon temporary damage", - "melee_weapon_traits": "melee weapon traits", - "mod": "mod", - "mod-temp": "mod temp", - "modifier": "modifier", - "mods": "mods", - "movement_notes": "movement types & notes", - "movement_types_speed_notes": "movement types & speed notes", - "name": "name", - "nationality": "nationality", - "nature": "nature", - "necromancy": "NECROMANCY", - "never_whisper_roll": "never whisper roll", - "notes": "notes", - "npc": "npc", - "npc_placeholder_immunity": "disease, emotion, poison", - "npc_placeholder_languages": "aquan, common, dwarven", - "npc_placeholder_resist": "electricity 3", - "npc_placeholder_saves": "+2 to all saves vs. magic", - "npc_placeholder_speed": "20 feet, swim 80 feet", - "npc_placeholder_speed_notes": "swim 80 feet", - "npc_placeholder_worn_item": "+1 shortsword", - "occult power": "OCCULT POWER", - "occult spell": "OCCULT SPELL", - "occult": "occult", - "occultism": "occultism", - "offensive": "offensive", - "offensive_or_proactive_abilities": "offensive or proactive abilities", - "options": "options", - "or": "or", - "organizations": "organizations", - "other": "other", - "other_effects": "other effects", - "other_items": "other items", - "other_weapon_proficiencies_name": "other weapon proficiencies name", - "other_weapon_proficiencies_rank": "other weapon proficiencies rank", - "p": "p", - "perceive": "perceive", - "perception": "perception", - "percetion_ability": "perception ability", - "percetion_ability_select": "perception ability select", - "percetion_item": "perception item", - "percetion_modifier": "perception modifier", - "percetion_notes": "perception notes", - "percetion_proficiency": "perception proficiency", - "percetion_rank": "perception rank", - "percetion_temporary": "perception temporary", - "performance": "performance", - "personality": "personality", - "piercing": "piercing", - "player_name": "player name", - "plus": "plus", - "power": "power", - "powers": "POWERS", - "pp": "pp", - "prep": "prep", - "prepared": "prepared", - "primal power": "PRIMAL POWER", - "primal spell": "PRIMAL SPELL", - "primal": "primal", - "prof": "prof", - "proficiencies": "PROFICIENCIES", - "proficiency": "proficiency", - "query_whisper_roll": "query whisper roll", - "range": "Range", - "range_attack_damage": "range attack damage", - "range_attack_damage_type": "range attack damage type", - "range_attack_modifier": "range attack modifier", - "range_attack_name": "range attack name", - "range_attack_notes": "range attack notes", - "range_attack_traits": "range attack traits", - "range_bludgeoning_damage": "range bludgeoning damage", - "range_piercing_damage": "range piercing damage", - "range_slashing_damage": "range slashing damage", - "range_weapon_ability": "range weapon ability", - "range_weapon_damage_ability": "range weapon damage ability", - "range_weapon_damage_ability_select": "range weapon damage ability select", - "range_weapon_damage_die_size": "range weapon damage die size", - "range_weapon_damage_number_of_dice": "range weapon damage number of dice", - "range_weapon_damage_supplementary_effects": "range weapon damage supplementary effects", - "range_weapon_name": "range weapon name", - "range_weapon_notes": "range weapon notes", - "range_weapon_other_damage": "range weapon other damage", - "range_weapon_range": "range weapon range", - "range_weapon_specialization_damage": "range weapon specialization damage", - "range_weapon_strike_ability": "range weapon strike ability", - "range_weapon_strike_ability_select": "range weapon strike ability select", - "range_weapon_strike_item": "range weapon strike item", - "range_weapon_strike_rank": "range weapon strike rank", - "range_weapon_strike_temporary": "range weapon strike temporary", - "range_weapon_temporary_damage": "range weapon temporary damage", - "range_weapon_traits": "range weapon traits", - "ranged_strike": "ranged strike", - "ranged_strikes": "ranged strikes", - "ranged_weapon_range": "ranged weapon range", - "rank": "rank", - "rare-large": "rare, large, aquatic", - "reaction": "reaction", - "readied_items": "readied items", - "ref": "ref", - "ref-save": "REF SAVE", - "reflex": "reflex", - "religion": "religion", - "resistances": "resistances", - "resistances_and_immunities": "resistances and immunities", - "rng": "RANGE", - "roll_bonus": "bonus to roll", - "roll_damage_bonus": "bonus to damage", - "roll_show_notes": "show notes in rolls", - "s": "s", - "save": "save", - "save-effect": "SAVE EFFECT", - "save_modifiers": "save modifiers", - "saving_throw": "saving throw", - "saving_throws": "saving throws", - "school": "SCHOOL", - "score": "score", - "score-base": "score base", - "score-temp": "score temp", - "sense": "sense", - "senses": "senses", - "senses_notes": "sense notes", - "shield": "shield", - "shield_bonus_to_ac": "Shield bonus to AC", - "show_or_hide_weapon_notes": "show or hide weapon notes", - "simple": "simple", - "simple_weapon_proficiencies_rank": "simple weapon proficiencies rank", - "single_action": "single action", - "size": "size", - "skill": "skill", - "skill_feats": "skill feats", - "skills": "skills", - "slashing": "slashing", - "society": "society", - "source": "source", - "sp": "sp", - "special": "special", - "speed": "speed", - "speed_in_feet": "speed in feet", - "spell tradition": "SPELL TRADITION", - "spell": "spell", - "spell_attack_roll": "spell attack roll", - "spell_dc": "spell dc", - "spell_slots_per_day": "spell slots per day", - "spellcasting_npc": "spellcasting npc", - "spells": "spells", - "spontaneous": "spontaneous", - "spontaneous_spell_slots": "spontaneous spell slots remaining", - "statistics": "statistics", - "stealth": "stealth", - "str": "str", - "str_half": "str half", - "strenght_modifier_temporary": "strength modifier temporary", - "strenght_notes": "strenght notes", - "strenght_score": "strength score", - "strength": "strength", - "strength_modifier": "strength modifier", - "strength_score_temporary": "strength score temporary", - "subcategory": "Subcategory", - "success": "success", - "survival": "survival", - "target": "TARGET", - "temp": "temp", - "temporary": "temporary", - "thievery": "thievery", - "three-action_activity": "three-action activity", - "token_size": "token size", - "trained": "trained", - "trained_2_level": "trained 2+level", - "traits": "traits", - "transmutation": "TRANSMUTATION", - "trigger": "trigger", - "two-action_activity": "two-action activity", - "type": "type", - "unarmored": "unarmored", - "untrained": "untrained", - "untrained_0": "untrained +0", - "usage": "usage", - "use": "Use", - "v": "v", - "versus": "versus", - "w_spec": "w spec", - "weaknesses": "weaknesses", - "weapon": "weapon", - "weapon_attack_display_attack_and_attack_only_roll": "weapon attack display & attack only roll", - "weapon_damage_display_and_damage_only_roll": "weapon damage display & damage only roll", - "weapon_name_display_attack_and_damage_roll": "weapon name display & attack and damage roll", - "weapon_proficiencies": "weapon proficiencies", - "weight": "weight", - "whisper_rolls_to_gm": "whisper rolls to gm", - "will": "will", - "will-save": "WILL SAVE", - "wis": "wis", - "wisdom": "wisdom", - "wisdom_modifier": "wisdom modifier", - "wisdom_modifier_temporary": "wisdom modifier temporary", - "wisdom_notes": "wisdom notes", - "wisdom_score": "wisdom score", - "wisdom_score_temporary": "wisdom score temporary", - "worn_item": "worn item", - "wounded": "wounded", - "x/day": "X/DAY", - "xp": "xp", - "show_or_hide_readied_item_settings": "show or hide readied item settings", - "show_or_hide_readied_item_notes": "show or hide readied item notes", - "readied_item_name": "readied item name", - "readied_item_bulk": "readied item bulk", - "readied_item_notes": "readied item notes", - "show_or_hide_worn_item_settings": "show or hide worn item settings", - "show_or_hide_worn_item_notes": "show or hide worn item notes", - "work_item_invest_max_10": "work item invest (max 10)", - "worn_item_bulk": "worn item bulk", - "worn_item_notes": "worn item notes", - "show_or_hide_other_item_settings": "show or hide other item settings", - "show_or_hide_other_item_notes": "show or hide other item notes", - "other_item_name": "other item name", - "other_item_bulk": "other item bulk", - "other_item_notes": "other item notes", - "spell_attack_key_ability_select": "spell attack key ability select", - "spell_attack_key_ability": "spell attack key ability", - "spell_attack_temp": "spell attack temporary", - "spell_attack_proficiency": "spell attack proficiency", - "spell_attack_temporary": "spell attack temporary", - "spell_attack_rank": "spell attack rank", - "spell_attack_notes": "spell attack notes", - "spell_base_dc": "spell base dc", - "spell_dc_key_ability": "spell dc key ability", - "spell_dc_proficiency": "spell dc proficiency", - "spell_dc_temporary": "spell dc temporary", - "spell_dc_key_ability_select": "spell dc key ability select", - "spell_dc_rank": "spell dc rank", - "spell_dc_notes": "spell dc notes", - "magical_tradition_arcane": "magical tradition arcane", - "magical_tradition_primal": "magical tradition primal", - "magical_tradition_occult": "magical tradition occult", - "magical_tradition_divine": "magical tradition divine", - "disclaimer": "© 2019 Paizo Inc. Paizo, the Paizo golem logo, Pathfinder, and the Pathfinder logo are registered trademarks of Paizo Inc. Pathfinder Adventure Path, Pathfinder Roleplaying Game, Pathfinder World Guide, and the Pathfinder ‘P’ logo are trademarks of Paizo Inc. All Paizo titles and Paizo's character names and distinctive likenesses are property and copyright of Paizo, Inc. in the United States and other countries." -} \ No newline at end of file diff --git a/Pathfinder 2 by Roll20/translations/es.json b/Pathfinder 2 by Roll20/translations/es.json deleted file mode 100644 index 77c19934e77..00000000000 --- a/Pathfinder 2 by Roll20/translations/es.json +++ /dev/null @@ -1,520 +0,0 @@ -{ - "1d6": "1d6", - "#_damage_dice": "# Damage Dice", - "+11": "+11", - "+13": "+13", - "+4": "+4", - "+7": "+7", - "0": "0", - "1": "1", - "10": "10", - "100ft": "100 ft.", - "10th-level": "10th LEVEL", - "19": "19", - "1d10": "1d10", - "1d12": "1d12", - "1d4": "1d4", - "1d8": "1d8", - "1st": "1st", - "1st-level": "1st LEVEL", - "2": "2", - "21": "21", - "2nd-level": "2nd LEVEL", - "3": "3", - "30": "30", - "3rd-level": "3rd LEVEL", - "4": "4", - "4th-level": "4th LEVEL", - "5": "5", - "5th-level": "5th LEVEL", - "6": "6", - "60": "60", - "6th-level": "6th LEVEL", - "7": "7", - "7th-level": "7th LEVEL", - "8": "8", - "8th-level": "8th LEVEL", - "9": "9", - "9th-level": "9th LEVEL", - "_-daily-uses": "Daily Uses", - "a-successful-sav": "A Successful Save:", - "ability": "ability", - "ability_modifier": "ability modifier", - "ability_modifiers": "ability modifiers", - "ability_scores": "ability scores", - "abjuration": "ABJURATION", - "ac": "ac", - "acrobatics": "acrobatics", - "action": "action", - "action_activity": "action/activity", - "action_description": "action description", - "action_name": "action name", - "action_source": "action source", - "action_traits": "action traits", - "action_trigger": "action trigger", - "action_type": "action type", - "actions": "actions", - "actions_and_activities": "actions and activities", - "age": "age", - "alignment": "alignment", - "allies": "allies", - "always_whisper_roll": "always whisper rolls", - "ancestry": "ancestry", - "ancestry_feats_and_abilities": "ancestry feats and abilities", - "ancestry_heritage": "ancestry and heritage", - "appearance": "appearance", - "arcana": "arcana", - "arcane power": "ARCANE POWER", - "arcane spell": "ARCANE SPELL", - "arcane": "arcane", - "area": "area", - "armor": "armor", - "armor_class": "armor class", - "at-will": "AT WILL", - "athletics": "athletics", - "atk": "ATK", - "attacher": "ATTACHER", - "attack": "attack", - "attitude": "attitude", - "auto_and_reactive_abilities": "automatic and reactive abilites", - "b": "b", - "background": "background", - "base": "base", - "based-dc_": "Based DC ", - "beliefs": "beliefs", - "birthplace": "birthplace", - "bludgeoning": "bludgeoning", - "bonus": "bonus", - "bonus_feats": "bonus feats", - "bow": "bow", - "bt": "bt", - "bulk": "bulk", - "campaign_notes": "campaign notes", - "cantrip": "cantrip", - "cantrip_level": "cantrip level", - "cantrips": "cantrips", - "cap": "cap", - "cast": "cast", - "catchphrases": "catchphrases", - "cha": "cha", - "character": "character", - "character_name": "character name", - "character_sheet": "character sheet", - "characteristics": "characteristics", - "charisma": "charisma", - "charisma_modifier": "charisma modifier", - "charisma_modifier_temporary": "charisma modifier temporary", - "charisma_notes": "charisma notes", - "charisma_score": "charisma score", - "charisma_score_temporary": "charisma score temporary", - "class feat": "CLASS FEAT", - "class": "class", - "class_dc": "class dc", - "class_feats_and_abilities": "class feats and abilities", - "claw": "claw", - "con": "con", - "condition": "condition", - "conditions": "conditions", - "conjuration": "CONJURATION", - "constant": "CONSTANT", - "constitution": "constitution", - "constitution_modifier": "constitution modifier", - "constitution_modifier_temporary": "constitution modifier temporary", - "constitution_notes": "constitution_notes", - "constitution_score": "constitution score", - "constitution_score_temporary": "constitution score temporary", - "cp": "cp", - "crafting": "crafting", - "creature": "creature", - "crit-effect": "CRIT EFFECT", - "critical!": "Critical!", - "critical_damage": "Critical damage", - "critical_failure": "critical failure", - "critical_success": "critical success", - "current": "current", - "custom": "custom", - "d6": "d6", - "daily-uses": "daily-uses", - "damage": "damage", - "damage-type": "damage type", - "darkvision": "darkvision", - "dc": "DC", - "dc_base": "dc base", - "deception": "deception", - "defense": "defense", - "deity": "deity", - "description": "description", - "details": "details", - "dex": "dex", - "dexterity": "dexterity", - "dexterity_modifier": "dexterity modifier", - "dexterity_modifier_temporary": "dexterity modifier temporary", - "dexterity_notes": "dexterity notes", - "dexterity_score": "dexterity score", - "dexterity_score_temporary": "dexterity score temporary", - "dice": "dice", - "diplomacy": "diplomacy", - "dislikes": "dislikes", - "divination": "DIVINATION", - "divine power": "DIVINE POWER", - "divine spell": "DIVINE SPELL", - "divine": "divine", - "dmg": "DMG", - "domain": "domain", - "duration": "DURATION", - "dying": "dying", - "effect": "effect", - "effects": "effects", - "empty-string": "", - "enchantment": "ENCHANTMENT", - "encumbered": "encumbered", - "enemies": "enemies", - "ethnicity": "ethnicity", - "evocation": "EVOCATION", - "experience-points-xp": "experience points (xp)", - "expert": "expert", - "expert_4_level": "expert 4+level", - "failure": "failure", - "feats": "feats", - "feet": "feet", - "fire": "fire", - "focus_points": "focus points", - "focus_spell": "focus spell", - "focus_spells": "focus spells", - "fort": "fort", - "fort-save": "FORT SAVE", - "fortitude": "fortitude", - "free_action": "free action", - "free_action_reaction": "free action/reaction", - "free_actions_and_reactions": "free actions and reactions", - "freq": "freq", - "frequency": "frequency", - "gender_pronouns": "gender & pronouns", - "general feat": "GENERAL FEAT", - "general_feats": "general feats", - "gp": "gp", - "hardness": "hardness", - "heavy": "heavy", - "height-char": "height", - "hero_points": "hero points", - "hit_points": "hit points", - "hit_points_notes": "hit points notes", - "hit_points_roll": "hit points roll", - "hp": "hp", - "illusion": "ILLUSION", - "immunities": "immunities", - "initiative": "initiative", - "innate_spell": "innate spell", - "innate_spells": "innate spells", - "int": "int", - "intelligence": "intelligence", - "intelligence_modifier": "intelligence modifier", - "intelligence_modifier_temporary": "intelligence modifier temporary", - "intelligence_notes": "intelligence notes", - "intelligence_score": "intelligence score", - "intelligence_score_temporary": "intelligence score temporary", - "interaction_abilities": "Interaction Abilities", - "interaction_ability": "Interaction Ability", - "intimidation": "intimidation", - "inventory": "inventory", - "invest": "invest", - "invest_max_10": "invest (max 10)", - "item": "item", - "item_name": "item name", - "items": "items", - "key": "key", - "language": "language", - "language_name": "language name", - "language_notes": "languages notes", - "languages": "languages", - "legendary": "legendary", - "legendary_8_level": "legendary 8+level", - "level": "level", - "light": "light", - "likes": "likes", - "lore": "lore", - "lore_ability_input": "lore ability input", - "lore_ability_modifier": "lore ability modifier", - "lore_ability_select": "lore ability select", - "lore_item": "lore item", - "lore_name": "lore name", - "lore_notes": "lore notes", - "lore_proficiency": "lore proficiency", - "lore_rank_select": "lore rank select", - "lore_temporary": "lore temporary", - "m": "m", - "magic_tradition": "magic tradition", - "magic_traditions": "magic traditions", - "martial": "martial", - "martial_weapon_proficiencies_rank": "martial weapon proficiencies rank", - "master": "master", - "master_6_level": "master 6+level", - "max": "max", - "maximum": "maximum", - "maximum_hit_points": "maximum hit points", - "medicine": "medicine", - "medium": "medium", - "melee_attack_damage": "melee attack damage", - "melee_attack_damage_type": "melee attack damage type", - "melee_attack_modifier": "melee attack modifier", - "melee_attack_name": "melee attack name", - "melee_attack_notes": "melee attack notes", - "melee_attack_traits": "melee attack traits", - "melee_bludgeoning_damage": "melee bludgeoning damage", - "melee_piercing_damage": "melee piercing damage", - "melee_slashing_damage": "melee slashing damage", - "melee_strike": "melee strike", - "melee_strikes": "melee strikes", - "melee_weapon_ability": "melee weapon ability", - "melee_weapon_damage_ability": "melee weapon damage ability", - "melee_weapon_damage_ability_select": "melee weapon damage ability select", - "melee_weapon_damage_die_size": "melee weapon damage die size", - "melee_weapon_damage_number_of_dice": "melee weapon damage number of dice", - "melee_weapon_damage_supplementary_effects": "melee weapon damage supplementary effects", - "melee_weapon_name": "melee weapon name", - "melee_weapon_notes": "melee weapon notes", - "melee_weapon_other_damage": "melee weapon other damage", - "melee_weapon_specialization_damage": "melee weapon specialization damage", - "melee_weapon_strike_ability": "melee weapon strike ability", - "melee_weapon_strike_ability_select": "melee weapon strike ability select", - "melee_weapon_strike_item": "melee weapon strike item", - "melee_weapon_strike_rank": "melee weapon strike rank", - "melee_weapon_strike_temporary": "melee weapon strike temporary", - "melee_weapon_temporary_damage": "melee weapon temporary damage", - "melee_weapon_traits": "melee weapon traits", - "mod": "mod", - "mod-temp": "mod temp", - "modifier": "modifier", - "mods": "mods", - "movement_notes": "movement types & notes", - "movement_types_speed_notes": "movement types & speed notes", - "name": "name", - "nationality": "nationality", - "nature": "nature", - "necromancy": "NECROMANCY", - "never_whisper_roll": "never whisper roll", - "notes": "notes", - "npc": "npc", - "npc_placeholder_immunity": "disease, emotion, poison", - "npc_placeholder_languages": "aquan, common, dwarven", - "npc_placeholder_resist": "electricity 3", - "npc_placeholder_saves": "+2 to all saves vs. magic", - "npc_placeholder_speed": "20 feet, swim 80 feet", - "npc_placeholder_speed_notes": "swim 80 feet", - "npc_placeholder_worn_item": "+1 shortsword", - "occult power": "OCCULT POWER", - "occult spell": "OCCULT SPELL", - "occult": "occult", - "occultism": "occultism", - "offensive": "offensive", - "offensive_or_proactive_abilities": "offensive or proactive abilities", - "options": "options", - "or": "or", - "organizations": "organizations", - "other": "other", - "other_effects": "other effects", - "other_items": "other items", - "other_weapon_proficiencies_name": "other weapon proficiencies name", - "other_weapon_proficiencies_rank": "other weapon proficiencies rank", - "p": "p", - "perceive": "perceive", - "perception": "perception", - "percetion_ability": "perception ability", - "percetion_ability_select": "perception ability select", - "percetion_item": "perception item", - "percetion_modifier": "perception modifier", - "percetion_notes": "perception notes", - "percetion_proficiency": "perception proficiency", - "percetion_rank": "perception rank", - "percetion_temporary": "perception temporary", - "performance": "performance", - "personality": "personality", - "piercing": "piercing", - "player_name": "player name", - "plus": "plus", - "power": "power", - "powers": "POWERS", - "pp": "pp", - "prep": "prep", - "prepared": "prepared", - "primal power": "PRIMAL POWER", - "primal spell": "PRIMAL SPELL", - "primal": "primal", - "prof": "prof", - "proficiencies": "PROFICIENCIES", - "proficiency": "proficiency", - "query_whisper_roll": "query whisper roll", - "range": "Range", - "range_attack_damage": "range attack damage", - "range_attack_damage_type": "range attack damage type", - "range_attack_modifier": "range attack modifier", - "range_attack_name": "range attack name", - "range_attack_notes": "range attack notes", - "range_attack_traits": "range attack traits", - "range_bludgeoning_damage": "range bludgeoning damage", - "range_piercing_damage": "range piercing damage", - "range_slashing_damage": "range slashing damage", - "range_weapon_ability": "range weapon ability", - "range_weapon_damage_ability": "range weapon damage ability", - "range_weapon_damage_ability_select": "range weapon damage ability select", - "range_weapon_damage_die_size": "range weapon damage die size", - "range_weapon_damage_number_of_dice": "range weapon damage number of dice", - "range_weapon_damage_supplementary_effects": "range weapon damage supplementary effects", - "range_weapon_name": "range weapon name", - "range_weapon_notes": "range weapon notes", - "range_weapon_other_damage": "range weapon other damage", - "range_weapon_range": "range weapon range", - "range_weapon_specialization_damage": "range weapon specialization damage", - "range_weapon_strike_ability": "range weapon strike ability", - "range_weapon_strike_ability_select": "range weapon strike ability select", - "range_weapon_strike_item": "range weapon strike item", - "range_weapon_strike_rank": "range weapon strike rank", - "range_weapon_strike_temporary": "range weapon strike temporary", - "range_weapon_temporary_damage": "range weapon temporary damage", - "range_weapon_traits": "range weapon traits", - "ranged_strike": "ranged strike", - "ranged_strikes": "ranged strikes", - "ranged_weapon_range": "ranged weapon range", - "rank": "rank", - "rare-large": "rare, large, aquatic", - "reaction": "reaction", - "readied_items": "readied items", - "ref": "ref", - "ref-save": "REF SAVE", - "reflex": "reflex", - "religion": "religion", - "resistances": "resistances", - "resistances_and_immunities": "resistances and immunities", - "rng": "RANGE", - "roll_bonus": "bonus to roll", - "roll_damage_bonus": "bonus to damage", - "roll_show_notes": "show notes in rolls", - "s": "s", - "save": "save", - "save-effect": "SAVE EFFECT", - "save_modifiers": "save modifiers", - "saving_throw": "saving throw", - "saving_throws": "saving throws", - "school": "SCHOOL", - "score": "score", - "score-base": "score base", - "score-temp": "score temp", - "sense": "sense", - "senses": "senses", - "senses_notes": "sense notes", - "shield": "shield", - "shield_bonus_to_ac": "Shield bonus to AC", - "show_or_hide_weapon_notes": "show or hide weapon notes", - "simple": "simple", - "simple_weapon_proficiencies_rank": "simple weapon proficiencies rank", - "single_action": "single action", - "size": "size", - "skill": "skill", - "skill_feats": "skill feats", - "skills": "skills", - "slashing": "slashing", - "society": "society", - "source": "source", - "sp": "sp", - "special": "special", - "speed": "speed", - "speed_in_feet": "speed in feet", - "spell tradition": "SPELL TRADITION", - "spell": "spell", - "spell_attack_roll": "spell attack roll", - "spell_dc": "spell dc", - "spell_slots_per_day": "spell slots per day", - "spellcasting_npc": "spellcasting npc", - "spells": "spells", - "spontaneous": "spontaneous", - "spontaneous_spell_slots": "spontaneous spell slots remaining", - "statistics": "statistics", - "stealth": "stealth", - "str": "str", - "str_half": "str half", - "strenght_modifier_temporary": "strength modifier temporary", - "strenght_notes": "strenght notes", - "strenght_score": "strength score", - "strength": "strength", - "strength_modifier": "strength modifier", - "strength_score_temporary": "strength score temporary", - "subcategory": "Subcategory", - "success": "success", - "survival": "survival", - "target": "TARGET", - "temp": "temp", - "temporary": "temporary", - "thievery": "thievery", - "three-action_activity": "three-action activity", - "token_size": "token size", - "trained": "trained", - "trained_2_level": "trained 2+level", - "traits": "traits", - "transmutation": "TRANSMUTATION", - "trigger": "trigger", - "two-action_activity": "two-action activity", - "type": "type", - "unarmored": "unarmored", - "untrained": "untrained", - "untrained_0": "untrained +0", - "usage": "usage", - "use": "Use", - "v": "v", - "versus": "versus", - "w_spec": "w spec", - "weaknesses": "weaknesses", - "weapon": "weapon", - "weapon_attack_display_attack_and_attack_only_roll": "weapon attack display & attack only roll", - "weapon_damage_display_and_damage_only_roll": "weapon damage display & damage only roll", - "weapon_name_display_attack_and_damage_roll": "weapon name display & attack and damage roll", - "weapon_proficiencies": "weapon proficiencies", - "weight": "weight", - "whisper_rolls_to_gm": "whisper rolls to gm", - "will": "will", - "will-save": "WILL SAVE", - "wis": "wis", - "wisdom": "wisdom", - "wisdom_modifier": "wisdom modifier", - "wisdom_modifier_temporary": "wisdom modifier temporary", - "wisdom_notes": "wisdom notes", - "wisdom_score": "wisdom score", - "wisdom_score_temporary": "wisdom score temporary", - "worn_item": "worn item", - "wounded": "wounded", - "x/day": "X/DAY", - "xp": "xp", - "show_or_hide_readied_item_settings": "show or hide readied item settings", - "show_or_hide_readied_item_notes": "show or hide readied item notes", - "readied_item_name": "readied item name", - "readied_item_bulk": "readied item bulk", - "readied_item_notes": "readied item notes", - "show_or_hide_worn_item_settings": "show or hide worn item settings", - "show_or_hide_worn_item_notes": "show or hide worn item notes", - "work_item_invest_max_10": "work item invest (max 10)", - "worn_item_bulk": "worn item bulk", - "worn_item_notes": "worn item notes", - "show_or_hide_other_item_settings": "show or hide other item settings", - "show_or_hide_other_item_notes": "show or hide other item notes", - "other_item_name": "other item name", - "other_item_bulk": "other item bulk", - "other_item_notes": "other item notes", - "spell_attack_key_ability_select": "spell attack key ability select", - "spell_attack_key_ability": "spell attack key ability", - "spell_attack_temp": "spell attack temporary", - "spell_attack_proficiency": "spell attack proficiency", - "spell_attack_temporary": "spell attack temporary", - "spell_attack_rank": "spell attack rank", - "spell_attack_notes": "spell attack notes", - "spell_base_dc": "spell base dc", - "spell_dc_key_ability": "spell dc key ability", - "spell_dc_proficiency": "spell dc proficiency", - "spell_dc_temporary": "spell dc temporary", - "spell_dc_key_ability_select": "spell dc key ability select", - "spell_dc_rank": "spell dc rank", - "spell_dc_notes": "spell dc notes", - "magical_tradition_arcane": "magical tradition arcane", - "magical_tradition_primal": "magical tradition primal", - "magical_tradition_occult": "magical tradition occult", - "magical_tradition_divine": "magical tradition divine", - "disclaimer": "© 2019 Paizo Inc. Paizo, the Paizo golem logo, Pathfinder, and the Pathfinder logo are registered trademarks of Paizo Inc. Pathfinder Adventure Path, Pathfinder Roleplaying Game, Pathfinder World Guide, and the Pathfinder ‘P’ logo are trademarks of Paizo Inc. All Paizo titles and Paizo's character names and distinctive likenesses are property and copyright of Paizo, Inc. in the United States and other countries." -} \ No newline at end of file diff --git a/Pathfinder 2 by Roll20/translations/fr.json b/Pathfinder 2 by Roll20/translations/fr.json deleted file mode 100644 index 94182e6ea3d..00000000000 --- a/Pathfinder 2 by Roll20/translations/fr.json +++ /dev/null @@ -1,520 +0,0 @@ -{ - "1d6": "1d6", - "#_damage_dice": "# Damage Dice", - "+11": "+11", - "+13": "+13", - "+4": "+4", - "+7": "+7", - "0": "0", - "1": "1", - "10": "10", - "100ft": "100 ft.", - "10th-level": "10th LEVEL", - "19": "19", - "1d10": "1d10", - "1d12": "1d12", - "1d4": "1d4", - "1d8": "1d8", - "1st": "1er", - "1st-level": "1st LEVEL", - "2": "2", - "21": "21", - "2nd-level": "2nd LEVEL", - "3": "3", - "30": "30", - "3rd-level": "3rd LEVEL", - "4": "4", - "4th-level": "4th LEVEL", - "5": "5", - "5th-level": "5th LEVEL", - "6": "6", - "60": "60", - "6th-level": "6th LEVEL", - "7": "7", - "7th-level": "7th LEVEL", - "8": "8", - "8th-level": "8th LEVEL", - "9": "9", - "9th-level": "9th LEVEL", - "_-daily-uses": "Daily Uses", - "a-successful-sav": "A Successful Save:", - "ability": "ability", - "ability_modifier": "ability modifier", - "ability_modifiers": "ability modifiers", - "ability_scores": "ability scores", - "abjuration": "ABJURATION", - "ac": "ac", - "acrobatics": "acrobatics", - "action": "action", - "action_activity": "action/activity", - "action_description": "action description", - "action_name": "action name", - "action_source": "action source", - "action_traits": "action traits", - "action_trigger": "action trigger", - "action_type": "action type", - "actions": "actions", - "actions_and_activities": "actions and activities", - "age": "age", - "alignment": "alignment", - "allies": "allies", - "always_whisper_roll": "always whisper rolls", - "ancestry": "ancestry", - "ancestry_feats_and_abilities": "ancestry feats and abilities", - "ancestry_heritage": "ancestry and heritage", - "appearance": "appearance", - "arcana": "arcana", - "arcane power": "POUVOIR ARCANIQUE", - "arcane spell": "SORT ARCANIQUE", - "arcane": "arcane", - "area": "zone", - "armor": "armure", - "armor_class": "classe d'armure", - "at-will": "AT WILL", - "athletics": "athletics", - "atk": "ATT", - "attacher": "ATTACHER", - "attack": "attack", - "attitude": "attitude", - "auto_and_reactive_abilities": "automatic and reactive abilites", - "b": "b", - "background": "background", - "base": "base", - "based-dc_": "Based DC ", - "beliefs": "beliefs", - "birthplace": "birthplace", - "bludgeoning": "bludgeoning", - "bonus": "bonus", - "bonus_feats": "bonus feats", - "bow": "bow", - "bt": "bt", - "bulk": "bulk", - "campaign_notes": "campaign notes", - "cantrip": "cantrip", - "cantrip_level": "cantrip level", - "cantrips": "cantrips", - "cap": "cap", - "cast": "cast", - "catchphrases": "catchphrases", - "cha": "cha", - "character": "character", - "character_name": "character name", - "character_sheet": "character sheet", - "characteristics": "characteristics", - "charisma": "charisma", - "charisma_modifier": "charisma modifier", - "charisma_modifier_temporary": "charisma modifier temporary", - "charisma_notes": "charisma notes", - "charisma_score": "charisma score", - "charisma_score_temporary": "charisma score temporary", - "class feat": "CLASS FEAT", - "class": "class", - "class_dc": "class dc", - "class_feats_and_abilities": "class feats and abilities", - "claw": "claw", - "con": "con", - "condition": "condition", - "conditions": "conditions", - "conjuration": "CONJURATION", - "constant": "CONSTANT", - "constitution": "constitution", - "constitution_modifier": "constitution modifier", - "constitution_modifier_temporary": "constitution modifier temporary", - "constitution_notes": "constitution_notes", - "constitution_score": "constitution score", - "constitution_score_temporary": "constitution score temporary", - "cp": "cp", - "crafting": "crafting", - "creature": "creature", - "crit-effect": "CRIT EFFECT", - "critical!": "Critical!", - "critical_damage": "Critical damage", - "critical_failure": "critical failure", - "critical_success": "critical success", - "current": "current", - "custom": "custom", - "d6": "d6", - "daily-uses": "daily-uses", - "damage": "damage", - "damage-type": "damage type", - "darkvision": "darkvision", - "dc": "DC", - "dc_base": "dc base", - "deception": "deception", - "defense": "defense", - "deity": "deity", - "description": "description", - "details": "details", - "dex": "dex", - "dexterity": "dexterity", - "dexterity_modifier": "dexterity modifier", - "dexterity_modifier_temporary": "dexterity modifier temporary", - "dexterity_notes": "dexterity notes", - "dexterity_score": "dexterity score", - "dexterity_score_temporary": "dexterity score temporary", - "dice": "dice", - "diplomacy": "diplomacy", - "dislikes": "dislikes", - "divination": "DIVINATION", - "divine power": "DIVINE POWER", - "divine spell": "DIVINE SPELL", - "divine": "divine", - "dmg": "DMG", - "domain": "domain", - "duration": "DURATION", - "dying": "dying", - "effect": "effect", - "effects": "effects", - "empty-string": "", - "enchantment": "ENCHANTMENT", - "encumbered": "encumbered", - "enemies": "enemies", - "ethnicity": "ethnicity", - "evocation": "EVOCATION", - "experience-points-xp": "experience points (xp)", - "expert": "expert", - "expert_4_level": "expert 4+level", - "failure": "failure", - "feats": "feats", - "feet": "feet", - "fire": "fire", - "focus_points": "focus points", - "focus_spell": "focus spell", - "focus_spells": "focus spells", - "fort": "fort", - "fort-save": "FORT SAVE", - "fortitude": "fortitude", - "free_action": "free action", - "free_action_reaction": "free action/reaction", - "free_actions_and_reactions": "free actions and reactions", - "freq": "freq", - "frequency": "frequency", - "gender_pronouns": "gender & pronouns", - "general feat": "GENERAL FEAT", - "general_feats": "general feats", - "gp": "gp", - "hardness": "hardness", - "heavy": "heavy", - "height-char": "height", - "hero_points": "hero points", - "hit_points": "hit points", - "hit_points_notes": "hit points notes", - "hit_points_roll": "hit points roll", - "hp": "hp", - "illusion": "ILLUSION", - "immunities": "immunities", - "initiative": "initiative", - "innate_spell": "innate spell", - "innate_spells": "innate spells", - "int": "int", - "intelligence": "intelligence", - "intelligence_modifier": "intelligence modifier", - "intelligence_modifier_temporary": "intelligence modifier temporary", - "intelligence_notes": "intelligence notes", - "intelligence_score": "intelligence score", - "intelligence_score_temporary": "intelligence score temporary", - "interaction_abilities": "Interaction Abilities", - "interaction_ability": "Interaction Ability", - "intimidation": "intimidation", - "inventory": "inventory", - "invest": "invest", - "invest_max_10": "invest (max 10)", - "item": "item", - "item_name": "item name", - "items": "items", - "key": "key", - "language": "language", - "language_name": "language name", - "language_notes": "languages notes", - "languages": "languages", - "legendary": "legendary", - "legendary_8_level": "legendary 8+level", - "level": "level", - "light": "light", - "likes": "likes", - "lore": "lore", - "lore_ability_input": "lore ability input", - "lore_ability_modifier": "lore ability modifier", - "lore_ability_select": "lore ability select", - "lore_item": "lore item", - "lore_name": "lore name", - "lore_notes": "lore notes", - "lore_proficiency": "lore proficiency", - "lore_rank_select": "lore rank select", - "lore_temporary": "lore temporary", - "m": "m", - "magic_tradition": "magic tradition", - "magic_traditions": "magic traditions", - "martial": "martial", - "martial_weapon_proficiencies_rank": "martial weapon proficiencies rank", - "master": "master", - "master_6_level": "master 6+level", - "max": "max", - "maximum": "maximum", - "maximum_hit_points": "maximum hit points", - "medicine": "medicine", - "medium": "medium", - "melee_attack_damage": "melee attack damage", - "melee_attack_damage_type": "melee attack damage type", - "melee_attack_modifier": "melee attack modifier", - "melee_attack_name": "melee attack name", - "melee_attack_notes": "melee attack notes", - "melee_attack_traits": "melee attack traits", - "melee_bludgeoning_damage": "melee bludgeoning damage", - "melee_piercing_damage": "melee piercing damage", - "melee_slashing_damage": "melee slashing damage", - "melee_strike": "melee strike", - "melee_strikes": "melee strikes", - "melee_weapon_ability": "melee weapon ability", - "melee_weapon_damage_ability": "melee weapon damage ability", - "melee_weapon_damage_ability_select": "melee weapon damage ability select", - "melee_weapon_damage_die_size": "melee weapon damage die size", - "melee_weapon_damage_number_of_dice": "melee weapon damage number of dice", - "melee_weapon_damage_supplementary_effects": "melee weapon damage supplementary effects", - "melee_weapon_name": "melee weapon name", - "melee_weapon_notes": "melee weapon notes", - "melee_weapon_other_damage": "melee weapon other damage", - "melee_weapon_specialization_damage": "melee weapon specialization damage", - "melee_weapon_strike_ability": "melee weapon strike ability", - "melee_weapon_strike_ability_select": "melee weapon strike ability select", - "melee_weapon_strike_item": "melee weapon strike item", - "melee_weapon_strike_rank": "melee weapon strike rank", - "melee_weapon_strike_temporary": "melee weapon strike temporary", - "melee_weapon_temporary_damage": "melee weapon temporary damage", - "melee_weapon_traits": "melee weapon traits", - "mod": "mod", - "mod-temp": "mod temp", - "modifier": "modifier", - "mods": "mods", - "movement_notes": "movement types & notes", - "movement_types_speed_notes": "movement types & speed notes", - "name": "name", - "nationality": "nationality", - "nature": "nature", - "necromancy": "NECROMANCY", - "never_whisper_roll": "never whisper roll", - "notes": "notes", - "npc": "npc", - "npc_placeholder_immunity": "disease, emotion, poison", - "npc_placeholder_languages": "aquan, common, dwarven", - "npc_placeholder_resist": "electricity 3", - "npc_placeholder_saves": "+2 to all saves vs. magic", - "npc_placeholder_speed": "20 feet, swim 80 feet", - "npc_placeholder_speed_notes": "swim 80 feet", - "npc_placeholder_worn_item": "+1 shortsword", - "occult power": "OCCULT POWER", - "occult spell": "OCCULT SPELL", - "occult": "occult", - "occultism": "occultism", - "offensive": "offensive", - "offensive_or_proactive_abilities": "offensive or proactive abilities", - "options": "options", - "or": "or", - "organizations": "organizations", - "other": "other", - "other_effects": "other effects", - "other_items": "other items", - "other_weapon_proficiencies_name": "other weapon proficiencies name", - "other_weapon_proficiencies_rank": "other weapon proficiencies rank", - "p": "p", - "perceive": "perceive", - "perception": "perception", - "percetion_ability": "perception ability", - "percetion_ability_select": "perception ability select", - "percetion_item": "perception item", - "percetion_modifier": "perception modifier", - "percetion_notes": "perception notes", - "percetion_proficiency": "perception proficiency", - "percetion_rank": "perception rank", - "percetion_temporary": "perception temporary", - "performance": "performance", - "personality": "personality", - "piercing": "piercing", - "player_name": "player name", - "plus": "plus", - "power": "power", - "powers": "POWERS", - "pp": "pp", - "prep": "prep", - "prepared": "prepared", - "primal power": "PRIMAL POWER", - "primal spell": "PRIMAL SPELL", - "primal": "primal", - "prof": "prof", - "proficiencies": "PROFICIENCIES", - "proficiency": "proficiency", - "query_whisper_roll": "query whisper roll", - "range": "Range", - "range_attack_damage": "range attack damage", - "range_attack_damage_type": "range attack damage type", - "range_attack_modifier": "range attack modifier", - "range_attack_name": "range attack name", - "range_attack_notes": "range attack notes", - "range_attack_traits": "range attack traits", - "range_bludgeoning_damage": "range bludgeoning damage", - "range_piercing_damage": "range piercing damage", - "range_slashing_damage": "range slashing damage", - "range_weapon_ability": "range weapon ability", - "range_weapon_damage_ability": "range weapon damage ability", - "range_weapon_damage_ability_select": "range weapon damage ability select", - "range_weapon_damage_die_size": "range weapon damage die size", - "range_weapon_damage_number_of_dice": "range weapon damage number of dice", - "range_weapon_damage_supplementary_effects": "range weapon damage supplementary effects", - "range_weapon_name": "range weapon name", - "range_weapon_notes": "range weapon notes", - "range_weapon_other_damage": "range weapon other damage", - "range_weapon_range": "range weapon range", - "range_weapon_specialization_damage": "range weapon specialization damage", - "range_weapon_strike_ability": "range weapon strike ability", - "range_weapon_strike_ability_select": "range weapon strike ability select", - "range_weapon_strike_item": "range weapon strike item", - "range_weapon_strike_rank": "range weapon strike rank", - "range_weapon_strike_temporary": "range weapon strike temporary", - "range_weapon_temporary_damage": "range weapon temporary damage", - "range_weapon_traits": "range weapon traits", - "ranged_strike": "ranged strike", - "ranged_strikes": "ranged strikes", - "ranged_weapon_range": "ranged weapon range", - "rank": "rank", - "rare-large": "rare, large, aquatic", - "reaction": "reaction", - "readied_items": "readied items", - "ref": "ref", - "ref-save": "REF SAVE", - "reflex": "reflex", - "religion": "religion", - "resistances": "resistances", - "resistances_and_immunities": "resistances and immunities", - "rng": "RANGE", - "roll_bonus": "bonus to roll", - "roll_damage_bonus": "bonus to damage", - "roll_show_notes": "show notes in rolls", - "s": "s", - "save": "save", - "save-effect": "SAVE EFFECT", - "save_modifiers": "save modifiers", - "saving_throw": "saving throw", - "saving_throws": "saving throws", - "school": "SCHOOL", - "score": "score", - "score-base": "score base", - "score-temp": "score temp", - "sense": "sense", - "senses": "senses", - "senses_notes": "sense notes", - "shield": "shield", - "shield_bonus_to_ac": "Shield bonus to AC", - "show_or_hide_weapon_notes": "show or hide weapon notes", - "simple": "simple", - "simple_weapon_proficiencies_rank": "simple weapon proficiencies rank", - "single_action": "single action", - "size": "size", - "skill": "skill", - "skill_feats": "skill feats", - "skills": "skills", - "slashing": "slashing", - "society": "society", - "source": "source", - "sp": "sp", - "special": "special", - "speed": "speed", - "speed_in_feet": "speed in feet", - "spell tradition": "SPELL TRADITION", - "spell": "spell", - "spell_attack_roll": "spell attack roll", - "spell_dc": "spell dc", - "spell_slots_per_day": "spell slots per day", - "spellcasting_npc": "spellcasting npc", - "spells": "spells", - "spontaneous": "spontaneous", - "spontaneous_spell_slots": "spontaneous spell slots remaining", - "statistics": "statistics", - "stealth": "stealth", - "str": "str", - "str_half": "str half", - "strenght_modifier_temporary": "strength modifier temporary", - "strenght_notes": "strenght notes", - "strenght_score": "strength score", - "strength": "strength", - "strength_modifier": "strength modifier", - "strength_score_temporary": "strength score temporary", - "subcategory": "Subcategory", - "success": "success", - "survival": "survival", - "target": "TARGET", - "temp": "temp", - "temporary": "temporary", - "thievery": "thievery", - "three-action_activity": "three-action activity", - "token_size": "token size", - "trained": "trained", - "trained_2_level": "trained 2+level", - "traits": "traits", - "transmutation": "TRANSMUTATION", - "trigger": "trigger", - "two-action_activity": "two-action activity", - "type": "type", - "unarmored": "unarmored", - "untrained": "untrained", - "untrained_0": "untrained +0", - "usage": "usage", - "use": "Use", - "v": "v", - "versus": "versus", - "w_spec": "w spec", - "weaknesses": "weaknesses", - "weapon": "weapon", - "weapon_attack_display_attack_and_attack_only_roll": "weapon attack display & attack only roll", - "weapon_damage_display_and_damage_only_roll": "weapon damage display & damage only roll", - "weapon_name_display_attack_and_damage_roll": "weapon name display & attack and damage roll", - "weapon_proficiencies": "weapon proficiencies", - "weight": "weight", - "whisper_rolls_to_gm": "whisper rolls to gm", - "will": "will", - "will-save": "WILL SAVE", - "wis": "wis", - "wisdom": "wisdom", - "wisdom_modifier": "wisdom modifier", - "wisdom_modifier_temporary": "wisdom modifier temporary", - "wisdom_notes": "wisdom notes", - "wisdom_score": "wisdom score", - "wisdom_score_temporary": "wisdom score temporary", - "worn_item": "worn item", - "wounded": "wounded", - "x/day": "X/DAY", - "xp": "xp", - "show_or_hide_readied_item_settings": "show or hide readied item settings", - "show_or_hide_readied_item_notes": "show or hide readied item notes", - "readied_item_name": "readied item name", - "readied_item_bulk": "readied item bulk", - "readied_item_notes": "readied item notes", - "show_or_hide_worn_item_settings": "show or hide worn item settings", - "show_or_hide_worn_item_notes": "show or hide worn item notes", - "work_item_invest_max_10": "work item invest (max 10)", - "worn_item_bulk": "worn item bulk", - "worn_item_notes": "worn item notes", - "show_or_hide_other_item_settings": "show or hide other item settings", - "show_or_hide_other_item_notes": "show or hide other item notes", - "other_item_name": "other item name", - "other_item_bulk": "other item bulk", - "other_item_notes": "other item notes", - "spell_attack_key_ability_select": "spell attack key ability select", - "spell_attack_key_ability": "spell attack key ability", - "spell_attack_temp": "spell attack temporary", - "spell_attack_proficiency": "spell attack proficiency", - "spell_attack_temporary": "spell attack temporary", - "spell_attack_rank": "spell attack rank", - "spell_attack_notes": "spell attack notes", - "spell_base_dc": "spell base dc", - "spell_dc_key_ability": "spell dc key ability", - "spell_dc_proficiency": "spell dc proficiency", - "spell_dc_temporary": "spell dc temporary", - "spell_dc_key_ability_select": "spell dc key ability select", - "spell_dc_rank": "spell dc rank", - "spell_dc_notes": "spell dc notes", - "magical_tradition_arcane": "magical tradition arcane", - "magical_tradition_primal": "magical tradition primal", - "magical_tradition_occult": "magical tradition occult", - "magical_tradition_divine": "magical tradition divine", - "disclaimer": "© 2019 Paizo Inc. Paizo, the Paizo golem logo, Pathfinder, and the Pathfinder logo are registered trademarks of Paizo Inc. Pathfinder Adventure Path, Pathfinder Roleplaying Game, Pathfinder World Guide, and the Pathfinder ‘P’ logo are trademarks of Paizo Inc. All Paizo titles and Paizo's character names and distinctive likenesses are property and copyright of Paizo, Inc. in the United States and other countries." -} \ No newline at end of file diff --git a/Pathfinder 2 by Roll20/translations/he.json b/Pathfinder 2 by Roll20/translations/he.json deleted file mode 100644 index 77c19934e77..00000000000 --- a/Pathfinder 2 by Roll20/translations/he.json +++ /dev/null @@ -1,520 +0,0 @@ -{ - "1d6": "1d6", - "#_damage_dice": "# Damage Dice", - "+11": "+11", - "+13": "+13", - "+4": "+4", - "+7": "+7", - "0": "0", - "1": "1", - "10": "10", - "100ft": "100 ft.", - "10th-level": "10th LEVEL", - "19": "19", - "1d10": "1d10", - "1d12": "1d12", - "1d4": "1d4", - "1d8": "1d8", - "1st": "1st", - "1st-level": "1st LEVEL", - "2": "2", - "21": "21", - "2nd-level": "2nd LEVEL", - "3": "3", - "30": "30", - "3rd-level": "3rd LEVEL", - "4": "4", - "4th-level": "4th LEVEL", - "5": "5", - "5th-level": "5th LEVEL", - "6": "6", - "60": "60", - "6th-level": "6th LEVEL", - "7": "7", - "7th-level": "7th LEVEL", - "8": "8", - "8th-level": "8th LEVEL", - "9": "9", - "9th-level": "9th LEVEL", - "_-daily-uses": "Daily Uses", - "a-successful-sav": "A Successful Save:", - "ability": "ability", - "ability_modifier": "ability modifier", - "ability_modifiers": "ability modifiers", - "ability_scores": "ability scores", - "abjuration": "ABJURATION", - "ac": "ac", - "acrobatics": "acrobatics", - "action": "action", - "action_activity": "action/activity", - "action_description": "action description", - "action_name": "action name", - "action_source": "action source", - "action_traits": "action traits", - "action_trigger": "action trigger", - "action_type": "action type", - "actions": "actions", - "actions_and_activities": "actions and activities", - "age": "age", - "alignment": "alignment", - "allies": "allies", - "always_whisper_roll": "always whisper rolls", - "ancestry": "ancestry", - "ancestry_feats_and_abilities": "ancestry feats and abilities", - "ancestry_heritage": "ancestry and heritage", - "appearance": "appearance", - "arcana": "arcana", - "arcane power": "ARCANE POWER", - "arcane spell": "ARCANE SPELL", - "arcane": "arcane", - "area": "area", - "armor": "armor", - "armor_class": "armor class", - "at-will": "AT WILL", - "athletics": "athletics", - "atk": "ATK", - "attacher": "ATTACHER", - "attack": "attack", - "attitude": "attitude", - "auto_and_reactive_abilities": "automatic and reactive abilites", - "b": "b", - "background": "background", - "base": "base", - "based-dc_": "Based DC ", - "beliefs": "beliefs", - "birthplace": "birthplace", - "bludgeoning": "bludgeoning", - "bonus": "bonus", - "bonus_feats": "bonus feats", - "bow": "bow", - "bt": "bt", - "bulk": "bulk", - "campaign_notes": "campaign notes", - "cantrip": "cantrip", - "cantrip_level": "cantrip level", - "cantrips": "cantrips", - "cap": "cap", - "cast": "cast", - "catchphrases": "catchphrases", - "cha": "cha", - "character": "character", - "character_name": "character name", - "character_sheet": "character sheet", - "characteristics": "characteristics", - "charisma": "charisma", - "charisma_modifier": "charisma modifier", - "charisma_modifier_temporary": "charisma modifier temporary", - "charisma_notes": "charisma notes", - "charisma_score": "charisma score", - "charisma_score_temporary": "charisma score temporary", - "class feat": "CLASS FEAT", - "class": "class", - "class_dc": "class dc", - "class_feats_and_abilities": "class feats and abilities", - "claw": "claw", - "con": "con", - "condition": "condition", - "conditions": "conditions", - "conjuration": "CONJURATION", - "constant": "CONSTANT", - "constitution": "constitution", - "constitution_modifier": "constitution modifier", - "constitution_modifier_temporary": "constitution modifier temporary", - "constitution_notes": "constitution_notes", - "constitution_score": "constitution score", - "constitution_score_temporary": "constitution score temporary", - "cp": "cp", - "crafting": "crafting", - "creature": "creature", - "crit-effect": "CRIT EFFECT", - "critical!": "Critical!", - "critical_damage": "Critical damage", - "critical_failure": "critical failure", - "critical_success": "critical success", - "current": "current", - "custom": "custom", - "d6": "d6", - "daily-uses": "daily-uses", - "damage": "damage", - "damage-type": "damage type", - "darkvision": "darkvision", - "dc": "DC", - "dc_base": "dc base", - "deception": "deception", - "defense": "defense", - "deity": "deity", - "description": "description", - "details": "details", - "dex": "dex", - "dexterity": "dexterity", - "dexterity_modifier": "dexterity modifier", - "dexterity_modifier_temporary": "dexterity modifier temporary", - "dexterity_notes": "dexterity notes", - "dexterity_score": "dexterity score", - "dexterity_score_temporary": "dexterity score temporary", - "dice": "dice", - "diplomacy": "diplomacy", - "dislikes": "dislikes", - "divination": "DIVINATION", - "divine power": "DIVINE POWER", - "divine spell": "DIVINE SPELL", - "divine": "divine", - "dmg": "DMG", - "domain": "domain", - "duration": "DURATION", - "dying": "dying", - "effect": "effect", - "effects": "effects", - "empty-string": "", - "enchantment": "ENCHANTMENT", - "encumbered": "encumbered", - "enemies": "enemies", - "ethnicity": "ethnicity", - "evocation": "EVOCATION", - "experience-points-xp": "experience points (xp)", - "expert": "expert", - "expert_4_level": "expert 4+level", - "failure": "failure", - "feats": "feats", - "feet": "feet", - "fire": "fire", - "focus_points": "focus points", - "focus_spell": "focus spell", - "focus_spells": "focus spells", - "fort": "fort", - "fort-save": "FORT SAVE", - "fortitude": "fortitude", - "free_action": "free action", - "free_action_reaction": "free action/reaction", - "free_actions_and_reactions": "free actions and reactions", - "freq": "freq", - "frequency": "frequency", - "gender_pronouns": "gender & pronouns", - "general feat": "GENERAL FEAT", - "general_feats": "general feats", - "gp": "gp", - "hardness": "hardness", - "heavy": "heavy", - "height-char": "height", - "hero_points": "hero points", - "hit_points": "hit points", - "hit_points_notes": "hit points notes", - "hit_points_roll": "hit points roll", - "hp": "hp", - "illusion": "ILLUSION", - "immunities": "immunities", - "initiative": "initiative", - "innate_spell": "innate spell", - "innate_spells": "innate spells", - "int": "int", - "intelligence": "intelligence", - "intelligence_modifier": "intelligence modifier", - "intelligence_modifier_temporary": "intelligence modifier temporary", - "intelligence_notes": "intelligence notes", - "intelligence_score": "intelligence score", - "intelligence_score_temporary": "intelligence score temporary", - "interaction_abilities": "Interaction Abilities", - "interaction_ability": "Interaction Ability", - "intimidation": "intimidation", - "inventory": "inventory", - "invest": "invest", - "invest_max_10": "invest (max 10)", - "item": "item", - "item_name": "item name", - "items": "items", - "key": "key", - "language": "language", - "language_name": "language name", - "language_notes": "languages notes", - "languages": "languages", - "legendary": "legendary", - "legendary_8_level": "legendary 8+level", - "level": "level", - "light": "light", - "likes": "likes", - "lore": "lore", - "lore_ability_input": "lore ability input", - "lore_ability_modifier": "lore ability modifier", - "lore_ability_select": "lore ability select", - "lore_item": "lore item", - "lore_name": "lore name", - "lore_notes": "lore notes", - "lore_proficiency": "lore proficiency", - "lore_rank_select": "lore rank select", - "lore_temporary": "lore temporary", - "m": "m", - "magic_tradition": "magic tradition", - "magic_traditions": "magic traditions", - "martial": "martial", - "martial_weapon_proficiencies_rank": "martial weapon proficiencies rank", - "master": "master", - "master_6_level": "master 6+level", - "max": "max", - "maximum": "maximum", - "maximum_hit_points": "maximum hit points", - "medicine": "medicine", - "medium": "medium", - "melee_attack_damage": "melee attack damage", - "melee_attack_damage_type": "melee attack damage type", - "melee_attack_modifier": "melee attack modifier", - "melee_attack_name": "melee attack name", - "melee_attack_notes": "melee attack notes", - "melee_attack_traits": "melee attack traits", - "melee_bludgeoning_damage": "melee bludgeoning damage", - "melee_piercing_damage": "melee piercing damage", - "melee_slashing_damage": "melee slashing damage", - "melee_strike": "melee strike", - "melee_strikes": "melee strikes", - "melee_weapon_ability": "melee weapon ability", - "melee_weapon_damage_ability": "melee weapon damage ability", - "melee_weapon_damage_ability_select": "melee weapon damage ability select", - "melee_weapon_damage_die_size": "melee weapon damage die size", - "melee_weapon_damage_number_of_dice": "melee weapon damage number of dice", - "melee_weapon_damage_supplementary_effects": "melee weapon damage supplementary effects", - "melee_weapon_name": "melee weapon name", - "melee_weapon_notes": "melee weapon notes", - "melee_weapon_other_damage": "melee weapon other damage", - "melee_weapon_specialization_damage": "melee weapon specialization damage", - "melee_weapon_strike_ability": "melee weapon strike ability", - "melee_weapon_strike_ability_select": "melee weapon strike ability select", - "melee_weapon_strike_item": "melee weapon strike item", - "melee_weapon_strike_rank": "melee weapon strike rank", - "melee_weapon_strike_temporary": "melee weapon strike temporary", - "melee_weapon_temporary_damage": "melee weapon temporary damage", - "melee_weapon_traits": "melee weapon traits", - "mod": "mod", - "mod-temp": "mod temp", - "modifier": "modifier", - "mods": "mods", - "movement_notes": "movement types & notes", - "movement_types_speed_notes": "movement types & speed notes", - "name": "name", - "nationality": "nationality", - "nature": "nature", - "necromancy": "NECROMANCY", - "never_whisper_roll": "never whisper roll", - "notes": "notes", - "npc": "npc", - "npc_placeholder_immunity": "disease, emotion, poison", - "npc_placeholder_languages": "aquan, common, dwarven", - "npc_placeholder_resist": "electricity 3", - "npc_placeholder_saves": "+2 to all saves vs. magic", - "npc_placeholder_speed": "20 feet, swim 80 feet", - "npc_placeholder_speed_notes": "swim 80 feet", - "npc_placeholder_worn_item": "+1 shortsword", - "occult power": "OCCULT POWER", - "occult spell": "OCCULT SPELL", - "occult": "occult", - "occultism": "occultism", - "offensive": "offensive", - "offensive_or_proactive_abilities": "offensive or proactive abilities", - "options": "options", - "or": "or", - "organizations": "organizations", - "other": "other", - "other_effects": "other effects", - "other_items": "other items", - "other_weapon_proficiencies_name": "other weapon proficiencies name", - "other_weapon_proficiencies_rank": "other weapon proficiencies rank", - "p": "p", - "perceive": "perceive", - "perception": "perception", - "percetion_ability": "perception ability", - "percetion_ability_select": "perception ability select", - "percetion_item": "perception item", - "percetion_modifier": "perception modifier", - "percetion_notes": "perception notes", - "percetion_proficiency": "perception proficiency", - "percetion_rank": "perception rank", - "percetion_temporary": "perception temporary", - "performance": "performance", - "personality": "personality", - "piercing": "piercing", - "player_name": "player name", - "plus": "plus", - "power": "power", - "powers": "POWERS", - "pp": "pp", - "prep": "prep", - "prepared": "prepared", - "primal power": "PRIMAL POWER", - "primal spell": "PRIMAL SPELL", - "primal": "primal", - "prof": "prof", - "proficiencies": "PROFICIENCIES", - "proficiency": "proficiency", - "query_whisper_roll": "query whisper roll", - "range": "Range", - "range_attack_damage": "range attack damage", - "range_attack_damage_type": "range attack damage type", - "range_attack_modifier": "range attack modifier", - "range_attack_name": "range attack name", - "range_attack_notes": "range attack notes", - "range_attack_traits": "range attack traits", - "range_bludgeoning_damage": "range bludgeoning damage", - "range_piercing_damage": "range piercing damage", - "range_slashing_damage": "range slashing damage", - "range_weapon_ability": "range weapon ability", - "range_weapon_damage_ability": "range weapon damage ability", - "range_weapon_damage_ability_select": "range weapon damage ability select", - "range_weapon_damage_die_size": "range weapon damage die size", - "range_weapon_damage_number_of_dice": "range weapon damage number of dice", - "range_weapon_damage_supplementary_effects": "range weapon damage supplementary effects", - "range_weapon_name": "range weapon name", - "range_weapon_notes": "range weapon notes", - "range_weapon_other_damage": "range weapon other damage", - "range_weapon_range": "range weapon range", - "range_weapon_specialization_damage": "range weapon specialization damage", - "range_weapon_strike_ability": "range weapon strike ability", - "range_weapon_strike_ability_select": "range weapon strike ability select", - "range_weapon_strike_item": "range weapon strike item", - "range_weapon_strike_rank": "range weapon strike rank", - "range_weapon_strike_temporary": "range weapon strike temporary", - "range_weapon_temporary_damage": "range weapon temporary damage", - "range_weapon_traits": "range weapon traits", - "ranged_strike": "ranged strike", - "ranged_strikes": "ranged strikes", - "ranged_weapon_range": "ranged weapon range", - "rank": "rank", - "rare-large": "rare, large, aquatic", - "reaction": "reaction", - "readied_items": "readied items", - "ref": "ref", - "ref-save": "REF SAVE", - "reflex": "reflex", - "religion": "religion", - "resistances": "resistances", - "resistances_and_immunities": "resistances and immunities", - "rng": "RANGE", - "roll_bonus": "bonus to roll", - "roll_damage_bonus": "bonus to damage", - "roll_show_notes": "show notes in rolls", - "s": "s", - "save": "save", - "save-effect": "SAVE EFFECT", - "save_modifiers": "save modifiers", - "saving_throw": "saving throw", - "saving_throws": "saving throws", - "school": "SCHOOL", - "score": "score", - "score-base": "score base", - "score-temp": "score temp", - "sense": "sense", - "senses": "senses", - "senses_notes": "sense notes", - "shield": "shield", - "shield_bonus_to_ac": "Shield bonus to AC", - "show_or_hide_weapon_notes": "show or hide weapon notes", - "simple": "simple", - "simple_weapon_proficiencies_rank": "simple weapon proficiencies rank", - "single_action": "single action", - "size": "size", - "skill": "skill", - "skill_feats": "skill feats", - "skills": "skills", - "slashing": "slashing", - "society": "society", - "source": "source", - "sp": "sp", - "special": "special", - "speed": "speed", - "speed_in_feet": "speed in feet", - "spell tradition": "SPELL TRADITION", - "spell": "spell", - "spell_attack_roll": "spell attack roll", - "spell_dc": "spell dc", - "spell_slots_per_day": "spell slots per day", - "spellcasting_npc": "spellcasting npc", - "spells": "spells", - "spontaneous": "spontaneous", - "spontaneous_spell_slots": "spontaneous spell slots remaining", - "statistics": "statistics", - "stealth": "stealth", - "str": "str", - "str_half": "str half", - "strenght_modifier_temporary": "strength modifier temporary", - "strenght_notes": "strenght notes", - "strenght_score": "strength score", - "strength": "strength", - "strength_modifier": "strength modifier", - "strength_score_temporary": "strength score temporary", - "subcategory": "Subcategory", - "success": "success", - "survival": "survival", - "target": "TARGET", - "temp": "temp", - "temporary": "temporary", - "thievery": "thievery", - "three-action_activity": "three-action activity", - "token_size": "token size", - "trained": "trained", - "trained_2_level": "trained 2+level", - "traits": "traits", - "transmutation": "TRANSMUTATION", - "trigger": "trigger", - "two-action_activity": "two-action activity", - "type": "type", - "unarmored": "unarmored", - "untrained": "untrained", - "untrained_0": "untrained +0", - "usage": "usage", - "use": "Use", - "v": "v", - "versus": "versus", - "w_spec": "w spec", - "weaknesses": "weaknesses", - "weapon": "weapon", - "weapon_attack_display_attack_and_attack_only_roll": "weapon attack display & attack only roll", - "weapon_damage_display_and_damage_only_roll": "weapon damage display & damage only roll", - "weapon_name_display_attack_and_damage_roll": "weapon name display & attack and damage roll", - "weapon_proficiencies": "weapon proficiencies", - "weight": "weight", - "whisper_rolls_to_gm": "whisper rolls to gm", - "will": "will", - "will-save": "WILL SAVE", - "wis": "wis", - "wisdom": "wisdom", - "wisdom_modifier": "wisdom modifier", - "wisdom_modifier_temporary": "wisdom modifier temporary", - "wisdom_notes": "wisdom notes", - "wisdom_score": "wisdom score", - "wisdom_score_temporary": "wisdom score temporary", - "worn_item": "worn item", - "wounded": "wounded", - "x/day": "X/DAY", - "xp": "xp", - "show_or_hide_readied_item_settings": "show or hide readied item settings", - "show_or_hide_readied_item_notes": "show or hide readied item notes", - "readied_item_name": "readied item name", - "readied_item_bulk": "readied item bulk", - "readied_item_notes": "readied item notes", - "show_or_hide_worn_item_settings": "show or hide worn item settings", - "show_or_hide_worn_item_notes": "show or hide worn item notes", - "work_item_invest_max_10": "work item invest (max 10)", - "worn_item_bulk": "worn item bulk", - "worn_item_notes": "worn item notes", - "show_or_hide_other_item_settings": "show or hide other item settings", - "show_or_hide_other_item_notes": "show or hide other item notes", - "other_item_name": "other item name", - "other_item_bulk": "other item bulk", - "other_item_notes": "other item notes", - "spell_attack_key_ability_select": "spell attack key ability select", - "spell_attack_key_ability": "spell attack key ability", - "spell_attack_temp": "spell attack temporary", - "spell_attack_proficiency": "spell attack proficiency", - "spell_attack_temporary": "spell attack temporary", - "spell_attack_rank": "spell attack rank", - "spell_attack_notes": "spell attack notes", - "spell_base_dc": "spell base dc", - "spell_dc_key_ability": "spell dc key ability", - "spell_dc_proficiency": "spell dc proficiency", - "spell_dc_temporary": "spell dc temporary", - "spell_dc_key_ability_select": "spell dc key ability select", - "spell_dc_rank": "spell dc rank", - "spell_dc_notes": "spell dc notes", - "magical_tradition_arcane": "magical tradition arcane", - "magical_tradition_primal": "magical tradition primal", - "magical_tradition_occult": "magical tradition occult", - "magical_tradition_divine": "magical tradition divine", - "disclaimer": "© 2019 Paizo Inc. Paizo, the Paizo golem logo, Pathfinder, and the Pathfinder logo are registered trademarks of Paizo Inc. Pathfinder Adventure Path, Pathfinder Roleplaying Game, Pathfinder World Guide, and the Pathfinder ‘P’ logo are trademarks of Paizo Inc. All Paizo titles and Paizo's character names and distinctive likenesses are property and copyright of Paizo, Inc. in the United States and other countries." -} \ No newline at end of file diff --git a/Pathfinder 2 by Roll20/translations/it.json b/Pathfinder 2 by Roll20/translations/it.json deleted file mode 100644 index 77c19934e77..00000000000 --- a/Pathfinder 2 by Roll20/translations/it.json +++ /dev/null @@ -1,520 +0,0 @@ -{ - "1d6": "1d6", - "#_damage_dice": "# Damage Dice", - "+11": "+11", - "+13": "+13", - "+4": "+4", - "+7": "+7", - "0": "0", - "1": "1", - "10": "10", - "100ft": "100 ft.", - "10th-level": "10th LEVEL", - "19": "19", - "1d10": "1d10", - "1d12": "1d12", - "1d4": "1d4", - "1d8": "1d8", - "1st": "1st", - "1st-level": "1st LEVEL", - "2": "2", - "21": "21", - "2nd-level": "2nd LEVEL", - "3": "3", - "30": "30", - "3rd-level": "3rd LEVEL", - "4": "4", - "4th-level": "4th LEVEL", - "5": "5", - "5th-level": "5th LEVEL", - "6": "6", - "60": "60", - "6th-level": "6th LEVEL", - "7": "7", - "7th-level": "7th LEVEL", - "8": "8", - "8th-level": "8th LEVEL", - "9": "9", - "9th-level": "9th LEVEL", - "_-daily-uses": "Daily Uses", - "a-successful-sav": "A Successful Save:", - "ability": "ability", - "ability_modifier": "ability modifier", - "ability_modifiers": "ability modifiers", - "ability_scores": "ability scores", - "abjuration": "ABJURATION", - "ac": "ac", - "acrobatics": "acrobatics", - "action": "action", - "action_activity": "action/activity", - "action_description": "action description", - "action_name": "action name", - "action_source": "action source", - "action_traits": "action traits", - "action_trigger": "action trigger", - "action_type": "action type", - "actions": "actions", - "actions_and_activities": "actions and activities", - "age": "age", - "alignment": "alignment", - "allies": "allies", - "always_whisper_roll": "always whisper rolls", - "ancestry": "ancestry", - "ancestry_feats_and_abilities": "ancestry feats and abilities", - "ancestry_heritage": "ancestry and heritage", - "appearance": "appearance", - "arcana": "arcana", - "arcane power": "ARCANE POWER", - "arcane spell": "ARCANE SPELL", - "arcane": "arcane", - "area": "area", - "armor": "armor", - "armor_class": "armor class", - "at-will": "AT WILL", - "athletics": "athletics", - "atk": "ATK", - "attacher": "ATTACHER", - "attack": "attack", - "attitude": "attitude", - "auto_and_reactive_abilities": "automatic and reactive abilites", - "b": "b", - "background": "background", - "base": "base", - "based-dc_": "Based DC ", - "beliefs": "beliefs", - "birthplace": "birthplace", - "bludgeoning": "bludgeoning", - "bonus": "bonus", - "bonus_feats": "bonus feats", - "bow": "bow", - "bt": "bt", - "bulk": "bulk", - "campaign_notes": "campaign notes", - "cantrip": "cantrip", - "cantrip_level": "cantrip level", - "cantrips": "cantrips", - "cap": "cap", - "cast": "cast", - "catchphrases": "catchphrases", - "cha": "cha", - "character": "character", - "character_name": "character name", - "character_sheet": "character sheet", - "characteristics": "characteristics", - "charisma": "charisma", - "charisma_modifier": "charisma modifier", - "charisma_modifier_temporary": "charisma modifier temporary", - "charisma_notes": "charisma notes", - "charisma_score": "charisma score", - "charisma_score_temporary": "charisma score temporary", - "class feat": "CLASS FEAT", - "class": "class", - "class_dc": "class dc", - "class_feats_and_abilities": "class feats and abilities", - "claw": "claw", - "con": "con", - "condition": "condition", - "conditions": "conditions", - "conjuration": "CONJURATION", - "constant": "CONSTANT", - "constitution": "constitution", - "constitution_modifier": "constitution modifier", - "constitution_modifier_temporary": "constitution modifier temporary", - "constitution_notes": "constitution_notes", - "constitution_score": "constitution score", - "constitution_score_temporary": "constitution score temporary", - "cp": "cp", - "crafting": "crafting", - "creature": "creature", - "crit-effect": "CRIT EFFECT", - "critical!": "Critical!", - "critical_damage": "Critical damage", - "critical_failure": "critical failure", - "critical_success": "critical success", - "current": "current", - "custom": "custom", - "d6": "d6", - "daily-uses": "daily-uses", - "damage": "damage", - "damage-type": "damage type", - "darkvision": "darkvision", - "dc": "DC", - "dc_base": "dc base", - "deception": "deception", - "defense": "defense", - "deity": "deity", - "description": "description", - "details": "details", - "dex": "dex", - "dexterity": "dexterity", - "dexterity_modifier": "dexterity modifier", - "dexterity_modifier_temporary": "dexterity modifier temporary", - "dexterity_notes": "dexterity notes", - "dexterity_score": "dexterity score", - "dexterity_score_temporary": "dexterity score temporary", - "dice": "dice", - "diplomacy": "diplomacy", - "dislikes": "dislikes", - "divination": "DIVINATION", - "divine power": "DIVINE POWER", - "divine spell": "DIVINE SPELL", - "divine": "divine", - "dmg": "DMG", - "domain": "domain", - "duration": "DURATION", - "dying": "dying", - "effect": "effect", - "effects": "effects", - "empty-string": "", - "enchantment": "ENCHANTMENT", - "encumbered": "encumbered", - "enemies": "enemies", - "ethnicity": "ethnicity", - "evocation": "EVOCATION", - "experience-points-xp": "experience points (xp)", - "expert": "expert", - "expert_4_level": "expert 4+level", - "failure": "failure", - "feats": "feats", - "feet": "feet", - "fire": "fire", - "focus_points": "focus points", - "focus_spell": "focus spell", - "focus_spells": "focus spells", - "fort": "fort", - "fort-save": "FORT SAVE", - "fortitude": "fortitude", - "free_action": "free action", - "free_action_reaction": "free action/reaction", - "free_actions_and_reactions": "free actions and reactions", - "freq": "freq", - "frequency": "frequency", - "gender_pronouns": "gender & pronouns", - "general feat": "GENERAL FEAT", - "general_feats": "general feats", - "gp": "gp", - "hardness": "hardness", - "heavy": "heavy", - "height-char": "height", - "hero_points": "hero points", - "hit_points": "hit points", - "hit_points_notes": "hit points notes", - "hit_points_roll": "hit points roll", - "hp": "hp", - "illusion": "ILLUSION", - "immunities": "immunities", - "initiative": "initiative", - "innate_spell": "innate spell", - "innate_spells": "innate spells", - "int": "int", - "intelligence": "intelligence", - "intelligence_modifier": "intelligence modifier", - "intelligence_modifier_temporary": "intelligence modifier temporary", - "intelligence_notes": "intelligence notes", - "intelligence_score": "intelligence score", - "intelligence_score_temporary": "intelligence score temporary", - "interaction_abilities": "Interaction Abilities", - "interaction_ability": "Interaction Ability", - "intimidation": "intimidation", - "inventory": "inventory", - "invest": "invest", - "invest_max_10": "invest (max 10)", - "item": "item", - "item_name": "item name", - "items": "items", - "key": "key", - "language": "language", - "language_name": "language name", - "language_notes": "languages notes", - "languages": "languages", - "legendary": "legendary", - "legendary_8_level": "legendary 8+level", - "level": "level", - "light": "light", - "likes": "likes", - "lore": "lore", - "lore_ability_input": "lore ability input", - "lore_ability_modifier": "lore ability modifier", - "lore_ability_select": "lore ability select", - "lore_item": "lore item", - "lore_name": "lore name", - "lore_notes": "lore notes", - "lore_proficiency": "lore proficiency", - "lore_rank_select": "lore rank select", - "lore_temporary": "lore temporary", - "m": "m", - "magic_tradition": "magic tradition", - "magic_traditions": "magic traditions", - "martial": "martial", - "martial_weapon_proficiencies_rank": "martial weapon proficiencies rank", - "master": "master", - "master_6_level": "master 6+level", - "max": "max", - "maximum": "maximum", - "maximum_hit_points": "maximum hit points", - "medicine": "medicine", - "medium": "medium", - "melee_attack_damage": "melee attack damage", - "melee_attack_damage_type": "melee attack damage type", - "melee_attack_modifier": "melee attack modifier", - "melee_attack_name": "melee attack name", - "melee_attack_notes": "melee attack notes", - "melee_attack_traits": "melee attack traits", - "melee_bludgeoning_damage": "melee bludgeoning damage", - "melee_piercing_damage": "melee piercing damage", - "melee_slashing_damage": "melee slashing damage", - "melee_strike": "melee strike", - "melee_strikes": "melee strikes", - "melee_weapon_ability": "melee weapon ability", - "melee_weapon_damage_ability": "melee weapon damage ability", - "melee_weapon_damage_ability_select": "melee weapon damage ability select", - "melee_weapon_damage_die_size": "melee weapon damage die size", - "melee_weapon_damage_number_of_dice": "melee weapon damage number of dice", - "melee_weapon_damage_supplementary_effects": "melee weapon damage supplementary effects", - "melee_weapon_name": "melee weapon name", - "melee_weapon_notes": "melee weapon notes", - "melee_weapon_other_damage": "melee weapon other damage", - "melee_weapon_specialization_damage": "melee weapon specialization damage", - "melee_weapon_strike_ability": "melee weapon strike ability", - "melee_weapon_strike_ability_select": "melee weapon strike ability select", - "melee_weapon_strike_item": "melee weapon strike item", - "melee_weapon_strike_rank": "melee weapon strike rank", - "melee_weapon_strike_temporary": "melee weapon strike temporary", - "melee_weapon_temporary_damage": "melee weapon temporary damage", - "melee_weapon_traits": "melee weapon traits", - "mod": "mod", - "mod-temp": "mod temp", - "modifier": "modifier", - "mods": "mods", - "movement_notes": "movement types & notes", - "movement_types_speed_notes": "movement types & speed notes", - "name": "name", - "nationality": "nationality", - "nature": "nature", - "necromancy": "NECROMANCY", - "never_whisper_roll": "never whisper roll", - "notes": "notes", - "npc": "npc", - "npc_placeholder_immunity": "disease, emotion, poison", - "npc_placeholder_languages": "aquan, common, dwarven", - "npc_placeholder_resist": "electricity 3", - "npc_placeholder_saves": "+2 to all saves vs. magic", - "npc_placeholder_speed": "20 feet, swim 80 feet", - "npc_placeholder_speed_notes": "swim 80 feet", - "npc_placeholder_worn_item": "+1 shortsword", - "occult power": "OCCULT POWER", - "occult spell": "OCCULT SPELL", - "occult": "occult", - "occultism": "occultism", - "offensive": "offensive", - "offensive_or_proactive_abilities": "offensive or proactive abilities", - "options": "options", - "or": "or", - "organizations": "organizations", - "other": "other", - "other_effects": "other effects", - "other_items": "other items", - "other_weapon_proficiencies_name": "other weapon proficiencies name", - "other_weapon_proficiencies_rank": "other weapon proficiencies rank", - "p": "p", - "perceive": "perceive", - "perception": "perception", - "percetion_ability": "perception ability", - "percetion_ability_select": "perception ability select", - "percetion_item": "perception item", - "percetion_modifier": "perception modifier", - "percetion_notes": "perception notes", - "percetion_proficiency": "perception proficiency", - "percetion_rank": "perception rank", - "percetion_temporary": "perception temporary", - "performance": "performance", - "personality": "personality", - "piercing": "piercing", - "player_name": "player name", - "plus": "plus", - "power": "power", - "powers": "POWERS", - "pp": "pp", - "prep": "prep", - "prepared": "prepared", - "primal power": "PRIMAL POWER", - "primal spell": "PRIMAL SPELL", - "primal": "primal", - "prof": "prof", - "proficiencies": "PROFICIENCIES", - "proficiency": "proficiency", - "query_whisper_roll": "query whisper roll", - "range": "Range", - "range_attack_damage": "range attack damage", - "range_attack_damage_type": "range attack damage type", - "range_attack_modifier": "range attack modifier", - "range_attack_name": "range attack name", - "range_attack_notes": "range attack notes", - "range_attack_traits": "range attack traits", - "range_bludgeoning_damage": "range bludgeoning damage", - "range_piercing_damage": "range piercing damage", - "range_slashing_damage": "range slashing damage", - "range_weapon_ability": "range weapon ability", - "range_weapon_damage_ability": "range weapon damage ability", - "range_weapon_damage_ability_select": "range weapon damage ability select", - "range_weapon_damage_die_size": "range weapon damage die size", - "range_weapon_damage_number_of_dice": "range weapon damage number of dice", - "range_weapon_damage_supplementary_effects": "range weapon damage supplementary effects", - "range_weapon_name": "range weapon name", - "range_weapon_notes": "range weapon notes", - "range_weapon_other_damage": "range weapon other damage", - "range_weapon_range": "range weapon range", - "range_weapon_specialization_damage": "range weapon specialization damage", - "range_weapon_strike_ability": "range weapon strike ability", - "range_weapon_strike_ability_select": "range weapon strike ability select", - "range_weapon_strike_item": "range weapon strike item", - "range_weapon_strike_rank": "range weapon strike rank", - "range_weapon_strike_temporary": "range weapon strike temporary", - "range_weapon_temporary_damage": "range weapon temporary damage", - "range_weapon_traits": "range weapon traits", - "ranged_strike": "ranged strike", - "ranged_strikes": "ranged strikes", - "ranged_weapon_range": "ranged weapon range", - "rank": "rank", - "rare-large": "rare, large, aquatic", - "reaction": "reaction", - "readied_items": "readied items", - "ref": "ref", - "ref-save": "REF SAVE", - "reflex": "reflex", - "religion": "religion", - "resistances": "resistances", - "resistances_and_immunities": "resistances and immunities", - "rng": "RANGE", - "roll_bonus": "bonus to roll", - "roll_damage_bonus": "bonus to damage", - "roll_show_notes": "show notes in rolls", - "s": "s", - "save": "save", - "save-effect": "SAVE EFFECT", - "save_modifiers": "save modifiers", - "saving_throw": "saving throw", - "saving_throws": "saving throws", - "school": "SCHOOL", - "score": "score", - "score-base": "score base", - "score-temp": "score temp", - "sense": "sense", - "senses": "senses", - "senses_notes": "sense notes", - "shield": "shield", - "shield_bonus_to_ac": "Shield bonus to AC", - "show_or_hide_weapon_notes": "show or hide weapon notes", - "simple": "simple", - "simple_weapon_proficiencies_rank": "simple weapon proficiencies rank", - "single_action": "single action", - "size": "size", - "skill": "skill", - "skill_feats": "skill feats", - "skills": "skills", - "slashing": "slashing", - "society": "society", - "source": "source", - "sp": "sp", - "special": "special", - "speed": "speed", - "speed_in_feet": "speed in feet", - "spell tradition": "SPELL TRADITION", - "spell": "spell", - "spell_attack_roll": "spell attack roll", - "spell_dc": "spell dc", - "spell_slots_per_day": "spell slots per day", - "spellcasting_npc": "spellcasting npc", - "spells": "spells", - "spontaneous": "spontaneous", - "spontaneous_spell_slots": "spontaneous spell slots remaining", - "statistics": "statistics", - "stealth": "stealth", - "str": "str", - "str_half": "str half", - "strenght_modifier_temporary": "strength modifier temporary", - "strenght_notes": "strenght notes", - "strenght_score": "strength score", - "strength": "strength", - "strength_modifier": "strength modifier", - "strength_score_temporary": "strength score temporary", - "subcategory": "Subcategory", - "success": "success", - "survival": "survival", - "target": "TARGET", - "temp": "temp", - "temporary": "temporary", - "thievery": "thievery", - "three-action_activity": "three-action activity", - "token_size": "token size", - "trained": "trained", - "trained_2_level": "trained 2+level", - "traits": "traits", - "transmutation": "TRANSMUTATION", - "trigger": "trigger", - "two-action_activity": "two-action activity", - "type": "type", - "unarmored": "unarmored", - "untrained": "untrained", - "untrained_0": "untrained +0", - "usage": "usage", - "use": "Use", - "v": "v", - "versus": "versus", - "w_spec": "w spec", - "weaknesses": "weaknesses", - "weapon": "weapon", - "weapon_attack_display_attack_and_attack_only_roll": "weapon attack display & attack only roll", - "weapon_damage_display_and_damage_only_roll": "weapon damage display & damage only roll", - "weapon_name_display_attack_and_damage_roll": "weapon name display & attack and damage roll", - "weapon_proficiencies": "weapon proficiencies", - "weight": "weight", - "whisper_rolls_to_gm": "whisper rolls to gm", - "will": "will", - "will-save": "WILL SAVE", - "wis": "wis", - "wisdom": "wisdom", - "wisdom_modifier": "wisdom modifier", - "wisdom_modifier_temporary": "wisdom modifier temporary", - "wisdom_notes": "wisdom notes", - "wisdom_score": "wisdom score", - "wisdom_score_temporary": "wisdom score temporary", - "worn_item": "worn item", - "wounded": "wounded", - "x/day": "X/DAY", - "xp": "xp", - "show_or_hide_readied_item_settings": "show or hide readied item settings", - "show_or_hide_readied_item_notes": "show or hide readied item notes", - "readied_item_name": "readied item name", - "readied_item_bulk": "readied item bulk", - "readied_item_notes": "readied item notes", - "show_or_hide_worn_item_settings": "show or hide worn item settings", - "show_or_hide_worn_item_notes": "show or hide worn item notes", - "work_item_invest_max_10": "work item invest (max 10)", - "worn_item_bulk": "worn item bulk", - "worn_item_notes": "worn item notes", - "show_or_hide_other_item_settings": "show or hide other item settings", - "show_or_hide_other_item_notes": "show or hide other item notes", - "other_item_name": "other item name", - "other_item_bulk": "other item bulk", - "other_item_notes": "other item notes", - "spell_attack_key_ability_select": "spell attack key ability select", - "spell_attack_key_ability": "spell attack key ability", - "spell_attack_temp": "spell attack temporary", - "spell_attack_proficiency": "spell attack proficiency", - "spell_attack_temporary": "spell attack temporary", - "spell_attack_rank": "spell attack rank", - "spell_attack_notes": "spell attack notes", - "spell_base_dc": "spell base dc", - "spell_dc_key_ability": "spell dc key ability", - "spell_dc_proficiency": "spell dc proficiency", - "spell_dc_temporary": "spell dc temporary", - "spell_dc_key_ability_select": "spell dc key ability select", - "spell_dc_rank": "spell dc rank", - "spell_dc_notes": "spell dc notes", - "magical_tradition_arcane": "magical tradition arcane", - "magical_tradition_primal": "magical tradition primal", - "magical_tradition_occult": "magical tradition occult", - "magical_tradition_divine": "magical tradition divine", - "disclaimer": "© 2019 Paizo Inc. Paizo, the Paizo golem logo, Pathfinder, and the Pathfinder logo are registered trademarks of Paizo Inc. Pathfinder Adventure Path, Pathfinder Roleplaying Game, Pathfinder World Guide, and the Pathfinder ‘P’ logo are trademarks of Paizo Inc. All Paizo titles and Paizo's character names and distinctive likenesses are property and copyright of Paizo, Inc. in the United States and other countries." -} \ No newline at end of file diff --git a/Pathfinder 2 by Roll20/translations/ja.json b/Pathfinder 2 by Roll20/translations/ja.json deleted file mode 100644 index 77c19934e77..00000000000 --- a/Pathfinder 2 by Roll20/translations/ja.json +++ /dev/null @@ -1,520 +0,0 @@ -{ - "1d6": "1d6", - "#_damage_dice": "# Damage Dice", - "+11": "+11", - "+13": "+13", - "+4": "+4", - "+7": "+7", - "0": "0", - "1": "1", - "10": "10", - "100ft": "100 ft.", - "10th-level": "10th LEVEL", - "19": "19", - "1d10": "1d10", - "1d12": "1d12", - "1d4": "1d4", - "1d8": "1d8", - "1st": "1st", - "1st-level": "1st LEVEL", - "2": "2", - "21": "21", - "2nd-level": "2nd LEVEL", - "3": "3", - "30": "30", - "3rd-level": "3rd LEVEL", - "4": "4", - "4th-level": "4th LEVEL", - "5": "5", - "5th-level": "5th LEVEL", - "6": "6", - "60": "60", - "6th-level": "6th LEVEL", - "7": "7", - "7th-level": "7th LEVEL", - "8": "8", - "8th-level": "8th LEVEL", - "9": "9", - "9th-level": "9th LEVEL", - "_-daily-uses": "Daily Uses", - "a-successful-sav": "A Successful Save:", - "ability": "ability", - "ability_modifier": "ability modifier", - "ability_modifiers": "ability modifiers", - "ability_scores": "ability scores", - "abjuration": "ABJURATION", - "ac": "ac", - "acrobatics": "acrobatics", - "action": "action", - "action_activity": "action/activity", - "action_description": "action description", - "action_name": "action name", - "action_source": "action source", - "action_traits": "action traits", - "action_trigger": "action trigger", - "action_type": "action type", - "actions": "actions", - "actions_and_activities": "actions and activities", - "age": "age", - "alignment": "alignment", - "allies": "allies", - "always_whisper_roll": "always whisper rolls", - "ancestry": "ancestry", - "ancestry_feats_and_abilities": "ancestry feats and abilities", - "ancestry_heritage": "ancestry and heritage", - "appearance": "appearance", - "arcana": "arcana", - "arcane power": "ARCANE POWER", - "arcane spell": "ARCANE SPELL", - "arcane": "arcane", - "area": "area", - "armor": "armor", - "armor_class": "armor class", - "at-will": "AT WILL", - "athletics": "athletics", - "atk": "ATK", - "attacher": "ATTACHER", - "attack": "attack", - "attitude": "attitude", - "auto_and_reactive_abilities": "automatic and reactive abilites", - "b": "b", - "background": "background", - "base": "base", - "based-dc_": "Based DC ", - "beliefs": "beliefs", - "birthplace": "birthplace", - "bludgeoning": "bludgeoning", - "bonus": "bonus", - "bonus_feats": "bonus feats", - "bow": "bow", - "bt": "bt", - "bulk": "bulk", - "campaign_notes": "campaign notes", - "cantrip": "cantrip", - "cantrip_level": "cantrip level", - "cantrips": "cantrips", - "cap": "cap", - "cast": "cast", - "catchphrases": "catchphrases", - "cha": "cha", - "character": "character", - "character_name": "character name", - "character_sheet": "character sheet", - "characteristics": "characteristics", - "charisma": "charisma", - "charisma_modifier": "charisma modifier", - "charisma_modifier_temporary": "charisma modifier temporary", - "charisma_notes": "charisma notes", - "charisma_score": "charisma score", - "charisma_score_temporary": "charisma score temporary", - "class feat": "CLASS FEAT", - "class": "class", - "class_dc": "class dc", - "class_feats_and_abilities": "class feats and abilities", - "claw": "claw", - "con": "con", - "condition": "condition", - "conditions": "conditions", - "conjuration": "CONJURATION", - "constant": "CONSTANT", - "constitution": "constitution", - "constitution_modifier": "constitution modifier", - "constitution_modifier_temporary": "constitution modifier temporary", - "constitution_notes": "constitution_notes", - "constitution_score": "constitution score", - "constitution_score_temporary": "constitution score temporary", - "cp": "cp", - "crafting": "crafting", - "creature": "creature", - "crit-effect": "CRIT EFFECT", - "critical!": "Critical!", - "critical_damage": "Critical damage", - "critical_failure": "critical failure", - "critical_success": "critical success", - "current": "current", - "custom": "custom", - "d6": "d6", - "daily-uses": "daily-uses", - "damage": "damage", - "damage-type": "damage type", - "darkvision": "darkvision", - "dc": "DC", - "dc_base": "dc base", - "deception": "deception", - "defense": "defense", - "deity": "deity", - "description": "description", - "details": "details", - "dex": "dex", - "dexterity": "dexterity", - "dexterity_modifier": "dexterity modifier", - "dexterity_modifier_temporary": "dexterity modifier temporary", - "dexterity_notes": "dexterity notes", - "dexterity_score": "dexterity score", - "dexterity_score_temporary": "dexterity score temporary", - "dice": "dice", - "diplomacy": "diplomacy", - "dislikes": "dislikes", - "divination": "DIVINATION", - "divine power": "DIVINE POWER", - "divine spell": "DIVINE SPELL", - "divine": "divine", - "dmg": "DMG", - "domain": "domain", - "duration": "DURATION", - "dying": "dying", - "effect": "effect", - "effects": "effects", - "empty-string": "", - "enchantment": "ENCHANTMENT", - "encumbered": "encumbered", - "enemies": "enemies", - "ethnicity": "ethnicity", - "evocation": "EVOCATION", - "experience-points-xp": "experience points (xp)", - "expert": "expert", - "expert_4_level": "expert 4+level", - "failure": "failure", - "feats": "feats", - "feet": "feet", - "fire": "fire", - "focus_points": "focus points", - "focus_spell": "focus spell", - "focus_spells": "focus spells", - "fort": "fort", - "fort-save": "FORT SAVE", - "fortitude": "fortitude", - "free_action": "free action", - "free_action_reaction": "free action/reaction", - "free_actions_and_reactions": "free actions and reactions", - "freq": "freq", - "frequency": "frequency", - "gender_pronouns": "gender & pronouns", - "general feat": "GENERAL FEAT", - "general_feats": "general feats", - "gp": "gp", - "hardness": "hardness", - "heavy": "heavy", - "height-char": "height", - "hero_points": "hero points", - "hit_points": "hit points", - "hit_points_notes": "hit points notes", - "hit_points_roll": "hit points roll", - "hp": "hp", - "illusion": "ILLUSION", - "immunities": "immunities", - "initiative": "initiative", - "innate_spell": "innate spell", - "innate_spells": "innate spells", - "int": "int", - "intelligence": "intelligence", - "intelligence_modifier": "intelligence modifier", - "intelligence_modifier_temporary": "intelligence modifier temporary", - "intelligence_notes": "intelligence notes", - "intelligence_score": "intelligence score", - "intelligence_score_temporary": "intelligence score temporary", - "interaction_abilities": "Interaction Abilities", - "interaction_ability": "Interaction Ability", - "intimidation": "intimidation", - "inventory": "inventory", - "invest": "invest", - "invest_max_10": "invest (max 10)", - "item": "item", - "item_name": "item name", - "items": "items", - "key": "key", - "language": "language", - "language_name": "language name", - "language_notes": "languages notes", - "languages": "languages", - "legendary": "legendary", - "legendary_8_level": "legendary 8+level", - "level": "level", - "light": "light", - "likes": "likes", - "lore": "lore", - "lore_ability_input": "lore ability input", - "lore_ability_modifier": "lore ability modifier", - "lore_ability_select": "lore ability select", - "lore_item": "lore item", - "lore_name": "lore name", - "lore_notes": "lore notes", - "lore_proficiency": "lore proficiency", - "lore_rank_select": "lore rank select", - "lore_temporary": "lore temporary", - "m": "m", - "magic_tradition": "magic tradition", - "magic_traditions": "magic traditions", - "martial": "martial", - "martial_weapon_proficiencies_rank": "martial weapon proficiencies rank", - "master": "master", - "master_6_level": "master 6+level", - "max": "max", - "maximum": "maximum", - "maximum_hit_points": "maximum hit points", - "medicine": "medicine", - "medium": "medium", - "melee_attack_damage": "melee attack damage", - "melee_attack_damage_type": "melee attack damage type", - "melee_attack_modifier": "melee attack modifier", - "melee_attack_name": "melee attack name", - "melee_attack_notes": "melee attack notes", - "melee_attack_traits": "melee attack traits", - "melee_bludgeoning_damage": "melee bludgeoning damage", - "melee_piercing_damage": "melee piercing damage", - "melee_slashing_damage": "melee slashing damage", - "melee_strike": "melee strike", - "melee_strikes": "melee strikes", - "melee_weapon_ability": "melee weapon ability", - "melee_weapon_damage_ability": "melee weapon damage ability", - "melee_weapon_damage_ability_select": "melee weapon damage ability select", - "melee_weapon_damage_die_size": "melee weapon damage die size", - "melee_weapon_damage_number_of_dice": "melee weapon damage number of dice", - "melee_weapon_damage_supplementary_effects": "melee weapon damage supplementary effects", - "melee_weapon_name": "melee weapon name", - "melee_weapon_notes": "melee weapon notes", - "melee_weapon_other_damage": "melee weapon other damage", - "melee_weapon_specialization_damage": "melee weapon specialization damage", - "melee_weapon_strike_ability": "melee weapon strike ability", - "melee_weapon_strike_ability_select": "melee weapon strike ability select", - "melee_weapon_strike_item": "melee weapon strike item", - "melee_weapon_strike_rank": "melee weapon strike rank", - "melee_weapon_strike_temporary": "melee weapon strike temporary", - "melee_weapon_temporary_damage": "melee weapon temporary damage", - "melee_weapon_traits": "melee weapon traits", - "mod": "mod", - "mod-temp": "mod temp", - "modifier": "modifier", - "mods": "mods", - "movement_notes": "movement types & notes", - "movement_types_speed_notes": "movement types & speed notes", - "name": "name", - "nationality": "nationality", - "nature": "nature", - "necromancy": "NECROMANCY", - "never_whisper_roll": "never whisper roll", - "notes": "notes", - "npc": "npc", - "npc_placeholder_immunity": "disease, emotion, poison", - "npc_placeholder_languages": "aquan, common, dwarven", - "npc_placeholder_resist": "electricity 3", - "npc_placeholder_saves": "+2 to all saves vs. magic", - "npc_placeholder_speed": "20 feet, swim 80 feet", - "npc_placeholder_speed_notes": "swim 80 feet", - "npc_placeholder_worn_item": "+1 shortsword", - "occult power": "OCCULT POWER", - "occult spell": "OCCULT SPELL", - "occult": "occult", - "occultism": "occultism", - "offensive": "offensive", - "offensive_or_proactive_abilities": "offensive or proactive abilities", - "options": "options", - "or": "or", - "organizations": "organizations", - "other": "other", - "other_effects": "other effects", - "other_items": "other items", - "other_weapon_proficiencies_name": "other weapon proficiencies name", - "other_weapon_proficiencies_rank": "other weapon proficiencies rank", - "p": "p", - "perceive": "perceive", - "perception": "perception", - "percetion_ability": "perception ability", - "percetion_ability_select": "perception ability select", - "percetion_item": "perception item", - "percetion_modifier": "perception modifier", - "percetion_notes": "perception notes", - "percetion_proficiency": "perception proficiency", - "percetion_rank": "perception rank", - "percetion_temporary": "perception temporary", - "performance": "performance", - "personality": "personality", - "piercing": "piercing", - "player_name": "player name", - "plus": "plus", - "power": "power", - "powers": "POWERS", - "pp": "pp", - "prep": "prep", - "prepared": "prepared", - "primal power": "PRIMAL POWER", - "primal spell": "PRIMAL SPELL", - "primal": "primal", - "prof": "prof", - "proficiencies": "PROFICIENCIES", - "proficiency": "proficiency", - "query_whisper_roll": "query whisper roll", - "range": "Range", - "range_attack_damage": "range attack damage", - "range_attack_damage_type": "range attack damage type", - "range_attack_modifier": "range attack modifier", - "range_attack_name": "range attack name", - "range_attack_notes": "range attack notes", - "range_attack_traits": "range attack traits", - "range_bludgeoning_damage": "range bludgeoning damage", - "range_piercing_damage": "range piercing damage", - "range_slashing_damage": "range slashing damage", - "range_weapon_ability": "range weapon ability", - "range_weapon_damage_ability": "range weapon damage ability", - "range_weapon_damage_ability_select": "range weapon damage ability select", - "range_weapon_damage_die_size": "range weapon damage die size", - "range_weapon_damage_number_of_dice": "range weapon damage number of dice", - "range_weapon_damage_supplementary_effects": "range weapon damage supplementary effects", - "range_weapon_name": "range weapon name", - "range_weapon_notes": "range weapon notes", - "range_weapon_other_damage": "range weapon other damage", - "range_weapon_range": "range weapon range", - "range_weapon_specialization_damage": "range weapon specialization damage", - "range_weapon_strike_ability": "range weapon strike ability", - "range_weapon_strike_ability_select": "range weapon strike ability select", - "range_weapon_strike_item": "range weapon strike item", - "range_weapon_strike_rank": "range weapon strike rank", - "range_weapon_strike_temporary": "range weapon strike temporary", - "range_weapon_temporary_damage": "range weapon temporary damage", - "range_weapon_traits": "range weapon traits", - "ranged_strike": "ranged strike", - "ranged_strikes": "ranged strikes", - "ranged_weapon_range": "ranged weapon range", - "rank": "rank", - "rare-large": "rare, large, aquatic", - "reaction": "reaction", - "readied_items": "readied items", - "ref": "ref", - "ref-save": "REF SAVE", - "reflex": "reflex", - "religion": "religion", - "resistances": "resistances", - "resistances_and_immunities": "resistances and immunities", - "rng": "RANGE", - "roll_bonus": "bonus to roll", - "roll_damage_bonus": "bonus to damage", - "roll_show_notes": "show notes in rolls", - "s": "s", - "save": "save", - "save-effect": "SAVE EFFECT", - "save_modifiers": "save modifiers", - "saving_throw": "saving throw", - "saving_throws": "saving throws", - "school": "SCHOOL", - "score": "score", - "score-base": "score base", - "score-temp": "score temp", - "sense": "sense", - "senses": "senses", - "senses_notes": "sense notes", - "shield": "shield", - "shield_bonus_to_ac": "Shield bonus to AC", - "show_or_hide_weapon_notes": "show or hide weapon notes", - "simple": "simple", - "simple_weapon_proficiencies_rank": "simple weapon proficiencies rank", - "single_action": "single action", - "size": "size", - "skill": "skill", - "skill_feats": "skill feats", - "skills": "skills", - "slashing": "slashing", - "society": "society", - "source": "source", - "sp": "sp", - "special": "special", - "speed": "speed", - "speed_in_feet": "speed in feet", - "spell tradition": "SPELL TRADITION", - "spell": "spell", - "spell_attack_roll": "spell attack roll", - "spell_dc": "spell dc", - "spell_slots_per_day": "spell slots per day", - "spellcasting_npc": "spellcasting npc", - "spells": "spells", - "spontaneous": "spontaneous", - "spontaneous_spell_slots": "spontaneous spell slots remaining", - "statistics": "statistics", - "stealth": "stealth", - "str": "str", - "str_half": "str half", - "strenght_modifier_temporary": "strength modifier temporary", - "strenght_notes": "strenght notes", - "strenght_score": "strength score", - "strength": "strength", - "strength_modifier": "strength modifier", - "strength_score_temporary": "strength score temporary", - "subcategory": "Subcategory", - "success": "success", - "survival": "survival", - "target": "TARGET", - "temp": "temp", - "temporary": "temporary", - "thievery": "thievery", - "three-action_activity": "three-action activity", - "token_size": "token size", - "trained": "trained", - "trained_2_level": "trained 2+level", - "traits": "traits", - "transmutation": "TRANSMUTATION", - "trigger": "trigger", - "two-action_activity": "two-action activity", - "type": "type", - "unarmored": "unarmored", - "untrained": "untrained", - "untrained_0": "untrained +0", - "usage": "usage", - "use": "Use", - "v": "v", - "versus": "versus", - "w_spec": "w spec", - "weaknesses": "weaknesses", - "weapon": "weapon", - "weapon_attack_display_attack_and_attack_only_roll": "weapon attack display & attack only roll", - "weapon_damage_display_and_damage_only_roll": "weapon damage display & damage only roll", - "weapon_name_display_attack_and_damage_roll": "weapon name display & attack and damage roll", - "weapon_proficiencies": "weapon proficiencies", - "weight": "weight", - "whisper_rolls_to_gm": "whisper rolls to gm", - "will": "will", - "will-save": "WILL SAVE", - "wis": "wis", - "wisdom": "wisdom", - "wisdom_modifier": "wisdom modifier", - "wisdom_modifier_temporary": "wisdom modifier temporary", - "wisdom_notes": "wisdom notes", - "wisdom_score": "wisdom score", - "wisdom_score_temporary": "wisdom score temporary", - "worn_item": "worn item", - "wounded": "wounded", - "x/day": "X/DAY", - "xp": "xp", - "show_or_hide_readied_item_settings": "show or hide readied item settings", - "show_or_hide_readied_item_notes": "show or hide readied item notes", - "readied_item_name": "readied item name", - "readied_item_bulk": "readied item bulk", - "readied_item_notes": "readied item notes", - "show_or_hide_worn_item_settings": "show or hide worn item settings", - "show_or_hide_worn_item_notes": "show or hide worn item notes", - "work_item_invest_max_10": "work item invest (max 10)", - "worn_item_bulk": "worn item bulk", - "worn_item_notes": "worn item notes", - "show_or_hide_other_item_settings": "show or hide other item settings", - "show_or_hide_other_item_notes": "show or hide other item notes", - "other_item_name": "other item name", - "other_item_bulk": "other item bulk", - "other_item_notes": "other item notes", - "spell_attack_key_ability_select": "spell attack key ability select", - "spell_attack_key_ability": "spell attack key ability", - "spell_attack_temp": "spell attack temporary", - "spell_attack_proficiency": "spell attack proficiency", - "spell_attack_temporary": "spell attack temporary", - "spell_attack_rank": "spell attack rank", - "spell_attack_notes": "spell attack notes", - "spell_base_dc": "spell base dc", - "spell_dc_key_ability": "spell dc key ability", - "spell_dc_proficiency": "spell dc proficiency", - "spell_dc_temporary": "spell dc temporary", - "spell_dc_key_ability_select": "spell dc key ability select", - "spell_dc_rank": "spell dc rank", - "spell_dc_notes": "spell dc notes", - "magical_tradition_arcane": "magical tradition arcane", - "magical_tradition_primal": "magical tradition primal", - "magical_tradition_occult": "magical tradition occult", - "magical_tradition_divine": "magical tradition divine", - "disclaimer": "© 2019 Paizo Inc. Paizo, the Paizo golem logo, Pathfinder, and the Pathfinder logo are registered trademarks of Paizo Inc. Pathfinder Adventure Path, Pathfinder Roleplaying Game, Pathfinder World Guide, and the Pathfinder ‘P’ logo are trademarks of Paizo Inc. All Paizo titles and Paizo's character names and distinctive likenesses are property and copyright of Paizo, Inc. in the United States and other countries." -} \ No newline at end of file diff --git a/Pathfinder 2 by Roll20/translations/ko.json b/Pathfinder 2 by Roll20/translations/ko.json deleted file mode 100644 index 77c19934e77..00000000000 --- a/Pathfinder 2 by Roll20/translations/ko.json +++ /dev/null @@ -1,520 +0,0 @@ -{ - "1d6": "1d6", - "#_damage_dice": "# Damage Dice", - "+11": "+11", - "+13": "+13", - "+4": "+4", - "+7": "+7", - "0": "0", - "1": "1", - "10": "10", - "100ft": "100 ft.", - "10th-level": "10th LEVEL", - "19": "19", - "1d10": "1d10", - "1d12": "1d12", - "1d4": "1d4", - "1d8": "1d8", - "1st": "1st", - "1st-level": "1st LEVEL", - "2": "2", - "21": "21", - "2nd-level": "2nd LEVEL", - "3": "3", - "30": "30", - "3rd-level": "3rd LEVEL", - "4": "4", - "4th-level": "4th LEVEL", - "5": "5", - "5th-level": "5th LEVEL", - "6": "6", - "60": "60", - "6th-level": "6th LEVEL", - "7": "7", - "7th-level": "7th LEVEL", - "8": "8", - "8th-level": "8th LEVEL", - "9": "9", - "9th-level": "9th LEVEL", - "_-daily-uses": "Daily Uses", - "a-successful-sav": "A Successful Save:", - "ability": "ability", - "ability_modifier": "ability modifier", - "ability_modifiers": "ability modifiers", - "ability_scores": "ability scores", - "abjuration": "ABJURATION", - "ac": "ac", - "acrobatics": "acrobatics", - "action": "action", - "action_activity": "action/activity", - "action_description": "action description", - "action_name": "action name", - "action_source": "action source", - "action_traits": "action traits", - "action_trigger": "action trigger", - "action_type": "action type", - "actions": "actions", - "actions_and_activities": "actions and activities", - "age": "age", - "alignment": "alignment", - "allies": "allies", - "always_whisper_roll": "always whisper rolls", - "ancestry": "ancestry", - "ancestry_feats_and_abilities": "ancestry feats and abilities", - "ancestry_heritage": "ancestry and heritage", - "appearance": "appearance", - "arcana": "arcana", - "arcane power": "ARCANE POWER", - "arcane spell": "ARCANE SPELL", - "arcane": "arcane", - "area": "area", - "armor": "armor", - "armor_class": "armor class", - "at-will": "AT WILL", - "athletics": "athletics", - "atk": "ATK", - "attacher": "ATTACHER", - "attack": "attack", - "attitude": "attitude", - "auto_and_reactive_abilities": "automatic and reactive abilites", - "b": "b", - "background": "background", - "base": "base", - "based-dc_": "Based DC ", - "beliefs": "beliefs", - "birthplace": "birthplace", - "bludgeoning": "bludgeoning", - "bonus": "bonus", - "bonus_feats": "bonus feats", - "bow": "bow", - "bt": "bt", - "bulk": "bulk", - "campaign_notes": "campaign notes", - "cantrip": "cantrip", - "cantrip_level": "cantrip level", - "cantrips": "cantrips", - "cap": "cap", - "cast": "cast", - "catchphrases": "catchphrases", - "cha": "cha", - "character": "character", - "character_name": "character name", - "character_sheet": "character sheet", - "characteristics": "characteristics", - "charisma": "charisma", - "charisma_modifier": "charisma modifier", - "charisma_modifier_temporary": "charisma modifier temporary", - "charisma_notes": "charisma notes", - "charisma_score": "charisma score", - "charisma_score_temporary": "charisma score temporary", - "class feat": "CLASS FEAT", - "class": "class", - "class_dc": "class dc", - "class_feats_and_abilities": "class feats and abilities", - "claw": "claw", - "con": "con", - "condition": "condition", - "conditions": "conditions", - "conjuration": "CONJURATION", - "constant": "CONSTANT", - "constitution": "constitution", - "constitution_modifier": "constitution modifier", - "constitution_modifier_temporary": "constitution modifier temporary", - "constitution_notes": "constitution_notes", - "constitution_score": "constitution score", - "constitution_score_temporary": "constitution score temporary", - "cp": "cp", - "crafting": "crafting", - "creature": "creature", - "crit-effect": "CRIT EFFECT", - "critical!": "Critical!", - "critical_damage": "Critical damage", - "critical_failure": "critical failure", - "critical_success": "critical success", - "current": "current", - "custom": "custom", - "d6": "d6", - "daily-uses": "daily-uses", - "damage": "damage", - "damage-type": "damage type", - "darkvision": "darkvision", - "dc": "DC", - "dc_base": "dc base", - "deception": "deception", - "defense": "defense", - "deity": "deity", - "description": "description", - "details": "details", - "dex": "dex", - "dexterity": "dexterity", - "dexterity_modifier": "dexterity modifier", - "dexterity_modifier_temporary": "dexterity modifier temporary", - "dexterity_notes": "dexterity notes", - "dexterity_score": "dexterity score", - "dexterity_score_temporary": "dexterity score temporary", - "dice": "dice", - "diplomacy": "diplomacy", - "dislikes": "dislikes", - "divination": "DIVINATION", - "divine power": "DIVINE POWER", - "divine spell": "DIVINE SPELL", - "divine": "divine", - "dmg": "DMG", - "domain": "domain", - "duration": "DURATION", - "dying": "dying", - "effect": "effect", - "effects": "effects", - "empty-string": "", - "enchantment": "ENCHANTMENT", - "encumbered": "encumbered", - "enemies": "enemies", - "ethnicity": "ethnicity", - "evocation": "EVOCATION", - "experience-points-xp": "experience points (xp)", - "expert": "expert", - "expert_4_level": "expert 4+level", - "failure": "failure", - "feats": "feats", - "feet": "feet", - "fire": "fire", - "focus_points": "focus points", - "focus_spell": "focus spell", - "focus_spells": "focus spells", - "fort": "fort", - "fort-save": "FORT SAVE", - "fortitude": "fortitude", - "free_action": "free action", - "free_action_reaction": "free action/reaction", - "free_actions_and_reactions": "free actions and reactions", - "freq": "freq", - "frequency": "frequency", - "gender_pronouns": "gender & pronouns", - "general feat": "GENERAL FEAT", - "general_feats": "general feats", - "gp": "gp", - "hardness": "hardness", - "heavy": "heavy", - "height-char": "height", - "hero_points": "hero points", - "hit_points": "hit points", - "hit_points_notes": "hit points notes", - "hit_points_roll": "hit points roll", - "hp": "hp", - "illusion": "ILLUSION", - "immunities": "immunities", - "initiative": "initiative", - "innate_spell": "innate spell", - "innate_spells": "innate spells", - "int": "int", - "intelligence": "intelligence", - "intelligence_modifier": "intelligence modifier", - "intelligence_modifier_temporary": "intelligence modifier temporary", - "intelligence_notes": "intelligence notes", - "intelligence_score": "intelligence score", - "intelligence_score_temporary": "intelligence score temporary", - "interaction_abilities": "Interaction Abilities", - "interaction_ability": "Interaction Ability", - "intimidation": "intimidation", - "inventory": "inventory", - "invest": "invest", - "invest_max_10": "invest (max 10)", - "item": "item", - "item_name": "item name", - "items": "items", - "key": "key", - "language": "language", - "language_name": "language name", - "language_notes": "languages notes", - "languages": "languages", - "legendary": "legendary", - "legendary_8_level": "legendary 8+level", - "level": "level", - "light": "light", - "likes": "likes", - "lore": "lore", - "lore_ability_input": "lore ability input", - "lore_ability_modifier": "lore ability modifier", - "lore_ability_select": "lore ability select", - "lore_item": "lore item", - "lore_name": "lore name", - "lore_notes": "lore notes", - "lore_proficiency": "lore proficiency", - "lore_rank_select": "lore rank select", - "lore_temporary": "lore temporary", - "m": "m", - "magic_tradition": "magic tradition", - "magic_traditions": "magic traditions", - "martial": "martial", - "martial_weapon_proficiencies_rank": "martial weapon proficiencies rank", - "master": "master", - "master_6_level": "master 6+level", - "max": "max", - "maximum": "maximum", - "maximum_hit_points": "maximum hit points", - "medicine": "medicine", - "medium": "medium", - "melee_attack_damage": "melee attack damage", - "melee_attack_damage_type": "melee attack damage type", - "melee_attack_modifier": "melee attack modifier", - "melee_attack_name": "melee attack name", - "melee_attack_notes": "melee attack notes", - "melee_attack_traits": "melee attack traits", - "melee_bludgeoning_damage": "melee bludgeoning damage", - "melee_piercing_damage": "melee piercing damage", - "melee_slashing_damage": "melee slashing damage", - "melee_strike": "melee strike", - "melee_strikes": "melee strikes", - "melee_weapon_ability": "melee weapon ability", - "melee_weapon_damage_ability": "melee weapon damage ability", - "melee_weapon_damage_ability_select": "melee weapon damage ability select", - "melee_weapon_damage_die_size": "melee weapon damage die size", - "melee_weapon_damage_number_of_dice": "melee weapon damage number of dice", - "melee_weapon_damage_supplementary_effects": "melee weapon damage supplementary effects", - "melee_weapon_name": "melee weapon name", - "melee_weapon_notes": "melee weapon notes", - "melee_weapon_other_damage": "melee weapon other damage", - "melee_weapon_specialization_damage": "melee weapon specialization damage", - "melee_weapon_strike_ability": "melee weapon strike ability", - "melee_weapon_strike_ability_select": "melee weapon strike ability select", - "melee_weapon_strike_item": "melee weapon strike item", - "melee_weapon_strike_rank": "melee weapon strike rank", - "melee_weapon_strike_temporary": "melee weapon strike temporary", - "melee_weapon_temporary_damage": "melee weapon temporary damage", - "melee_weapon_traits": "melee weapon traits", - "mod": "mod", - "mod-temp": "mod temp", - "modifier": "modifier", - "mods": "mods", - "movement_notes": "movement types & notes", - "movement_types_speed_notes": "movement types & speed notes", - "name": "name", - "nationality": "nationality", - "nature": "nature", - "necromancy": "NECROMANCY", - "never_whisper_roll": "never whisper roll", - "notes": "notes", - "npc": "npc", - "npc_placeholder_immunity": "disease, emotion, poison", - "npc_placeholder_languages": "aquan, common, dwarven", - "npc_placeholder_resist": "electricity 3", - "npc_placeholder_saves": "+2 to all saves vs. magic", - "npc_placeholder_speed": "20 feet, swim 80 feet", - "npc_placeholder_speed_notes": "swim 80 feet", - "npc_placeholder_worn_item": "+1 shortsword", - "occult power": "OCCULT POWER", - "occult spell": "OCCULT SPELL", - "occult": "occult", - "occultism": "occultism", - "offensive": "offensive", - "offensive_or_proactive_abilities": "offensive or proactive abilities", - "options": "options", - "or": "or", - "organizations": "organizations", - "other": "other", - "other_effects": "other effects", - "other_items": "other items", - "other_weapon_proficiencies_name": "other weapon proficiencies name", - "other_weapon_proficiencies_rank": "other weapon proficiencies rank", - "p": "p", - "perceive": "perceive", - "perception": "perception", - "percetion_ability": "perception ability", - "percetion_ability_select": "perception ability select", - "percetion_item": "perception item", - "percetion_modifier": "perception modifier", - "percetion_notes": "perception notes", - "percetion_proficiency": "perception proficiency", - "percetion_rank": "perception rank", - "percetion_temporary": "perception temporary", - "performance": "performance", - "personality": "personality", - "piercing": "piercing", - "player_name": "player name", - "plus": "plus", - "power": "power", - "powers": "POWERS", - "pp": "pp", - "prep": "prep", - "prepared": "prepared", - "primal power": "PRIMAL POWER", - "primal spell": "PRIMAL SPELL", - "primal": "primal", - "prof": "prof", - "proficiencies": "PROFICIENCIES", - "proficiency": "proficiency", - "query_whisper_roll": "query whisper roll", - "range": "Range", - "range_attack_damage": "range attack damage", - "range_attack_damage_type": "range attack damage type", - "range_attack_modifier": "range attack modifier", - "range_attack_name": "range attack name", - "range_attack_notes": "range attack notes", - "range_attack_traits": "range attack traits", - "range_bludgeoning_damage": "range bludgeoning damage", - "range_piercing_damage": "range piercing damage", - "range_slashing_damage": "range slashing damage", - "range_weapon_ability": "range weapon ability", - "range_weapon_damage_ability": "range weapon damage ability", - "range_weapon_damage_ability_select": "range weapon damage ability select", - "range_weapon_damage_die_size": "range weapon damage die size", - "range_weapon_damage_number_of_dice": "range weapon damage number of dice", - "range_weapon_damage_supplementary_effects": "range weapon damage supplementary effects", - "range_weapon_name": "range weapon name", - "range_weapon_notes": "range weapon notes", - "range_weapon_other_damage": "range weapon other damage", - "range_weapon_range": "range weapon range", - "range_weapon_specialization_damage": "range weapon specialization damage", - "range_weapon_strike_ability": "range weapon strike ability", - "range_weapon_strike_ability_select": "range weapon strike ability select", - "range_weapon_strike_item": "range weapon strike item", - "range_weapon_strike_rank": "range weapon strike rank", - "range_weapon_strike_temporary": "range weapon strike temporary", - "range_weapon_temporary_damage": "range weapon temporary damage", - "range_weapon_traits": "range weapon traits", - "ranged_strike": "ranged strike", - "ranged_strikes": "ranged strikes", - "ranged_weapon_range": "ranged weapon range", - "rank": "rank", - "rare-large": "rare, large, aquatic", - "reaction": "reaction", - "readied_items": "readied items", - "ref": "ref", - "ref-save": "REF SAVE", - "reflex": "reflex", - "religion": "religion", - "resistances": "resistances", - "resistances_and_immunities": "resistances and immunities", - "rng": "RANGE", - "roll_bonus": "bonus to roll", - "roll_damage_bonus": "bonus to damage", - "roll_show_notes": "show notes in rolls", - "s": "s", - "save": "save", - "save-effect": "SAVE EFFECT", - "save_modifiers": "save modifiers", - "saving_throw": "saving throw", - "saving_throws": "saving throws", - "school": "SCHOOL", - "score": "score", - "score-base": "score base", - "score-temp": "score temp", - "sense": "sense", - "senses": "senses", - "senses_notes": "sense notes", - "shield": "shield", - "shield_bonus_to_ac": "Shield bonus to AC", - "show_or_hide_weapon_notes": "show or hide weapon notes", - "simple": "simple", - "simple_weapon_proficiencies_rank": "simple weapon proficiencies rank", - "single_action": "single action", - "size": "size", - "skill": "skill", - "skill_feats": "skill feats", - "skills": "skills", - "slashing": "slashing", - "society": "society", - "source": "source", - "sp": "sp", - "special": "special", - "speed": "speed", - "speed_in_feet": "speed in feet", - "spell tradition": "SPELL TRADITION", - "spell": "spell", - "spell_attack_roll": "spell attack roll", - "spell_dc": "spell dc", - "spell_slots_per_day": "spell slots per day", - "spellcasting_npc": "spellcasting npc", - "spells": "spells", - "spontaneous": "spontaneous", - "spontaneous_spell_slots": "spontaneous spell slots remaining", - "statistics": "statistics", - "stealth": "stealth", - "str": "str", - "str_half": "str half", - "strenght_modifier_temporary": "strength modifier temporary", - "strenght_notes": "strenght notes", - "strenght_score": "strength score", - "strength": "strength", - "strength_modifier": "strength modifier", - "strength_score_temporary": "strength score temporary", - "subcategory": "Subcategory", - "success": "success", - "survival": "survival", - "target": "TARGET", - "temp": "temp", - "temporary": "temporary", - "thievery": "thievery", - "three-action_activity": "three-action activity", - "token_size": "token size", - "trained": "trained", - "trained_2_level": "trained 2+level", - "traits": "traits", - "transmutation": "TRANSMUTATION", - "trigger": "trigger", - "two-action_activity": "two-action activity", - "type": "type", - "unarmored": "unarmored", - "untrained": "untrained", - "untrained_0": "untrained +0", - "usage": "usage", - "use": "Use", - "v": "v", - "versus": "versus", - "w_spec": "w spec", - "weaknesses": "weaknesses", - "weapon": "weapon", - "weapon_attack_display_attack_and_attack_only_roll": "weapon attack display & attack only roll", - "weapon_damage_display_and_damage_only_roll": "weapon damage display & damage only roll", - "weapon_name_display_attack_and_damage_roll": "weapon name display & attack and damage roll", - "weapon_proficiencies": "weapon proficiencies", - "weight": "weight", - "whisper_rolls_to_gm": "whisper rolls to gm", - "will": "will", - "will-save": "WILL SAVE", - "wis": "wis", - "wisdom": "wisdom", - "wisdom_modifier": "wisdom modifier", - "wisdom_modifier_temporary": "wisdom modifier temporary", - "wisdom_notes": "wisdom notes", - "wisdom_score": "wisdom score", - "wisdom_score_temporary": "wisdom score temporary", - "worn_item": "worn item", - "wounded": "wounded", - "x/day": "X/DAY", - "xp": "xp", - "show_or_hide_readied_item_settings": "show or hide readied item settings", - "show_or_hide_readied_item_notes": "show or hide readied item notes", - "readied_item_name": "readied item name", - "readied_item_bulk": "readied item bulk", - "readied_item_notes": "readied item notes", - "show_or_hide_worn_item_settings": "show or hide worn item settings", - "show_or_hide_worn_item_notes": "show or hide worn item notes", - "work_item_invest_max_10": "work item invest (max 10)", - "worn_item_bulk": "worn item bulk", - "worn_item_notes": "worn item notes", - "show_or_hide_other_item_settings": "show or hide other item settings", - "show_or_hide_other_item_notes": "show or hide other item notes", - "other_item_name": "other item name", - "other_item_bulk": "other item bulk", - "other_item_notes": "other item notes", - "spell_attack_key_ability_select": "spell attack key ability select", - "spell_attack_key_ability": "spell attack key ability", - "spell_attack_temp": "spell attack temporary", - "spell_attack_proficiency": "spell attack proficiency", - "spell_attack_temporary": "spell attack temporary", - "spell_attack_rank": "spell attack rank", - "spell_attack_notes": "spell attack notes", - "spell_base_dc": "spell base dc", - "spell_dc_key_ability": "spell dc key ability", - "spell_dc_proficiency": "spell dc proficiency", - "spell_dc_temporary": "spell dc temporary", - "spell_dc_key_ability_select": "spell dc key ability select", - "spell_dc_rank": "spell dc rank", - "spell_dc_notes": "spell dc notes", - "magical_tradition_arcane": "magical tradition arcane", - "magical_tradition_primal": "magical tradition primal", - "magical_tradition_occult": "magical tradition occult", - "magical_tradition_divine": "magical tradition divine", - "disclaimer": "© 2019 Paizo Inc. Paizo, the Paizo golem logo, Pathfinder, and the Pathfinder logo are registered trademarks of Paizo Inc. Pathfinder Adventure Path, Pathfinder Roleplaying Game, Pathfinder World Guide, and the Pathfinder ‘P’ logo are trademarks of Paizo Inc. All Paizo titles and Paizo's character names and distinctive likenesses are property and copyright of Paizo, Inc. in the United States and other countries." -} \ No newline at end of file diff --git a/Pathfinder 2 by Roll20/translations/nl.json b/Pathfinder 2 by Roll20/translations/nl.json deleted file mode 100644 index 77c19934e77..00000000000 --- a/Pathfinder 2 by Roll20/translations/nl.json +++ /dev/null @@ -1,520 +0,0 @@ -{ - "1d6": "1d6", - "#_damage_dice": "# Damage Dice", - "+11": "+11", - "+13": "+13", - "+4": "+4", - "+7": "+7", - "0": "0", - "1": "1", - "10": "10", - "100ft": "100 ft.", - "10th-level": "10th LEVEL", - "19": "19", - "1d10": "1d10", - "1d12": "1d12", - "1d4": "1d4", - "1d8": "1d8", - "1st": "1st", - "1st-level": "1st LEVEL", - "2": "2", - "21": "21", - "2nd-level": "2nd LEVEL", - "3": "3", - "30": "30", - "3rd-level": "3rd LEVEL", - "4": "4", - "4th-level": "4th LEVEL", - "5": "5", - "5th-level": "5th LEVEL", - "6": "6", - "60": "60", - "6th-level": "6th LEVEL", - "7": "7", - "7th-level": "7th LEVEL", - "8": "8", - "8th-level": "8th LEVEL", - "9": "9", - "9th-level": "9th LEVEL", - "_-daily-uses": "Daily Uses", - "a-successful-sav": "A Successful Save:", - "ability": "ability", - "ability_modifier": "ability modifier", - "ability_modifiers": "ability modifiers", - "ability_scores": "ability scores", - "abjuration": "ABJURATION", - "ac": "ac", - "acrobatics": "acrobatics", - "action": "action", - "action_activity": "action/activity", - "action_description": "action description", - "action_name": "action name", - "action_source": "action source", - "action_traits": "action traits", - "action_trigger": "action trigger", - "action_type": "action type", - "actions": "actions", - "actions_and_activities": "actions and activities", - "age": "age", - "alignment": "alignment", - "allies": "allies", - "always_whisper_roll": "always whisper rolls", - "ancestry": "ancestry", - "ancestry_feats_and_abilities": "ancestry feats and abilities", - "ancestry_heritage": "ancestry and heritage", - "appearance": "appearance", - "arcana": "arcana", - "arcane power": "ARCANE POWER", - "arcane spell": "ARCANE SPELL", - "arcane": "arcane", - "area": "area", - "armor": "armor", - "armor_class": "armor class", - "at-will": "AT WILL", - "athletics": "athletics", - "atk": "ATK", - "attacher": "ATTACHER", - "attack": "attack", - "attitude": "attitude", - "auto_and_reactive_abilities": "automatic and reactive abilites", - "b": "b", - "background": "background", - "base": "base", - "based-dc_": "Based DC ", - "beliefs": "beliefs", - "birthplace": "birthplace", - "bludgeoning": "bludgeoning", - "bonus": "bonus", - "bonus_feats": "bonus feats", - "bow": "bow", - "bt": "bt", - "bulk": "bulk", - "campaign_notes": "campaign notes", - "cantrip": "cantrip", - "cantrip_level": "cantrip level", - "cantrips": "cantrips", - "cap": "cap", - "cast": "cast", - "catchphrases": "catchphrases", - "cha": "cha", - "character": "character", - "character_name": "character name", - "character_sheet": "character sheet", - "characteristics": "characteristics", - "charisma": "charisma", - "charisma_modifier": "charisma modifier", - "charisma_modifier_temporary": "charisma modifier temporary", - "charisma_notes": "charisma notes", - "charisma_score": "charisma score", - "charisma_score_temporary": "charisma score temporary", - "class feat": "CLASS FEAT", - "class": "class", - "class_dc": "class dc", - "class_feats_and_abilities": "class feats and abilities", - "claw": "claw", - "con": "con", - "condition": "condition", - "conditions": "conditions", - "conjuration": "CONJURATION", - "constant": "CONSTANT", - "constitution": "constitution", - "constitution_modifier": "constitution modifier", - "constitution_modifier_temporary": "constitution modifier temporary", - "constitution_notes": "constitution_notes", - "constitution_score": "constitution score", - "constitution_score_temporary": "constitution score temporary", - "cp": "cp", - "crafting": "crafting", - "creature": "creature", - "crit-effect": "CRIT EFFECT", - "critical!": "Critical!", - "critical_damage": "Critical damage", - "critical_failure": "critical failure", - "critical_success": "critical success", - "current": "current", - "custom": "custom", - "d6": "d6", - "daily-uses": "daily-uses", - "damage": "damage", - "damage-type": "damage type", - "darkvision": "darkvision", - "dc": "DC", - "dc_base": "dc base", - "deception": "deception", - "defense": "defense", - "deity": "deity", - "description": "description", - "details": "details", - "dex": "dex", - "dexterity": "dexterity", - "dexterity_modifier": "dexterity modifier", - "dexterity_modifier_temporary": "dexterity modifier temporary", - "dexterity_notes": "dexterity notes", - "dexterity_score": "dexterity score", - "dexterity_score_temporary": "dexterity score temporary", - "dice": "dice", - "diplomacy": "diplomacy", - "dislikes": "dislikes", - "divination": "DIVINATION", - "divine power": "DIVINE POWER", - "divine spell": "DIVINE SPELL", - "divine": "divine", - "dmg": "DMG", - "domain": "domain", - "duration": "DURATION", - "dying": "dying", - "effect": "effect", - "effects": "effects", - "empty-string": "", - "enchantment": "ENCHANTMENT", - "encumbered": "encumbered", - "enemies": "enemies", - "ethnicity": "ethnicity", - "evocation": "EVOCATION", - "experience-points-xp": "experience points (xp)", - "expert": "expert", - "expert_4_level": "expert 4+level", - "failure": "failure", - "feats": "feats", - "feet": "feet", - "fire": "fire", - "focus_points": "focus points", - "focus_spell": "focus spell", - "focus_spells": "focus spells", - "fort": "fort", - "fort-save": "FORT SAVE", - "fortitude": "fortitude", - "free_action": "free action", - "free_action_reaction": "free action/reaction", - "free_actions_and_reactions": "free actions and reactions", - "freq": "freq", - "frequency": "frequency", - "gender_pronouns": "gender & pronouns", - "general feat": "GENERAL FEAT", - "general_feats": "general feats", - "gp": "gp", - "hardness": "hardness", - "heavy": "heavy", - "height-char": "height", - "hero_points": "hero points", - "hit_points": "hit points", - "hit_points_notes": "hit points notes", - "hit_points_roll": "hit points roll", - "hp": "hp", - "illusion": "ILLUSION", - "immunities": "immunities", - "initiative": "initiative", - "innate_spell": "innate spell", - "innate_spells": "innate spells", - "int": "int", - "intelligence": "intelligence", - "intelligence_modifier": "intelligence modifier", - "intelligence_modifier_temporary": "intelligence modifier temporary", - "intelligence_notes": "intelligence notes", - "intelligence_score": "intelligence score", - "intelligence_score_temporary": "intelligence score temporary", - "interaction_abilities": "Interaction Abilities", - "interaction_ability": "Interaction Ability", - "intimidation": "intimidation", - "inventory": "inventory", - "invest": "invest", - "invest_max_10": "invest (max 10)", - "item": "item", - "item_name": "item name", - "items": "items", - "key": "key", - "language": "language", - "language_name": "language name", - "language_notes": "languages notes", - "languages": "languages", - "legendary": "legendary", - "legendary_8_level": "legendary 8+level", - "level": "level", - "light": "light", - "likes": "likes", - "lore": "lore", - "lore_ability_input": "lore ability input", - "lore_ability_modifier": "lore ability modifier", - "lore_ability_select": "lore ability select", - "lore_item": "lore item", - "lore_name": "lore name", - "lore_notes": "lore notes", - "lore_proficiency": "lore proficiency", - "lore_rank_select": "lore rank select", - "lore_temporary": "lore temporary", - "m": "m", - "magic_tradition": "magic tradition", - "magic_traditions": "magic traditions", - "martial": "martial", - "martial_weapon_proficiencies_rank": "martial weapon proficiencies rank", - "master": "master", - "master_6_level": "master 6+level", - "max": "max", - "maximum": "maximum", - "maximum_hit_points": "maximum hit points", - "medicine": "medicine", - "medium": "medium", - "melee_attack_damage": "melee attack damage", - "melee_attack_damage_type": "melee attack damage type", - "melee_attack_modifier": "melee attack modifier", - "melee_attack_name": "melee attack name", - "melee_attack_notes": "melee attack notes", - "melee_attack_traits": "melee attack traits", - "melee_bludgeoning_damage": "melee bludgeoning damage", - "melee_piercing_damage": "melee piercing damage", - "melee_slashing_damage": "melee slashing damage", - "melee_strike": "melee strike", - "melee_strikes": "melee strikes", - "melee_weapon_ability": "melee weapon ability", - "melee_weapon_damage_ability": "melee weapon damage ability", - "melee_weapon_damage_ability_select": "melee weapon damage ability select", - "melee_weapon_damage_die_size": "melee weapon damage die size", - "melee_weapon_damage_number_of_dice": "melee weapon damage number of dice", - "melee_weapon_damage_supplementary_effects": "melee weapon damage supplementary effects", - "melee_weapon_name": "melee weapon name", - "melee_weapon_notes": "melee weapon notes", - "melee_weapon_other_damage": "melee weapon other damage", - "melee_weapon_specialization_damage": "melee weapon specialization damage", - "melee_weapon_strike_ability": "melee weapon strike ability", - "melee_weapon_strike_ability_select": "melee weapon strike ability select", - "melee_weapon_strike_item": "melee weapon strike item", - "melee_weapon_strike_rank": "melee weapon strike rank", - "melee_weapon_strike_temporary": "melee weapon strike temporary", - "melee_weapon_temporary_damage": "melee weapon temporary damage", - "melee_weapon_traits": "melee weapon traits", - "mod": "mod", - "mod-temp": "mod temp", - "modifier": "modifier", - "mods": "mods", - "movement_notes": "movement types & notes", - "movement_types_speed_notes": "movement types & speed notes", - "name": "name", - "nationality": "nationality", - "nature": "nature", - "necromancy": "NECROMANCY", - "never_whisper_roll": "never whisper roll", - "notes": "notes", - "npc": "npc", - "npc_placeholder_immunity": "disease, emotion, poison", - "npc_placeholder_languages": "aquan, common, dwarven", - "npc_placeholder_resist": "electricity 3", - "npc_placeholder_saves": "+2 to all saves vs. magic", - "npc_placeholder_speed": "20 feet, swim 80 feet", - "npc_placeholder_speed_notes": "swim 80 feet", - "npc_placeholder_worn_item": "+1 shortsword", - "occult power": "OCCULT POWER", - "occult spell": "OCCULT SPELL", - "occult": "occult", - "occultism": "occultism", - "offensive": "offensive", - "offensive_or_proactive_abilities": "offensive or proactive abilities", - "options": "options", - "or": "or", - "organizations": "organizations", - "other": "other", - "other_effects": "other effects", - "other_items": "other items", - "other_weapon_proficiencies_name": "other weapon proficiencies name", - "other_weapon_proficiencies_rank": "other weapon proficiencies rank", - "p": "p", - "perceive": "perceive", - "perception": "perception", - "percetion_ability": "perception ability", - "percetion_ability_select": "perception ability select", - "percetion_item": "perception item", - "percetion_modifier": "perception modifier", - "percetion_notes": "perception notes", - "percetion_proficiency": "perception proficiency", - "percetion_rank": "perception rank", - "percetion_temporary": "perception temporary", - "performance": "performance", - "personality": "personality", - "piercing": "piercing", - "player_name": "player name", - "plus": "plus", - "power": "power", - "powers": "POWERS", - "pp": "pp", - "prep": "prep", - "prepared": "prepared", - "primal power": "PRIMAL POWER", - "primal spell": "PRIMAL SPELL", - "primal": "primal", - "prof": "prof", - "proficiencies": "PROFICIENCIES", - "proficiency": "proficiency", - "query_whisper_roll": "query whisper roll", - "range": "Range", - "range_attack_damage": "range attack damage", - "range_attack_damage_type": "range attack damage type", - "range_attack_modifier": "range attack modifier", - "range_attack_name": "range attack name", - "range_attack_notes": "range attack notes", - "range_attack_traits": "range attack traits", - "range_bludgeoning_damage": "range bludgeoning damage", - "range_piercing_damage": "range piercing damage", - "range_slashing_damage": "range slashing damage", - "range_weapon_ability": "range weapon ability", - "range_weapon_damage_ability": "range weapon damage ability", - "range_weapon_damage_ability_select": "range weapon damage ability select", - "range_weapon_damage_die_size": "range weapon damage die size", - "range_weapon_damage_number_of_dice": "range weapon damage number of dice", - "range_weapon_damage_supplementary_effects": "range weapon damage supplementary effects", - "range_weapon_name": "range weapon name", - "range_weapon_notes": "range weapon notes", - "range_weapon_other_damage": "range weapon other damage", - "range_weapon_range": "range weapon range", - "range_weapon_specialization_damage": "range weapon specialization damage", - "range_weapon_strike_ability": "range weapon strike ability", - "range_weapon_strike_ability_select": "range weapon strike ability select", - "range_weapon_strike_item": "range weapon strike item", - "range_weapon_strike_rank": "range weapon strike rank", - "range_weapon_strike_temporary": "range weapon strike temporary", - "range_weapon_temporary_damage": "range weapon temporary damage", - "range_weapon_traits": "range weapon traits", - "ranged_strike": "ranged strike", - "ranged_strikes": "ranged strikes", - "ranged_weapon_range": "ranged weapon range", - "rank": "rank", - "rare-large": "rare, large, aquatic", - "reaction": "reaction", - "readied_items": "readied items", - "ref": "ref", - "ref-save": "REF SAVE", - "reflex": "reflex", - "religion": "religion", - "resistances": "resistances", - "resistances_and_immunities": "resistances and immunities", - "rng": "RANGE", - "roll_bonus": "bonus to roll", - "roll_damage_bonus": "bonus to damage", - "roll_show_notes": "show notes in rolls", - "s": "s", - "save": "save", - "save-effect": "SAVE EFFECT", - "save_modifiers": "save modifiers", - "saving_throw": "saving throw", - "saving_throws": "saving throws", - "school": "SCHOOL", - "score": "score", - "score-base": "score base", - "score-temp": "score temp", - "sense": "sense", - "senses": "senses", - "senses_notes": "sense notes", - "shield": "shield", - "shield_bonus_to_ac": "Shield bonus to AC", - "show_or_hide_weapon_notes": "show or hide weapon notes", - "simple": "simple", - "simple_weapon_proficiencies_rank": "simple weapon proficiencies rank", - "single_action": "single action", - "size": "size", - "skill": "skill", - "skill_feats": "skill feats", - "skills": "skills", - "slashing": "slashing", - "society": "society", - "source": "source", - "sp": "sp", - "special": "special", - "speed": "speed", - "speed_in_feet": "speed in feet", - "spell tradition": "SPELL TRADITION", - "spell": "spell", - "spell_attack_roll": "spell attack roll", - "spell_dc": "spell dc", - "spell_slots_per_day": "spell slots per day", - "spellcasting_npc": "spellcasting npc", - "spells": "spells", - "spontaneous": "spontaneous", - "spontaneous_spell_slots": "spontaneous spell slots remaining", - "statistics": "statistics", - "stealth": "stealth", - "str": "str", - "str_half": "str half", - "strenght_modifier_temporary": "strength modifier temporary", - "strenght_notes": "strenght notes", - "strenght_score": "strength score", - "strength": "strength", - "strength_modifier": "strength modifier", - "strength_score_temporary": "strength score temporary", - "subcategory": "Subcategory", - "success": "success", - "survival": "survival", - "target": "TARGET", - "temp": "temp", - "temporary": "temporary", - "thievery": "thievery", - "three-action_activity": "three-action activity", - "token_size": "token size", - "trained": "trained", - "trained_2_level": "trained 2+level", - "traits": "traits", - "transmutation": "TRANSMUTATION", - "trigger": "trigger", - "two-action_activity": "two-action activity", - "type": "type", - "unarmored": "unarmored", - "untrained": "untrained", - "untrained_0": "untrained +0", - "usage": "usage", - "use": "Use", - "v": "v", - "versus": "versus", - "w_spec": "w spec", - "weaknesses": "weaknesses", - "weapon": "weapon", - "weapon_attack_display_attack_and_attack_only_roll": "weapon attack display & attack only roll", - "weapon_damage_display_and_damage_only_roll": "weapon damage display & damage only roll", - "weapon_name_display_attack_and_damage_roll": "weapon name display & attack and damage roll", - "weapon_proficiencies": "weapon proficiencies", - "weight": "weight", - "whisper_rolls_to_gm": "whisper rolls to gm", - "will": "will", - "will-save": "WILL SAVE", - "wis": "wis", - "wisdom": "wisdom", - "wisdom_modifier": "wisdom modifier", - "wisdom_modifier_temporary": "wisdom modifier temporary", - "wisdom_notes": "wisdom notes", - "wisdom_score": "wisdom score", - "wisdom_score_temporary": "wisdom score temporary", - "worn_item": "worn item", - "wounded": "wounded", - "x/day": "X/DAY", - "xp": "xp", - "show_or_hide_readied_item_settings": "show or hide readied item settings", - "show_or_hide_readied_item_notes": "show or hide readied item notes", - "readied_item_name": "readied item name", - "readied_item_bulk": "readied item bulk", - "readied_item_notes": "readied item notes", - "show_or_hide_worn_item_settings": "show or hide worn item settings", - "show_or_hide_worn_item_notes": "show or hide worn item notes", - "work_item_invest_max_10": "work item invest (max 10)", - "worn_item_bulk": "worn item bulk", - "worn_item_notes": "worn item notes", - "show_or_hide_other_item_settings": "show or hide other item settings", - "show_or_hide_other_item_notes": "show or hide other item notes", - "other_item_name": "other item name", - "other_item_bulk": "other item bulk", - "other_item_notes": "other item notes", - "spell_attack_key_ability_select": "spell attack key ability select", - "spell_attack_key_ability": "spell attack key ability", - "spell_attack_temp": "spell attack temporary", - "spell_attack_proficiency": "spell attack proficiency", - "spell_attack_temporary": "spell attack temporary", - "spell_attack_rank": "spell attack rank", - "spell_attack_notes": "spell attack notes", - "spell_base_dc": "spell base dc", - "spell_dc_key_ability": "spell dc key ability", - "spell_dc_proficiency": "spell dc proficiency", - "spell_dc_temporary": "spell dc temporary", - "spell_dc_key_ability_select": "spell dc key ability select", - "spell_dc_rank": "spell dc rank", - "spell_dc_notes": "spell dc notes", - "magical_tradition_arcane": "magical tradition arcane", - "magical_tradition_primal": "magical tradition primal", - "magical_tradition_occult": "magical tradition occult", - "magical_tradition_divine": "magical tradition divine", - "disclaimer": "© 2019 Paizo Inc. Paizo, the Paizo golem logo, Pathfinder, and the Pathfinder logo are registered trademarks of Paizo Inc. Pathfinder Adventure Path, Pathfinder Roleplaying Game, Pathfinder World Guide, and the Pathfinder ‘P’ logo are trademarks of Paizo Inc. All Paizo titles and Paizo's character names and distinctive likenesses are property and copyright of Paizo, Inc. in the United States and other countries." -} \ No newline at end of file diff --git a/Pathfinder 2 by Roll20/translations/pl.json b/Pathfinder 2 by Roll20/translations/pl.json deleted file mode 100644 index 77c19934e77..00000000000 --- a/Pathfinder 2 by Roll20/translations/pl.json +++ /dev/null @@ -1,520 +0,0 @@ -{ - "1d6": "1d6", - "#_damage_dice": "# Damage Dice", - "+11": "+11", - "+13": "+13", - "+4": "+4", - "+7": "+7", - "0": "0", - "1": "1", - "10": "10", - "100ft": "100 ft.", - "10th-level": "10th LEVEL", - "19": "19", - "1d10": "1d10", - "1d12": "1d12", - "1d4": "1d4", - "1d8": "1d8", - "1st": "1st", - "1st-level": "1st LEVEL", - "2": "2", - "21": "21", - "2nd-level": "2nd LEVEL", - "3": "3", - "30": "30", - "3rd-level": "3rd LEVEL", - "4": "4", - "4th-level": "4th LEVEL", - "5": "5", - "5th-level": "5th LEVEL", - "6": "6", - "60": "60", - "6th-level": "6th LEVEL", - "7": "7", - "7th-level": "7th LEVEL", - "8": "8", - "8th-level": "8th LEVEL", - "9": "9", - "9th-level": "9th LEVEL", - "_-daily-uses": "Daily Uses", - "a-successful-sav": "A Successful Save:", - "ability": "ability", - "ability_modifier": "ability modifier", - "ability_modifiers": "ability modifiers", - "ability_scores": "ability scores", - "abjuration": "ABJURATION", - "ac": "ac", - "acrobatics": "acrobatics", - "action": "action", - "action_activity": "action/activity", - "action_description": "action description", - "action_name": "action name", - "action_source": "action source", - "action_traits": "action traits", - "action_trigger": "action trigger", - "action_type": "action type", - "actions": "actions", - "actions_and_activities": "actions and activities", - "age": "age", - "alignment": "alignment", - "allies": "allies", - "always_whisper_roll": "always whisper rolls", - "ancestry": "ancestry", - "ancestry_feats_and_abilities": "ancestry feats and abilities", - "ancestry_heritage": "ancestry and heritage", - "appearance": "appearance", - "arcana": "arcana", - "arcane power": "ARCANE POWER", - "arcane spell": "ARCANE SPELL", - "arcane": "arcane", - "area": "area", - "armor": "armor", - "armor_class": "armor class", - "at-will": "AT WILL", - "athletics": "athletics", - "atk": "ATK", - "attacher": "ATTACHER", - "attack": "attack", - "attitude": "attitude", - "auto_and_reactive_abilities": "automatic and reactive abilites", - "b": "b", - "background": "background", - "base": "base", - "based-dc_": "Based DC ", - "beliefs": "beliefs", - "birthplace": "birthplace", - "bludgeoning": "bludgeoning", - "bonus": "bonus", - "bonus_feats": "bonus feats", - "bow": "bow", - "bt": "bt", - "bulk": "bulk", - "campaign_notes": "campaign notes", - "cantrip": "cantrip", - "cantrip_level": "cantrip level", - "cantrips": "cantrips", - "cap": "cap", - "cast": "cast", - "catchphrases": "catchphrases", - "cha": "cha", - "character": "character", - "character_name": "character name", - "character_sheet": "character sheet", - "characteristics": "characteristics", - "charisma": "charisma", - "charisma_modifier": "charisma modifier", - "charisma_modifier_temporary": "charisma modifier temporary", - "charisma_notes": "charisma notes", - "charisma_score": "charisma score", - "charisma_score_temporary": "charisma score temporary", - "class feat": "CLASS FEAT", - "class": "class", - "class_dc": "class dc", - "class_feats_and_abilities": "class feats and abilities", - "claw": "claw", - "con": "con", - "condition": "condition", - "conditions": "conditions", - "conjuration": "CONJURATION", - "constant": "CONSTANT", - "constitution": "constitution", - "constitution_modifier": "constitution modifier", - "constitution_modifier_temporary": "constitution modifier temporary", - "constitution_notes": "constitution_notes", - "constitution_score": "constitution score", - "constitution_score_temporary": "constitution score temporary", - "cp": "cp", - "crafting": "crafting", - "creature": "creature", - "crit-effect": "CRIT EFFECT", - "critical!": "Critical!", - "critical_damage": "Critical damage", - "critical_failure": "critical failure", - "critical_success": "critical success", - "current": "current", - "custom": "custom", - "d6": "d6", - "daily-uses": "daily-uses", - "damage": "damage", - "damage-type": "damage type", - "darkvision": "darkvision", - "dc": "DC", - "dc_base": "dc base", - "deception": "deception", - "defense": "defense", - "deity": "deity", - "description": "description", - "details": "details", - "dex": "dex", - "dexterity": "dexterity", - "dexterity_modifier": "dexterity modifier", - "dexterity_modifier_temporary": "dexterity modifier temporary", - "dexterity_notes": "dexterity notes", - "dexterity_score": "dexterity score", - "dexterity_score_temporary": "dexterity score temporary", - "dice": "dice", - "diplomacy": "diplomacy", - "dislikes": "dislikes", - "divination": "DIVINATION", - "divine power": "DIVINE POWER", - "divine spell": "DIVINE SPELL", - "divine": "divine", - "dmg": "DMG", - "domain": "domain", - "duration": "DURATION", - "dying": "dying", - "effect": "effect", - "effects": "effects", - "empty-string": "", - "enchantment": "ENCHANTMENT", - "encumbered": "encumbered", - "enemies": "enemies", - "ethnicity": "ethnicity", - "evocation": "EVOCATION", - "experience-points-xp": "experience points (xp)", - "expert": "expert", - "expert_4_level": "expert 4+level", - "failure": "failure", - "feats": "feats", - "feet": "feet", - "fire": "fire", - "focus_points": "focus points", - "focus_spell": "focus spell", - "focus_spells": "focus spells", - "fort": "fort", - "fort-save": "FORT SAVE", - "fortitude": "fortitude", - "free_action": "free action", - "free_action_reaction": "free action/reaction", - "free_actions_and_reactions": "free actions and reactions", - "freq": "freq", - "frequency": "frequency", - "gender_pronouns": "gender & pronouns", - "general feat": "GENERAL FEAT", - "general_feats": "general feats", - "gp": "gp", - "hardness": "hardness", - "heavy": "heavy", - "height-char": "height", - "hero_points": "hero points", - "hit_points": "hit points", - "hit_points_notes": "hit points notes", - "hit_points_roll": "hit points roll", - "hp": "hp", - "illusion": "ILLUSION", - "immunities": "immunities", - "initiative": "initiative", - "innate_spell": "innate spell", - "innate_spells": "innate spells", - "int": "int", - "intelligence": "intelligence", - "intelligence_modifier": "intelligence modifier", - "intelligence_modifier_temporary": "intelligence modifier temporary", - "intelligence_notes": "intelligence notes", - "intelligence_score": "intelligence score", - "intelligence_score_temporary": "intelligence score temporary", - "interaction_abilities": "Interaction Abilities", - "interaction_ability": "Interaction Ability", - "intimidation": "intimidation", - "inventory": "inventory", - "invest": "invest", - "invest_max_10": "invest (max 10)", - "item": "item", - "item_name": "item name", - "items": "items", - "key": "key", - "language": "language", - "language_name": "language name", - "language_notes": "languages notes", - "languages": "languages", - "legendary": "legendary", - "legendary_8_level": "legendary 8+level", - "level": "level", - "light": "light", - "likes": "likes", - "lore": "lore", - "lore_ability_input": "lore ability input", - "lore_ability_modifier": "lore ability modifier", - "lore_ability_select": "lore ability select", - "lore_item": "lore item", - "lore_name": "lore name", - "lore_notes": "lore notes", - "lore_proficiency": "lore proficiency", - "lore_rank_select": "lore rank select", - "lore_temporary": "lore temporary", - "m": "m", - "magic_tradition": "magic tradition", - "magic_traditions": "magic traditions", - "martial": "martial", - "martial_weapon_proficiencies_rank": "martial weapon proficiencies rank", - "master": "master", - "master_6_level": "master 6+level", - "max": "max", - "maximum": "maximum", - "maximum_hit_points": "maximum hit points", - "medicine": "medicine", - "medium": "medium", - "melee_attack_damage": "melee attack damage", - "melee_attack_damage_type": "melee attack damage type", - "melee_attack_modifier": "melee attack modifier", - "melee_attack_name": "melee attack name", - "melee_attack_notes": "melee attack notes", - "melee_attack_traits": "melee attack traits", - "melee_bludgeoning_damage": "melee bludgeoning damage", - "melee_piercing_damage": "melee piercing damage", - "melee_slashing_damage": "melee slashing damage", - "melee_strike": "melee strike", - "melee_strikes": "melee strikes", - "melee_weapon_ability": "melee weapon ability", - "melee_weapon_damage_ability": "melee weapon damage ability", - "melee_weapon_damage_ability_select": "melee weapon damage ability select", - "melee_weapon_damage_die_size": "melee weapon damage die size", - "melee_weapon_damage_number_of_dice": "melee weapon damage number of dice", - "melee_weapon_damage_supplementary_effects": "melee weapon damage supplementary effects", - "melee_weapon_name": "melee weapon name", - "melee_weapon_notes": "melee weapon notes", - "melee_weapon_other_damage": "melee weapon other damage", - "melee_weapon_specialization_damage": "melee weapon specialization damage", - "melee_weapon_strike_ability": "melee weapon strike ability", - "melee_weapon_strike_ability_select": "melee weapon strike ability select", - "melee_weapon_strike_item": "melee weapon strike item", - "melee_weapon_strike_rank": "melee weapon strike rank", - "melee_weapon_strike_temporary": "melee weapon strike temporary", - "melee_weapon_temporary_damage": "melee weapon temporary damage", - "melee_weapon_traits": "melee weapon traits", - "mod": "mod", - "mod-temp": "mod temp", - "modifier": "modifier", - "mods": "mods", - "movement_notes": "movement types & notes", - "movement_types_speed_notes": "movement types & speed notes", - "name": "name", - "nationality": "nationality", - "nature": "nature", - "necromancy": "NECROMANCY", - "never_whisper_roll": "never whisper roll", - "notes": "notes", - "npc": "npc", - "npc_placeholder_immunity": "disease, emotion, poison", - "npc_placeholder_languages": "aquan, common, dwarven", - "npc_placeholder_resist": "electricity 3", - "npc_placeholder_saves": "+2 to all saves vs. magic", - "npc_placeholder_speed": "20 feet, swim 80 feet", - "npc_placeholder_speed_notes": "swim 80 feet", - "npc_placeholder_worn_item": "+1 shortsword", - "occult power": "OCCULT POWER", - "occult spell": "OCCULT SPELL", - "occult": "occult", - "occultism": "occultism", - "offensive": "offensive", - "offensive_or_proactive_abilities": "offensive or proactive abilities", - "options": "options", - "or": "or", - "organizations": "organizations", - "other": "other", - "other_effects": "other effects", - "other_items": "other items", - "other_weapon_proficiencies_name": "other weapon proficiencies name", - "other_weapon_proficiencies_rank": "other weapon proficiencies rank", - "p": "p", - "perceive": "perceive", - "perception": "perception", - "percetion_ability": "perception ability", - "percetion_ability_select": "perception ability select", - "percetion_item": "perception item", - "percetion_modifier": "perception modifier", - "percetion_notes": "perception notes", - "percetion_proficiency": "perception proficiency", - "percetion_rank": "perception rank", - "percetion_temporary": "perception temporary", - "performance": "performance", - "personality": "personality", - "piercing": "piercing", - "player_name": "player name", - "plus": "plus", - "power": "power", - "powers": "POWERS", - "pp": "pp", - "prep": "prep", - "prepared": "prepared", - "primal power": "PRIMAL POWER", - "primal spell": "PRIMAL SPELL", - "primal": "primal", - "prof": "prof", - "proficiencies": "PROFICIENCIES", - "proficiency": "proficiency", - "query_whisper_roll": "query whisper roll", - "range": "Range", - "range_attack_damage": "range attack damage", - "range_attack_damage_type": "range attack damage type", - "range_attack_modifier": "range attack modifier", - "range_attack_name": "range attack name", - "range_attack_notes": "range attack notes", - "range_attack_traits": "range attack traits", - "range_bludgeoning_damage": "range bludgeoning damage", - "range_piercing_damage": "range piercing damage", - "range_slashing_damage": "range slashing damage", - "range_weapon_ability": "range weapon ability", - "range_weapon_damage_ability": "range weapon damage ability", - "range_weapon_damage_ability_select": "range weapon damage ability select", - "range_weapon_damage_die_size": "range weapon damage die size", - "range_weapon_damage_number_of_dice": "range weapon damage number of dice", - "range_weapon_damage_supplementary_effects": "range weapon damage supplementary effects", - "range_weapon_name": "range weapon name", - "range_weapon_notes": "range weapon notes", - "range_weapon_other_damage": "range weapon other damage", - "range_weapon_range": "range weapon range", - "range_weapon_specialization_damage": "range weapon specialization damage", - "range_weapon_strike_ability": "range weapon strike ability", - "range_weapon_strike_ability_select": "range weapon strike ability select", - "range_weapon_strike_item": "range weapon strike item", - "range_weapon_strike_rank": "range weapon strike rank", - "range_weapon_strike_temporary": "range weapon strike temporary", - "range_weapon_temporary_damage": "range weapon temporary damage", - "range_weapon_traits": "range weapon traits", - "ranged_strike": "ranged strike", - "ranged_strikes": "ranged strikes", - "ranged_weapon_range": "ranged weapon range", - "rank": "rank", - "rare-large": "rare, large, aquatic", - "reaction": "reaction", - "readied_items": "readied items", - "ref": "ref", - "ref-save": "REF SAVE", - "reflex": "reflex", - "religion": "religion", - "resistances": "resistances", - "resistances_and_immunities": "resistances and immunities", - "rng": "RANGE", - "roll_bonus": "bonus to roll", - "roll_damage_bonus": "bonus to damage", - "roll_show_notes": "show notes in rolls", - "s": "s", - "save": "save", - "save-effect": "SAVE EFFECT", - "save_modifiers": "save modifiers", - "saving_throw": "saving throw", - "saving_throws": "saving throws", - "school": "SCHOOL", - "score": "score", - "score-base": "score base", - "score-temp": "score temp", - "sense": "sense", - "senses": "senses", - "senses_notes": "sense notes", - "shield": "shield", - "shield_bonus_to_ac": "Shield bonus to AC", - "show_or_hide_weapon_notes": "show or hide weapon notes", - "simple": "simple", - "simple_weapon_proficiencies_rank": "simple weapon proficiencies rank", - "single_action": "single action", - "size": "size", - "skill": "skill", - "skill_feats": "skill feats", - "skills": "skills", - "slashing": "slashing", - "society": "society", - "source": "source", - "sp": "sp", - "special": "special", - "speed": "speed", - "speed_in_feet": "speed in feet", - "spell tradition": "SPELL TRADITION", - "spell": "spell", - "spell_attack_roll": "spell attack roll", - "spell_dc": "spell dc", - "spell_slots_per_day": "spell slots per day", - "spellcasting_npc": "spellcasting npc", - "spells": "spells", - "spontaneous": "spontaneous", - "spontaneous_spell_slots": "spontaneous spell slots remaining", - "statistics": "statistics", - "stealth": "stealth", - "str": "str", - "str_half": "str half", - "strenght_modifier_temporary": "strength modifier temporary", - "strenght_notes": "strenght notes", - "strenght_score": "strength score", - "strength": "strength", - "strength_modifier": "strength modifier", - "strength_score_temporary": "strength score temporary", - "subcategory": "Subcategory", - "success": "success", - "survival": "survival", - "target": "TARGET", - "temp": "temp", - "temporary": "temporary", - "thievery": "thievery", - "three-action_activity": "three-action activity", - "token_size": "token size", - "trained": "trained", - "trained_2_level": "trained 2+level", - "traits": "traits", - "transmutation": "TRANSMUTATION", - "trigger": "trigger", - "two-action_activity": "two-action activity", - "type": "type", - "unarmored": "unarmored", - "untrained": "untrained", - "untrained_0": "untrained +0", - "usage": "usage", - "use": "Use", - "v": "v", - "versus": "versus", - "w_spec": "w spec", - "weaknesses": "weaknesses", - "weapon": "weapon", - "weapon_attack_display_attack_and_attack_only_roll": "weapon attack display & attack only roll", - "weapon_damage_display_and_damage_only_roll": "weapon damage display & damage only roll", - "weapon_name_display_attack_and_damage_roll": "weapon name display & attack and damage roll", - "weapon_proficiencies": "weapon proficiencies", - "weight": "weight", - "whisper_rolls_to_gm": "whisper rolls to gm", - "will": "will", - "will-save": "WILL SAVE", - "wis": "wis", - "wisdom": "wisdom", - "wisdom_modifier": "wisdom modifier", - "wisdom_modifier_temporary": "wisdom modifier temporary", - "wisdom_notes": "wisdom notes", - "wisdom_score": "wisdom score", - "wisdom_score_temporary": "wisdom score temporary", - "worn_item": "worn item", - "wounded": "wounded", - "x/day": "X/DAY", - "xp": "xp", - "show_or_hide_readied_item_settings": "show or hide readied item settings", - "show_or_hide_readied_item_notes": "show or hide readied item notes", - "readied_item_name": "readied item name", - "readied_item_bulk": "readied item bulk", - "readied_item_notes": "readied item notes", - "show_or_hide_worn_item_settings": "show or hide worn item settings", - "show_or_hide_worn_item_notes": "show or hide worn item notes", - "work_item_invest_max_10": "work item invest (max 10)", - "worn_item_bulk": "worn item bulk", - "worn_item_notes": "worn item notes", - "show_or_hide_other_item_settings": "show or hide other item settings", - "show_or_hide_other_item_notes": "show or hide other item notes", - "other_item_name": "other item name", - "other_item_bulk": "other item bulk", - "other_item_notes": "other item notes", - "spell_attack_key_ability_select": "spell attack key ability select", - "spell_attack_key_ability": "spell attack key ability", - "spell_attack_temp": "spell attack temporary", - "spell_attack_proficiency": "spell attack proficiency", - "spell_attack_temporary": "spell attack temporary", - "spell_attack_rank": "spell attack rank", - "spell_attack_notes": "spell attack notes", - "spell_base_dc": "spell base dc", - "spell_dc_key_ability": "spell dc key ability", - "spell_dc_proficiency": "spell dc proficiency", - "spell_dc_temporary": "spell dc temporary", - "spell_dc_key_ability_select": "spell dc key ability select", - "spell_dc_rank": "spell dc rank", - "spell_dc_notes": "spell dc notes", - "magical_tradition_arcane": "magical tradition arcane", - "magical_tradition_primal": "magical tradition primal", - "magical_tradition_occult": "magical tradition occult", - "magical_tradition_divine": "magical tradition divine", - "disclaimer": "© 2019 Paizo Inc. Paizo, the Paizo golem logo, Pathfinder, and the Pathfinder logo are registered trademarks of Paizo Inc. Pathfinder Adventure Path, Pathfinder Roleplaying Game, Pathfinder World Guide, and the Pathfinder ‘P’ logo are trademarks of Paizo Inc. All Paizo titles and Paizo's character names and distinctive likenesses are property and copyright of Paizo, Inc. in the United States and other countries." -} \ No newline at end of file diff --git a/Pathfinder 2 by Roll20/translations/pt.json b/Pathfinder 2 by Roll20/translations/pt.json deleted file mode 100644 index 77c19934e77..00000000000 --- a/Pathfinder 2 by Roll20/translations/pt.json +++ /dev/null @@ -1,520 +0,0 @@ -{ - "1d6": "1d6", - "#_damage_dice": "# Damage Dice", - "+11": "+11", - "+13": "+13", - "+4": "+4", - "+7": "+7", - "0": "0", - "1": "1", - "10": "10", - "100ft": "100 ft.", - "10th-level": "10th LEVEL", - "19": "19", - "1d10": "1d10", - "1d12": "1d12", - "1d4": "1d4", - "1d8": "1d8", - "1st": "1st", - "1st-level": "1st LEVEL", - "2": "2", - "21": "21", - "2nd-level": "2nd LEVEL", - "3": "3", - "30": "30", - "3rd-level": "3rd LEVEL", - "4": "4", - "4th-level": "4th LEVEL", - "5": "5", - "5th-level": "5th LEVEL", - "6": "6", - "60": "60", - "6th-level": "6th LEVEL", - "7": "7", - "7th-level": "7th LEVEL", - "8": "8", - "8th-level": "8th LEVEL", - "9": "9", - "9th-level": "9th LEVEL", - "_-daily-uses": "Daily Uses", - "a-successful-sav": "A Successful Save:", - "ability": "ability", - "ability_modifier": "ability modifier", - "ability_modifiers": "ability modifiers", - "ability_scores": "ability scores", - "abjuration": "ABJURATION", - "ac": "ac", - "acrobatics": "acrobatics", - "action": "action", - "action_activity": "action/activity", - "action_description": "action description", - "action_name": "action name", - "action_source": "action source", - "action_traits": "action traits", - "action_trigger": "action trigger", - "action_type": "action type", - "actions": "actions", - "actions_and_activities": "actions and activities", - "age": "age", - "alignment": "alignment", - "allies": "allies", - "always_whisper_roll": "always whisper rolls", - "ancestry": "ancestry", - "ancestry_feats_and_abilities": "ancestry feats and abilities", - "ancestry_heritage": "ancestry and heritage", - "appearance": "appearance", - "arcana": "arcana", - "arcane power": "ARCANE POWER", - "arcane spell": "ARCANE SPELL", - "arcane": "arcane", - "area": "area", - "armor": "armor", - "armor_class": "armor class", - "at-will": "AT WILL", - "athletics": "athletics", - "atk": "ATK", - "attacher": "ATTACHER", - "attack": "attack", - "attitude": "attitude", - "auto_and_reactive_abilities": "automatic and reactive abilites", - "b": "b", - "background": "background", - "base": "base", - "based-dc_": "Based DC ", - "beliefs": "beliefs", - "birthplace": "birthplace", - "bludgeoning": "bludgeoning", - "bonus": "bonus", - "bonus_feats": "bonus feats", - "bow": "bow", - "bt": "bt", - "bulk": "bulk", - "campaign_notes": "campaign notes", - "cantrip": "cantrip", - "cantrip_level": "cantrip level", - "cantrips": "cantrips", - "cap": "cap", - "cast": "cast", - "catchphrases": "catchphrases", - "cha": "cha", - "character": "character", - "character_name": "character name", - "character_sheet": "character sheet", - "characteristics": "characteristics", - "charisma": "charisma", - "charisma_modifier": "charisma modifier", - "charisma_modifier_temporary": "charisma modifier temporary", - "charisma_notes": "charisma notes", - "charisma_score": "charisma score", - "charisma_score_temporary": "charisma score temporary", - "class feat": "CLASS FEAT", - "class": "class", - "class_dc": "class dc", - "class_feats_and_abilities": "class feats and abilities", - "claw": "claw", - "con": "con", - "condition": "condition", - "conditions": "conditions", - "conjuration": "CONJURATION", - "constant": "CONSTANT", - "constitution": "constitution", - "constitution_modifier": "constitution modifier", - "constitution_modifier_temporary": "constitution modifier temporary", - "constitution_notes": "constitution_notes", - "constitution_score": "constitution score", - "constitution_score_temporary": "constitution score temporary", - "cp": "cp", - "crafting": "crafting", - "creature": "creature", - "crit-effect": "CRIT EFFECT", - "critical!": "Critical!", - "critical_damage": "Critical damage", - "critical_failure": "critical failure", - "critical_success": "critical success", - "current": "current", - "custom": "custom", - "d6": "d6", - "daily-uses": "daily-uses", - "damage": "damage", - "damage-type": "damage type", - "darkvision": "darkvision", - "dc": "DC", - "dc_base": "dc base", - "deception": "deception", - "defense": "defense", - "deity": "deity", - "description": "description", - "details": "details", - "dex": "dex", - "dexterity": "dexterity", - "dexterity_modifier": "dexterity modifier", - "dexterity_modifier_temporary": "dexterity modifier temporary", - "dexterity_notes": "dexterity notes", - "dexterity_score": "dexterity score", - "dexterity_score_temporary": "dexterity score temporary", - "dice": "dice", - "diplomacy": "diplomacy", - "dislikes": "dislikes", - "divination": "DIVINATION", - "divine power": "DIVINE POWER", - "divine spell": "DIVINE SPELL", - "divine": "divine", - "dmg": "DMG", - "domain": "domain", - "duration": "DURATION", - "dying": "dying", - "effect": "effect", - "effects": "effects", - "empty-string": "", - "enchantment": "ENCHANTMENT", - "encumbered": "encumbered", - "enemies": "enemies", - "ethnicity": "ethnicity", - "evocation": "EVOCATION", - "experience-points-xp": "experience points (xp)", - "expert": "expert", - "expert_4_level": "expert 4+level", - "failure": "failure", - "feats": "feats", - "feet": "feet", - "fire": "fire", - "focus_points": "focus points", - "focus_spell": "focus spell", - "focus_spells": "focus spells", - "fort": "fort", - "fort-save": "FORT SAVE", - "fortitude": "fortitude", - "free_action": "free action", - "free_action_reaction": "free action/reaction", - "free_actions_and_reactions": "free actions and reactions", - "freq": "freq", - "frequency": "frequency", - "gender_pronouns": "gender & pronouns", - "general feat": "GENERAL FEAT", - "general_feats": "general feats", - "gp": "gp", - "hardness": "hardness", - "heavy": "heavy", - "height-char": "height", - "hero_points": "hero points", - "hit_points": "hit points", - "hit_points_notes": "hit points notes", - "hit_points_roll": "hit points roll", - "hp": "hp", - "illusion": "ILLUSION", - "immunities": "immunities", - "initiative": "initiative", - "innate_spell": "innate spell", - "innate_spells": "innate spells", - "int": "int", - "intelligence": "intelligence", - "intelligence_modifier": "intelligence modifier", - "intelligence_modifier_temporary": "intelligence modifier temporary", - "intelligence_notes": "intelligence notes", - "intelligence_score": "intelligence score", - "intelligence_score_temporary": "intelligence score temporary", - "interaction_abilities": "Interaction Abilities", - "interaction_ability": "Interaction Ability", - "intimidation": "intimidation", - "inventory": "inventory", - "invest": "invest", - "invest_max_10": "invest (max 10)", - "item": "item", - "item_name": "item name", - "items": "items", - "key": "key", - "language": "language", - "language_name": "language name", - "language_notes": "languages notes", - "languages": "languages", - "legendary": "legendary", - "legendary_8_level": "legendary 8+level", - "level": "level", - "light": "light", - "likes": "likes", - "lore": "lore", - "lore_ability_input": "lore ability input", - "lore_ability_modifier": "lore ability modifier", - "lore_ability_select": "lore ability select", - "lore_item": "lore item", - "lore_name": "lore name", - "lore_notes": "lore notes", - "lore_proficiency": "lore proficiency", - "lore_rank_select": "lore rank select", - "lore_temporary": "lore temporary", - "m": "m", - "magic_tradition": "magic tradition", - "magic_traditions": "magic traditions", - "martial": "martial", - "martial_weapon_proficiencies_rank": "martial weapon proficiencies rank", - "master": "master", - "master_6_level": "master 6+level", - "max": "max", - "maximum": "maximum", - "maximum_hit_points": "maximum hit points", - "medicine": "medicine", - "medium": "medium", - "melee_attack_damage": "melee attack damage", - "melee_attack_damage_type": "melee attack damage type", - "melee_attack_modifier": "melee attack modifier", - "melee_attack_name": "melee attack name", - "melee_attack_notes": "melee attack notes", - "melee_attack_traits": "melee attack traits", - "melee_bludgeoning_damage": "melee bludgeoning damage", - "melee_piercing_damage": "melee piercing damage", - "melee_slashing_damage": "melee slashing damage", - "melee_strike": "melee strike", - "melee_strikes": "melee strikes", - "melee_weapon_ability": "melee weapon ability", - "melee_weapon_damage_ability": "melee weapon damage ability", - "melee_weapon_damage_ability_select": "melee weapon damage ability select", - "melee_weapon_damage_die_size": "melee weapon damage die size", - "melee_weapon_damage_number_of_dice": "melee weapon damage number of dice", - "melee_weapon_damage_supplementary_effects": "melee weapon damage supplementary effects", - "melee_weapon_name": "melee weapon name", - "melee_weapon_notes": "melee weapon notes", - "melee_weapon_other_damage": "melee weapon other damage", - "melee_weapon_specialization_damage": "melee weapon specialization damage", - "melee_weapon_strike_ability": "melee weapon strike ability", - "melee_weapon_strike_ability_select": "melee weapon strike ability select", - "melee_weapon_strike_item": "melee weapon strike item", - "melee_weapon_strike_rank": "melee weapon strike rank", - "melee_weapon_strike_temporary": "melee weapon strike temporary", - "melee_weapon_temporary_damage": "melee weapon temporary damage", - "melee_weapon_traits": "melee weapon traits", - "mod": "mod", - "mod-temp": "mod temp", - "modifier": "modifier", - "mods": "mods", - "movement_notes": "movement types & notes", - "movement_types_speed_notes": "movement types & speed notes", - "name": "name", - "nationality": "nationality", - "nature": "nature", - "necromancy": "NECROMANCY", - "never_whisper_roll": "never whisper roll", - "notes": "notes", - "npc": "npc", - "npc_placeholder_immunity": "disease, emotion, poison", - "npc_placeholder_languages": "aquan, common, dwarven", - "npc_placeholder_resist": "electricity 3", - "npc_placeholder_saves": "+2 to all saves vs. magic", - "npc_placeholder_speed": "20 feet, swim 80 feet", - "npc_placeholder_speed_notes": "swim 80 feet", - "npc_placeholder_worn_item": "+1 shortsword", - "occult power": "OCCULT POWER", - "occult spell": "OCCULT SPELL", - "occult": "occult", - "occultism": "occultism", - "offensive": "offensive", - "offensive_or_proactive_abilities": "offensive or proactive abilities", - "options": "options", - "or": "or", - "organizations": "organizations", - "other": "other", - "other_effects": "other effects", - "other_items": "other items", - "other_weapon_proficiencies_name": "other weapon proficiencies name", - "other_weapon_proficiencies_rank": "other weapon proficiencies rank", - "p": "p", - "perceive": "perceive", - "perception": "perception", - "percetion_ability": "perception ability", - "percetion_ability_select": "perception ability select", - "percetion_item": "perception item", - "percetion_modifier": "perception modifier", - "percetion_notes": "perception notes", - "percetion_proficiency": "perception proficiency", - "percetion_rank": "perception rank", - "percetion_temporary": "perception temporary", - "performance": "performance", - "personality": "personality", - "piercing": "piercing", - "player_name": "player name", - "plus": "plus", - "power": "power", - "powers": "POWERS", - "pp": "pp", - "prep": "prep", - "prepared": "prepared", - "primal power": "PRIMAL POWER", - "primal spell": "PRIMAL SPELL", - "primal": "primal", - "prof": "prof", - "proficiencies": "PROFICIENCIES", - "proficiency": "proficiency", - "query_whisper_roll": "query whisper roll", - "range": "Range", - "range_attack_damage": "range attack damage", - "range_attack_damage_type": "range attack damage type", - "range_attack_modifier": "range attack modifier", - "range_attack_name": "range attack name", - "range_attack_notes": "range attack notes", - "range_attack_traits": "range attack traits", - "range_bludgeoning_damage": "range bludgeoning damage", - "range_piercing_damage": "range piercing damage", - "range_slashing_damage": "range slashing damage", - "range_weapon_ability": "range weapon ability", - "range_weapon_damage_ability": "range weapon damage ability", - "range_weapon_damage_ability_select": "range weapon damage ability select", - "range_weapon_damage_die_size": "range weapon damage die size", - "range_weapon_damage_number_of_dice": "range weapon damage number of dice", - "range_weapon_damage_supplementary_effects": "range weapon damage supplementary effects", - "range_weapon_name": "range weapon name", - "range_weapon_notes": "range weapon notes", - "range_weapon_other_damage": "range weapon other damage", - "range_weapon_range": "range weapon range", - "range_weapon_specialization_damage": "range weapon specialization damage", - "range_weapon_strike_ability": "range weapon strike ability", - "range_weapon_strike_ability_select": "range weapon strike ability select", - "range_weapon_strike_item": "range weapon strike item", - "range_weapon_strike_rank": "range weapon strike rank", - "range_weapon_strike_temporary": "range weapon strike temporary", - "range_weapon_temporary_damage": "range weapon temporary damage", - "range_weapon_traits": "range weapon traits", - "ranged_strike": "ranged strike", - "ranged_strikes": "ranged strikes", - "ranged_weapon_range": "ranged weapon range", - "rank": "rank", - "rare-large": "rare, large, aquatic", - "reaction": "reaction", - "readied_items": "readied items", - "ref": "ref", - "ref-save": "REF SAVE", - "reflex": "reflex", - "religion": "religion", - "resistances": "resistances", - "resistances_and_immunities": "resistances and immunities", - "rng": "RANGE", - "roll_bonus": "bonus to roll", - "roll_damage_bonus": "bonus to damage", - "roll_show_notes": "show notes in rolls", - "s": "s", - "save": "save", - "save-effect": "SAVE EFFECT", - "save_modifiers": "save modifiers", - "saving_throw": "saving throw", - "saving_throws": "saving throws", - "school": "SCHOOL", - "score": "score", - "score-base": "score base", - "score-temp": "score temp", - "sense": "sense", - "senses": "senses", - "senses_notes": "sense notes", - "shield": "shield", - "shield_bonus_to_ac": "Shield bonus to AC", - "show_or_hide_weapon_notes": "show or hide weapon notes", - "simple": "simple", - "simple_weapon_proficiencies_rank": "simple weapon proficiencies rank", - "single_action": "single action", - "size": "size", - "skill": "skill", - "skill_feats": "skill feats", - "skills": "skills", - "slashing": "slashing", - "society": "society", - "source": "source", - "sp": "sp", - "special": "special", - "speed": "speed", - "speed_in_feet": "speed in feet", - "spell tradition": "SPELL TRADITION", - "spell": "spell", - "spell_attack_roll": "spell attack roll", - "spell_dc": "spell dc", - "spell_slots_per_day": "spell slots per day", - "spellcasting_npc": "spellcasting npc", - "spells": "spells", - "spontaneous": "spontaneous", - "spontaneous_spell_slots": "spontaneous spell slots remaining", - "statistics": "statistics", - "stealth": "stealth", - "str": "str", - "str_half": "str half", - "strenght_modifier_temporary": "strength modifier temporary", - "strenght_notes": "strenght notes", - "strenght_score": "strength score", - "strength": "strength", - "strength_modifier": "strength modifier", - "strength_score_temporary": "strength score temporary", - "subcategory": "Subcategory", - "success": "success", - "survival": "survival", - "target": "TARGET", - "temp": "temp", - "temporary": "temporary", - "thievery": "thievery", - "three-action_activity": "three-action activity", - "token_size": "token size", - "trained": "trained", - "trained_2_level": "trained 2+level", - "traits": "traits", - "transmutation": "TRANSMUTATION", - "trigger": "trigger", - "two-action_activity": "two-action activity", - "type": "type", - "unarmored": "unarmored", - "untrained": "untrained", - "untrained_0": "untrained +0", - "usage": "usage", - "use": "Use", - "v": "v", - "versus": "versus", - "w_spec": "w spec", - "weaknesses": "weaknesses", - "weapon": "weapon", - "weapon_attack_display_attack_and_attack_only_roll": "weapon attack display & attack only roll", - "weapon_damage_display_and_damage_only_roll": "weapon damage display & damage only roll", - "weapon_name_display_attack_and_damage_roll": "weapon name display & attack and damage roll", - "weapon_proficiencies": "weapon proficiencies", - "weight": "weight", - "whisper_rolls_to_gm": "whisper rolls to gm", - "will": "will", - "will-save": "WILL SAVE", - "wis": "wis", - "wisdom": "wisdom", - "wisdom_modifier": "wisdom modifier", - "wisdom_modifier_temporary": "wisdom modifier temporary", - "wisdom_notes": "wisdom notes", - "wisdom_score": "wisdom score", - "wisdom_score_temporary": "wisdom score temporary", - "worn_item": "worn item", - "wounded": "wounded", - "x/day": "X/DAY", - "xp": "xp", - "show_or_hide_readied_item_settings": "show or hide readied item settings", - "show_or_hide_readied_item_notes": "show or hide readied item notes", - "readied_item_name": "readied item name", - "readied_item_bulk": "readied item bulk", - "readied_item_notes": "readied item notes", - "show_or_hide_worn_item_settings": "show or hide worn item settings", - "show_or_hide_worn_item_notes": "show or hide worn item notes", - "work_item_invest_max_10": "work item invest (max 10)", - "worn_item_bulk": "worn item bulk", - "worn_item_notes": "worn item notes", - "show_or_hide_other_item_settings": "show or hide other item settings", - "show_or_hide_other_item_notes": "show or hide other item notes", - "other_item_name": "other item name", - "other_item_bulk": "other item bulk", - "other_item_notes": "other item notes", - "spell_attack_key_ability_select": "spell attack key ability select", - "spell_attack_key_ability": "spell attack key ability", - "spell_attack_temp": "spell attack temporary", - "spell_attack_proficiency": "spell attack proficiency", - "spell_attack_temporary": "spell attack temporary", - "spell_attack_rank": "spell attack rank", - "spell_attack_notes": "spell attack notes", - "spell_base_dc": "spell base dc", - "spell_dc_key_ability": "spell dc key ability", - "spell_dc_proficiency": "spell dc proficiency", - "spell_dc_temporary": "spell dc temporary", - "spell_dc_key_ability_select": "spell dc key ability select", - "spell_dc_rank": "spell dc rank", - "spell_dc_notes": "spell dc notes", - "magical_tradition_arcane": "magical tradition arcane", - "magical_tradition_primal": "magical tradition primal", - "magical_tradition_occult": "magical tradition occult", - "magical_tradition_divine": "magical tradition divine", - "disclaimer": "© 2019 Paizo Inc. Paizo, the Paizo golem logo, Pathfinder, and the Pathfinder logo are registered trademarks of Paizo Inc. Pathfinder Adventure Path, Pathfinder Roleplaying Game, Pathfinder World Guide, and the Pathfinder ‘P’ logo are trademarks of Paizo Inc. All Paizo titles and Paizo's character names and distinctive likenesses are property and copyright of Paizo, Inc. in the United States and other countries." -} \ No newline at end of file diff --git a/Pathfinder 2 by Roll20/translations/ru.json b/Pathfinder 2 by Roll20/translations/ru.json deleted file mode 100644 index 77c19934e77..00000000000 --- a/Pathfinder 2 by Roll20/translations/ru.json +++ /dev/null @@ -1,520 +0,0 @@ -{ - "1d6": "1d6", - "#_damage_dice": "# Damage Dice", - "+11": "+11", - "+13": "+13", - "+4": "+4", - "+7": "+7", - "0": "0", - "1": "1", - "10": "10", - "100ft": "100 ft.", - "10th-level": "10th LEVEL", - "19": "19", - "1d10": "1d10", - "1d12": "1d12", - "1d4": "1d4", - "1d8": "1d8", - "1st": "1st", - "1st-level": "1st LEVEL", - "2": "2", - "21": "21", - "2nd-level": "2nd LEVEL", - "3": "3", - "30": "30", - "3rd-level": "3rd LEVEL", - "4": "4", - "4th-level": "4th LEVEL", - "5": "5", - "5th-level": "5th LEVEL", - "6": "6", - "60": "60", - "6th-level": "6th LEVEL", - "7": "7", - "7th-level": "7th LEVEL", - "8": "8", - "8th-level": "8th LEVEL", - "9": "9", - "9th-level": "9th LEVEL", - "_-daily-uses": "Daily Uses", - "a-successful-sav": "A Successful Save:", - "ability": "ability", - "ability_modifier": "ability modifier", - "ability_modifiers": "ability modifiers", - "ability_scores": "ability scores", - "abjuration": "ABJURATION", - "ac": "ac", - "acrobatics": "acrobatics", - "action": "action", - "action_activity": "action/activity", - "action_description": "action description", - "action_name": "action name", - "action_source": "action source", - "action_traits": "action traits", - "action_trigger": "action trigger", - "action_type": "action type", - "actions": "actions", - "actions_and_activities": "actions and activities", - "age": "age", - "alignment": "alignment", - "allies": "allies", - "always_whisper_roll": "always whisper rolls", - "ancestry": "ancestry", - "ancestry_feats_and_abilities": "ancestry feats and abilities", - "ancestry_heritage": "ancestry and heritage", - "appearance": "appearance", - "arcana": "arcana", - "arcane power": "ARCANE POWER", - "arcane spell": "ARCANE SPELL", - "arcane": "arcane", - "area": "area", - "armor": "armor", - "armor_class": "armor class", - "at-will": "AT WILL", - "athletics": "athletics", - "atk": "ATK", - "attacher": "ATTACHER", - "attack": "attack", - "attitude": "attitude", - "auto_and_reactive_abilities": "automatic and reactive abilites", - "b": "b", - "background": "background", - "base": "base", - "based-dc_": "Based DC ", - "beliefs": "beliefs", - "birthplace": "birthplace", - "bludgeoning": "bludgeoning", - "bonus": "bonus", - "bonus_feats": "bonus feats", - "bow": "bow", - "bt": "bt", - "bulk": "bulk", - "campaign_notes": "campaign notes", - "cantrip": "cantrip", - "cantrip_level": "cantrip level", - "cantrips": "cantrips", - "cap": "cap", - "cast": "cast", - "catchphrases": "catchphrases", - "cha": "cha", - "character": "character", - "character_name": "character name", - "character_sheet": "character sheet", - "characteristics": "characteristics", - "charisma": "charisma", - "charisma_modifier": "charisma modifier", - "charisma_modifier_temporary": "charisma modifier temporary", - "charisma_notes": "charisma notes", - "charisma_score": "charisma score", - "charisma_score_temporary": "charisma score temporary", - "class feat": "CLASS FEAT", - "class": "class", - "class_dc": "class dc", - "class_feats_and_abilities": "class feats and abilities", - "claw": "claw", - "con": "con", - "condition": "condition", - "conditions": "conditions", - "conjuration": "CONJURATION", - "constant": "CONSTANT", - "constitution": "constitution", - "constitution_modifier": "constitution modifier", - "constitution_modifier_temporary": "constitution modifier temporary", - "constitution_notes": "constitution_notes", - "constitution_score": "constitution score", - "constitution_score_temporary": "constitution score temporary", - "cp": "cp", - "crafting": "crafting", - "creature": "creature", - "crit-effect": "CRIT EFFECT", - "critical!": "Critical!", - "critical_damage": "Critical damage", - "critical_failure": "critical failure", - "critical_success": "critical success", - "current": "current", - "custom": "custom", - "d6": "d6", - "daily-uses": "daily-uses", - "damage": "damage", - "damage-type": "damage type", - "darkvision": "darkvision", - "dc": "DC", - "dc_base": "dc base", - "deception": "deception", - "defense": "defense", - "deity": "deity", - "description": "description", - "details": "details", - "dex": "dex", - "dexterity": "dexterity", - "dexterity_modifier": "dexterity modifier", - "dexterity_modifier_temporary": "dexterity modifier temporary", - "dexterity_notes": "dexterity notes", - "dexterity_score": "dexterity score", - "dexterity_score_temporary": "dexterity score temporary", - "dice": "dice", - "diplomacy": "diplomacy", - "dislikes": "dislikes", - "divination": "DIVINATION", - "divine power": "DIVINE POWER", - "divine spell": "DIVINE SPELL", - "divine": "divine", - "dmg": "DMG", - "domain": "domain", - "duration": "DURATION", - "dying": "dying", - "effect": "effect", - "effects": "effects", - "empty-string": "", - "enchantment": "ENCHANTMENT", - "encumbered": "encumbered", - "enemies": "enemies", - "ethnicity": "ethnicity", - "evocation": "EVOCATION", - "experience-points-xp": "experience points (xp)", - "expert": "expert", - "expert_4_level": "expert 4+level", - "failure": "failure", - "feats": "feats", - "feet": "feet", - "fire": "fire", - "focus_points": "focus points", - "focus_spell": "focus spell", - "focus_spells": "focus spells", - "fort": "fort", - "fort-save": "FORT SAVE", - "fortitude": "fortitude", - "free_action": "free action", - "free_action_reaction": "free action/reaction", - "free_actions_and_reactions": "free actions and reactions", - "freq": "freq", - "frequency": "frequency", - "gender_pronouns": "gender & pronouns", - "general feat": "GENERAL FEAT", - "general_feats": "general feats", - "gp": "gp", - "hardness": "hardness", - "heavy": "heavy", - "height-char": "height", - "hero_points": "hero points", - "hit_points": "hit points", - "hit_points_notes": "hit points notes", - "hit_points_roll": "hit points roll", - "hp": "hp", - "illusion": "ILLUSION", - "immunities": "immunities", - "initiative": "initiative", - "innate_spell": "innate spell", - "innate_spells": "innate spells", - "int": "int", - "intelligence": "intelligence", - "intelligence_modifier": "intelligence modifier", - "intelligence_modifier_temporary": "intelligence modifier temporary", - "intelligence_notes": "intelligence notes", - "intelligence_score": "intelligence score", - "intelligence_score_temporary": "intelligence score temporary", - "interaction_abilities": "Interaction Abilities", - "interaction_ability": "Interaction Ability", - "intimidation": "intimidation", - "inventory": "inventory", - "invest": "invest", - "invest_max_10": "invest (max 10)", - "item": "item", - "item_name": "item name", - "items": "items", - "key": "key", - "language": "language", - "language_name": "language name", - "language_notes": "languages notes", - "languages": "languages", - "legendary": "legendary", - "legendary_8_level": "legendary 8+level", - "level": "level", - "light": "light", - "likes": "likes", - "lore": "lore", - "lore_ability_input": "lore ability input", - "lore_ability_modifier": "lore ability modifier", - "lore_ability_select": "lore ability select", - "lore_item": "lore item", - "lore_name": "lore name", - "lore_notes": "lore notes", - "lore_proficiency": "lore proficiency", - "lore_rank_select": "lore rank select", - "lore_temporary": "lore temporary", - "m": "m", - "magic_tradition": "magic tradition", - "magic_traditions": "magic traditions", - "martial": "martial", - "martial_weapon_proficiencies_rank": "martial weapon proficiencies rank", - "master": "master", - "master_6_level": "master 6+level", - "max": "max", - "maximum": "maximum", - "maximum_hit_points": "maximum hit points", - "medicine": "medicine", - "medium": "medium", - "melee_attack_damage": "melee attack damage", - "melee_attack_damage_type": "melee attack damage type", - "melee_attack_modifier": "melee attack modifier", - "melee_attack_name": "melee attack name", - "melee_attack_notes": "melee attack notes", - "melee_attack_traits": "melee attack traits", - "melee_bludgeoning_damage": "melee bludgeoning damage", - "melee_piercing_damage": "melee piercing damage", - "melee_slashing_damage": "melee slashing damage", - "melee_strike": "melee strike", - "melee_strikes": "melee strikes", - "melee_weapon_ability": "melee weapon ability", - "melee_weapon_damage_ability": "melee weapon damage ability", - "melee_weapon_damage_ability_select": "melee weapon damage ability select", - "melee_weapon_damage_die_size": "melee weapon damage die size", - "melee_weapon_damage_number_of_dice": "melee weapon damage number of dice", - "melee_weapon_damage_supplementary_effects": "melee weapon damage supplementary effects", - "melee_weapon_name": "melee weapon name", - "melee_weapon_notes": "melee weapon notes", - "melee_weapon_other_damage": "melee weapon other damage", - "melee_weapon_specialization_damage": "melee weapon specialization damage", - "melee_weapon_strike_ability": "melee weapon strike ability", - "melee_weapon_strike_ability_select": "melee weapon strike ability select", - "melee_weapon_strike_item": "melee weapon strike item", - "melee_weapon_strike_rank": "melee weapon strike rank", - "melee_weapon_strike_temporary": "melee weapon strike temporary", - "melee_weapon_temporary_damage": "melee weapon temporary damage", - "melee_weapon_traits": "melee weapon traits", - "mod": "mod", - "mod-temp": "mod temp", - "modifier": "modifier", - "mods": "mods", - "movement_notes": "movement types & notes", - "movement_types_speed_notes": "movement types & speed notes", - "name": "name", - "nationality": "nationality", - "nature": "nature", - "necromancy": "NECROMANCY", - "never_whisper_roll": "never whisper roll", - "notes": "notes", - "npc": "npc", - "npc_placeholder_immunity": "disease, emotion, poison", - "npc_placeholder_languages": "aquan, common, dwarven", - "npc_placeholder_resist": "electricity 3", - "npc_placeholder_saves": "+2 to all saves vs. magic", - "npc_placeholder_speed": "20 feet, swim 80 feet", - "npc_placeholder_speed_notes": "swim 80 feet", - "npc_placeholder_worn_item": "+1 shortsword", - "occult power": "OCCULT POWER", - "occult spell": "OCCULT SPELL", - "occult": "occult", - "occultism": "occultism", - "offensive": "offensive", - "offensive_or_proactive_abilities": "offensive or proactive abilities", - "options": "options", - "or": "or", - "organizations": "organizations", - "other": "other", - "other_effects": "other effects", - "other_items": "other items", - "other_weapon_proficiencies_name": "other weapon proficiencies name", - "other_weapon_proficiencies_rank": "other weapon proficiencies rank", - "p": "p", - "perceive": "perceive", - "perception": "perception", - "percetion_ability": "perception ability", - "percetion_ability_select": "perception ability select", - "percetion_item": "perception item", - "percetion_modifier": "perception modifier", - "percetion_notes": "perception notes", - "percetion_proficiency": "perception proficiency", - "percetion_rank": "perception rank", - "percetion_temporary": "perception temporary", - "performance": "performance", - "personality": "personality", - "piercing": "piercing", - "player_name": "player name", - "plus": "plus", - "power": "power", - "powers": "POWERS", - "pp": "pp", - "prep": "prep", - "prepared": "prepared", - "primal power": "PRIMAL POWER", - "primal spell": "PRIMAL SPELL", - "primal": "primal", - "prof": "prof", - "proficiencies": "PROFICIENCIES", - "proficiency": "proficiency", - "query_whisper_roll": "query whisper roll", - "range": "Range", - "range_attack_damage": "range attack damage", - "range_attack_damage_type": "range attack damage type", - "range_attack_modifier": "range attack modifier", - "range_attack_name": "range attack name", - "range_attack_notes": "range attack notes", - "range_attack_traits": "range attack traits", - "range_bludgeoning_damage": "range bludgeoning damage", - "range_piercing_damage": "range piercing damage", - "range_slashing_damage": "range slashing damage", - "range_weapon_ability": "range weapon ability", - "range_weapon_damage_ability": "range weapon damage ability", - "range_weapon_damage_ability_select": "range weapon damage ability select", - "range_weapon_damage_die_size": "range weapon damage die size", - "range_weapon_damage_number_of_dice": "range weapon damage number of dice", - "range_weapon_damage_supplementary_effects": "range weapon damage supplementary effects", - "range_weapon_name": "range weapon name", - "range_weapon_notes": "range weapon notes", - "range_weapon_other_damage": "range weapon other damage", - "range_weapon_range": "range weapon range", - "range_weapon_specialization_damage": "range weapon specialization damage", - "range_weapon_strike_ability": "range weapon strike ability", - "range_weapon_strike_ability_select": "range weapon strike ability select", - "range_weapon_strike_item": "range weapon strike item", - "range_weapon_strike_rank": "range weapon strike rank", - "range_weapon_strike_temporary": "range weapon strike temporary", - "range_weapon_temporary_damage": "range weapon temporary damage", - "range_weapon_traits": "range weapon traits", - "ranged_strike": "ranged strike", - "ranged_strikes": "ranged strikes", - "ranged_weapon_range": "ranged weapon range", - "rank": "rank", - "rare-large": "rare, large, aquatic", - "reaction": "reaction", - "readied_items": "readied items", - "ref": "ref", - "ref-save": "REF SAVE", - "reflex": "reflex", - "religion": "religion", - "resistances": "resistances", - "resistances_and_immunities": "resistances and immunities", - "rng": "RANGE", - "roll_bonus": "bonus to roll", - "roll_damage_bonus": "bonus to damage", - "roll_show_notes": "show notes in rolls", - "s": "s", - "save": "save", - "save-effect": "SAVE EFFECT", - "save_modifiers": "save modifiers", - "saving_throw": "saving throw", - "saving_throws": "saving throws", - "school": "SCHOOL", - "score": "score", - "score-base": "score base", - "score-temp": "score temp", - "sense": "sense", - "senses": "senses", - "senses_notes": "sense notes", - "shield": "shield", - "shield_bonus_to_ac": "Shield bonus to AC", - "show_or_hide_weapon_notes": "show or hide weapon notes", - "simple": "simple", - "simple_weapon_proficiencies_rank": "simple weapon proficiencies rank", - "single_action": "single action", - "size": "size", - "skill": "skill", - "skill_feats": "skill feats", - "skills": "skills", - "slashing": "slashing", - "society": "society", - "source": "source", - "sp": "sp", - "special": "special", - "speed": "speed", - "speed_in_feet": "speed in feet", - "spell tradition": "SPELL TRADITION", - "spell": "spell", - "spell_attack_roll": "spell attack roll", - "spell_dc": "spell dc", - "spell_slots_per_day": "spell slots per day", - "spellcasting_npc": "spellcasting npc", - "spells": "spells", - "spontaneous": "spontaneous", - "spontaneous_spell_slots": "spontaneous spell slots remaining", - "statistics": "statistics", - "stealth": "stealth", - "str": "str", - "str_half": "str half", - "strenght_modifier_temporary": "strength modifier temporary", - "strenght_notes": "strenght notes", - "strenght_score": "strength score", - "strength": "strength", - "strength_modifier": "strength modifier", - "strength_score_temporary": "strength score temporary", - "subcategory": "Subcategory", - "success": "success", - "survival": "survival", - "target": "TARGET", - "temp": "temp", - "temporary": "temporary", - "thievery": "thievery", - "three-action_activity": "three-action activity", - "token_size": "token size", - "trained": "trained", - "trained_2_level": "trained 2+level", - "traits": "traits", - "transmutation": "TRANSMUTATION", - "trigger": "trigger", - "two-action_activity": "two-action activity", - "type": "type", - "unarmored": "unarmored", - "untrained": "untrained", - "untrained_0": "untrained +0", - "usage": "usage", - "use": "Use", - "v": "v", - "versus": "versus", - "w_spec": "w spec", - "weaknesses": "weaknesses", - "weapon": "weapon", - "weapon_attack_display_attack_and_attack_only_roll": "weapon attack display & attack only roll", - "weapon_damage_display_and_damage_only_roll": "weapon damage display & damage only roll", - "weapon_name_display_attack_and_damage_roll": "weapon name display & attack and damage roll", - "weapon_proficiencies": "weapon proficiencies", - "weight": "weight", - "whisper_rolls_to_gm": "whisper rolls to gm", - "will": "will", - "will-save": "WILL SAVE", - "wis": "wis", - "wisdom": "wisdom", - "wisdom_modifier": "wisdom modifier", - "wisdom_modifier_temporary": "wisdom modifier temporary", - "wisdom_notes": "wisdom notes", - "wisdom_score": "wisdom score", - "wisdom_score_temporary": "wisdom score temporary", - "worn_item": "worn item", - "wounded": "wounded", - "x/day": "X/DAY", - "xp": "xp", - "show_or_hide_readied_item_settings": "show or hide readied item settings", - "show_or_hide_readied_item_notes": "show or hide readied item notes", - "readied_item_name": "readied item name", - "readied_item_bulk": "readied item bulk", - "readied_item_notes": "readied item notes", - "show_or_hide_worn_item_settings": "show or hide worn item settings", - "show_or_hide_worn_item_notes": "show or hide worn item notes", - "work_item_invest_max_10": "work item invest (max 10)", - "worn_item_bulk": "worn item bulk", - "worn_item_notes": "worn item notes", - "show_or_hide_other_item_settings": "show or hide other item settings", - "show_or_hide_other_item_notes": "show or hide other item notes", - "other_item_name": "other item name", - "other_item_bulk": "other item bulk", - "other_item_notes": "other item notes", - "spell_attack_key_ability_select": "spell attack key ability select", - "spell_attack_key_ability": "spell attack key ability", - "spell_attack_temp": "spell attack temporary", - "spell_attack_proficiency": "spell attack proficiency", - "spell_attack_temporary": "spell attack temporary", - "spell_attack_rank": "spell attack rank", - "spell_attack_notes": "spell attack notes", - "spell_base_dc": "spell base dc", - "spell_dc_key_ability": "spell dc key ability", - "spell_dc_proficiency": "spell dc proficiency", - "spell_dc_temporary": "spell dc temporary", - "spell_dc_key_ability_select": "spell dc key ability select", - "spell_dc_rank": "spell dc rank", - "spell_dc_notes": "spell dc notes", - "magical_tradition_arcane": "magical tradition arcane", - "magical_tradition_primal": "magical tradition primal", - "magical_tradition_occult": "magical tradition occult", - "magical_tradition_divine": "magical tradition divine", - "disclaimer": "© 2019 Paizo Inc. Paizo, the Paizo golem logo, Pathfinder, and the Pathfinder logo are registered trademarks of Paizo Inc. Pathfinder Adventure Path, Pathfinder Roleplaying Game, Pathfinder World Guide, and the Pathfinder ‘P’ logo are trademarks of Paizo Inc. All Paizo titles and Paizo's character names and distinctive likenesses are property and copyright of Paizo, Inc. in the United States and other countries." -} \ No newline at end of file diff --git a/Pathfinder 2 by Roll20/translations/sv.json b/Pathfinder 2 by Roll20/translations/sv.json deleted file mode 100644 index 77c19934e77..00000000000 --- a/Pathfinder 2 by Roll20/translations/sv.json +++ /dev/null @@ -1,520 +0,0 @@ -{ - "1d6": "1d6", - "#_damage_dice": "# Damage Dice", - "+11": "+11", - "+13": "+13", - "+4": "+4", - "+7": "+7", - "0": "0", - "1": "1", - "10": "10", - "100ft": "100 ft.", - "10th-level": "10th LEVEL", - "19": "19", - "1d10": "1d10", - "1d12": "1d12", - "1d4": "1d4", - "1d8": "1d8", - "1st": "1st", - "1st-level": "1st LEVEL", - "2": "2", - "21": "21", - "2nd-level": "2nd LEVEL", - "3": "3", - "30": "30", - "3rd-level": "3rd LEVEL", - "4": "4", - "4th-level": "4th LEVEL", - "5": "5", - "5th-level": "5th LEVEL", - "6": "6", - "60": "60", - "6th-level": "6th LEVEL", - "7": "7", - "7th-level": "7th LEVEL", - "8": "8", - "8th-level": "8th LEVEL", - "9": "9", - "9th-level": "9th LEVEL", - "_-daily-uses": "Daily Uses", - "a-successful-sav": "A Successful Save:", - "ability": "ability", - "ability_modifier": "ability modifier", - "ability_modifiers": "ability modifiers", - "ability_scores": "ability scores", - "abjuration": "ABJURATION", - "ac": "ac", - "acrobatics": "acrobatics", - "action": "action", - "action_activity": "action/activity", - "action_description": "action description", - "action_name": "action name", - "action_source": "action source", - "action_traits": "action traits", - "action_trigger": "action trigger", - "action_type": "action type", - "actions": "actions", - "actions_and_activities": "actions and activities", - "age": "age", - "alignment": "alignment", - "allies": "allies", - "always_whisper_roll": "always whisper rolls", - "ancestry": "ancestry", - "ancestry_feats_and_abilities": "ancestry feats and abilities", - "ancestry_heritage": "ancestry and heritage", - "appearance": "appearance", - "arcana": "arcana", - "arcane power": "ARCANE POWER", - "arcane spell": "ARCANE SPELL", - "arcane": "arcane", - "area": "area", - "armor": "armor", - "armor_class": "armor class", - "at-will": "AT WILL", - "athletics": "athletics", - "atk": "ATK", - "attacher": "ATTACHER", - "attack": "attack", - "attitude": "attitude", - "auto_and_reactive_abilities": "automatic and reactive abilites", - "b": "b", - "background": "background", - "base": "base", - "based-dc_": "Based DC ", - "beliefs": "beliefs", - "birthplace": "birthplace", - "bludgeoning": "bludgeoning", - "bonus": "bonus", - "bonus_feats": "bonus feats", - "bow": "bow", - "bt": "bt", - "bulk": "bulk", - "campaign_notes": "campaign notes", - "cantrip": "cantrip", - "cantrip_level": "cantrip level", - "cantrips": "cantrips", - "cap": "cap", - "cast": "cast", - "catchphrases": "catchphrases", - "cha": "cha", - "character": "character", - "character_name": "character name", - "character_sheet": "character sheet", - "characteristics": "characteristics", - "charisma": "charisma", - "charisma_modifier": "charisma modifier", - "charisma_modifier_temporary": "charisma modifier temporary", - "charisma_notes": "charisma notes", - "charisma_score": "charisma score", - "charisma_score_temporary": "charisma score temporary", - "class feat": "CLASS FEAT", - "class": "class", - "class_dc": "class dc", - "class_feats_and_abilities": "class feats and abilities", - "claw": "claw", - "con": "con", - "condition": "condition", - "conditions": "conditions", - "conjuration": "CONJURATION", - "constant": "CONSTANT", - "constitution": "constitution", - "constitution_modifier": "constitution modifier", - "constitution_modifier_temporary": "constitution modifier temporary", - "constitution_notes": "constitution_notes", - "constitution_score": "constitution score", - "constitution_score_temporary": "constitution score temporary", - "cp": "cp", - "crafting": "crafting", - "creature": "creature", - "crit-effect": "CRIT EFFECT", - "critical!": "Critical!", - "critical_damage": "Critical damage", - "critical_failure": "critical failure", - "critical_success": "critical success", - "current": "current", - "custom": "custom", - "d6": "d6", - "daily-uses": "daily-uses", - "damage": "damage", - "damage-type": "damage type", - "darkvision": "darkvision", - "dc": "DC", - "dc_base": "dc base", - "deception": "deception", - "defense": "defense", - "deity": "deity", - "description": "description", - "details": "details", - "dex": "dex", - "dexterity": "dexterity", - "dexterity_modifier": "dexterity modifier", - "dexterity_modifier_temporary": "dexterity modifier temporary", - "dexterity_notes": "dexterity notes", - "dexterity_score": "dexterity score", - "dexterity_score_temporary": "dexterity score temporary", - "dice": "dice", - "diplomacy": "diplomacy", - "dislikes": "dislikes", - "divination": "DIVINATION", - "divine power": "DIVINE POWER", - "divine spell": "DIVINE SPELL", - "divine": "divine", - "dmg": "DMG", - "domain": "domain", - "duration": "DURATION", - "dying": "dying", - "effect": "effect", - "effects": "effects", - "empty-string": "", - "enchantment": "ENCHANTMENT", - "encumbered": "encumbered", - "enemies": "enemies", - "ethnicity": "ethnicity", - "evocation": "EVOCATION", - "experience-points-xp": "experience points (xp)", - "expert": "expert", - "expert_4_level": "expert 4+level", - "failure": "failure", - "feats": "feats", - "feet": "feet", - "fire": "fire", - "focus_points": "focus points", - "focus_spell": "focus spell", - "focus_spells": "focus spells", - "fort": "fort", - "fort-save": "FORT SAVE", - "fortitude": "fortitude", - "free_action": "free action", - "free_action_reaction": "free action/reaction", - "free_actions_and_reactions": "free actions and reactions", - "freq": "freq", - "frequency": "frequency", - "gender_pronouns": "gender & pronouns", - "general feat": "GENERAL FEAT", - "general_feats": "general feats", - "gp": "gp", - "hardness": "hardness", - "heavy": "heavy", - "height-char": "height", - "hero_points": "hero points", - "hit_points": "hit points", - "hit_points_notes": "hit points notes", - "hit_points_roll": "hit points roll", - "hp": "hp", - "illusion": "ILLUSION", - "immunities": "immunities", - "initiative": "initiative", - "innate_spell": "innate spell", - "innate_spells": "innate spells", - "int": "int", - "intelligence": "intelligence", - "intelligence_modifier": "intelligence modifier", - "intelligence_modifier_temporary": "intelligence modifier temporary", - "intelligence_notes": "intelligence notes", - "intelligence_score": "intelligence score", - "intelligence_score_temporary": "intelligence score temporary", - "interaction_abilities": "Interaction Abilities", - "interaction_ability": "Interaction Ability", - "intimidation": "intimidation", - "inventory": "inventory", - "invest": "invest", - "invest_max_10": "invest (max 10)", - "item": "item", - "item_name": "item name", - "items": "items", - "key": "key", - "language": "language", - "language_name": "language name", - "language_notes": "languages notes", - "languages": "languages", - "legendary": "legendary", - "legendary_8_level": "legendary 8+level", - "level": "level", - "light": "light", - "likes": "likes", - "lore": "lore", - "lore_ability_input": "lore ability input", - "lore_ability_modifier": "lore ability modifier", - "lore_ability_select": "lore ability select", - "lore_item": "lore item", - "lore_name": "lore name", - "lore_notes": "lore notes", - "lore_proficiency": "lore proficiency", - "lore_rank_select": "lore rank select", - "lore_temporary": "lore temporary", - "m": "m", - "magic_tradition": "magic tradition", - "magic_traditions": "magic traditions", - "martial": "martial", - "martial_weapon_proficiencies_rank": "martial weapon proficiencies rank", - "master": "master", - "master_6_level": "master 6+level", - "max": "max", - "maximum": "maximum", - "maximum_hit_points": "maximum hit points", - "medicine": "medicine", - "medium": "medium", - "melee_attack_damage": "melee attack damage", - "melee_attack_damage_type": "melee attack damage type", - "melee_attack_modifier": "melee attack modifier", - "melee_attack_name": "melee attack name", - "melee_attack_notes": "melee attack notes", - "melee_attack_traits": "melee attack traits", - "melee_bludgeoning_damage": "melee bludgeoning damage", - "melee_piercing_damage": "melee piercing damage", - "melee_slashing_damage": "melee slashing damage", - "melee_strike": "melee strike", - "melee_strikes": "melee strikes", - "melee_weapon_ability": "melee weapon ability", - "melee_weapon_damage_ability": "melee weapon damage ability", - "melee_weapon_damage_ability_select": "melee weapon damage ability select", - "melee_weapon_damage_die_size": "melee weapon damage die size", - "melee_weapon_damage_number_of_dice": "melee weapon damage number of dice", - "melee_weapon_damage_supplementary_effects": "melee weapon damage supplementary effects", - "melee_weapon_name": "melee weapon name", - "melee_weapon_notes": "melee weapon notes", - "melee_weapon_other_damage": "melee weapon other damage", - "melee_weapon_specialization_damage": "melee weapon specialization damage", - "melee_weapon_strike_ability": "melee weapon strike ability", - "melee_weapon_strike_ability_select": "melee weapon strike ability select", - "melee_weapon_strike_item": "melee weapon strike item", - "melee_weapon_strike_rank": "melee weapon strike rank", - "melee_weapon_strike_temporary": "melee weapon strike temporary", - "melee_weapon_temporary_damage": "melee weapon temporary damage", - "melee_weapon_traits": "melee weapon traits", - "mod": "mod", - "mod-temp": "mod temp", - "modifier": "modifier", - "mods": "mods", - "movement_notes": "movement types & notes", - "movement_types_speed_notes": "movement types & speed notes", - "name": "name", - "nationality": "nationality", - "nature": "nature", - "necromancy": "NECROMANCY", - "never_whisper_roll": "never whisper roll", - "notes": "notes", - "npc": "npc", - "npc_placeholder_immunity": "disease, emotion, poison", - "npc_placeholder_languages": "aquan, common, dwarven", - "npc_placeholder_resist": "electricity 3", - "npc_placeholder_saves": "+2 to all saves vs. magic", - "npc_placeholder_speed": "20 feet, swim 80 feet", - "npc_placeholder_speed_notes": "swim 80 feet", - "npc_placeholder_worn_item": "+1 shortsword", - "occult power": "OCCULT POWER", - "occult spell": "OCCULT SPELL", - "occult": "occult", - "occultism": "occultism", - "offensive": "offensive", - "offensive_or_proactive_abilities": "offensive or proactive abilities", - "options": "options", - "or": "or", - "organizations": "organizations", - "other": "other", - "other_effects": "other effects", - "other_items": "other items", - "other_weapon_proficiencies_name": "other weapon proficiencies name", - "other_weapon_proficiencies_rank": "other weapon proficiencies rank", - "p": "p", - "perceive": "perceive", - "perception": "perception", - "percetion_ability": "perception ability", - "percetion_ability_select": "perception ability select", - "percetion_item": "perception item", - "percetion_modifier": "perception modifier", - "percetion_notes": "perception notes", - "percetion_proficiency": "perception proficiency", - "percetion_rank": "perception rank", - "percetion_temporary": "perception temporary", - "performance": "performance", - "personality": "personality", - "piercing": "piercing", - "player_name": "player name", - "plus": "plus", - "power": "power", - "powers": "POWERS", - "pp": "pp", - "prep": "prep", - "prepared": "prepared", - "primal power": "PRIMAL POWER", - "primal spell": "PRIMAL SPELL", - "primal": "primal", - "prof": "prof", - "proficiencies": "PROFICIENCIES", - "proficiency": "proficiency", - "query_whisper_roll": "query whisper roll", - "range": "Range", - "range_attack_damage": "range attack damage", - "range_attack_damage_type": "range attack damage type", - "range_attack_modifier": "range attack modifier", - "range_attack_name": "range attack name", - "range_attack_notes": "range attack notes", - "range_attack_traits": "range attack traits", - "range_bludgeoning_damage": "range bludgeoning damage", - "range_piercing_damage": "range piercing damage", - "range_slashing_damage": "range slashing damage", - "range_weapon_ability": "range weapon ability", - "range_weapon_damage_ability": "range weapon damage ability", - "range_weapon_damage_ability_select": "range weapon damage ability select", - "range_weapon_damage_die_size": "range weapon damage die size", - "range_weapon_damage_number_of_dice": "range weapon damage number of dice", - "range_weapon_damage_supplementary_effects": "range weapon damage supplementary effects", - "range_weapon_name": "range weapon name", - "range_weapon_notes": "range weapon notes", - "range_weapon_other_damage": "range weapon other damage", - "range_weapon_range": "range weapon range", - "range_weapon_specialization_damage": "range weapon specialization damage", - "range_weapon_strike_ability": "range weapon strike ability", - "range_weapon_strike_ability_select": "range weapon strike ability select", - "range_weapon_strike_item": "range weapon strike item", - "range_weapon_strike_rank": "range weapon strike rank", - "range_weapon_strike_temporary": "range weapon strike temporary", - "range_weapon_temporary_damage": "range weapon temporary damage", - "range_weapon_traits": "range weapon traits", - "ranged_strike": "ranged strike", - "ranged_strikes": "ranged strikes", - "ranged_weapon_range": "ranged weapon range", - "rank": "rank", - "rare-large": "rare, large, aquatic", - "reaction": "reaction", - "readied_items": "readied items", - "ref": "ref", - "ref-save": "REF SAVE", - "reflex": "reflex", - "religion": "religion", - "resistances": "resistances", - "resistances_and_immunities": "resistances and immunities", - "rng": "RANGE", - "roll_bonus": "bonus to roll", - "roll_damage_bonus": "bonus to damage", - "roll_show_notes": "show notes in rolls", - "s": "s", - "save": "save", - "save-effect": "SAVE EFFECT", - "save_modifiers": "save modifiers", - "saving_throw": "saving throw", - "saving_throws": "saving throws", - "school": "SCHOOL", - "score": "score", - "score-base": "score base", - "score-temp": "score temp", - "sense": "sense", - "senses": "senses", - "senses_notes": "sense notes", - "shield": "shield", - "shield_bonus_to_ac": "Shield bonus to AC", - "show_or_hide_weapon_notes": "show or hide weapon notes", - "simple": "simple", - "simple_weapon_proficiencies_rank": "simple weapon proficiencies rank", - "single_action": "single action", - "size": "size", - "skill": "skill", - "skill_feats": "skill feats", - "skills": "skills", - "slashing": "slashing", - "society": "society", - "source": "source", - "sp": "sp", - "special": "special", - "speed": "speed", - "speed_in_feet": "speed in feet", - "spell tradition": "SPELL TRADITION", - "spell": "spell", - "spell_attack_roll": "spell attack roll", - "spell_dc": "spell dc", - "spell_slots_per_day": "spell slots per day", - "spellcasting_npc": "spellcasting npc", - "spells": "spells", - "spontaneous": "spontaneous", - "spontaneous_spell_slots": "spontaneous spell slots remaining", - "statistics": "statistics", - "stealth": "stealth", - "str": "str", - "str_half": "str half", - "strenght_modifier_temporary": "strength modifier temporary", - "strenght_notes": "strenght notes", - "strenght_score": "strength score", - "strength": "strength", - "strength_modifier": "strength modifier", - "strength_score_temporary": "strength score temporary", - "subcategory": "Subcategory", - "success": "success", - "survival": "survival", - "target": "TARGET", - "temp": "temp", - "temporary": "temporary", - "thievery": "thievery", - "three-action_activity": "three-action activity", - "token_size": "token size", - "trained": "trained", - "trained_2_level": "trained 2+level", - "traits": "traits", - "transmutation": "TRANSMUTATION", - "trigger": "trigger", - "two-action_activity": "two-action activity", - "type": "type", - "unarmored": "unarmored", - "untrained": "untrained", - "untrained_0": "untrained +0", - "usage": "usage", - "use": "Use", - "v": "v", - "versus": "versus", - "w_spec": "w spec", - "weaknesses": "weaknesses", - "weapon": "weapon", - "weapon_attack_display_attack_and_attack_only_roll": "weapon attack display & attack only roll", - "weapon_damage_display_and_damage_only_roll": "weapon damage display & damage only roll", - "weapon_name_display_attack_and_damage_roll": "weapon name display & attack and damage roll", - "weapon_proficiencies": "weapon proficiencies", - "weight": "weight", - "whisper_rolls_to_gm": "whisper rolls to gm", - "will": "will", - "will-save": "WILL SAVE", - "wis": "wis", - "wisdom": "wisdom", - "wisdom_modifier": "wisdom modifier", - "wisdom_modifier_temporary": "wisdom modifier temporary", - "wisdom_notes": "wisdom notes", - "wisdom_score": "wisdom score", - "wisdom_score_temporary": "wisdom score temporary", - "worn_item": "worn item", - "wounded": "wounded", - "x/day": "X/DAY", - "xp": "xp", - "show_or_hide_readied_item_settings": "show or hide readied item settings", - "show_or_hide_readied_item_notes": "show or hide readied item notes", - "readied_item_name": "readied item name", - "readied_item_bulk": "readied item bulk", - "readied_item_notes": "readied item notes", - "show_or_hide_worn_item_settings": "show or hide worn item settings", - "show_or_hide_worn_item_notes": "show or hide worn item notes", - "work_item_invest_max_10": "work item invest (max 10)", - "worn_item_bulk": "worn item bulk", - "worn_item_notes": "worn item notes", - "show_or_hide_other_item_settings": "show or hide other item settings", - "show_or_hide_other_item_notes": "show or hide other item notes", - "other_item_name": "other item name", - "other_item_bulk": "other item bulk", - "other_item_notes": "other item notes", - "spell_attack_key_ability_select": "spell attack key ability select", - "spell_attack_key_ability": "spell attack key ability", - "spell_attack_temp": "spell attack temporary", - "spell_attack_proficiency": "spell attack proficiency", - "spell_attack_temporary": "spell attack temporary", - "spell_attack_rank": "spell attack rank", - "spell_attack_notes": "spell attack notes", - "spell_base_dc": "spell base dc", - "spell_dc_key_ability": "spell dc key ability", - "spell_dc_proficiency": "spell dc proficiency", - "spell_dc_temporary": "spell dc temporary", - "spell_dc_key_ability_select": "spell dc key ability select", - "spell_dc_rank": "spell dc rank", - "spell_dc_notes": "spell dc notes", - "magical_tradition_arcane": "magical tradition arcane", - "magical_tradition_primal": "magical tradition primal", - "magical_tradition_occult": "magical tradition occult", - "magical_tradition_divine": "magical tradition divine", - "disclaimer": "© 2019 Paizo Inc. Paizo, the Paizo golem logo, Pathfinder, and the Pathfinder logo are registered trademarks of Paizo Inc. Pathfinder Adventure Path, Pathfinder Roleplaying Game, Pathfinder World Guide, and the Pathfinder ‘P’ logo are trademarks of Paizo Inc. All Paizo titles and Paizo's character names and distinctive likenesses are property and copyright of Paizo, Inc. in the United States and other countries." -} \ No newline at end of file diff --git a/Pathfinder 2 by Roll20/translations/tr.json b/Pathfinder 2 by Roll20/translations/tr.json deleted file mode 100644 index 77c19934e77..00000000000 --- a/Pathfinder 2 by Roll20/translations/tr.json +++ /dev/null @@ -1,520 +0,0 @@ -{ - "1d6": "1d6", - "#_damage_dice": "# Damage Dice", - "+11": "+11", - "+13": "+13", - "+4": "+4", - "+7": "+7", - "0": "0", - "1": "1", - "10": "10", - "100ft": "100 ft.", - "10th-level": "10th LEVEL", - "19": "19", - "1d10": "1d10", - "1d12": "1d12", - "1d4": "1d4", - "1d8": "1d8", - "1st": "1st", - "1st-level": "1st LEVEL", - "2": "2", - "21": "21", - "2nd-level": "2nd LEVEL", - "3": "3", - "30": "30", - "3rd-level": "3rd LEVEL", - "4": "4", - "4th-level": "4th LEVEL", - "5": "5", - "5th-level": "5th LEVEL", - "6": "6", - "60": "60", - "6th-level": "6th LEVEL", - "7": "7", - "7th-level": "7th LEVEL", - "8": "8", - "8th-level": "8th LEVEL", - "9": "9", - "9th-level": "9th LEVEL", - "_-daily-uses": "Daily Uses", - "a-successful-sav": "A Successful Save:", - "ability": "ability", - "ability_modifier": "ability modifier", - "ability_modifiers": "ability modifiers", - "ability_scores": "ability scores", - "abjuration": "ABJURATION", - "ac": "ac", - "acrobatics": "acrobatics", - "action": "action", - "action_activity": "action/activity", - "action_description": "action description", - "action_name": "action name", - "action_source": "action source", - "action_traits": "action traits", - "action_trigger": "action trigger", - "action_type": "action type", - "actions": "actions", - "actions_and_activities": "actions and activities", - "age": "age", - "alignment": "alignment", - "allies": "allies", - "always_whisper_roll": "always whisper rolls", - "ancestry": "ancestry", - "ancestry_feats_and_abilities": "ancestry feats and abilities", - "ancestry_heritage": "ancestry and heritage", - "appearance": "appearance", - "arcana": "arcana", - "arcane power": "ARCANE POWER", - "arcane spell": "ARCANE SPELL", - "arcane": "arcane", - "area": "area", - "armor": "armor", - "armor_class": "armor class", - "at-will": "AT WILL", - "athletics": "athletics", - "atk": "ATK", - "attacher": "ATTACHER", - "attack": "attack", - "attitude": "attitude", - "auto_and_reactive_abilities": "automatic and reactive abilites", - "b": "b", - "background": "background", - "base": "base", - "based-dc_": "Based DC ", - "beliefs": "beliefs", - "birthplace": "birthplace", - "bludgeoning": "bludgeoning", - "bonus": "bonus", - "bonus_feats": "bonus feats", - "bow": "bow", - "bt": "bt", - "bulk": "bulk", - "campaign_notes": "campaign notes", - "cantrip": "cantrip", - "cantrip_level": "cantrip level", - "cantrips": "cantrips", - "cap": "cap", - "cast": "cast", - "catchphrases": "catchphrases", - "cha": "cha", - "character": "character", - "character_name": "character name", - "character_sheet": "character sheet", - "characteristics": "characteristics", - "charisma": "charisma", - "charisma_modifier": "charisma modifier", - "charisma_modifier_temporary": "charisma modifier temporary", - "charisma_notes": "charisma notes", - "charisma_score": "charisma score", - "charisma_score_temporary": "charisma score temporary", - "class feat": "CLASS FEAT", - "class": "class", - "class_dc": "class dc", - "class_feats_and_abilities": "class feats and abilities", - "claw": "claw", - "con": "con", - "condition": "condition", - "conditions": "conditions", - "conjuration": "CONJURATION", - "constant": "CONSTANT", - "constitution": "constitution", - "constitution_modifier": "constitution modifier", - "constitution_modifier_temporary": "constitution modifier temporary", - "constitution_notes": "constitution_notes", - "constitution_score": "constitution score", - "constitution_score_temporary": "constitution score temporary", - "cp": "cp", - "crafting": "crafting", - "creature": "creature", - "crit-effect": "CRIT EFFECT", - "critical!": "Critical!", - "critical_damage": "Critical damage", - "critical_failure": "critical failure", - "critical_success": "critical success", - "current": "current", - "custom": "custom", - "d6": "d6", - "daily-uses": "daily-uses", - "damage": "damage", - "damage-type": "damage type", - "darkvision": "darkvision", - "dc": "DC", - "dc_base": "dc base", - "deception": "deception", - "defense": "defense", - "deity": "deity", - "description": "description", - "details": "details", - "dex": "dex", - "dexterity": "dexterity", - "dexterity_modifier": "dexterity modifier", - "dexterity_modifier_temporary": "dexterity modifier temporary", - "dexterity_notes": "dexterity notes", - "dexterity_score": "dexterity score", - "dexterity_score_temporary": "dexterity score temporary", - "dice": "dice", - "diplomacy": "diplomacy", - "dislikes": "dislikes", - "divination": "DIVINATION", - "divine power": "DIVINE POWER", - "divine spell": "DIVINE SPELL", - "divine": "divine", - "dmg": "DMG", - "domain": "domain", - "duration": "DURATION", - "dying": "dying", - "effect": "effect", - "effects": "effects", - "empty-string": "", - "enchantment": "ENCHANTMENT", - "encumbered": "encumbered", - "enemies": "enemies", - "ethnicity": "ethnicity", - "evocation": "EVOCATION", - "experience-points-xp": "experience points (xp)", - "expert": "expert", - "expert_4_level": "expert 4+level", - "failure": "failure", - "feats": "feats", - "feet": "feet", - "fire": "fire", - "focus_points": "focus points", - "focus_spell": "focus spell", - "focus_spells": "focus spells", - "fort": "fort", - "fort-save": "FORT SAVE", - "fortitude": "fortitude", - "free_action": "free action", - "free_action_reaction": "free action/reaction", - "free_actions_and_reactions": "free actions and reactions", - "freq": "freq", - "frequency": "frequency", - "gender_pronouns": "gender & pronouns", - "general feat": "GENERAL FEAT", - "general_feats": "general feats", - "gp": "gp", - "hardness": "hardness", - "heavy": "heavy", - "height-char": "height", - "hero_points": "hero points", - "hit_points": "hit points", - "hit_points_notes": "hit points notes", - "hit_points_roll": "hit points roll", - "hp": "hp", - "illusion": "ILLUSION", - "immunities": "immunities", - "initiative": "initiative", - "innate_spell": "innate spell", - "innate_spells": "innate spells", - "int": "int", - "intelligence": "intelligence", - "intelligence_modifier": "intelligence modifier", - "intelligence_modifier_temporary": "intelligence modifier temporary", - "intelligence_notes": "intelligence notes", - "intelligence_score": "intelligence score", - "intelligence_score_temporary": "intelligence score temporary", - "interaction_abilities": "Interaction Abilities", - "interaction_ability": "Interaction Ability", - "intimidation": "intimidation", - "inventory": "inventory", - "invest": "invest", - "invest_max_10": "invest (max 10)", - "item": "item", - "item_name": "item name", - "items": "items", - "key": "key", - "language": "language", - "language_name": "language name", - "language_notes": "languages notes", - "languages": "languages", - "legendary": "legendary", - "legendary_8_level": "legendary 8+level", - "level": "level", - "light": "light", - "likes": "likes", - "lore": "lore", - "lore_ability_input": "lore ability input", - "lore_ability_modifier": "lore ability modifier", - "lore_ability_select": "lore ability select", - "lore_item": "lore item", - "lore_name": "lore name", - "lore_notes": "lore notes", - "lore_proficiency": "lore proficiency", - "lore_rank_select": "lore rank select", - "lore_temporary": "lore temporary", - "m": "m", - "magic_tradition": "magic tradition", - "magic_traditions": "magic traditions", - "martial": "martial", - "martial_weapon_proficiencies_rank": "martial weapon proficiencies rank", - "master": "master", - "master_6_level": "master 6+level", - "max": "max", - "maximum": "maximum", - "maximum_hit_points": "maximum hit points", - "medicine": "medicine", - "medium": "medium", - "melee_attack_damage": "melee attack damage", - "melee_attack_damage_type": "melee attack damage type", - "melee_attack_modifier": "melee attack modifier", - "melee_attack_name": "melee attack name", - "melee_attack_notes": "melee attack notes", - "melee_attack_traits": "melee attack traits", - "melee_bludgeoning_damage": "melee bludgeoning damage", - "melee_piercing_damage": "melee piercing damage", - "melee_slashing_damage": "melee slashing damage", - "melee_strike": "melee strike", - "melee_strikes": "melee strikes", - "melee_weapon_ability": "melee weapon ability", - "melee_weapon_damage_ability": "melee weapon damage ability", - "melee_weapon_damage_ability_select": "melee weapon damage ability select", - "melee_weapon_damage_die_size": "melee weapon damage die size", - "melee_weapon_damage_number_of_dice": "melee weapon damage number of dice", - "melee_weapon_damage_supplementary_effects": "melee weapon damage supplementary effects", - "melee_weapon_name": "melee weapon name", - "melee_weapon_notes": "melee weapon notes", - "melee_weapon_other_damage": "melee weapon other damage", - "melee_weapon_specialization_damage": "melee weapon specialization damage", - "melee_weapon_strike_ability": "melee weapon strike ability", - "melee_weapon_strike_ability_select": "melee weapon strike ability select", - "melee_weapon_strike_item": "melee weapon strike item", - "melee_weapon_strike_rank": "melee weapon strike rank", - "melee_weapon_strike_temporary": "melee weapon strike temporary", - "melee_weapon_temporary_damage": "melee weapon temporary damage", - "melee_weapon_traits": "melee weapon traits", - "mod": "mod", - "mod-temp": "mod temp", - "modifier": "modifier", - "mods": "mods", - "movement_notes": "movement types & notes", - "movement_types_speed_notes": "movement types & speed notes", - "name": "name", - "nationality": "nationality", - "nature": "nature", - "necromancy": "NECROMANCY", - "never_whisper_roll": "never whisper roll", - "notes": "notes", - "npc": "npc", - "npc_placeholder_immunity": "disease, emotion, poison", - "npc_placeholder_languages": "aquan, common, dwarven", - "npc_placeholder_resist": "electricity 3", - "npc_placeholder_saves": "+2 to all saves vs. magic", - "npc_placeholder_speed": "20 feet, swim 80 feet", - "npc_placeholder_speed_notes": "swim 80 feet", - "npc_placeholder_worn_item": "+1 shortsword", - "occult power": "OCCULT POWER", - "occult spell": "OCCULT SPELL", - "occult": "occult", - "occultism": "occultism", - "offensive": "offensive", - "offensive_or_proactive_abilities": "offensive or proactive abilities", - "options": "options", - "or": "or", - "organizations": "organizations", - "other": "other", - "other_effects": "other effects", - "other_items": "other items", - "other_weapon_proficiencies_name": "other weapon proficiencies name", - "other_weapon_proficiencies_rank": "other weapon proficiencies rank", - "p": "p", - "perceive": "perceive", - "perception": "perception", - "percetion_ability": "perception ability", - "percetion_ability_select": "perception ability select", - "percetion_item": "perception item", - "percetion_modifier": "perception modifier", - "percetion_notes": "perception notes", - "percetion_proficiency": "perception proficiency", - "percetion_rank": "perception rank", - "percetion_temporary": "perception temporary", - "performance": "performance", - "personality": "personality", - "piercing": "piercing", - "player_name": "player name", - "plus": "plus", - "power": "power", - "powers": "POWERS", - "pp": "pp", - "prep": "prep", - "prepared": "prepared", - "primal power": "PRIMAL POWER", - "primal spell": "PRIMAL SPELL", - "primal": "primal", - "prof": "prof", - "proficiencies": "PROFICIENCIES", - "proficiency": "proficiency", - "query_whisper_roll": "query whisper roll", - "range": "Range", - "range_attack_damage": "range attack damage", - "range_attack_damage_type": "range attack damage type", - "range_attack_modifier": "range attack modifier", - "range_attack_name": "range attack name", - "range_attack_notes": "range attack notes", - "range_attack_traits": "range attack traits", - "range_bludgeoning_damage": "range bludgeoning damage", - "range_piercing_damage": "range piercing damage", - "range_slashing_damage": "range slashing damage", - "range_weapon_ability": "range weapon ability", - "range_weapon_damage_ability": "range weapon damage ability", - "range_weapon_damage_ability_select": "range weapon damage ability select", - "range_weapon_damage_die_size": "range weapon damage die size", - "range_weapon_damage_number_of_dice": "range weapon damage number of dice", - "range_weapon_damage_supplementary_effects": "range weapon damage supplementary effects", - "range_weapon_name": "range weapon name", - "range_weapon_notes": "range weapon notes", - "range_weapon_other_damage": "range weapon other damage", - "range_weapon_range": "range weapon range", - "range_weapon_specialization_damage": "range weapon specialization damage", - "range_weapon_strike_ability": "range weapon strike ability", - "range_weapon_strike_ability_select": "range weapon strike ability select", - "range_weapon_strike_item": "range weapon strike item", - "range_weapon_strike_rank": "range weapon strike rank", - "range_weapon_strike_temporary": "range weapon strike temporary", - "range_weapon_temporary_damage": "range weapon temporary damage", - "range_weapon_traits": "range weapon traits", - "ranged_strike": "ranged strike", - "ranged_strikes": "ranged strikes", - "ranged_weapon_range": "ranged weapon range", - "rank": "rank", - "rare-large": "rare, large, aquatic", - "reaction": "reaction", - "readied_items": "readied items", - "ref": "ref", - "ref-save": "REF SAVE", - "reflex": "reflex", - "religion": "religion", - "resistances": "resistances", - "resistances_and_immunities": "resistances and immunities", - "rng": "RANGE", - "roll_bonus": "bonus to roll", - "roll_damage_bonus": "bonus to damage", - "roll_show_notes": "show notes in rolls", - "s": "s", - "save": "save", - "save-effect": "SAVE EFFECT", - "save_modifiers": "save modifiers", - "saving_throw": "saving throw", - "saving_throws": "saving throws", - "school": "SCHOOL", - "score": "score", - "score-base": "score base", - "score-temp": "score temp", - "sense": "sense", - "senses": "senses", - "senses_notes": "sense notes", - "shield": "shield", - "shield_bonus_to_ac": "Shield bonus to AC", - "show_or_hide_weapon_notes": "show or hide weapon notes", - "simple": "simple", - "simple_weapon_proficiencies_rank": "simple weapon proficiencies rank", - "single_action": "single action", - "size": "size", - "skill": "skill", - "skill_feats": "skill feats", - "skills": "skills", - "slashing": "slashing", - "society": "society", - "source": "source", - "sp": "sp", - "special": "special", - "speed": "speed", - "speed_in_feet": "speed in feet", - "spell tradition": "SPELL TRADITION", - "spell": "spell", - "spell_attack_roll": "spell attack roll", - "spell_dc": "spell dc", - "spell_slots_per_day": "spell slots per day", - "spellcasting_npc": "spellcasting npc", - "spells": "spells", - "spontaneous": "spontaneous", - "spontaneous_spell_slots": "spontaneous spell slots remaining", - "statistics": "statistics", - "stealth": "stealth", - "str": "str", - "str_half": "str half", - "strenght_modifier_temporary": "strength modifier temporary", - "strenght_notes": "strenght notes", - "strenght_score": "strength score", - "strength": "strength", - "strength_modifier": "strength modifier", - "strength_score_temporary": "strength score temporary", - "subcategory": "Subcategory", - "success": "success", - "survival": "survival", - "target": "TARGET", - "temp": "temp", - "temporary": "temporary", - "thievery": "thievery", - "three-action_activity": "three-action activity", - "token_size": "token size", - "trained": "trained", - "trained_2_level": "trained 2+level", - "traits": "traits", - "transmutation": "TRANSMUTATION", - "trigger": "trigger", - "two-action_activity": "two-action activity", - "type": "type", - "unarmored": "unarmored", - "untrained": "untrained", - "untrained_0": "untrained +0", - "usage": "usage", - "use": "Use", - "v": "v", - "versus": "versus", - "w_spec": "w spec", - "weaknesses": "weaknesses", - "weapon": "weapon", - "weapon_attack_display_attack_and_attack_only_roll": "weapon attack display & attack only roll", - "weapon_damage_display_and_damage_only_roll": "weapon damage display & damage only roll", - "weapon_name_display_attack_and_damage_roll": "weapon name display & attack and damage roll", - "weapon_proficiencies": "weapon proficiencies", - "weight": "weight", - "whisper_rolls_to_gm": "whisper rolls to gm", - "will": "will", - "will-save": "WILL SAVE", - "wis": "wis", - "wisdom": "wisdom", - "wisdom_modifier": "wisdom modifier", - "wisdom_modifier_temporary": "wisdom modifier temporary", - "wisdom_notes": "wisdom notes", - "wisdom_score": "wisdom score", - "wisdom_score_temporary": "wisdom score temporary", - "worn_item": "worn item", - "wounded": "wounded", - "x/day": "X/DAY", - "xp": "xp", - "show_or_hide_readied_item_settings": "show or hide readied item settings", - "show_or_hide_readied_item_notes": "show or hide readied item notes", - "readied_item_name": "readied item name", - "readied_item_bulk": "readied item bulk", - "readied_item_notes": "readied item notes", - "show_or_hide_worn_item_settings": "show or hide worn item settings", - "show_or_hide_worn_item_notes": "show or hide worn item notes", - "work_item_invest_max_10": "work item invest (max 10)", - "worn_item_bulk": "worn item bulk", - "worn_item_notes": "worn item notes", - "show_or_hide_other_item_settings": "show or hide other item settings", - "show_or_hide_other_item_notes": "show or hide other item notes", - "other_item_name": "other item name", - "other_item_bulk": "other item bulk", - "other_item_notes": "other item notes", - "spell_attack_key_ability_select": "spell attack key ability select", - "spell_attack_key_ability": "spell attack key ability", - "spell_attack_temp": "spell attack temporary", - "spell_attack_proficiency": "spell attack proficiency", - "spell_attack_temporary": "spell attack temporary", - "spell_attack_rank": "spell attack rank", - "spell_attack_notes": "spell attack notes", - "spell_base_dc": "spell base dc", - "spell_dc_key_ability": "spell dc key ability", - "spell_dc_proficiency": "spell dc proficiency", - "spell_dc_temporary": "spell dc temporary", - "spell_dc_key_ability_select": "spell dc key ability select", - "spell_dc_rank": "spell dc rank", - "spell_dc_notes": "spell dc notes", - "magical_tradition_arcane": "magical tradition arcane", - "magical_tradition_primal": "magical tradition primal", - "magical_tradition_occult": "magical tradition occult", - "magical_tradition_divine": "magical tradition divine", - "disclaimer": "© 2019 Paizo Inc. Paizo, the Paizo golem logo, Pathfinder, and the Pathfinder logo are registered trademarks of Paizo Inc. Pathfinder Adventure Path, Pathfinder Roleplaying Game, Pathfinder World Guide, and the Pathfinder ‘P’ logo are trademarks of Paizo Inc. All Paizo titles and Paizo's character names and distinctive likenesses are property and copyright of Paizo, Inc. in the United States and other countries." -} \ No newline at end of file diff --git a/Pathfinder 2 by Roll20/translations/zh.json b/Pathfinder 2 by Roll20/translations/zh.json deleted file mode 100644 index 77c19934e77..00000000000 --- a/Pathfinder 2 by Roll20/translations/zh.json +++ /dev/null @@ -1,520 +0,0 @@ -{ - "1d6": "1d6", - "#_damage_dice": "# Damage Dice", - "+11": "+11", - "+13": "+13", - "+4": "+4", - "+7": "+7", - "0": "0", - "1": "1", - "10": "10", - "100ft": "100 ft.", - "10th-level": "10th LEVEL", - "19": "19", - "1d10": "1d10", - "1d12": "1d12", - "1d4": "1d4", - "1d8": "1d8", - "1st": "1st", - "1st-level": "1st LEVEL", - "2": "2", - "21": "21", - "2nd-level": "2nd LEVEL", - "3": "3", - "30": "30", - "3rd-level": "3rd LEVEL", - "4": "4", - "4th-level": "4th LEVEL", - "5": "5", - "5th-level": "5th LEVEL", - "6": "6", - "60": "60", - "6th-level": "6th LEVEL", - "7": "7", - "7th-level": "7th LEVEL", - "8": "8", - "8th-level": "8th LEVEL", - "9": "9", - "9th-level": "9th LEVEL", - "_-daily-uses": "Daily Uses", - "a-successful-sav": "A Successful Save:", - "ability": "ability", - "ability_modifier": "ability modifier", - "ability_modifiers": "ability modifiers", - "ability_scores": "ability scores", - "abjuration": "ABJURATION", - "ac": "ac", - "acrobatics": "acrobatics", - "action": "action", - "action_activity": "action/activity", - "action_description": "action description", - "action_name": "action name", - "action_source": "action source", - "action_traits": "action traits", - "action_trigger": "action trigger", - "action_type": "action type", - "actions": "actions", - "actions_and_activities": "actions and activities", - "age": "age", - "alignment": "alignment", - "allies": "allies", - "always_whisper_roll": "always whisper rolls", - "ancestry": "ancestry", - "ancestry_feats_and_abilities": "ancestry feats and abilities", - "ancestry_heritage": "ancestry and heritage", - "appearance": "appearance", - "arcana": "arcana", - "arcane power": "ARCANE POWER", - "arcane spell": "ARCANE SPELL", - "arcane": "arcane", - "area": "area", - "armor": "armor", - "armor_class": "armor class", - "at-will": "AT WILL", - "athletics": "athletics", - "atk": "ATK", - "attacher": "ATTACHER", - "attack": "attack", - "attitude": "attitude", - "auto_and_reactive_abilities": "automatic and reactive abilites", - "b": "b", - "background": "background", - "base": "base", - "based-dc_": "Based DC ", - "beliefs": "beliefs", - "birthplace": "birthplace", - "bludgeoning": "bludgeoning", - "bonus": "bonus", - "bonus_feats": "bonus feats", - "bow": "bow", - "bt": "bt", - "bulk": "bulk", - "campaign_notes": "campaign notes", - "cantrip": "cantrip", - "cantrip_level": "cantrip level", - "cantrips": "cantrips", - "cap": "cap", - "cast": "cast", - "catchphrases": "catchphrases", - "cha": "cha", - "character": "character", - "character_name": "character name", - "character_sheet": "character sheet", - "characteristics": "characteristics", - "charisma": "charisma", - "charisma_modifier": "charisma modifier", - "charisma_modifier_temporary": "charisma modifier temporary", - "charisma_notes": "charisma notes", - "charisma_score": "charisma score", - "charisma_score_temporary": "charisma score temporary", - "class feat": "CLASS FEAT", - "class": "class", - "class_dc": "class dc", - "class_feats_and_abilities": "class feats and abilities", - "claw": "claw", - "con": "con", - "condition": "condition", - "conditions": "conditions", - "conjuration": "CONJURATION", - "constant": "CONSTANT", - "constitution": "constitution", - "constitution_modifier": "constitution modifier", - "constitution_modifier_temporary": "constitution modifier temporary", - "constitution_notes": "constitution_notes", - "constitution_score": "constitution score", - "constitution_score_temporary": "constitution score temporary", - "cp": "cp", - "crafting": "crafting", - "creature": "creature", - "crit-effect": "CRIT EFFECT", - "critical!": "Critical!", - "critical_damage": "Critical damage", - "critical_failure": "critical failure", - "critical_success": "critical success", - "current": "current", - "custom": "custom", - "d6": "d6", - "daily-uses": "daily-uses", - "damage": "damage", - "damage-type": "damage type", - "darkvision": "darkvision", - "dc": "DC", - "dc_base": "dc base", - "deception": "deception", - "defense": "defense", - "deity": "deity", - "description": "description", - "details": "details", - "dex": "dex", - "dexterity": "dexterity", - "dexterity_modifier": "dexterity modifier", - "dexterity_modifier_temporary": "dexterity modifier temporary", - "dexterity_notes": "dexterity notes", - "dexterity_score": "dexterity score", - "dexterity_score_temporary": "dexterity score temporary", - "dice": "dice", - "diplomacy": "diplomacy", - "dislikes": "dislikes", - "divination": "DIVINATION", - "divine power": "DIVINE POWER", - "divine spell": "DIVINE SPELL", - "divine": "divine", - "dmg": "DMG", - "domain": "domain", - "duration": "DURATION", - "dying": "dying", - "effect": "effect", - "effects": "effects", - "empty-string": "", - "enchantment": "ENCHANTMENT", - "encumbered": "encumbered", - "enemies": "enemies", - "ethnicity": "ethnicity", - "evocation": "EVOCATION", - "experience-points-xp": "experience points (xp)", - "expert": "expert", - "expert_4_level": "expert 4+level", - "failure": "failure", - "feats": "feats", - "feet": "feet", - "fire": "fire", - "focus_points": "focus points", - "focus_spell": "focus spell", - "focus_spells": "focus spells", - "fort": "fort", - "fort-save": "FORT SAVE", - "fortitude": "fortitude", - "free_action": "free action", - "free_action_reaction": "free action/reaction", - "free_actions_and_reactions": "free actions and reactions", - "freq": "freq", - "frequency": "frequency", - "gender_pronouns": "gender & pronouns", - "general feat": "GENERAL FEAT", - "general_feats": "general feats", - "gp": "gp", - "hardness": "hardness", - "heavy": "heavy", - "height-char": "height", - "hero_points": "hero points", - "hit_points": "hit points", - "hit_points_notes": "hit points notes", - "hit_points_roll": "hit points roll", - "hp": "hp", - "illusion": "ILLUSION", - "immunities": "immunities", - "initiative": "initiative", - "innate_spell": "innate spell", - "innate_spells": "innate spells", - "int": "int", - "intelligence": "intelligence", - "intelligence_modifier": "intelligence modifier", - "intelligence_modifier_temporary": "intelligence modifier temporary", - "intelligence_notes": "intelligence notes", - "intelligence_score": "intelligence score", - "intelligence_score_temporary": "intelligence score temporary", - "interaction_abilities": "Interaction Abilities", - "interaction_ability": "Interaction Ability", - "intimidation": "intimidation", - "inventory": "inventory", - "invest": "invest", - "invest_max_10": "invest (max 10)", - "item": "item", - "item_name": "item name", - "items": "items", - "key": "key", - "language": "language", - "language_name": "language name", - "language_notes": "languages notes", - "languages": "languages", - "legendary": "legendary", - "legendary_8_level": "legendary 8+level", - "level": "level", - "light": "light", - "likes": "likes", - "lore": "lore", - "lore_ability_input": "lore ability input", - "lore_ability_modifier": "lore ability modifier", - "lore_ability_select": "lore ability select", - "lore_item": "lore item", - "lore_name": "lore name", - "lore_notes": "lore notes", - "lore_proficiency": "lore proficiency", - "lore_rank_select": "lore rank select", - "lore_temporary": "lore temporary", - "m": "m", - "magic_tradition": "magic tradition", - "magic_traditions": "magic traditions", - "martial": "martial", - "martial_weapon_proficiencies_rank": "martial weapon proficiencies rank", - "master": "master", - "master_6_level": "master 6+level", - "max": "max", - "maximum": "maximum", - "maximum_hit_points": "maximum hit points", - "medicine": "medicine", - "medium": "medium", - "melee_attack_damage": "melee attack damage", - "melee_attack_damage_type": "melee attack damage type", - "melee_attack_modifier": "melee attack modifier", - "melee_attack_name": "melee attack name", - "melee_attack_notes": "melee attack notes", - "melee_attack_traits": "melee attack traits", - "melee_bludgeoning_damage": "melee bludgeoning damage", - "melee_piercing_damage": "melee piercing damage", - "melee_slashing_damage": "melee slashing damage", - "melee_strike": "melee strike", - "melee_strikes": "melee strikes", - "melee_weapon_ability": "melee weapon ability", - "melee_weapon_damage_ability": "melee weapon damage ability", - "melee_weapon_damage_ability_select": "melee weapon damage ability select", - "melee_weapon_damage_die_size": "melee weapon damage die size", - "melee_weapon_damage_number_of_dice": "melee weapon damage number of dice", - "melee_weapon_damage_supplementary_effects": "melee weapon damage supplementary effects", - "melee_weapon_name": "melee weapon name", - "melee_weapon_notes": "melee weapon notes", - "melee_weapon_other_damage": "melee weapon other damage", - "melee_weapon_specialization_damage": "melee weapon specialization damage", - "melee_weapon_strike_ability": "melee weapon strike ability", - "melee_weapon_strike_ability_select": "melee weapon strike ability select", - "melee_weapon_strike_item": "melee weapon strike item", - "melee_weapon_strike_rank": "melee weapon strike rank", - "melee_weapon_strike_temporary": "melee weapon strike temporary", - "melee_weapon_temporary_damage": "melee weapon temporary damage", - "melee_weapon_traits": "melee weapon traits", - "mod": "mod", - "mod-temp": "mod temp", - "modifier": "modifier", - "mods": "mods", - "movement_notes": "movement types & notes", - "movement_types_speed_notes": "movement types & speed notes", - "name": "name", - "nationality": "nationality", - "nature": "nature", - "necromancy": "NECROMANCY", - "never_whisper_roll": "never whisper roll", - "notes": "notes", - "npc": "npc", - "npc_placeholder_immunity": "disease, emotion, poison", - "npc_placeholder_languages": "aquan, common, dwarven", - "npc_placeholder_resist": "electricity 3", - "npc_placeholder_saves": "+2 to all saves vs. magic", - "npc_placeholder_speed": "20 feet, swim 80 feet", - "npc_placeholder_speed_notes": "swim 80 feet", - "npc_placeholder_worn_item": "+1 shortsword", - "occult power": "OCCULT POWER", - "occult spell": "OCCULT SPELL", - "occult": "occult", - "occultism": "occultism", - "offensive": "offensive", - "offensive_or_proactive_abilities": "offensive or proactive abilities", - "options": "options", - "or": "or", - "organizations": "organizations", - "other": "other", - "other_effects": "other effects", - "other_items": "other items", - "other_weapon_proficiencies_name": "other weapon proficiencies name", - "other_weapon_proficiencies_rank": "other weapon proficiencies rank", - "p": "p", - "perceive": "perceive", - "perception": "perception", - "percetion_ability": "perception ability", - "percetion_ability_select": "perception ability select", - "percetion_item": "perception item", - "percetion_modifier": "perception modifier", - "percetion_notes": "perception notes", - "percetion_proficiency": "perception proficiency", - "percetion_rank": "perception rank", - "percetion_temporary": "perception temporary", - "performance": "performance", - "personality": "personality", - "piercing": "piercing", - "player_name": "player name", - "plus": "plus", - "power": "power", - "powers": "POWERS", - "pp": "pp", - "prep": "prep", - "prepared": "prepared", - "primal power": "PRIMAL POWER", - "primal spell": "PRIMAL SPELL", - "primal": "primal", - "prof": "prof", - "proficiencies": "PROFICIENCIES", - "proficiency": "proficiency", - "query_whisper_roll": "query whisper roll", - "range": "Range", - "range_attack_damage": "range attack damage", - "range_attack_damage_type": "range attack damage type", - "range_attack_modifier": "range attack modifier", - "range_attack_name": "range attack name", - "range_attack_notes": "range attack notes", - "range_attack_traits": "range attack traits", - "range_bludgeoning_damage": "range bludgeoning damage", - "range_piercing_damage": "range piercing damage", - "range_slashing_damage": "range slashing damage", - "range_weapon_ability": "range weapon ability", - "range_weapon_damage_ability": "range weapon damage ability", - "range_weapon_damage_ability_select": "range weapon damage ability select", - "range_weapon_damage_die_size": "range weapon damage die size", - "range_weapon_damage_number_of_dice": "range weapon damage number of dice", - "range_weapon_damage_supplementary_effects": "range weapon damage supplementary effects", - "range_weapon_name": "range weapon name", - "range_weapon_notes": "range weapon notes", - "range_weapon_other_damage": "range weapon other damage", - "range_weapon_range": "range weapon range", - "range_weapon_specialization_damage": "range weapon specialization damage", - "range_weapon_strike_ability": "range weapon strike ability", - "range_weapon_strike_ability_select": "range weapon strike ability select", - "range_weapon_strike_item": "range weapon strike item", - "range_weapon_strike_rank": "range weapon strike rank", - "range_weapon_strike_temporary": "range weapon strike temporary", - "range_weapon_temporary_damage": "range weapon temporary damage", - "range_weapon_traits": "range weapon traits", - "ranged_strike": "ranged strike", - "ranged_strikes": "ranged strikes", - "ranged_weapon_range": "ranged weapon range", - "rank": "rank", - "rare-large": "rare, large, aquatic", - "reaction": "reaction", - "readied_items": "readied items", - "ref": "ref", - "ref-save": "REF SAVE", - "reflex": "reflex", - "religion": "religion", - "resistances": "resistances", - "resistances_and_immunities": "resistances and immunities", - "rng": "RANGE", - "roll_bonus": "bonus to roll", - "roll_damage_bonus": "bonus to damage", - "roll_show_notes": "show notes in rolls", - "s": "s", - "save": "save", - "save-effect": "SAVE EFFECT", - "save_modifiers": "save modifiers", - "saving_throw": "saving throw", - "saving_throws": "saving throws", - "school": "SCHOOL", - "score": "score", - "score-base": "score base", - "score-temp": "score temp", - "sense": "sense", - "senses": "senses", - "senses_notes": "sense notes", - "shield": "shield", - "shield_bonus_to_ac": "Shield bonus to AC", - "show_or_hide_weapon_notes": "show or hide weapon notes", - "simple": "simple", - "simple_weapon_proficiencies_rank": "simple weapon proficiencies rank", - "single_action": "single action", - "size": "size", - "skill": "skill", - "skill_feats": "skill feats", - "skills": "skills", - "slashing": "slashing", - "society": "society", - "source": "source", - "sp": "sp", - "special": "special", - "speed": "speed", - "speed_in_feet": "speed in feet", - "spell tradition": "SPELL TRADITION", - "spell": "spell", - "spell_attack_roll": "spell attack roll", - "spell_dc": "spell dc", - "spell_slots_per_day": "spell slots per day", - "spellcasting_npc": "spellcasting npc", - "spells": "spells", - "spontaneous": "spontaneous", - "spontaneous_spell_slots": "spontaneous spell slots remaining", - "statistics": "statistics", - "stealth": "stealth", - "str": "str", - "str_half": "str half", - "strenght_modifier_temporary": "strength modifier temporary", - "strenght_notes": "strenght notes", - "strenght_score": "strength score", - "strength": "strength", - "strength_modifier": "strength modifier", - "strength_score_temporary": "strength score temporary", - "subcategory": "Subcategory", - "success": "success", - "survival": "survival", - "target": "TARGET", - "temp": "temp", - "temporary": "temporary", - "thievery": "thievery", - "three-action_activity": "three-action activity", - "token_size": "token size", - "trained": "trained", - "trained_2_level": "trained 2+level", - "traits": "traits", - "transmutation": "TRANSMUTATION", - "trigger": "trigger", - "two-action_activity": "two-action activity", - "type": "type", - "unarmored": "unarmored", - "untrained": "untrained", - "untrained_0": "untrained +0", - "usage": "usage", - "use": "Use", - "v": "v", - "versus": "versus", - "w_spec": "w spec", - "weaknesses": "weaknesses", - "weapon": "weapon", - "weapon_attack_display_attack_and_attack_only_roll": "weapon attack display & attack only roll", - "weapon_damage_display_and_damage_only_roll": "weapon damage display & damage only roll", - "weapon_name_display_attack_and_damage_roll": "weapon name display & attack and damage roll", - "weapon_proficiencies": "weapon proficiencies", - "weight": "weight", - "whisper_rolls_to_gm": "whisper rolls to gm", - "will": "will", - "will-save": "WILL SAVE", - "wis": "wis", - "wisdom": "wisdom", - "wisdom_modifier": "wisdom modifier", - "wisdom_modifier_temporary": "wisdom modifier temporary", - "wisdom_notes": "wisdom notes", - "wisdom_score": "wisdom score", - "wisdom_score_temporary": "wisdom score temporary", - "worn_item": "worn item", - "wounded": "wounded", - "x/day": "X/DAY", - "xp": "xp", - "show_or_hide_readied_item_settings": "show or hide readied item settings", - "show_or_hide_readied_item_notes": "show or hide readied item notes", - "readied_item_name": "readied item name", - "readied_item_bulk": "readied item bulk", - "readied_item_notes": "readied item notes", - "show_or_hide_worn_item_settings": "show or hide worn item settings", - "show_or_hide_worn_item_notes": "show or hide worn item notes", - "work_item_invest_max_10": "work item invest (max 10)", - "worn_item_bulk": "worn item bulk", - "worn_item_notes": "worn item notes", - "show_or_hide_other_item_settings": "show or hide other item settings", - "show_or_hide_other_item_notes": "show or hide other item notes", - "other_item_name": "other item name", - "other_item_bulk": "other item bulk", - "other_item_notes": "other item notes", - "spell_attack_key_ability_select": "spell attack key ability select", - "spell_attack_key_ability": "spell attack key ability", - "spell_attack_temp": "spell attack temporary", - "spell_attack_proficiency": "spell attack proficiency", - "spell_attack_temporary": "spell attack temporary", - "spell_attack_rank": "spell attack rank", - "spell_attack_notes": "spell attack notes", - "spell_base_dc": "spell base dc", - "spell_dc_key_ability": "spell dc key ability", - "spell_dc_proficiency": "spell dc proficiency", - "spell_dc_temporary": "spell dc temporary", - "spell_dc_key_ability_select": "spell dc key ability select", - "spell_dc_rank": "spell dc rank", - "spell_dc_notes": "spell dc notes", - "magical_tradition_arcane": "magical tradition arcane", - "magical_tradition_primal": "magical tradition primal", - "magical_tradition_occult": "magical tradition occult", - "magical_tradition_divine": "magical tradition divine", - "disclaimer": "© 2019 Paizo Inc. Paizo, the Paizo golem logo, Pathfinder, and the Pathfinder logo are registered trademarks of Paizo Inc. Pathfinder Adventure Path, Pathfinder Roleplaying Game, Pathfinder World Guide, and the Pathfinder ‘P’ logo are trademarks of Paizo Inc. All Paizo titles and Paizo's character names and distinctive likenesses are property and copyright of Paizo, Inc. in the United States and other countries." -} \ No newline at end of file diff --git a/Pathfinder 2 by Roll20/translations/zu.json b/Pathfinder 2 by Roll20/translations/zu.json deleted file mode 100644 index 25c41aba186..00000000000 --- a/Pathfinder 2 by Roll20/translations/zu.json +++ /dev/null @@ -1,520 +0,0 @@ -{ - "1d6": "crwdns113754:0crwdne113754:0", - "#_damage_dice": "crwdns113756:0crwdne113756:0", - "+11": "crwdns113758:0crwdne113758:0", - "+13": "crwdns113760:0crwdne113760:0", - "+4": "crwdns113762:0crwdne113762:0", - "+7": "crwdns113764:0crwdne113764:0", - "0": "crwdns113766:0crwdne113766:0", - "1": "crwdns113768:0crwdne113768:0", - "10": "crwdns113770:0crwdne113770:0", - "100ft": "crwdns113772:0crwdne113772:0", - "10th-level": "crwdns113774:0crwdne113774:0", - "19": "crwdns113776:0crwdne113776:0", - "1d10": "crwdns113778:0crwdne113778:0", - "1d12": "crwdns113780:0crwdne113780:0", - "1d4": "crwdns113782:0crwdne113782:0", - "1d8": "crwdns113784:0crwdne113784:0", - "1st": "crwdns113786:0crwdne113786:0", - "1st-level": "crwdns113788:0crwdne113788:0", - "2": "crwdns113790:0crwdne113790:0", - "21": "crwdns113792:0crwdne113792:0", - "2nd-level": "crwdns113794:0crwdne113794:0", - "3": "crwdns113796:0crwdne113796:0", - "30": "crwdns113798:0crwdne113798:0", - "3rd-level": "crwdns113800:0crwdne113800:0", - "4": "crwdns113802:0crwdne113802:0", - "4th-level": "crwdns113804:0crwdne113804:0", - "5": "crwdns113806:0crwdne113806:0", - "5th-level": "crwdns113808:0crwdne113808:0", - "6": "crwdns113810:0crwdne113810:0", - "60": "crwdns113812:0crwdne113812:0", - "6th-level": "crwdns113814:0crwdne113814:0", - "7": "crwdns113816:0crwdne113816:0", - "7th-level": "crwdns113818:0crwdne113818:0", - "8": "crwdns113820:0crwdne113820:0", - "8th-level": "crwdns113822:0crwdne113822:0", - "9": "crwdns113824:0crwdne113824:0", - "9th-level": "crwdns113826:0crwdne113826:0", - "_-daily-uses": "crwdns113828:0crwdne113828:0", - "a-successful-sav": "crwdns113830:0crwdne113830:0", - "ability": "crwdns113832:0crwdne113832:0", - "ability_modifier": "crwdns113834:0crwdne113834:0", - "ability_modifiers": "crwdns113836:0crwdne113836:0", - "ability_scores": "crwdns113838:0crwdne113838:0", - "abjuration": "crwdns113840:0crwdne113840:0", - "ac": "crwdns113842:0crwdne113842:0", - "acrobatics": "crwdns113844:0crwdne113844:0", - "action": "crwdns113846:0crwdne113846:0", - "action_activity": "crwdns113848:0crwdne113848:0", - "action_description": "crwdns113850:0crwdne113850:0", - "action_name": "crwdns113852:0crwdne113852:0", - "action_source": "crwdns113854:0crwdne113854:0", - "action_traits": "crwdns113856:0crwdne113856:0", - "action_trigger": "crwdns113858:0crwdne113858:0", - "action_type": "crwdns113860:0crwdne113860:0", - "actions": "crwdns113862:0crwdne113862:0", - "actions_and_activities": "crwdns113864:0crwdne113864:0", - "age": "crwdns113866:0crwdne113866:0", - "alignment": "crwdns113868:0crwdne113868:0", - "allies": "crwdns113870:0crwdne113870:0", - "always_whisper_roll": "crwdns113872:0crwdne113872:0", - "ancestry": "crwdns113874:0crwdne113874:0", - "ancestry_feats_and_abilities": "crwdns113876:0crwdne113876:0", - "ancestry_heritage": "crwdns113878:0crwdne113878:0", - "appearance": "crwdns113880:0crwdne113880:0", - "arcana": "crwdns113882:0crwdne113882:0", - "arcane power": "crwdns113884:0crwdne113884:0", - "arcane spell": "crwdns113886:0crwdne113886:0", - "arcane": "crwdns113888:0crwdne113888:0", - "area": "crwdns113890:0crwdne113890:0", - "armor": "crwdns113892:0crwdne113892:0", - "armor_class": "crwdns113894:0crwdne113894:0", - "at-will": "crwdns113896:0crwdne113896:0", - "athletics": "crwdns113898:0crwdne113898:0", - "atk": "crwdns113900:0crwdne113900:0", - "attacher": "crwdns113902:0crwdne113902:0", - "attack": "crwdns113904:0crwdne113904:0", - "attitude": "crwdns113906:0crwdne113906:0", - "auto_and_reactive_abilities": "crwdns113908:0crwdne113908:0", - "b": "crwdns113910:0crwdne113910:0", - "background": "crwdns113912:0crwdne113912:0", - "base": "crwdns113914:0crwdne113914:0", - "based-dc_": "crwdns113916:0crwdne113916:0", - "beliefs": "crwdns113918:0crwdne113918:0", - "birthplace": "crwdns113920:0crwdne113920:0", - "bludgeoning": "crwdns113922:0crwdne113922:0", - "bonus": "crwdns113924:0crwdne113924:0", - "bonus_feats": "crwdns113926:0crwdne113926:0", - "bow": "crwdns113928:0crwdne113928:0", - "bt": "crwdns113930:0crwdne113930:0", - "bulk": "crwdns113932:0crwdne113932:0", - "campaign_notes": "crwdns113934:0crwdne113934:0", - "cantrip": "crwdns113936:0crwdne113936:0", - "cantrip_level": "crwdns113938:0crwdne113938:0", - "cantrips": "crwdns113940:0crwdne113940:0", - "cap": "crwdns113942:0crwdne113942:0", - "cast": "crwdns113944:0crwdne113944:0", - "catchphrases": "crwdns113946:0crwdne113946:0", - "cha": "crwdns113948:0crwdne113948:0", - "character": "crwdns113950:0crwdne113950:0", - "character_name": "crwdns113952:0crwdne113952:0", - "character_sheet": "crwdns113954:0crwdne113954:0", - "characteristics": "crwdns113956:0crwdne113956:0", - "charisma": "crwdns113958:0crwdne113958:0", - "charisma_modifier": "crwdns113960:0crwdne113960:0", - "charisma_modifier_temporary": "crwdns113962:0crwdne113962:0", - "charisma_notes": "crwdns113964:0crwdne113964:0", - "charisma_score": "crwdns113966:0crwdne113966:0", - "charisma_score_temporary": "crwdns113968:0crwdne113968:0", - "class feat": "crwdns113970:0crwdne113970:0", - "class": "crwdns113972:0crwdne113972:0", - "class_dc": "crwdns113974:0crwdne113974:0", - "class_feats_and_abilities": "crwdns113976:0crwdne113976:0", - "claw": "crwdns113978:0crwdne113978:0", - "con": "crwdns113980:0crwdne113980:0", - "condition": "crwdns113982:0crwdne113982:0", - "conditions": "crwdns113984:0crwdne113984:0", - "conjuration": "crwdns113986:0crwdne113986:0", - "constant": "crwdns113988:0crwdne113988:0", - "constitution": "crwdns113990:0crwdne113990:0", - "constitution_modifier": "crwdns113992:0crwdne113992:0", - "constitution_modifier_temporary": "crwdns113994:0crwdne113994:0", - "constitution_notes": "crwdns113996:0crwdne113996:0", - "constitution_score": "crwdns113998:0crwdne113998:0", - "constitution_score_temporary": "crwdns114000:0crwdne114000:0", - "cp": "crwdns114002:0crwdne114002:0", - "crafting": "crwdns114004:0crwdne114004:0", - "creature": "crwdns114006:0crwdne114006:0", - "crit-effect": "crwdns114008:0crwdne114008:0", - "critical!": "crwdns114010:0crwdne114010:0", - "critical_damage": "crwdns114012:0crwdne114012:0", - "critical_failure": "crwdns114014:0crwdne114014:0", - "critical_success": "crwdns114016:0crwdne114016:0", - "current": "crwdns114018:0crwdne114018:0", - "custom": "crwdns114020:0crwdne114020:0", - "d6": "crwdns114022:0crwdne114022:0", - "daily-uses": "crwdns114024:0crwdne114024:0", - "damage": "crwdns114026:0crwdne114026:0", - "damage-type": "crwdns114028:0crwdne114028:0", - "darkvision": "crwdns114030:0crwdne114030:0", - "dc": "crwdns114032:0crwdne114032:0", - "dc_base": "crwdns114034:0crwdne114034:0", - "deception": "crwdns114036:0crwdne114036:0", - "defense": "crwdns114038:0crwdne114038:0", - "deity": "crwdns114040:0crwdne114040:0", - "description": "crwdns114042:0crwdne114042:0", - "details": "crwdns114044:0crwdne114044:0", - "dex": "crwdns114046:0crwdne114046:0", - "dexterity": "crwdns114048:0crwdne114048:0", - "dexterity_modifier": "crwdns114050:0crwdne114050:0", - "dexterity_modifier_temporary": "crwdns114052:0crwdne114052:0", - "dexterity_notes": "crwdns114054:0crwdne114054:0", - "dexterity_score": "crwdns114056:0crwdne114056:0", - "dexterity_score_temporary": "crwdns114058:0crwdne114058:0", - "dice": "crwdns114060:0crwdne114060:0", - "diplomacy": "crwdns114062:0crwdne114062:0", - "dislikes": "crwdns114064:0crwdne114064:0", - "divination": "crwdns114066:0crwdne114066:0", - "divine power": "crwdns114068:0crwdne114068:0", - "divine spell": "crwdns114070:0crwdne114070:0", - "divine": "crwdns114072:0crwdne114072:0", - "dmg": "crwdns114074:0crwdne114074:0", - "domain": "crwdns114076:0crwdne114076:0", - "duration": "crwdns114078:0crwdne114078:0", - "dying": "crwdns114080:0crwdne114080:0", - "effect": "crwdns114082:0crwdne114082:0", - "effects": "crwdns114084:0crwdne114084:0", - "empty-string": "crwdns114086:0crwdne114086:0", - "enchantment": "crwdns114088:0crwdne114088:0", - "encumbered": "crwdns114090:0crwdne114090:0", - "enemies": "crwdns114092:0crwdne114092:0", - "ethnicity": "crwdns114094:0crwdne114094:0", - "evocation": "crwdns114096:0crwdne114096:0", - "experience-points-xp": "crwdns114098:0crwdne114098:0", - "expert": "crwdns114100:0crwdne114100:0", - "expert_4_level": "crwdns114102:0crwdne114102:0", - "failure": "crwdns114104:0crwdne114104:0", - "feats": "crwdns114106:0crwdne114106:0", - "feet": "crwdns114108:0crwdne114108:0", - "fire": "crwdns114110:0crwdne114110:0", - "focus_points": "crwdns114112:0crwdne114112:0", - "focus_spell": "crwdns114114:0crwdne114114:0", - "focus_spells": "crwdns114116:0crwdne114116:0", - "fort": "crwdns114118:0crwdne114118:0", - "fort-save": "crwdns114120:0crwdne114120:0", - "fortitude": "crwdns114122:0crwdne114122:0", - "free_action": "crwdns114124:0crwdne114124:0", - "free_action_reaction": "crwdns114126:0crwdne114126:0", - "free_actions_and_reactions": "crwdns114128:0crwdne114128:0", - "freq": "crwdns114130:0crwdne114130:0", - "frequency": "crwdns114132:0crwdne114132:0", - "gender_pronouns": "crwdns114134:0crwdne114134:0", - "general feat": "crwdns114136:0crwdne114136:0", - "general_feats": "crwdns114138:0crwdne114138:0", - "gp": "crwdns114140:0crwdne114140:0", - "hardness": "crwdns114142:0crwdne114142:0", - "heavy": "crwdns114144:0crwdne114144:0", - "height-char": "crwdns114146:0crwdne114146:0", - "hero_points": "crwdns114148:0crwdne114148:0", - "hit_points": "crwdns114150:0crwdne114150:0", - "hit_points_notes": "crwdns114152:0crwdne114152:0", - "hit_points_roll": "crwdns114154:0crwdne114154:0", - "hp": "crwdns114156:0crwdne114156:0", - "illusion": "crwdns114158:0crwdne114158:0", - "immunities": "crwdns114160:0crwdne114160:0", - "initiative": "crwdns114162:0crwdne114162:0", - "innate_spell": "crwdns114164:0crwdne114164:0", - "innate_spells": "crwdns114166:0crwdne114166:0", - "int": "crwdns114168:0crwdne114168:0", - "intelligence": "crwdns114170:0crwdne114170:0", - "intelligence_modifier": "crwdns114172:0crwdne114172:0", - "intelligence_modifier_temporary": "crwdns114174:0crwdne114174:0", - "intelligence_notes": "crwdns114176:0crwdne114176:0", - "intelligence_score": "crwdns114178:0crwdne114178:0", - "intelligence_score_temporary": "crwdns114180:0crwdne114180:0", - "interaction_abilities": "crwdns114182:0crwdne114182:0", - "interaction_ability": "crwdns114184:0crwdne114184:0", - "intimidation": "crwdns114186:0crwdne114186:0", - "inventory": "crwdns114188:0crwdne114188:0", - "invest": "crwdns114190:0crwdne114190:0", - "invest_max_10": "crwdns114192:0crwdne114192:0", - "item": "crwdns114194:0crwdne114194:0", - "item_name": "crwdns114196:0crwdne114196:0", - "items": "crwdns114198:0crwdne114198:0", - "key": "crwdns114200:0crwdne114200:0", - "language": "crwdns114202:0crwdne114202:0", - "language_name": "crwdns114204:0crwdne114204:0", - "language_notes": "crwdns114206:0crwdne114206:0", - "languages": "crwdns114208:0crwdne114208:0", - "legendary": "crwdns114210:0crwdne114210:0", - "legendary_8_level": "crwdns114212:0crwdne114212:0", - "level": "crwdns114214:0crwdne114214:0", - "light": "crwdns114216:0crwdne114216:0", - "likes": "crwdns114218:0crwdne114218:0", - "lore": "crwdns114220:0crwdne114220:0", - "lore_ability_input": "crwdns114222:0crwdne114222:0", - "lore_ability_modifier": "crwdns114224:0crwdne114224:0", - "lore_ability_select": "crwdns114226:0crwdne114226:0", - "lore_item": "crwdns114228:0crwdne114228:0", - "lore_name": "crwdns114230:0crwdne114230:0", - "lore_notes": "crwdns114232:0crwdne114232:0", - "lore_proficiency": "crwdns114234:0crwdne114234:0", - "lore_rank_select": "crwdns114236:0crwdne114236:0", - "lore_temporary": "crwdns114238:0crwdne114238:0", - "m": "crwdns114240:0crwdne114240:0", - "magic_tradition": "crwdns114242:0crwdne114242:0", - "magic_traditions": "crwdns114244:0crwdne114244:0", - "martial": "crwdns114246:0crwdne114246:0", - "martial_weapon_proficiencies_rank": "crwdns114248:0crwdne114248:0", - "master": "crwdns114250:0crwdne114250:0", - "master_6_level": "crwdns114252:0crwdne114252:0", - "max": "crwdns114254:0crwdne114254:0", - "maximum": "crwdns114256:0crwdne114256:0", - "maximum_hit_points": "crwdns114258:0crwdne114258:0", - "medicine": "crwdns114260:0crwdne114260:0", - "medium": "crwdns114262:0crwdne114262:0", - "melee_attack_damage": "crwdns114264:0crwdne114264:0", - "melee_attack_damage_type": "crwdns114266:0crwdne114266:0", - "melee_attack_modifier": "crwdns114268:0crwdne114268:0", - "melee_attack_name": "crwdns114270:0crwdne114270:0", - "melee_attack_notes": "crwdns114272:0crwdne114272:0", - "melee_attack_traits": "crwdns114274:0crwdne114274:0", - "melee_bludgeoning_damage": "crwdns114276:0crwdne114276:0", - "melee_piercing_damage": "crwdns114278:0crwdne114278:0", - "melee_slashing_damage": "crwdns114280:0crwdne114280:0", - "melee_strike": "crwdns114282:0crwdne114282:0", - "melee_strikes": "crwdns114284:0crwdne114284:0", - "melee_weapon_ability": "crwdns114286:0crwdne114286:0", - "melee_weapon_damage_ability": "crwdns114288:0crwdne114288:0", - "melee_weapon_damage_ability_select": "crwdns114290:0crwdne114290:0", - "melee_weapon_damage_die_size": "crwdns114292:0crwdne114292:0", - "melee_weapon_damage_number_of_dice": "crwdns114294:0crwdne114294:0", - "melee_weapon_damage_supplementary_effects": "crwdns114296:0crwdne114296:0", - "melee_weapon_name": "crwdns114298:0crwdne114298:0", - "melee_weapon_notes": "crwdns114300:0crwdne114300:0", - "melee_weapon_other_damage": "crwdns114302:0crwdne114302:0", - "melee_weapon_specialization_damage": "crwdns114304:0crwdne114304:0", - "melee_weapon_strike_ability": "crwdns114306:0crwdne114306:0", - "melee_weapon_strike_ability_select": "crwdns114308:0crwdne114308:0", - "melee_weapon_strike_item": "crwdns114310:0crwdne114310:0", - "melee_weapon_strike_rank": "crwdns114312:0crwdne114312:0", - "melee_weapon_strike_temporary": "crwdns114314:0crwdne114314:0", - "melee_weapon_temporary_damage": "crwdns114316:0crwdne114316:0", - "melee_weapon_traits": "crwdns114318:0crwdne114318:0", - "mod": "crwdns114320:0crwdne114320:0", - "mod-temp": "crwdns114322:0crwdne114322:0", - "modifier": "crwdns114324:0crwdne114324:0", - "mods": "crwdns114326:0crwdne114326:0", - "movement_notes": "crwdns114328:0crwdne114328:0", - "movement_types_speed_notes": "crwdns114330:0crwdne114330:0", - "name": "crwdns114332:0crwdne114332:0", - "nationality": "crwdns114334:0crwdne114334:0", - "nature": "crwdns114336:0crwdne114336:0", - "necromancy": "crwdns114338:0crwdne114338:0", - "never_whisper_roll": "crwdns114340:0crwdne114340:0", - "notes": "crwdns114342:0crwdne114342:0", - "npc": "crwdns114344:0crwdne114344:0", - "npc_placeholder_immunity": "crwdns114346:0crwdne114346:0", - "npc_placeholder_languages": "crwdns114348:0crwdne114348:0", - "npc_placeholder_resist": "crwdns114350:0crwdne114350:0", - "npc_placeholder_saves": "crwdns114352:0crwdne114352:0", - "npc_placeholder_speed": "crwdns114354:0crwdne114354:0", - "npc_placeholder_speed_notes": "crwdns114356:0crwdne114356:0", - "npc_placeholder_worn_item": "crwdns114358:0crwdne114358:0", - "occult power": "crwdns114360:0crwdne114360:0", - "occult spell": "crwdns114362:0crwdne114362:0", - "occult": "crwdns114364:0crwdne114364:0", - "occultism": "crwdns114366:0crwdne114366:0", - "offensive": "crwdns114368:0crwdne114368:0", - "offensive_or_proactive_abilities": "crwdns114370:0crwdne114370:0", - "options": "crwdns114372:0crwdne114372:0", - "or": "crwdns114374:0crwdne114374:0", - "organizations": "crwdns114376:0crwdne114376:0", - "other": "crwdns114378:0crwdne114378:0", - "other_effects": "crwdns114380:0crwdne114380:0", - "other_items": "crwdns114382:0crwdne114382:0", - "other_weapon_proficiencies_name": "crwdns114384:0crwdne114384:0", - "other_weapon_proficiencies_rank": "crwdns114386:0crwdne114386:0", - "p": "crwdns114388:0crwdne114388:0", - "perceive": "crwdns114390:0crwdne114390:0", - "perception": "crwdns114392:0crwdne114392:0", - "percetion_ability": "crwdns114394:0crwdne114394:0", - "percetion_ability_select": "crwdns114396:0crwdne114396:0", - "percetion_item": "crwdns114398:0crwdne114398:0", - "percetion_modifier": "crwdns114400:0crwdne114400:0", - "percetion_notes": "crwdns114402:0crwdne114402:0", - "percetion_proficiency": "crwdns114404:0crwdne114404:0", - "percetion_rank": "crwdns114406:0crwdne114406:0", - "percetion_temporary": "crwdns114408:0crwdne114408:0", - "performance": "crwdns114410:0crwdne114410:0", - "personality": "crwdns114412:0crwdne114412:0", - "piercing": "crwdns114414:0crwdne114414:0", - "player_name": "crwdns114416:0crwdne114416:0", - "plus": "crwdns114418:0crwdne114418:0", - "power": "crwdns114420:0crwdne114420:0", - "powers": "crwdns114422:0crwdne114422:0", - "pp": "crwdns114424:0crwdne114424:0", - "prep": "crwdns114426:0crwdne114426:0", - "prepared": "crwdns114428:0crwdne114428:0", - "primal power": "crwdns114430:0crwdne114430:0", - "primal spell": "crwdns114432:0crwdne114432:0", - "primal": "crwdns114434:0crwdne114434:0", - "prof": "crwdns114436:0crwdne114436:0", - "proficiencies": "crwdns114438:0crwdne114438:0", - "proficiency": "crwdns114440:0crwdne114440:0", - "query_whisper_roll": "crwdns114442:0crwdne114442:0", - "range": "crwdns114444:0crwdne114444:0", - "range_attack_damage": "crwdns114446:0crwdne114446:0", - "range_attack_damage_type": "crwdns114448:0crwdne114448:0", - "range_attack_modifier": "crwdns114450:0crwdne114450:0", - "range_attack_name": "crwdns114452:0crwdne114452:0", - "range_attack_notes": "crwdns114454:0crwdne114454:0", - "range_attack_traits": "crwdns114456:0crwdne114456:0", - "range_bludgeoning_damage": "crwdns114458:0crwdne114458:0", - "range_piercing_damage": "crwdns114460:0crwdne114460:0", - "range_slashing_damage": "crwdns114462:0crwdne114462:0", - "range_weapon_ability": "crwdns114464:0crwdne114464:0", - "range_weapon_damage_ability": "crwdns114466:0crwdne114466:0", - "range_weapon_damage_ability_select": "crwdns114468:0crwdne114468:0", - "range_weapon_damage_die_size": "crwdns114470:0crwdne114470:0", - "range_weapon_damage_number_of_dice": "crwdns114472:0crwdne114472:0", - "range_weapon_damage_supplementary_effects": "crwdns114474:0crwdne114474:0", - "range_weapon_name": "crwdns114476:0crwdne114476:0", - "range_weapon_notes": "crwdns114478:0crwdne114478:0", - "range_weapon_other_damage": "crwdns114480:0crwdne114480:0", - "range_weapon_range": "crwdns114482:0crwdne114482:0", - "range_weapon_specialization_damage": "crwdns114484:0crwdne114484:0", - "range_weapon_strike_ability": "crwdns114486:0crwdne114486:0", - "range_weapon_strike_ability_select": "crwdns114488:0crwdne114488:0", - "range_weapon_strike_item": "crwdns114490:0crwdne114490:0", - "range_weapon_strike_rank": "crwdns114492:0crwdne114492:0", - "range_weapon_strike_temporary": "crwdns114494:0crwdne114494:0", - "range_weapon_temporary_damage": "crwdns114496:0crwdne114496:0", - "range_weapon_traits": "crwdns114498:0crwdne114498:0", - "ranged_strike": "crwdns114500:0crwdne114500:0", - "ranged_strikes": "crwdns114502:0crwdne114502:0", - "ranged_weapon_range": "crwdns114504:0crwdne114504:0", - "rank": "crwdns114506:0crwdne114506:0", - "rare-large": "crwdns114508:0crwdne114508:0", - "reaction": "crwdns114510:0crwdne114510:0", - "readied_items": "crwdns114512:0crwdne114512:0", - "ref": "crwdns114514:0crwdne114514:0", - "ref-save": "crwdns114516:0crwdne114516:0", - "reflex": "crwdns114518:0crwdne114518:0", - "religion": "crwdns114520:0crwdne114520:0", - "resistances": "crwdns114522:0crwdne114522:0", - "resistances_and_immunities": "crwdns114524:0crwdne114524:0", - "rng": "crwdns114526:0crwdne114526:0", - "roll_bonus": "crwdns114528:0crwdne114528:0", - "roll_damage_bonus": "crwdns114530:0crwdne114530:0", - "roll_show_notes": "crwdns114532:0crwdne114532:0", - "s": "crwdns114534:0crwdne114534:0", - "save": "crwdns114536:0crwdne114536:0", - "save-effect": "crwdns114538:0crwdne114538:0", - "save_modifiers": "crwdns114540:0crwdne114540:0", - "saving_throw": "crwdns114542:0crwdne114542:0", - "saving_throws": "crwdns114544:0crwdne114544:0", - "school": "crwdns114546:0crwdne114546:0", - "score": "crwdns114548:0crwdne114548:0", - "score-base": "crwdns114550:0crwdne114550:0", - "score-temp": "crwdns114552:0crwdne114552:0", - "sense": "crwdns114554:0crwdne114554:0", - "senses": "crwdns114556:0crwdne114556:0", - "senses_notes": "crwdns114558:0crwdne114558:0", - "shield": "crwdns114560:0crwdne114560:0", - "shield_bonus_to_ac": "crwdns114562:0crwdne114562:0", - "show_or_hide_weapon_notes": "crwdns114564:0crwdne114564:0", - "simple": "crwdns114566:0crwdne114566:0", - "simple_weapon_proficiencies_rank": "crwdns114568:0crwdne114568:0", - "single_action": "crwdns114570:0crwdne114570:0", - "size": "crwdns114572:0crwdne114572:0", - "skill": "crwdns114574:0crwdne114574:0", - "skill_feats": "crwdns114576:0crwdne114576:0", - "skills": "crwdns114578:0crwdne114578:0", - "slashing": "crwdns114580:0crwdne114580:0", - "society": "crwdns114582:0crwdne114582:0", - "source": "crwdns114584:0crwdne114584:0", - "sp": "crwdns114586:0crwdne114586:0", - "special": "crwdns114588:0crwdne114588:0", - "speed": "crwdns114590:0crwdne114590:0", - "speed_in_feet": "crwdns114592:0crwdne114592:0", - "spell tradition": "crwdns114594:0crwdne114594:0", - "spell": "crwdns114596:0crwdne114596:0", - "spell_attack_roll": "crwdns114598:0crwdne114598:0", - "spell_dc": "crwdns114600:0crwdne114600:0", - "spell_slots_per_day": "crwdns114602:0crwdne114602:0", - "spellcasting_npc": "crwdns114604:0crwdne114604:0", - "spells": "crwdns114606:0crwdne114606:0", - "spontaneous": "crwdns114608:0crwdne114608:0", - "spontaneous_spell_slots": "crwdns114610:0crwdne114610:0", - "statistics": "crwdns114612:0crwdne114612:0", - "stealth": "crwdns114614:0crwdne114614:0", - "str": "crwdns114616:0crwdne114616:0", - "str_half": "crwdns114618:0crwdne114618:0", - "strenght_modifier_temporary": "crwdns114620:0crwdne114620:0", - "strenght_notes": "crwdns114622:0crwdne114622:0", - "strenght_score": "crwdns114624:0crwdne114624:0", - "strength": "crwdns114626:0crwdne114626:0", - "strength_modifier": "crwdns114628:0crwdne114628:0", - "strength_score_temporary": "crwdns114630:0crwdne114630:0", - "subcategory": "crwdns114632:0crwdne114632:0", - "success": "crwdns114634:0crwdne114634:0", - "survival": "crwdns114636:0crwdne114636:0", - "target": "crwdns114638:0crwdne114638:0", - "temp": "crwdns114640:0crwdne114640:0", - "temporary": "crwdns114642:0crwdne114642:0", - "thievery": "crwdns114644:0crwdne114644:0", - "three-action_activity": "crwdns114646:0crwdne114646:0", - "token_size": "crwdns114648:0crwdne114648:0", - "trained": "crwdns114650:0crwdne114650:0", - "trained_2_level": "crwdns114652:0crwdne114652:0", - "traits": "crwdns114654:0crwdne114654:0", - "transmutation": "crwdns114656:0crwdne114656:0", - "trigger": "crwdns114658:0crwdne114658:0", - "two-action_activity": "crwdns114660:0crwdne114660:0", - "type": "crwdns114662:0crwdne114662:0", - "unarmored": "crwdns114664:0crwdne114664:0", - "untrained": "crwdns114666:0crwdne114666:0", - "untrained_0": "crwdns114668:0crwdne114668:0", - "usage": "crwdns114670:0crwdne114670:0", - "use": "crwdns114672:0crwdne114672:0", - "v": "crwdns114674:0crwdne114674:0", - "versus": "crwdns114676:0crwdne114676:0", - "w_spec": "crwdns114678:0crwdne114678:0", - "weaknesses": "crwdns114680:0crwdne114680:0", - "weapon": "crwdns114682:0crwdne114682:0", - "weapon_attack_display_attack_and_attack_only_roll": "crwdns114684:0crwdne114684:0", - "weapon_damage_display_and_damage_only_roll": "crwdns114686:0crwdne114686:0", - "weapon_name_display_attack_and_damage_roll": "crwdns114688:0crwdne114688:0", - "weapon_proficiencies": "crwdns114690:0crwdne114690:0", - "weight": "crwdns114692:0crwdne114692:0", - "whisper_rolls_to_gm": "crwdns114694:0crwdne114694:0", - "will": "crwdns114696:0crwdne114696:0", - "will-save": "crwdns114698:0crwdne114698:0", - "wis": "crwdns114700:0crwdne114700:0", - "wisdom": "crwdns114702:0crwdne114702:0", - "wisdom_modifier": "crwdns114704:0crwdne114704:0", - "wisdom_modifier_temporary": "crwdns114706:0crwdne114706:0", - "wisdom_notes": "crwdns114708:0crwdne114708:0", - "wisdom_score": "crwdns114710:0crwdne114710:0", - "wisdom_score_temporary": "crwdns114712:0crwdne114712:0", - "worn_item": "crwdns114714:0crwdne114714:0", - "wounded": "crwdns114716:0crwdne114716:0", - "x/day": "crwdns114718:0crwdne114718:0", - "xp": "crwdns114720:0crwdne114720:0", - "show_or_hide_readied_item_settings": "crwdns114722:0crwdne114722:0", - "show_or_hide_readied_item_notes": "crwdns114724:0crwdne114724:0", - "readied_item_name": "crwdns114726:0crwdne114726:0", - "readied_item_bulk": "crwdns114728:0crwdne114728:0", - "readied_item_notes": "crwdns114730:0crwdne114730:0", - "show_or_hide_worn_item_settings": "crwdns114732:0crwdne114732:0", - "show_or_hide_worn_item_notes": "crwdns114734:0crwdne114734:0", - "work_item_invest_max_10": "crwdns114736:0crwdne114736:0", - "worn_item_bulk": "crwdns114738:0crwdne114738:0", - "worn_item_notes": "crwdns114740:0crwdne114740:0", - "show_or_hide_other_item_settings": "crwdns114742:0crwdne114742:0", - "show_or_hide_other_item_notes": "crwdns114744:0crwdne114744:0", - "other_item_name": "crwdns114746:0crwdne114746:0", - "other_item_bulk": "crwdns114748:0crwdne114748:0", - "other_item_notes": "crwdns114750:0crwdne114750:0", - "spell_attack_key_ability_select": "crwdns114752:0crwdne114752:0", - "spell_attack_key_ability": "crwdns114754:0crwdne114754:0", - "spell_attack_temp": "crwdns114756:0crwdne114756:0", - "spell_attack_proficiency": "crwdns114758:0crwdne114758:0", - "spell_attack_temporary": "crwdns114760:0crwdne114760:0", - "spell_attack_rank": "crwdns114762:0crwdne114762:0", - "spell_attack_notes": "crwdns114764:0crwdne114764:0", - "spell_base_dc": "crwdns114766:0crwdne114766:0", - "spell_dc_key_ability": "crwdns114768:0crwdne114768:0", - "spell_dc_proficiency": "crwdns114770:0crwdne114770:0", - "spell_dc_temporary": "crwdns114772:0crwdne114772:0", - "spell_dc_key_ability_select": "crwdns114774:0crwdne114774:0", - "spell_dc_rank": "crwdns114776:0crwdne114776:0", - "spell_dc_notes": "crwdns114778:0crwdne114778:0", - "magical_tradition_arcane": "crwdns114780:0crwdne114780:0", - "magical_tradition_primal": "crwdns114782:0crwdne114782:0", - "magical_tradition_occult": "crwdns114784:0crwdne114784:0", - "magical_tradition_divine": "crwdns114786:0crwdne114786:0", - "disclaimer": "crwdns114788:0crwdne114788:0" -} \ No newline at end of file diff --git a/Pathfinder 2 by Roll20/worker.js b/Pathfinder 2 by Roll20/worker.js deleted file mode 100644 index 61120eb474c..00000000000 --- a/Pathfinder 2 by Roll20/worker.js +++ /dev/null @@ -1,956 +0,0 @@ - - /* === MODULE BEGINS === */ - - var modPf2 = (function () { - - /* === GLOBAL VARIABLES === */ - var global_sheet_init_done = 0; - // Attribute names by category - const global_attributes_by_category = { - "abilities": ['strength', 'dexterity', 'constitution', 'intelligence', 'wisdom', 'charisma'] - , "ability_modifiers": ['strength_modifier', 'strength_modifier_half', 'dexterity_modifier', 'constitution_modifier', 'intelligence_modifier', 'wisdom_modifier', 'charisma_modifier'] - , "setting_toggles": ['class_dc', 'armor_class', 'hitpoints', 'saving_throws', 'shield', 'strength', 'dexterity', 'constitution', 'intelligence', 'wisdom', 'charisma', 'perception', 'ancestry', 'notes', 'spell_attack', 'spell_dc', 'npc'] - , "repeating_toggles": ['repeating_conditions', 'repeating_resistances-immunities', 'repeating_senses', 'repeating_languages', 'repeating_melee-strikes', 'repeating_ranged-strikes','repeating_actions-activities','repeating_free-actions-reactions','repeating_feat-ancestry','repeating_feat-class','repeating_feat-general','repeating_feat-bonus', 'repeating_feat-skill', 'repeating_lore', 'repeating_cantrips', 'repeating_items-worn', 'repeating_items-readied', 'repeating_items-other', 'repeating_npc-items', 'repeating_npc-melee-strikes', 'repeating_npc-ranged-strikes',"repeating_spellinnate","repeating_spellfocus","repeating_cantrip","repeating_spell1","repeating_spell2","repeating_spell3","repeating_spell4","repeating_spell5","repeating_spell6","repeating_spell7","repeating_spell8","repeating_spell9","repeating_spell10"] - , "select_attributes": ["armor_class","saving_throws_fortitude","saving_throws_reflex","saving_throws_will","class_dc_key","perception","repeating_melee-strikes:weapon", "repeating_melee-strikes:damage","repeating_ranged-strikes:weapon","repeating_ranged-strikes:damage","acrobatics","arcana","athletics","crafting","deception","diplomacy","intimidation","repeating_lore:lore","medicine","nature","occultism","performance","religion","society","survival","thievery","spell_attack_key","spell_dc_key"] - , "skills": ["acrobatics","arcana","athletics","crafting","deception","diplomacy","intimidation","medicine","nature","occultism","performance","religion","society","stealth","survival","thievery"] - , "skills_fields": ["ability","ability_select","rank","proficiency","item","armor","temporary","name"] - , "repeating_skills": ["lore"] - , "saves": ["saving_throws_fortitude","saving_throws_reflex","saving_throws_will"] - , "saves_fields": ["ability","ability_select","rank","proficiency","item","temporary"] - , "ac": ["armor_class"] - , "ac_fields": ["ability","ability_select","dc_rank","proficiency","item","temporary","dc_base","cap","shield_ac_bonus","shield_temporary"] - , "hit_points": ["hit_points_ancestry","hit_points_class","hit_points_other","hit_points_item"] - , "repeating_attacks": ["melee-strikes","ranged-strikes"] - , "attacks_fields": ["weapon","weapon_ability_select","weapon_ability","weapon_proficiency","weapon_rank","weapon_item","weapon_temporary","weapon_traits","damage_dice","damage_dice_size","damage_ability_select","damage_ability","damage_b","damage_p","damage_s","damage_weapon_specialization","damage_temporary","damage_other","damage_effects"] - , "perception": ["perception_ability_select","perception_ability","perception_rank","perception_proficiency","perception_item","perception_temporary"] - , "class_dc": ["class_dc_key_ability_select","class_dc_key_ability","class_dc_proficiency","class_dc_rank","class_dc_item","class_dc_temporary"] - , "spell_attack": ["spell_attack_key_ability_select","spell_attack_key_ability", "spell_attack_rank","spell_attack_proficiency","spell_attack_temporary"] - , "spell_dc": ["spell_dc_key_ability_select","spell_dc_key_ability", "spell_dc_rank","spell_dc_proficiency","spell_dc_temporary"] - , "magic_tradition": ["arcane","primal","occult","divine"] - , "magic_tradition_fields": ["rank","proficiency"] - , "repeating_spells": ["cantrip","spell1","spell2","spell3","spell4","spell5","spell6","spell7","spell8","spell9","spell10"] - , "spells_fields": ["name","school","cast","traits","spelllevel","type","range","target","area","duration","frequency","uses","uses_max","attack_ability","attack_misc","damage_dice","damage_ability","damage_misc","damage_type","save_type","dc_misc","effect","description","attack_checkbox","damage_checkbox","save_checkbox","save_critical_success","save_success","save_failure","save_critical_failure"] - , "repeating_bulks": ["worn","readied","other"] - , "bulks_fields": ["bulk"] - , "translatables": ["modifier","ability_modifier","bonus","roll_bonus","roll_damage_bonus","#_damage_dice","use"] - }; - // Repeating sections and their attributes - var global_repsecs = { - "lore": {"section": "lore","attrs":global_attributes_by_category["skills_fields"].map(fld => `lore_${fld}`)} - }; - - // === UTILITIES - // -- Constant attribute names - const getAttrNames = function(categories) { - let names = []; - categories.forEach((category) => { - if(category in global_attributes_by_category) { - names = names.concat(global_attributes_by_category[category]); - } - }); - return names; - }; - // == Collecting repeating sections IDs - const getRepSecIds = function(repsec_array,callback,repsec_agr) { - // Returns an array of objects, aggregating ids and attributes for various repeating sections items - // Parameters: Source (like global_repsecs["lore"]), callback function, Aggregate ([{section:string, ids:[ids], attrs:[attribute]}]) - // Courtesy of Scott C. :) - let currsection = repsec_array.shift(); - if(currsection.section) { - repsec_agr = repsec_agr || []; - getSectionIDs(`repeating_${currsection.section}`, (itemsids)=>{ - repsec_agr.push({ - section:currsection.section, - ids:itemsids, - attrs:currsection.attrs - }); - if (_.isEmpty(repsec_array)) { - callback(repsec_agr); - } else { - getRepSecIds(repsec_array,callback,repsec_agr); - } - }); - } else { - if (_.isEmpty(repsec_array)) { - callback(repsec_agr); - } else { - getRepSecIds(repsec_array,callback,repsec_agr); - } - } - }; - // == Collecting repeating sections attributes - const getRepSecFields = function(repsec_agr, other_attrs = []) { - // Returns an array of attribute names from several repeating sections and optional other standard attributes - // Parameters: Repeating section Aggregate ([{section:string, ids:[ids], attrs:[attributes]}]), [other attributes names] - let repsecfields = []; - _.each(repsec_agr, (current_section)=>{ - // console.log("*** DEBUG getRepsecFields section: " + current_section.section); - _.each(current_section.ids, (id)=>{ - // console.log("*** DEBUG getRepsecFields ids: " + id); - _.each(current_section.attrs, (attr)=>{ - // console.log("*** DEBUG getRepsecFields attrs: " + attr); - repsecfields.push(`repeating_${current_section.section}_${id}_${attr}`); - }); - }); - }); - return repsecfields.concat(other_attrs); - }; - - // === GENERAL CALCULATIONS - // -- Sheet opening (completing global variables, versioning etc.) - const sheetOpen = function(eventinfo) { - // Initialization at first opening of sheet per the user game session - if (global_sheet_init_done === 0) { - let update = {}; - // completing global variables - // Attacks - global_attributes_by_category["repeating_attacks"].forEach(category => { - global_repsecs[category] = {"section": category, "attrs": global_attributes_by_category["attacks_fields"]}; - }); - // Spells - global_attributes_by_category["repeating_spells"].forEach(category => { - global_repsecs[category] = {"section": category, "attrs": ["type"]}; - }); - // Bulk - global_attributes_by_category["repeating_bulks"].forEach(category => { - global_repsecs[category] = {"section": `items-${category}`, "attrs": global_attributes_by_category["bulks_fields"].map(attr => `${category}_${attr}`)}; - }); - // translatable texts for roll queries etc. - global_attributes_by_category["translatables"].forEach(attr => { - update[`text_${attr}`] = (getTranslationByKey(attr) || "").toUpperCase(); - }); - // ending initialization - setAttrs(update, {silent: true}, () => { - global_sheet_init_done = 1; - }); - } - // TO DO: versioning - }; - // -- Calculates proficiency according to rank, level and misc bonus - const calcProficiency = function(rank, level, misc) { - let trng = (parseInt(rank) || 0); - if(trng > 0) { - return (trng + (parseInt(level) || 0) + (parseInt(misc) || 0)); - } else { - return (parseInt(misc) || 0); - } - }; - // -- Returns the ability modifier of an ability select, based on the value of the select and the fact that it needs updating or not. values requires ability modifiers, plus the xxx_ability_select and xxx_ability attributes. - const getSelectAbilityModifier = function(attr, values, update_ability = false) { - let modifier = 0; - if(update_ability) { - if(values[`${attr}_ability_select`] === "custom") { - modifier = (parseInt(values[`${attr}_ability`]) || 0); - } else { - modifier = (parseInt(values[values[`${attr}_ability_select`].slice(2,-1)]) || 0); - } - } else { - modifier = (parseInt(values[`${attr}_ability`]) || 0); - } - // console.log(`%c getSelectAbilityModifier ${attr} ${update_ability} ${modifier}`, "color:purple;font-size:14px;"); - return modifier; - }; - // --- General update (to cascade ability or level/proficiency updates) - const totalUpdate = function(callback = null) { - let debug_start = new Date(); // Performance measurement - // == Gathering all necessary repeating section IDs - getRepSecIds(JSON.parse(JSON.stringify(Object.values(global_repsecs))), (repsec_agr) => { - // == Gathering all necessary attributes - let tmpfields = ["level","query_roll_damage_dice","cp","sp","gp","pp"]; - // --- Ability modifiers, Perception, Class DC, Hit Points - tmpfields.push(...global_attributes_by_category["ability_modifiers"],...global_attributes_by_category["perception"],...global_attributes_by_category["class_dc"],...global_attributes_by_category["hit_points"],...global_attributes_by_category["spell_attack"],...global_attributes_by_category["spell_dc"]); - // --- Skills, Saves, AC etc. - ["skills","saves","ac"].forEach(category => { - global_attributes_by_category[category].forEach(attr => { - tmpfields.push(...global_attributes_by_category[`${category}_fields`].map(field => `${attr}_${field}`)); - }); - }); - // --- Magic_traditions - global_attributes_by_category["magic_tradition"].forEach(tradition => { - tmpfields.push(...global_attributes_by_category[`magic_tradition_fields`].map(field => `magic_tradition_${tradition}_${field}`)); - }); - // -- Add repeating section fields & remove duplicates - let all_fields = getRepSecFields(repsec_agr,Array.from(new Set(tmpfields))); - // == Gathering values - getAttrs(all_fields, (v) => { - // == Starting re-calculation - // console.table(v); - let big_update = {}; - let update = {}; // Will be used to collect intermediate updates and replace values in v, when necessary - - // == Skills - // Fixed skills - global_attributes_by_category["skills"].forEach(skill => { - _.extend(big_update, calcSkill(skill,v,true)); - }); - // Repeating skills - global_attributes_by_category["repeating_skills"].forEach(r_skill => { - repsec_agr.filter(current_section => current_section.section == r_skill)[0].ids.forEach(r_skill_id => { - _.extend(big_update, calcSkill(`repeating_${r_skill}_${r_skill_id}_${r_skill}`,v,true)); - }); - }); - - // == Saves - global_attributes_by_category["saves"].forEach(save => { - _.extend(big_update, calcSave(save,v,true)); - }); - - // == Armor Class (AC) - global_attributes_by_category["ac"].forEach(ac => { - _.extend(big_update, calcArmorClass(ac,v,true)); - }); - - // == Hit Points - _.extend(big_update, calcHitPoints(v,true)); - - // == Perception - _.extend(big_update, calcPerception(v,true)); - - // == Class DC - _.extend(big_update, calcClassDc(v,true)); - - // == Attacks - global_attributes_by_category["repeating_attacks"].forEach(r_attack => { - repsec_agr.filter(current_section => current_section.section == r_attack)[0].ids.forEach(r_attack_id => { - _.extend(big_update, calcAttack(`repeating_${r_attack}_${r_attack_id}`,v,true)); - }); - }); - - // == Spell Attack - update = calcSpellAttack(v,true); - _.extend(big_update, update); - _.extend(v, update); - - // == Spell DC - update = calcSpellDc(v,true); - _.extend(big_update, update); - _.extend(v, update); - - // === Spells: Magic Tradition - global_attributes_by_category["magic_tradition"].forEach(tradition => { - update = calcMagicTradition(v,tradition); - _.extend(big_update, update); - _.extend(v, update); - }); - - // == Spells - global_attributes_by_category["repeating_spells"].forEach(r_spell => { - repsec_agr.filter(current_section => current_section.section == r_spell)[0].ids.forEach(r_spell_id => { - _.extend(big_update, calcSpell(`repeating_${r_spell}_${r_spell_id}`,v)); - }); - }); - - // === Encumbrance / Bulk - update = {}; - update["encumbered_base"] = 5 + (parseInt(v["strength_modifier"]) || 0); - update["maximum_base"] = 10 + (parseInt(v["strength_modifier"]) || 0); - _.extend(big_update, update); - _.extend(v, update); - _.extend(big_update, calcBulk(v,repsec_agr)); - - // == Updating (finally) - // console.table(big_update); - setAttrs(big_update, {silent: true}, ()=>{ - console.log(`%c Pathfinder 2 by Roll20 sheet updated (${new Date() - debug_start}ms)`, "color:purple;font-size:14px;"); - if(callback) { - callback(); - } - }); - }); - }); - }; - - // === ABILITIES - const updateAbility = function(attr) { - console.log(`%c Update ability ${attr}`, "color:purple;font-size:14px;"); - let fields = [`${attr}_score`,`${attr}_score_temporary`,`${attr}_modifier_temporary`]; - getAttrs(fields, (v) => { - setAttrs(calcAbility(attr,v), {silent: true}, () => { - totalUpdate(); - }); - }); - }; - const calcAbility = function (attr, values) { - let update = {}, mod = 0; - update[`${attr}`] = (parseInt(values[`${attr}_score`]) || 0) + (parseInt(values[`${attr}_score_temporary`]) || 0); - mod = (Math.floor((parseInt(update[`${attr}`], 10) - 10) / 2) || 0) + (parseInt(values[`${attr}_modifier_temporary`]) || 0); - update[`${attr}_modifier`] = mod; - if(attr === "strength") { - if(mod < 0) { - update[`${attr}_modifier_half`] = mod; - } else { - update[`${attr}_modifier_half`] = Math.floor(mod/2); - } - } - return update; - }; - - // === SKILLS - const updateSkill = function(id,attr,callback) { - console.log(`%c Update skill ${attr}`, "color:purple;font-size:14px;"); - let fields = ["level"]; - fields.push(...global_attributes_by_category["ability_modifiers"],...global_attributes_by_category["skills_fields"].map(field => `${id}_${field}`)); - getAttrs(fields, (v) => { - let update_ability = true; - if(attr.includes("ability")) { - update_ability = false; - } - setAttrs(calcSkill(id,v,update_ability), {silent: true}, () => { - if(callback) { - callback(); - } - }); - }); - }; - const calcSkill = function(attr, values, update_ability = false) { - let update = {}; - update[`${attr}_ability`] = getSelectAbilityModifier(attr, values, update_ability); - update[`${attr}_proficiency`] = calcProficiency(values[`${attr}_rank`], values["level"]); - update[attr] = (parseInt(update[`${attr}_ability`]) || 0) - + (parseInt(update[`${attr}_proficiency`]) || 0) - + (parseInt(values[`${attr}_item`]) || 0) - + (parseInt(values[`${attr}_armor`]) || 0) - + (parseInt(values[`${attr}_temporary`]) || 0); - return update; - }; - - // === SAVES - const updateSave = function(id, attr, callback) { - console.log(`%c Update save ${attr}`, "color:purple;font-size:14px;"); - let fields = ["level"]; - fields.push(...global_attributes_by_category["ability_modifiers"],...global_attributes_by_category["saves_fields"].map(field => `${id}_${field}`)); - getAttrs(fields, (v) => { - let update_ability = true; - if(attr.includes("ability")) { - update_ability = false; - } - setAttrs(calcSave(id,v,update_ability), {silent: true}, () => { - if(callback) { - callback(); - } - }); - }); - }; - const calcSave = function(attr, values, update_ability = false) { - let update = {}; - update[`${attr}_ability`] = getSelectAbilityModifier(attr, values, update_ability); - update[`${attr}_proficiency`] = calcProficiency(values[`${attr}_rank`], values["level"]); - update[attr] = (parseInt(update[`${attr}_ability`]) || 0) - + (parseInt(update[`${attr}_proficiency`]) || 0) - + (parseInt(values[`${attr}_item`]) || 0) - + (parseInt(values[`${attr}_temporary`]) || 0); - return update; - }; - - // === ARMOR CLASS (AC) - const updateArmorClass = function(id, attr, callback) { - console.log(`%c Update AC ${attr}`, "color:purple;font-size:14px;"); - let fields = ["level"]; - fields.push(...global_attributes_by_category["ability_modifiers"],...global_attributes_by_category["ac_fields"].map(field => `${id}_${field}`)); - getAttrs(fields, (v) => { - let update_ability = true; - if(attr.includes("ability")) { - update_ability = false; - } - setAttrs(calcArmorClass(id,v,update_ability), {silent: true}, () => { - if(callback) { - callback(); - } - }); - }); - }; - const calcArmorClass = function(attr, values, update_ability = false) { - let update = {}, ability = 0; - // Ability modifier - ability = getSelectAbilityModifier(attr, values, update_ability); - update[`${attr}_ability`] = ability; - // Managing armor cap - ability = Math.min(ability,parseInt((values[`${attr}_cap`] || "99"))); - // Proficieny - update[`${attr}_proficiency`] = calcProficiency(values[`${attr}_dc_rank`], values["level"]); - // AC - update[attr] = (parseInt(values[`${attr}_dc_base`]) || 10) - + ability - + (parseInt(update[`${attr}_proficiency`]) || 0) - + (parseInt(values[`${attr}_item`]) || 0) - + (parseInt(values[`${attr}_temporary`]) || 0); - // Shield - update[`${attr}_shield`] = (parseInt(update[attr]) || 10) - + (parseInt(values[`${attr}_shield_ac_bonus`]) || 0) - + (parseInt(values[`${attr}_shield_temporary`]) || 0); - return update; - }; - - // === HIT POINTS (HP) - const updateHitPoints = function(attr, callback) { - console.log(`%c Update HP ${attr}`, "color:purple;font-size:14px;"); - let fields = ["level"]; - fields.push(...global_attributes_by_category["ability_modifiers"],...global_attributes_by_category["hit_points"]); - getAttrs(fields, (v) => { - setAttrs(calcHitPoints(v), {silent: true}, () => { - if(callback) { - callback(); - } - }); - }); - }; - const calcHitPoints = function(values) { - let update = {}; - update["hit_points_max"] = (parseInt(values[`hit_points_ancestry`]) || 0) - + (( - (parseInt(values[`hit_points_class`]) || 0) - + - (parseInt(values[`constitution_modifier`]) || 0) - ) * (parseInt(values[`level`]) || 1)) - + (parseInt(values[`hit_points_other`]) || 0) - + (parseInt(values[`hit_points_item`]) || 0); - return update; - }; - - // === ATTACKS - const updateAttack = function(id, attr, callback) { - console.log(`%c Update attack ${attr}`, "color:purple;font-size:14px;"); - let fields = ["level","query_roll_damage_dice"]; - fields.push(...global_attributes_by_category["ability_modifiers"],...global_attributes_by_category["attacks_fields"].map(field => `${id}_${field}`)); - getAttrs(fields, (v) => { - let update_ability = true; - if(attr.includes("ability")) { - update_ability = false; - } - setAttrs(calcAttack(id,v,update_ability), {silent: true}, () => { - if(callback) { - callback(); - } - }); - }); - }; - const calcAttack = function(id, values, update_ability = false) { - let update = {}; - // Ability modifiers handling - let weapon_ability = getSelectAbilityModifier(`${id}_weapon`, values, update_ability); - update[`${id}_weapon_ability`] = weapon_ability; - let damage_ability = getSelectAbilityModifier(`${id}_damage`, values, update_ability); - update[`${id}_damage_ability`] = damage_ability; - // Attack: calculating attack display value ("weapon_strike") - update[`${id}_weapon_proficiency`] = calcProficiency(values[`${id}_weapon_rank`], values["level"]); - let weapon_strike = weapon_ability - + (parseInt(update[`${id}_weapon_proficiency`]) || 0) - + (parseInt(values[`${id}_weapon_item`]) || 0) - + (parseInt(values[`${id}_weapon_temporary`]) || 0); - update[`${id}_weapon_strike`] = weapon_strike; - // Damage: calculating dice and total fixed damage - update[`${id}_damage_dice`] = (parseInt(values[`${id}_damage_dice`]) || 0); - if((parseInt(values[`${id}_damage_dice_size`].replace(/[^\d]/gi,'')) || 0)) { - update[`${id}_damage_dice_size`] = `D${parseInt(values[`${id}_damage_dice_size`].replace(/[^\d]/gi,''))}`; - } else { - update[`${id}_damage_dice_size`] = 'D0'; - } - let damage_dice = `${update[`${id}_damage_dice`]}${update[`${id}_damage_dice_size`]}`; - let damage_bonus = damage_ability - + (parseInt(values[`${id}_damage_weapon_specialization`]) || 0) - + (parseInt(values[`${id}_damage_temporary`]) || 0) - + (parseInt(values[`${id}_damage_other`]) || 0); - // Attack display - update[`${id}_weapon_display`] = `${weapon_strike < 0 ? "" : "+"}${weapon_strike}${(values[`${id}_weapon_traits`] || "").length ? " ("+values[`${id}_weapon_traits`]+")" : ""}`; - // Damage display - update[`${id}_damage_display`] = `${damage_dice == '0D0' ? "" : damage_dice}${damage_bonus < 0 ? "" : "+"}${damage_bonus}${values[`${id}_damage_b`] == "1" ? " "+getTranslationByKey("b").toUpperCase() : ""}${values[`${id}_damage_p`] == "1" ? " "+getTranslationByKey("p").toUpperCase() : ""}${values[`${id}_damage_s`] == "1" ? " "+getTranslationByKey("s").toUpperCase() : ""}${(values[`${id}_damage_effects`] || "").length ? " "+getTranslationByKey("plus")+" "+values[`${id}_damage_effects`] : ""}`; - // Damage Roll: calculating info to include translated damage type - let damage_info = ""; - if(values[`${id}_damage_b`] == "1") { - damage_info += ` ${getTranslationByKey("bludgeoning")}`; - } - if(values[`${id}_damage_p`] == "1") { - damage_info += ` ${getTranslationByKey("piercing")}`; - } - if(values[`${id}_damage_s`] == "1") { - damage_info += ` ${getTranslationByKey("slashing")}`; - } - if((values[`${id}_damage_effects`] || "").length) { - damage_info += ` ${getTranslationByKey("plus")} @{damage_effects}`; - } - update[`${id}_damage_info`] = damage_info.trim(); - // Damage roll : query damage dice # or not - if((values[`query_roll_damage_dice`] || "0") == "0") { - update[`${id}_damage_dice_query`] = "@{damage_dice}"; - } else { - update[`${id}_damage_dice_query`] = values[`query_roll_damage_dice`]; - } - // Forced update to attack and damage rolls (in case of logic change) - update[`${id}_weapon_roll`] = "{{roll01_name=^{attack}}} {{roll01=[[1d20cs20cf1 + @{weapon_strike}[@{text_modifier}] + @{query_roll_bonus}[@{text_bonus}]]]}} {{roll01_type=attack}} {{roll01_info=@{weapon_traits}}} {{roll01_critical=1}}"; - update[`${id}_damage_roll`] = "{{roll02_name=^{damage}}} {{roll02=[[@{damage_dice_query}@{damage_dice_size} + @{damage_ability}[@{text_ability_modifier}] + @{damage_weapon_specialization}[WEAPON SPECIALIZATION] + @{damage_temporary}[TEMP] + @{damage_other}[OTHER] + @{query_roll_damage_bonus}[@{text_roll_damage_bonus}]]]}} {{roll02_type=damage}} {{roll02_info=@{damage_info}}}"; - update[`${id}_damage_critical_roll`] = "{{roll03_name=^{critical_damage}}} {{roll03=[[(@{damage_dice_query}@{damage_dice_size} + @{damage_ability}[@{text_ability_modifier}] + @{damage_weapon_specialization}[WEAPON SPECIALIZATION] + @{damage_temporary}[TEMP] + @{damage_other}[OTHER] + @{query_roll_damage_bonus}[@{text_roll_damage_bonus}])*2]]}} {{roll03_type=critical-damage}} {{roll03_info=@{damage_info}}}"; - // End - return update; - }; - - // === PERCEPTION - const updatePerception = function(attr, callback) { - console.log(`%c Update perception ${attr}`, "color:purple;font-size:14px;"); - let fields = ["level"]; - fields.push(...global_attributes_by_category["ability_modifiers"],...global_attributes_by_category["perception"]); - getAttrs(fields, (v) => { - let update_ability = true; - if(attr.includes("ability")) { - update_ability = false; - } - setAttrs(calcPerception(v, update_ability), {silent: true}, () => { - if(callback) { - callback(); - } - }); - }); - }; - const calcPerception = function(values, update_ability = false) { - let update = {}; - update["perception_ability"] = getSelectAbilityModifier("perception", values, update_ability); - update["perception_proficiency"] = calcProficiency(values["perception_rank"], values["level"]); - update["perception"] = (parseInt(update["perception_ability"]) || 0) - + (parseInt(update["perception_proficiency"]) || 0) - + (parseInt(values["perception_item"]) || 0) - + (parseInt(values["perception_temporary"]) || 0); - return update; - }; - - // === CLASS DC - const updateClassDc = function(attr, callback) { - console.log(`%c Update Class DC ${attr}`, "color:purple;font-size:14px;"); - let fields = ["level"]; - fields.push(...global_attributes_by_category["ability_modifiers"],...global_attributes_by_category["class_dc"]); - getAttrs(fields, (v) => { - let update_ability = true; - if(attr.includes("ability")) { - update_ability = false; - } - setAttrs(calcClassDc(v, update_ability), {silent: true}, () => { - if(callback) { - callback(); - } - }); - }); - }; - const calcClassDc = function(values, update_ability = false) { - let update = {}; - update["class_dc_key_ability"] = getSelectAbilityModifier("class_dc_key", values, update_ability); - update["class_dc_proficiency"] = calcProficiency(values["class_dc_rank"], values["level"]); - update["class_dc"] = 10 - + (parseInt(update["class_dc_key_ability"]) || 0) - + (parseInt(update["class_dc_proficiency"]) || 0) - + (parseInt(values["class_dc_item"]) || 0) - + (parseInt(values["class_dc_temporary"]) || 0); - return update; - }; - - // === SPELL ATTACKS - const updateSpellAttack = function(attr, callback) { - console.log(`%c Update spell attack ${attr}`, "color:purple;font-size:14px;"); - let fields = ["level"]; - fields.push(...global_attributes_by_category["ability_modifiers"],...global_attributes_by_category["spell_attack"]); - getAttrs(fields, (v) => { - let update_ability = true; - if(attr.includes("ability")) { - update_ability = false; - } - setAttrs(calcSpellAttack(v, update_ability), {silent: true}, () => { - if(callback) { - callback(); - } - }); - }); - - }; - const calcSpellAttack = function(values, update_ability = false) { - let update = {}; - update["spell_attack_key_ability"] = getSelectAbilityModifier("spell_attack_key", values, update_ability); - update["spell_attack_proficiency"] = calcProficiency(values["spell_attack_rank"], values["level"]); - update["spell_attack"] = (parseInt(update["spell_attack_key_ability"]) || 0) - + (parseInt(update["spell_attack_proficiency"]) || 0) - + (parseInt(values["class_dc_tspell_attack_temporaryemporary"]) || 0); - return update; - }; - - // === SPELL DC - const updateSpellDc = function(attr, callback) { - console.log(`%c Update spell DC ${attr}`, "color:purple;font-size:14px;"); - let fields = ["level"]; - fields.push(...global_attributes_by_category["ability_modifiers"],...global_attributes_by_category["spell_dc"]); - getAttrs(fields, (v) => { - let update_ability = true; - if(attr.includes("ability")) { - update_ability = false; - } - setAttrs(calcSpellDc(v, update_ability), {silent: true}, () => { - if(callback) { - callback(); - } - }); - }); - }; - const calcSpellDc = function(values, update_ability = false) { - let update = {}; - update["spell_dc_key_ability"] = getSelectAbilityModifier("spell_dc_key", values, update_ability); - update["spell_dc_proficiency"] = calcProficiency(values["spell_dc_rank"], values["level"]); - update["spell_dc"] = 10 - + (parseInt(update["spell_dc_key_ability"]) || 0) - + (parseInt(update["spell_dc_proficiency"]) || 0) - + (parseInt(values["spell_dc_temporary"]) || 0) - // + (parseInt(values["spell_dc_item"]) || 0) - ; - return update; - }; - - // === SPELLS: MAGIC TRADITIONS - const updateMagicTradition = function(attr, tradition, callback) { - console.log(`%c Update Magic Tradition ${tradition} with ${attr}`, "color:purple;font-size:14px;"); - let fields = ["level"]; - global_attributes_by_category["magic_tradition_fields"].forEach(field => { - fields.push(`magic_tradition_${tradition}_${field}`); - }); - getAttrs(fields, (v) => { - setAttrs(calcMagicTradition(v, tradition), {silent: true}, () => { - if(callback) { - callback(); - } - }); - }); - }; - const calcMagicTradition = function(values, tradition) { - let update = {}; - update[`magic_tradition_${tradition}_proficiency`] = calcProficiency(values[`magic_tradition_${tradition}_rank`], values["level"]); - return update; - }; - - // === SPELLS: SPELL (note : NOT powers) - const updateSpell = function(id, attr, callback) { - console.log(`%c Update spell ${attr}`, "color:purple;font-size:14px;"); - let fields = ["level","magic_tradition_arcane_proficiency","magic_tradition_primal_proficiency","magic_tradition_occult_proficiency","magic_tradition_divine_proficiency","spell_dc","spell_dc_key_ability","spell_dc_temporary","spell_attack","spell_attack_key_ability","spell_attack_temporary"]; - fields.push(`${id}_type`); - getAttrs(fields, (v) => { - setAttrs(calcSpell(id,v), {silent: true}, () => { - if(callback) { - callback(); - } - }); - }); - }; - const calcSpell = function(id, values) { - /* - Calculating DC (dc) and Attack (spellattack) value based on chosen magic tradition: - If no magic tradition has been chosen on the spell, then standard spell DC (spell_dc) and standard spell attack (spell_attack) are used. - Otherwise (a magic tradition has been selected for the spell), a specifi spell base DC and attack are calcuted based on magic tradition proficiency and relative (DC or Attack) ability modifiers and temporary bonuses. - In a future version, full magic tradition attack and DC should be calcultared with their own ability modifiers and temporary bonuses (ie a full setting section for each magic tradition, with notes and all) - */ - let update = {}; - let tradition = (values[`${id}_type`] || "empty-string"); - // Attack - if(tradition == "empty-string") { - update[`${id}_spellattack`] = values["spell_attack"]; - update[`${id}_spelldc`] = values["spell_dc"]; - } else { - update[`${id}_spellattack`] = (parseInt(values[`magic_tradition_${tradition}_proficiency`]) || 0) - + (parseInt(values[`spell_attack_key_ability`]) || 0) - + (parseInt(values[`spell_attack_temporary`]) || 0); - update[`${id}_spelldc`] = (parseInt(values[`magic_tradition_${tradition}_proficiency`]) || 0) - + (parseInt(values[`spell_dc_key_ability`]) || 0) - + (parseInt(values[`spell_dc_temporary`]) || 0); - } - return update; - }; - - // === BULK - const updateBulk = function(attr, callback) { - console.log(`%c Update Bulk ${attr}`, "color:purple;font-size:14px;"); - let repsecs = {}; - global_attributes_by_category["repeating_bulks"].forEach(category => { - repsecs[category] = {"section": `items-${category}`, "attrs": global_attributes_by_category["bulks_fields"].map(attr => `${category}_${attr}`)}; - }); - getRepSecIds(JSON.parse(JSON.stringify(Object.values(repsecs))), (repsec_agr) => { - let fields = getRepSecFields(repsec_agr, Array.from(new Set(["cp","sp","gp","pp"]))); - getAttrs(fields, (values) => { - setAttrs(calcBulk(values,repsec_agr), {silent: true}, () => { - if(callback) { - callback(); - } - }); - }); - }); - }; - const calcBulk = function(values,repsec_agr) { - let update = {}; - let total = 0, light = 0, coins = 0, other = 0; - // Tallying bulk values from various items - global_attributes_by_category["repeating_bulks"].forEach(category => { - repsec_agr.filter(current_section => current_section.section == `items-${category}`)[0].ids.forEach(category_id => { - if((values[`repeating_items-${category}_${category_id}_${category}_bulk`] || "").toUpperCase() === "L") { - // Light item - light += 1; - } else { - // Other / normal bulk - other += (parseInt(values[`repeating_items-${category}_${category_id}_${category}_bulk`]) || 0); - } - }); - }); - // Coins - coins = 0 - + (parseInt(values["cp"]) || 0) - + (parseInt(values["sp"]) || 0) - + (parseInt(values["gp"]) || 0) - + (parseInt(values["pp"]) || 0); - total = other + Math.floor(light / 10) + Math.floor(coins / 1000); - update["bulk"] = total; - return update; - }; - - // === Module Interface - return { - sheetOpen: sheetOpen - , getAttrNames: getAttrNames - , totalUpdate: totalUpdate - , updateAbility: updateAbility - , updateSkill: updateSkill - , updateSave: updateSave - , updateArmorClass: updateArmorClass - , updateHitPoints: updateHitPoints - , updateAttack: updateAttack - , updatePerception: updatePerception - , updateClassDc: updateClassDc - , updateSpellAttack: updateSpellAttack - , updateSpellDc: updateSpellDc - , updateMagicTradition: updateMagicTradition - , updateSpell: updateSpell - , updateBulk: updateBulk - } - - })(); - /* === MODULE ENDS === */ - - /* === EVENTS HANDLING BEGINS === */ - - // == Generalities - // Sheet opening - on("sheet:opened", (eventinfo) => { - modPf2.sheetOpen(eventinfo); - }); - - //Changes sheet type - ['character','details','feat','inventory','spells','options','npc'].forEach(attr => { - on(`clicked:toggle_${attr}`, (eventinfo) => { - const trigger = eventinfo.triggerName.split("clicked:toggle_")[1]; - getAttrs(["sheet_type"], (v) => { - setAttrs({ - sheet_type : attr - }); - }); - }); - }); - // === SETTINGS TOGGLES - modPf2.getAttrNames(['setting_toggles', "skills"]).forEach(attr => { - on(`clicked:toggle_${attr}`, (eventinfo) => { - const trigger = eventinfo.triggerName.split("clicked:toggle_")[1]; - getAttrs(["toggles"], (v) => { - let string = v[`toggles`]; - (string.includes(`${attr}`)) ? string = string.replace(`${attr},`, "") : string += `${attr},`; - setAttrs({ - toggles : string - }); - }); - }); - }); - // === REPEATING SETTINGS TOGGLES - modPf2.getAttrNames(['repeating_toggles']).forEach(attr => { - on(`clicked:${attr}:settings clicked:${attr}:collapse`, (eventinfo) => { - const trigger = eventinfo.triggerName.split("clicked:")[1]; - const id = trigger.split("_")[2]; - const keyword = trigger.split("_")[3]; - getAttrs([`${attr}_${id}_toggles`], (v) => { - let string = v[`${attr}_${id}_toggles`]; - (string.includes(`${keyword}`)) ? string = string.replace(`${keyword},`, "") : string += `${keyword},`; - setAttrs({ - [`${attr}_${id}_toggles`] : string - }); - }); - }); - }); - - // === Options - settings - on("clicked:whisper", function(eventinfo) { - getAttrs(["whispertype"], function (v) { - setAttrs({ - "whispertype": (v.whispertype.includes("gm")) ? " " : "/w gm" - }); - }); - }); - - // === LEVEL - on("change:level", (eventinfo) => { - modPf2.totalUpdate(); - }); - - // === ABILITIES - //Modifier calculators - modPf2.getAttrNames(['abilities']).forEach(attr => { - on(`change:${attr}_score change:${attr}_score_temporary change:${attr}_modifier_temporary`, (eventinfo) => { - // console.table(eventinfo); - modPf2.updateAbility(attr); - }); - }); - //Update ability inputs with the appropriate selectable modifier - modPf2.getAttrNames(['select_attributes']).forEach(attr => { - on(`change:${attr}_ability_select`, (eventinfo) => { - // console.table(eventinfo); - if((eventinfo.newValue || "").includes("modifier")) { - const ability = eventinfo.newValue.slice(2,-1); - getAttrs([ability], (v) => { - let update = {}; - update[`${eventinfo.sourceAttribute.replace(/_select$/,"")}`] = v[ability]; - setAttrs(update); - }); - } - }); - }); - //Update ability selects to custom if the user inputs their own modifer - modPf2.getAttrNames(['select_attributes']).forEach(attr => { - on(`change:${attr}_ability`, (eventinfo) => { - // console.table(eventinfo); - if (eventinfo.sourceType === "player") { - getAttrs([`${eventinfo.sourceAttribute}_select`], (v) => { - if (v[`${eventinfo.sourceAttribute}_select`].includes("modifier")) { - setAttrs({ - [`${eventinfo.sourceAttribute}_select`] : "custom" - },{silent: true}); - } else { - console.log(`%c Ability value was ${v[`${eventinfo.sourceAttribute}_select`]}`, "color:orange;"); - }; - }); - }; - }); - }); - - // === SKILLS - // Fixed skills - modPf2.getAttrNames(["skills"]).forEach(attr => { - on(modPf2.getAttrNames(["skills_fields"]).map(field => `change:${attr}_${field}`).join(' '), (eventinfo) => { - // console.table(eventinfo); - if(!eventinfo.sourceAttribute.includes("ability_select")) { - modPf2.updateSkill(attr,eventinfo.sourceAttribute); - } - }); - }); - // Repeating skills - modPf2.getAttrNames(['repeating_skills']).forEach(attr => { - on(modPf2.getAttrNames(["skills_fields"]).map(field => `change:repeating_${attr}:${attr}_${field}`).join(' '), (eventinfo) => { - // console.table(eventinfo); - if(!eventinfo.sourceAttribute.includes("ability_select")) { - modPf2.updateSkill(`repeating_${attr}_${eventinfo.sourceAttribute.split(`${attr}_`)[1]}${attr}`,eventinfo.sourceAttribute); - } - }); - }); - - // === SAVES - modPf2.getAttrNames(["saves"]).forEach(attr => { - on(modPf2.getAttrNames(["saves_fields"]).map(field => `change:${attr}_${field}`).join(' '), (eventinfo) => { - // console.table(eventinfo); - if(!eventinfo.sourceAttribute.includes("ability_select")) { - modPf2.updateSave(attr,eventinfo.sourceAttribute); - } - }); - }); - - // === ARMOR CLASS (AC) - modPf2.getAttrNames(["ac"]).forEach(attr => { - on(modPf2.getAttrNames(["ac_fields"]).map(field => `change:${attr}_${field}`).join(' '), (eventinfo) => { - // console.table(eventinfo); - if(!eventinfo.sourceAttribute.includes("ability_select")) { - modPf2.updateArmorClass(attr,eventinfo.sourceAttribute); - } - }); - }); - - // === HIT POINTS - on(modPf2.getAttrNames(["hit_points"]).map(attr => `change:${attr}`).join(' '), (eventinfo) => { - // console.table(eventinfo); - modPf2.updateHitPoints(eventinfo.sourceAttribute); - }); - - // === ATTACKS - modPf2.getAttrNames(["repeating_attacks"]).forEach(attr => { - on(modPf2.getAttrNames(["attacks_fields"]).map(field => `change:repeating_${attr}:${field}`).join(' '), (eventinfo) => { - // console.table(eventinfo); - if(!eventinfo.sourceAttribute.includes("ability_select")) { - modPf2.updateAttack(`repeating_${attr}_${eventinfo.sourceAttribute.split('_')[2]}`,eventinfo.sourceAttribute); - } - }); - }); - on("change:query_roll_damage_dice", (eventinfo) => { - modPf2.totalUpdate(); - }); - - // === PERCEPTION - on(modPf2.getAttrNames(["perception"]).map(attr => `change:${attr}`).join(' '), (eventinfo) => { - // console.table(eventinfo); - if(!eventinfo.sourceAttribute.includes("ability_select")) { - modPf2.updatePerception(eventinfo.sourceAttribute); - } - }); - - // === INITIATIVE - on("change:initiative_skill", (eventinfo) => { - setAttrs({"initiative": `@{${eventinfo.newValue}}[${getTranslationByKey(eventinfo.newValue).toUpperCase()}]`},{silent:true}); - }); - - // === CLASS DC - on(modPf2.getAttrNames(["class_dc"]).map(attr => `change:${attr}`).join(' '), (eventinfo) => { - // console.table(eventinfo); - if(!eventinfo.sourceAttribute.includes("ability_select")) { - modPf2.updateClassDc(eventinfo.sourceAttribute); - } - }); - - // === SPELL ATTACK - on(modPf2.getAttrNames(["spell_attack"]).map(attr => `change:${attr}`).join(' '), (eventinfo) => { - // console.table(eventinfo); - if(!eventinfo.sourceAttribute.includes("ability_select")) { - modPf2.updateSpellAttack(eventinfo.sourceAttribute,() => {modPf2.totalUpdate()}); - } - }); - - // === SPELL DC - on(modPf2.getAttrNames(["spell_dc"]).map(attr => `change:${attr}`).join(' '), (eventinfo) => { - // console.table(eventinfo); - if(!eventinfo.sourceAttribute.includes("ability_select")) { - modPf2.updateSpellDc(eventinfo.sourceAttribute,() => {modPf2.totalUpdate()}); - } - }); - - // === SPELLS: MAGIC TRADITIONS - modPf2.getAttrNames(["magic_tradition"]).forEach(tradition => { - on(modPf2.getAttrNames(["magic_tradition_fields"]).map(field => `change:magic_tradition_${tradition}_${field}`).join(' '), (eventinfo) => { - // console.table(eventinfo); - modPf2.updateMagicTradition(eventinfo.sourceAttribute,tradition,() => {modPf2.totalUpdate()}); - }); - }); - - // === SPELLS: SPELLS - modPf2.getAttrNames(["repeating_spells"]).forEach(attr => { - on(modPf2.getAttrNames(["spells_fields"]).map(field => `change:repeating_${attr}:${field}`).join(' '), (eventinfo) => { - // console.table(eventinfo); - modPf2.updateSpell(`repeating_${attr}_${eventinfo.sourceAttribute.split('_')[2]}`,eventinfo.sourceAttribute); - }); - }); - - // === BULK - modPf2.getAttrNames(["repeating_bulks"]).forEach(attr => { - on(modPf2.getAttrNames(["bulks_fields"]).map(field => `change:repeating_items-${attr}:${attr}_${field}`).join(' '), (eventinfo) => { - // console.table(eventinfo); - modPf2.updateBulk(eventinfo.sourceAttribute); - }); - on(`remove:repeating_items-${attr}`, (eventinfo) => { - // console.table(eventinfo); - modPf2.updateBulk(eventinfo.sourceAttribute); - }); - }); - on("change:cp change:sp change:gp change:pp", (eventinfo) => { - // console.table(eventinfo); - modPf2.updateBulk(eventinfo.sourceAttribute); - }); - - /* === EVENTS HANDLING ENDS === */ diff --git a/Pathfinder Second Edition by Roll20/translations/de.json b/Pathfinder Second Edition by Roll20/translations/de.json index 77c19934e77..58e56559aa4 100644 --- a/Pathfinder Second Edition by Roll20/translations/de.json +++ b/Pathfinder Second Edition by Roll20/translations/de.json @@ -1,6 +1,6 @@ { - "1d6": "1d6", - "#_damage_dice": "# Damage Dice", + "1d6": "1W6", + "#_damage_dice": "# Schadenswürfel", "+11": "+11", "+13": "+13", "+4": "+4", @@ -9,188 +9,188 @@ "1": "1", "10": "10", "100ft": "100 ft.", - "10th-level": "10th LEVEL", + "10th-level": "10. STUFE", "19": "19", - "1d10": "1d10", - "1d12": "1d12", - "1d4": "1d4", - "1d8": "1d8", - "1st": "1st", - "1st-level": "1st LEVEL", + "1d10": "1W10", + "1d12": "1W12", + "1d4": "1W4", + "1d8": "1W8", + "1st": "1.", + "1st-level": "1. STUFE", "2": "2", "21": "21", - "2nd-level": "2nd LEVEL", + "2nd-level": "2. STUFE", "3": "3", "30": "30", - "3rd-level": "3rd LEVEL", + "3rd-level": "3. STUFE", "4": "4", - "4th-level": "4th LEVEL", + "4th-level": "4. STUFE", "5": "5", - "5th-level": "5th LEVEL", + "5th-level": "5. STUFE", "6": "6", "60": "60", - "6th-level": "6th LEVEL", + "6th-level": "6. STUFE", "7": "7", - "7th-level": "7th LEVEL", + "7th-level": "7. STUFE", "8": "8", - "8th-level": "8th LEVEL", + "8th-level": "8. STUFE", "9": "9", - "9th-level": "9th LEVEL", - "_-daily-uses": "Daily Uses", - "a-successful-sav": "A Successful Save:", - "ability": "ability", - "ability_modifier": "ability modifier", - "ability_modifiers": "ability modifiers", - "ability_scores": "ability scores", - "abjuration": "ABJURATION", - "ac": "ac", - "acrobatics": "acrobatics", - "action": "action", - "action_activity": "action/activity", - "action_description": "action description", - "action_name": "action name", - "action_source": "action source", - "action_traits": "action traits", - "action_trigger": "action trigger", - "action_type": "action type", - "actions": "actions", - "actions_and_activities": "actions and activities", - "age": "age", - "alignment": "alignment", - "allies": "allies", - "always_whisper_roll": "always whisper rolls", - "ancestry": "ancestry", - "ancestry_feats_and_abilities": "ancestry feats and abilities", - "ancestry_heritage": "ancestry and heritage", - "appearance": "appearance", - "arcana": "arcana", - "arcane power": "ARCANE POWER", - "arcane spell": "ARCANE SPELL", - "arcane": "arcane", - "area": "area", - "armor": "armor", - "armor_class": "armor class", - "at-will": "AT WILL", - "athletics": "athletics", - "atk": "ATK", - "attacher": "ATTACHER", - "attack": "attack", - "attitude": "attitude", - "auto_and_reactive_abilities": "automatic and reactive abilites", + "9th-level": "9. STUFE", + "_-daily-uses": "tgl. Nutzung", + "a-successful-sav": "Ein erfolgreicher Wurf:", + "ability": "Fähigkeit", + "ability_modifier": "Fähigkeitsmodifikator", + "ability_modifiers": "Fähigkeitsmodifikator", + "ability_scores": "Fähigkeitswerte", + "abjuration": "ABSCHWÖRUNG", + "ac": "RK", + "acrobatics": "Akrobatik", + "action": "Aktion", + "action_activity": "Aktion/Aktivität", + "action_description": "Aktionsbeschreibung", + "action_name": "Aktionsname", + "action_source": "Aktion Quelle", + "action_traits": "Aktion Eigenschaften", + "action_trigger": "Aktion Auslöser", + "action_type": "Aktionstyp", + "actions": "Aktionen", + "actions_and_activities": "Aktionen und Aktivitäten", + "age": "Alter", + "alignment": "Gesinnung", + "allies": "Verbündete", + "always_whisper_roll": "immer geflüsterte Würfe", + "ancestry": "Abstammung", + "ancestry_feats_and_abilities": "Abstammungs Talente und Fähigkeiten", + "ancestry_heritage": "Abstammung und Erbe", + "appearance": "Aussehen", + "arcana": "Arkana", + "arcane power": "ARKANE MACHT", + "arcane spell": "ARKANER ZAUBER", + "arcane": "Arkana", + "area": "Bereich", + "armor": "Rüstung", + "armor_class": "Rüstungsklasse", + "at-will": "NACH BELIEBEN", + "athletics": "Athletik", + "atk": "ANG", + "attacher": "ERWEIT.", + "attack": "Angriff", + "attitude": "Haltung", + "auto_and_reactive_abilities": "automat. und reaktive Fähigkeiten", "b": "b", - "background": "background", - "base": "base", - "based-dc_": "Based DC ", - "beliefs": "beliefs", - "birthplace": "birthplace", - "bludgeoning": "bludgeoning", - "bonus": "bonus", - "bonus_feats": "bonus feats", - "bow": "bow", - "bt": "bt", - "bulk": "bulk", - "campaign_notes": "campaign notes", - "cantrip": "cantrip", - "cantrip_level": "cantrip level", - "cantrips": "cantrips", - "cap": "cap", - "cast": "cast", - "catchphrases": "catchphrases", - "cha": "cha", - "character": "character", - "character_name": "character name", - "character_sheet": "character sheet", - "characteristics": "characteristics", - "charisma": "charisma", - "charisma_modifier": "charisma modifier", - "charisma_modifier_temporary": "charisma modifier temporary", - "charisma_notes": "charisma notes", - "charisma_score": "charisma score", - "charisma_score_temporary": "charisma score temporary", - "class feat": "CLASS FEAT", - "class": "class", - "class_dc": "class dc", - "class_feats_and_abilities": "class feats and abilities", - "claw": "claw", - "con": "con", - "condition": "condition", - "conditions": "conditions", - "conjuration": "CONJURATION", - "constant": "CONSTANT", - "constitution": "constitution", - "constitution_modifier": "constitution modifier", - "constitution_modifier_temporary": "constitution modifier temporary", - "constitution_notes": "constitution_notes", - "constitution_score": "constitution score", - "constitution_score_temporary": "constitution score temporary", - "cp": "cp", - "crafting": "crafting", - "creature": "creature", - "crit-effect": "CRIT EFFECT", - "critical!": "Critical!", - "critical_damage": "Critical damage", - "critical_failure": "critical failure", - "critical_success": "critical success", - "current": "current", - "custom": "custom", - "d6": "d6", - "daily-uses": "daily-uses", - "damage": "damage", - "damage-type": "damage type", - "darkvision": "darkvision", - "dc": "DC", - "dc_base": "dc base", - "deception": "deception", - "defense": "defense", - "deity": "deity", - "description": "description", - "details": "details", - "dex": "dex", - "dexterity": "dexterity", - "dexterity_modifier": "dexterity modifier", - "dexterity_modifier_temporary": "dexterity modifier temporary", - "dexterity_notes": "dexterity notes", - "dexterity_score": "dexterity score", - "dexterity_score_temporary": "dexterity score temporary", - "dice": "dice", - "diplomacy": "diplomacy", - "dislikes": "dislikes", - "divination": "DIVINATION", - "divine power": "DIVINE POWER", - "divine spell": "DIVINE SPELL", - "divine": "divine", - "dmg": "DMG", - "domain": "domain", - "duration": "DURATION", - "dying": "dying", - "effect": "effect", - "effects": "effects", + "background": "Hintergrund", + "base": "Basis", + "based-dc_": "BASIS SG ", + "beliefs": "Glauben", + "birthplace": "Geburtsort", + "bludgeoning": "Wucht", + "bonus": "Bonus", + "bonus_feats": "Bonus Talente", + "bow": "Bogen", + "bt": "BS", + "bulk": "Gewicht", + "campaign_notes": "Kampagnennotizen", + "cantrip": "Zaubertrick", + "cantrip_level": "Zaubertrick Stufe", + "cantrips": "Zaubertricks", + "cap": "Max.", + "cast": "Komponenten", + "catchphrases": "Schlagworte", + "cha": "Cha", + "character": "Charakter", + "character_name": "Charaktername", + "character_sheet": "Charakterbogen", + "characteristics": "Charakteristika", + "charisma": "Charisma", + "charisma_modifier": "Charisma Modifikator", + "charisma_modifier_temporary": "temp. Charisma Modifikator", + "charisma_notes": "Charisma Notizen", + "charisma_score": "Charisma Wert", + "charisma_score_temporary": "temp. Charisma Wert", + "class feat": "KLASSEN TALENT", + "class": "Klasse", + "class_dc": "Klassen SG", + "class_feats_and_abilities": "Klasse Talente und Fähigkeiten", + "claw": "Klaue", + "con": "Kon", + "condition": "Zustand", + "conditions": "Zustände", + "conjuration": "BESCHWÖRUNG", + "constant": "KONSTANT", + "constitution": "Konstitution", + "constitution_modifier": "Konstitution Modif.", + "constitution_modifier_temporary": "Konstitution temp. Modif.", + "constitution_notes": "Konstitution_Notizen", + "constitution_score": "Konstitutionswert", + "constitution_score_temporary": "Konstitutionswert temp.", + "cp": "KM", + "crafting": "Herstellen", + "creature": "Kreatur", + "crit-effect": "KRIT. EFFEKT", + "critical!": "Kritisch!", + "critical_damage": "Kritischer Schaden", + "critical_failure": "kritischer Fehlschlag", + "critical_success": "kritischer Erfolg", + "current": "aktuell", + "custom": "eigenes", + "d6": "W6", + "daily-uses": "tgl. Nutzung", + "damage": "Schaden", + "damage-type": "Schadenstyp", + "darkvision": "Dunkelsicht", + "dc": "SG", + "dc_base": "SG Basis", + "deception": "Täuschung", + "defense": "Verteidung", + "deity": "Glaube", + "description": "Beschreibung", + "details": "Details", + "dex": "Ges", + "dexterity": "Geschicklichkeit", + "dexterity_modifier": "Geschicklichskeitmodifikator", + "dexterity_modifier_temporary": "Geschick temp. Modifikator", + "dexterity_notes": "Geschicklichkeit Notizen", + "dexterity_score": "Geschicklichkeitswert", + "dexterity_score_temporary": "Geschicklichkeitswert temp.", + "dice": "Würfel", + "diplomacy": "Diplomatie", + "dislikes": "Abneigungen", + "divination": "WEISSAGUNG", + "divine power": "GÖTTLICHE KRAFT", + "divine spell": "VORHERSAGE ZAUBER", + "divine": "Weissagen", + "dmg": "SCH.", + "domain": "Domäne", + "duration": "DAUER", + "dying": "sterbend", + "effect": "Effekt", + "effects": "Effekte", "empty-string": "", - "enchantment": "ENCHANTMENT", - "encumbered": "encumbered", - "enemies": "enemies", - "ethnicity": "ethnicity", - "evocation": "EVOCATION", - "experience-points-xp": "experience points (xp)", - "expert": "expert", - "expert_4_level": "expert 4+level", - "failure": "failure", - "feats": "feats", - "feet": "feet", - "fire": "fire", - "focus_points": "focus points", - "focus_spell": "focus spell", - "focus_spells": "focus spells", - "fort": "fort", - "fort-save": "FORT SAVE", - "fortitude": "fortitude", - "free_action": "free action", - "free_action_reaction": "free action/reaction", - "free_actions_and_reactions": "free actions and reactions", - "freq": "freq", - "frequency": "frequency", - "gender_pronouns": "gender & pronouns", - "general feat": "GENERAL FEAT", + "enchantment": "VERZAUBERUNG", + "encumbered": "belastet", + "enemies": "Feinde", + "ethnicity": "Volkszugehörigkeit", + "evocation": "BESCHWÖRUNG", + "experience-points-xp": "Erfahrungspunkte (EP)", + "expert": "Experte", + "expert_4_level": "Experte 4+Stufe", + "failure": "Fehlschlag", + "feats": "Talente", + "feet": "Fuß", + "fire": "Feuer", + "focus_points": "Fokuspunkte", + "focus_spell": "Fokuszauber", + "focus_spells": "Fokuszauber", + "fort": "zähig.", + "fort-save": "ZÄHIGKEITSWURF", + "fortitude": "Zähigkeit", + "free_action": "freie Aktion", + "free_action_reaction": "freie Aktion/Reaktion", + "free_actions_and_reactions": "Freie Aktionen und Reaktionen", + "freq": "Freq.", + "frequency": "Frequenz", + "gender_pronouns": "Geschlecht & Pronomen", + "general feat": "ALLGEMEINE TALENTE", "general_feats": "general feats", "gp": "gp", "hardness": "hardness", @@ -241,19 +241,19 @@ "lore_notes": "lore notes", "lore_proficiency": "lore proficiency", "lore_rank_select": "lore rank select", - "lore_temporary": "lore temporary", + "lore_temporary": "Wissen temp.", "m": "m", - "magic_tradition": "magic tradition", - "magic_traditions": "magic traditions", - "martial": "martial", + "magic_tradition": "Magische Tradition", + "magic_traditions": "Magische Traditionen", + "martial": "kriegerisch", "martial_weapon_proficiencies_rank": "martial weapon proficiencies rank", - "master": "master", - "master_6_level": "master 6+level", + "master": "Meister", + "master_6_level": "Meister 6+Stufe", "max": "max", "maximum": "maximum", - "maximum_hit_points": "maximum hit points", - "medicine": "medicine", - "medium": "medium", + "maximum_hit_points": "maximale Trefferpunkte", + "medicine": "Medizin", + "medium": "mittel", "melee_attack_damage": "melee attack damage", "melee_attack_damage_type": "melee attack damage type", "melee_attack_modifier": "melee attack modifier", diff --git a/Pathfinder Second Edition by Roll20/translations/fr.json b/Pathfinder Second Edition by Roll20/translations/fr.json index 94182e6ea3d..190c5f3441e 100644 --- a/Pathfinder Second Edition by Roll20/translations/fr.json +++ b/Pathfinder Second Edition by Roll20/translations/fr.json @@ -1,6 +1,6 @@ { "1d6": "1d6", - "#_damage_dice": "# Damage Dice", + "#_damage_dice": "# Dés de dégâts", "+11": "+11", "+13": "+13", "+4": "+4", @@ -8,43 +8,43 @@ "0": "0", "1": "1", "10": "10", - "100ft": "100 ft.", - "10th-level": "10th LEVEL", + "100ft": "1,100 m.", + "10th-level": "10ème NIVEAU", "19": "19", "1d10": "1d10", "1d12": "1d12", "1d4": "1d4", "1d8": "1d8", "1st": "1er", - "1st-level": "1st LEVEL", + "1st-level": "1er NIVEAU", "2": "2", "21": "21", - "2nd-level": "2nd LEVEL", + "2nd-level": "2ème NIVEAU", "3": "3", "30": "30", - "3rd-level": "3rd LEVEL", + "3rd-level": "3ème NIVEAU", "4": "4", - "4th-level": "4th LEVEL", + "4th-level": "4ème NIVEAU", "5": "5", - "5th-level": "5th LEVEL", + "5th-level": "5ème NIVEAU", "6": "6", "60": "60", - "6th-level": "6th LEVEL", + "6th-level": "6ème NIVEAU", "7": "7", - "7th-level": "7th LEVEL", + "7th-level": "7ème NIVEAU", "8": "8", - "8th-level": "8th LEVEL", + "8th-level": "8ème NIVEAU", "9": "9", - "9th-level": "9th LEVEL", - "_-daily-uses": "Daily Uses", - "a-successful-sav": "A Successful Save:", + "9th-level": "9ème NIVEAU", + "_-daily-uses": "Usages quotidien", + "a-successful-sav": "Une sauvegarde réussie :", "ability": "ability", "ability_modifier": "ability modifier", "ability_modifiers": "ability modifiers", "ability_scores": "ability scores", "abjuration": "ABJURATION", "ac": "ac", - "acrobatics": "acrobatics", + "acrobatics": "acrobaties", "action": "action", "action_activity": "action/activity", "action_description": "action description", @@ -55,15 +55,15 @@ "action_type": "action type", "actions": "actions", "actions_and_activities": "actions and activities", - "age": "age", - "alignment": "alignment", - "allies": "allies", - "always_whisper_roll": "always whisper rolls", - "ancestry": "ancestry", + "age": "âge", + "alignment": "alignement", + "allies": "alliés", + "always_whisper_roll": "toujours chuchoter les jets", + "ancestry": "ancêtres", "ancestry_feats_and_abilities": "ancestry feats and abilities", "ancestry_heritage": "ancestry and heritage", - "appearance": "appearance", - "arcana": "arcana", + "appearance": "apparence", + "arcana": "arcanes", "arcane power": "POUVOIR ARCANIQUE", "arcane spell": "SORT ARCANIQUE", "arcane": "arcane", @@ -82,8 +82,8 @@ "base": "base", "based-dc_": "Based DC ", "beliefs": "beliefs", - "birthplace": "birthplace", - "bludgeoning": "bludgeoning", + "birthplace": "lieu de naissance", + "bludgeoning": "contondant", "bonus": "bonus", "bonus_feats": "bonus feats", "bow": "bow", @@ -97,21 +97,21 @@ "cast": "cast", "catchphrases": "catchphrases", "cha": "cha", - "character": "character", - "character_name": "character name", - "character_sheet": "character sheet", - "characteristics": "characteristics", - "charisma": "charisma", - "charisma_modifier": "charisma modifier", - "charisma_modifier_temporary": "charisma modifier temporary", + "character": "personnage", + "character_name": "nom du personnage", + "character_sheet": "feuille de personnage", + "characteristics": "caractéristiques", + "charisma": "charisme", + "charisma_modifier": "modificateur de charisme", + "charisma_modifier_temporary": "modificateur de charisme temporaire", "charisma_notes": "charisma notes", - "charisma_score": "charisma score", + "charisma_score": "score de charisme", "charisma_score_temporary": "charisma score temporary", - "class feat": "CLASS FEAT", + "class feat": "DON DE CLASSE", "class": "class", "class_dc": "class dc", "class_feats_and_abilities": "class feats and abilities", - "claw": "claw", + "claw": "griffes", "con": "con", "condition": "condition", "conditions": "conditions", @@ -124,102 +124,102 @@ "constitution_score": "constitution score", "constitution_score_temporary": "constitution score temporary", "cp": "cp", - "crafting": "crafting", + "crafting": "artisanat", "creature": "creature", "crit-effect": "CRIT EFFECT", - "critical!": "Critical!", + "critical!": "Critique!", "critical_damage": "Critical damage", - "critical_failure": "critical failure", - "critical_success": "critical success", + "critical_failure": "échec critique", + "critical_success": "réussite critique", "current": "current", "custom": "custom", "d6": "d6", "daily-uses": "daily-uses", - "damage": "damage", + "damage": "dégât", "damage-type": "damage type", - "darkvision": "darkvision", - "dc": "DC", + "darkvision": "vision dans le noir", + "dc": "DD", "dc_base": "dc base", "deception": "deception", - "defense": "defense", - "deity": "deity", - "description": "description", - "details": "details", + "defense": "défense", + "deity": "divinité", + "description": "description ", + "details": "détails", "dex": "dex", - "dexterity": "dexterity", - "dexterity_modifier": "dexterity modifier", - "dexterity_modifier_temporary": "dexterity modifier temporary", - "dexterity_notes": "dexterity notes", - "dexterity_score": "dexterity score", + "dexterity": "dextérité", + "dexterity_modifier": "modificateur de dexterité", + "dexterity_modifier_temporary": "modificateur de dexterité temporaire", + "dexterity_notes": "notes de dextérité", + "dexterity_score": "score de dextérité", "dexterity_score_temporary": "dexterity score temporary", - "dice": "dice", - "diplomacy": "diplomacy", + "dice": "dé", + "diplomacy": "diplomatie", "dislikes": "dislikes", "divination": "DIVINATION", - "divine power": "DIVINE POWER", - "divine spell": "DIVINE SPELL", - "divine": "divine", - "dmg": "DMG", - "domain": "domain", - "duration": "DURATION", - "dying": "dying", - "effect": "effect", - "effects": "effects", + "divine power": "POUVOIR DIVIN", + "divine spell": "SORT DIVIN", + "divine": "divin", + "dmg": "DEG", + "domain": "domaine", + "duration": "DURÉE", + "dying": "mourant-e", + "effect": "effet", + "effects": "effets", "empty-string": "", - "enchantment": "ENCHANTMENT", - "encumbered": "encumbered", - "enemies": "enemies", - "ethnicity": "ethnicity", - "evocation": "EVOCATION", + "enchantment": "ENCHANTEMENT", + "encumbered": "encombré", + "enemies": "ennemis", + "ethnicity": "origine ethnique", + "evocation": "ÉVOCATION", "experience-points-xp": "experience points (xp)", "expert": "expert", "expert_4_level": "expert 4+level", "failure": "failure", - "feats": "feats", - "feet": "feet", - "fire": "fire", - "focus_points": "focus points", + "feats": "dons", + "feet": "pieds", + "fire": "feu", + "focus_points": "points de Focus", "focus_spell": "focus spell", "focus_spells": "focus spells", "fort": "fort", - "fort-save": "FORT SAVE", - "fortitude": "fortitude", - "free_action": "free action", + "fort-save": "SAUVEGARDE DE VIGUEUR", + "fortitude": "vigueur", + "free_action": "action libre", "free_action_reaction": "free action/reaction", "free_actions_and_reactions": "free actions and reactions", "freq": "freq", "frequency": "frequency", "gender_pronouns": "gender & pronouns", - "general feat": "GENERAL FEAT", - "general_feats": "general feats", - "gp": "gp", + "general feat": "DON GÉNÉRAL", + "general_feats": "dons généraux", + "gp": "po", "hardness": "hardness", - "heavy": "heavy", - "height-char": "height", + "heavy": "lourd", + "height-char": "taille", "hero_points": "hero points", - "hit_points": "hit points", + "hit_points": "points de vie", "hit_points_notes": "hit points notes", "hit_points_roll": "hit points roll", - "hp": "hp", + "hp": "pv", "illusion": "ILLUSION", - "immunities": "immunities", + "immunities": "immunités", "initiative": "initiative", - "innate_spell": "innate spell", - "innate_spells": "innate spells", + "innate_spell": "sort inné", + "innate_spells": "sorts innés", "int": "int", "intelligence": "intelligence", - "intelligence_modifier": "intelligence modifier", - "intelligence_modifier_temporary": "intelligence modifier temporary", - "intelligence_notes": "intelligence notes", + "intelligence_modifier": "modificateur d'intelligence", + "intelligence_modifier_temporary": "modificateur d'intelligence temporaire", + "intelligence_notes": "notes d'intelligence", "intelligence_score": "intelligence score", "intelligence_score_temporary": "intelligence score temporary", "interaction_abilities": "Interaction Abilities", "interaction_ability": "Interaction Ability", "intimidation": "intimidation", - "inventory": "inventory", + "inventory": "inventaire", "invest": "invest", "invest_max_10": "invest (max 10)", - "item": "item", + "item": "objet", "item_name": "item name", "items": "items", "key": "key", @@ -243,17 +243,17 @@ "lore_rank_select": "lore rank select", "lore_temporary": "lore temporary", "m": "m", - "magic_tradition": "magic tradition", - "magic_traditions": "magic traditions", + "magic_tradition": "tradition magique", + "magic_traditions": "traditions magiques", "martial": "martial", "martial_weapon_proficiencies_rank": "martial weapon proficiencies rank", "master": "master", "master_6_level": "master 6+level", "max": "max", "maximum": "maximum", - "maximum_hit_points": "maximum hit points", - "medicine": "medicine", - "medium": "medium", + "maximum_hit_points": "points de vie maximum", + "medicine": "médecine", + "medium": "moyen", "melee_attack_damage": "melee attack damage", "melee_attack_damage_type": "melee attack damage type", "melee_attack_modifier": "melee attack modifier", @@ -263,8 +263,8 @@ "melee_bludgeoning_damage": "melee bludgeoning damage", "melee_piercing_damage": "melee piercing damage", "melee_slashing_damage": "melee slashing damage", - "melee_strike": "melee strike", - "melee_strikes": "melee strikes", + "melee_strike": "attaque de mêlée", + "melee_strikes": "attaques de mêlée", "melee_weapon_ability": "melee weapon ability", "melee_weapon_damage_ability": "melee weapon damage ability", "melee_weapon_damage_ability_select": "melee weapon damage ability select", @@ -291,8 +291,8 @@ "name": "name", "nationality": "nationality", "nature": "nature", - "necromancy": "NECROMANCY", - "never_whisper_roll": "never whisper roll", + "necromancy": "NÉCROMANCIE", + "never_whisper_roll": "ne jamais chuchoter les jets", "notes": "notes", "npc": "npc", "npc_placeholder_immunity": "disease, emotion, poison", @@ -327,10 +327,10 @@ "percetion_proficiency": "perception proficiency", "percetion_rank": "perception rank", "percetion_temporary": "perception temporary", - "performance": "performance", - "personality": "personality", - "piercing": "piercing", - "player_name": "player name", + "performance": "représentation", + "personality": "personnalité", + "piercing": "perforant", + "player_name": "nom du joueur", "plus": "plus", "power": "power", "powers": "POWERS", @@ -409,11 +409,11 @@ "simple_weapon_proficiencies_rank": "simple weapon proficiencies rank", "single_action": "single action", "size": "size", - "skill": "skill", + "skill": "compétence", "skill_feats": "skill feats", - "skills": "skills", - "slashing": "slashing", - "society": "society", + "skills": "compétences", + "slashing": "tranchant", + "society": "société", "source": "source", "sp": "sp", "special": "special", @@ -429,19 +429,19 @@ "spontaneous": "spontaneous", "spontaneous_spell_slots": "spontaneous spell slots remaining", "statistics": "statistics", - "stealth": "stealth", - "str": "str", + "stealth": "furtivité", + "str": "for", "str_half": "str half", "strenght_modifier_temporary": "strength modifier temporary", "strenght_notes": "strenght notes", "strenght_score": "strength score", - "strength": "strength", + "strength": "force", "strength_modifier": "strength modifier", "strength_score_temporary": "strength score temporary", "subcategory": "Subcategory", "success": "success", "survival": "survival", - "target": "TARGET", + "target": "CIBLE", "temp": "temp", "temporary": "temporary", "thievery": "thievery", @@ -451,11 +451,11 @@ "trained_2_level": "trained 2+level", "traits": "traits", "transmutation": "TRANSMUTATION", - "trigger": "trigger", + "trigger": "déclencheur", "two-action_activity": "two-action activity", "type": "type", - "unarmored": "unarmored", - "untrained": "untrained", + "unarmored": "sans armure", + "untrained": "non entraîné", "untrained_0": "untrained +0", "usage": "usage", "use": "Use", @@ -468,8 +468,8 @@ "weapon_damage_display_and_damage_only_roll": "weapon damage display & damage only roll", "weapon_name_display_attack_and_damage_roll": "weapon name display & attack and damage roll", "weapon_proficiencies": "weapon proficiencies", - "weight": "weight", - "whisper_rolls_to_gm": "whisper rolls to gm", + "weight": "poids", + "whisper_rolls_to_gm": "murmurer les jets au mj", "will": "will", "will-save": "WILL SAVE", "wis": "wis", @@ -480,7 +480,7 @@ "wisdom_score": "wisdom score", "wisdom_score_temporary": "wisdom score temporary", "worn_item": "worn item", - "wounded": "wounded", + "wounded": "blessé", "x/day": "X/DAY", "xp": "xp", "show_or_hide_readied_item_settings": "show or hide readied item settings", @@ -516,5 +516,5 @@ "magical_tradition_primal": "magical tradition primal", "magical_tradition_occult": "magical tradition occult", "magical_tradition_divine": "magical tradition divine", - "disclaimer": "© 2019 Paizo Inc. Paizo, the Paizo golem logo, Pathfinder, and the Pathfinder logo are registered trademarks of Paizo Inc. Pathfinder Adventure Path, Pathfinder Roleplaying Game, Pathfinder World Guide, and the Pathfinder ‘P’ logo are trademarks of Paizo Inc. All Paizo titles and Paizo's character names and distinctive likenesses are property and copyright of Paizo, Inc. in the United States and other countries." + "disclaimer": "© 2019 Paizo Inc. Paizo, le logo du golem de Paizo, Pathfinder et le logo Pathfinder sont des marques déposées de Paizo Inc. Pathfinder Adventure Paths, Pathfinder Roleplaying Game, Pathfinder World Guide et le logo \"P\" de Pathfinder sont des marques de Paizo Inc. Tous les titres de Paizo et les noms de personnages de Paizo et les ressemblances significatives sont la propriété et le copyright de Paizo, Inc. aux États-Unis et dans les autres pays." } \ No newline at end of file diff --git a/Pathfinder Second Edition by Roll20/translations/zh.json b/Pathfinder Second Edition by Roll20/translations/zh.json index 77c19934e77..9831e40c030 100644 --- a/Pathfinder Second Edition by Roll20/translations/zh.json +++ b/Pathfinder Second Edition by Roll20/translations/zh.json @@ -1,6 +1,6 @@ { "1d6": "1d6", - "#_damage_dice": "# Damage Dice", + "#_damage_dice": "# 傷害骰", "+11": "+11", "+13": "+13", "+4": "+4", @@ -8,478 +8,478 @@ "0": "0", "1": "1", "10": "10", - "100ft": "100 ft.", - "10th-level": "10th LEVEL", + "100ft": "100呎", + "10th-level": "10環", "19": "19", "1d10": "1d10", "1d12": "1d12", "1d4": "1d4", "1d8": "1d8", - "1st": "1st", - "1st-level": "1st LEVEL", + "1st": "1級", + "1st-level": "1環", "2": "2", "21": "21", - "2nd-level": "2nd LEVEL", + "2nd-level": "2環", "3": "3", "30": "30", - "3rd-level": "3rd LEVEL", + "3rd-level": "3環", "4": "4", - "4th-level": "4th LEVEL", + "4th-level": "4環", "5": "5", - "5th-level": "5th LEVEL", + "5th-level": "5環", "6": "6", "60": "60", - "6th-level": "6th LEVEL", + "6th-level": "6環", "7": "7", - "7th-level": "7th LEVEL", + "7th-level": "7環", "8": "8", - "8th-level": "8th LEVEL", + "8th-level": "8環", "9": "9", - "9th-level": "9th LEVEL", + "9th-level": "9環", "_-daily-uses": "Daily Uses", - "a-successful-sav": "A Successful Save:", + "a-successful-sav": "成功豁免:", "ability": "ability", - "ability_modifier": "ability modifier", - "ability_modifiers": "ability modifiers", - "ability_scores": "ability scores", - "abjuration": "ABJURATION", + "ability_modifier": "屬性調整值", + "ability_modifiers": "屬性調整值", + "ability_scores": "屬性值", + "abjuration": "防護系", "ac": "ac", - "acrobatics": "acrobatics", - "action": "action", - "action_activity": "action/activity", - "action_description": "action description", - "action_name": "action name", - "action_source": "action source", - "action_traits": "action traits", - "action_trigger": "action trigger", + "acrobatics": "特技", + "action": "動作", + "action_activity": "動作/行動", + "action_description": "動作描述", + "action_name": "動作名稱", + "action_source": "動作來源", + "action_traits": "動作特徵", + "action_trigger": "動作觸發條件", "action_type": "action type", - "actions": "actions", - "actions_and_activities": "actions and activities", - "age": "age", - "alignment": "alignment", - "allies": "allies", - "always_whisper_roll": "always whisper rolls", - "ancestry": "ancestry", - "ancestry_feats_and_abilities": "ancestry feats and abilities", + "actions": "動作", + "actions_and_activities": "動作與行動", + "age": "年齡", + "alignment": "陣營", + "allies": "盟友", + "always_whisper_roll": "總是暗骰", + "ancestry": "族裔", + "ancestry_feats_and_abilities": "族裔專長與能力", "ancestry_heritage": "ancestry and heritage", - "appearance": "appearance", - "arcana": "arcana", - "arcane power": "ARCANE POWER", - "arcane spell": "ARCANE SPELL", - "arcane": "arcane", - "area": "area", + "appearance": "外觀", + "arcana": "奧法", + "arcane power": "奧術威能", + "arcane spell": "奧術法術", + "arcane": "奧術", + "area": "區域", "armor": "armor", - "armor_class": "armor class", - "at-will": "AT WILL", - "athletics": "athletics", - "atk": "ATK", + "armor_class": "護甲等級", + "at-will": "隨意", + "athletics": "運動", + "atk": "攻擊", "attacher": "ATTACHER", - "attack": "attack", + "attack": "攻擊", "attitude": "attitude", "auto_and_reactive_abilities": "automatic and reactive abilites", "b": "b", - "background": "background", - "base": "base", - "based-dc_": "Based DC ", + "background": "背景", + "base": "基本", + "based-dc_": "基本DC ", "beliefs": "beliefs", - "birthplace": "birthplace", - "bludgeoning": "bludgeoning", - "bonus": "bonus", - "bonus_feats": "bonus feats", + "birthplace": "出生地", + "bludgeoning": "鈍擊", + "bonus": "加值", + "bonus_feats": "獎勵專長", "bow": "bow", "bt": "bt", - "bulk": "bulk", - "campaign_notes": "campaign notes", - "cantrip": "cantrip", + "bulk": "負載", + "campaign_notes": "戰役註記", + "cantrip": "戲法", "cantrip_level": "cantrip level", - "cantrips": "cantrips", + "cantrips": "戲法", "cap": "cap", "cast": "cast", "catchphrases": "catchphrases", - "cha": "cha", - "character": "character", - "character_name": "character name", - "character_sheet": "character sheet", + "cha": "魅力", + "character": "角色", + "character_name": "角色名稱", + "character_sheet": "角色卡", "characteristics": "characteristics", - "charisma": "charisma", - "charisma_modifier": "charisma modifier", - "charisma_modifier_temporary": "charisma modifier temporary", - "charisma_notes": "charisma notes", - "charisma_score": "charisma score", - "charisma_score_temporary": "charisma score temporary", - "class feat": "CLASS FEAT", - "class": "class", - "class_dc": "class dc", - "class_feats_and_abilities": "class feats and abilities", + "charisma": "魅力", + "charisma_modifier": "魅力調整值", + "charisma_modifier_temporary": "臨時魅力調整值", + "charisma_notes": "魅力註記", + "charisma_score": "魅力屬性值", + "charisma_score_temporary": "臨時魅力屬性值", + "class feat": "職業專長", + "class": "職業", + "class_dc": "職業dc", + "class_feats_and_abilities": "職業專長與能力", "claw": "claw", - "con": "con", - "condition": "condition", - "conditions": "conditions", - "conjuration": "CONJURATION", - "constant": "CONSTANT", - "constitution": "constitution", - "constitution_modifier": "constitution modifier", - "constitution_modifier_temporary": "constitution modifier temporary", - "constitution_notes": "constitution_notes", - "constitution_score": "constitution score", - "constitution_score_temporary": "constitution score temporary", - "cp": "cp", + "con": "體質", + "condition": "狀態", + "conditions": "狀態", + "conjuration": "咒法系", + "constant": "常駐", + "constitution": "體質", + "constitution_modifier": "體質調整值", + "constitution_modifier_temporary": "臨時體質調整值", + "constitution_notes": "體質註記", + "constitution_score": "體質屬性值", + "constitution_score_temporary": "臨時體質屬性值", + "cp": "銅幣", "crafting": "crafting", - "creature": "creature", + "creature": "生物", "crit-effect": "CRIT EFFECT", - "critical!": "Critical!", - "critical_damage": "Critical damage", - "critical_failure": "critical failure", - "critical_success": "critical success", - "current": "current", - "custom": "custom", + "critical!": "重擊!", + "critical_damage": "重擊傷害", + "critical_failure": "大失敗", + "critical_success": "大成功", + "current": "目前", + "custom": "自訂", "d6": "d6", - "daily-uses": "daily-uses", - "damage": "damage", - "damage-type": "damage type", - "darkvision": "darkvision", + "daily-uses": "每日使用", + "damage": "傷害", + "damage-type": "傷害類型", + "darkvision": "黑暗視覺", "dc": "DC", - "dc_base": "dc base", - "deception": "deception", - "defense": "defense", - "deity": "deity", - "description": "description", - "details": "details", - "dex": "dex", - "dexterity": "dexterity", - "dexterity_modifier": "dexterity modifier", - "dexterity_modifier_temporary": "dexterity modifier temporary", - "dexterity_notes": "dexterity notes", - "dexterity_score": "dexterity score", - "dexterity_score_temporary": "dexterity score temporary", - "dice": "dice", - "diplomacy": "diplomacy", + "dc_base": "基本dc", + "deception": "欺騙", + "defense": "防禦", + "deity": "信仰", + "description": "描述", + "details": "細節", + "dex": "敏捷", + "dexterity": "敏捷", + "dexterity_modifier": "敏捷調整值", + "dexterity_modifier_temporary": "臨時敏捷調整值", + "dexterity_notes": "敏捷註記", + "dexterity_score": "敏捷屬性值", + "dexterity_score_temporary": "臨時敏捷屬性值", + "dice": "骰數", + "diplomacy": "交涉", "dislikes": "dislikes", - "divination": "DIVINATION", - "divine power": "DIVINE POWER", - "divine spell": "DIVINE SPELL", - "divine": "divine", - "dmg": "DMG", + "divination": "預言系", + "divine power": "神術威能", + "divine spell": "神術法術", + "divine": "神術", + "dmg": "傷害", "domain": "domain", - "duration": "DURATION", + "duration": "持續時間", "dying": "dying", - "effect": "effect", - "effects": "effects", + "effect": "效果", + "effects": "效果", "empty-string": "", - "enchantment": "ENCHANTMENT", - "encumbered": "encumbered", - "enemies": "enemies", + "enchantment": "惑控系", + "encumbered": "負重", + "enemies": "敵人", "ethnicity": "ethnicity", - "evocation": "EVOCATION", - "experience-points-xp": "experience points (xp)", - "expert": "expert", - "expert_4_level": "expert 4+level", - "failure": "failure", - "feats": "feats", - "feet": "feet", + "evocation": "塑能系", + "experience-points-xp": "經驗值(xp)", + "expert": "專家", + "expert_4_level": "專家 4+等級", + "failure": "失敗", + "feats": "專長", + "feet": "呎", "fire": "fire", "focus_points": "focus points", "focus_spell": "focus spell", "focus_spells": "focus spells", - "fort": "fort", - "fort-save": "FORT SAVE", - "fortitude": "fortitude", - "free_action": "free action", - "free_action_reaction": "free action/reaction", - "free_actions_and_reactions": "free actions and reactions", - "freq": "freq", - "frequency": "frequency", + "fort": "強韌", + "fort-save": "強韌豁免", + "fortitude": "強韌", + "free_action": "自由動作", + "free_action_reaction": "自由動作/反應", + "free_actions_and_reactions": "自由動作與反應", + "freq": "頻率", + "frequency": "頻率", "gender_pronouns": "gender & pronouns", - "general feat": "GENERAL FEAT", - "general_feats": "general feats", - "gp": "gp", - "hardness": "hardness", - "heavy": "heavy", - "height-char": "height", - "hero_points": "hero points", - "hit_points": "hit points", - "hit_points_notes": "hit points notes", + "general feat": "通用專長", + "general_feats": "通用專長", + "gp": "金幣", + "hardness": "硬度", + "heavy": "重甲", + "height-char": "身高", + "hero_points": "英雄點", + "hit_points": "生命值", + "hit_points_notes": "生命值註記", "hit_points_roll": "hit points roll", "hp": "hp", - "illusion": "ILLUSION", - "immunities": "immunities", - "initiative": "initiative", - "innate_spell": "innate spell", - "innate_spells": "innate spells", - "int": "int", - "intelligence": "intelligence", - "intelligence_modifier": "intelligence modifier", - "intelligence_modifier_temporary": "intelligence modifier temporary", - "intelligence_notes": "intelligence notes", - "intelligence_score": "intelligence score", - "intelligence_score_temporary": "intelligence score temporary", + "illusion": "幻術系", + "immunities": "免疫", + "initiative": "先攻", + "innate_spell": "天生法術", + "innate_spells": "天生法術", + "int": "智力", + "intelligence": "智力", + "intelligence_modifier": "智力調整值", + "intelligence_modifier_temporary": "臨時智力調整值", + "intelligence_notes": "智力註記", + "intelligence_score": "智力屬性值", + "intelligence_score_temporary": "臨時智力屬性值", "interaction_abilities": "Interaction Abilities", "interaction_ability": "Interaction Ability", - "intimidation": "intimidation", - "inventory": "inventory", + "intimidation": "威嚇", + "inventory": "物品欄", "invest": "invest", "invest_max_10": "invest (max 10)", - "item": "item", - "item_name": "item name", - "items": "items", - "key": "key", - "language": "language", - "language_name": "language name", - "language_notes": "languages notes", - "languages": "languages", - "legendary": "legendary", - "legendary_8_level": "legendary 8+level", - "level": "level", - "light": "light", + "item": "物品", + "item_name": "物品名稱", + "items": "物品", + "key": "關鍵屬性", + "language": "語言", + "language_name": "語言名稱", + "language_notes": "語言註記", + "languages": "語言", + "legendary": "傳奇", + "legendary_8_level": "傳奇 8+等級", + "level": "等級", + "light": "輕甲", "likes": "likes", - "lore": "lore", + "lore": "學識", "lore_ability_input": "lore ability input", - "lore_ability_modifier": "lore ability modifier", - "lore_ability_select": "lore ability select", - "lore_item": "lore item", - "lore_name": "lore name", - "lore_notes": "lore notes", - "lore_proficiency": "lore proficiency", + "lore_ability_modifier": "學識屬性調整值", + "lore_ability_select": "學識屬性選擇", + "lore_item": "學識的物品加值", + "lore_name": "學識名稱", + "lore_notes": "學識註記", + "lore_proficiency": "學識熟練", "lore_rank_select": "lore rank select", - "lore_temporary": "lore temporary", + "lore_temporary": "學識的臨時加值", "m": "m", - "magic_tradition": "magic tradition", - "magic_traditions": "magic traditions", - "martial": "martial", - "martial_weapon_proficiencies_rank": "martial weapon proficiencies rank", - "master": "master", - "master_6_level": "master 6+level", - "max": "max", - "maximum": "maximum", - "maximum_hit_points": "maximum hit points", - "medicine": "medicine", - "medium": "medium", - "melee_attack_damage": "melee attack damage", - "melee_attack_damage_type": "melee attack damage type", - "melee_attack_modifier": "melee attack modifier", - "melee_attack_name": "melee attack name", - "melee_attack_notes": "melee attack notes", - "melee_attack_traits": "melee attack traits", - "melee_bludgeoning_damage": "melee bludgeoning damage", - "melee_piercing_damage": "melee piercing damage", - "melee_slashing_damage": "melee slashing damage", + "magic_tradition": "魔法根源", + "magic_traditions": "魔法根源", + "martial": "軍用", + "martial_weapon_proficiencies_rank": "軍用武器熟練程度", + "master": "大師", + "master_6_level": "大師 6+等級", + "max": "最大值", + "maximum": "最大值", + "maximum_hit_points": "最大生命值", + "medicine": "醫療", + "medium": "中", + "melee_attack_damage": "近戰攻擊傷害", + "melee_attack_damage_type": "近戰攻擊傷害類型", + "melee_attack_modifier": "近戰攻擊調整值", + "melee_attack_name": "近戰攻擊名稱", + "melee_attack_notes": "近戰攻擊註記", + "melee_attack_traits": "近戰攻擊特徵", + "melee_bludgeoning_damage": "近戰鈍擊傷害", + "melee_piercing_damage": "近戰穿刺傷害", + "melee_slashing_damage": "近戰揮砍傷害", "melee_strike": "melee strike", "melee_strikes": "melee strikes", "melee_weapon_ability": "melee weapon ability", "melee_weapon_damage_ability": "melee weapon damage ability", "melee_weapon_damage_ability_select": "melee weapon damage ability select", - "melee_weapon_damage_die_size": "melee weapon damage die size", - "melee_weapon_damage_number_of_dice": "melee weapon damage number of dice", + "melee_weapon_damage_die_size": "近戰武器傷害骰大小", + "melee_weapon_damage_number_of_dice": "近戰武器傷害骰數量", "melee_weapon_damage_supplementary_effects": "melee weapon damage supplementary effects", - "melee_weapon_name": "melee weapon name", - "melee_weapon_notes": "melee weapon notes", - "melee_weapon_other_damage": "melee weapon other damage", - "melee_weapon_specialization_damage": "melee weapon specialization damage", + "melee_weapon_name": "近戰武器名稱", + "melee_weapon_notes": "近戰武器註記", + "melee_weapon_other_damage": "近戰武器其他傷害", + "melee_weapon_specialization_damage": "近戰武器專精傷害", "melee_weapon_strike_ability": "melee weapon strike ability", "melee_weapon_strike_ability_select": "melee weapon strike ability select", "melee_weapon_strike_item": "melee weapon strike item", "melee_weapon_strike_rank": "melee weapon strike rank", "melee_weapon_strike_temporary": "melee weapon strike temporary", - "melee_weapon_temporary_damage": "melee weapon temporary damage", - "melee_weapon_traits": "melee weapon traits", - "mod": "mod", - "mod-temp": "mod temp", - "modifier": "modifier", + "melee_weapon_temporary_damage": "近戰武器臨時傷害", + "melee_weapon_traits": "近戰武器特徵", + "mod": "調整值", + "mod-temp": "臨時調整值", + "modifier": "調整值", "mods": "mods", - "movement_notes": "movement types & notes", - "movement_types_speed_notes": "movement types & speed notes", - "name": "name", - "nationality": "nationality", - "nature": "nature", - "necromancy": "NECROMANCY", - "never_whisper_roll": "never whisper roll", - "notes": "notes", + "movement_notes": "移動類型 & 註記", + "movement_types_speed_notes": "移動類型 & 速度註記", + "name": "名稱", + "nationality": "國籍", + "nature": "自然", + "necromancy": "死靈系", + "never_whisper_roll": "永不暗骰", + "notes": "註記", "npc": "npc", - "npc_placeholder_immunity": "disease, emotion, poison", - "npc_placeholder_languages": "aquan, common, dwarven", + "npc_placeholder_immunity": "疾病、情緒、毒素", + "npc_placeholder_languages": "水族語、通用語、矮人語", "npc_placeholder_resist": "electricity 3", - "npc_placeholder_saves": "+2 to all saves vs. magic", - "npc_placeholder_speed": "20 feet, swim 80 feet", - "npc_placeholder_speed_notes": "swim 80 feet", - "npc_placeholder_worn_item": "+1 shortsword", - "occult power": "OCCULT POWER", - "occult spell": "OCCULT SPELL", - "occult": "occult", - "occultism": "occultism", - "offensive": "offensive", + "npc_placeholder_saves": "對魔法的所有豁免+2", + "npc_placeholder_speed": "20呎,游泳80呎", + "npc_placeholder_speed_notes": "游泳80呎", + "npc_placeholder_worn_item": "+1短劍", + "occult power": "異能威能", + "occult spell": "異能法術", + "occult": "異能", + "occultism": "神秘學", + "offensive": "攻擊", "offensive_or_proactive_abilities": "offensive or proactive abilities", - "options": "options", + "options": "選項", "or": "or", - "organizations": "organizations", - "other": "other", - "other_effects": "other effects", - "other_items": "other items", + "organizations": "組織", + "other": "其他", + "other_effects": "其他效果", + "other_items": "其他物品", "other_weapon_proficiencies_name": "other weapon proficiencies name", "other_weapon_proficiencies_rank": "other weapon proficiencies rank", "p": "p", "perceive": "perceive", - "perception": "perception", - "percetion_ability": "perception ability", - "percetion_ability_select": "perception ability select", - "percetion_item": "perception item", - "percetion_modifier": "perception modifier", - "percetion_notes": "perception notes", - "percetion_proficiency": "perception proficiency", + "perception": "察覺", + "percetion_ability": "察覺屬性", + "percetion_ability_select": "察覺屬性選擇", + "percetion_item": "察覺的物品加值", + "percetion_modifier": "察覺調整值", + "percetion_notes": "察覺註記", + "percetion_proficiency": "察覺熟練", "percetion_rank": "perception rank", - "percetion_temporary": "perception temporary", - "performance": "performance", - "personality": "personality", - "piercing": "piercing", - "player_name": "player name", + "percetion_temporary": "察覺的臨時加值", + "performance": "表演", + "personality": "人格", + "piercing": "穿刺", + "player_name": "玩家姓名", "plus": "plus", "power": "power", "powers": "POWERS", - "pp": "pp", + "pp": "白金幣", "prep": "prep", - "prepared": "prepared", - "primal power": "PRIMAL POWER", - "primal spell": "PRIMAL SPELL", - "primal": "primal", - "prof": "prof", - "proficiencies": "PROFICIENCIES", - "proficiency": "proficiency", + "prepared": "準備", + "primal power": "原能威能", + "primal spell": "原能法術", + "primal": "原能", + "prof": "熟練", + "proficiencies": "熟練", + "proficiency": "熟練", "query_whisper_roll": "query whisper roll", - "range": "Range", - "range_attack_damage": "range attack damage", - "range_attack_damage_type": "range attack damage type", - "range_attack_modifier": "range attack modifier", - "range_attack_name": "range attack name", - "range_attack_notes": "range attack notes", - "range_attack_traits": "range attack traits", - "range_bludgeoning_damage": "range bludgeoning damage", - "range_piercing_damage": "range piercing damage", - "range_slashing_damage": "range slashing damage", + "range": "射程", + "range_attack_damage": "遠程攻擊傷害", + "range_attack_damage_type": "遠程攻擊傷害類型", + "range_attack_modifier": "遠程攻擊調整值", + "range_attack_name": "遠程攻擊名稱", + "range_attack_notes": "遠程攻擊註記", + "range_attack_traits": "遠程攻擊特徵", + "range_bludgeoning_damage": "遠程鈍擊傷害", + "range_piercing_damage": "遠程穿刺傷害", + "range_slashing_damage": "遠程揮砍傷害", "range_weapon_ability": "range weapon ability", "range_weapon_damage_ability": "range weapon damage ability", "range_weapon_damage_ability_select": "range weapon damage ability select", - "range_weapon_damage_die_size": "range weapon damage die size", - "range_weapon_damage_number_of_dice": "range weapon damage number of dice", + "range_weapon_damage_die_size": "遠程武器傷害骰大小", + "range_weapon_damage_number_of_dice": "遠程武器傷害骰數量", "range_weapon_damage_supplementary_effects": "range weapon damage supplementary effects", - "range_weapon_name": "range weapon name", - "range_weapon_notes": "range weapon notes", - "range_weapon_other_damage": "range weapon other damage", + "range_weapon_name": "遠程武器名稱", + "range_weapon_notes": "遠程武器註記", + "range_weapon_other_damage": "遠程武器其他傷害", "range_weapon_range": "range weapon range", - "range_weapon_specialization_damage": "range weapon specialization damage", + "range_weapon_specialization_damage": "遠程武器專精傷害", "range_weapon_strike_ability": "range weapon strike ability", "range_weapon_strike_ability_select": "range weapon strike ability select", "range_weapon_strike_item": "range weapon strike item", "range_weapon_strike_rank": "range weapon strike rank", "range_weapon_strike_temporary": "range weapon strike temporary", - "range_weapon_temporary_damage": "range weapon temporary damage", - "range_weapon_traits": "range weapon traits", + "range_weapon_temporary_damage": "遠程武器臨時傷害", + "range_weapon_traits": "遠程武器特徵", "ranged_strike": "ranged strike", "ranged_strikes": "ranged strikes", - "ranged_weapon_range": "ranged weapon range", + "ranged_weapon_range": "遠程武器射程", "rank": "rank", "rare-large": "rare, large, aquatic", - "reaction": "reaction", + "reaction": "反應", "readied_items": "readied items", - "ref": "ref", - "ref-save": "REF SAVE", - "reflex": "reflex", - "religion": "religion", - "resistances": "resistances", - "resistances_and_immunities": "resistances and immunities", + "ref": "反射", + "ref-save": "反射豁免", + "reflex": "反射", + "religion": "宗教", + "resistances": "抗力", + "resistances_and_immunities": "抗性與免疫", "rng": "RANGE", - "roll_bonus": "bonus to roll", - "roll_damage_bonus": "bonus to damage", - "roll_show_notes": "show notes in rolls", + "roll_bonus": "擲骰的加值", + "roll_damage_bonus": "傷害的加值", + "roll_show_notes": "在擲骰中顯示註記", "s": "s", - "save": "save", - "save-effect": "SAVE EFFECT", - "save_modifiers": "save modifiers", - "saving_throw": "saving throw", - "saving_throws": "saving throws", - "school": "SCHOOL", - "score": "score", - "score-base": "score base", - "score-temp": "score temp", + "save": "豁免", + "save-effect": "豁免效果", + "save_modifiers": "豁免調整值", + "saving_throw": "豁免檢定", + "saving_throws": "豁免檢定", + "school": "學派", + "score": "值", + "score-base": "基本屬性值", + "score-temp": "臨時力量加值", "sense": "sense", - "senses": "senses", - "senses_notes": "sense notes", - "shield": "shield", + "senses": "感官", + "senses_notes": "感官註記", + "shield": "盾牌", "shield_bonus_to_ac": "Shield bonus to AC", - "show_or_hide_weapon_notes": "show or hide weapon notes", - "simple": "simple", - "simple_weapon_proficiencies_rank": "simple weapon proficiencies rank", - "single_action": "single action", - "size": "size", - "skill": "skill", - "skill_feats": "skill feats", - "skills": "skills", - "slashing": "slashing", - "society": "society", + "show_or_hide_weapon_notes": "顯示或隱藏武器註記", + "simple": "簡易", + "simple_weapon_proficiencies_rank": "簡易武器熟練程度", + "single_action": "單動作", + "size": "體型", + "skill": "技能", + "skill_feats": "技能專長", + "skills": "技能", + "slashing": "揮砍", + "society": "社會科學", "source": "source", - "sp": "sp", + "sp": "銀幣", "special": "special", - "speed": "speed", - "speed_in_feet": "speed in feet", - "spell tradition": "SPELL TRADITION", - "spell": "spell", - "spell_attack_roll": "spell attack roll", - "spell_dc": "spell dc", - "spell_slots_per_day": "spell slots per day", + "speed": "速度", + "speed_in_feet": "以英尺為單位", + "spell tradition": "法術根源", + "spell": "法術", + "spell_attack_roll": "法術攻擊檢定", + "spell_dc": "法術dc", + "spell_slots_per_day": "每日法術位", "spellcasting_npc": "spellcasting npc", - "spells": "spells", - "spontaneous": "spontaneous", + "spells": "法術", + "spontaneous": "自發", "spontaneous_spell_slots": "spontaneous spell slots remaining", - "statistics": "statistics", - "stealth": "stealth", - "str": "str", + "statistics": "數據", + "stealth": "隱匿", + "str": "力量", "str_half": "str half", - "strenght_modifier_temporary": "strength modifier temporary", - "strenght_notes": "strenght notes", - "strenght_score": "strength score", - "strength": "strength", - "strength_modifier": "strength modifier", - "strength_score_temporary": "strength score temporary", + "strenght_modifier_temporary": "臨時力量調整值", + "strenght_notes": "力量備註", + "strenght_score": "力量屬性值", + "strength": "力量", + "strength_modifier": "力量調整值", + "strength_score_temporary": "臨時力量屬性值", "subcategory": "Subcategory", - "success": "success", - "survival": "survival", - "target": "TARGET", - "temp": "temp", - "temporary": "temporary", - "thievery": "thievery", - "three-action_activity": "three-action activity", + "success": "成功", + "survival": "生存", + "target": "目標", + "temp": "臨時", + "temporary": "臨時", + "thievery": "賊活", + "three-action_activity": "三動作行動", "token_size": "token size", - "trained": "trained", - "trained_2_level": "trained 2+level", - "traits": "traits", - "transmutation": "TRANSMUTATION", - "trigger": "trigger", - "two-action_activity": "two-action activity", - "type": "type", - "unarmored": "unarmored", - "untrained": "untrained", - "untrained_0": "untrained +0", + "trained": "受訓", + "trained_2_level": "受訓 2+等級", + "traits": "特徵", + "transmutation": "變化系", + "trigger": "觸發條件", + "two-action_activity": "兩動作行動", + "type": "類型", + "unarmored": "未著甲", + "untrained": "未受訓", + "untrained_0": "未受訓 +0", "usage": "usage", "use": "Use", "v": "v", "versus": "versus", - "w_spec": "w spec", - "weaknesses": "weaknesses", - "weapon": "weapon", + "w_spec": "武器專精", + "weaknesses": "弱點", + "weapon": "武器", "weapon_attack_display_attack_and_attack_only_roll": "weapon attack display & attack only roll", "weapon_damage_display_and_damage_only_roll": "weapon damage display & damage only roll", "weapon_name_display_attack_and_damage_roll": "weapon name display & attack and damage roll", - "weapon_proficiencies": "weapon proficiencies", - "weight": "weight", - "whisper_rolls_to_gm": "whisper rolls to gm", - "will": "will", - "will-save": "WILL SAVE", - "wis": "wis", - "wisdom": "wisdom", - "wisdom_modifier": "wisdom modifier", - "wisdom_modifier_temporary": "wisdom modifier temporary", - "wisdom_notes": "wisdom notes", - "wisdom_score": "wisdom score", - "wisdom_score_temporary": "wisdom score temporary", - "worn_item": "worn item", + "weapon_proficiencies": "武器熟練", + "weight": "體重", + "whisper_rolls_to_gm": "向GM暗骰", + "will": "意志", + "will-save": "意志豁免", + "wis": "感知", + "wisdom": "感知", + "wisdom_modifier": "感知調整值", + "wisdom_modifier_temporary": "臨時感知調整值", + "wisdom_notes": "感知註記", + "wisdom_score": "感知屬性值", + "wisdom_score_temporary": "臨時感知屬性值", + "worn_item": "穿戴物品", "wounded": "wounded", "x/day": "X/DAY", "xp": "xp", @@ -488,33 +488,33 @@ "readied_item_name": "readied item name", "readied_item_bulk": "readied item bulk", "readied_item_notes": "readied item notes", - "show_or_hide_worn_item_settings": "show or hide worn item settings", - "show_or_hide_worn_item_notes": "show or hide worn item notes", + "show_or_hide_worn_item_settings": "顯示或隱藏穿戴物品設定", + "show_or_hide_worn_item_notes": "顯示或隱藏穿戴物品註記", "work_item_invest_max_10": "work item invest (max 10)", - "worn_item_bulk": "worn item bulk", - "worn_item_notes": "worn item notes", - "show_or_hide_other_item_settings": "show or hide other item settings", - "show_or_hide_other_item_notes": "show or hide other item notes", - "other_item_name": "other item name", - "other_item_bulk": "other item bulk", - "other_item_notes": "other item notes", + "worn_item_bulk": "穿戴物品負載", + "worn_item_notes": "穿戴物品註記", + "show_or_hide_other_item_settings": "顯示或隱藏其他物品設定", + "show_or_hide_other_item_notes": "顯示或隱藏其他物品註記", + "other_item_name": "其他物品名稱", + "other_item_bulk": "其他物品負載", + "other_item_notes": "其他物品註記", "spell_attack_key_ability_select": "spell attack key ability select", - "spell_attack_key_ability": "spell attack key ability", - "spell_attack_temp": "spell attack temporary", - "spell_attack_proficiency": "spell attack proficiency", - "spell_attack_temporary": "spell attack temporary", + "spell_attack_key_ability": "法術攻擊關鍵屬性", + "spell_attack_temp": "法術攻擊的臨時加值", + "spell_attack_proficiency": "法術攻擊熟練", + "spell_attack_temporary": "法術攻擊的臨時加值", "spell_attack_rank": "spell attack rank", - "spell_attack_notes": "spell attack notes", - "spell_base_dc": "spell base dc", - "spell_dc_key_ability": "spell dc key ability", - "spell_dc_proficiency": "spell dc proficiency", - "spell_dc_temporary": "spell dc temporary", + "spell_attack_notes": "法術攻擊註記", + "spell_base_dc": "法術基本dc", + "spell_dc_key_ability": "法術dc關鍵屬性", + "spell_dc_proficiency": "法術dc熟練", + "spell_dc_temporary": "法術dc的臨時加值", "spell_dc_key_ability_select": "spell dc key ability select", "spell_dc_rank": "spell dc rank", - "spell_dc_notes": "spell dc notes", + "spell_dc_notes": "法術dc註記", "magical_tradition_arcane": "magical tradition arcane", "magical_tradition_primal": "magical tradition primal", "magical_tradition_occult": "magical tradition occult", "magical_tradition_divine": "magical tradition divine", - "disclaimer": "© 2019 Paizo Inc. Paizo, the Paizo golem logo, Pathfinder, and the Pathfinder logo are registered trademarks of Paizo Inc. Pathfinder Adventure Path, Pathfinder Roleplaying Game, Pathfinder World Guide, and the Pathfinder ‘P’ logo are trademarks of Paizo Inc. All Paizo titles and Paizo's character names and distinctive likenesses are property and copyright of Paizo, Inc. in the United States and other countries." + "disclaimer": "© 2019 Paizo Inc. Paizo、Paizo golem標誌、Pathfinder和Pathfinder標誌均為Paizo Inc. 的註冊商標。Pathfinder Adventure Path, Pathfinder Adventure Path, Pathfinder Roleplaying Game, Pathfinder World Guide, Pathfinder ' P ' logo均為Paizo Inc. 的商標。所有Paizo的標題和角色名稱以及獨特的相似性都是Paizo, Inc. 在美國和其他國家的財產和版權。(正體中文翻譯: 白貓)" } \ No newline at end of file diff --git a/SavageWorlds-Tabbed/translations/af.json b/SavageWorlds-Tabbed/translations/af.json index 37dadd2a2da..1682a964bca 100644 --- a/SavageWorlds-Tabbed/translations/af.json +++ b/SavageWorlds-Tabbed/translations/af.json @@ -1103,5 +1103,9 @@ "power-points-label-description": "Power Points Label: this allows you to give the power points a different name for each of a character's arcane backgrounds. This label will be shown beneath the power poins fields for the character's arcane background(s).", "add-delete-arcane-backgrounds-description": "Add (+) and Delete (#) buttons have been added to allow you to configure each arcane background differently. The minimum number of arcane backgrounds supported is one (1). If you want no arcane bakgrounds, you should use the Settings tab and hide the Power Sections. The maximum number of arcane backgrounds supported is five (5).", "arcane-background-indicator-description": "Arcane Background Indicator: When there's more than one (1) arcane background, the Arcane Background Indicaor allows you to pick a color to associate with each arcane background. Once an individual power has been tied to an arcane background (defaults to the first arcane background), the power row will use the indicator as a background color, allowing you to quickly identify which arcane background each power goes with. The power points display will also use the Arcane Background Indicator as the background color as quick reminder of what each color represents.", - "fixed-copyright-issue": "Fixed the copyright notification issues." + "fixed-copyright-issue": "Fixed the copyright notification issues.", + "start-attributes-at-d6-not-d4": "Start Attributes at d6 instead of d4", + "start-attributes-at-d6": "Start Attributes at d6", + "effect": "Effect", + "activate-talisman": "Activate Talisman" } diff --git a/SavageWorlds-Tabbed/translations/cs.json b/SavageWorlds-Tabbed/translations/cs.json index b15e0f8444b..8d98779e568 100644 --- a/SavageWorlds-Tabbed/translations/cs.json +++ b/SavageWorlds-Tabbed/translations/cs.json @@ -1103,5 +1103,9 @@ "power-points-label-description": "Power Points Label: this allows you to give the power points a different name for each of a character's arcane backgrounds. This label will be shown beneath the power poins fields for the character's arcane background(s).", "add-delete-arcane-backgrounds-description": "Add (+) and Delete (#) buttons have been added to allow you to configure each arcane background differently. The minimum number of arcane backgrounds supported is one (1). If you want no arcane bakgrounds, you should use the Settings tab and hide the Power Sections. The maximum number of arcane backgrounds supported is five (5).", "arcane-background-indicator-description": "Arcane Background Indicator: When there's more than one (1) arcane background, the Arcane Background Indicaor allows you to pick a color to associate with each arcane background. Once an individual power has been tied to an arcane background (defaults to the first arcane background), the power row will use the indicator as a background color, allowing you to quickly identify which arcane background each power goes with. The power points display will also use the Arcane Background Indicator as the background color as quick reminder of what each color represents.", - "fixed-copyright-issue": "Fixed the copyright notification issues." + "fixed-copyright-issue": "Fixed the copyright notification issues.", + "start-attributes-at-d6-not-d4": "Start Attributes at d6 instead of d4", + "start-attributes-at-d6": "Start Attributes at d6", + "effect": "Effect", + "activate-talisman": "Activate Talisman" } diff --git a/SavageWorlds-Tabbed/translations/da.json b/SavageWorlds-Tabbed/translations/da.json index b15e0f8444b..8d98779e568 100644 --- a/SavageWorlds-Tabbed/translations/da.json +++ b/SavageWorlds-Tabbed/translations/da.json @@ -1103,5 +1103,9 @@ "power-points-label-description": "Power Points Label: this allows you to give the power points a different name for each of a character's arcane backgrounds. This label will be shown beneath the power poins fields for the character's arcane background(s).", "add-delete-arcane-backgrounds-description": "Add (+) and Delete (#) buttons have been added to allow you to configure each arcane background differently. The minimum number of arcane backgrounds supported is one (1). If you want no arcane bakgrounds, you should use the Settings tab and hide the Power Sections. The maximum number of arcane backgrounds supported is five (5).", "arcane-background-indicator-description": "Arcane Background Indicator: When there's more than one (1) arcane background, the Arcane Background Indicaor allows you to pick a color to associate with each arcane background. Once an individual power has been tied to an arcane background (defaults to the first arcane background), the power row will use the indicator as a background color, allowing you to quickly identify which arcane background each power goes with. The power points display will also use the Arcane Background Indicator as the background color as quick reminder of what each color represents.", - "fixed-copyright-issue": "Fixed the copyright notification issues." + "fixed-copyright-issue": "Fixed the copyright notification issues.", + "start-attributes-at-d6-not-d4": "Start Attributes at d6 instead of d4", + "start-attributes-at-d6": "Start Attributes at d6", + "effect": "Effect", + "activate-talisman": "Activate Talisman" } diff --git a/SavageWorlds-Tabbed/translations/de.json b/SavageWorlds-Tabbed/translations/de.json index 1e87445cca7..e7fb41aeae0 100644 --- a/SavageWorlds-Tabbed/translations/de.json +++ b/SavageWorlds-Tabbed/translations/de.json @@ -1103,5 +1103,9 @@ "power-points-label-description": "Power Points Label: this allows you to give the power points a different name for each of a character's arcane backgrounds. This label will be shown beneath the power poins fields for the character's arcane background(s).", "add-delete-arcane-backgrounds-description": "Add (+) and Delete (#) buttons have been added to allow you to configure each arcane background differently. The minimum number of arcane backgrounds supported is one (1). If you want no arcane bakgrounds, you should use the Settings tab and hide the Power Sections. The maximum number of arcane backgrounds supported is five (5).", "arcane-background-indicator-description": "Arcane Background Indicator: When there's more than one (1) arcane background, the Arcane Background Indicaor allows you to pick a color to associate with each arcane background. Once an individual power has been tied to an arcane background (defaults to the first arcane background), the power row will use the indicator as a background color, allowing you to quickly identify which arcane background each power goes with. The power points display will also use the Arcane Background Indicator as the background color as quick reminder of what each color represents.", - "fixed-copyright-issue": "Fixed the copyright notification issues." + "fixed-copyright-issue": "Fixed the copyright notification issues.", + "start-attributes-at-d6-not-d4": "Start Attributes at d6 instead of d4", + "start-attributes-at-d6": "Start Attributes at d6", + "effect": "Effect", + "activate-talisman": "Activate Talisman" } diff --git a/SavageWorlds-Tabbed/translations/el.json b/SavageWorlds-Tabbed/translations/el.json index b15e0f8444b..8d98779e568 100644 --- a/SavageWorlds-Tabbed/translations/el.json +++ b/SavageWorlds-Tabbed/translations/el.json @@ -1103,5 +1103,9 @@ "power-points-label-description": "Power Points Label: this allows you to give the power points a different name for each of a character's arcane backgrounds. This label will be shown beneath the power poins fields for the character's arcane background(s).", "add-delete-arcane-backgrounds-description": "Add (+) and Delete (#) buttons have been added to allow you to configure each arcane background differently. The minimum number of arcane backgrounds supported is one (1). If you want no arcane bakgrounds, you should use the Settings tab and hide the Power Sections. The maximum number of arcane backgrounds supported is five (5).", "arcane-background-indicator-description": "Arcane Background Indicator: When there's more than one (1) arcane background, the Arcane Background Indicaor allows you to pick a color to associate with each arcane background. Once an individual power has been tied to an arcane background (defaults to the first arcane background), the power row will use the indicator as a background color, allowing you to quickly identify which arcane background each power goes with. The power points display will also use the Arcane Background Indicator as the background color as quick reminder of what each color represents.", - "fixed-copyright-issue": "Fixed the copyright notification issues." + "fixed-copyright-issue": "Fixed the copyright notification issues.", + "start-attributes-at-d6-not-d4": "Start Attributes at d6 instead of d4", + "start-attributes-at-d6": "Start Attributes at d6", + "effect": "Effect", + "activate-talisman": "Activate Talisman" } diff --git a/SavageWorlds-Tabbed/translations/en.json b/SavageWorlds-Tabbed/translations/en.json index 51d96d79c44..1c9e4e70e03 100644 --- a/SavageWorlds-Tabbed/translations/en.json +++ b/SavageWorlds-Tabbed/translations/en.json @@ -55,7 +55,7 @@ "pace": "Pace", "run": "Run", "runs": "runs for", - "inches":"inches", + "inches": "inches", "parry": "Parry", "sanity": "Sanity", "charisma": "Charisma", @@ -99,7 +99,7 @@ "spirit": "Spirit", "strength": "Strength", "vigor": "Vigor", - "animal-intelligence":"Animal intelligence", + "animal-intelligence": "Animal intelligence", "health": "Health", "wounds": "Wounds", "max-wounds": "Max Wounds", @@ -113,7 +113,7 @@ "miscellaneous": "Miscellaneous", "unshake-roll-modifier": "Unshake Roll Modifier", "trait-test-modifier": "Trait Test Modifier", - "modifiers":"modifiers", + "modifiers": "modifiers", "trait": "Trait", "damage": "Damage", "damage-modifier": "Damage Modifier", @@ -334,7 +334,7 @@ "party-bag": "Party Bag", "advancements-taken": "Advancements Taken", "advancement": "Advancement", - "advance":"Advance", + "advance": "Advance", "roll-results": "Roll Results", "modifiers-applied": "Modifiers Applied", "situational": "Situational", @@ -687,7 +687,7 @@ "advancements": "Advancements", "shaken": "Shaken", "incapacitated-abbr": "Inc", - "incapacitated":"Incapacitated", + "incapacitated": "Incapacitated", "iron-tiks": "Tiks", "silver-smerduks": "Smerduks", "money": "Money", @@ -855,8 +855,8 @@ "unshake-desc5": "can now act", "unshake-desc6": "fails", "show-unshake-button": "Show Unshake Button", - "soak":"Soak", - "show-soak-button": "Show Soak Button", + "soak": "Soak", + "show-soak-button": "Show Soak Button", "item": "Item", "trappings": "Trappings", "plus-the-next": "Plus the next", @@ -1035,75 +1035,75 @@ "statblock-output-button": "Statblock Output button", "gritty-damage-description": "Check this box to have a Gritty Damage Button show on the Damage roll template output. This would require you to create an Injury Table rollable table to be referenced by the button.", "injury-table-description": "If you're using the Gritty Damage rule, provide the Injury Table Rollable Table name to be used by the button.", - "rename-skill-fighting":"Rename : Fighting", - "rename-skill-academics":"Rename : Academics", - "rename-skill-athletics":"Rename : Athletics", - "rename-skill-battle":"Rename : Battle", - "rename-skill-boating":"Rename : Boating", - "rename-skill-climbing": "Rename : Climbing", - "rename-skill-common-knowledge":"Rename : Common Knowledge", - "rename-skill-driving":"Rename : Driving", - "rename-skill-electronics":"Rename : Electronics", - "rename-skill-faith":"Rename : Faith", - "rename-skill-focus":"Rename : Focus", - "rename-skill-gambling":"Rename : Gambling", - "rename-skill-guts":"Rename : Guts", - "rename-skill-hacking":"Rename : Hacking", - "rename-skill-healing":"Rename : Healing", - "rename-skill-intimidation":"Rename : Intimidation", - "rename-skill-investigation":"Rename : Investigation", - "rename-skill-native-language":"Rename : Native Language", - "rename-skill-lockpicking":"Rename : Lockpicking", - "rename-skill-notice":"Rename : Notice", - "rename-skill-occult":"Rename : Occult", - "rename-skill-performance":"Rename : Performance", - "rename-skill-persuasion":"Rename : Persuasion", - "rename-skill-piloting":"Rename : Piloting", - "rename-skill-psionics":"Rename : Psionics", - "rename-skill-repair":"Rename : Repair", - "rename-skill-research":"Rename : Research", - "rename-skill-riding":"Rename : Riding", - "rename-skill-ritual":"Rename : Ritual", - "rename-skill-science":"Rename : Science", - "rename-skill-shooting":"Rename : Shooting", - "rename-skill-spellcasting":"Rename : Spellcasting", - "rename-skill-stealth":"Rename : Stealth", - "rename-skill-streetwise":"Rename : Streetwise", - "rename-skill-survival":"Rename : Survival", - "rename-skill-swimming":"Rename : Swimming", - "rename-skill-taunt":"Rename : Taunt", - "rename-skill-thievery":"Rename : Thievery", - "rename-skill-throwing":"Rename : Throwing", - "rename-skill-tracking":"Rename : Tracking", - "rename-skill-weird-science":"Rename : Weird Science", + "rename-skill-fighting": "Rename : Fighting", + "rename-skill-academics": "Rename : Academics", + "rename-skill-athletics": "Rename : Athletics", + "rename-skill-battle": "Rename : Battle", + "rename-skill-boating": "Rename : Boating", + "rename-skill-climbing": "Rename : Climbing", + "rename-skill-common-knowledge": "Rename : Common Knowledge", + "rename-skill-driving": "Rename : Driving", + "rename-skill-electronics": "Rename : Electronics", + "rename-skill-faith": "Rename : Faith", + "rename-skill-focus": "Rename : Focus", + "rename-skill-gambling": "Rename : Gambling", + "rename-skill-guts": "Rename : Guts", + "rename-skill-hacking": "Rename : Hacking", + "rename-skill-healing": "Rename : Healing", + "rename-skill-intimidation": "Rename : Intimidation", + "rename-skill-investigation": "Rename : Investigation", + "rename-skill-native-language": "Rename : Native Language", + "rename-skill-lockpicking": "Rename : Lockpicking", + "rename-skill-notice": "Rename : Notice", + "rename-skill-occult": "Rename : Occult", + "rename-skill-performance": "Rename : Performance", + "rename-skill-persuasion": "Rename : Persuasion", + "rename-skill-piloting": "Rename : Piloting", + "rename-skill-psionics": "Rename : Psionics", + "rename-skill-repair": "Rename : Repair", + "rename-skill-research": "Rename : Research", + "rename-skill-riding": "Rename : Riding", + "rename-skill-ritual": "Rename : Ritual", + "rename-skill-science": "Rename : Science", + "rename-skill-shooting": "Rename : Shooting", + "rename-skill-spellcasting": "Rename : Spellcasting", + "rename-skill-stealth": "Rename : Stealth", + "rename-skill-streetwise": "Rename : Streetwise", + "rename-skill-survival": "Rename : Survival", + "rename-skill-swimming": "Rename : Swimming", + "rename-skill-taunt": "Rename : Taunt", + "rename-skill-thievery": "Rename : Thievery", + "rename-skill-throwing": "Rename : Throwing", + "rename-skill-tracking": "Rename : Tracking", + "rename-skill-weird-science": "Rename : Weird Science", "known-issues": "Known Issues", "statblock-doesnt-support": "Statblock Output Button doesn't currently output:", "spell-information": "Spell information", "cybernetics-slash-augmentations": "Cybernetics/Augmentations", "talismans-are-missing-from-sheet": "Talismans are missing from the sheet completely", "derived-stats-not-using-sheet-workers": "Derived Stats weren't using Sheet Workers and should have been.", - "soak-button-added": "Added a Soak button (based on vigor, allow to set mods dedicated to Soak rolls)", - "rename-skills-from-game-settings":"Allow to rename skills directly from game settings page", - "wounds-fatigue-wonky-display":"Wounds and Fatigue modifiers display going wonky when translations where too long (e.g. French). Fixed by reducing the font size for all languages.", - "allow-translations-academics":"Allowed Academics (derived stat) and Acedemics (SWADE Skill) to have different translations (e.g. French).", - "unshake-template-not-working-when-skill-equal-joker":"Unshake roll would not display failure when Skill roll and Wild die were equal." , - "missing-translations-default-sheet-settings-rename-piloting-climbing":"Default sheet settings : missing translations entries for 'rename piloting' and 'rename climbing' settings options.", - "renaming-skills-default-sheet-settings-not-working":"Default sheet settings : Renaming skills on the Game Setting page would not transfer in game on character sheets.", - "added-animal-smarts":"Ability to flag Smarts as \"Animal Intelligence\", which then appears as (A) in character sheet and statblocks.", - "statblocks-rolling-smarts-spirit-would-fail":"StatBlocks : rolling for Smarts or Spirit from StatBlocks would fail.", + "soak-button-added": "Added a Soak button (based on vigor, allow to set mods dedicated to Soak rolls)", + "rename-skills-from-game-settings": "Allow to rename skills directly from game settings page", + "wounds-fatigue-wonky-display": "Wounds and Fatigue modifiers display going wonky when translations where too long (e.g. French). Fixed by reducing the font size for all languages.", + "allow-translations-academics": "Allowed Academics (derived stat) and Acedemics (SWADE Skill) to have different translations (e.g. French).", + "unshake-template-not-working-when-skill-equal-joker": "Unshake roll would not display failure when Skill roll and Wild die were equal.", + "missing-translations-default-sheet-settings-rename-piloting-climbing": "Default sheet settings : missing translations entries for 'rename piloting' and 'rename climbing' settings options.", + "renaming-skills-default-sheet-settings-not-working": "Default sheet settings : Renaming skills on the Game Setting page would not transfer in game on character sheets.", + "added-animal-smarts": "Ability to flag Smarts as \"Animal Intelligence\", which then appears as (A) in character sheet and statblocks.", + "statblocks-rolling-smarts-spirit-would-fail": "StatBlocks : rolling for Smarts or Spirit from StatBlocks would fail.", "fixed-encumbrance-for-strength-over-d12": "Fixed SWADE Encumbrance rules support when Strength is d12+x. Each x will add an additional 20 to the loadlimit.", - "spells-now-part-of-statblock":"Spells are now part of the Statblock output", - "support-for-multiple-arcane-backgrounds":"Support for multiple Arcane Backgrounds; a character can have up to five (5) different ABs, each with its own power point pool. See the documentation section for more details.", - "powerlist-macro-support":"As part of the statblock update to include powers, there are six (6) new fields for macro support. @{charpowers} will output the information how it's used in the statblock. @{ab1powerlist} will output a comma separated values list of powers, for the first Arcane Background, using the ability command button format (e.g. [power name](~powerbutton)). The other five fields are: @{ab2powerlist}, @{ab3powerlist}, @{ab4powerlist}, @{ab5powerlist} (each one corresponding to the relevant Arcane Background).", - "maincv-p23-v1":"The sheet now supports multiple arcane backgrounds (up to five). To configure multiple arcane backgrounds, click the hammer and wrench icon (x). This will reveal the Powers Configuration window. Here you can modify:", - "section-header-description":"The Section Header: this will allow you to change the overall section header to whatever makes sense for your character. If s/he has a single arcane background, perhaps \"Spells\" is sufficient; if there are multiple arcane backgrounds, perhaps \"Powers\" makes more sense. Regardless, changing this, changes the lable in the gray header bar.", - "column-header-description":"The Column Header: this changes the header for the column with the power name. Because there is only one column for the header name, this will be used for all arcane background powers, so if there are multiple arcane backgrounds for the charcter, something generic would be more appropriate.", - "power-points-abbreviation-description":"The Power Point Header: this changes the abbreviation used for Power Points in the column header section. Like the Column Header setting this is for all powers and is used as a column header. There is a character limit for the abbreviation, just so the column view doesn't get messed up.", - "arcane-background-name-description":"Arcane Background: you can now name each of your different Arcane Backgrounds. The default is AB1[-5].", - "power-points-label-description":"Power Points Label: this allows you to give the power points a different name for each of a character's arcane backgrounds. This label will be shown beneath the power poins fields for the character's arcane background(s).", - "add-delete-arcane-backgrounds-description":"Add (+) and Delete (#) buttons have been added to allow you to configure each arcane background differently. The minimum number of arcane backgrounds supported is one (1). If you want no arcane bakgrounds, you should use the Settings tab and hide the Power Sections. The maximum number of arcane backgrounds supported is five (5).", - "arcane-background-indicator-description":"Arcane Background Indicator: When there's more than one (1) arcane background, the Arcane Background Indicaor allows you to pick a color to associate with each arcane background. Once an individual power has been tied to an arcane background (defaults to the first arcane background), the power row will use the indicator as a background color, allowing you to quickly identify which arcane background each power goes with. The power points display will also use the Arcane Background Indicator as the background color as quick reminder of what each color represents.", - "fixed-copyright-issue":"Fixed the copyright notification issues.", + "spells-now-part-of-statblock": "Spells are now part of the Statblock output", + "support-for-multiple-arcane-backgrounds": "Support for multiple Arcane Backgrounds; a character can have up to five (5) different ABs, each with its own power point pool. See the documentation section for more details.", + "powerlist-macro-support": "As part of the statblock update to include powers, there are six (6) new fields for macro support. @{charpowers} will output the information how it's used in the statblock. @{ab1powerlist} will output a comma separated values list of powers, for the first Arcane Background, using the ability command button format (e.g. [power name](~powerbutton)). The other five fields are: @{ab2powerlist}, @{ab3powerlist}, @{ab4powerlist}, @{ab5powerlist} (each one corresponding to the relevant Arcane Background).", + "maincv-p23-v1": "The sheet now supports multiple arcane backgrounds (up to five). To configure multiple arcane backgrounds, click the hammer and wrench icon (x). This will reveal the Powers Configuration window. Here you can modify:", + "section-header-description": "The Section Header: this will allow you to change the overall section header to whatever makes sense for your character. If s/he has a single arcane background, perhaps \"Spells\" is sufficient; if there are multiple arcane backgrounds, perhaps \"Powers\" makes more sense. Regardless, changing this, changes the lable in the gray header bar.", + "column-header-description": "The Column Header: this changes the header for the column with the power name. Because there is only one column for the header name, this will be used for all arcane background powers, so if there are multiple arcane backgrounds for the charcter, something generic would be more appropriate.", + "power-points-abbreviation-description": "The Power Point Header: this changes the abbreviation used for Power Points in the column header section. Like the Column Header setting this is for all powers and is used as a column header. There is a character limit for the abbreviation, just so the column view doesn't get messed up.", + "arcane-background-name-description": "Arcane Background: you can now name each of your different Arcane Backgrounds. The default is AB1[-5].", + "power-points-label-description": "Power Points Label: this allows you to give the power points a different name for each of a character's arcane backgrounds. This label will be shown beneath the power poins fields for the character's arcane background(s).", + "add-delete-arcane-backgrounds-description": "Add (+) and Delete (#) buttons have been added to allow you to configure each arcane background differently. The minimum number of arcane backgrounds supported is one (1). If you want no arcane bakgrounds, you should use the Settings tab and hide the Power Sections. The maximum number of arcane backgrounds supported is five (5).", + "arcane-background-indicator-description": "Arcane Background Indicator: When there's more than one (1) arcane background, the Arcane Background Indicaor allows you to pick a color to associate with each arcane background. Once an individual power has been tied to an arcane background (defaults to the first arcane background), the power row will use the indicator as a background color, allowing you to quickly identify which arcane background each power goes with. The power points display will also use the Arcane Background Indicator as the background color as quick reminder of what each color represents.", + "fixed-copyright-issue": "Fixed the copyright notification issues.", "start-attributes-at-d6-not-d4": "Start Attributes at d6 instead of d4", "start-attributes-at-d6": "Start Attributes at d6", "effect": "Effect", diff --git a/SavageWorlds-Tabbed/translations/es.json b/SavageWorlds-Tabbed/translations/es.json index 004a7697e87..83812758a20 100644 --- a/SavageWorlds-Tabbed/translations/es.json +++ b/SavageWorlds-Tabbed/translations/es.json @@ -1103,5 +1103,9 @@ "power-points-label-description": "Power Points Label: this allows you to give the power points a different name for each of a character's arcane backgrounds. This label will be shown beneath the power poins fields for the character's arcane background(s).", "add-delete-arcane-backgrounds-description": "Add (+) and Delete (#) buttons have been added to allow you to configure each arcane background differently. The minimum number of arcane backgrounds supported is one (1). If you want no arcane bakgrounds, you should use the Settings tab and hide the Power Sections. The maximum number of arcane backgrounds supported is five (5).", "arcane-background-indicator-description": "Arcane Background Indicator: When there's more than one (1) arcane background, the Arcane Background Indicaor allows you to pick a color to associate with each arcane background. Once an individual power has been tied to an arcane background (defaults to the first arcane background), the power row will use the indicator as a background color, allowing you to quickly identify which arcane background each power goes with. The power points display will also use the Arcane Background Indicator as the background color as quick reminder of what each color represents.", - "fixed-copyright-issue": "Fixed the copyright notification issues." + "fixed-copyright-issue": "Fixed the copyright notification issues.", + "start-attributes-at-d6-not-d4": "Start Attributes at d6 instead of d4", + "start-attributes-at-d6": "Start Attributes at d6", + "effect": "Effect", + "activate-talisman": "Activate Talisman" } diff --git a/SavageWorlds-Tabbed/translations/fr.json b/SavageWorlds-Tabbed/translations/fr.json index de36aabd5a6..ca094ce5d1a 100644 --- a/SavageWorlds-Tabbed/translations/fr.json +++ b/SavageWorlds-Tabbed/translations/fr.json @@ -1103,5 +1103,9 @@ "power-points-label-description": "Power Points Label: this allows you to give the power points a different name for each of a character's arcane backgrounds. This label will be shown beneath the power poins fields for the character's arcane background(s).", "add-delete-arcane-backgrounds-description": "Add (+) and Delete (#) buttons have been added to allow you to configure each arcane background differently. The minimum number of arcane backgrounds supported is one (1). If you want no arcane bakgrounds, you should use the Settings tab and hide the Power Sections. The maximum number of arcane backgrounds supported is five (5).", "arcane-background-indicator-description": "Arcane Background Indicator: When there's more than one (1) arcane background, the Arcane Background Indicaor allows you to pick a color to associate with each arcane background. Once an individual power has been tied to an arcane background (defaults to the first arcane background), the power row will use the indicator as a background color, allowing you to quickly identify which arcane background each power goes with. The power points display will also use the Arcane Background Indicator as the background color as quick reminder of what each color represents.", - "fixed-copyright-issue": "Fixed the copyright notification issues." + "fixed-copyright-issue": "Fixed the copyright notification issues.", + "start-attributes-at-d6-not-d4": "Start Attributes at d6 instead of d4", + "start-attributes-at-d6": "Start Attributes at d6", + "effect": "Effect", + "activate-talisman": "Activate Talisman" } diff --git a/SavageWorlds-Tabbed/translations/he.json b/SavageWorlds-Tabbed/translations/he.json index b15e0f8444b..8d98779e568 100644 --- a/SavageWorlds-Tabbed/translations/he.json +++ b/SavageWorlds-Tabbed/translations/he.json @@ -1103,5 +1103,9 @@ "power-points-label-description": "Power Points Label: this allows you to give the power points a different name for each of a character's arcane backgrounds. This label will be shown beneath the power poins fields for the character's arcane background(s).", "add-delete-arcane-backgrounds-description": "Add (+) and Delete (#) buttons have been added to allow you to configure each arcane background differently. The minimum number of arcane backgrounds supported is one (1). If you want no arcane bakgrounds, you should use the Settings tab and hide the Power Sections. The maximum number of arcane backgrounds supported is five (5).", "arcane-background-indicator-description": "Arcane Background Indicator: When there's more than one (1) arcane background, the Arcane Background Indicaor allows you to pick a color to associate with each arcane background. Once an individual power has been tied to an arcane background (defaults to the first arcane background), the power row will use the indicator as a background color, allowing you to quickly identify which arcane background each power goes with. The power points display will also use the Arcane Background Indicator as the background color as quick reminder of what each color represents.", - "fixed-copyright-issue": "Fixed the copyright notification issues." + "fixed-copyright-issue": "Fixed the copyright notification issues.", + "start-attributes-at-d6-not-d4": "Start Attributes at d6 instead of d4", + "start-attributes-at-d6": "Start Attributes at d6", + "effect": "Effect", + "activate-talisman": "Activate Talisman" } diff --git a/SavageWorlds-Tabbed/translations/it.json b/SavageWorlds-Tabbed/translations/it.json index b15e0f8444b..8d98779e568 100644 --- a/SavageWorlds-Tabbed/translations/it.json +++ b/SavageWorlds-Tabbed/translations/it.json @@ -1103,5 +1103,9 @@ "power-points-label-description": "Power Points Label: this allows you to give the power points a different name for each of a character's arcane backgrounds. This label will be shown beneath the power poins fields for the character's arcane background(s).", "add-delete-arcane-backgrounds-description": "Add (+) and Delete (#) buttons have been added to allow you to configure each arcane background differently. The minimum number of arcane backgrounds supported is one (1). If you want no arcane bakgrounds, you should use the Settings tab and hide the Power Sections. The maximum number of arcane backgrounds supported is five (5).", "arcane-background-indicator-description": "Arcane Background Indicator: When there's more than one (1) arcane background, the Arcane Background Indicaor allows you to pick a color to associate with each arcane background. Once an individual power has been tied to an arcane background (defaults to the first arcane background), the power row will use the indicator as a background color, allowing you to quickly identify which arcane background each power goes with. The power points display will also use the Arcane Background Indicator as the background color as quick reminder of what each color represents.", - "fixed-copyright-issue": "Fixed the copyright notification issues." + "fixed-copyright-issue": "Fixed the copyright notification issues.", + "start-attributes-at-d6-not-d4": "Start Attributes at d6 instead of d4", + "start-attributes-at-d6": "Start Attributes at d6", + "effect": "Effect", + "activate-talisman": "Activate Talisman" } diff --git a/SavageWorlds-Tabbed/translations/ja.json b/SavageWorlds-Tabbed/translations/ja.json index b15e0f8444b..8d98779e568 100644 --- a/SavageWorlds-Tabbed/translations/ja.json +++ b/SavageWorlds-Tabbed/translations/ja.json @@ -1103,5 +1103,9 @@ "power-points-label-description": "Power Points Label: this allows you to give the power points a different name for each of a character's arcane backgrounds. This label will be shown beneath the power poins fields for the character's arcane background(s).", "add-delete-arcane-backgrounds-description": "Add (+) and Delete (#) buttons have been added to allow you to configure each arcane background differently. The minimum number of arcane backgrounds supported is one (1). If you want no arcane bakgrounds, you should use the Settings tab and hide the Power Sections. The maximum number of arcane backgrounds supported is five (5).", "arcane-background-indicator-description": "Arcane Background Indicator: When there's more than one (1) arcane background, the Arcane Background Indicaor allows you to pick a color to associate with each arcane background. Once an individual power has been tied to an arcane background (defaults to the first arcane background), the power row will use the indicator as a background color, allowing you to quickly identify which arcane background each power goes with. The power points display will also use the Arcane Background Indicator as the background color as quick reminder of what each color represents.", - "fixed-copyright-issue": "Fixed the copyright notification issues." + "fixed-copyright-issue": "Fixed the copyright notification issues.", + "start-attributes-at-d6-not-d4": "Start Attributes at d6 instead of d4", + "start-attributes-at-d6": "Start Attributes at d6", + "effect": "Effect", + "activate-talisman": "Activate Talisman" } diff --git a/SavageWorlds-Tabbed/translations/ko.json b/SavageWorlds-Tabbed/translations/ko.json index b15e0f8444b..8d98779e568 100644 --- a/SavageWorlds-Tabbed/translations/ko.json +++ b/SavageWorlds-Tabbed/translations/ko.json @@ -1103,5 +1103,9 @@ "power-points-label-description": "Power Points Label: this allows you to give the power points a different name for each of a character's arcane backgrounds. This label will be shown beneath the power poins fields for the character's arcane background(s).", "add-delete-arcane-backgrounds-description": "Add (+) and Delete (#) buttons have been added to allow you to configure each arcane background differently. The minimum number of arcane backgrounds supported is one (1). If you want no arcane bakgrounds, you should use the Settings tab and hide the Power Sections. The maximum number of arcane backgrounds supported is five (5).", "arcane-background-indicator-description": "Arcane Background Indicator: When there's more than one (1) arcane background, the Arcane Background Indicaor allows you to pick a color to associate with each arcane background. Once an individual power has been tied to an arcane background (defaults to the first arcane background), the power row will use the indicator as a background color, allowing you to quickly identify which arcane background each power goes with. The power points display will also use the Arcane Background Indicator as the background color as quick reminder of what each color represents.", - "fixed-copyright-issue": "Fixed the copyright notification issues." + "fixed-copyright-issue": "Fixed the copyright notification issues.", + "start-attributes-at-d6-not-d4": "Start Attributes at d6 instead of d4", + "start-attributes-at-d6": "Start Attributes at d6", + "effect": "Effect", + "activate-talisman": "Activate Talisman" } diff --git a/SavageWorlds-Tabbed/translations/nl.json b/SavageWorlds-Tabbed/translations/nl.json index b15e0f8444b..8d98779e568 100644 --- a/SavageWorlds-Tabbed/translations/nl.json +++ b/SavageWorlds-Tabbed/translations/nl.json @@ -1103,5 +1103,9 @@ "power-points-label-description": "Power Points Label: this allows you to give the power points a different name for each of a character's arcane backgrounds. This label will be shown beneath the power poins fields for the character's arcane background(s).", "add-delete-arcane-backgrounds-description": "Add (+) and Delete (#) buttons have been added to allow you to configure each arcane background differently. The minimum number of arcane backgrounds supported is one (1). If you want no arcane bakgrounds, you should use the Settings tab and hide the Power Sections. The maximum number of arcane backgrounds supported is five (5).", "arcane-background-indicator-description": "Arcane Background Indicator: When there's more than one (1) arcane background, the Arcane Background Indicaor allows you to pick a color to associate with each arcane background. Once an individual power has been tied to an arcane background (defaults to the first arcane background), the power row will use the indicator as a background color, allowing you to quickly identify which arcane background each power goes with. The power points display will also use the Arcane Background Indicator as the background color as quick reminder of what each color represents.", - "fixed-copyright-issue": "Fixed the copyright notification issues." + "fixed-copyright-issue": "Fixed the copyright notification issues.", + "start-attributes-at-d6-not-d4": "Start Attributes at d6 instead of d4", + "start-attributes-at-d6": "Start Attributes at d6", + "effect": "Effect", + "activate-talisman": "Activate Talisman" } diff --git a/SavageWorlds-Tabbed/translations/pl.json b/SavageWorlds-Tabbed/translations/pl.json index 976ecb4170e..139dc6d6a3e 100644 --- a/SavageWorlds-Tabbed/translations/pl.json +++ b/SavageWorlds-Tabbed/translations/pl.json @@ -1103,5 +1103,9 @@ "power-points-label-description": "Power Points Label: this allows you to give the power points a different name for each of a character's arcane backgrounds. This label will be shown beneath the power poins fields for the character's arcane background(s).", "add-delete-arcane-backgrounds-description": "Add (+) and Delete (#) buttons have been added to allow you to configure each arcane background differently. The minimum number of arcane backgrounds supported is one (1). If you want no arcane bakgrounds, you should use the Settings tab and hide the Power Sections. The maximum number of arcane backgrounds supported is five (5).", "arcane-background-indicator-description": "Arcane Background Indicator: When there's more than one (1) arcane background, the Arcane Background Indicaor allows you to pick a color to associate with each arcane background. Once an individual power has been tied to an arcane background (defaults to the first arcane background), the power row will use the indicator as a background color, allowing you to quickly identify which arcane background each power goes with. The power points display will also use the Arcane Background Indicator as the background color as quick reminder of what each color represents.", - "fixed-copyright-issue": "Fixed the copyright notification issues." + "fixed-copyright-issue": "Fixed the copyright notification issues.", + "start-attributes-at-d6-not-d4": "Start Attributes at d6 instead of d4", + "start-attributes-at-d6": "Start Attributes at d6", + "effect": "Effect", + "activate-talisman": "Activate Talisman" } diff --git a/SavageWorlds-Tabbed/translations/pt.json b/SavageWorlds-Tabbed/translations/pt.json index 4caf9c53d88..6b32879e494 100644 --- a/SavageWorlds-Tabbed/translations/pt.json +++ b/SavageWorlds-Tabbed/translations/pt.json @@ -1103,5 +1103,9 @@ "power-points-label-description": "Power Points Label: this allows you to give the power points a different name for each of a character's arcane backgrounds. This label will be shown beneath the power poins fields for the character's arcane background(s).", "add-delete-arcane-backgrounds-description": "Add (+) and Delete (#) buttons have been added to allow you to configure each arcane background differently. The minimum number of arcane backgrounds supported is one (1). If you want no arcane bakgrounds, you should use the Settings tab and hide the Power Sections. The maximum number of arcane backgrounds supported is five (5).", "arcane-background-indicator-description": "Arcane Background Indicator: When there's more than one (1) arcane background, the Arcane Background Indicaor allows you to pick a color to associate with each arcane background. Once an individual power has been tied to an arcane background (defaults to the first arcane background), the power row will use the indicator as a background color, allowing you to quickly identify which arcane background each power goes with. The power points display will also use the Arcane Background Indicator as the background color as quick reminder of what each color represents.", - "fixed-copyright-issue": "Fixed the copyright notification issues." + "fixed-copyright-issue": "Fixed the copyright notification issues.", + "start-attributes-at-d6-not-d4": "Start Attributes at d6 instead of d4", + "start-attributes-at-d6": "Start Attributes at d6", + "effect": "Effect", + "activate-talisman": "Activate Talisman" } diff --git a/SavageWorlds-Tabbed/translations/ru.json b/SavageWorlds-Tabbed/translations/ru.json index b15e0f8444b..8d98779e568 100644 --- a/SavageWorlds-Tabbed/translations/ru.json +++ b/SavageWorlds-Tabbed/translations/ru.json @@ -1103,5 +1103,9 @@ "power-points-label-description": "Power Points Label: this allows you to give the power points a different name for each of a character's arcane backgrounds. This label will be shown beneath the power poins fields for the character's arcane background(s).", "add-delete-arcane-backgrounds-description": "Add (+) and Delete (#) buttons have been added to allow you to configure each arcane background differently. The minimum number of arcane backgrounds supported is one (1). If you want no arcane bakgrounds, you should use the Settings tab and hide the Power Sections. The maximum number of arcane backgrounds supported is five (5).", "arcane-background-indicator-description": "Arcane Background Indicator: When there's more than one (1) arcane background, the Arcane Background Indicaor allows you to pick a color to associate with each arcane background. Once an individual power has been tied to an arcane background (defaults to the first arcane background), the power row will use the indicator as a background color, allowing you to quickly identify which arcane background each power goes with. The power points display will also use the Arcane Background Indicator as the background color as quick reminder of what each color represents.", - "fixed-copyright-issue": "Fixed the copyright notification issues." + "fixed-copyright-issue": "Fixed the copyright notification issues.", + "start-attributes-at-d6-not-d4": "Start Attributes at d6 instead of d4", + "start-attributes-at-d6": "Start Attributes at d6", + "effect": "Effect", + "activate-talisman": "Activate Talisman" } diff --git a/SavageWorlds-Tabbed/translations/sv.json b/SavageWorlds-Tabbed/translations/sv.json index b15e0f8444b..8d98779e568 100644 --- a/SavageWorlds-Tabbed/translations/sv.json +++ b/SavageWorlds-Tabbed/translations/sv.json @@ -1103,5 +1103,9 @@ "power-points-label-description": "Power Points Label: this allows you to give the power points a different name for each of a character's arcane backgrounds. This label will be shown beneath the power poins fields for the character's arcane background(s).", "add-delete-arcane-backgrounds-description": "Add (+) and Delete (#) buttons have been added to allow you to configure each arcane background differently. The minimum number of arcane backgrounds supported is one (1). If you want no arcane bakgrounds, you should use the Settings tab and hide the Power Sections. The maximum number of arcane backgrounds supported is five (5).", "arcane-background-indicator-description": "Arcane Background Indicator: When there's more than one (1) arcane background, the Arcane Background Indicaor allows you to pick a color to associate with each arcane background. Once an individual power has been tied to an arcane background (defaults to the first arcane background), the power row will use the indicator as a background color, allowing you to quickly identify which arcane background each power goes with. The power points display will also use the Arcane Background Indicator as the background color as quick reminder of what each color represents.", - "fixed-copyright-issue": "Fixed the copyright notification issues." + "fixed-copyright-issue": "Fixed the copyright notification issues.", + "start-attributes-at-d6-not-d4": "Start Attributes at d6 instead of d4", + "start-attributes-at-d6": "Start Attributes at d6", + "effect": "Effect", + "activate-talisman": "Activate Talisman" } diff --git a/SavageWorlds-Tabbed/translations/tr.json b/SavageWorlds-Tabbed/translations/tr.json index b15e0f8444b..8d98779e568 100644 --- a/SavageWorlds-Tabbed/translations/tr.json +++ b/SavageWorlds-Tabbed/translations/tr.json @@ -1103,5 +1103,9 @@ "power-points-label-description": "Power Points Label: this allows you to give the power points a different name for each of a character's arcane backgrounds. This label will be shown beneath the power poins fields for the character's arcane background(s).", "add-delete-arcane-backgrounds-description": "Add (+) and Delete (#) buttons have been added to allow you to configure each arcane background differently. The minimum number of arcane backgrounds supported is one (1). If you want no arcane bakgrounds, you should use the Settings tab and hide the Power Sections. The maximum number of arcane backgrounds supported is five (5).", "arcane-background-indicator-description": "Arcane Background Indicator: When there's more than one (1) arcane background, the Arcane Background Indicaor allows you to pick a color to associate with each arcane background. Once an individual power has been tied to an arcane background (defaults to the first arcane background), the power row will use the indicator as a background color, allowing you to quickly identify which arcane background each power goes with. The power points display will also use the Arcane Background Indicator as the background color as quick reminder of what each color represents.", - "fixed-copyright-issue": "Fixed the copyright notification issues." + "fixed-copyright-issue": "Fixed the copyright notification issues.", + "start-attributes-at-d6-not-d4": "Start Attributes at d6 instead of d4", + "start-attributes-at-d6": "Start Attributes at d6", + "effect": "Effect", + "activate-talisman": "Activate Talisman" } diff --git a/SavageWorlds-Tabbed/translations/zh.json b/SavageWorlds-Tabbed/translations/zh.json index b15e0f8444b..8d98779e568 100644 --- a/SavageWorlds-Tabbed/translations/zh.json +++ b/SavageWorlds-Tabbed/translations/zh.json @@ -1103,5 +1103,9 @@ "power-points-label-description": "Power Points Label: this allows you to give the power points a different name for each of a character's arcane backgrounds. This label will be shown beneath the power poins fields for the character's arcane background(s).", "add-delete-arcane-backgrounds-description": "Add (+) and Delete (#) buttons have been added to allow you to configure each arcane background differently. The minimum number of arcane backgrounds supported is one (1). If you want no arcane bakgrounds, you should use the Settings tab and hide the Power Sections. The maximum number of arcane backgrounds supported is five (5).", "arcane-background-indicator-description": "Arcane Background Indicator: When there's more than one (1) arcane background, the Arcane Background Indicaor allows you to pick a color to associate with each arcane background. Once an individual power has been tied to an arcane background (defaults to the first arcane background), the power row will use the indicator as a background color, allowing you to quickly identify which arcane background each power goes with. The power points display will also use the Arcane Background Indicator as the background color as quick reminder of what each color represents.", - "fixed-copyright-issue": "Fixed the copyright notification issues." + "fixed-copyright-issue": "Fixed the copyright notification issues.", + "start-attributes-at-d6-not-d4": "Start Attributes at d6 instead of d4", + "start-attributes-at-d6": "Start Attributes at d6", + "effect": "Effect", + "activate-talisman": "Activate Talisman" } diff --git a/SavageWorlds-Tabbed/translations/zu.json b/SavageWorlds-Tabbed/translations/zu.json index 31cd28c5d16..344e8a1b78b 100644 --- a/SavageWorlds-Tabbed/translations/zu.json +++ b/SavageWorlds-Tabbed/translations/zu.json @@ -1103,5 +1103,9 @@ "power-points-label-description": "crwdns110870:0crwdne110870:0", "add-delete-arcane-backgrounds-description": "crwdns110872:0crwdne110872:0", "arcane-background-indicator-description": "crwdns110874:0crwdne110874:0", - "fixed-copyright-issue": "crwdns110876:0crwdne110876:0" + "fixed-copyright-issue": "crwdns110876:0crwdne110876:0", + "start-attributes-at-d6-not-d4": "crwdns115866:0crwdne115866:0", + "start-attributes-at-d6": "crwdns115868:0crwdne115868:0", + "effect": "crwdns115870:0crwdne115870:0", + "activate-talisman": "crwdns115872:0crwdne115872:0" } diff --git a/WFRP4CharSheet/translations/af.json b/WFRP4CharSheet/translations/af.json index edcef98a1f6..e0e1d150a31 100644 --- a/WFRP4CharSheet/translations/af.json +++ b/WFRP4CharSheet/translations/af.json @@ -1,215 +1,211 @@ { - "Adv": "Adv.", - "Adv.": "Adv.", - "Advances": "Advances", - "affliction-effect": "Affliction Effect", - "affliction-heal-time": "Affliction Heal Time", - "affliction-name": "Affliction Name", - "Ag": "(Ag)", - "Ag-p": "(Ag)", - "Age": "Age", - "AMBITIONS": "AMBITIONS", - "AP": "AP", - "APPEARANCE": "APPEARANCE", - "Armour": "Armour", - "ARMOUR": "ARMOUR", - "ARMOUR-POINTS": "ARMOUR POINTS", - "Art": "Art", - "Athletics": "Athletics", - "Average": "Average", - "BASIC SKILLS": "BASIC SKILLS", - "Body": "Body", - "Brass-Pennies": "Brass Pennies", - "Bribery": "Bribery", - "BS": "BS", - "BS-p": "(BS)", - "Career": "Career", - "Career-Path": "Career Path", - "Career-tier": "Career Tier", - "Char": "Char.", - "Char-p": "Char.", - "Char.": "Char.", - "CHARACTERISTICS": "CHARACTERISTICS", - "CHARACTERISTICS BONUSES": "CHARACTERISTICS BONUSES", - "Charm": "Charm", - "Charm-Animal": "Charm Animal", - "Class": "Class", - "Climb": "Climb", - "CN": "CN", - "Consume-Alcohol": "Consume Alcohol", - "Cool": "Cool", - "currency-conversion": "d (1GC=20/-=240d)", - "Current": "Current", - "Current-Corruption": "Current Corruption", - "Damage": "Damage", - "Description": "Description", - "Dex": "Dex", - "Dex-p": "(Dex)", - "Dodge": "Dodge", - "Drive": "Drive", - "Duration": "Duration", - "Effect": "Effect", - "Enc": "Enc", - "Enc.": "Enc.", - "ENCUMBRANCE": "ENCUMBRANCE", - "Endurance": "Endurance", - "Enormous": "Enormous", - "Entertain": "Entertain", - "EXPERIENCE": "EXPERIENCE", - "Extended-Channelling-SL": "Extended Channelling SL", - "Eyes": "Eyes", - "Fal-p": "(Fel)", - "Fate": "Fate", - "FATE": "FATE", - "Fel": "Fel", - "Fel-p": "(Fel)", - "Fortune": "Fortune", - "Gamble": "Gamble", - "Gold-Crowns": "Gold Crowns", - "Gossip": "Gossip", - "Group": "Group", - "GROUPED-&-ADVANCED-SKILLS": "GROUPED & ADVANCED SKILLS", - "Haggle": "Haggle", - "Hair": "Hair", - "Hardy": "Hardy", - "Hardy-1": "Hardy:1", - "Hardy-10": "Hardy:10", - "Hardy-2": "Hardy:2", - "Hardy-3": "Hardy:3", - "Hardy-4": "Hardy:4", - "Hardy-5": "Hardy:5", - "Hardy-6": "Hardy:6", - "Hardy-7": "Hardy:7", - "Hardy-8": "Hardy:8", - "Hardy-9": "Hardy:9", - "Head": "Head", - "Height": "Height", - "HISTORY": "HISTORY", - "I": "I", - "I-p": "(I)", - "Initial": "Initial", - "INJURIES-AFFLICTIONS-PSYCHOLOGY-&-MUTATIONS": "INJURIES, AFFLICTIONS, PSYCHOLOGY AND MUTATIONS", - "Int": "Int", - "Int-p": "(Int)", - "Intimidate": "Intimidate", - "Intuition": "Intuition", - "L.Arm": "L.Arm", - "L.Leg": "L.Leg", - "Language-i-Magick-p": "Language (Magick)", - "Large": "Large", - "Leadership": "Leadership", - "Left-Arm": "Left Arm", - "Left-Leg": "Left Leg", - "Little": "Little", - "MAGIC-BLESSINGS-AND-MIRACLES-ADVANCED": "MAGIC, BLESSINGS AND MIRACLES (ADVANCED)", - "Magic-notice": "†= Can be used untrained but loses all Qualities and keeps the Flaws", - "Max-Corruption": "Max Corruption", - "Max-Enc": "Max Enc.", - "Maximum": "Maximum", - "Melee-2H": "Melee (Two-Handed)", - "Melee-Basic": "Melee (Basic)", - "Melee-Brawling": "Melee (Brawling)", - "melee-Cavalry": "Melee (Cavalry)", - "Melee-fencing": "Melee (Fencing)", - "Melee-Flail": "Melee (Flail)", - "Melee-i-2H": "Melee (Two-Handed)", - "Melee-i-Basic": "Melee (Basic)", - "Melee-i-Brawling": "Melee (Brawling)", - "Melee-i-Cavalry": "Melee (Cavalry)", - "Melee-i-Fencing": "Melee (Fencing)", - "Melee-i-Flail": "Melee (Flail)", - "Melee-i-Parry": "Melee (Parry)", - "Melee-i-Pole-Arm": "Melee (Pole-Arm)", - "Melee-Parry": "Melee (Parry)", - "Melee-Pole-Arm": "Melee (Pole-Arm)", - "MELEE-SPECIALISATIONS-(BASIC)": "MELEE SPECIALISATIONS (BASIC)", - "Mod": "Mod.", - "Mod-p": "Mod.", - "Mod.": "Mod.", - "Modifier": "Modifier", - "Monstrous": "Monstrous", - "Motivation": "Motivation", - "Movement": "Movement", - "MOVEMENT": "MOVEMENT", - "Name": "Name", - "Navigation": "Navigation", - "NOTES": "NOTES", - "Outdoor-Survival": "Outdoor Survival", - "Party-Long-Term": "Party Long Term", - "Party-Short-Term": "Party Short Term", - "Perception": "Perception", - "Personal-Long-Term": "Personal Long Term", - "Personal-Short-Term": "Personal Short Term", - "PERSONALITY": "PERSONALITY", - "Pray": "Pray", - "Qualities": "Qualities", - "R.Arm": "R.Arm", - "R.Leg": "R.Leg", - "Range": "Range", - "Range/Reach": "Range/Reach", - "Ranged-Blackpowder": "Ranged (Blackpowder)", - "Ranged-Bow": "Ranged (Bow)", - "Ranged-Crossbow": "Ranged (Crossbow)", - "Ranged-Engineering": "Ranged (Engineering)", - "Ranged-Entangling": "Ranged (Entangling)", - "Ranged-Explosives": "Ranged (Explosives)", - "Ranged-i-Blackpowder": "Ranged (Blackpowder)", - "Ranged-i-Bow": "Ranged (Bow)", - "Ranged-i-Crossbow": "Ranged (Crossbow) †", - "Ranged-i-Engineering": "Ranged (Engineering)", - "Ranged-i-Entangling": "Ranged (Entangling)", - "Ranged-i-Explosives": "Ranged (Explosives)", - "Ranged-i-Sling": "Ranged (Sling)", - "Ranged-i-Throwing": "Ranged (Throwing) †", - "Ranged-Sling": "Ranged (Sling)", - "RANGED-SPECIALISATIONS-ADVANCED": "RANGED SPECIALISATIONS (ADVANCED)", - "Ranged-Throwing": "Ranged (Throwing)", - "RESILIENCE": "RESILIENCE", - "Resilience": "Resilience", - "Resolve": "Resolve", - "Ride": "Ride", - "Right-Arm": "Right Arm", - "Right-Leg": "Right Leg", - "Row": "Row", - "Run": "Run", - "S": "S", - "S-p": "(S)", - "SB": "SB", - "SBx2": "SBx2", - "SBx3": "SBx3", - "Shield": "Shield", - "Silver-Shillings": "Silver Shillings", - "Sin-Points": "Sin Points", - "Small": "Small", - "Species": "Species", - "SPELLS-AND-PRAYERS": "SPELLS AND PRAYERS", - "Spent": "Spent", - "Status": "Status", - "Stealth": "Stealth", - "T": "T", - "T-p": "(T)", - "Talents": "Talents", - "Target": "Target", - "TB": "TB", - "TBx2": "TBx2", - "TBx3": "TBx3", - "Time": "Time", - "Tiny": "Tiny", - "Total": "Total", - "TRAPPINGS": "TRAPPINGS", - "Trappings": "Trappings", - "Type": "Type", - "Walk": "Walk", - "WEALTH": "WEALTH", - "WEAPONS": "WEAPONS", - "Weapons": "Weapons", - "WOUNDS": "WOUNDS", - "WP": "WP", - "WP-p": "(WP)", - "Wp-p": "(WP)", - "WPB": "WPB", - "WPBx2": "WPBx2", - "WPBx3": "WPBx3", - "WS": "WS", - "WS-p": "(WS)" + "Name": "Name", + "Species": "Species", + "Class": "Class", + "Career": "Career", + "Career-tier": "Career Tier", + "Career-Path": "Career Path", + "Status": "Status", + "Age": "Age", + "Height": "Height", + "Hair": "Hair", + "Eyes": "Eyes", + "Nationality": "Nationality", + "Birthplace": "Birthplace", + "Religion": "Religion", + "Star-sign": "Star Sign", + "CHARACTERISTICS": "CHARACTERISTICS", + "WS": "WS", + "BS": "BS", + "S": "S", + "T": "T", + "I": "I", + "Ag": "(Ag)", + "Dex": "Dex", + "Int": "Int", + "WP": "WP", + "Fel": "Fel", + "Initial": "Initial", + "Talents": "Talents", + "Advances": "Advances", + "Modifier": "Modifier", + "Current": "Current", + "CHARACTERISTICS BONUSES": "CHARACTERISTICS BONUSES", + "FATE": "FATE", + "RESILIENCE": "RESILIENCE", + "EXPERIENCE": "EXPERIENCE", + "Fate": "Fate", + "Resilience": "Resilience", + "Total": "Total", + "Fortune": "Fortune", + "Resolve": "Resolve", + "Spent": "Spent", + "Motivation": "Motivation", + "Left": "Left", + "AMBITIONS": "AMBITIONS", + "Personal-Short-Term": "Personal Short Term", + "Personal-Long-Term": "Personal Long Term", + "Party-Short-Term": "Party Short Term", + "Party-Long-Term": "Party Long Term", + "MOVEMENT": "MOVEMENT", + "Walk": "Walk", + "Run": "Run", + "INITIATIVE": "INITIATIVE", + "I Test /No Tracker/": "I Test (No Tracker)", + "I Bonus": "I Bonus", + "I+Ag Bonus": "I+Ag Bonus", + "Roll": "Roll", + "ENCUMBERANCE": "ENCUMBRANCE", + "Weapons": "Weapons", + "Armour": "Armour", + "Trappings": "Trappings", + "Mod": "Mod.", + "Max-Enc": "Max Enc.", + "WEALTH": "WEALTH", + "Gold Crowns": "Gold Crowns", + "Silver Shillings": "Silver Shillings", + "Brass Pennies": "Brass Pennies", + "WOUNDS": "WOUNDS", + "Hardy": "Hardy", + "Hardy-1": "Hardy:1", + "Hardy-2": "Hardy:2", + "Hardy-3": "Hardy:3", + "Hardy-4": "Hardy:4", + "Hardy-5": "Hardy:5", + "Hardy-6": "Hardy:6", + "Hardy-7": "Hardy:7", + "Hardy-8": "Hardy:8", + "Hardy-9": "Hardy:9", + "Hardy-10": "Hardy:10", + "Tiny": "Tiny", + "Little": "Little", + "Small": "Small", + "Average": "Average", + "Large": "Large", + "Enormous": "Enormous", + "Monstrous": "Monstrous", + "Maximum": "Maximum", + "BASIC SKILLS": "BASIC SKILLS", + "Char.": "Char.", + "Adv.": "Adv.", + "Mod.": "Mod.", + "Art": "Art", + "WS-p": "(WS)", + "BS-p": "(BS)", + "S-p": "(S)", + "T-p": "(T)", + "I-p": "(I)", + "Ag-p": "(Ag)", + "Dex-p": "(Dex)", + "Int-p": "(Int)", + "WP-p": "(WP)", + "Fel-p": "(Fel)", + "Athletics": "Athletics", + "Bribery": "Bribery", + "Charm": "Charm", + "Charm-Animal": "Charm Animal", + "Climb": "Climb", + "Cool": "Cool", + "Consume Alcohol": "Consume Alcohol", + "Dodge": "Dodge", + "Drive": "Drive", + "Endurance": "Endurance", + "Entertain": "Entertain", + "Gamble": "Gamble", + "Gossip": "Gossip", + "Haggle": "Haggle", + "Intimidate": "Intimidate", + "Intuition": "Intuition", + "Leadership": "Leadership", + "Navigation": "Navigation", + "Outdoor-Survival": "Outdoor Survival", + "Perception": "Perception", + "Ride": "Ride", + "Row": "Row", + "Stealth": "Stealth", + "MELEE-SPECIALISATIONS-(BASIC)": "MELEE SPECIALISATIONS (BASIC)", + "Melee-i-Basic": "Melee (Basic)", + "Melee-i-Brawling": "Melee (Brawling)", + "Melee-i-Cavalry": "Melee (Cavalry)", + "Melee-i-Fencing": "Melee (Fencing)", + "Melee-i-Flail": "Melee (Flail)", + "Melee-i-Parry": "Melee (Parry)", + "Melee-i-Pole-Arm": "Melee (Pole-Arm)", + "Melee-i-2H": "Melee (Two-Handed)", + "RANGED-SPECIAlZATION-ADVANCED": "RANGED SPECIALISATIONS (ADVANCED)", + "Ranged-i-Blackpowder": "Ranged (Blackpowder)", + "Ranged-i-Bow": "Ranged (Bow)", + "Ranged-i-Crossbow": "Ranged (Crossbow) †", + "Ranged-i-Engineering": "Ranged (Engineering)", + "Ranged-i-Entangling": "Ranged (Entangling)", + "Ranged-i-Explosives": "Ranged (Explosives)", + "Ranged-i-Sling": "Ranged (Sling)", + "Ranged-i-Throwing": "Ranged (Throwing) †", + "Magic-Notice": "?= Can be used untrained but loses all Qualities and keeps the Flaws", + "MAGIC-BLESSINGS-AND-MIRACLES-ADVANCED": "MAGIC, BLESSINGS AND MIRACLES (ADVANCED)", + "Language-i-Magick-p": "Language (Magick)", + "Pray": "Pray", + "GROUPED-&-ADVANCED-SKILLS": "GROUPED & ADVANCED SKILLS", + "Head": "Head", + "R.Arm": "R.Arm", + "L.Arm": "L.Arm", + "Body": "Body", + "R.Leg": "R.Leg", + "L.Leg": "L.Leg", + "Shield": "Shield", + "AP": "AP", + "Enc.": "Enc.", + "ARMOUR-POINTS": "ARMOUR POINTS", + "Right Arm": "Right Arm", + "Left Arm": "Left Arm", + "Right Leg": "Right Leg", + "Leg Left": "Left Leg", + "WEAPONS": "WEAPONS", + "Group": "Group", + "Range/Reach": "Range/Reach", + "Damage": "Damage", + "Qualities": "Qualities", + "Melee-Basic": "Melee (Basic)", + "Melee-Brawling": "Melee (Brawling)", + "Melee-Cavalry": "Melee (Cavalry)", + "Melee-Fencing": "Melee (Fencing)", + "Melee-Flail": "Melee (Flail)", + "Melee-Parry": "Melee (Parry)", + "Melee-Pole-Arm": "Melee (Pole-Arm)", + "Melee-2H": "Melee (Two-Handed)", + "Ranged-Blackpowder": "Ranged (Blackpowder)", + "Ranged-Bow": "Ranged (Bow)", + "Ranged-Crossbow": "Ranged (Crossbow)", + "Ranged-Engineering": "Ranged (Engineering)", + "Ranged-Entangling": "Ranged (Entangling)", + "Ranged-Explosives": "Ranged (Explosives)", + "Ranged-Sling": "Ranged (Sling)", + "Ranged-Throwing": "Ranged (Throwing)", + "Weapon-Skill": "Weapon Skill", + "Ballistic-Skill": "Ballistic Skill", + "SPELLS-AND-PRAYERS": "SPELLS AND PRAYERS", + "Extended-Channeling-SL": "Extended Channelling SL", + "Sin-Points": "Sin Points", + "Type": "Type", + "CN": "CN", + "Range": "Range", + "Target": "Target", + "Duration": "Duration", + "Effect": "Effect", + "INJURIES-AFFLICTIONS-PYSCHOLOGY-&-MUTATIONS": "INJURIES, AFFLICTIONS, PSYCHOLOGY AND MUTATIONS", + "Current-Corruption": "Current Corruption", + "Max-Corruption": "Max Corruption", + "Time": "Time", + "Enc": "Enc", + "PERSONALITY": "PERSONALITY", + "APPEARANCE": "APPEARANCE", + "CONTACTS/FRIENDS": "CONTACTS/FRIENDS", + "ENEMIES": "ENEMIES", + "HISTORY": "HISTORY", + "NOTES": "NOTES", + "Experience-Points": "Experience Points", + "Total-XP": "Total XP", + "Spent-XP": "Spent XP", + "Left-XP": "Left XP", + "Advancements-Taken-Calculated-p": "Advancements Taken (Calculated):" } \ No newline at end of file diff --git a/WFRP4CharSheet/translations/cs.json b/WFRP4CharSheet/translations/cs.json index edcef98a1f6..e0e1d150a31 100644 --- a/WFRP4CharSheet/translations/cs.json +++ b/WFRP4CharSheet/translations/cs.json @@ -1,215 +1,211 @@ { - "Adv": "Adv.", - "Adv.": "Adv.", - "Advances": "Advances", - "affliction-effect": "Affliction Effect", - "affliction-heal-time": "Affliction Heal Time", - "affliction-name": "Affliction Name", - "Ag": "(Ag)", - "Ag-p": "(Ag)", - "Age": "Age", - "AMBITIONS": "AMBITIONS", - "AP": "AP", - "APPEARANCE": "APPEARANCE", - "Armour": "Armour", - "ARMOUR": "ARMOUR", - "ARMOUR-POINTS": "ARMOUR POINTS", - "Art": "Art", - "Athletics": "Athletics", - "Average": "Average", - "BASIC SKILLS": "BASIC SKILLS", - "Body": "Body", - "Brass-Pennies": "Brass Pennies", - "Bribery": "Bribery", - "BS": "BS", - "BS-p": "(BS)", - "Career": "Career", - "Career-Path": "Career Path", - "Career-tier": "Career Tier", - "Char": "Char.", - "Char-p": "Char.", - "Char.": "Char.", - "CHARACTERISTICS": "CHARACTERISTICS", - "CHARACTERISTICS BONUSES": "CHARACTERISTICS BONUSES", - "Charm": "Charm", - "Charm-Animal": "Charm Animal", - "Class": "Class", - "Climb": "Climb", - "CN": "CN", - "Consume-Alcohol": "Consume Alcohol", - "Cool": "Cool", - "currency-conversion": "d (1GC=20/-=240d)", - "Current": "Current", - "Current-Corruption": "Current Corruption", - "Damage": "Damage", - "Description": "Description", - "Dex": "Dex", - "Dex-p": "(Dex)", - "Dodge": "Dodge", - "Drive": "Drive", - "Duration": "Duration", - "Effect": "Effect", - "Enc": "Enc", - "Enc.": "Enc.", - "ENCUMBRANCE": "ENCUMBRANCE", - "Endurance": "Endurance", - "Enormous": "Enormous", - "Entertain": "Entertain", - "EXPERIENCE": "EXPERIENCE", - "Extended-Channelling-SL": "Extended Channelling SL", - "Eyes": "Eyes", - "Fal-p": "(Fel)", - "Fate": "Fate", - "FATE": "FATE", - "Fel": "Fel", - "Fel-p": "(Fel)", - "Fortune": "Fortune", - "Gamble": "Gamble", - "Gold-Crowns": "Gold Crowns", - "Gossip": "Gossip", - "Group": "Group", - "GROUPED-&-ADVANCED-SKILLS": "GROUPED & ADVANCED SKILLS", - "Haggle": "Haggle", - "Hair": "Hair", - "Hardy": "Hardy", - "Hardy-1": "Hardy:1", - "Hardy-10": "Hardy:10", - "Hardy-2": "Hardy:2", - "Hardy-3": "Hardy:3", - "Hardy-4": "Hardy:4", - "Hardy-5": "Hardy:5", - "Hardy-6": "Hardy:6", - "Hardy-7": "Hardy:7", - "Hardy-8": "Hardy:8", - "Hardy-9": "Hardy:9", - "Head": "Head", - "Height": "Height", - "HISTORY": "HISTORY", - "I": "I", - "I-p": "(I)", - "Initial": "Initial", - "INJURIES-AFFLICTIONS-PSYCHOLOGY-&-MUTATIONS": "INJURIES, AFFLICTIONS, PSYCHOLOGY AND MUTATIONS", - "Int": "Int", - "Int-p": "(Int)", - "Intimidate": "Intimidate", - "Intuition": "Intuition", - "L.Arm": "L.Arm", - "L.Leg": "L.Leg", - "Language-i-Magick-p": "Language (Magick)", - "Large": "Large", - "Leadership": "Leadership", - "Left-Arm": "Left Arm", - "Left-Leg": "Left Leg", - "Little": "Little", - "MAGIC-BLESSINGS-AND-MIRACLES-ADVANCED": "MAGIC, BLESSINGS AND MIRACLES (ADVANCED)", - "Magic-notice": "†= Can be used untrained but loses all Qualities and keeps the Flaws", - "Max-Corruption": "Max Corruption", - "Max-Enc": "Max Enc.", - "Maximum": "Maximum", - "Melee-2H": "Melee (Two-Handed)", - "Melee-Basic": "Melee (Basic)", - "Melee-Brawling": "Melee (Brawling)", - "melee-Cavalry": "Melee (Cavalry)", - "Melee-fencing": "Melee (Fencing)", - "Melee-Flail": "Melee (Flail)", - "Melee-i-2H": "Melee (Two-Handed)", - "Melee-i-Basic": "Melee (Basic)", - "Melee-i-Brawling": "Melee (Brawling)", - "Melee-i-Cavalry": "Melee (Cavalry)", - "Melee-i-Fencing": "Melee (Fencing)", - "Melee-i-Flail": "Melee (Flail)", - "Melee-i-Parry": "Melee (Parry)", - "Melee-i-Pole-Arm": "Melee (Pole-Arm)", - "Melee-Parry": "Melee (Parry)", - "Melee-Pole-Arm": "Melee (Pole-Arm)", - "MELEE-SPECIALISATIONS-(BASIC)": "MELEE SPECIALISATIONS (BASIC)", - "Mod": "Mod.", - "Mod-p": "Mod.", - "Mod.": "Mod.", - "Modifier": "Modifier", - "Monstrous": "Monstrous", - "Motivation": "Motivation", - "Movement": "Movement", - "MOVEMENT": "MOVEMENT", - "Name": "Name", - "Navigation": "Navigation", - "NOTES": "NOTES", - "Outdoor-Survival": "Outdoor Survival", - "Party-Long-Term": "Party Long Term", - "Party-Short-Term": "Party Short Term", - "Perception": "Perception", - "Personal-Long-Term": "Personal Long Term", - "Personal-Short-Term": "Personal Short Term", - "PERSONALITY": "PERSONALITY", - "Pray": "Pray", - "Qualities": "Qualities", - "R.Arm": "R.Arm", - "R.Leg": "R.Leg", - "Range": "Range", - "Range/Reach": "Range/Reach", - "Ranged-Blackpowder": "Ranged (Blackpowder)", - "Ranged-Bow": "Ranged (Bow)", - "Ranged-Crossbow": "Ranged (Crossbow)", - "Ranged-Engineering": "Ranged (Engineering)", - "Ranged-Entangling": "Ranged (Entangling)", - "Ranged-Explosives": "Ranged (Explosives)", - "Ranged-i-Blackpowder": "Ranged (Blackpowder)", - "Ranged-i-Bow": "Ranged (Bow)", - "Ranged-i-Crossbow": "Ranged (Crossbow) †", - "Ranged-i-Engineering": "Ranged (Engineering)", - "Ranged-i-Entangling": "Ranged (Entangling)", - "Ranged-i-Explosives": "Ranged (Explosives)", - "Ranged-i-Sling": "Ranged (Sling)", - "Ranged-i-Throwing": "Ranged (Throwing) †", - "Ranged-Sling": "Ranged (Sling)", - "RANGED-SPECIALISATIONS-ADVANCED": "RANGED SPECIALISATIONS (ADVANCED)", - "Ranged-Throwing": "Ranged (Throwing)", - "RESILIENCE": "RESILIENCE", - "Resilience": "Resilience", - "Resolve": "Resolve", - "Ride": "Ride", - "Right-Arm": "Right Arm", - "Right-Leg": "Right Leg", - "Row": "Row", - "Run": "Run", - "S": "S", - "S-p": "(S)", - "SB": "SB", - "SBx2": "SBx2", - "SBx3": "SBx3", - "Shield": "Shield", - "Silver-Shillings": "Silver Shillings", - "Sin-Points": "Sin Points", - "Small": "Small", - "Species": "Species", - "SPELLS-AND-PRAYERS": "SPELLS AND PRAYERS", - "Spent": "Spent", - "Status": "Status", - "Stealth": "Stealth", - "T": "T", - "T-p": "(T)", - "Talents": "Talents", - "Target": "Target", - "TB": "TB", - "TBx2": "TBx2", - "TBx3": "TBx3", - "Time": "Time", - "Tiny": "Tiny", - "Total": "Total", - "TRAPPINGS": "TRAPPINGS", - "Trappings": "Trappings", - "Type": "Type", - "Walk": "Walk", - "WEALTH": "WEALTH", - "WEAPONS": "WEAPONS", - "Weapons": "Weapons", - "WOUNDS": "WOUNDS", - "WP": "WP", - "WP-p": "(WP)", - "Wp-p": "(WP)", - "WPB": "WPB", - "WPBx2": "WPBx2", - "WPBx3": "WPBx3", - "WS": "WS", - "WS-p": "(WS)" + "Name": "Name", + "Species": "Species", + "Class": "Class", + "Career": "Career", + "Career-tier": "Career Tier", + "Career-Path": "Career Path", + "Status": "Status", + "Age": "Age", + "Height": "Height", + "Hair": "Hair", + "Eyes": "Eyes", + "Nationality": "Nationality", + "Birthplace": "Birthplace", + "Religion": "Religion", + "Star-sign": "Star Sign", + "CHARACTERISTICS": "CHARACTERISTICS", + "WS": "WS", + "BS": "BS", + "S": "S", + "T": "T", + "I": "I", + "Ag": "(Ag)", + "Dex": "Dex", + "Int": "Int", + "WP": "WP", + "Fel": "Fel", + "Initial": "Initial", + "Talents": "Talents", + "Advances": "Advances", + "Modifier": "Modifier", + "Current": "Current", + "CHARACTERISTICS BONUSES": "CHARACTERISTICS BONUSES", + "FATE": "FATE", + "RESILIENCE": "RESILIENCE", + "EXPERIENCE": "EXPERIENCE", + "Fate": "Fate", + "Resilience": "Resilience", + "Total": "Total", + "Fortune": "Fortune", + "Resolve": "Resolve", + "Spent": "Spent", + "Motivation": "Motivation", + "Left": "Left", + "AMBITIONS": "AMBITIONS", + "Personal-Short-Term": "Personal Short Term", + "Personal-Long-Term": "Personal Long Term", + "Party-Short-Term": "Party Short Term", + "Party-Long-Term": "Party Long Term", + "MOVEMENT": "MOVEMENT", + "Walk": "Walk", + "Run": "Run", + "INITIATIVE": "INITIATIVE", + "I Test /No Tracker/": "I Test (No Tracker)", + "I Bonus": "I Bonus", + "I+Ag Bonus": "I+Ag Bonus", + "Roll": "Roll", + "ENCUMBERANCE": "ENCUMBRANCE", + "Weapons": "Weapons", + "Armour": "Armour", + "Trappings": "Trappings", + "Mod": "Mod.", + "Max-Enc": "Max Enc.", + "WEALTH": "WEALTH", + "Gold Crowns": "Gold Crowns", + "Silver Shillings": "Silver Shillings", + "Brass Pennies": "Brass Pennies", + "WOUNDS": "WOUNDS", + "Hardy": "Hardy", + "Hardy-1": "Hardy:1", + "Hardy-2": "Hardy:2", + "Hardy-3": "Hardy:3", + "Hardy-4": "Hardy:4", + "Hardy-5": "Hardy:5", + "Hardy-6": "Hardy:6", + "Hardy-7": "Hardy:7", + "Hardy-8": "Hardy:8", + "Hardy-9": "Hardy:9", + "Hardy-10": "Hardy:10", + "Tiny": "Tiny", + "Little": "Little", + "Small": "Small", + "Average": "Average", + "Large": "Large", + "Enormous": "Enormous", + "Monstrous": "Monstrous", + "Maximum": "Maximum", + "BASIC SKILLS": "BASIC SKILLS", + "Char.": "Char.", + "Adv.": "Adv.", + "Mod.": "Mod.", + "Art": "Art", + "WS-p": "(WS)", + "BS-p": "(BS)", + "S-p": "(S)", + "T-p": "(T)", + "I-p": "(I)", + "Ag-p": "(Ag)", + "Dex-p": "(Dex)", + "Int-p": "(Int)", + "WP-p": "(WP)", + "Fel-p": "(Fel)", + "Athletics": "Athletics", + "Bribery": "Bribery", + "Charm": "Charm", + "Charm-Animal": "Charm Animal", + "Climb": "Climb", + "Cool": "Cool", + "Consume Alcohol": "Consume Alcohol", + "Dodge": "Dodge", + "Drive": "Drive", + "Endurance": "Endurance", + "Entertain": "Entertain", + "Gamble": "Gamble", + "Gossip": "Gossip", + "Haggle": "Haggle", + "Intimidate": "Intimidate", + "Intuition": "Intuition", + "Leadership": "Leadership", + "Navigation": "Navigation", + "Outdoor-Survival": "Outdoor Survival", + "Perception": "Perception", + "Ride": "Ride", + "Row": "Row", + "Stealth": "Stealth", + "MELEE-SPECIALISATIONS-(BASIC)": "MELEE SPECIALISATIONS (BASIC)", + "Melee-i-Basic": "Melee (Basic)", + "Melee-i-Brawling": "Melee (Brawling)", + "Melee-i-Cavalry": "Melee (Cavalry)", + "Melee-i-Fencing": "Melee (Fencing)", + "Melee-i-Flail": "Melee (Flail)", + "Melee-i-Parry": "Melee (Parry)", + "Melee-i-Pole-Arm": "Melee (Pole-Arm)", + "Melee-i-2H": "Melee (Two-Handed)", + "RANGED-SPECIAlZATION-ADVANCED": "RANGED SPECIALISATIONS (ADVANCED)", + "Ranged-i-Blackpowder": "Ranged (Blackpowder)", + "Ranged-i-Bow": "Ranged (Bow)", + "Ranged-i-Crossbow": "Ranged (Crossbow) †", + "Ranged-i-Engineering": "Ranged (Engineering)", + "Ranged-i-Entangling": "Ranged (Entangling)", + "Ranged-i-Explosives": "Ranged (Explosives)", + "Ranged-i-Sling": "Ranged (Sling)", + "Ranged-i-Throwing": "Ranged (Throwing) †", + "Magic-Notice": "?= Can be used untrained but loses all Qualities and keeps the Flaws", + "MAGIC-BLESSINGS-AND-MIRACLES-ADVANCED": "MAGIC, BLESSINGS AND MIRACLES (ADVANCED)", + "Language-i-Magick-p": "Language (Magick)", + "Pray": "Pray", + "GROUPED-&-ADVANCED-SKILLS": "GROUPED & ADVANCED SKILLS", + "Head": "Head", + "R.Arm": "R.Arm", + "L.Arm": "L.Arm", + "Body": "Body", + "R.Leg": "R.Leg", + "L.Leg": "L.Leg", + "Shield": "Shield", + "AP": "AP", + "Enc.": "Enc.", + "ARMOUR-POINTS": "ARMOUR POINTS", + "Right Arm": "Right Arm", + "Left Arm": "Left Arm", + "Right Leg": "Right Leg", + "Leg Left": "Left Leg", + "WEAPONS": "WEAPONS", + "Group": "Group", + "Range/Reach": "Range/Reach", + "Damage": "Damage", + "Qualities": "Qualities", + "Melee-Basic": "Melee (Basic)", + "Melee-Brawling": "Melee (Brawling)", + "Melee-Cavalry": "Melee (Cavalry)", + "Melee-Fencing": "Melee (Fencing)", + "Melee-Flail": "Melee (Flail)", + "Melee-Parry": "Melee (Parry)", + "Melee-Pole-Arm": "Melee (Pole-Arm)", + "Melee-2H": "Melee (Two-Handed)", + "Ranged-Blackpowder": "Ranged (Blackpowder)", + "Ranged-Bow": "Ranged (Bow)", + "Ranged-Crossbow": "Ranged (Crossbow)", + "Ranged-Engineering": "Ranged (Engineering)", + "Ranged-Entangling": "Ranged (Entangling)", + "Ranged-Explosives": "Ranged (Explosives)", + "Ranged-Sling": "Ranged (Sling)", + "Ranged-Throwing": "Ranged (Throwing)", + "Weapon-Skill": "Weapon Skill", + "Ballistic-Skill": "Ballistic Skill", + "SPELLS-AND-PRAYERS": "SPELLS AND PRAYERS", + "Extended-Channeling-SL": "Extended Channelling SL", + "Sin-Points": "Sin Points", + "Type": "Type", + "CN": "CN", + "Range": "Range", + "Target": "Target", + "Duration": "Duration", + "Effect": "Effect", + "INJURIES-AFFLICTIONS-PYSCHOLOGY-&-MUTATIONS": "INJURIES, AFFLICTIONS, PSYCHOLOGY AND MUTATIONS", + "Current-Corruption": "Current Corruption", + "Max-Corruption": "Max Corruption", + "Time": "Time", + "Enc": "Enc", + "PERSONALITY": "PERSONALITY", + "APPEARANCE": "APPEARANCE", + "CONTACTS/FRIENDS": "CONTACTS/FRIENDS", + "ENEMIES": "ENEMIES", + "HISTORY": "HISTORY", + "NOTES": "NOTES", + "Experience-Points": "Experience Points", + "Total-XP": "Total XP", + "Spent-XP": "Spent XP", + "Left-XP": "Left XP", + "Advancements-Taken-Calculated-p": "Advancements Taken (Calculated):" } \ No newline at end of file diff --git a/WFRP4CharSheet/translations/da.json b/WFRP4CharSheet/translations/da.json index edcef98a1f6..e0e1d150a31 100644 --- a/WFRP4CharSheet/translations/da.json +++ b/WFRP4CharSheet/translations/da.json @@ -1,215 +1,211 @@ { - "Adv": "Adv.", - "Adv.": "Adv.", - "Advances": "Advances", - "affliction-effect": "Affliction Effect", - "affliction-heal-time": "Affliction Heal Time", - "affliction-name": "Affliction Name", - "Ag": "(Ag)", - "Ag-p": "(Ag)", - "Age": "Age", - "AMBITIONS": "AMBITIONS", - "AP": "AP", - "APPEARANCE": "APPEARANCE", - "Armour": "Armour", - "ARMOUR": "ARMOUR", - "ARMOUR-POINTS": "ARMOUR POINTS", - "Art": "Art", - "Athletics": "Athletics", - "Average": "Average", - "BASIC SKILLS": "BASIC SKILLS", - "Body": "Body", - "Brass-Pennies": "Brass Pennies", - "Bribery": "Bribery", - "BS": "BS", - "BS-p": "(BS)", - "Career": "Career", - "Career-Path": "Career Path", - "Career-tier": "Career Tier", - "Char": "Char.", - "Char-p": "Char.", - "Char.": "Char.", - "CHARACTERISTICS": "CHARACTERISTICS", - "CHARACTERISTICS BONUSES": "CHARACTERISTICS BONUSES", - "Charm": "Charm", - "Charm-Animal": "Charm Animal", - "Class": "Class", - "Climb": "Climb", - "CN": "CN", - "Consume-Alcohol": "Consume Alcohol", - "Cool": "Cool", - "currency-conversion": "d (1GC=20/-=240d)", - "Current": "Current", - "Current-Corruption": "Current Corruption", - "Damage": "Damage", - "Description": "Description", - "Dex": "Dex", - "Dex-p": "(Dex)", - "Dodge": "Dodge", - "Drive": "Drive", - "Duration": "Duration", - "Effect": "Effect", - "Enc": "Enc", - "Enc.": "Enc.", - "ENCUMBRANCE": "ENCUMBRANCE", - "Endurance": "Endurance", - "Enormous": "Enormous", - "Entertain": "Entertain", - "EXPERIENCE": "EXPERIENCE", - "Extended-Channelling-SL": "Extended Channelling SL", - "Eyes": "Eyes", - "Fal-p": "(Fel)", - "Fate": "Fate", - "FATE": "FATE", - "Fel": "Fel", - "Fel-p": "(Fel)", - "Fortune": "Fortune", - "Gamble": "Gamble", - "Gold-Crowns": "Gold Crowns", - "Gossip": "Gossip", - "Group": "Group", - "GROUPED-&-ADVANCED-SKILLS": "GROUPED & ADVANCED SKILLS", - "Haggle": "Haggle", - "Hair": "Hair", - "Hardy": "Hardy", - "Hardy-1": "Hardy:1", - "Hardy-10": "Hardy:10", - "Hardy-2": "Hardy:2", - "Hardy-3": "Hardy:3", - "Hardy-4": "Hardy:4", - "Hardy-5": "Hardy:5", - "Hardy-6": "Hardy:6", - "Hardy-7": "Hardy:7", - "Hardy-8": "Hardy:8", - "Hardy-9": "Hardy:9", - "Head": "Head", - "Height": "Height", - "HISTORY": "HISTORY", - "I": "I", - "I-p": "(I)", - "Initial": "Initial", - "INJURIES-AFFLICTIONS-PSYCHOLOGY-&-MUTATIONS": "INJURIES, AFFLICTIONS, PSYCHOLOGY AND MUTATIONS", - "Int": "Int", - "Int-p": "(Int)", - "Intimidate": "Intimidate", - "Intuition": "Intuition", - "L.Arm": "L.Arm", - "L.Leg": "L.Leg", - "Language-i-Magick-p": "Language (Magick)", - "Large": "Large", - "Leadership": "Leadership", - "Left-Arm": "Left Arm", - "Left-Leg": "Left Leg", - "Little": "Little", - "MAGIC-BLESSINGS-AND-MIRACLES-ADVANCED": "MAGIC, BLESSINGS AND MIRACLES (ADVANCED)", - "Magic-notice": "†= Can be used untrained but loses all Qualities and keeps the Flaws", - "Max-Corruption": "Max Corruption", - "Max-Enc": "Max Enc.", - "Maximum": "Maximum", - "Melee-2H": "Melee (Two-Handed)", - "Melee-Basic": "Melee (Basic)", - "Melee-Brawling": "Melee (Brawling)", - "melee-Cavalry": "Melee (Cavalry)", - "Melee-fencing": "Melee (Fencing)", - "Melee-Flail": "Melee (Flail)", - "Melee-i-2H": "Melee (Two-Handed)", - "Melee-i-Basic": "Melee (Basic)", - "Melee-i-Brawling": "Melee (Brawling)", - "Melee-i-Cavalry": "Melee (Cavalry)", - "Melee-i-Fencing": "Melee (Fencing)", - "Melee-i-Flail": "Melee (Flail)", - "Melee-i-Parry": "Melee (Parry)", - "Melee-i-Pole-Arm": "Melee (Pole-Arm)", - "Melee-Parry": "Melee (Parry)", - "Melee-Pole-Arm": "Melee (Pole-Arm)", - "MELEE-SPECIALISATIONS-(BASIC)": "MELEE SPECIALISATIONS (BASIC)", - "Mod": "Mod.", - "Mod-p": "Mod.", - "Mod.": "Mod.", - "Modifier": "Modifier", - "Monstrous": "Monstrous", - "Motivation": "Motivation", - "Movement": "Movement", - "MOVEMENT": "MOVEMENT", - "Name": "Name", - "Navigation": "Navigation", - "NOTES": "NOTES", - "Outdoor-Survival": "Outdoor Survival", - "Party-Long-Term": "Party Long Term", - "Party-Short-Term": "Party Short Term", - "Perception": "Perception", - "Personal-Long-Term": "Personal Long Term", - "Personal-Short-Term": "Personal Short Term", - "PERSONALITY": "PERSONALITY", - "Pray": "Pray", - "Qualities": "Qualities", - "R.Arm": "R.Arm", - "R.Leg": "R.Leg", - "Range": "Range", - "Range/Reach": "Range/Reach", - "Ranged-Blackpowder": "Ranged (Blackpowder)", - "Ranged-Bow": "Ranged (Bow)", - "Ranged-Crossbow": "Ranged (Crossbow)", - "Ranged-Engineering": "Ranged (Engineering)", - "Ranged-Entangling": "Ranged (Entangling)", - "Ranged-Explosives": "Ranged (Explosives)", - "Ranged-i-Blackpowder": "Ranged (Blackpowder)", - "Ranged-i-Bow": "Ranged (Bow)", - "Ranged-i-Crossbow": "Ranged (Crossbow) †", - "Ranged-i-Engineering": "Ranged (Engineering)", - "Ranged-i-Entangling": "Ranged (Entangling)", - "Ranged-i-Explosives": "Ranged (Explosives)", - "Ranged-i-Sling": "Ranged (Sling)", - "Ranged-i-Throwing": "Ranged (Throwing) †", - "Ranged-Sling": "Ranged (Sling)", - "RANGED-SPECIALISATIONS-ADVANCED": "RANGED SPECIALISATIONS (ADVANCED)", - "Ranged-Throwing": "Ranged (Throwing)", - "RESILIENCE": "RESILIENCE", - "Resilience": "Resilience", - "Resolve": "Resolve", - "Ride": "Ride", - "Right-Arm": "Right Arm", - "Right-Leg": "Right Leg", - "Row": "Row", - "Run": "Run", - "S": "S", - "S-p": "(S)", - "SB": "SB", - "SBx2": "SBx2", - "SBx3": "SBx3", - "Shield": "Shield", - "Silver-Shillings": "Silver Shillings", - "Sin-Points": "Sin Points", - "Small": "Small", - "Species": "Species", - "SPELLS-AND-PRAYERS": "SPELLS AND PRAYERS", - "Spent": "Spent", - "Status": "Status", - "Stealth": "Stealth", - "T": "T", - "T-p": "(T)", - "Talents": "Talents", - "Target": "Target", - "TB": "TB", - "TBx2": "TBx2", - "TBx3": "TBx3", - "Time": "Time", - "Tiny": "Tiny", - "Total": "Total", - "TRAPPINGS": "TRAPPINGS", - "Trappings": "Trappings", - "Type": "Type", - "Walk": "Walk", - "WEALTH": "WEALTH", - "WEAPONS": "WEAPONS", - "Weapons": "Weapons", - "WOUNDS": "WOUNDS", - "WP": "WP", - "WP-p": "(WP)", - "Wp-p": "(WP)", - "WPB": "WPB", - "WPBx2": "WPBx2", - "WPBx3": "WPBx3", - "WS": "WS", - "WS-p": "(WS)" + "Name": "Name", + "Species": "Species", + "Class": "Class", + "Career": "Career", + "Career-tier": "Career Tier", + "Career-Path": "Career Path", + "Status": "Status", + "Age": "Age", + "Height": "Height", + "Hair": "Hair", + "Eyes": "Eyes", + "Nationality": "Nationality", + "Birthplace": "Birthplace", + "Religion": "Religion", + "Star-sign": "Star Sign", + "CHARACTERISTICS": "CHARACTERISTICS", + "WS": "WS", + "BS": "BS", + "S": "S", + "T": "T", + "I": "I", + "Ag": "(Ag)", + "Dex": "Dex", + "Int": "Int", + "WP": "WP", + "Fel": "Fel", + "Initial": "Initial", + "Talents": "Talents", + "Advances": "Advances", + "Modifier": "Modifier", + "Current": "Current", + "CHARACTERISTICS BONUSES": "CHARACTERISTICS BONUSES", + "FATE": "FATE", + "RESILIENCE": "RESILIENCE", + "EXPERIENCE": "EXPERIENCE", + "Fate": "Fate", + "Resilience": "Resilience", + "Total": "Total", + "Fortune": "Fortune", + "Resolve": "Resolve", + "Spent": "Spent", + "Motivation": "Motivation", + "Left": "Left", + "AMBITIONS": "AMBITIONS", + "Personal-Short-Term": "Personal Short Term", + "Personal-Long-Term": "Personal Long Term", + "Party-Short-Term": "Party Short Term", + "Party-Long-Term": "Party Long Term", + "MOVEMENT": "MOVEMENT", + "Walk": "Walk", + "Run": "Run", + "INITIATIVE": "INITIATIVE", + "I Test /No Tracker/": "I Test (No Tracker)", + "I Bonus": "I Bonus", + "I+Ag Bonus": "I+Ag Bonus", + "Roll": "Roll", + "ENCUMBERANCE": "ENCUMBRANCE", + "Weapons": "Weapons", + "Armour": "Armour", + "Trappings": "Trappings", + "Mod": "Mod.", + "Max-Enc": "Max Enc.", + "WEALTH": "WEALTH", + "Gold Crowns": "Gold Crowns", + "Silver Shillings": "Silver Shillings", + "Brass Pennies": "Brass Pennies", + "WOUNDS": "WOUNDS", + "Hardy": "Hardy", + "Hardy-1": "Hardy:1", + "Hardy-2": "Hardy:2", + "Hardy-3": "Hardy:3", + "Hardy-4": "Hardy:4", + "Hardy-5": "Hardy:5", + "Hardy-6": "Hardy:6", + "Hardy-7": "Hardy:7", + "Hardy-8": "Hardy:8", + "Hardy-9": "Hardy:9", + "Hardy-10": "Hardy:10", + "Tiny": "Tiny", + "Little": "Little", + "Small": "Small", + "Average": "Average", + "Large": "Large", + "Enormous": "Enormous", + "Monstrous": "Monstrous", + "Maximum": "Maximum", + "BASIC SKILLS": "BASIC SKILLS", + "Char.": "Char.", + "Adv.": "Adv.", + "Mod.": "Mod.", + "Art": "Art", + "WS-p": "(WS)", + "BS-p": "(BS)", + "S-p": "(S)", + "T-p": "(T)", + "I-p": "(I)", + "Ag-p": "(Ag)", + "Dex-p": "(Dex)", + "Int-p": "(Int)", + "WP-p": "(WP)", + "Fel-p": "(Fel)", + "Athletics": "Athletics", + "Bribery": "Bribery", + "Charm": "Charm", + "Charm-Animal": "Charm Animal", + "Climb": "Climb", + "Cool": "Cool", + "Consume Alcohol": "Consume Alcohol", + "Dodge": "Dodge", + "Drive": "Drive", + "Endurance": "Endurance", + "Entertain": "Entertain", + "Gamble": "Gamble", + "Gossip": "Gossip", + "Haggle": "Haggle", + "Intimidate": "Intimidate", + "Intuition": "Intuition", + "Leadership": "Leadership", + "Navigation": "Navigation", + "Outdoor-Survival": "Outdoor Survival", + "Perception": "Perception", + "Ride": "Ride", + "Row": "Row", + "Stealth": "Stealth", + "MELEE-SPECIALISATIONS-(BASIC)": "MELEE SPECIALISATIONS (BASIC)", + "Melee-i-Basic": "Melee (Basic)", + "Melee-i-Brawling": "Melee (Brawling)", + "Melee-i-Cavalry": "Melee (Cavalry)", + "Melee-i-Fencing": "Melee (Fencing)", + "Melee-i-Flail": "Melee (Flail)", + "Melee-i-Parry": "Melee (Parry)", + "Melee-i-Pole-Arm": "Melee (Pole-Arm)", + "Melee-i-2H": "Melee (Two-Handed)", + "RANGED-SPECIAlZATION-ADVANCED": "RANGED SPECIALISATIONS (ADVANCED)", + "Ranged-i-Blackpowder": "Ranged (Blackpowder)", + "Ranged-i-Bow": "Ranged (Bow)", + "Ranged-i-Crossbow": "Ranged (Crossbow) †", + "Ranged-i-Engineering": "Ranged (Engineering)", + "Ranged-i-Entangling": "Ranged (Entangling)", + "Ranged-i-Explosives": "Ranged (Explosives)", + "Ranged-i-Sling": "Ranged (Sling)", + "Ranged-i-Throwing": "Ranged (Throwing) †", + "Magic-Notice": "?= Can be used untrained but loses all Qualities and keeps the Flaws", + "MAGIC-BLESSINGS-AND-MIRACLES-ADVANCED": "MAGIC, BLESSINGS AND MIRACLES (ADVANCED)", + "Language-i-Magick-p": "Language (Magick)", + "Pray": "Pray", + "GROUPED-&-ADVANCED-SKILLS": "GROUPED & ADVANCED SKILLS", + "Head": "Head", + "R.Arm": "R.Arm", + "L.Arm": "L.Arm", + "Body": "Body", + "R.Leg": "R.Leg", + "L.Leg": "L.Leg", + "Shield": "Shield", + "AP": "AP", + "Enc.": "Enc.", + "ARMOUR-POINTS": "ARMOUR POINTS", + "Right Arm": "Right Arm", + "Left Arm": "Left Arm", + "Right Leg": "Right Leg", + "Leg Left": "Left Leg", + "WEAPONS": "WEAPONS", + "Group": "Group", + "Range/Reach": "Range/Reach", + "Damage": "Damage", + "Qualities": "Qualities", + "Melee-Basic": "Melee (Basic)", + "Melee-Brawling": "Melee (Brawling)", + "Melee-Cavalry": "Melee (Cavalry)", + "Melee-Fencing": "Melee (Fencing)", + "Melee-Flail": "Melee (Flail)", + "Melee-Parry": "Melee (Parry)", + "Melee-Pole-Arm": "Melee (Pole-Arm)", + "Melee-2H": "Melee (Two-Handed)", + "Ranged-Blackpowder": "Ranged (Blackpowder)", + "Ranged-Bow": "Ranged (Bow)", + "Ranged-Crossbow": "Ranged (Crossbow)", + "Ranged-Engineering": "Ranged (Engineering)", + "Ranged-Entangling": "Ranged (Entangling)", + "Ranged-Explosives": "Ranged (Explosives)", + "Ranged-Sling": "Ranged (Sling)", + "Ranged-Throwing": "Ranged (Throwing)", + "Weapon-Skill": "Weapon Skill", + "Ballistic-Skill": "Ballistic Skill", + "SPELLS-AND-PRAYERS": "SPELLS AND PRAYERS", + "Extended-Channeling-SL": "Extended Channelling SL", + "Sin-Points": "Sin Points", + "Type": "Type", + "CN": "CN", + "Range": "Range", + "Target": "Target", + "Duration": "Duration", + "Effect": "Effect", + "INJURIES-AFFLICTIONS-PYSCHOLOGY-&-MUTATIONS": "INJURIES, AFFLICTIONS, PSYCHOLOGY AND MUTATIONS", + "Current-Corruption": "Current Corruption", + "Max-Corruption": "Max Corruption", + "Time": "Time", + "Enc": "Enc", + "PERSONALITY": "PERSONALITY", + "APPEARANCE": "APPEARANCE", + "CONTACTS/FRIENDS": "CONTACTS/FRIENDS", + "ENEMIES": "ENEMIES", + "HISTORY": "HISTORY", + "NOTES": "NOTES", + "Experience-Points": "Experience Points", + "Total-XP": "Total XP", + "Spent-XP": "Spent XP", + "Left-XP": "Left XP", + "Advancements-Taken-Calculated-p": "Advancements Taken (Calculated):" } \ No newline at end of file diff --git a/WFRP4CharSheet/translations/de.json b/WFRP4CharSheet/translations/de.json index edcef98a1f6..e0e1d150a31 100644 --- a/WFRP4CharSheet/translations/de.json +++ b/WFRP4CharSheet/translations/de.json @@ -1,215 +1,211 @@ { - "Adv": "Adv.", - "Adv.": "Adv.", - "Advances": "Advances", - "affliction-effect": "Affliction Effect", - "affliction-heal-time": "Affliction Heal Time", - "affliction-name": "Affliction Name", - "Ag": "(Ag)", - "Ag-p": "(Ag)", - "Age": "Age", - "AMBITIONS": "AMBITIONS", - "AP": "AP", - "APPEARANCE": "APPEARANCE", - "Armour": "Armour", - "ARMOUR": "ARMOUR", - "ARMOUR-POINTS": "ARMOUR POINTS", - "Art": "Art", - "Athletics": "Athletics", - "Average": "Average", - "BASIC SKILLS": "BASIC SKILLS", - "Body": "Body", - "Brass-Pennies": "Brass Pennies", - "Bribery": "Bribery", - "BS": "BS", - "BS-p": "(BS)", - "Career": "Career", - "Career-Path": "Career Path", - "Career-tier": "Career Tier", - "Char": "Char.", - "Char-p": "Char.", - "Char.": "Char.", - "CHARACTERISTICS": "CHARACTERISTICS", - "CHARACTERISTICS BONUSES": "CHARACTERISTICS BONUSES", - "Charm": "Charm", - "Charm-Animal": "Charm Animal", - "Class": "Class", - "Climb": "Climb", - "CN": "CN", - "Consume-Alcohol": "Consume Alcohol", - "Cool": "Cool", - "currency-conversion": "d (1GC=20/-=240d)", - "Current": "Current", - "Current-Corruption": "Current Corruption", - "Damage": "Damage", - "Description": "Description", - "Dex": "Dex", - "Dex-p": "(Dex)", - "Dodge": "Dodge", - "Drive": "Drive", - "Duration": "Duration", - "Effect": "Effect", - "Enc": "Enc", - "Enc.": "Enc.", - "ENCUMBRANCE": "ENCUMBRANCE", - "Endurance": "Endurance", - "Enormous": "Enormous", - "Entertain": "Entertain", - "EXPERIENCE": "EXPERIENCE", - "Extended-Channelling-SL": "Extended Channelling SL", - "Eyes": "Eyes", - "Fal-p": "(Fel)", - "Fate": "Fate", - "FATE": "FATE", - "Fel": "Fel", - "Fel-p": "(Fel)", - "Fortune": "Fortune", - "Gamble": "Gamble", - "Gold-Crowns": "Gold Crowns", - "Gossip": "Gossip", - "Group": "Group", - "GROUPED-&-ADVANCED-SKILLS": "GROUPED & ADVANCED SKILLS", - "Haggle": "Haggle", - "Hair": "Hair", - "Hardy": "Hardy", - "Hardy-1": "Hardy:1", - "Hardy-10": "Hardy:10", - "Hardy-2": "Hardy:2", - "Hardy-3": "Hardy:3", - "Hardy-4": "Hardy:4", - "Hardy-5": "Hardy:5", - "Hardy-6": "Hardy:6", - "Hardy-7": "Hardy:7", - "Hardy-8": "Hardy:8", - "Hardy-9": "Hardy:9", - "Head": "Head", - "Height": "Height", - "HISTORY": "HISTORY", - "I": "I", - "I-p": "(I)", - "Initial": "Initial", - "INJURIES-AFFLICTIONS-PSYCHOLOGY-&-MUTATIONS": "INJURIES, AFFLICTIONS, PSYCHOLOGY AND MUTATIONS", - "Int": "Int", - "Int-p": "(Int)", - "Intimidate": "Intimidate", - "Intuition": "Intuition", - "L.Arm": "L.Arm", - "L.Leg": "L.Leg", - "Language-i-Magick-p": "Language (Magick)", - "Large": "Large", - "Leadership": "Leadership", - "Left-Arm": "Left Arm", - "Left-Leg": "Left Leg", - "Little": "Little", - "MAGIC-BLESSINGS-AND-MIRACLES-ADVANCED": "MAGIC, BLESSINGS AND MIRACLES (ADVANCED)", - "Magic-notice": "†= Can be used untrained but loses all Qualities and keeps the Flaws", - "Max-Corruption": "Max Corruption", - "Max-Enc": "Max Enc.", - "Maximum": "Maximum", - "Melee-2H": "Melee (Two-Handed)", - "Melee-Basic": "Melee (Basic)", - "Melee-Brawling": "Melee (Brawling)", - "melee-Cavalry": "Melee (Cavalry)", - "Melee-fencing": "Melee (Fencing)", - "Melee-Flail": "Melee (Flail)", - "Melee-i-2H": "Melee (Two-Handed)", - "Melee-i-Basic": "Melee (Basic)", - "Melee-i-Brawling": "Melee (Brawling)", - "Melee-i-Cavalry": "Melee (Cavalry)", - "Melee-i-Fencing": "Melee (Fencing)", - "Melee-i-Flail": "Melee (Flail)", - "Melee-i-Parry": "Melee (Parry)", - "Melee-i-Pole-Arm": "Melee (Pole-Arm)", - "Melee-Parry": "Melee (Parry)", - "Melee-Pole-Arm": "Melee (Pole-Arm)", - "MELEE-SPECIALISATIONS-(BASIC)": "MELEE SPECIALISATIONS (BASIC)", - "Mod": "Mod.", - "Mod-p": "Mod.", - "Mod.": "Mod.", - "Modifier": "Modifier", - "Monstrous": "Monstrous", - "Motivation": "Motivation", - "Movement": "Movement", - "MOVEMENT": "MOVEMENT", - "Name": "Name", - "Navigation": "Navigation", - "NOTES": "NOTES", - "Outdoor-Survival": "Outdoor Survival", - "Party-Long-Term": "Party Long Term", - "Party-Short-Term": "Party Short Term", - "Perception": "Perception", - "Personal-Long-Term": "Personal Long Term", - "Personal-Short-Term": "Personal Short Term", - "PERSONALITY": "PERSONALITY", - "Pray": "Pray", - "Qualities": "Qualities", - "R.Arm": "R.Arm", - "R.Leg": "R.Leg", - "Range": "Range", - "Range/Reach": "Range/Reach", - "Ranged-Blackpowder": "Ranged (Blackpowder)", - "Ranged-Bow": "Ranged (Bow)", - "Ranged-Crossbow": "Ranged (Crossbow)", - "Ranged-Engineering": "Ranged (Engineering)", - "Ranged-Entangling": "Ranged (Entangling)", - "Ranged-Explosives": "Ranged (Explosives)", - "Ranged-i-Blackpowder": "Ranged (Blackpowder)", - "Ranged-i-Bow": "Ranged (Bow)", - "Ranged-i-Crossbow": "Ranged (Crossbow) †", - "Ranged-i-Engineering": "Ranged (Engineering)", - "Ranged-i-Entangling": "Ranged (Entangling)", - "Ranged-i-Explosives": "Ranged (Explosives)", - "Ranged-i-Sling": "Ranged (Sling)", - "Ranged-i-Throwing": "Ranged (Throwing) †", - "Ranged-Sling": "Ranged (Sling)", - "RANGED-SPECIALISATIONS-ADVANCED": "RANGED SPECIALISATIONS (ADVANCED)", - "Ranged-Throwing": "Ranged (Throwing)", - "RESILIENCE": "RESILIENCE", - "Resilience": "Resilience", - "Resolve": "Resolve", - "Ride": "Ride", - "Right-Arm": "Right Arm", - "Right-Leg": "Right Leg", - "Row": "Row", - "Run": "Run", - "S": "S", - "S-p": "(S)", - "SB": "SB", - "SBx2": "SBx2", - "SBx3": "SBx3", - "Shield": "Shield", - "Silver-Shillings": "Silver Shillings", - "Sin-Points": "Sin Points", - "Small": "Small", - "Species": "Species", - "SPELLS-AND-PRAYERS": "SPELLS AND PRAYERS", - "Spent": "Spent", - "Status": "Status", - "Stealth": "Stealth", - "T": "T", - "T-p": "(T)", - "Talents": "Talents", - "Target": "Target", - "TB": "TB", - "TBx2": "TBx2", - "TBx3": "TBx3", - "Time": "Time", - "Tiny": "Tiny", - "Total": "Total", - "TRAPPINGS": "TRAPPINGS", - "Trappings": "Trappings", - "Type": "Type", - "Walk": "Walk", - "WEALTH": "WEALTH", - "WEAPONS": "WEAPONS", - "Weapons": "Weapons", - "WOUNDS": "WOUNDS", - "WP": "WP", - "WP-p": "(WP)", - "Wp-p": "(WP)", - "WPB": "WPB", - "WPBx2": "WPBx2", - "WPBx3": "WPBx3", - "WS": "WS", - "WS-p": "(WS)" + "Name": "Name", + "Species": "Species", + "Class": "Class", + "Career": "Career", + "Career-tier": "Career Tier", + "Career-Path": "Career Path", + "Status": "Status", + "Age": "Age", + "Height": "Height", + "Hair": "Hair", + "Eyes": "Eyes", + "Nationality": "Nationality", + "Birthplace": "Birthplace", + "Religion": "Religion", + "Star-sign": "Star Sign", + "CHARACTERISTICS": "CHARACTERISTICS", + "WS": "WS", + "BS": "BS", + "S": "S", + "T": "T", + "I": "I", + "Ag": "(Ag)", + "Dex": "Dex", + "Int": "Int", + "WP": "WP", + "Fel": "Fel", + "Initial": "Initial", + "Talents": "Talents", + "Advances": "Advances", + "Modifier": "Modifier", + "Current": "Current", + "CHARACTERISTICS BONUSES": "CHARACTERISTICS BONUSES", + "FATE": "FATE", + "RESILIENCE": "RESILIENCE", + "EXPERIENCE": "EXPERIENCE", + "Fate": "Fate", + "Resilience": "Resilience", + "Total": "Total", + "Fortune": "Fortune", + "Resolve": "Resolve", + "Spent": "Spent", + "Motivation": "Motivation", + "Left": "Left", + "AMBITIONS": "AMBITIONS", + "Personal-Short-Term": "Personal Short Term", + "Personal-Long-Term": "Personal Long Term", + "Party-Short-Term": "Party Short Term", + "Party-Long-Term": "Party Long Term", + "MOVEMENT": "MOVEMENT", + "Walk": "Walk", + "Run": "Run", + "INITIATIVE": "INITIATIVE", + "I Test /No Tracker/": "I Test (No Tracker)", + "I Bonus": "I Bonus", + "I+Ag Bonus": "I+Ag Bonus", + "Roll": "Roll", + "ENCUMBERANCE": "ENCUMBRANCE", + "Weapons": "Weapons", + "Armour": "Armour", + "Trappings": "Trappings", + "Mod": "Mod.", + "Max-Enc": "Max Enc.", + "WEALTH": "WEALTH", + "Gold Crowns": "Gold Crowns", + "Silver Shillings": "Silver Shillings", + "Brass Pennies": "Brass Pennies", + "WOUNDS": "WOUNDS", + "Hardy": "Hardy", + "Hardy-1": "Hardy:1", + "Hardy-2": "Hardy:2", + "Hardy-3": "Hardy:3", + "Hardy-4": "Hardy:4", + "Hardy-5": "Hardy:5", + "Hardy-6": "Hardy:6", + "Hardy-7": "Hardy:7", + "Hardy-8": "Hardy:8", + "Hardy-9": "Hardy:9", + "Hardy-10": "Hardy:10", + "Tiny": "Tiny", + "Little": "Little", + "Small": "Small", + "Average": "Average", + "Large": "Large", + "Enormous": "Enormous", + "Monstrous": "Monstrous", + "Maximum": "Maximum", + "BASIC SKILLS": "BASIC SKILLS", + "Char.": "Char.", + "Adv.": "Adv.", + "Mod.": "Mod.", + "Art": "Art", + "WS-p": "(WS)", + "BS-p": "(BS)", + "S-p": "(S)", + "T-p": "(T)", + "I-p": "(I)", + "Ag-p": "(Ag)", + "Dex-p": "(Dex)", + "Int-p": "(Int)", + "WP-p": "(WP)", + "Fel-p": "(Fel)", + "Athletics": "Athletics", + "Bribery": "Bribery", + "Charm": "Charm", + "Charm-Animal": "Charm Animal", + "Climb": "Climb", + "Cool": "Cool", + "Consume Alcohol": "Consume Alcohol", + "Dodge": "Dodge", + "Drive": "Drive", + "Endurance": "Endurance", + "Entertain": "Entertain", + "Gamble": "Gamble", + "Gossip": "Gossip", + "Haggle": "Haggle", + "Intimidate": "Intimidate", + "Intuition": "Intuition", + "Leadership": "Leadership", + "Navigation": "Navigation", + "Outdoor-Survival": "Outdoor Survival", + "Perception": "Perception", + "Ride": "Ride", + "Row": "Row", + "Stealth": "Stealth", + "MELEE-SPECIALISATIONS-(BASIC)": "MELEE SPECIALISATIONS (BASIC)", + "Melee-i-Basic": "Melee (Basic)", + "Melee-i-Brawling": "Melee (Brawling)", + "Melee-i-Cavalry": "Melee (Cavalry)", + "Melee-i-Fencing": "Melee (Fencing)", + "Melee-i-Flail": "Melee (Flail)", + "Melee-i-Parry": "Melee (Parry)", + "Melee-i-Pole-Arm": "Melee (Pole-Arm)", + "Melee-i-2H": "Melee (Two-Handed)", + "RANGED-SPECIAlZATION-ADVANCED": "RANGED SPECIALISATIONS (ADVANCED)", + "Ranged-i-Blackpowder": "Ranged (Blackpowder)", + "Ranged-i-Bow": "Ranged (Bow)", + "Ranged-i-Crossbow": "Ranged (Crossbow) †", + "Ranged-i-Engineering": "Ranged (Engineering)", + "Ranged-i-Entangling": "Ranged (Entangling)", + "Ranged-i-Explosives": "Ranged (Explosives)", + "Ranged-i-Sling": "Ranged (Sling)", + "Ranged-i-Throwing": "Ranged (Throwing) †", + "Magic-Notice": "?= Can be used untrained but loses all Qualities and keeps the Flaws", + "MAGIC-BLESSINGS-AND-MIRACLES-ADVANCED": "MAGIC, BLESSINGS AND MIRACLES (ADVANCED)", + "Language-i-Magick-p": "Language (Magick)", + "Pray": "Pray", + "GROUPED-&-ADVANCED-SKILLS": "GROUPED & ADVANCED SKILLS", + "Head": "Head", + "R.Arm": "R.Arm", + "L.Arm": "L.Arm", + "Body": "Body", + "R.Leg": "R.Leg", + "L.Leg": "L.Leg", + "Shield": "Shield", + "AP": "AP", + "Enc.": "Enc.", + "ARMOUR-POINTS": "ARMOUR POINTS", + "Right Arm": "Right Arm", + "Left Arm": "Left Arm", + "Right Leg": "Right Leg", + "Leg Left": "Left Leg", + "WEAPONS": "WEAPONS", + "Group": "Group", + "Range/Reach": "Range/Reach", + "Damage": "Damage", + "Qualities": "Qualities", + "Melee-Basic": "Melee (Basic)", + "Melee-Brawling": "Melee (Brawling)", + "Melee-Cavalry": "Melee (Cavalry)", + "Melee-Fencing": "Melee (Fencing)", + "Melee-Flail": "Melee (Flail)", + "Melee-Parry": "Melee (Parry)", + "Melee-Pole-Arm": "Melee (Pole-Arm)", + "Melee-2H": "Melee (Two-Handed)", + "Ranged-Blackpowder": "Ranged (Blackpowder)", + "Ranged-Bow": "Ranged (Bow)", + "Ranged-Crossbow": "Ranged (Crossbow)", + "Ranged-Engineering": "Ranged (Engineering)", + "Ranged-Entangling": "Ranged (Entangling)", + "Ranged-Explosives": "Ranged (Explosives)", + "Ranged-Sling": "Ranged (Sling)", + "Ranged-Throwing": "Ranged (Throwing)", + "Weapon-Skill": "Weapon Skill", + "Ballistic-Skill": "Ballistic Skill", + "SPELLS-AND-PRAYERS": "SPELLS AND PRAYERS", + "Extended-Channeling-SL": "Extended Channelling SL", + "Sin-Points": "Sin Points", + "Type": "Type", + "CN": "CN", + "Range": "Range", + "Target": "Target", + "Duration": "Duration", + "Effect": "Effect", + "INJURIES-AFFLICTIONS-PYSCHOLOGY-&-MUTATIONS": "INJURIES, AFFLICTIONS, PSYCHOLOGY AND MUTATIONS", + "Current-Corruption": "Current Corruption", + "Max-Corruption": "Max Corruption", + "Time": "Time", + "Enc": "Enc", + "PERSONALITY": "PERSONALITY", + "APPEARANCE": "APPEARANCE", + "CONTACTS/FRIENDS": "CONTACTS/FRIENDS", + "ENEMIES": "ENEMIES", + "HISTORY": "HISTORY", + "NOTES": "NOTES", + "Experience-Points": "Experience Points", + "Total-XP": "Total XP", + "Spent-XP": "Spent XP", + "Left-XP": "Left XP", + "Advancements-Taken-Calculated-p": "Advancements Taken (Calculated):" } \ No newline at end of file diff --git a/WFRP4CharSheet/translations/el.json b/WFRP4CharSheet/translations/el.json index edcef98a1f6..e0e1d150a31 100644 --- a/WFRP4CharSheet/translations/el.json +++ b/WFRP4CharSheet/translations/el.json @@ -1,215 +1,211 @@ { - "Adv": "Adv.", - "Adv.": "Adv.", - "Advances": "Advances", - "affliction-effect": "Affliction Effect", - "affliction-heal-time": "Affliction Heal Time", - "affliction-name": "Affliction Name", - "Ag": "(Ag)", - "Ag-p": "(Ag)", - "Age": "Age", - "AMBITIONS": "AMBITIONS", - "AP": "AP", - "APPEARANCE": "APPEARANCE", - "Armour": "Armour", - "ARMOUR": "ARMOUR", - "ARMOUR-POINTS": "ARMOUR POINTS", - "Art": "Art", - "Athletics": "Athletics", - "Average": "Average", - "BASIC SKILLS": "BASIC SKILLS", - "Body": "Body", - "Brass-Pennies": "Brass Pennies", - "Bribery": "Bribery", - "BS": "BS", - "BS-p": "(BS)", - "Career": "Career", - "Career-Path": "Career Path", - "Career-tier": "Career Tier", - "Char": "Char.", - "Char-p": "Char.", - "Char.": "Char.", - "CHARACTERISTICS": "CHARACTERISTICS", - "CHARACTERISTICS BONUSES": "CHARACTERISTICS BONUSES", - "Charm": "Charm", - "Charm-Animal": "Charm Animal", - "Class": "Class", - "Climb": "Climb", - "CN": "CN", - "Consume-Alcohol": "Consume Alcohol", - "Cool": "Cool", - "currency-conversion": "d (1GC=20/-=240d)", - "Current": "Current", - "Current-Corruption": "Current Corruption", - "Damage": "Damage", - "Description": "Description", - "Dex": "Dex", - "Dex-p": "(Dex)", - "Dodge": "Dodge", - "Drive": "Drive", - "Duration": "Duration", - "Effect": "Effect", - "Enc": "Enc", - "Enc.": "Enc.", - "ENCUMBRANCE": "ENCUMBRANCE", - "Endurance": "Endurance", - "Enormous": "Enormous", - "Entertain": "Entertain", - "EXPERIENCE": "EXPERIENCE", - "Extended-Channelling-SL": "Extended Channelling SL", - "Eyes": "Eyes", - "Fal-p": "(Fel)", - "Fate": "Fate", - "FATE": "FATE", - "Fel": "Fel", - "Fel-p": "(Fel)", - "Fortune": "Fortune", - "Gamble": "Gamble", - "Gold-Crowns": "Gold Crowns", - "Gossip": "Gossip", - "Group": "Group", - "GROUPED-&-ADVANCED-SKILLS": "GROUPED & ADVANCED SKILLS", - "Haggle": "Haggle", - "Hair": "Hair", - "Hardy": "Hardy", - "Hardy-1": "Hardy:1", - "Hardy-10": "Hardy:10", - "Hardy-2": "Hardy:2", - "Hardy-3": "Hardy:3", - "Hardy-4": "Hardy:4", - "Hardy-5": "Hardy:5", - "Hardy-6": "Hardy:6", - "Hardy-7": "Hardy:7", - "Hardy-8": "Hardy:8", - "Hardy-9": "Hardy:9", - "Head": "Head", - "Height": "Height", - "HISTORY": "HISTORY", - "I": "I", - "I-p": "(I)", - "Initial": "Initial", - "INJURIES-AFFLICTIONS-PSYCHOLOGY-&-MUTATIONS": "INJURIES, AFFLICTIONS, PSYCHOLOGY AND MUTATIONS", - "Int": "Int", - "Int-p": "(Int)", - "Intimidate": "Intimidate", - "Intuition": "Intuition", - "L.Arm": "L.Arm", - "L.Leg": "L.Leg", - "Language-i-Magick-p": "Language (Magick)", - "Large": "Large", - "Leadership": "Leadership", - "Left-Arm": "Left Arm", - "Left-Leg": "Left Leg", - "Little": "Little", - "MAGIC-BLESSINGS-AND-MIRACLES-ADVANCED": "MAGIC, BLESSINGS AND MIRACLES (ADVANCED)", - "Magic-notice": "†= Can be used untrained but loses all Qualities and keeps the Flaws", - "Max-Corruption": "Max Corruption", - "Max-Enc": "Max Enc.", - "Maximum": "Maximum", - "Melee-2H": "Melee (Two-Handed)", - "Melee-Basic": "Melee (Basic)", - "Melee-Brawling": "Melee (Brawling)", - "melee-Cavalry": "Melee (Cavalry)", - "Melee-fencing": "Melee (Fencing)", - "Melee-Flail": "Melee (Flail)", - "Melee-i-2H": "Melee (Two-Handed)", - "Melee-i-Basic": "Melee (Basic)", - "Melee-i-Brawling": "Melee (Brawling)", - "Melee-i-Cavalry": "Melee (Cavalry)", - "Melee-i-Fencing": "Melee (Fencing)", - "Melee-i-Flail": "Melee (Flail)", - "Melee-i-Parry": "Melee (Parry)", - "Melee-i-Pole-Arm": "Melee (Pole-Arm)", - "Melee-Parry": "Melee (Parry)", - "Melee-Pole-Arm": "Melee (Pole-Arm)", - "MELEE-SPECIALISATIONS-(BASIC)": "MELEE SPECIALISATIONS (BASIC)", - "Mod": "Mod.", - "Mod-p": "Mod.", - "Mod.": "Mod.", - "Modifier": "Modifier", - "Monstrous": "Monstrous", - "Motivation": "Motivation", - "Movement": "Movement", - "MOVEMENT": "MOVEMENT", - "Name": "Name", - "Navigation": "Navigation", - "NOTES": "NOTES", - "Outdoor-Survival": "Outdoor Survival", - "Party-Long-Term": "Party Long Term", - "Party-Short-Term": "Party Short Term", - "Perception": "Perception", - "Personal-Long-Term": "Personal Long Term", - "Personal-Short-Term": "Personal Short Term", - "PERSONALITY": "PERSONALITY", - "Pray": "Pray", - "Qualities": "Qualities", - "R.Arm": "R.Arm", - "R.Leg": "R.Leg", - "Range": "Range", - "Range/Reach": "Range/Reach", - "Ranged-Blackpowder": "Ranged (Blackpowder)", - "Ranged-Bow": "Ranged (Bow)", - "Ranged-Crossbow": "Ranged (Crossbow)", - "Ranged-Engineering": "Ranged (Engineering)", - "Ranged-Entangling": "Ranged (Entangling)", - "Ranged-Explosives": "Ranged (Explosives)", - "Ranged-i-Blackpowder": "Ranged (Blackpowder)", - "Ranged-i-Bow": "Ranged (Bow)", - "Ranged-i-Crossbow": "Ranged (Crossbow) †", - "Ranged-i-Engineering": "Ranged (Engineering)", - "Ranged-i-Entangling": "Ranged (Entangling)", - "Ranged-i-Explosives": "Ranged (Explosives)", - "Ranged-i-Sling": "Ranged (Sling)", - "Ranged-i-Throwing": "Ranged (Throwing) †", - "Ranged-Sling": "Ranged (Sling)", - "RANGED-SPECIALISATIONS-ADVANCED": "RANGED SPECIALISATIONS (ADVANCED)", - "Ranged-Throwing": "Ranged (Throwing)", - "RESILIENCE": "RESILIENCE", - "Resilience": "Resilience", - "Resolve": "Resolve", - "Ride": "Ride", - "Right-Arm": "Right Arm", - "Right-Leg": "Right Leg", - "Row": "Row", - "Run": "Run", - "S": "S", - "S-p": "(S)", - "SB": "SB", - "SBx2": "SBx2", - "SBx3": "SBx3", - "Shield": "Shield", - "Silver-Shillings": "Silver Shillings", - "Sin-Points": "Sin Points", - "Small": "Small", - "Species": "Species", - "SPELLS-AND-PRAYERS": "SPELLS AND PRAYERS", - "Spent": "Spent", - "Status": "Status", - "Stealth": "Stealth", - "T": "T", - "T-p": "(T)", - "Talents": "Talents", - "Target": "Target", - "TB": "TB", - "TBx2": "TBx2", - "TBx3": "TBx3", - "Time": "Time", - "Tiny": "Tiny", - "Total": "Total", - "TRAPPINGS": "TRAPPINGS", - "Trappings": "Trappings", - "Type": "Type", - "Walk": "Walk", - "WEALTH": "WEALTH", - "WEAPONS": "WEAPONS", - "Weapons": "Weapons", - "WOUNDS": "WOUNDS", - "WP": "WP", - "WP-p": "(WP)", - "Wp-p": "(WP)", - "WPB": "WPB", - "WPBx2": "WPBx2", - "WPBx3": "WPBx3", - "WS": "WS", - "WS-p": "(WS)" + "Name": "Name", + "Species": "Species", + "Class": "Class", + "Career": "Career", + "Career-tier": "Career Tier", + "Career-Path": "Career Path", + "Status": "Status", + "Age": "Age", + "Height": "Height", + "Hair": "Hair", + "Eyes": "Eyes", + "Nationality": "Nationality", + "Birthplace": "Birthplace", + "Religion": "Religion", + "Star-sign": "Star Sign", + "CHARACTERISTICS": "CHARACTERISTICS", + "WS": "WS", + "BS": "BS", + "S": "S", + "T": "T", + "I": "I", + "Ag": "(Ag)", + "Dex": "Dex", + "Int": "Int", + "WP": "WP", + "Fel": "Fel", + "Initial": "Initial", + "Talents": "Talents", + "Advances": "Advances", + "Modifier": "Modifier", + "Current": "Current", + "CHARACTERISTICS BONUSES": "CHARACTERISTICS BONUSES", + "FATE": "FATE", + "RESILIENCE": "RESILIENCE", + "EXPERIENCE": "EXPERIENCE", + "Fate": "Fate", + "Resilience": "Resilience", + "Total": "Total", + "Fortune": "Fortune", + "Resolve": "Resolve", + "Spent": "Spent", + "Motivation": "Motivation", + "Left": "Left", + "AMBITIONS": "AMBITIONS", + "Personal-Short-Term": "Personal Short Term", + "Personal-Long-Term": "Personal Long Term", + "Party-Short-Term": "Party Short Term", + "Party-Long-Term": "Party Long Term", + "MOVEMENT": "MOVEMENT", + "Walk": "Walk", + "Run": "Run", + "INITIATIVE": "INITIATIVE", + "I Test /No Tracker/": "I Test (No Tracker)", + "I Bonus": "I Bonus", + "I+Ag Bonus": "I+Ag Bonus", + "Roll": "Roll", + "ENCUMBERANCE": "ENCUMBRANCE", + "Weapons": "Weapons", + "Armour": "Armour", + "Trappings": "Trappings", + "Mod": "Mod.", + "Max-Enc": "Max Enc.", + "WEALTH": "WEALTH", + "Gold Crowns": "Gold Crowns", + "Silver Shillings": "Silver Shillings", + "Brass Pennies": "Brass Pennies", + "WOUNDS": "WOUNDS", + "Hardy": "Hardy", + "Hardy-1": "Hardy:1", + "Hardy-2": "Hardy:2", + "Hardy-3": "Hardy:3", + "Hardy-4": "Hardy:4", + "Hardy-5": "Hardy:5", + "Hardy-6": "Hardy:6", + "Hardy-7": "Hardy:7", + "Hardy-8": "Hardy:8", + "Hardy-9": "Hardy:9", + "Hardy-10": "Hardy:10", + "Tiny": "Tiny", + "Little": "Little", + "Small": "Small", + "Average": "Average", + "Large": "Large", + "Enormous": "Enormous", + "Monstrous": "Monstrous", + "Maximum": "Maximum", + "BASIC SKILLS": "BASIC SKILLS", + "Char.": "Char.", + "Adv.": "Adv.", + "Mod.": "Mod.", + "Art": "Art", + "WS-p": "(WS)", + "BS-p": "(BS)", + "S-p": "(S)", + "T-p": "(T)", + "I-p": "(I)", + "Ag-p": "(Ag)", + "Dex-p": "(Dex)", + "Int-p": "(Int)", + "WP-p": "(WP)", + "Fel-p": "(Fel)", + "Athletics": "Athletics", + "Bribery": "Bribery", + "Charm": "Charm", + "Charm-Animal": "Charm Animal", + "Climb": "Climb", + "Cool": "Cool", + "Consume Alcohol": "Consume Alcohol", + "Dodge": "Dodge", + "Drive": "Drive", + "Endurance": "Endurance", + "Entertain": "Entertain", + "Gamble": "Gamble", + "Gossip": "Gossip", + "Haggle": "Haggle", + "Intimidate": "Intimidate", + "Intuition": "Intuition", + "Leadership": "Leadership", + "Navigation": "Navigation", + "Outdoor-Survival": "Outdoor Survival", + "Perception": "Perception", + "Ride": "Ride", + "Row": "Row", + "Stealth": "Stealth", + "MELEE-SPECIALISATIONS-(BASIC)": "MELEE SPECIALISATIONS (BASIC)", + "Melee-i-Basic": "Melee (Basic)", + "Melee-i-Brawling": "Melee (Brawling)", + "Melee-i-Cavalry": "Melee (Cavalry)", + "Melee-i-Fencing": "Melee (Fencing)", + "Melee-i-Flail": "Melee (Flail)", + "Melee-i-Parry": "Melee (Parry)", + "Melee-i-Pole-Arm": "Melee (Pole-Arm)", + "Melee-i-2H": "Melee (Two-Handed)", + "RANGED-SPECIAlZATION-ADVANCED": "RANGED SPECIALISATIONS (ADVANCED)", + "Ranged-i-Blackpowder": "Ranged (Blackpowder)", + "Ranged-i-Bow": "Ranged (Bow)", + "Ranged-i-Crossbow": "Ranged (Crossbow) †", + "Ranged-i-Engineering": "Ranged (Engineering)", + "Ranged-i-Entangling": "Ranged (Entangling)", + "Ranged-i-Explosives": "Ranged (Explosives)", + "Ranged-i-Sling": "Ranged (Sling)", + "Ranged-i-Throwing": "Ranged (Throwing) †", + "Magic-Notice": "?= Can be used untrained but loses all Qualities and keeps the Flaws", + "MAGIC-BLESSINGS-AND-MIRACLES-ADVANCED": "MAGIC, BLESSINGS AND MIRACLES (ADVANCED)", + "Language-i-Magick-p": "Language (Magick)", + "Pray": "Pray", + "GROUPED-&-ADVANCED-SKILLS": "GROUPED & ADVANCED SKILLS", + "Head": "Head", + "R.Arm": "R.Arm", + "L.Arm": "L.Arm", + "Body": "Body", + "R.Leg": "R.Leg", + "L.Leg": "L.Leg", + "Shield": "Shield", + "AP": "AP", + "Enc.": "Enc.", + "ARMOUR-POINTS": "ARMOUR POINTS", + "Right Arm": "Right Arm", + "Left Arm": "Left Arm", + "Right Leg": "Right Leg", + "Leg Left": "Left Leg", + "WEAPONS": "WEAPONS", + "Group": "Group", + "Range/Reach": "Range/Reach", + "Damage": "Damage", + "Qualities": "Qualities", + "Melee-Basic": "Melee (Basic)", + "Melee-Brawling": "Melee (Brawling)", + "Melee-Cavalry": "Melee (Cavalry)", + "Melee-Fencing": "Melee (Fencing)", + "Melee-Flail": "Melee (Flail)", + "Melee-Parry": "Melee (Parry)", + "Melee-Pole-Arm": "Melee (Pole-Arm)", + "Melee-2H": "Melee (Two-Handed)", + "Ranged-Blackpowder": "Ranged (Blackpowder)", + "Ranged-Bow": "Ranged (Bow)", + "Ranged-Crossbow": "Ranged (Crossbow)", + "Ranged-Engineering": "Ranged (Engineering)", + "Ranged-Entangling": "Ranged (Entangling)", + "Ranged-Explosives": "Ranged (Explosives)", + "Ranged-Sling": "Ranged (Sling)", + "Ranged-Throwing": "Ranged (Throwing)", + "Weapon-Skill": "Weapon Skill", + "Ballistic-Skill": "Ballistic Skill", + "SPELLS-AND-PRAYERS": "SPELLS AND PRAYERS", + "Extended-Channeling-SL": "Extended Channelling SL", + "Sin-Points": "Sin Points", + "Type": "Type", + "CN": "CN", + "Range": "Range", + "Target": "Target", + "Duration": "Duration", + "Effect": "Effect", + "INJURIES-AFFLICTIONS-PYSCHOLOGY-&-MUTATIONS": "INJURIES, AFFLICTIONS, PSYCHOLOGY AND MUTATIONS", + "Current-Corruption": "Current Corruption", + "Max-Corruption": "Max Corruption", + "Time": "Time", + "Enc": "Enc", + "PERSONALITY": "PERSONALITY", + "APPEARANCE": "APPEARANCE", + "CONTACTS/FRIENDS": "CONTACTS/FRIENDS", + "ENEMIES": "ENEMIES", + "HISTORY": "HISTORY", + "NOTES": "NOTES", + "Experience-Points": "Experience Points", + "Total-XP": "Total XP", + "Spent-XP": "Spent XP", + "Left-XP": "Left XP", + "Advancements-Taken-Calculated-p": "Advancements Taken (Calculated):" } \ No newline at end of file diff --git a/WFRP4CharSheet/translations/en.json b/WFRP4CharSheet/translations/en.json index a1e95d28b4d..41d02cddfcd 100644 --- a/WFRP4CharSheet/translations/en.json +++ b/WFRP4CharSheet/translations/en.json @@ -1,215 +1,211 @@ { - "Adv": "Adv.", - "Adv.": "Adv.", - "Advances": "Advances", - "affliction-effect": "Affliction Effect", - "affliction-heal-time": "Affliction Heal Time", - "affliction-name": "Affliction Name", - "Ag": "Ag", - "Ag-p": "(Ag)", - "Age": "Age", - "AMBITIONS": "AMBITIONS", - "AP": "AP", - "APPEARANCE": "APPEARANCE", - "Armour": "Armour", - "ARMOUR": "ARMOUR", - "ARMOUR-POINTS": "ARMOUR POINTS", - "Art": "Art", - "Athletics": "Athletics", - "Average": "Average", - "BASIC SKILLS": "BASIC SKILLS", - "Body": "Body", - "Brass-Pennies": "Brass Pennies", - "Bribery": "Bribery", - "BS": "BS", - "BS-p": "(BS)", - "Career": "Career", - "Career-Path": "Career Path", - "Career-tier": "Career Tier", - "Char": "Char.", - "Char-p": "Char.", - "Char.": "Char.", - "CHARACTERISTICS": "CHARACTERISTICS", - "CHARACTERISTICS BONUSES": "CHARACTERISTICS BONUSES", - "Charm": "Charm", - "Charm-Animal": "Charm Animal", - "Class": "Class", - "Climb": "Climb", - "CN": "CN", - "Consume-Alcohol": "Consume Alcohol", - "Cool": "Cool", - "currency-conversion": "d (1GC=20/-=240d)", - "Current": "Current", - "Current-Corruption": "Current Corruption", - "Damage": "Damage", - "Description": "Description", - "Dex": "Dex", - "Dex-p": "(Dex)", - "Dodge": "Dodge", - "Drive": "Drive", - "Duration": "Duration", - "Effect": "Effect", - "Enc": "Enc", - "Enc.": "Enc.", - "ENCUMBRANCE": "ENCUMBRANCE", - "Endurance": "Endurance", - "Enormous": "Enormous", - "Entertain": "Entertain", - "EXPERIENCE": "EXPERIENCE", - "Extended-Channelling-SL": "Extended Channelling SL", - "Eyes": "Eyes", - "Fal-p": "(Fel)", - "Fate": "Fate", - "FATE": "FATE", - "Fel": "Fel", - "Fel-p": "(Fel)", - "Fortune": "Fortune", - "Gamble": "Gamble", - "Gold-Crowns": "Gold Crowns", - "Gossip": "Gossip", - "Group": "Group", - "GROUPED-&-ADVANCED-SKILLS": "GROUPED & ADVANCED SKILLS", - "Haggle": "Haggle", - "Hair": "Hair", - "Hardy": "Hardy", - "Hardy-1": "Hardy:1", - "Hardy-10": "Hardy:10", - "Hardy-2": "Hardy:2", - "Hardy-3": "Hardy:3", - "Hardy-4": "Hardy:4", - "Hardy-5": "Hardy:5", - "Hardy-6": "Hardy:6", - "Hardy-7": "Hardy:7", - "Hardy-8": "Hardy:8", - "Hardy-9": "Hardy:9", - "Head": "Head", - "Height": "Height", - "HISTORY": "HISTORY", - "I": "I", - "I-p": "(I)", - "Initial": "Initial", - "INJURIES-AFFLICTIONS-PSYCHOLOGY-&-MUTATIONS": "INJURIES, AFFLICTIONS, PSYCHOLOGY AND MUTATIONS", - "Int": "Int", - "Int-p": "(Int)", - "Intimidate": "Intimidate", - "Intuition": "Intuition", - "L.Arm": "L.Arm", - "L.Leg": "L.Leg", - "Language-i-Magick-p": "Language (Magick)", - "Large": "Large", - "Leadership": "Leadership", - "Left-Arm": "Left Arm", - "Left-Leg": "Left Leg", - "Little": "Little", - "MAGIC-BLESSINGS-AND-MIRACLES-ADVANCED": "MAGIC, BLESSINGS AND MIRACLES (ADVANCED)", - "Magic-notice": "†= Can be used untrained but loses all Qualities and keeps the Flaws", - "Max-Corruption": "Max Corruption", - "Max-Enc": "Max Enc.", - "Maximum": "Maximum", - "Melee-2H": "Melee (Two-Handed)", - "Melee-Basic": "Melee (Basic)", - "Melee-Brawling": "Melee (Brawling)", - "melee-Cavalry": "Melee (Cavalry)", - "Melee-fencing": "Melee (Fencing)", - "Melee-Flail": "Melee (Flail)", - "Melee-i-2H": "Melee (Two-Handed)", - "Melee-i-Basic": "Melee (Basic)", - "Melee-i-Brawling": "Melee (Brawling)", - "Melee-i-Cavalry": "Melee (Cavalry)", - "Melee-i-Fencing": "Melee (Fencing)", - "Melee-i-Flail": "Melee (Flail)", - "Melee-i-Parry": "Melee (Parry)", - "Melee-i-Pole-Arm": "Melee (Pole-Arm)", - "Melee-Parry": "Melee (Parry)", - "Melee-Pole-Arm": "Melee (Pole-Arm)", - "MELEE-SPECIALISATIONS-(BASIC)": "MELEE SPECIALISATIONS (BASIC)", - "Mod": "Mod.", - "Mod-p": "Mod.", - "Mod.": "Mod.", - "Modifier": "Modifier", - "Monstrous": "Monstrous", - "Motivation": "Motivation", - "Movement": "Movement", - "MOVEMENT": "MOVEMENT", - "Name": "Name", - "Navigation": "Navigation", - "NOTES": "NOTES", - "Outdoor-Survival": "Outdoor Survival", - "Party-Long-Term": "Party Long Term", - "Party-Short-Term": "Party Short Term", - "Perception": "Perception", - "Personal-Long-Term": "Personal Long Term", - "Personal-Short-Term": "Personal Short Term", - "PERSONALITY": "PERSONALITY", - "Pray": "Pray", - "Qualities": "Qualities", - "R.Arm": "R.Arm", - "R.Leg": "R.Leg", - "Range": "Range", - "Range/Reach": "Range/Reach", - "Ranged-Blackpowder": "Ranged (Blackpowder)", - "Ranged-Bow": "Ranged (Bow)", - "Ranged-Crossbow": "Ranged (Crossbow)", - "Ranged-Engineering": "Ranged (Engineering)", - "Ranged-Entangling": "Ranged (Entangling)", - "Ranged-Explosives": "Ranged (Explosives)", - "Ranged-i-Blackpowder": "Ranged (Blackpowder)", - "Ranged-i-Bow": "Ranged (Bow)", - "Ranged-i-Crossbow": "Ranged (Crossbow) †", - "Ranged-i-Engineering": "Ranged (Engineering)", - "Ranged-i-Entangling": "Ranged (Entangling)", - "Ranged-i-Explosives": "Ranged (Explosives)", - "Ranged-i-Sling": "Ranged (Sling)", - "Ranged-i-Throwing": "Ranged (Throwing) †", - "Ranged-Sling": "Ranged (Sling)", - "RANGED-SPECIALISATIONS-ADVANCED": "RANGED SPECIALISATIONS (ADVANCED)", - "Ranged-Throwing": "Ranged (Throwing)", - "RESILIENCE": "RESILIENCE", - "Resilience": "Resilience", - "Resolve": "Resolve", - "Ride": "Ride", - "Right-Arm": "Right Arm", - "Right-Leg": "Right Leg", - "Row": "Row", - "Run": "Run", - "S": "S", - "S-p": "(S)", - "SB": "SB", - "SBx2": "SBx2", - "SBx3": "SBx3", - "Shield": "Shield", - "Silver-Shillings": "Silver Shillings", - "Sin-Points": "Sin Points", - "Small": "Small", - "Species": "Species", - "SPELLS-AND-PRAYERS": "SPELLS AND PRAYERS", - "Spent": "Spent", - "Status": "Status", - "Stealth": "Stealth", - "T": "T", - "T-p": "(T)", - "Talents": "Talents", - "Target": "Target", - "TB": "TB", - "TBx2": "TBx2", - "TBx3": "TBx3", - "Time": "Time", - "Tiny": "Tiny", - "Total": "Total", - "TRAPPINGS": "TRAPPINGS", - "Trappings": "Trappings", - "Type": "Type", - "Walk": "Walk", - "WEALTH": "WEALTH", - "WEAPONS": "WEAPONS", - "Weapons": "Weapons", - "WOUNDS": "WOUNDS", - "WP": "WP", - "WP-p": "(WP)", - "Wp-p": "(WP)", - "WPB": "WPB", - "WPBx2": "WPBx2", - "WPBx3": "WPBx3", - "WS": "WS", - "WS-p": "(WS)" + "Name": "Name", + "Species": "Species", + "Class": "Class", + "Career": "Career", + "Career-tier": "Career Tier", + "Career-Path": "Career Path", + "Status": "Status", + "Age": "Age", + "Height": "Height", + "Hair": "Hair", + "Eyes": "Eyes", + "Nationality": "Nationality", + "Birthplace": "Birthplace", + "Religion": "Religion", + "Star-sign": "Star Sign", + "CHARACTERISTICS": "CHARACTERISTICS", + "WS": "WS", + "BS": "BS", + "S": "S", + "T": "T", + "I": "I", + "Ag": "Ag", + "Dex": "Dex", + "Int": "Int", + "WP": "WP", + "Fel": "Fel", + "Initial": "Initial", + "Talents": "Talents", + "Advances": "Advances", + "Modifier": "Modifier", + "Current": "Current", + "CHARACTERISTICS BONUSES": "CHARACTERISTICS BONUSES", + "FATE": "FATE", + "RESILIENCE": "RESILIENCE", + "EXPERIENCE": "EXPERIENCE", + "Fate": "Fate", + "Resilience": "Resilience", + "Total": "Total", + "Fortune": "Fortune", + "Resolve": "Resolve", + "Spent": "Spent", + "Motivation": "Motivation", + "Left": "Left", + "AMBITIONS": "AMBITIONS", + "Personal-Short-Term": "Personal Short Term", + "Personal-Long-Term": "Personal Long Term", + "Party-Short-Term": "Party Short Term", + "Party-Long-Term": "Party Long Term", + "MOVEMENT": "MOVEMENT", + "Walk": "Walk", + "Run": "Run", + "INITIATIVE": "INITIATIVE", + "I Test /No Tracker/": "I Test (No Tracker)", + "I Bonus": "I Bonus", + "I+Ag Bonus": "I+Ag Bonus", + "Roll": "Roll", + "ENCUMBERANCE": "ENCUMBRANCE", + "Weapons": "Weapons", + "Armour": "Armour", + "Trappings": "Trappings", + "Mod": "Mod.", + "Max-Enc": "Max Enc.", + "WEALTH": "WEALTH", + "Gold Crowns": "Gold Crowns", + "Silver Shillings": "Silver Shillings", + "Brass Pennies": "Brass Pennies", + "WOUNDS": "WOUNDS", + "Hardy": "Hardy", + "Hardy-1": "Hardy:1", + "Hardy-2": "Hardy:2", + "Hardy-3": "Hardy:3", + "Hardy-4": "Hardy:4", + "Hardy-5": "Hardy:5", + "Hardy-6": "Hardy:6", + "Hardy-7": "Hardy:7", + "Hardy-8": "Hardy:8", + "Hardy-9": "Hardy:9", + "Hardy-10": "Hardy:10", + "Tiny": "Tiny", + "Little": "Little", + "Small": "Small", + "Average": "Average", + "Large": "Large", + "Enormous": "Enormous", + "Monstrous": "Monstrous", + "Maximum": "Maximum", + "BASIC SKILLS": "BASIC SKILLS", + "Char.": "Char.", + "Adv.": "Adv.", + "Mod.": "Mod.", + "Art": "Art", + "WS-p": "(WS)", + "BS-p": "(BS)", + "S-p": "(S)", + "T-p": "(T)", + "I-p": "(I)", + "Ag-p": "(Ag)", + "Dex-p": "(Dex)", + "Int-p": "(Int)", + "WP-p": "(WP)", + "Fel-p": "(Fel)", + "Athletics": "Athletics", + "Bribery": "Bribery", + "Charm": "Charm", + "Charm-Animal": "Charm Animal", + "Climb": "Climb", + "Cool": "Cool", + "Consume Alcohol": "Consume Alcohol", + "Dodge": "Dodge", + "Drive": "Drive", + "Endurance": "Endurance", + "Entertain": "Entertain", + "Gamble": "Gamble", + "Gossip": "Gossip", + "Haggle": "Haggle", + "Intimidate": "Intimidate", + "Intuition": "Intuition", + "Leadership": "Leadership", + "Navigation": "Navigation", + "Outdoor-Survival": "Outdoor Survival", + "Perception": "Perception", + "Ride": "Ride", + "Row": "Row", + "Stealth": "Stealth", + "MELEE-SPECIALISATIONS-(BASIC)": "MELEE SPECIALISATIONS (BASIC)", + "Melee-i-Basic": "Melee (Basic)", + "Melee-i-Brawling": "Melee (Brawling)", + "Melee-i-Cavalry": "Melee (Cavalry)", + "Melee-i-Fencing": "Melee (Fencing)", + "Melee-i-Flail": "Melee (Flail)", + "Melee-i-Parry": "Melee (Parry)", + "Melee-i-Pole-Arm": "Melee (Pole-Arm)", + "Melee-i-2H": "Melee (Two-Handed)", + "RANGED-SPECIAlZATION-ADVANCED": "RANGED SPECIALISATIONS (ADVANCED)", + "Ranged-i-Blackpowder": "Ranged (Blackpowder)", + "Ranged-i-Bow": "Ranged (Bow)", + "Ranged-i-Crossbow": "Ranged (Crossbow) †", + "Ranged-i-Engineering": "Ranged (Engineering)", + "Ranged-i-Entangling": "Ranged (Entangling)", + "Ranged-i-Explosives": "Ranged (Explosives)", + "Ranged-i-Sling": "Ranged (Sling)", + "Ranged-i-Throwing": "Ranged (Throwing) †", + "Magic-Notice": "?= Can be used untrained but loses all Qualities and keeps the Flaws", + "MAGIC-BLESSINGS-AND-MIRACLES-ADVANCED": "MAGIC, BLESSINGS AND MIRACLES (ADVANCED)", + "Language-i-Magick-p": "Language (Magick)", + "Pray": "Pray", + "GROUPED-&-ADVANCED-SKILLS": "GROUPED & ADVANCED SKILLS", + "Head": "Head", + "R.Arm": "R.Arm", + "L.Arm": "L.Arm", + "Body": "Body", + "R.Leg": "R.Leg", + "L.Leg": "L.Leg", + "Shield": "Shield", + "AP": "AP", + "Enc.": "Enc.", + "ARMOUR-POINTS": "ARMOUR POINTS", + "Right Arm": "Right Arm", + "Left Arm": "Left Arm", + "Right Leg": "Right Leg", + "Leg Left": "Left Leg", + "WEAPONS": "WEAPONS", + "Group": "Group", + "Range/Reach": "Range/Reach", + "Damage": "Damage", + "Qualities": "Qualities", + "Melee-Basic": "Melee (Basic)", + "Melee-Brawling": "Melee (Brawling)", + "Melee-Cavalry": "Melee (Cavalry)", + "Melee-Fencing": "Melee (Fencing)", + "Melee-Flail": "Melee (Flail)", + "Melee-Parry": "Melee (Parry)", + "Melee-Pole-Arm": "Melee (Pole-Arm)", + "Melee-2H": "Melee (Two-Handed)", + "Ranged-Blackpowder": "Ranged (Blackpowder)", + "Ranged-Bow": "Ranged (Bow)", + "Ranged-Crossbow": "Ranged (Crossbow)", + "Ranged-Engineering": "Ranged (Engineering)", + "Ranged-Entangling": "Ranged (Entangling)", + "Ranged-Explosives": "Ranged (Explosives)", + "Ranged-Sling": "Ranged (Sling)", + "Ranged-Throwing": "Ranged (Throwing)", + "Weapon-Skill": "Weapon Skill", + "Ballistic-Skill": "Ballistic Skill", + "SPELLS-AND-PRAYERS": "SPELLS AND PRAYERS", + "Extended-Channeling-SL": "Extended Channelling SL", + "Sin-Points": "Sin Points", + "Type": "Type", + "CN": "CN", + "Range": "Range", + "Target": "Target", + "Duration": "Duration", + "Effect": "Effect", + "INJURIES-AFFLICTIONS-PYSCHOLOGY-&-MUTATIONS": "INJURIES, AFFLICTIONS, PSYCHOLOGY AND MUTATIONS", + "Current-Corruption": "Current Corruption", + "Max-Corruption": "Max Corruption", + "Time": "Time", + "Enc": "Enc", + "PERSONALITY": "PERSONALITY", + "APPEARANCE": "APPEARANCE", + "CONTACTS/FRIENDS": "CONTACTS/FRIENDS", + "ENEMIES": "ENEMIES", + "HISTORY": "HISTORY", + "NOTES": "NOTES", + "Experience-Points": "Experience Points", + "Total-XP": "Total XP", + "Spent-XP": "Spent XP", + "Left-XP": "Left XP", + "Advancements-Taken-Calculated-p": "Advancements Taken (Calculated):" } \ No newline at end of file diff --git a/WFRP4CharSheet/translations/es.json b/WFRP4CharSheet/translations/es.json index edcef98a1f6..e0e1d150a31 100644 --- a/WFRP4CharSheet/translations/es.json +++ b/WFRP4CharSheet/translations/es.json @@ -1,215 +1,211 @@ { - "Adv": "Adv.", - "Adv.": "Adv.", - "Advances": "Advances", - "affliction-effect": "Affliction Effect", - "affliction-heal-time": "Affliction Heal Time", - "affliction-name": "Affliction Name", - "Ag": "(Ag)", - "Ag-p": "(Ag)", - "Age": "Age", - "AMBITIONS": "AMBITIONS", - "AP": "AP", - "APPEARANCE": "APPEARANCE", - "Armour": "Armour", - "ARMOUR": "ARMOUR", - "ARMOUR-POINTS": "ARMOUR POINTS", - "Art": "Art", - "Athletics": "Athletics", - "Average": "Average", - "BASIC SKILLS": "BASIC SKILLS", - "Body": "Body", - "Brass-Pennies": "Brass Pennies", - "Bribery": "Bribery", - "BS": "BS", - "BS-p": "(BS)", - "Career": "Career", - "Career-Path": "Career Path", - "Career-tier": "Career Tier", - "Char": "Char.", - "Char-p": "Char.", - "Char.": "Char.", - "CHARACTERISTICS": "CHARACTERISTICS", - "CHARACTERISTICS BONUSES": "CHARACTERISTICS BONUSES", - "Charm": "Charm", - "Charm-Animal": "Charm Animal", - "Class": "Class", - "Climb": "Climb", - "CN": "CN", - "Consume-Alcohol": "Consume Alcohol", - "Cool": "Cool", - "currency-conversion": "d (1GC=20/-=240d)", - "Current": "Current", - "Current-Corruption": "Current Corruption", - "Damage": "Damage", - "Description": "Description", - "Dex": "Dex", - "Dex-p": "(Dex)", - "Dodge": "Dodge", - "Drive": "Drive", - "Duration": "Duration", - "Effect": "Effect", - "Enc": "Enc", - "Enc.": "Enc.", - "ENCUMBRANCE": "ENCUMBRANCE", - "Endurance": "Endurance", - "Enormous": "Enormous", - "Entertain": "Entertain", - "EXPERIENCE": "EXPERIENCE", - "Extended-Channelling-SL": "Extended Channelling SL", - "Eyes": "Eyes", - "Fal-p": "(Fel)", - "Fate": "Fate", - "FATE": "FATE", - "Fel": "Fel", - "Fel-p": "(Fel)", - "Fortune": "Fortune", - "Gamble": "Gamble", - "Gold-Crowns": "Gold Crowns", - "Gossip": "Gossip", - "Group": "Group", - "GROUPED-&-ADVANCED-SKILLS": "GROUPED & ADVANCED SKILLS", - "Haggle": "Haggle", - "Hair": "Hair", - "Hardy": "Hardy", - "Hardy-1": "Hardy:1", - "Hardy-10": "Hardy:10", - "Hardy-2": "Hardy:2", - "Hardy-3": "Hardy:3", - "Hardy-4": "Hardy:4", - "Hardy-5": "Hardy:5", - "Hardy-6": "Hardy:6", - "Hardy-7": "Hardy:7", - "Hardy-8": "Hardy:8", - "Hardy-9": "Hardy:9", - "Head": "Head", - "Height": "Height", - "HISTORY": "HISTORY", - "I": "I", - "I-p": "(I)", - "Initial": "Initial", - "INJURIES-AFFLICTIONS-PSYCHOLOGY-&-MUTATIONS": "INJURIES, AFFLICTIONS, PSYCHOLOGY AND MUTATIONS", - "Int": "Int", - "Int-p": "(Int)", - "Intimidate": "Intimidate", - "Intuition": "Intuition", - "L.Arm": "L.Arm", - "L.Leg": "L.Leg", - "Language-i-Magick-p": "Language (Magick)", - "Large": "Large", - "Leadership": "Leadership", - "Left-Arm": "Left Arm", - "Left-Leg": "Left Leg", - "Little": "Little", - "MAGIC-BLESSINGS-AND-MIRACLES-ADVANCED": "MAGIC, BLESSINGS AND MIRACLES (ADVANCED)", - "Magic-notice": "†= Can be used untrained but loses all Qualities and keeps the Flaws", - "Max-Corruption": "Max Corruption", - "Max-Enc": "Max Enc.", - "Maximum": "Maximum", - "Melee-2H": "Melee (Two-Handed)", - "Melee-Basic": "Melee (Basic)", - "Melee-Brawling": "Melee (Brawling)", - "melee-Cavalry": "Melee (Cavalry)", - "Melee-fencing": "Melee (Fencing)", - "Melee-Flail": "Melee (Flail)", - "Melee-i-2H": "Melee (Two-Handed)", - "Melee-i-Basic": "Melee (Basic)", - "Melee-i-Brawling": "Melee (Brawling)", - "Melee-i-Cavalry": "Melee (Cavalry)", - "Melee-i-Fencing": "Melee (Fencing)", - "Melee-i-Flail": "Melee (Flail)", - "Melee-i-Parry": "Melee (Parry)", - "Melee-i-Pole-Arm": "Melee (Pole-Arm)", - "Melee-Parry": "Melee (Parry)", - "Melee-Pole-Arm": "Melee (Pole-Arm)", - "MELEE-SPECIALISATIONS-(BASIC)": "MELEE SPECIALISATIONS (BASIC)", - "Mod": "Mod.", - "Mod-p": "Mod.", - "Mod.": "Mod.", - "Modifier": "Modifier", - "Monstrous": "Monstrous", - "Motivation": "Motivation", - "Movement": "Movement", - "MOVEMENT": "MOVEMENT", - "Name": "Name", - "Navigation": "Navigation", - "NOTES": "NOTES", - "Outdoor-Survival": "Outdoor Survival", - "Party-Long-Term": "Party Long Term", - "Party-Short-Term": "Party Short Term", - "Perception": "Perception", - "Personal-Long-Term": "Personal Long Term", - "Personal-Short-Term": "Personal Short Term", - "PERSONALITY": "PERSONALITY", - "Pray": "Pray", - "Qualities": "Qualities", - "R.Arm": "R.Arm", - "R.Leg": "R.Leg", - "Range": "Range", - "Range/Reach": "Range/Reach", - "Ranged-Blackpowder": "Ranged (Blackpowder)", - "Ranged-Bow": "Ranged (Bow)", - "Ranged-Crossbow": "Ranged (Crossbow)", - "Ranged-Engineering": "Ranged (Engineering)", - "Ranged-Entangling": "Ranged (Entangling)", - "Ranged-Explosives": "Ranged (Explosives)", - "Ranged-i-Blackpowder": "Ranged (Blackpowder)", - "Ranged-i-Bow": "Ranged (Bow)", - "Ranged-i-Crossbow": "Ranged (Crossbow) †", - "Ranged-i-Engineering": "Ranged (Engineering)", - "Ranged-i-Entangling": "Ranged (Entangling)", - "Ranged-i-Explosives": "Ranged (Explosives)", - "Ranged-i-Sling": "Ranged (Sling)", - "Ranged-i-Throwing": "Ranged (Throwing) †", - "Ranged-Sling": "Ranged (Sling)", - "RANGED-SPECIALISATIONS-ADVANCED": "RANGED SPECIALISATIONS (ADVANCED)", - "Ranged-Throwing": "Ranged (Throwing)", - "RESILIENCE": "RESILIENCE", - "Resilience": "Resilience", - "Resolve": "Resolve", - "Ride": "Ride", - "Right-Arm": "Right Arm", - "Right-Leg": "Right Leg", - "Row": "Row", - "Run": "Run", - "S": "S", - "S-p": "(S)", - "SB": "SB", - "SBx2": "SBx2", - "SBx3": "SBx3", - "Shield": "Shield", - "Silver-Shillings": "Silver Shillings", - "Sin-Points": "Sin Points", - "Small": "Small", - "Species": "Species", - "SPELLS-AND-PRAYERS": "SPELLS AND PRAYERS", - "Spent": "Spent", - "Status": "Status", - "Stealth": "Stealth", - "T": "T", - "T-p": "(T)", - "Talents": "Talents", - "Target": "Target", - "TB": "TB", - "TBx2": "TBx2", - "TBx3": "TBx3", - "Time": "Time", - "Tiny": "Tiny", - "Total": "Total", - "TRAPPINGS": "TRAPPINGS", - "Trappings": "Trappings", - "Type": "Type", - "Walk": "Walk", - "WEALTH": "WEALTH", - "WEAPONS": "WEAPONS", - "Weapons": "Weapons", - "WOUNDS": "WOUNDS", - "WP": "WP", - "WP-p": "(WP)", - "Wp-p": "(WP)", - "WPB": "WPB", - "WPBx2": "WPBx2", - "WPBx3": "WPBx3", - "WS": "WS", - "WS-p": "(WS)" + "Name": "Name", + "Species": "Species", + "Class": "Class", + "Career": "Career", + "Career-tier": "Career Tier", + "Career-Path": "Career Path", + "Status": "Status", + "Age": "Age", + "Height": "Height", + "Hair": "Hair", + "Eyes": "Eyes", + "Nationality": "Nationality", + "Birthplace": "Birthplace", + "Religion": "Religion", + "Star-sign": "Star Sign", + "CHARACTERISTICS": "CHARACTERISTICS", + "WS": "WS", + "BS": "BS", + "S": "S", + "T": "T", + "I": "I", + "Ag": "(Ag)", + "Dex": "Dex", + "Int": "Int", + "WP": "WP", + "Fel": "Fel", + "Initial": "Initial", + "Talents": "Talents", + "Advances": "Advances", + "Modifier": "Modifier", + "Current": "Current", + "CHARACTERISTICS BONUSES": "CHARACTERISTICS BONUSES", + "FATE": "FATE", + "RESILIENCE": "RESILIENCE", + "EXPERIENCE": "EXPERIENCE", + "Fate": "Fate", + "Resilience": "Resilience", + "Total": "Total", + "Fortune": "Fortune", + "Resolve": "Resolve", + "Spent": "Spent", + "Motivation": "Motivation", + "Left": "Left", + "AMBITIONS": "AMBITIONS", + "Personal-Short-Term": "Personal Short Term", + "Personal-Long-Term": "Personal Long Term", + "Party-Short-Term": "Party Short Term", + "Party-Long-Term": "Party Long Term", + "MOVEMENT": "MOVEMENT", + "Walk": "Walk", + "Run": "Run", + "INITIATIVE": "INITIATIVE", + "I Test /No Tracker/": "I Test (No Tracker)", + "I Bonus": "I Bonus", + "I+Ag Bonus": "I+Ag Bonus", + "Roll": "Roll", + "ENCUMBERANCE": "ENCUMBRANCE", + "Weapons": "Weapons", + "Armour": "Armour", + "Trappings": "Trappings", + "Mod": "Mod.", + "Max-Enc": "Max Enc.", + "WEALTH": "WEALTH", + "Gold Crowns": "Gold Crowns", + "Silver Shillings": "Silver Shillings", + "Brass Pennies": "Brass Pennies", + "WOUNDS": "WOUNDS", + "Hardy": "Hardy", + "Hardy-1": "Hardy:1", + "Hardy-2": "Hardy:2", + "Hardy-3": "Hardy:3", + "Hardy-4": "Hardy:4", + "Hardy-5": "Hardy:5", + "Hardy-6": "Hardy:6", + "Hardy-7": "Hardy:7", + "Hardy-8": "Hardy:8", + "Hardy-9": "Hardy:9", + "Hardy-10": "Hardy:10", + "Tiny": "Tiny", + "Little": "Little", + "Small": "Small", + "Average": "Average", + "Large": "Large", + "Enormous": "Enormous", + "Monstrous": "Monstrous", + "Maximum": "Maximum", + "BASIC SKILLS": "BASIC SKILLS", + "Char.": "Char.", + "Adv.": "Adv.", + "Mod.": "Mod.", + "Art": "Art", + "WS-p": "(WS)", + "BS-p": "(BS)", + "S-p": "(S)", + "T-p": "(T)", + "I-p": "(I)", + "Ag-p": "(Ag)", + "Dex-p": "(Dex)", + "Int-p": "(Int)", + "WP-p": "(WP)", + "Fel-p": "(Fel)", + "Athletics": "Athletics", + "Bribery": "Bribery", + "Charm": "Charm", + "Charm-Animal": "Charm Animal", + "Climb": "Climb", + "Cool": "Cool", + "Consume Alcohol": "Consume Alcohol", + "Dodge": "Dodge", + "Drive": "Drive", + "Endurance": "Endurance", + "Entertain": "Entertain", + "Gamble": "Gamble", + "Gossip": "Gossip", + "Haggle": "Haggle", + "Intimidate": "Intimidate", + "Intuition": "Intuition", + "Leadership": "Leadership", + "Navigation": "Navigation", + "Outdoor-Survival": "Outdoor Survival", + "Perception": "Perception", + "Ride": "Ride", + "Row": "Row", + "Stealth": "Stealth", + "MELEE-SPECIALISATIONS-(BASIC)": "MELEE SPECIALISATIONS (BASIC)", + "Melee-i-Basic": "Melee (Basic)", + "Melee-i-Brawling": "Melee (Brawling)", + "Melee-i-Cavalry": "Melee (Cavalry)", + "Melee-i-Fencing": "Melee (Fencing)", + "Melee-i-Flail": "Melee (Flail)", + "Melee-i-Parry": "Melee (Parry)", + "Melee-i-Pole-Arm": "Melee (Pole-Arm)", + "Melee-i-2H": "Melee (Two-Handed)", + "RANGED-SPECIAlZATION-ADVANCED": "RANGED SPECIALISATIONS (ADVANCED)", + "Ranged-i-Blackpowder": "Ranged (Blackpowder)", + "Ranged-i-Bow": "Ranged (Bow)", + "Ranged-i-Crossbow": "Ranged (Crossbow) †", + "Ranged-i-Engineering": "Ranged (Engineering)", + "Ranged-i-Entangling": "Ranged (Entangling)", + "Ranged-i-Explosives": "Ranged (Explosives)", + "Ranged-i-Sling": "Ranged (Sling)", + "Ranged-i-Throwing": "Ranged (Throwing) †", + "Magic-Notice": "?= Can be used untrained but loses all Qualities and keeps the Flaws", + "MAGIC-BLESSINGS-AND-MIRACLES-ADVANCED": "MAGIC, BLESSINGS AND MIRACLES (ADVANCED)", + "Language-i-Magick-p": "Language (Magick)", + "Pray": "Pray", + "GROUPED-&-ADVANCED-SKILLS": "GROUPED & ADVANCED SKILLS", + "Head": "Head", + "R.Arm": "R.Arm", + "L.Arm": "L.Arm", + "Body": "Body", + "R.Leg": "R.Leg", + "L.Leg": "L.Leg", + "Shield": "Shield", + "AP": "AP", + "Enc.": "Enc.", + "ARMOUR-POINTS": "ARMOUR POINTS", + "Right Arm": "Right Arm", + "Left Arm": "Left Arm", + "Right Leg": "Right Leg", + "Leg Left": "Left Leg", + "WEAPONS": "WEAPONS", + "Group": "Group", + "Range/Reach": "Range/Reach", + "Damage": "Damage", + "Qualities": "Qualities", + "Melee-Basic": "Melee (Basic)", + "Melee-Brawling": "Melee (Brawling)", + "Melee-Cavalry": "Melee (Cavalry)", + "Melee-Fencing": "Melee (Fencing)", + "Melee-Flail": "Melee (Flail)", + "Melee-Parry": "Melee (Parry)", + "Melee-Pole-Arm": "Melee (Pole-Arm)", + "Melee-2H": "Melee (Two-Handed)", + "Ranged-Blackpowder": "Ranged (Blackpowder)", + "Ranged-Bow": "Ranged (Bow)", + "Ranged-Crossbow": "Ranged (Crossbow)", + "Ranged-Engineering": "Ranged (Engineering)", + "Ranged-Entangling": "Ranged (Entangling)", + "Ranged-Explosives": "Ranged (Explosives)", + "Ranged-Sling": "Ranged (Sling)", + "Ranged-Throwing": "Ranged (Throwing)", + "Weapon-Skill": "Weapon Skill", + "Ballistic-Skill": "Ballistic Skill", + "SPELLS-AND-PRAYERS": "SPELLS AND PRAYERS", + "Extended-Channeling-SL": "Extended Channelling SL", + "Sin-Points": "Sin Points", + "Type": "Type", + "CN": "CN", + "Range": "Range", + "Target": "Target", + "Duration": "Duration", + "Effect": "Effect", + "INJURIES-AFFLICTIONS-PYSCHOLOGY-&-MUTATIONS": "INJURIES, AFFLICTIONS, PSYCHOLOGY AND MUTATIONS", + "Current-Corruption": "Current Corruption", + "Max-Corruption": "Max Corruption", + "Time": "Time", + "Enc": "Enc", + "PERSONALITY": "PERSONALITY", + "APPEARANCE": "APPEARANCE", + "CONTACTS/FRIENDS": "CONTACTS/FRIENDS", + "ENEMIES": "ENEMIES", + "HISTORY": "HISTORY", + "NOTES": "NOTES", + "Experience-Points": "Experience Points", + "Total-XP": "Total XP", + "Spent-XP": "Spent XP", + "Left-XP": "Left XP", + "Advancements-Taken-Calculated-p": "Advancements Taken (Calculated):" } \ No newline at end of file diff --git a/WFRP4CharSheet/translations/fr.json b/WFRP4CharSheet/translations/fr.json index e93fc126c5d..cda0fb953db 100644 --- a/WFRP4CharSheet/translations/fr.json +++ b/WFRP4CharSheet/translations/fr.json @@ -1,215 +1,211 @@ { - "Adv": "Av.", - "Adv.": "Av.", - "Advances": "Avancées", - "affliction-effect": "Effet de l’affliction", - "affliction-heal-time": "Temps de guérison de l'affliction", - "affliction-name": "Nom de l’affliction", - "Ag": "(Ag)", - "Ag-p": "(Ag)", - "Age": "Âge", - "AMBITIONS": "AMBITIONS", - "AP": "PA", - "APPEARANCE": "APPARENCE", - "Armour": "Armure ", - "ARMOUR": "ARMURE", - "ARMOUR-POINTS": "POINTS D’ARMURE", - "Art": "Art", - "Athletics": "Athlétisme", - "Average": "Moyen", - "BASIC SKILLS": "COMPÉTENCES DE BASE", - "Body": "Corps", - "Brass-Pennies": "Sous de cuivre", - "Bribery": "Corruption", - "BS": "CT", - "BS-p": "(CT)", - "Career": "Carrière", - "Career-Path": "Cheminement de carrière", - "Career-tier": "Niveau de carrière", - "Char": "Carac.", - "Char-p": "Carac.", - "Char.": "Carac.", - "CHARACTERISTICS": "CARACTÉRISTIQUES", - "CHARACTERISTICS BONUSES": "BONUS DE CARACTÉRISTIQUES", - "Charm": "Charme", - "Charm-Animal": "Emprise sur les animaux", - "Class": "Classe", - "Climb": "Escalade", - "CN": "NS", - "Consume-Alcohol": "Résistance à l'alcool", - "Cool": "Calme", - "currency-conversion": "s (1CO=20/-=240s)", - "Current": "Actuel", - "Current-Corruption": "Corruption actuelle", - "Damage": "Dégât", - "Description": "Description", - "Dex": "Dex", - "Dex-p": "(Dex)", - "Dodge": "Esquive", - "Drive": "Conduite", - "Duration": "Durée", - "Effect": "Effet", - "Enc": "Enc", - "Enc.": "Enc.", - "ENCUMBRANCE": "ENCOMBREMENT", - "Endurance": "Résistance", - "Enormous": "Énorme", - "Entertain": "Divertir", - "EXPERIENCE": "EXPÉRIENCE", - "Extended-Channelling-SL": "NR de Canalisation Étendue", - "Eyes": "Yeux", - "Fal-p": "(Soc)", - "Fate": "Destin", - "FATE": "DESTIN", - "Fel": "Soc", - "Fel-p": "(Soc)", - "Fortune": "Chance", - "Gamble": "Jeu", - "Gold-Crowns": "Couronnes d’or", - "Gossip": "Commérage", - "Group": "Groupe", - "GROUPED-&-ADVANCED-SKILLS": "COMPÉTENCES DE GROUPE & AVANCÉES ", - "Haggle": "Marchandage", - "Hair": "Cheveux", - "Hardy": "Robuste", - "Hardy-1": "Robuste : 1", - "Hardy-10": "Robuste : 10", - "Hardy-2": "Robuste : 2", - "Hardy-3": "Robuste : 3", - "Hardy-4": "Robuste : 4", - "Hardy-5": "Robuste : 5", - "Hardy-6": "Robuste : 6", - "Hardy-7": "Robuste : 7", - "Hardy-8": "Robuste : 8", - "Hardy-9": "Robuste : 9", - "Head": "Tête", - "Height": "Taille", - "HISTORY": "HISTOIRE", - "I": "I", - "I-p": "(I)", - "Initial": "Initial", - "INJURIES-AFFLICTIONS-PSYCHOLOGY-&-MUTATIONS": "BLESSURES, AFFLICTIONS, PSYCHOLOGIE ET MUTATIONS", - "Int": "Int", - "Int-p": "(Int)", - "Intimidate": "Intimidation", - "Intuition": "Intuition", - "L.Arm": "Bras G.", - "L.Leg": "Jambe G.", - "Language-i-Magick-p": "Langue (Magie)", - "Large": "Grand", - "Leadership": "Commandement", - "Left-Arm": "Bras Gauche", - "Left-Leg": "Jambe Gauche", - "Little": "Petit", - "MAGIC-BLESSINGS-AND-MIRACLES-ADVANCED": "MAGIE, BÉNÉDICTIONS ET MIRACLES (AVANCÉS)", - "Magic-notice": "† = Peut être utilisé sans formation mais perd toutes les qualités et conserve les défauts", - "Max-Corruption": "Corruption Max", - "Max-Enc": "Enc. Max", - "Maximum": "Maximum", - "Melee-2H": "Mêlée (deux mains)", - "Melee-Basic": "Mêlée (Basic)", - "Melee-Brawling": "Mêlée (bagarre)", - "melee-Cavalry": "Mêlée (cavalerie)", - "Melee-fencing": "Mêlée (escrime)", - "Melee-Flail": "Mêlée (fléau)", - "Melee-i-2H": "Mêlée (deux mains)", - "Melee-i-Basic": "Mêlée (Basic)", - "Melee-i-Brawling": "Mêlée (bagarre)", - "Melee-i-Cavalry": "Mêlée (cavalerie)", - "Melee-i-Fencing": "Mêlée (escrime)", - "Melee-i-Flail": "Mêlée (fléau)", - "Melee-i-Parry": "Mêlée (Parade)", - "Melee-i-Pole-Arm": "Mêlée (armes d'hast)", - "Melee-Parry": "Mêlée (Parade)", - "Melee-Pole-Arm": "Mêlée (armes d'hast)", - "MELEE-SPECIALISATIONS-(BASIC)": "SPÉCIALISATIONS DE MÊLÉE (BASIQUES)", - "Mod": "Mod.", - "Mod-p": "Mod.", - "Mod.": "Mod.", - "Modifier": "Modificateur", - "Monstrous": "Monstrueux", - "Motivation": "Motivation", - "Movement": "Mouvement", - "MOVEMENT": "MOUVEMENT", - "Name": "Nom", - "Navigation": "Navigation", - "NOTES": "NOTES", - "Outdoor-Survival": "Survie à l'extérieur", - "Party-Long-Term": "Groupe Long terme", - "Party-Short-Term": "Groupe Court terme", - "Perception": "Perception", - "Personal-Long-Term": "Personnel à Long terme", - "Personal-Short-Term": "Personnel à Court terme", - "PERSONALITY": "PERSONALITÉ", - "Pray": "Prière", - "Qualities": "Qualités", - "R.Arm": "Bras D.", - "R.Leg": "Jambe D.", - "Range": "Portée", - "Range/Reach": "Portée/Allonge", - "Ranged-Blackpowder": "Distance (Poudre noire)", - "Ranged-Bow": "Distance (Arc)", - "Ranged-Crossbow": "Distance (arbalète)", - "Ranged-Engineering": "Distance (ingénierie)", - "Ranged-Entangling": "Distance (enchevêtrement)", - "Ranged-Explosives": "Distance (explosifs)", - "Ranged-i-Blackpowder": "Distance (poudre noire)", - "Ranged-i-Bow": "Distance (arc)", - "Ranged-i-Crossbow": "Distance (arbalète)", - "Ranged-i-Engineering": "Distance (ingénierie)", - "Ranged-i-Entangling": "Distance (enchevêtrement)", - "Ranged-i-Explosives": "Distance (explosifs)", - "Ranged-i-Sling": "Distance (fronde)", - "Ranged-i-Throwing": "Distance (lancer)", - "Ranged-Sling": "Distance (fronde)", - "RANGED-SPECIALISATIONS-ADVANCED": "SPÉCIALISATIONS DE DISTANCE (AVANCÉES)", - "Ranged-Throwing": "Distance (lancer)", - "RESILIENCE": "PERSÉVÉRANCE", - "Resilience": "Persévérance", - "Resolve": "Résolution", - "Ride": "Équitation", - "Right-Arm": "Bras Droit", - "Right-Leg": "Jambe Droite", - "Row": "Canotage", - "Run": "Course", - "S": "F", - "S-p": "(F)", - "SB": "BF", - "SBx2": "BFx2", - "SBx3": "BFx3", - "Shield": "Bouclier", - "Silver-Shillings": "Pistoles d'Argent", - "Sin-Points": "Points de Pêché", - "Small": "Petit", - "Species": "Espèce", - "SPELLS-AND-PRAYERS": "SORTS ET PRIÈRES", - "Spent": "Dépensés", - "Status": "Statut", - "Stealth": "Discrétion", - "T": "E", - "T-p": "(E)", - "Talents": "Talents", - "Target": "Cible", - "TB": "BE", - "TBx2": "BEx2", - "TBx3": "BEx3", - "Time": "Temps", - "Tiny": "Minuscule", - "Total": "Total ", - "TRAPPINGS": "POSSESSIONS", - "Trappings": "Possessions", - "Type": "Type", - "Walk": "Marche", - "WEALTH": "RICHESSE", - "WEAPONS": "ARMES", - "Weapons": "Armes", - "WOUNDS": "BLESSURES", - "WP": "FM", - "WP-p": "(FM)", - "Wp-p": "(FM)", - "WPB": "BFM", - "WPBx2": "BFMx2", - "WPBx3": "BFMx3", - "WS": "CC", - "WS-p": "(CC)" + "Name": "Nom", + "Species": "Espèce", + "Class": "Classe", + "Career": "Carrière", + "Career-tier": "Niveau de carrière", + "Career-Path": "Cheminement de carrière", + "Status": "Statut", + "Age": "Âge", + "Height": "Taille", + "Hair": "Cheveux", + "Eyes": "Yeux", + "Nationality": "Nationality", + "Birthplace": "Birthplace", + "Religion": "Religion", + "Star-sign": "Star Sign", + "CHARACTERISTICS": "CARACTÉRISTIQUES", + "WS": "CC", + "BS": "CT", + "S": "F", + "T": "E", + "I": "I", + "Ag": "(Ag)", + "Dex": "Dex", + "Int": "Int", + "WP": "FM", + "Fel": "Soc", + "Initial": "Initial", + "Talents": "Talents", + "Advances": "Avancées", + "Modifier": "Modificateur", + "Current": "Actuel", + "CHARACTERISTICS BONUSES": "BONUS DE CARACTÉRISTIQUES", + "FATE": "DESTIN", + "RESILIENCE": "PERSÉVÉRANCE", + "EXPERIENCE": "EXPÉRIENCE", + "Fate": "Destin", + "Resilience": "Persévérance", + "Total": "Total ", + "Fortune": "Chance", + "Resolve": "Résolution", + "Spent": "Dépensés", + "Motivation": "Motivation", + "Left": "Left", + "AMBITIONS": "AMBITIONS", + "Personal-Short-Term": "Personnel à Court terme", + "Personal-Long-Term": "Personnel à Long terme", + "Party-Short-Term": "Groupe Court terme", + "Party-Long-Term": "Groupe Long terme", + "MOVEMENT": "MOUVEMENT", + "Walk": "Marche", + "Run": "Course", + "INITIATIVE": "INITIATIVE", + "I Test /No Tracker/": "I Test (No Tracker)", + "I Bonus": "I Bonus", + "I+Ag Bonus": "I+Ag Bonus", + "Roll": "Roll", + "ENCUMBERANCE": "ENCUMBRANCE", + "Weapons": "Armes", + "Armour": "Armure ", + "Trappings": "Possessions", + "Mod": "Mod.", + "Max-Enc": "Enc. Max", + "WEALTH": "RICHESSE", + "Gold Crowns": "Gold Crowns", + "Silver Shillings": "Silver Shillings", + "Brass Pennies": "Brass Pennies", + "WOUNDS": "BLESSURES", + "Hardy": "Robuste", + "Hardy-1": "Robuste : 1", + "Hardy-2": "Robuste : 2", + "Hardy-3": "Robuste : 3", + "Hardy-4": "Robuste : 4", + "Hardy-5": "Robuste : 5", + "Hardy-6": "Robuste : 6", + "Hardy-7": "Robuste : 7", + "Hardy-8": "Robuste : 8", + "Hardy-9": "Robuste : 9", + "Hardy-10": "Robuste : 10", + "Tiny": "Minuscule", + "Little": "Petit", + "Small": "Petit", + "Average": "Moyen", + "Large": "Grand", + "Enormous": "Énorme", + "Monstrous": "Monstrueux", + "Maximum": "Maximum", + "BASIC SKILLS": "COMPÉTENCES DE BASE", + "Char.": "Carac.", + "Adv.": "Av.", + "Mod.": "Mod.", + "Art": "Art", + "WS-p": "(CC)", + "BS-p": "(CT)", + "S-p": "(F)", + "T-p": "(E)", + "I-p": "(I)", + "Ag-p": "(Ag)", + "Dex-p": "(Dex)", + "Int-p": "(Int)", + "WP-p": "(FM)", + "Fel-p": "(Soc)", + "Athletics": "Athlétisme", + "Bribery": "Corruption", + "Charm": "Charme", + "Charm-Animal": "Emprise sur les animaux", + "Climb": "Escalade", + "Cool": "Calme", + "Consume Alcohol": "Consume Alcohol", + "Dodge": "Esquive", + "Drive": "Conduite", + "Endurance": "Résistance", + "Entertain": "Divertir", + "Gamble": "Jeu", + "Gossip": "Commérage", + "Haggle": "Marchandage", + "Intimidate": "Intimidation", + "Intuition": "Intuition", + "Leadership": "Commandement", + "Navigation": "Navigation", + "Outdoor-Survival": "Survie à l'extérieur", + "Perception": "Perception", + "Ride": "Équitation", + "Row": "Canotage", + "Stealth": "Discrétion", + "MELEE-SPECIALISATIONS-(BASIC)": "SPÉCIALISATIONS DE MÊLÉE (BASIQUES)", + "Melee-i-Basic": "Mêlée (Basic)", + "Melee-i-Brawling": "Mêlée (bagarre)", + "Melee-i-Cavalry": "Mêlée (cavalerie)", + "Melee-i-Fencing": "Mêlée (escrime)", + "Melee-i-Flail": "Mêlée (fléau)", + "Melee-i-Parry": "Mêlée (Parade)", + "Melee-i-Pole-Arm": "Mêlée (armes d'hast)", + "Melee-i-2H": "Mêlée (deux mains)", + "RANGED-SPECIAlZATION-ADVANCED": "RANGED SPECIALISATIONS (ADVANCED)", + "Ranged-i-Blackpowder": "Distance (poudre noire)", + "Ranged-i-Bow": "Distance (arc)", + "Ranged-i-Crossbow": "Distance (arbalète)", + "Ranged-i-Engineering": "Distance (ingénierie)", + "Ranged-i-Entangling": "Distance (enchevêtrement)", + "Ranged-i-Explosives": "Distance (explosifs)", + "Ranged-i-Sling": "Distance (fronde)", + "Ranged-i-Throwing": "Distance (lancer)", + "Magic-Notice": "?= Can be used untrained but loses all Qualities and keeps the Flaws", + "MAGIC-BLESSINGS-AND-MIRACLES-ADVANCED": "MAGIE, BÉNÉDICTIONS ET MIRACLES (AVANCÉS)", + "Language-i-Magick-p": "Langue (Magie)", + "Pray": "Prière", + "GROUPED-&-ADVANCED-SKILLS": "COMPÉTENCES DE GROUPE & AVANCÉES ", + "Head": "Tête", + "R.Arm": "Bras D.", + "L.Arm": "Bras G.", + "Body": "Corps", + "R.Leg": "Jambe D.", + "L.Leg": "Jambe G.", + "Shield": "Bouclier", + "AP": "PA", + "Enc.": "Enc.", + "ARMOUR-POINTS": "POINTS D’ARMURE", + "Right Arm": "Right Arm", + "Left Arm": "Left Arm", + "Right Leg": "Right Leg", + "Leg Left": "Left Leg", + "WEAPONS": "ARMES", + "Group": "Groupe", + "Range/Reach": "Portée/Allonge", + "Damage": "Dégât", + "Qualities": "Qualités", + "Melee-Basic": "Mêlée (Basic)", + "Melee-Brawling": "Mêlée (bagarre)", + "Melee-Cavalry": "Melee (Cavalry)", + "Melee-Fencing": "Melee (Fencing)", + "Melee-Flail": "Mêlée (fléau)", + "Melee-Parry": "Mêlée (Parade)", + "Melee-Pole-Arm": "Mêlée (armes d'hast)", + "Melee-2H": "Mêlée (deux mains)", + "Ranged-Blackpowder": "Distance (Poudre noire)", + "Ranged-Bow": "Distance (Arc)", + "Ranged-Crossbow": "Distance (arbalète)", + "Ranged-Engineering": "Distance (ingénierie)", + "Ranged-Entangling": "Distance (enchevêtrement)", + "Ranged-Explosives": "Distance (explosifs)", + "Ranged-Sling": "Distance (fronde)", + "Ranged-Throwing": "Distance (lancer)", + "Weapon-Skill": "Weapon Skill", + "Ballistic-Skill": "Ballistic Skill", + "SPELLS-AND-PRAYERS": "SORTS ET PRIÈRES", + "Extended-Channeling-SL": "Extended Channelling SL", + "Sin-Points": "Points de Pêché", + "Type": "Type", + "CN": "NS", + "Range": "Portée", + "Target": "Cible", + "Duration": "Durée", + "Effect": "Effet", + "INJURIES-AFFLICTIONS-PYSCHOLOGY-&-MUTATIONS": "INJURIES, AFFLICTIONS, PSYCHOLOGY AND MUTATIONS", + "Current-Corruption": "Corruption actuelle", + "Max-Corruption": "Corruption Max", + "Time": "Temps", + "Enc": "Enc", + "PERSONALITY": "PERSONALITÉ", + "APPEARANCE": "APPARENCE", + "CONTACTS/FRIENDS": "CONTACTS/FRIENDS", + "ENEMIES": "ENEMIES", + "HISTORY": "HISTOIRE", + "NOTES": "NOTES", + "Experience-Points": "Experience Points", + "Total-XP": "Total XP", + "Spent-XP": "Spent XP", + "Left-XP": "Left XP", + "Advancements-Taken-Calculated-p": "Advancements Taken (Calculated):" } \ No newline at end of file diff --git a/WFRP4CharSheet/translations/he.json b/WFRP4CharSheet/translations/he.json index edcef98a1f6..e0e1d150a31 100644 --- a/WFRP4CharSheet/translations/he.json +++ b/WFRP4CharSheet/translations/he.json @@ -1,215 +1,211 @@ { - "Adv": "Adv.", - "Adv.": "Adv.", - "Advances": "Advances", - "affliction-effect": "Affliction Effect", - "affliction-heal-time": "Affliction Heal Time", - "affliction-name": "Affliction Name", - "Ag": "(Ag)", - "Ag-p": "(Ag)", - "Age": "Age", - "AMBITIONS": "AMBITIONS", - "AP": "AP", - "APPEARANCE": "APPEARANCE", - "Armour": "Armour", - "ARMOUR": "ARMOUR", - "ARMOUR-POINTS": "ARMOUR POINTS", - "Art": "Art", - "Athletics": "Athletics", - "Average": "Average", - "BASIC SKILLS": "BASIC SKILLS", - "Body": "Body", - "Brass-Pennies": "Brass Pennies", - "Bribery": "Bribery", - "BS": "BS", - "BS-p": "(BS)", - "Career": "Career", - "Career-Path": "Career Path", - "Career-tier": "Career Tier", - "Char": "Char.", - "Char-p": "Char.", - "Char.": "Char.", - "CHARACTERISTICS": "CHARACTERISTICS", - "CHARACTERISTICS BONUSES": "CHARACTERISTICS BONUSES", - "Charm": "Charm", - "Charm-Animal": "Charm Animal", - "Class": "Class", - "Climb": "Climb", - "CN": "CN", - "Consume-Alcohol": "Consume Alcohol", - "Cool": "Cool", - "currency-conversion": "d (1GC=20/-=240d)", - "Current": "Current", - "Current-Corruption": "Current Corruption", - "Damage": "Damage", - "Description": "Description", - "Dex": "Dex", - "Dex-p": "(Dex)", - "Dodge": "Dodge", - "Drive": "Drive", - "Duration": "Duration", - "Effect": "Effect", - "Enc": "Enc", - "Enc.": "Enc.", - "ENCUMBRANCE": "ENCUMBRANCE", - "Endurance": "Endurance", - "Enormous": "Enormous", - "Entertain": "Entertain", - "EXPERIENCE": "EXPERIENCE", - "Extended-Channelling-SL": "Extended Channelling SL", - "Eyes": "Eyes", - "Fal-p": "(Fel)", - "Fate": "Fate", - "FATE": "FATE", - "Fel": "Fel", - "Fel-p": "(Fel)", - "Fortune": "Fortune", - "Gamble": "Gamble", - "Gold-Crowns": "Gold Crowns", - "Gossip": "Gossip", - "Group": "Group", - "GROUPED-&-ADVANCED-SKILLS": "GROUPED & ADVANCED SKILLS", - "Haggle": "Haggle", - "Hair": "Hair", - "Hardy": "Hardy", - "Hardy-1": "Hardy:1", - "Hardy-10": "Hardy:10", - "Hardy-2": "Hardy:2", - "Hardy-3": "Hardy:3", - "Hardy-4": "Hardy:4", - "Hardy-5": "Hardy:5", - "Hardy-6": "Hardy:6", - "Hardy-7": "Hardy:7", - "Hardy-8": "Hardy:8", - "Hardy-9": "Hardy:9", - "Head": "Head", - "Height": "Height", - "HISTORY": "HISTORY", - "I": "I", - "I-p": "(I)", - "Initial": "Initial", - "INJURIES-AFFLICTIONS-PSYCHOLOGY-&-MUTATIONS": "INJURIES, AFFLICTIONS, PSYCHOLOGY AND MUTATIONS", - "Int": "Int", - "Int-p": "(Int)", - "Intimidate": "Intimidate", - "Intuition": "Intuition", - "L.Arm": "L.Arm", - "L.Leg": "L.Leg", - "Language-i-Magick-p": "Language (Magick)", - "Large": "Large", - "Leadership": "Leadership", - "Left-Arm": "Left Arm", - "Left-Leg": "Left Leg", - "Little": "Little", - "MAGIC-BLESSINGS-AND-MIRACLES-ADVANCED": "MAGIC, BLESSINGS AND MIRACLES (ADVANCED)", - "Magic-notice": "†= Can be used untrained but loses all Qualities and keeps the Flaws", - "Max-Corruption": "Max Corruption", - "Max-Enc": "Max Enc.", - "Maximum": "Maximum", - "Melee-2H": "Melee (Two-Handed)", - "Melee-Basic": "Melee (Basic)", - "Melee-Brawling": "Melee (Brawling)", - "melee-Cavalry": "Melee (Cavalry)", - "Melee-fencing": "Melee (Fencing)", - "Melee-Flail": "Melee (Flail)", - "Melee-i-2H": "Melee (Two-Handed)", - "Melee-i-Basic": "Melee (Basic)", - "Melee-i-Brawling": "Melee (Brawling)", - "Melee-i-Cavalry": "Melee (Cavalry)", - "Melee-i-Fencing": "Melee (Fencing)", - "Melee-i-Flail": "Melee (Flail)", - "Melee-i-Parry": "Melee (Parry)", - "Melee-i-Pole-Arm": "Melee (Pole-Arm)", - "Melee-Parry": "Melee (Parry)", - "Melee-Pole-Arm": "Melee (Pole-Arm)", - "MELEE-SPECIALISATIONS-(BASIC)": "MELEE SPECIALISATIONS (BASIC)", - "Mod": "Mod.", - "Mod-p": "Mod.", - "Mod.": "Mod.", - "Modifier": "Modifier", - "Monstrous": "Monstrous", - "Motivation": "Motivation", - "Movement": "Movement", - "MOVEMENT": "MOVEMENT", - "Name": "Name", - "Navigation": "Navigation", - "NOTES": "NOTES", - "Outdoor-Survival": "Outdoor Survival", - "Party-Long-Term": "Party Long Term", - "Party-Short-Term": "Party Short Term", - "Perception": "Perception", - "Personal-Long-Term": "Personal Long Term", - "Personal-Short-Term": "Personal Short Term", - "PERSONALITY": "PERSONALITY", - "Pray": "Pray", - "Qualities": "Qualities", - "R.Arm": "R.Arm", - "R.Leg": "R.Leg", - "Range": "Range", - "Range/Reach": "Range/Reach", - "Ranged-Blackpowder": "Ranged (Blackpowder)", - "Ranged-Bow": "Ranged (Bow)", - "Ranged-Crossbow": "Ranged (Crossbow)", - "Ranged-Engineering": "Ranged (Engineering)", - "Ranged-Entangling": "Ranged (Entangling)", - "Ranged-Explosives": "Ranged (Explosives)", - "Ranged-i-Blackpowder": "Ranged (Blackpowder)", - "Ranged-i-Bow": "Ranged (Bow)", - "Ranged-i-Crossbow": "Ranged (Crossbow) †", - "Ranged-i-Engineering": "Ranged (Engineering)", - "Ranged-i-Entangling": "Ranged (Entangling)", - "Ranged-i-Explosives": "Ranged (Explosives)", - "Ranged-i-Sling": "Ranged (Sling)", - "Ranged-i-Throwing": "Ranged (Throwing) †", - "Ranged-Sling": "Ranged (Sling)", - "RANGED-SPECIALISATIONS-ADVANCED": "RANGED SPECIALISATIONS (ADVANCED)", - "Ranged-Throwing": "Ranged (Throwing)", - "RESILIENCE": "RESILIENCE", - "Resilience": "Resilience", - "Resolve": "Resolve", - "Ride": "Ride", - "Right-Arm": "Right Arm", - "Right-Leg": "Right Leg", - "Row": "Row", - "Run": "Run", - "S": "S", - "S-p": "(S)", - "SB": "SB", - "SBx2": "SBx2", - "SBx3": "SBx3", - "Shield": "Shield", - "Silver-Shillings": "Silver Shillings", - "Sin-Points": "Sin Points", - "Small": "Small", - "Species": "Species", - "SPELLS-AND-PRAYERS": "SPELLS AND PRAYERS", - "Spent": "Spent", - "Status": "Status", - "Stealth": "Stealth", - "T": "T", - "T-p": "(T)", - "Talents": "Talents", - "Target": "Target", - "TB": "TB", - "TBx2": "TBx2", - "TBx3": "TBx3", - "Time": "Time", - "Tiny": "Tiny", - "Total": "Total", - "TRAPPINGS": "TRAPPINGS", - "Trappings": "Trappings", - "Type": "Type", - "Walk": "Walk", - "WEALTH": "WEALTH", - "WEAPONS": "WEAPONS", - "Weapons": "Weapons", - "WOUNDS": "WOUNDS", - "WP": "WP", - "WP-p": "(WP)", - "Wp-p": "(WP)", - "WPB": "WPB", - "WPBx2": "WPBx2", - "WPBx3": "WPBx3", - "WS": "WS", - "WS-p": "(WS)" + "Name": "Name", + "Species": "Species", + "Class": "Class", + "Career": "Career", + "Career-tier": "Career Tier", + "Career-Path": "Career Path", + "Status": "Status", + "Age": "Age", + "Height": "Height", + "Hair": "Hair", + "Eyes": "Eyes", + "Nationality": "Nationality", + "Birthplace": "Birthplace", + "Religion": "Religion", + "Star-sign": "Star Sign", + "CHARACTERISTICS": "CHARACTERISTICS", + "WS": "WS", + "BS": "BS", + "S": "S", + "T": "T", + "I": "I", + "Ag": "(Ag)", + "Dex": "Dex", + "Int": "Int", + "WP": "WP", + "Fel": "Fel", + "Initial": "Initial", + "Talents": "Talents", + "Advances": "Advances", + "Modifier": "Modifier", + "Current": "Current", + "CHARACTERISTICS BONUSES": "CHARACTERISTICS BONUSES", + "FATE": "FATE", + "RESILIENCE": "RESILIENCE", + "EXPERIENCE": "EXPERIENCE", + "Fate": "Fate", + "Resilience": "Resilience", + "Total": "Total", + "Fortune": "Fortune", + "Resolve": "Resolve", + "Spent": "Spent", + "Motivation": "Motivation", + "Left": "Left", + "AMBITIONS": "AMBITIONS", + "Personal-Short-Term": "Personal Short Term", + "Personal-Long-Term": "Personal Long Term", + "Party-Short-Term": "Party Short Term", + "Party-Long-Term": "Party Long Term", + "MOVEMENT": "MOVEMENT", + "Walk": "Walk", + "Run": "Run", + "INITIATIVE": "INITIATIVE", + "I Test /No Tracker/": "I Test (No Tracker)", + "I Bonus": "I Bonus", + "I+Ag Bonus": "I+Ag Bonus", + "Roll": "Roll", + "ENCUMBERANCE": "ENCUMBRANCE", + "Weapons": "Weapons", + "Armour": "Armour", + "Trappings": "Trappings", + "Mod": "Mod.", + "Max-Enc": "Max Enc.", + "WEALTH": "WEALTH", + "Gold Crowns": "Gold Crowns", + "Silver Shillings": "Silver Shillings", + "Brass Pennies": "Brass Pennies", + "WOUNDS": "WOUNDS", + "Hardy": "Hardy", + "Hardy-1": "Hardy:1", + "Hardy-2": "Hardy:2", + "Hardy-3": "Hardy:3", + "Hardy-4": "Hardy:4", + "Hardy-5": "Hardy:5", + "Hardy-6": "Hardy:6", + "Hardy-7": "Hardy:7", + "Hardy-8": "Hardy:8", + "Hardy-9": "Hardy:9", + "Hardy-10": "Hardy:10", + "Tiny": "Tiny", + "Little": "Little", + "Small": "Small", + "Average": "Average", + "Large": "Large", + "Enormous": "Enormous", + "Monstrous": "Monstrous", + "Maximum": "Maximum", + "BASIC SKILLS": "BASIC SKILLS", + "Char.": "Char.", + "Adv.": "Adv.", + "Mod.": "Mod.", + "Art": "Art", + "WS-p": "(WS)", + "BS-p": "(BS)", + "S-p": "(S)", + "T-p": "(T)", + "I-p": "(I)", + "Ag-p": "(Ag)", + "Dex-p": "(Dex)", + "Int-p": "(Int)", + "WP-p": "(WP)", + "Fel-p": "(Fel)", + "Athletics": "Athletics", + "Bribery": "Bribery", + "Charm": "Charm", + "Charm-Animal": "Charm Animal", + "Climb": "Climb", + "Cool": "Cool", + "Consume Alcohol": "Consume Alcohol", + "Dodge": "Dodge", + "Drive": "Drive", + "Endurance": "Endurance", + "Entertain": "Entertain", + "Gamble": "Gamble", + "Gossip": "Gossip", + "Haggle": "Haggle", + "Intimidate": "Intimidate", + "Intuition": "Intuition", + "Leadership": "Leadership", + "Navigation": "Navigation", + "Outdoor-Survival": "Outdoor Survival", + "Perception": "Perception", + "Ride": "Ride", + "Row": "Row", + "Stealth": "Stealth", + "MELEE-SPECIALISATIONS-(BASIC)": "MELEE SPECIALISATIONS (BASIC)", + "Melee-i-Basic": "Melee (Basic)", + "Melee-i-Brawling": "Melee (Brawling)", + "Melee-i-Cavalry": "Melee (Cavalry)", + "Melee-i-Fencing": "Melee (Fencing)", + "Melee-i-Flail": "Melee (Flail)", + "Melee-i-Parry": "Melee (Parry)", + "Melee-i-Pole-Arm": "Melee (Pole-Arm)", + "Melee-i-2H": "Melee (Two-Handed)", + "RANGED-SPECIAlZATION-ADVANCED": "RANGED SPECIALISATIONS (ADVANCED)", + "Ranged-i-Blackpowder": "Ranged (Blackpowder)", + "Ranged-i-Bow": "Ranged (Bow)", + "Ranged-i-Crossbow": "Ranged (Crossbow) †", + "Ranged-i-Engineering": "Ranged (Engineering)", + "Ranged-i-Entangling": "Ranged (Entangling)", + "Ranged-i-Explosives": "Ranged (Explosives)", + "Ranged-i-Sling": "Ranged (Sling)", + "Ranged-i-Throwing": "Ranged (Throwing) †", + "Magic-Notice": "?= Can be used untrained but loses all Qualities and keeps the Flaws", + "MAGIC-BLESSINGS-AND-MIRACLES-ADVANCED": "MAGIC, BLESSINGS AND MIRACLES (ADVANCED)", + "Language-i-Magick-p": "Language (Magick)", + "Pray": "Pray", + "GROUPED-&-ADVANCED-SKILLS": "GROUPED & ADVANCED SKILLS", + "Head": "Head", + "R.Arm": "R.Arm", + "L.Arm": "L.Arm", + "Body": "Body", + "R.Leg": "R.Leg", + "L.Leg": "L.Leg", + "Shield": "Shield", + "AP": "AP", + "Enc.": "Enc.", + "ARMOUR-POINTS": "ARMOUR POINTS", + "Right Arm": "Right Arm", + "Left Arm": "Left Arm", + "Right Leg": "Right Leg", + "Leg Left": "Left Leg", + "WEAPONS": "WEAPONS", + "Group": "Group", + "Range/Reach": "Range/Reach", + "Damage": "Damage", + "Qualities": "Qualities", + "Melee-Basic": "Melee (Basic)", + "Melee-Brawling": "Melee (Brawling)", + "Melee-Cavalry": "Melee (Cavalry)", + "Melee-Fencing": "Melee (Fencing)", + "Melee-Flail": "Melee (Flail)", + "Melee-Parry": "Melee (Parry)", + "Melee-Pole-Arm": "Melee (Pole-Arm)", + "Melee-2H": "Melee (Two-Handed)", + "Ranged-Blackpowder": "Ranged (Blackpowder)", + "Ranged-Bow": "Ranged (Bow)", + "Ranged-Crossbow": "Ranged (Crossbow)", + "Ranged-Engineering": "Ranged (Engineering)", + "Ranged-Entangling": "Ranged (Entangling)", + "Ranged-Explosives": "Ranged (Explosives)", + "Ranged-Sling": "Ranged (Sling)", + "Ranged-Throwing": "Ranged (Throwing)", + "Weapon-Skill": "Weapon Skill", + "Ballistic-Skill": "Ballistic Skill", + "SPELLS-AND-PRAYERS": "SPELLS AND PRAYERS", + "Extended-Channeling-SL": "Extended Channelling SL", + "Sin-Points": "Sin Points", + "Type": "Type", + "CN": "CN", + "Range": "Range", + "Target": "Target", + "Duration": "Duration", + "Effect": "Effect", + "INJURIES-AFFLICTIONS-PYSCHOLOGY-&-MUTATIONS": "INJURIES, AFFLICTIONS, PSYCHOLOGY AND MUTATIONS", + "Current-Corruption": "Current Corruption", + "Max-Corruption": "Max Corruption", + "Time": "Time", + "Enc": "Enc", + "PERSONALITY": "PERSONALITY", + "APPEARANCE": "APPEARANCE", + "CONTACTS/FRIENDS": "CONTACTS/FRIENDS", + "ENEMIES": "ENEMIES", + "HISTORY": "HISTORY", + "NOTES": "NOTES", + "Experience-Points": "Experience Points", + "Total-XP": "Total XP", + "Spent-XP": "Spent XP", + "Left-XP": "Left XP", + "Advancements-Taken-Calculated-p": "Advancements Taken (Calculated):" } \ No newline at end of file diff --git a/WFRP4CharSheet/translations/it.json b/WFRP4CharSheet/translations/it.json index edcef98a1f6..e0e1d150a31 100644 --- a/WFRP4CharSheet/translations/it.json +++ b/WFRP4CharSheet/translations/it.json @@ -1,215 +1,211 @@ { - "Adv": "Adv.", - "Adv.": "Adv.", - "Advances": "Advances", - "affliction-effect": "Affliction Effect", - "affliction-heal-time": "Affliction Heal Time", - "affliction-name": "Affliction Name", - "Ag": "(Ag)", - "Ag-p": "(Ag)", - "Age": "Age", - "AMBITIONS": "AMBITIONS", - "AP": "AP", - "APPEARANCE": "APPEARANCE", - "Armour": "Armour", - "ARMOUR": "ARMOUR", - "ARMOUR-POINTS": "ARMOUR POINTS", - "Art": "Art", - "Athletics": "Athletics", - "Average": "Average", - "BASIC SKILLS": "BASIC SKILLS", - "Body": "Body", - "Brass-Pennies": "Brass Pennies", - "Bribery": "Bribery", - "BS": "BS", - "BS-p": "(BS)", - "Career": "Career", - "Career-Path": "Career Path", - "Career-tier": "Career Tier", - "Char": "Char.", - "Char-p": "Char.", - "Char.": "Char.", - "CHARACTERISTICS": "CHARACTERISTICS", - "CHARACTERISTICS BONUSES": "CHARACTERISTICS BONUSES", - "Charm": "Charm", - "Charm-Animal": "Charm Animal", - "Class": "Class", - "Climb": "Climb", - "CN": "CN", - "Consume-Alcohol": "Consume Alcohol", - "Cool": "Cool", - "currency-conversion": "d (1GC=20/-=240d)", - "Current": "Current", - "Current-Corruption": "Current Corruption", - "Damage": "Damage", - "Description": "Description", - "Dex": "Dex", - "Dex-p": "(Dex)", - "Dodge": "Dodge", - "Drive": "Drive", - "Duration": "Duration", - "Effect": "Effect", - "Enc": "Enc", - "Enc.": "Enc.", - "ENCUMBRANCE": "ENCUMBRANCE", - "Endurance": "Endurance", - "Enormous": "Enormous", - "Entertain": "Entertain", - "EXPERIENCE": "EXPERIENCE", - "Extended-Channelling-SL": "Extended Channelling SL", - "Eyes": "Eyes", - "Fal-p": "(Fel)", - "Fate": "Fate", - "FATE": "FATE", - "Fel": "Fel", - "Fel-p": "(Fel)", - "Fortune": "Fortune", - "Gamble": "Gamble", - "Gold-Crowns": "Gold Crowns", - "Gossip": "Gossip", - "Group": "Group", - "GROUPED-&-ADVANCED-SKILLS": "GROUPED & ADVANCED SKILLS", - "Haggle": "Haggle", - "Hair": "Hair", - "Hardy": "Hardy", - "Hardy-1": "Hardy:1", - "Hardy-10": "Hardy:10", - "Hardy-2": "Hardy:2", - "Hardy-3": "Hardy:3", - "Hardy-4": "Hardy:4", - "Hardy-5": "Hardy:5", - "Hardy-6": "Hardy:6", - "Hardy-7": "Hardy:7", - "Hardy-8": "Hardy:8", - "Hardy-9": "Hardy:9", - "Head": "Head", - "Height": "Height", - "HISTORY": "HISTORY", - "I": "I", - "I-p": "(I)", - "Initial": "Initial", - "INJURIES-AFFLICTIONS-PSYCHOLOGY-&-MUTATIONS": "INJURIES, AFFLICTIONS, PSYCHOLOGY AND MUTATIONS", - "Int": "Int", - "Int-p": "(Int)", - "Intimidate": "Intimidate", - "Intuition": "Intuition", - "L.Arm": "L.Arm", - "L.Leg": "L.Leg", - "Language-i-Magick-p": "Language (Magick)", - "Large": "Large", - "Leadership": "Leadership", - "Left-Arm": "Left Arm", - "Left-Leg": "Left Leg", - "Little": "Little", - "MAGIC-BLESSINGS-AND-MIRACLES-ADVANCED": "MAGIC, BLESSINGS AND MIRACLES (ADVANCED)", - "Magic-notice": "†= Can be used untrained but loses all Qualities and keeps the Flaws", - "Max-Corruption": "Max Corruption", - "Max-Enc": "Max Enc.", - "Maximum": "Maximum", - "Melee-2H": "Melee (Two-Handed)", - "Melee-Basic": "Melee (Basic)", - "Melee-Brawling": "Melee (Brawling)", - "melee-Cavalry": "Melee (Cavalry)", - "Melee-fencing": "Melee (Fencing)", - "Melee-Flail": "Melee (Flail)", - "Melee-i-2H": "Melee (Two-Handed)", - "Melee-i-Basic": "Melee (Basic)", - "Melee-i-Brawling": "Melee (Brawling)", - "Melee-i-Cavalry": "Melee (Cavalry)", - "Melee-i-Fencing": "Melee (Fencing)", - "Melee-i-Flail": "Melee (Flail)", - "Melee-i-Parry": "Melee (Parry)", - "Melee-i-Pole-Arm": "Melee (Pole-Arm)", - "Melee-Parry": "Melee (Parry)", - "Melee-Pole-Arm": "Melee (Pole-Arm)", - "MELEE-SPECIALISATIONS-(BASIC)": "MELEE SPECIALISATIONS (BASIC)", - "Mod": "Mod.", - "Mod-p": "Mod.", - "Mod.": "Mod.", - "Modifier": "Modifier", - "Monstrous": "Monstrous", - "Motivation": "Motivation", - "Movement": "Movement", - "MOVEMENT": "MOVEMENT", - "Name": "Name", - "Navigation": "Navigation", - "NOTES": "NOTES", - "Outdoor-Survival": "Outdoor Survival", - "Party-Long-Term": "Party Long Term", - "Party-Short-Term": "Party Short Term", - "Perception": "Perception", - "Personal-Long-Term": "Personal Long Term", - "Personal-Short-Term": "Personal Short Term", - "PERSONALITY": "PERSONALITY", - "Pray": "Pray", - "Qualities": "Qualities", - "R.Arm": "R.Arm", - "R.Leg": "R.Leg", - "Range": "Range", - "Range/Reach": "Range/Reach", - "Ranged-Blackpowder": "Ranged (Blackpowder)", - "Ranged-Bow": "Ranged (Bow)", - "Ranged-Crossbow": "Ranged (Crossbow)", - "Ranged-Engineering": "Ranged (Engineering)", - "Ranged-Entangling": "Ranged (Entangling)", - "Ranged-Explosives": "Ranged (Explosives)", - "Ranged-i-Blackpowder": "Ranged (Blackpowder)", - "Ranged-i-Bow": "Ranged (Bow)", - "Ranged-i-Crossbow": "Ranged (Crossbow) †", - "Ranged-i-Engineering": "Ranged (Engineering)", - "Ranged-i-Entangling": "Ranged (Entangling)", - "Ranged-i-Explosives": "Ranged (Explosives)", - "Ranged-i-Sling": "Ranged (Sling)", - "Ranged-i-Throwing": "Ranged (Throwing) †", - "Ranged-Sling": "Ranged (Sling)", - "RANGED-SPECIALISATIONS-ADVANCED": "RANGED SPECIALISATIONS (ADVANCED)", - "Ranged-Throwing": "Ranged (Throwing)", - "RESILIENCE": "RESILIENCE", - "Resilience": "Resilience", - "Resolve": "Resolve", - "Ride": "Ride", - "Right-Arm": "Right Arm", - "Right-Leg": "Right Leg", - "Row": "Row", - "Run": "Run", - "S": "S", - "S-p": "(S)", - "SB": "SB", - "SBx2": "SBx2", - "SBx3": "SBx3", - "Shield": "Shield", - "Silver-Shillings": "Silver Shillings", - "Sin-Points": "Sin Points", - "Small": "Small", - "Species": "Species", - "SPELLS-AND-PRAYERS": "SPELLS AND PRAYERS", - "Spent": "Spent", - "Status": "Status", - "Stealth": "Stealth", - "T": "T", - "T-p": "(T)", - "Talents": "Talents", - "Target": "Target", - "TB": "TB", - "TBx2": "TBx2", - "TBx3": "TBx3", - "Time": "Time", - "Tiny": "Tiny", - "Total": "Total", - "TRAPPINGS": "TRAPPINGS", - "Trappings": "Trappings", - "Type": "Type", - "Walk": "Walk", - "WEALTH": "WEALTH", - "WEAPONS": "WEAPONS", - "Weapons": "Weapons", - "WOUNDS": "WOUNDS", - "WP": "WP", - "WP-p": "(WP)", - "Wp-p": "(WP)", - "WPB": "WPB", - "WPBx2": "WPBx2", - "WPBx3": "WPBx3", - "WS": "WS", - "WS-p": "(WS)" + "Name": "Name", + "Species": "Species", + "Class": "Class", + "Career": "Career", + "Career-tier": "Career Tier", + "Career-Path": "Career Path", + "Status": "Status", + "Age": "Age", + "Height": "Height", + "Hair": "Hair", + "Eyes": "Eyes", + "Nationality": "Nationality", + "Birthplace": "Birthplace", + "Religion": "Religion", + "Star-sign": "Star Sign", + "CHARACTERISTICS": "CHARACTERISTICS", + "WS": "WS", + "BS": "BS", + "S": "S", + "T": "T", + "I": "I", + "Ag": "(Ag)", + "Dex": "Dex", + "Int": "Int", + "WP": "WP", + "Fel": "Fel", + "Initial": "Initial", + "Talents": "Talents", + "Advances": "Advances", + "Modifier": "Modifier", + "Current": "Current", + "CHARACTERISTICS BONUSES": "CHARACTERISTICS BONUSES", + "FATE": "FATE", + "RESILIENCE": "RESILIENCE", + "EXPERIENCE": "EXPERIENCE", + "Fate": "Fate", + "Resilience": "Resilience", + "Total": "Total", + "Fortune": "Fortune", + "Resolve": "Resolve", + "Spent": "Spent", + "Motivation": "Motivation", + "Left": "Left", + "AMBITIONS": "AMBITIONS", + "Personal-Short-Term": "Personal Short Term", + "Personal-Long-Term": "Personal Long Term", + "Party-Short-Term": "Party Short Term", + "Party-Long-Term": "Party Long Term", + "MOVEMENT": "MOVEMENT", + "Walk": "Walk", + "Run": "Run", + "INITIATIVE": "INITIATIVE", + "I Test /No Tracker/": "I Test (No Tracker)", + "I Bonus": "I Bonus", + "I+Ag Bonus": "I+Ag Bonus", + "Roll": "Roll", + "ENCUMBERANCE": "ENCUMBRANCE", + "Weapons": "Weapons", + "Armour": "Armour", + "Trappings": "Trappings", + "Mod": "Mod.", + "Max-Enc": "Max Enc.", + "WEALTH": "WEALTH", + "Gold Crowns": "Gold Crowns", + "Silver Shillings": "Silver Shillings", + "Brass Pennies": "Brass Pennies", + "WOUNDS": "WOUNDS", + "Hardy": "Hardy", + "Hardy-1": "Hardy:1", + "Hardy-2": "Hardy:2", + "Hardy-3": "Hardy:3", + "Hardy-4": "Hardy:4", + "Hardy-5": "Hardy:5", + "Hardy-6": "Hardy:6", + "Hardy-7": "Hardy:7", + "Hardy-8": "Hardy:8", + "Hardy-9": "Hardy:9", + "Hardy-10": "Hardy:10", + "Tiny": "Tiny", + "Little": "Little", + "Small": "Small", + "Average": "Average", + "Large": "Large", + "Enormous": "Enormous", + "Monstrous": "Monstrous", + "Maximum": "Maximum", + "BASIC SKILLS": "BASIC SKILLS", + "Char.": "Char.", + "Adv.": "Adv.", + "Mod.": "Mod.", + "Art": "Art", + "WS-p": "(WS)", + "BS-p": "(BS)", + "S-p": "(S)", + "T-p": "(T)", + "I-p": "(I)", + "Ag-p": "(Ag)", + "Dex-p": "(Dex)", + "Int-p": "(Int)", + "WP-p": "(WP)", + "Fel-p": "(Fel)", + "Athletics": "Athletics", + "Bribery": "Bribery", + "Charm": "Charm", + "Charm-Animal": "Charm Animal", + "Climb": "Climb", + "Cool": "Cool", + "Consume Alcohol": "Consume Alcohol", + "Dodge": "Dodge", + "Drive": "Drive", + "Endurance": "Endurance", + "Entertain": "Entertain", + "Gamble": "Gamble", + "Gossip": "Gossip", + "Haggle": "Haggle", + "Intimidate": "Intimidate", + "Intuition": "Intuition", + "Leadership": "Leadership", + "Navigation": "Navigation", + "Outdoor-Survival": "Outdoor Survival", + "Perception": "Perception", + "Ride": "Ride", + "Row": "Row", + "Stealth": "Stealth", + "MELEE-SPECIALISATIONS-(BASIC)": "MELEE SPECIALISATIONS (BASIC)", + "Melee-i-Basic": "Melee (Basic)", + "Melee-i-Brawling": "Melee (Brawling)", + "Melee-i-Cavalry": "Melee (Cavalry)", + "Melee-i-Fencing": "Melee (Fencing)", + "Melee-i-Flail": "Melee (Flail)", + "Melee-i-Parry": "Melee (Parry)", + "Melee-i-Pole-Arm": "Melee (Pole-Arm)", + "Melee-i-2H": "Melee (Two-Handed)", + "RANGED-SPECIAlZATION-ADVANCED": "RANGED SPECIALISATIONS (ADVANCED)", + "Ranged-i-Blackpowder": "Ranged (Blackpowder)", + "Ranged-i-Bow": "Ranged (Bow)", + "Ranged-i-Crossbow": "Ranged (Crossbow) †", + "Ranged-i-Engineering": "Ranged (Engineering)", + "Ranged-i-Entangling": "Ranged (Entangling)", + "Ranged-i-Explosives": "Ranged (Explosives)", + "Ranged-i-Sling": "Ranged (Sling)", + "Ranged-i-Throwing": "Ranged (Throwing) †", + "Magic-Notice": "?= Can be used untrained but loses all Qualities and keeps the Flaws", + "MAGIC-BLESSINGS-AND-MIRACLES-ADVANCED": "MAGIC, BLESSINGS AND MIRACLES (ADVANCED)", + "Language-i-Magick-p": "Language (Magick)", + "Pray": "Pray", + "GROUPED-&-ADVANCED-SKILLS": "GROUPED & ADVANCED SKILLS", + "Head": "Head", + "R.Arm": "R.Arm", + "L.Arm": "L.Arm", + "Body": "Body", + "R.Leg": "R.Leg", + "L.Leg": "L.Leg", + "Shield": "Shield", + "AP": "AP", + "Enc.": "Enc.", + "ARMOUR-POINTS": "ARMOUR POINTS", + "Right Arm": "Right Arm", + "Left Arm": "Left Arm", + "Right Leg": "Right Leg", + "Leg Left": "Left Leg", + "WEAPONS": "WEAPONS", + "Group": "Group", + "Range/Reach": "Range/Reach", + "Damage": "Damage", + "Qualities": "Qualities", + "Melee-Basic": "Melee (Basic)", + "Melee-Brawling": "Melee (Brawling)", + "Melee-Cavalry": "Melee (Cavalry)", + "Melee-Fencing": "Melee (Fencing)", + "Melee-Flail": "Melee (Flail)", + "Melee-Parry": "Melee (Parry)", + "Melee-Pole-Arm": "Melee (Pole-Arm)", + "Melee-2H": "Melee (Two-Handed)", + "Ranged-Blackpowder": "Ranged (Blackpowder)", + "Ranged-Bow": "Ranged (Bow)", + "Ranged-Crossbow": "Ranged (Crossbow)", + "Ranged-Engineering": "Ranged (Engineering)", + "Ranged-Entangling": "Ranged (Entangling)", + "Ranged-Explosives": "Ranged (Explosives)", + "Ranged-Sling": "Ranged (Sling)", + "Ranged-Throwing": "Ranged (Throwing)", + "Weapon-Skill": "Weapon Skill", + "Ballistic-Skill": "Ballistic Skill", + "SPELLS-AND-PRAYERS": "SPELLS AND PRAYERS", + "Extended-Channeling-SL": "Extended Channelling SL", + "Sin-Points": "Sin Points", + "Type": "Type", + "CN": "CN", + "Range": "Range", + "Target": "Target", + "Duration": "Duration", + "Effect": "Effect", + "INJURIES-AFFLICTIONS-PYSCHOLOGY-&-MUTATIONS": "INJURIES, AFFLICTIONS, PSYCHOLOGY AND MUTATIONS", + "Current-Corruption": "Current Corruption", + "Max-Corruption": "Max Corruption", + "Time": "Time", + "Enc": "Enc", + "PERSONALITY": "PERSONALITY", + "APPEARANCE": "APPEARANCE", + "CONTACTS/FRIENDS": "CONTACTS/FRIENDS", + "ENEMIES": "ENEMIES", + "HISTORY": "HISTORY", + "NOTES": "NOTES", + "Experience-Points": "Experience Points", + "Total-XP": "Total XP", + "Spent-XP": "Spent XP", + "Left-XP": "Left XP", + "Advancements-Taken-Calculated-p": "Advancements Taken (Calculated):" } \ No newline at end of file diff --git a/WFRP4CharSheet/translations/ja.json b/WFRP4CharSheet/translations/ja.json index edcef98a1f6..e0e1d150a31 100644 --- a/WFRP4CharSheet/translations/ja.json +++ b/WFRP4CharSheet/translations/ja.json @@ -1,215 +1,211 @@ { - "Adv": "Adv.", - "Adv.": "Adv.", - "Advances": "Advances", - "affliction-effect": "Affliction Effect", - "affliction-heal-time": "Affliction Heal Time", - "affliction-name": "Affliction Name", - "Ag": "(Ag)", - "Ag-p": "(Ag)", - "Age": "Age", - "AMBITIONS": "AMBITIONS", - "AP": "AP", - "APPEARANCE": "APPEARANCE", - "Armour": "Armour", - "ARMOUR": "ARMOUR", - "ARMOUR-POINTS": "ARMOUR POINTS", - "Art": "Art", - "Athletics": "Athletics", - "Average": "Average", - "BASIC SKILLS": "BASIC SKILLS", - "Body": "Body", - "Brass-Pennies": "Brass Pennies", - "Bribery": "Bribery", - "BS": "BS", - "BS-p": "(BS)", - "Career": "Career", - "Career-Path": "Career Path", - "Career-tier": "Career Tier", - "Char": "Char.", - "Char-p": "Char.", - "Char.": "Char.", - "CHARACTERISTICS": "CHARACTERISTICS", - "CHARACTERISTICS BONUSES": "CHARACTERISTICS BONUSES", - "Charm": "Charm", - "Charm-Animal": "Charm Animal", - "Class": "Class", - "Climb": "Climb", - "CN": "CN", - "Consume-Alcohol": "Consume Alcohol", - "Cool": "Cool", - "currency-conversion": "d (1GC=20/-=240d)", - "Current": "Current", - "Current-Corruption": "Current Corruption", - "Damage": "Damage", - "Description": "Description", - "Dex": "Dex", - "Dex-p": "(Dex)", - "Dodge": "Dodge", - "Drive": "Drive", - "Duration": "Duration", - "Effect": "Effect", - "Enc": "Enc", - "Enc.": "Enc.", - "ENCUMBRANCE": "ENCUMBRANCE", - "Endurance": "Endurance", - "Enormous": "Enormous", - "Entertain": "Entertain", - "EXPERIENCE": "EXPERIENCE", - "Extended-Channelling-SL": "Extended Channelling SL", - "Eyes": "Eyes", - "Fal-p": "(Fel)", - "Fate": "Fate", - "FATE": "FATE", - "Fel": "Fel", - "Fel-p": "(Fel)", - "Fortune": "Fortune", - "Gamble": "Gamble", - "Gold-Crowns": "Gold Crowns", - "Gossip": "Gossip", - "Group": "Group", - "GROUPED-&-ADVANCED-SKILLS": "GROUPED & ADVANCED SKILLS", - "Haggle": "Haggle", - "Hair": "Hair", - "Hardy": "Hardy", - "Hardy-1": "Hardy:1", - "Hardy-10": "Hardy:10", - "Hardy-2": "Hardy:2", - "Hardy-3": "Hardy:3", - "Hardy-4": "Hardy:4", - "Hardy-5": "Hardy:5", - "Hardy-6": "Hardy:6", - "Hardy-7": "Hardy:7", - "Hardy-8": "Hardy:8", - "Hardy-9": "Hardy:9", - "Head": "Head", - "Height": "Height", - "HISTORY": "HISTORY", - "I": "I", - "I-p": "(I)", - "Initial": "Initial", - "INJURIES-AFFLICTIONS-PSYCHOLOGY-&-MUTATIONS": "INJURIES, AFFLICTIONS, PSYCHOLOGY AND MUTATIONS", - "Int": "Int", - "Int-p": "(Int)", - "Intimidate": "Intimidate", - "Intuition": "Intuition", - "L.Arm": "L.Arm", - "L.Leg": "L.Leg", - "Language-i-Magick-p": "Language (Magick)", - "Large": "Large", - "Leadership": "Leadership", - "Left-Arm": "Left Arm", - "Left-Leg": "Left Leg", - "Little": "Little", - "MAGIC-BLESSINGS-AND-MIRACLES-ADVANCED": "MAGIC, BLESSINGS AND MIRACLES (ADVANCED)", - "Magic-notice": "†= Can be used untrained but loses all Qualities and keeps the Flaws", - "Max-Corruption": "Max Corruption", - "Max-Enc": "Max Enc.", - "Maximum": "Maximum", - "Melee-2H": "Melee (Two-Handed)", - "Melee-Basic": "Melee (Basic)", - "Melee-Brawling": "Melee (Brawling)", - "melee-Cavalry": "Melee (Cavalry)", - "Melee-fencing": "Melee (Fencing)", - "Melee-Flail": "Melee (Flail)", - "Melee-i-2H": "Melee (Two-Handed)", - "Melee-i-Basic": "Melee (Basic)", - "Melee-i-Brawling": "Melee (Brawling)", - "Melee-i-Cavalry": "Melee (Cavalry)", - "Melee-i-Fencing": "Melee (Fencing)", - "Melee-i-Flail": "Melee (Flail)", - "Melee-i-Parry": "Melee (Parry)", - "Melee-i-Pole-Arm": "Melee (Pole-Arm)", - "Melee-Parry": "Melee (Parry)", - "Melee-Pole-Arm": "Melee (Pole-Arm)", - "MELEE-SPECIALISATIONS-(BASIC)": "MELEE SPECIALISATIONS (BASIC)", - "Mod": "Mod.", - "Mod-p": "Mod.", - "Mod.": "Mod.", - "Modifier": "Modifier", - "Monstrous": "Monstrous", - "Motivation": "Motivation", - "Movement": "Movement", - "MOVEMENT": "MOVEMENT", - "Name": "Name", - "Navigation": "Navigation", - "NOTES": "NOTES", - "Outdoor-Survival": "Outdoor Survival", - "Party-Long-Term": "Party Long Term", - "Party-Short-Term": "Party Short Term", - "Perception": "Perception", - "Personal-Long-Term": "Personal Long Term", - "Personal-Short-Term": "Personal Short Term", - "PERSONALITY": "PERSONALITY", - "Pray": "Pray", - "Qualities": "Qualities", - "R.Arm": "R.Arm", - "R.Leg": "R.Leg", - "Range": "Range", - "Range/Reach": "Range/Reach", - "Ranged-Blackpowder": "Ranged (Blackpowder)", - "Ranged-Bow": "Ranged (Bow)", - "Ranged-Crossbow": "Ranged (Crossbow)", - "Ranged-Engineering": "Ranged (Engineering)", - "Ranged-Entangling": "Ranged (Entangling)", - "Ranged-Explosives": "Ranged (Explosives)", - "Ranged-i-Blackpowder": "Ranged (Blackpowder)", - "Ranged-i-Bow": "Ranged (Bow)", - "Ranged-i-Crossbow": "Ranged (Crossbow) †", - "Ranged-i-Engineering": "Ranged (Engineering)", - "Ranged-i-Entangling": "Ranged (Entangling)", - "Ranged-i-Explosives": "Ranged (Explosives)", - "Ranged-i-Sling": "Ranged (Sling)", - "Ranged-i-Throwing": "Ranged (Throwing) †", - "Ranged-Sling": "Ranged (Sling)", - "RANGED-SPECIALISATIONS-ADVANCED": "RANGED SPECIALISATIONS (ADVANCED)", - "Ranged-Throwing": "Ranged (Throwing)", - "RESILIENCE": "RESILIENCE", - "Resilience": "Resilience", - "Resolve": "Resolve", - "Ride": "Ride", - "Right-Arm": "Right Arm", - "Right-Leg": "Right Leg", - "Row": "Row", - "Run": "Run", - "S": "S", - "S-p": "(S)", - "SB": "SB", - "SBx2": "SBx2", - "SBx3": "SBx3", - "Shield": "Shield", - "Silver-Shillings": "Silver Shillings", - "Sin-Points": "Sin Points", - "Small": "Small", - "Species": "Species", - "SPELLS-AND-PRAYERS": "SPELLS AND PRAYERS", - "Spent": "Spent", - "Status": "Status", - "Stealth": "Stealth", - "T": "T", - "T-p": "(T)", - "Talents": "Talents", - "Target": "Target", - "TB": "TB", - "TBx2": "TBx2", - "TBx3": "TBx3", - "Time": "Time", - "Tiny": "Tiny", - "Total": "Total", - "TRAPPINGS": "TRAPPINGS", - "Trappings": "Trappings", - "Type": "Type", - "Walk": "Walk", - "WEALTH": "WEALTH", - "WEAPONS": "WEAPONS", - "Weapons": "Weapons", - "WOUNDS": "WOUNDS", - "WP": "WP", - "WP-p": "(WP)", - "Wp-p": "(WP)", - "WPB": "WPB", - "WPBx2": "WPBx2", - "WPBx3": "WPBx3", - "WS": "WS", - "WS-p": "(WS)" + "Name": "Name", + "Species": "Species", + "Class": "Class", + "Career": "Career", + "Career-tier": "Career Tier", + "Career-Path": "Career Path", + "Status": "Status", + "Age": "Age", + "Height": "Height", + "Hair": "Hair", + "Eyes": "Eyes", + "Nationality": "Nationality", + "Birthplace": "Birthplace", + "Religion": "Religion", + "Star-sign": "Star Sign", + "CHARACTERISTICS": "CHARACTERISTICS", + "WS": "WS", + "BS": "BS", + "S": "S", + "T": "T", + "I": "I", + "Ag": "(Ag)", + "Dex": "Dex", + "Int": "Int", + "WP": "WP", + "Fel": "Fel", + "Initial": "Initial", + "Talents": "Talents", + "Advances": "Advances", + "Modifier": "Modifier", + "Current": "Current", + "CHARACTERISTICS BONUSES": "CHARACTERISTICS BONUSES", + "FATE": "FATE", + "RESILIENCE": "RESILIENCE", + "EXPERIENCE": "EXPERIENCE", + "Fate": "Fate", + "Resilience": "Resilience", + "Total": "Total", + "Fortune": "Fortune", + "Resolve": "Resolve", + "Spent": "Spent", + "Motivation": "Motivation", + "Left": "Left", + "AMBITIONS": "AMBITIONS", + "Personal-Short-Term": "Personal Short Term", + "Personal-Long-Term": "Personal Long Term", + "Party-Short-Term": "Party Short Term", + "Party-Long-Term": "Party Long Term", + "MOVEMENT": "MOVEMENT", + "Walk": "Walk", + "Run": "Run", + "INITIATIVE": "INITIATIVE", + "I Test /No Tracker/": "I Test (No Tracker)", + "I Bonus": "I Bonus", + "I+Ag Bonus": "I+Ag Bonus", + "Roll": "Roll", + "ENCUMBERANCE": "ENCUMBRANCE", + "Weapons": "Weapons", + "Armour": "Armour", + "Trappings": "Trappings", + "Mod": "Mod.", + "Max-Enc": "Max Enc.", + "WEALTH": "WEALTH", + "Gold Crowns": "Gold Crowns", + "Silver Shillings": "Silver Shillings", + "Brass Pennies": "Brass Pennies", + "WOUNDS": "WOUNDS", + "Hardy": "Hardy", + "Hardy-1": "Hardy:1", + "Hardy-2": "Hardy:2", + "Hardy-3": "Hardy:3", + "Hardy-4": "Hardy:4", + "Hardy-5": "Hardy:5", + "Hardy-6": "Hardy:6", + "Hardy-7": "Hardy:7", + "Hardy-8": "Hardy:8", + "Hardy-9": "Hardy:9", + "Hardy-10": "Hardy:10", + "Tiny": "Tiny", + "Little": "Little", + "Small": "Small", + "Average": "Average", + "Large": "Large", + "Enormous": "Enormous", + "Monstrous": "Monstrous", + "Maximum": "Maximum", + "BASIC SKILLS": "BASIC SKILLS", + "Char.": "Char.", + "Adv.": "Adv.", + "Mod.": "Mod.", + "Art": "Art", + "WS-p": "(WS)", + "BS-p": "(BS)", + "S-p": "(S)", + "T-p": "(T)", + "I-p": "(I)", + "Ag-p": "(Ag)", + "Dex-p": "(Dex)", + "Int-p": "(Int)", + "WP-p": "(WP)", + "Fel-p": "(Fel)", + "Athletics": "Athletics", + "Bribery": "Bribery", + "Charm": "Charm", + "Charm-Animal": "Charm Animal", + "Climb": "Climb", + "Cool": "Cool", + "Consume Alcohol": "Consume Alcohol", + "Dodge": "Dodge", + "Drive": "Drive", + "Endurance": "Endurance", + "Entertain": "Entertain", + "Gamble": "Gamble", + "Gossip": "Gossip", + "Haggle": "Haggle", + "Intimidate": "Intimidate", + "Intuition": "Intuition", + "Leadership": "Leadership", + "Navigation": "Navigation", + "Outdoor-Survival": "Outdoor Survival", + "Perception": "Perception", + "Ride": "Ride", + "Row": "Row", + "Stealth": "Stealth", + "MELEE-SPECIALISATIONS-(BASIC)": "MELEE SPECIALISATIONS (BASIC)", + "Melee-i-Basic": "Melee (Basic)", + "Melee-i-Brawling": "Melee (Brawling)", + "Melee-i-Cavalry": "Melee (Cavalry)", + "Melee-i-Fencing": "Melee (Fencing)", + "Melee-i-Flail": "Melee (Flail)", + "Melee-i-Parry": "Melee (Parry)", + "Melee-i-Pole-Arm": "Melee (Pole-Arm)", + "Melee-i-2H": "Melee (Two-Handed)", + "RANGED-SPECIAlZATION-ADVANCED": "RANGED SPECIALISATIONS (ADVANCED)", + "Ranged-i-Blackpowder": "Ranged (Blackpowder)", + "Ranged-i-Bow": "Ranged (Bow)", + "Ranged-i-Crossbow": "Ranged (Crossbow) †", + "Ranged-i-Engineering": "Ranged (Engineering)", + "Ranged-i-Entangling": "Ranged (Entangling)", + "Ranged-i-Explosives": "Ranged (Explosives)", + "Ranged-i-Sling": "Ranged (Sling)", + "Ranged-i-Throwing": "Ranged (Throwing) †", + "Magic-Notice": "?= Can be used untrained but loses all Qualities and keeps the Flaws", + "MAGIC-BLESSINGS-AND-MIRACLES-ADVANCED": "MAGIC, BLESSINGS AND MIRACLES (ADVANCED)", + "Language-i-Magick-p": "Language (Magick)", + "Pray": "Pray", + "GROUPED-&-ADVANCED-SKILLS": "GROUPED & ADVANCED SKILLS", + "Head": "Head", + "R.Arm": "R.Arm", + "L.Arm": "L.Arm", + "Body": "Body", + "R.Leg": "R.Leg", + "L.Leg": "L.Leg", + "Shield": "Shield", + "AP": "AP", + "Enc.": "Enc.", + "ARMOUR-POINTS": "ARMOUR POINTS", + "Right Arm": "Right Arm", + "Left Arm": "Left Arm", + "Right Leg": "Right Leg", + "Leg Left": "Left Leg", + "WEAPONS": "WEAPONS", + "Group": "Group", + "Range/Reach": "Range/Reach", + "Damage": "Damage", + "Qualities": "Qualities", + "Melee-Basic": "Melee (Basic)", + "Melee-Brawling": "Melee (Brawling)", + "Melee-Cavalry": "Melee (Cavalry)", + "Melee-Fencing": "Melee (Fencing)", + "Melee-Flail": "Melee (Flail)", + "Melee-Parry": "Melee (Parry)", + "Melee-Pole-Arm": "Melee (Pole-Arm)", + "Melee-2H": "Melee (Two-Handed)", + "Ranged-Blackpowder": "Ranged (Blackpowder)", + "Ranged-Bow": "Ranged (Bow)", + "Ranged-Crossbow": "Ranged (Crossbow)", + "Ranged-Engineering": "Ranged (Engineering)", + "Ranged-Entangling": "Ranged (Entangling)", + "Ranged-Explosives": "Ranged (Explosives)", + "Ranged-Sling": "Ranged (Sling)", + "Ranged-Throwing": "Ranged (Throwing)", + "Weapon-Skill": "Weapon Skill", + "Ballistic-Skill": "Ballistic Skill", + "SPELLS-AND-PRAYERS": "SPELLS AND PRAYERS", + "Extended-Channeling-SL": "Extended Channelling SL", + "Sin-Points": "Sin Points", + "Type": "Type", + "CN": "CN", + "Range": "Range", + "Target": "Target", + "Duration": "Duration", + "Effect": "Effect", + "INJURIES-AFFLICTIONS-PYSCHOLOGY-&-MUTATIONS": "INJURIES, AFFLICTIONS, PSYCHOLOGY AND MUTATIONS", + "Current-Corruption": "Current Corruption", + "Max-Corruption": "Max Corruption", + "Time": "Time", + "Enc": "Enc", + "PERSONALITY": "PERSONALITY", + "APPEARANCE": "APPEARANCE", + "CONTACTS/FRIENDS": "CONTACTS/FRIENDS", + "ENEMIES": "ENEMIES", + "HISTORY": "HISTORY", + "NOTES": "NOTES", + "Experience-Points": "Experience Points", + "Total-XP": "Total XP", + "Spent-XP": "Spent XP", + "Left-XP": "Left XP", + "Advancements-Taken-Calculated-p": "Advancements Taken (Calculated):" } \ No newline at end of file diff --git a/WFRP4CharSheet/translations/ko.json b/WFRP4CharSheet/translations/ko.json index edcef98a1f6..e0e1d150a31 100644 --- a/WFRP4CharSheet/translations/ko.json +++ b/WFRP4CharSheet/translations/ko.json @@ -1,215 +1,211 @@ { - "Adv": "Adv.", - "Adv.": "Adv.", - "Advances": "Advances", - "affliction-effect": "Affliction Effect", - "affliction-heal-time": "Affliction Heal Time", - "affliction-name": "Affliction Name", - "Ag": "(Ag)", - "Ag-p": "(Ag)", - "Age": "Age", - "AMBITIONS": "AMBITIONS", - "AP": "AP", - "APPEARANCE": "APPEARANCE", - "Armour": "Armour", - "ARMOUR": "ARMOUR", - "ARMOUR-POINTS": "ARMOUR POINTS", - "Art": "Art", - "Athletics": "Athletics", - "Average": "Average", - "BASIC SKILLS": "BASIC SKILLS", - "Body": "Body", - "Brass-Pennies": "Brass Pennies", - "Bribery": "Bribery", - "BS": "BS", - "BS-p": "(BS)", - "Career": "Career", - "Career-Path": "Career Path", - "Career-tier": "Career Tier", - "Char": "Char.", - "Char-p": "Char.", - "Char.": "Char.", - "CHARACTERISTICS": "CHARACTERISTICS", - "CHARACTERISTICS BONUSES": "CHARACTERISTICS BONUSES", - "Charm": "Charm", - "Charm-Animal": "Charm Animal", - "Class": "Class", - "Climb": "Climb", - "CN": "CN", - "Consume-Alcohol": "Consume Alcohol", - "Cool": "Cool", - "currency-conversion": "d (1GC=20/-=240d)", - "Current": "Current", - "Current-Corruption": "Current Corruption", - "Damage": "Damage", - "Description": "Description", - "Dex": "Dex", - "Dex-p": "(Dex)", - "Dodge": "Dodge", - "Drive": "Drive", - "Duration": "Duration", - "Effect": "Effect", - "Enc": "Enc", - "Enc.": "Enc.", - "ENCUMBRANCE": "ENCUMBRANCE", - "Endurance": "Endurance", - "Enormous": "Enormous", - "Entertain": "Entertain", - "EXPERIENCE": "EXPERIENCE", - "Extended-Channelling-SL": "Extended Channelling SL", - "Eyes": "Eyes", - "Fal-p": "(Fel)", - "Fate": "Fate", - "FATE": "FATE", - "Fel": "Fel", - "Fel-p": "(Fel)", - "Fortune": "Fortune", - "Gamble": "Gamble", - "Gold-Crowns": "Gold Crowns", - "Gossip": "Gossip", - "Group": "Group", - "GROUPED-&-ADVANCED-SKILLS": "GROUPED & ADVANCED SKILLS", - "Haggle": "Haggle", - "Hair": "Hair", - "Hardy": "Hardy", - "Hardy-1": "Hardy:1", - "Hardy-10": "Hardy:10", - "Hardy-2": "Hardy:2", - "Hardy-3": "Hardy:3", - "Hardy-4": "Hardy:4", - "Hardy-5": "Hardy:5", - "Hardy-6": "Hardy:6", - "Hardy-7": "Hardy:7", - "Hardy-8": "Hardy:8", - "Hardy-9": "Hardy:9", - "Head": "Head", - "Height": "Height", - "HISTORY": "HISTORY", - "I": "I", - "I-p": "(I)", - "Initial": "Initial", - "INJURIES-AFFLICTIONS-PSYCHOLOGY-&-MUTATIONS": "INJURIES, AFFLICTIONS, PSYCHOLOGY AND MUTATIONS", - "Int": "Int", - "Int-p": "(Int)", - "Intimidate": "Intimidate", - "Intuition": "Intuition", - "L.Arm": "L.Arm", - "L.Leg": "L.Leg", - "Language-i-Magick-p": "Language (Magick)", - "Large": "Large", - "Leadership": "Leadership", - "Left-Arm": "Left Arm", - "Left-Leg": "Left Leg", - "Little": "Little", - "MAGIC-BLESSINGS-AND-MIRACLES-ADVANCED": "MAGIC, BLESSINGS AND MIRACLES (ADVANCED)", - "Magic-notice": "†= Can be used untrained but loses all Qualities and keeps the Flaws", - "Max-Corruption": "Max Corruption", - "Max-Enc": "Max Enc.", - "Maximum": "Maximum", - "Melee-2H": "Melee (Two-Handed)", - "Melee-Basic": "Melee (Basic)", - "Melee-Brawling": "Melee (Brawling)", - "melee-Cavalry": "Melee (Cavalry)", - "Melee-fencing": "Melee (Fencing)", - "Melee-Flail": "Melee (Flail)", - "Melee-i-2H": "Melee (Two-Handed)", - "Melee-i-Basic": "Melee (Basic)", - "Melee-i-Brawling": "Melee (Brawling)", - "Melee-i-Cavalry": "Melee (Cavalry)", - "Melee-i-Fencing": "Melee (Fencing)", - "Melee-i-Flail": "Melee (Flail)", - "Melee-i-Parry": "Melee (Parry)", - "Melee-i-Pole-Arm": "Melee (Pole-Arm)", - "Melee-Parry": "Melee (Parry)", - "Melee-Pole-Arm": "Melee (Pole-Arm)", - "MELEE-SPECIALISATIONS-(BASIC)": "MELEE SPECIALISATIONS (BASIC)", - "Mod": "Mod.", - "Mod-p": "Mod.", - "Mod.": "Mod.", - "Modifier": "Modifier", - "Monstrous": "Monstrous", - "Motivation": "Motivation", - "Movement": "Movement", - "MOVEMENT": "MOVEMENT", - "Name": "Name", - "Navigation": "Navigation", - "NOTES": "NOTES", - "Outdoor-Survival": "Outdoor Survival", - "Party-Long-Term": "Party Long Term", - "Party-Short-Term": "Party Short Term", - "Perception": "Perception", - "Personal-Long-Term": "Personal Long Term", - "Personal-Short-Term": "Personal Short Term", - "PERSONALITY": "PERSONALITY", - "Pray": "Pray", - "Qualities": "Qualities", - "R.Arm": "R.Arm", - "R.Leg": "R.Leg", - "Range": "Range", - "Range/Reach": "Range/Reach", - "Ranged-Blackpowder": "Ranged (Blackpowder)", - "Ranged-Bow": "Ranged (Bow)", - "Ranged-Crossbow": "Ranged (Crossbow)", - "Ranged-Engineering": "Ranged (Engineering)", - "Ranged-Entangling": "Ranged (Entangling)", - "Ranged-Explosives": "Ranged (Explosives)", - "Ranged-i-Blackpowder": "Ranged (Blackpowder)", - "Ranged-i-Bow": "Ranged (Bow)", - "Ranged-i-Crossbow": "Ranged (Crossbow) †", - "Ranged-i-Engineering": "Ranged (Engineering)", - "Ranged-i-Entangling": "Ranged (Entangling)", - "Ranged-i-Explosives": "Ranged (Explosives)", - "Ranged-i-Sling": "Ranged (Sling)", - "Ranged-i-Throwing": "Ranged (Throwing) †", - "Ranged-Sling": "Ranged (Sling)", - "RANGED-SPECIALISATIONS-ADVANCED": "RANGED SPECIALISATIONS (ADVANCED)", - "Ranged-Throwing": "Ranged (Throwing)", - "RESILIENCE": "RESILIENCE", - "Resilience": "Resilience", - "Resolve": "Resolve", - "Ride": "Ride", - "Right-Arm": "Right Arm", - "Right-Leg": "Right Leg", - "Row": "Row", - "Run": "Run", - "S": "S", - "S-p": "(S)", - "SB": "SB", - "SBx2": "SBx2", - "SBx3": "SBx3", - "Shield": "Shield", - "Silver-Shillings": "Silver Shillings", - "Sin-Points": "Sin Points", - "Small": "Small", - "Species": "Species", - "SPELLS-AND-PRAYERS": "SPELLS AND PRAYERS", - "Spent": "Spent", - "Status": "Status", - "Stealth": "Stealth", - "T": "T", - "T-p": "(T)", - "Talents": "Talents", - "Target": "Target", - "TB": "TB", - "TBx2": "TBx2", - "TBx3": "TBx3", - "Time": "Time", - "Tiny": "Tiny", - "Total": "Total", - "TRAPPINGS": "TRAPPINGS", - "Trappings": "Trappings", - "Type": "Type", - "Walk": "Walk", - "WEALTH": "WEALTH", - "WEAPONS": "WEAPONS", - "Weapons": "Weapons", - "WOUNDS": "WOUNDS", - "WP": "WP", - "WP-p": "(WP)", - "Wp-p": "(WP)", - "WPB": "WPB", - "WPBx2": "WPBx2", - "WPBx3": "WPBx3", - "WS": "WS", - "WS-p": "(WS)" + "Name": "Name", + "Species": "Species", + "Class": "Class", + "Career": "Career", + "Career-tier": "Career Tier", + "Career-Path": "Career Path", + "Status": "Status", + "Age": "Age", + "Height": "Height", + "Hair": "Hair", + "Eyes": "Eyes", + "Nationality": "Nationality", + "Birthplace": "Birthplace", + "Religion": "Religion", + "Star-sign": "Star Sign", + "CHARACTERISTICS": "CHARACTERISTICS", + "WS": "WS", + "BS": "BS", + "S": "S", + "T": "T", + "I": "I", + "Ag": "(Ag)", + "Dex": "Dex", + "Int": "Int", + "WP": "WP", + "Fel": "Fel", + "Initial": "Initial", + "Talents": "Talents", + "Advances": "Advances", + "Modifier": "Modifier", + "Current": "Current", + "CHARACTERISTICS BONUSES": "CHARACTERISTICS BONUSES", + "FATE": "FATE", + "RESILIENCE": "RESILIENCE", + "EXPERIENCE": "EXPERIENCE", + "Fate": "Fate", + "Resilience": "Resilience", + "Total": "Total", + "Fortune": "Fortune", + "Resolve": "Resolve", + "Spent": "Spent", + "Motivation": "Motivation", + "Left": "Left", + "AMBITIONS": "AMBITIONS", + "Personal-Short-Term": "Personal Short Term", + "Personal-Long-Term": "Personal Long Term", + "Party-Short-Term": "Party Short Term", + "Party-Long-Term": "Party Long Term", + "MOVEMENT": "MOVEMENT", + "Walk": "Walk", + "Run": "Run", + "INITIATIVE": "INITIATIVE", + "I Test /No Tracker/": "I Test (No Tracker)", + "I Bonus": "I Bonus", + "I+Ag Bonus": "I+Ag Bonus", + "Roll": "Roll", + "ENCUMBERANCE": "ENCUMBRANCE", + "Weapons": "Weapons", + "Armour": "Armour", + "Trappings": "Trappings", + "Mod": "Mod.", + "Max-Enc": "Max Enc.", + "WEALTH": "WEALTH", + "Gold Crowns": "Gold Crowns", + "Silver Shillings": "Silver Shillings", + "Brass Pennies": "Brass Pennies", + "WOUNDS": "WOUNDS", + "Hardy": "Hardy", + "Hardy-1": "Hardy:1", + "Hardy-2": "Hardy:2", + "Hardy-3": "Hardy:3", + "Hardy-4": "Hardy:4", + "Hardy-5": "Hardy:5", + "Hardy-6": "Hardy:6", + "Hardy-7": "Hardy:7", + "Hardy-8": "Hardy:8", + "Hardy-9": "Hardy:9", + "Hardy-10": "Hardy:10", + "Tiny": "Tiny", + "Little": "Little", + "Small": "Small", + "Average": "Average", + "Large": "Large", + "Enormous": "Enormous", + "Monstrous": "Monstrous", + "Maximum": "Maximum", + "BASIC SKILLS": "BASIC SKILLS", + "Char.": "Char.", + "Adv.": "Adv.", + "Mod.": "Mod.", + "Art": "Art", + "WS-p": "(WS)", + "BS-p": "(BS)", + "S-p": "(S)", + "T-p": "(T)", + "I-p": "(I)", + "Ag-p": "(Ag)", + "Dex-p": "(Dex)", + "Int-p": "(Int)", + "WP-p": "(WP)", + "Fel-p": "(Fel)", + "Athletics": "Athletics", + "Bribery": "Bribery", + "Charm": "Charm", + "Charm-Animal": "Charm Animal", + "Climb": "Climb", + "Cool": "Cool", + "Consume Alcohol": "Consume Alcohol", + "Dodge": "Dodge", + "Drive": "Drive", + "Endurance": "Endurance", + "Entertain": "Entertain", + "Gamble": "Gamble", + "Gossip": "Gossip", + "Haggle": "Haggle", + "Intimidate": "Intimidate", + "Intuition": "Intuition", + "Leadership": "Leadership", + "Navigation": "Navigation", + "Outdoor-Survival": "Outdoor Survival", + "Perception": "Perception", + "Ride": "Ride", + "Row": "Row", + "Stealth": "Stealth", + "MELEE-SPECIALISATIONS-(BASIC)": "MELEE SPECIALISATIONS (BASIC)", + "Melee-i-Basic": "Melee (Basic)", + "Melee-i-Brawling": "Melee (Brawling)", + "Melee-i-Cavalry": "Melee (Cavalry)", + "Melee-i-Fencing": "Melee (Fencing)", + "Melee-i-Flail": "Melee (Flail)", + "Melee-i-Parry": "Melee (Parry)", + "Melee-i-Pole-Arm": "Melee (Pole-Arm)", + "Melee-i-2H": "Melee (Two-Handed)", + "RANGED-SPECIAlZATION-ADVANCED": "RANGED SPECIALISATIONS (ADVANCED)", + "Ranged-i-Blackpowder": "Ranged (Blackpowder)", + "Ranged-i-Bow": "Ranged (Bow)", + "Ranged-i-Crossbow": "Ranged (Crossbow) †", + "Ranged-i-Engineering": "Ranged (Engineering)", + "Ranged-i-Entangling": "Ranged (Entangling)", + "Ranged-i-Explosives": "Ranged (Explosives)", + "Ranged-i-Sling": "Ranged (Sling)", + "Ranged-i-Throwing": "Ranged (Throwing) †", + "Magic-Notice": "?= Can be used untrained but loses all Qualities and keeps the Flaws", + "MAGIC-BLESSINGS-AND-MIRACLES-ADVANCED": "MAGIC, BLESSINGS AND MIRACLES (ADVANCED)", + "Language-i-Magick-p": "Language (Magick)", + "Pray": "Pray", + "GROUPED-&-ADVANCED-SKILLS": "GROUPED & ADVANCED SKILLS", + "Head": "Head", + "R.Arm": "R.Arm", + "L.Arm": "L.Arm", + "Body": "Body", + "R.Leg": "R.Leg", + "L.Leg": "L.Leg", + "Shield": "Shield", + "AP": "AP", + "Enc.": "Enc.", + "ARMOUR-POINTS": "ARMOUR POINTS", + "Right Arm": "Right Arm", + "Left Arm": "Left Arm", + "Right Leg": "Right Leg", + "Leg Left": "Left Leg", + "WEAPONS": "WEAPONS", + "Group": "Group", + "Range/Reach": "Range/Reach", + "Damage": "Damage", + "Qualities": "Qualities", + "Melee-Basic": "Melee (Basic)", + "Melee-Brawling": "Melee (Brawling)", + "Melee-Cavalry": "Melee (Cavalry)", + "Melee-Fencing": "Melee (Fencing)", + "Melee-Flail": "Melee (Flail)", + "Melee-Parry": "Melee (Parry)", + "Melee-Pole-Arm": "Melee (Pole-Arm)", + "Melee-2H": "Melee (Two-Handed)", + "Ranged-Blackpowder": "Ranged (Blackpowder)", + "Ranged-Bow": "Ranged (Bow)", + "Ranged-Crossbow": "Ranged (Crossbow)", + "Ranged-Engineering": "Ranged (Engineering)", + "Ranged-Entangling": "Ranged (Entangling)", + "Ranged-Explosives": "Ranged (Explosives)", + "Ranged-Sling": "Ranged (Sling)", + "Ranged-Throwing": "Ranged (Throwing)", + "Weapon-Skill": "Weapon Skill", + "Ballistic-Skill": "Ballistic Skill", + "SPELLS-AND-PRAYERS": "SPELLS AND PRAYERS", + "Extended-Channeling-SL": "Extended Channelling SL", + "Sin-Points": "Sin Points", + "Type": "Type", + "CN": "CN", + "Range": "Range", + "Target": "Target", + "Duration": "Duration", + "Effect": "Effect", + "INJURIES-AFFLICTIONS-PYSCHOLOGY-&-MUTATIONS": "INJURIES, AFFLICTIONS, PSYCHOLOGY AND MUTATIONS", + "Current-Corruption": "Current Corruption", + "Max-Corruption": "Max Corruption", + "Time": "Time", + "Enc": "Enc", + "PERSONALITY": "PERSONALITY", + "APPEARANCE": "APPEARANCE", + "CONTACTS/FRIENDS": "CONTACTS/FRIENDS", + "ENEMIES": "ENEMIES", + "HISTORY": "HISTORY", + "NOTES": "NOTES", + "Experience-Points": "Experience Points", + "Total-XP": "Total XP", + "Spent-XP": "Spent XP", + "Left-XP": "Left XP", + "Advancements-Taken-Calculated-p": "Advancements Taken (Calculated):" } \ No newline at end of file diff --git a/WFRP4CharSheet/translations/nl.json b/WFRP4CharSheet/translations/nl.json index edcef98a1f6..e0e1d150a31 100644 --- a/WFRP4CharSheet/translations/nl.json +++ b/WFRP4CharSheet/translations/nl.json @@ -1,215 +1,211 @@ { - "Adv": "Adv.", - "Adv.": "Adv.", - "Advances": "Advances", - "affliction-effect": "Affliction Effect", - "affliction-heal-time": "Affliction Heal Time", - "affliction-name": "Affliction Name", - "Ag": "(Ag)", - "Ag-p": "(Ag)", - "Age": "Age", - "AMBITIONS": "AMBITIONS", - "AP": "AP", - "APPEARANCE": "APPEARANCE", - "Armour": "Armour", - "ARMOUR": "ARMOUR", - "ARMOUR-POINTS": "ARMOUR POINTS", - "Art": "Art", - "Athletics": "Athletics", - "Average": "Average", - "BASIC SKILLS": "BASIC SKILLS", - "Body": "Body", - "Brass-Pennies": "Brass Pennies", - "Bribery": "Bribery", - "BS": "BS", - "BS-p": "(BS)", - "Career": "Career", - "Career-Path": "Career Path", - "Career-tier": "Career Tier", - "Char": "Char.", - "Char-p": "Char.", - "Char.": "Char.", - "CHARACTERISTICS": "CHARACTERISTICS", - "CHARACTERISTICS BONUSES": "CHARACTERISTICS BONUSES", - "Charm": "Charm", - "Charm-Animal": "Charm Animal", - "Class": "Class", - "Climb": "Climb", - "CN": "CN", - "Consume-Alcohol": "Consume Alcohol", - "Cool": "Cool", - "currency-conversion": "d (1GC=20/-=240d)", - "Current": "Current", - "Current-Corruption": "Current Corruption", - "Damage": "Damage", - "Description": "Description", - "Dex": "Dex", - "Dex-p": "(Dex)", - "Dodge": "Dodge", - "Drive": "Drive", - "Duration": "Duration", - "Effect": "Effect", - "Enc": "Enc", - "Enc.": "Enc.", - "ENCUMBRANCE": "ENCUMBRANCE", - "Endurance": "Endurance", - "Enormous": "Enormous", - "Entertain": "Entertain", - "EXPERIENCE": "EXPERIENCE", - "Extended-Channelling-SL": "Extended Channelling SL", - "Eyes": "Eyes", - "Fal-p": "(Fel)", - "Fate": "Fate", - "FATE": "FATE", - "Fel": "Fel", - "Fel-p": "(Fel)", - "Fortune": "Fortune", - "Gamble": "Gamble", - "Gold-Crowns": "Gold Crowns", - "Gossip": "Gossip", - "Group": "Group", - "GROUPED-&-ADVANCED-SKILLS": "GROUPED & ADVANCED SKILLS", - "Haggle": "Haggle", - "Hair": "Hair", - "Hardy": "Hardy", - "Hardy-1": "Hardy:1", - "Hardy-10": "Hardy:10", - "Hardy-2": "Hardy:2", - "Hardy-3": "Hardy:3", - "Hardy-4": "Hardy:4", - "Hardy-5": "Hardy:5", - "Hardy-6": "Hardy:6", - "Hardy-7": "Hardy:7", - "Hardy-8": "Hardy:8", - "Hardy-9": "Hardy:9", - "Head": "Head", - "Height": "Height", - "HISTORY": "HISTORY", - "I": "I", - "I-p": "(I)", - "Initial": "Initial", - "INJURIES-AFFLICTIONS-PSYCHOLOGY-&-MUTATIONS": "INJURIES, AFFLICTIONS, PSYCHOLOGY AND MUTATIONS", - "Int": "Int", - "Int-p": "(Int)", - "Intimidate": "Intimidate", - "Intuition": "Intuition", - "L.Arm": "L.Arm", - "L.Leg": "L.Leg", - "Language-i-Magick-p": "Language (Magick)", - "Large": "Large", - "Leadership": "Leadership", - "Left-Arm": "Left Arm", - "Left-Leg": "Left Leg", - "Little": "Little", - "MAGIC-BLESSINGS-AND-MIRACLES-ADVANCED": "MAGIC, BLESSINGS AND MIRACLES (ADVANCED)", - "Magic-notice": "†= Can be used untrained but loses all Qualities and keeps the Flaws", - "Max-Corruption": "Max Corruption", - "Max-Enc": "Max Enc.", - "Maximum": "Maximum", - "Melee-2H": "Melee (Two-Handed)", - "Melee-Basic": "Melee (Basic)", - "Melee-Brawling": "Melee (Brawling)", - "melee-Cavalry": "Melee (Cavalry)", - "Melee-fencing": "Melee (Fencing)", - "Melee-Flail": "Melee (Flail)", - "Melee-i-2H": "Melee (Two-Handed)", - "Melee-i-Basic": "Melee (Basic)", - "Melee-i-Brawling": "Melee (Brawling)", - "Melee-i-Cavalry": "Melee (Cavalry)", - "Melee-i-Fencing": "Melee (Fencing)", - "Melee-i-Flail": "Melee (Flail)", - "Melee-i-Parry": "Melee (Parry)", - "Melee-i-Pole-Arm": "Melee (Pole-Arm)", - "Melee-Parry": "Melee (Parry)", - "Melee-Pole-Arm": "Melee (Pole-Arm)", - "MELEE-SPECIALISATIONS-(BASIC)": "MELEE SPECIALISATIONS (BASIC)", - "Mod": "Mod.", - "Mod-p": "Mod.", - "Mod.": "Mod.", - "Modifier": "Modifier", - "Monstrous": "Monstrous", - "Motivation": "Motivation", - "Movement": "Movement", - "MOVEMENT": "MOVEMENT", - "Name": "Name", - "Navigation": "Navigation", - "NOTES": "NOTES", - "Outdoor-Survival": "Outdoor Survival", - "Party-Long-Term": "Party Long Term", - "Party-Short-Term": "Party Short Term", - "Perception": "Perception", - "Personal-Long-Term": "Personal Long Term", - "Personal-Short-Term": "Personal Short Term", - "PERSONALITY": "PERSONALITY", - "Pray": "Pray", - "Qualities": "Qualities", - "R.Arm": "R.Arm", - "R.Leg": "R.Leg", - "Range": "Range", - "Range/Reach": "Range/Reach", - "Ranged-Blackpowder": "Ranged (Blackpowder)", - "Ranged-Bow": "Ranged (Bow)", - "Ranged-Crossbow": "Ranged (Crossbow)", - "Ranged-Engineering": "Ranged (Engineering)", - "Ranged-Entangling": "Ranged (Entangling)", - "Ranged-Explosives": "Ranged (Explosives)", - "Ranged-i-Blackpowder": "Ranged (Blackpowder)", - "Ranged-i-Bow": "Ranged (Bow)", - "Ranged-i-Crossbow": "Ranged (Crossbow) †", - "Ranged-i-Engineering": "Ranged (Engineering)", - "Ranged-i-Entangling": "Ranged (Entangling)", - "Ranged-i-Explosives": "Ranged (Explosives)", - "Ranged-i-Sling": "Ranged (Sling)", - "Ranged-i-Throwing": "Ranged (Throwing) †", - "Ranged-Sling": "Ranged (Sling)", - "RANGED-SPECIALISATIONS-ADVANCED": "RANGED SPECIALISATIONS (ADVANCED)", - "Ranged-Throwing": "Ranged (Throwing)", - "RESILIENCE": "RESILIENCE", - "Resilience": "Resilience", - "Resolve": "Resolve", - "Ride": "Ride", - "Right-Arm": "Right Arm", - "Right-Leg": "Right Leg", - "Row": "Row", - "Run": "Run", - "S": "S", - "S-p": "(S)", - "SB": "SB", - "SBx2": "SBx2", - "SBx3": "SBx3", - "Shield": "Shield", - "Silver-Shillings": "Silver Shillings", - "Sin-Points": "Sin Points", - "Small": "Small", - "Species": "Species", - "SPELLS-AND-PRAYERS": "SPELLS AND PRAYERS", - "Spent": "Spent", - "Status": "Status", - "Stealth": "Stealth", - "T": "T", - "T-p": "(T)", - "Talents": "Talents", - "Target": "Target", - "TB": "TB", - "TBx2": "TBx2", - "TBx3": "TBx3", - "Time": "Time", - "Tiny": "Tiny", - "Total": "Total", - "TRAPPINGS": "TRAPPINGS", - "Trappings": "Trappings", - "Type": "Type", - "Walk": "Walk", - "WEALTH": "WEALTH", - "WEAPONS": "WEAPONS", - "Weapons": "Weapons", - "WOUNDS": "WOUNDS", - "WP": "WP", - "WP-p": "(WP)", - "Wp-p": "(WP)", - "WPB": "WPB", - "WPBx2": "WPBx2", - "WPBx3": "WPBx3", - "WS": "WS", - "WS-p": "(WS)" + "Name": "Name", + "Species": "Species", + "Class": "Class", + "Career": "Career", + "Career-tier": "Career Tier", + "Career-Path": "Career Path", + "Status": "Status", + "Age": "Age", + "Height": "Height", + "Hair": "Hair", + "Eyes": "Eyes", + "Nationality": "Nationality", + "Birthplace": "Birthplace", + "Religion": "Religion", + "Star-sign": "Star Sign", + "CHARACTERISTICS": "CHARACTERISTICS", + "WS": "WS", + "BS": "BS", + "S": "S", + "T": "T", + "I": "I", + "Ag": "(Ag)", + "Dex": "Dex", + "Int": "Int", + "WP": "WP", + "Fel": "Fel", + "Initial": "Initial", + "Talents": "Talents", + "Advances": "Advances", + "Modifier": "Modifier", + "Current": "Current", + "CHARACTERISTICS BONUSES": "CHARACTERISTICS BONUSES", + "FATE": "FATE", + "RESILIENCE": "RESILIENCE", + "EXPERIENCE": "EXPERIENCE", + "Fate": "Fate", + "Resilience": "Resilience", + "Total": "Total", + "Fortune": "Fortune", + "Resolve": "Resolve", + "Spent": "Spent", + "Motivation": "Motivation", + "Left": "Left", + "AMBITIONS": "AMBITIONS", + "Personal-Short-Term": "Personal Short Term", + "Personal-Long-Term": "Personal Long Term", + "Party-Short-Term": "Party Short Term", + "Party-Long-Term": "Party Long Term", + "MOVEMENT": "MOVEMENT", + "Walk": "Walk", + "Run": "Run", + "INITIATIVE": "INITIATIVE", + "I Test /No Tracker/": "I Test (No Tracker)", + "I Bonus": "I Bonus", + "I+Ag Bonus": "I+Ag Bonus", + "Roll": "Roll", + "ENCUMBERANCE": "ENCUMBRANCE", + "Weapons": "Weapons", + "Armour": "Armour", + "Trappings": "Trappings", + "Mod": "Mod.", + "Max-Enc": "Max Enc.", + "WEALTH": "WEALTH", + "Gold Crowns": "Gold Crowns", + "Silver Shillings": "Silver Shillings", + "Brass Pennies": "Brass Pennies", + "WOUNDS": "WOUNDS", + "Hardy": "Hardy", + "Hardy-1": "Hardy:1", + "Hardy-2": "Hardy:2", + "Hardy-3": "Hardy:3", + "Hardy-4": "Hardy:4", + "Hardy-5": "Hardy:5", + "Hardy-6": "Hardy:6", + "Hardy-7": "Hardy:7", + "Hardy-8": "Hardy:8", + "Hardy-9": "Hardy:9", + "Hardy-10": "Hardy:10", + "Tiny": "Tiny", + "Little": "Little", + "Small": "Small", + "Average": "Average", + "Large": "Large", + "Enormous": "Enormous", + "Monstrous": "Monstrous", + "Maximum": "Maximum", + "BASIC SKILLS": "BASIC SKILLS", + "Char.": "Char.", + "Adv.": "Adv.", + "Mod.": "Mod.", + "Art": "Art", + "WS-p": "(WS)", + "BS-p": "(BS)", + "S-p": "(S)", + "T-p": "(T)", + "I-p": "(I)", + "Ag-p": "(Ag)", + "Dex-p": "(Dex)", + "Int-p": "(Int)", + "WP-p": "(WP)", + "Fel-p": "(Fel)", + "Athletics": "Athletics", + "Bribery": "Bribery", + "Charm": "Charm", + "Charm-Animal": "Charm Animal", + "Climb": "Climb", + "Cool": "Cool", + "Consume Alcohol": "Consume Alcohol", + "Dodge": "Dodge", + "Drive": "Drive", + "Endurance": "Endurance", + "Entertain": "Entertain", + "Gamble": "Gamble", + "Gossip": "Gossip", + "Haggle": "Haggle", + "Intimidate": "Intimidate", + "Intuition": "Intuition", + "Leadership": "Leadership", + "Navigation": "Navigation", + "Outdoor-Survival": "Outdoor Survival", + "Perception": "Perception", + "Ride": "Ride", + "Row": "Row", + "Stealth": "Stealth", + "MELEE-SPECIALISATIONS-(BASIC)": "MELEE SPECIALISATIONS (BASIC)", + "Melee-i-Basic": "Melee (Basic)", + "Melee-i-Brawling": "Melee (Brawling)", + "Melee-i-Cavalry": "Melee (Cavalry)", + "Melee-i-Fencing": "Melee (Fencing)", + "Melee-i-Flail": "Melee (Flail)", + "Melee-i-Parry": "Melee (Parry)", + "Melee-i-Pole-Arm": "Melee (Pole-Arm)", + "Melee-i-2H": "Melee (Two-Handed)", + "RANGED-SPECIAlZATION-ADVANCED": "RANGED SPECIALISATIONS (ADVANCED)", + "Ranged-i-Blackpowder": "Ranged (Blackpowder)", + "Ranged-i-Bow": "Ranged (Bow)", + "Ranged-i-Crossbow": "Ranged (Crossbow) †", + "Ranged-i-Engineering": "Ranged (Engineering)", + "Ranged-i-Entangling": "Ranged (Entangling)", + "Ranged-i-Explosives": "Ranged (Explosives)", + "Ranged-i-Sling": "Ranged (Sling)", + "Ranged-i-Throwing": "Ranged (Throwing) †", + "Magic-Notice": "?= Can be used untrained but loses all Qualities and keeps the Flaws", + "MAGIC-BLESSINGS-AND-MIRACLES-ADVANCED": "MAGIC, BLESSINGS AND MIRACLES (ADVANCED)", + "Language-i-Magick-p": "Language (Magick)", + "Pray": "Pray", + "GROUPED-&-ADVANCED-SKILLS": "GROUPED & ADVANCED SKILLS", + "Head": "Head", + "R.Arm": "R.Arm", + "L.Arm": "L.Arm", + "Body": "Body", + "R.Leg": "R.Leg", + "L.Leg": "L.Leg", + "Shield": "Shield", + "AP": "AP", + "Enc.": "Enc.", + "ARMOUR-POINTS": "ARMOUR POINTS", + "Right Arm": "Right Arm", + "Left Arm": "Left Arm", + "Right Leg": "Right Leg", + "Leg Left": "Left Leg", + "WEAPONS": "WEAPONS", + "Group": "Group", + "Range/Reach": "Range/Reach", + "Damage": "Damage", + "Qualities": "Qualities", + "Melee-Basic": "Melee (Basic)", + "Melee-Brawling": "Melee (Brawling)", + "Melee-Cavalry": "Melee (Cavalry)", + "Melee-Fencing": "Melee (Fencing)", + "Melee-Flail": "Melee (Flail)", + "Melee-Parry": "Melee (Parry)", + "Melee-Pole-Arm": "Melee (Pole-Arm)", + "Melee-2H": "Melee (Two-Handed)", + "Ranged-Blackpowder": "Ranged (Blackpowder)", + "Ranged-Bow": "Ranged (Bow)", + "Ranged-Crossbow": "Ranged (Crossbow)", + "Ranged-Engineering": "Ranged (Engineering)", + "Ranged-Entangling": "Ranged (Entangling)", + "Ranged-Explosives": "Ranged (Explosives)", + "Ranged-Sling": "Ranged (Sling)", + "Ranged-Throwing": "Ranged (Throwing)", + "Weapon-Skill": "Weapon Skill", + "Ballistic-Skill": "Ballistic Skill", + "SPELLS-AND-PRAYERS": "SPELLS AND PRAYERS", + "Extended-Channeling-SL": "Extended Channelling SL", + "Sin-Points": "Sin Points", + "Type": "Type", + "CN": "CN", + "Range": "Range", + "Target": "Target", + "Duration": "Duration", + "Effect": "Effect", + "INJURIES-AFFLICTIONS-PYSCHOLOGY-&-MUTATIONS": "INJURIES, AFFLICTIONS, PSYCHOLOGY AND MUTATIONS", + "Current-Corruption": "Current Corruption", + "Max-Corruption": "Max Corruption", + "Time": "Time", + "Enc": "Enc", + "PERSONALITY": "PERSONALITY", + "APPEARANCE": "APPEARANCE", + "CONTACTS/FRIENDS": "CONTACTS/FRIENDS", + "ENEMIES": "ENEMIES", + "HISTORY": "HISTORY", + "NOTES": "NOTES", + "Experience-Points": "Experience Points", + "Total-XP": "Total XP", + "Spent-XP": "Spent XP", + "Left-XP": "Left XP", + "Advancements-Taken-Calculated-p": "Advancements Taken (Calculated):" } \ No newline at end of file diff --git a/WFRP4CharSheet/translations/pl.json b/WFRP4CharSheet/translations/pl.json index 5e61ddd6971..2339835997d 100644 --- a/WFRP4CharSheet/translations/pl.json +++ b/WFRP4CharSheet/translations/pl.json @@ -1,215 +1,211 @@ { - "Adv": "Rozw.", - "Adv.": "Rozw.", - "Advances": "Rozwinięcia", - "affliction-effect": "Efekt Schorzenia", - "affliction-heal-time": "Czas Leczenia Schorzenia", - "affliction-name": "Nazwa Schorzenia", - "Ag": "(Zr)", - "Ag-p": "(Zr)", - "Age": "Wiek", - "AMBITIONS": "AMBICJE", - "AP": "PP", - "APPEARANCE": "WYGLĄD", - "Armour": "Pancerz", - "ARMOUR": "PANCERZ", - "ARMOUR-POINTS": "PUNKTY PANCERZA", - "Art": "Sztuka", - "Athletics": "Atletyka", - "Average": "Przeciętny", - "BASIC SKILLS": "Umiejętności Podstawowe", - "Body": "Korpus", - "Brass-Pennies": "Pensy", - "Bribery": "Przekupstwo", - "BS": "US", - "BS-p": "(US)", - "Career": "Profesja", - "Career-Path": "Ścieżka Profesji", - "Career-tier": "Poziom Profesji", - "Char": "Cecha", - "Char-p": "Cecha", - "Char.": "Cecha", - "CHARACTERISTICS": "CECHY", - "CHARACTERISTICS BONUSES": "BONUSY CECH", - "Charm": "Charyzma", - "Charm-Animal": "Oswajanie", - "Class": "Klasa", - "Climb": "Wspinaczka", - "CN": "PC", - "Consume-Alcohol": "Mocna Głowa", - "Cool": "Opanowanie", - "currency-conversion": "p (1ZK=20/-=240p)", - "Current": "Aktualna", - "Current-Corruption": "Aktualna Korupcja", - "Damage": "Obrażenia", - "Description": "Opis", - "Dex": "Zr", - "Dex-p": "(Zr)", - "Dodge": "Unik", - "Drive": "Powożenie", - "Duration": "Czas trwania", - "Effect": "Efekt", - "Enc": "Obc", - "Enc.": "Obc.", - "ENCUMBRANCE": "OBCIĄŻENIE", - "Endurance": "Odporność", - "Enormous": "Ogromny", - "Entertain": "Występy", - "EXPERIENCE": "DOŚWIADCZENIE", - "Extended-Channelling-SL": "PC Przedłużonego Splatania", - "Eyes": "Oczy", - "Fal-p": "(Ogd)", - "Fate": "PP", - "FATE": "PRZEZNACZENIE", - "Fel": "Ogd", - "Fel-p": "(Ogd)", - "Fortune": "PS", - "Gamble": "Hazard", - "Gold-Crowns": "Złote Korony", - "Gossip": "Plotkowanie", - "Group": "Kategoria", - "GROUPED-&-ADVANCED-SKILLS": "UMIEJĘTNOŚCI GRUPOWE & ZAAWANSOWANE", - "Haggle": "Targowanie", - "Hair": "Włosy", - "Hardy": "Twardziel", - "Hardy-1": "Twardziel:1", - "Hardy-10": "Twardziel:10", - "Hardy-2": "Twardziel:2", - "Hardy-3": "Twardziel:3", - "Hardy-4": "Twardziel:4", - "Hardy-5": "Twardziel:5", - "Hardy-6": "Twardziel:6", - "Hardy-7": "Twardziel:7", - "Hardy-8": "Twardziel:8", - "Hardy-9": "Twardziel:9", - "Head": "Głowa", - "Height": "Wzrost", - "HISTORY": "HISTORIA", - "I": "I", - "I-p": "(I)", - "Initial": "Bazowa", - "INJURIES-AFFLICTIONS-PSYCHOLOGY-&-MUTATIONS": "RANY, SCHORZENIA, PSYCHOLOGIA I MUTACJE", - "Int": "Int", - "Int-p": "(Int)", - "Intimidate": "Zastraszanie", - "Intuition": "Intuicja", - "L.Arm": "L. Ręk", - "L.Leg": "L. Noga", - "Language-i-Magick-p": "Język (Magiczny)", - "Large": "Duży", - "Leadership": "Dowodzenie", - "Left-Arm": "Lewa ręka", - "Left-Leg": "Lewa noga", - "Little": "Malutki", - "MAGIC-BLESSINGS-AND-MIRACLES-ADVANCED": "MAGIA, BŁOGOSŁAWIEŃSTWA I CUDY (ZAAWANSOWANE)", - "Magic-notice": "†= Może być użyta, nie będąc wyszkolonym, lecz traci wszystkie Zalety i zatrzymuje Wady", - "Max-Corruption": "Maks. Korupcja", - "Max-Enc": "Max Obc.", - "Maximum": "Maksymalne", - "Melee-2H": "Broń Biała (Dwuręczna)", - "Melee-Basic": "Broń Biała (Prosta)", - "Melee-Brawling": "Broń Biała (Pięści)", - "melee-Cavalry": "Broń Biała (Kawaleryjska)", - "Melee-fencing": "Broń Biała (Szerzmiercza)", - "Melee-Flail": "Broń Biała (Korbacze)", - "Melee-i-2H": "Broń Biała (Dwuręczna)", - "Melee-i-Basic": "Broń Biała (Prosta)", - "Melee-i-Brawling": "Broń Biała (Pięści)", - "Melee-i-Cavalry": "Broń Biała (Kawaleryjnka)", - "Melee-i-Fencing": "Broń Biała (Szermiercza)", - "Melee-i-Flail": "Broń Biała (Korbacze)", - "Melee-i-Parry": "Broń (Parująca)", - "Melee-i-Pole-Arm": "Broń Biała (Drzewcowa)", - "Melee-Parry": "Broń Biała (Parująca)", - "Melee-Pole-Arm": "Broń Biała (Drzewcowa)", - "MELEE-SPECIALISATIONS-(BASIC)": "SPECJALIZACJE BRONI BIAŁEJ (PODSTAWOWE)", - "Mod": "Mod.", - "Mod-p": "Mod.", - "Mod.": "Mod.", - "Modifier": "Modyfikator", - "Monstrous": "Gigantyczny", - "Motivation": "Motywacja", - "Movement": "Szybkość", - "MOVEMENT": "SZYBKOŚĆ", - "Name": "Imię", - "Navigation": "Nawigacja", - "NOTES": "NOTATKI", - "Outdoor-Survival": "Sztuka przetrwania", - "Party-Long-Term": "Krótki Cel Drużyny", - "Party-Short-Term": "Krótki Cel Drużyny", - "Perception": "Percepcja", - "Personal-Long-Term": "Długi Cel Personalny", - "Personal-Short-Term": "Krótki Cel Personalny", - "PERSONALITY": "OSOBOWOŚĆ", - "Pray": "Modlitwa", - "Qualities": "Cechy oręża", - "R.Arm": "P. Ręk", - "R.Leg": "P. Nog", - "Range": "Zasięg", - "Range/Reach": "Zasięg", - "Ranged-Blackpowder": "Broń Zasięg. (Czarnoprochowa)", - "Ranged-Bow": "Broń Zasięg. (Łuk)", - "Ranged-Crossbow": "Broń Zasięg. (Kusza)", - "Ranged-Engineering": "Broń Zasięg. (Inżynierska)", - "Ranged-Entangling": "Broń Zasięg. (Unieruchomiająca)", - "Ranged-Explosives": "Broń Zasięg. (Wybuchowa)", - "Ranged-i-Blackpowder": "Broń Zasięg. (Czarnoprochowa)", - "Ranged-i-Bow": "Broń Zasięg. (Łuk)", - "Ranged-i-Crossbow": "Broń Zasięg. (Kusza) †", - "Ranged-i-Engineering": "Broń Zasięg. (Inżynierska)", - "Ranged-i-Entangling": "Broń Zasięg. (Unieruchomiająca)", - "Ranged-i-Explosives": "Broń Zasięg. (Wybuchowa)", - "Ranged-i-Sling": "Broń Zasięg. (Proca)", - "Ranged-i-Throwing": "Broń Zasięg. (Rzucana) †", - "Ranged-Sling": "Broń Zasięg. (Proca)", - "RANGED-SPECIALISATIONS-ADVANCED": "SPECJALIZACJE BRONI DYSTANSOWEJ (ZAAWANSOWANE)", - "Ranged-Throwing": "Broń Zasięg. (Rzucana)", - "RESILIENCE": "BOHATER", - "Resilience": "P. Bohatera", - "Resolve": "P. Determinacji", - "Ride": "Jeździectwo", - "Right-Arm": "Prawa Ręka", - "Right-Leg": "Prawa noga", - "Row": "Wioślarstwo", - "Run": "Bieg", - "S": "S", - "S-p": "(S)", - "SB": "B.S", - "SBx2": "B.Sx2", - "SBx3": "B.Sx3", - "Shield": "Tarcza", - "Silver-Shillings": "Srebrne szylingi", - "Sin-Points": "Punkty Grzechu", - "Small": "Mały", - "Species": "Rasa", - "SPELLS-AND-PRAYERS": "CZARY I MODLITWY", - "Spent": "Wydane", - "Status": "Status", - "Stealth": "Skradanie", - "T": "Wt", - "T-p": "(Wt)", - "Talents": "Talenty", - "Target": "Cel", - "TB": "B.Wt", - "TBx2": "B.Wtx2", - "TBx3": "B.Wtx3", - "Time": "Czas", - "Tiny": "Drobny", - "Total": "Suma", - "TRAPPINGS": "WYPOSAŻENIE", - "Trappings": "Wyposażenie", - "Type": "Rodzaj", - "Walk": "Chód", - "WEALTH": "ZAMOŻNOŚĆ", - "WEAPONS": "BRONIE", - "Weapons": "Bronie", - "WOUNDS": "ŻYWOTNOŚĆ", - "WP": "SW", - "WP-p": "(SW)", - "Wp-p": "(SW)", - "WPB": "B.SW", - "WPBx2": "B.SWx2", - "WPBx3": "B.SWx3", - "WS": "WW", - "WS-p": "(WW)" + "Name": "Nazwa", + "Species": "Rasa", + "Class": "Klasa", + "Career": "Profesja", + "Career-tier": "Stanowisko", + "Career-Path": "Ścieżka Profesji", + "Status": "Status", + "Age": "Wiek", + "Height": "Wzrost", + "Hair": "Włosy", + "Eyes": "Oczy", + "Nationality": "Nationality", + "Birthplace": "Birthplace", + "Religion": "Religion", + "Star-sign": "Star Sign", + "CHARACTERISTICS": "CECHY", + "WS": "WW", + "BS": "US", + "S": "S", + "T": "Wt", + "I": "I", + "Ag": "(Zr)", + "Dex": "Zr", + "Int": "Int", + "WP": "SW", + "Fel": "Ogd", + "Initial": "Bazowa", + "Talents": "Talenty", + "Advances": "Rozwinięcia", + "Modifier": "Modyfikator", + "Current": "Aktualna", + "CHARACTERISTICS BONUSES": "BONUSY CECH", + "FATE": "PRZEZNACZENIE", + "RESILIENCE": "BOHATER", + "EXPERIENCE": "DOŚWIADCZENIE", + "Fate": "PP", + "Resilience": "P. Bohatera", + "Total": "Suma", + "Fortune": "PS", + "Resolve": "P. Determinacji", + "Spent": "Wydane", + "Motivation": "Motywacja", + "Left": "Left", + "AMBITIONS": "AMBICJE", + "Personal-Short-Term": "Krótki Cel Personalny", + "Personal-Long-Term": "Długi Cel Personalny", + "Party-Short-Term": "Krótki Cel Drużyny", + "Party-Long-Term": "Krótki Cel Drużyny", + "MOVEMENT": "SZYBKOŚĆ", + "Walk": "Chód", + "Run": "Bieg", + "INITIATIVE": "INITIATIVE", + "I Test /No Tracker/": "I Test (No Tracker)", + "I Bonus": "I Bonus", + "I+Ag Bonus": "I+Ag Bonus", + "Roll": "Roll", + "ENCUMBERANCE": "ENCUMBRANCE", + "Weapons": "Bronie", + "Armour": "Pancerz", + "Trappings": "Wyposażenie", + "Mod": "Mod.", + "Max-Enc": "Max Obc.", + "WEALTH": "ZAMOŻNOŚĆ", + "Gold Crowns": "Gold Crowns", + "Silver Shillings": "Silver Shillings", + "Brass Pennies": "Brass Pennies", + "WOUNDS": "ŻYWOTNOŚĆ", + "Hardy": "Twardziel", + "Hardy-1": "Twardziel:1", + "Hardy-2": "Twardziel:2", + "Hardy-3": "Twardziel:3", + "Hardy-4": "Twardziel:4", + "Hardy-5": "Twardziel:5", + "Hardy-6": "Twardziel:6", + "Hardy-7": "Twardziel:7", + "Hardy-8": "Twardziel:8", + "Hardy-9": "Twardziel:9", + "Hardy-10": "Twardziel:10", + "Tiny": "Drobny", + "Little": "Malutki", + "Small": "Mały", + "Average": "Przeciętny", + "Large": "Duży", + "Enormous": "Ogromny", + "Monstrous": "Gigantyczny", + "Maximum": "Maksymalne", + "BASIC SKILLS": "Umiejętności Podstawowe", + "Char.": "Cecha", + "Adv.": "Rozw.", + "Mod.": "Mod.", + "Art": "Sztuka", + "WS-p": "(WW)", + "BS-p": "(US)", + "S-p": "(S)", + "T-p": "(Wt)", + "I-p": "(I)", + "Ag-p": "(Zr)", + "Dex-p": "(Zr)", + "Int-p": "(Int)", + "WP-p": "(SW)", + "Fel-p": "(Ogd)", + "Athletics": "Atletyka", + "Bribery": "Przekupstwo", + "Charm": "Charyzma", + "Charm-Animal": "Oswajanie", + "Climb": "Wspinaczka", + "Cool": "Opanowanie", + "Consume Alcohol": "Consume Alcohol", + "Dodge": "Unik", + "Drive": "Powożenie", + "Endurance": "Odporność", + "Entertain": "Występy", + "Gamble": "Hazard", + "Gossip": "Plotkowanie", + "Haggle": "Targowanie", + "Intimidate": "Zastraszanie", + "Intuition": "Intuicja", + "Leadership": "Dowodzenie", + "Navigation": "Nawigacja", + "Outdoor-Survival": "Sztuka przetrwania", + "Perception": "Percepcja", + "Ride": "Jeździectwo", + "Row": "Wioślarstwo", + "Stealth": "Skradanie", + "MELEE-SPECIALISATIONS-(BASIC)": "SPECJALIZACJE BRONI BIAŁEJ (PODSTAWOWE)", + "Melee-i-Basic": "Broń Biała (Prosta)", + "Melee-i-Brawling": "Broń Biała (Pięści)", + "Melee-i-Cavalry": "Broń Biała (Kawaleryjnka)", + "Melee-i-Fencing": "Broń Biała (Szermiercza)", + "Melee-i-Flail": "Broń Biała (Korbacze)", + "Melee-i-Parry": "Broń Biała (Parująca)", + "Melee-i-Pole-Arm": "Broń Biała (Drzewcowa)", + "Melee-i-2H": "Broń Biała (Dwuręczna)", + "RANGED-SPECIAlZATION-ADVANCED": "RANGED SPECIALISATIONS (ADVANCED)", + "Ranged-i-Blackpowder": "Broń Zasięg. (Czarnoprochowa)", + "Ranged-i-Bow": "Broń Zasięg. (Łuk)", + "Ranged-i-Crossbow": "Broń Zasięg. (Kusza) †", + "Ranged-i-Engineering": "Broń Zasięg. (Inżynierska)", + "Ranged-i-Entangling": "Broń Zasięg. (Unieruchomiająca)", + "Ranged-i-Explosives": "Broń Zasięg. (Wybuchowa)", + "Ranged-i-Sling": "Broń Zasięg. (Proca)", + "Ranged-i-Throwing": "Broń Zasięg. (Rzucana) †", + "Magic-Notice": "?= Can be used untrained but loses all Qualities and keeps the Flaws", + "MAGIC-BLESSINGS-AND-MIRACLES-ADVANCED": "MAGIA, BŁOGOSŁAWIEŃSTWA I CUDY (ZAAWANSOWANE)", + "Language-i-Magick-p": "Język (Magiczny)", + "Pray": "Modlitwa", + "GROUPED-&-ADVANCED-SKILLS": "UMIEJĘTNOŚCI GRUPOWE & ZAAWANSOWANE", + "Head": "Głowa", + "R.Arm": "P.Ręk", + "L.Arm": "L.Ręk", + "Body": "Korpus", + "R.Leg": "P.Nog", + "L.Leg": "L.Nog", + "Shield": "Tarcza", + "AP": "PP", + "Enc.": "Obc.", + "ARMOUR-POINTS": "PUNKTY PANCERZA", + "Right Arm": "Right Arm", + "Left Arm": "Left Arm", + "Right Leg": "Right Leg", + "Leg Left": "Left Leg", + "WEAPONS": "BRONIE", + "Group": "Kategoria", + "Range/Reach": "Zasięg", + "Damage": "Obrażenia", + "Qualities": "Cechy oręża", + "Melee-Basic": "Broń Biała (Prosta)", + "Melee-Brawling": "Broń Biała (Pięści)", + "Melee-Cavalry": "Melee (Cavalry)", + "Melee-Fencing": "Melee (Fencing)", + "Melee-Flail": "Broń Biała (Korbacze)", + "Melee-Parry": "Broń Biała (Parująca)", + "Melee-Pole-Arm": "Broń Biała (Drzewcowa)", + "Melee-2H": "Broń Biała (Dwuręczna)", + "Ranged-Blackpowder": "Broń Zasięg. (Czarnoprochowa)", + "Ranged-Bow": "Broń Zasięg. (Łuk)", + "Ranged-Crossbow": "Broń Zasięg. (Kusza)", + "Ranged-Engineering": "Broń Zasięg. (Inżynierska)", + "Ranged-Entangling": "Broń Zasięg. (Unieruchomiająca)", + "Ranged-Explosives": "Broń Zasięg. (Wybuchowa)", + "Ranged-Sling": "Broń Zasięg. (Proca)", + "Ranged-Throwing": "Broń Zasięg. (Rzucana)", + "Weapon-Skill": "Weapon Skill", + "Ballistic-Skill": "Ballistic Skill", + "SPELLS-AND-PRAYERS": "CZARY I MODLITWY", + "Extended-Channeling-SL": "Extended Channelling SL", + "Sin-Points": "P. Grzechu", + "Type": "Rodzaj", + "CN": "PC", + "Range": "Zasięg", + "Target": "Cel", + "Duration": "Czas trwania", + "Effect": "Efekt", + "INJURIES-AFFLICTIONS-PYSCHOLOGY-&-MUTATIONS": "INJURIES, AFFLICTIONS, PSYCHOLOGY AND MUTATIONS", + "Current-Corruption": "Aktualna Korupcja", + "Max-Corruption": "Maks. Korupcja", + "Time": "Czas", + "Enc": "Obc", + "PERSONALITY": "OSOBOWOŚĆ", + "APPEARANCE": "WYGLĄD", + "CONTACTS/FRIENDS": "CONTACTS/FRIENDS", + "ENEMIES": "ENEMIES", + "HISTORY": "HISTORIA", + "NOTES": "NOTATKI", + "Experience-Points": "Experience Points", + "Total-XP": "Total XP", + "Spent-XP": "Spent XP", + "Left-XP": "Left XP", + "Advancements-Taken-Calculated-p": "Advancements Taken (Calculated):" } \ No newline at end of file diff --git a/WFRP4CharSheet/translations/pt.json b/WFRP4CharSheet/translations/pt.json index edcef98a1f6..e0e1d150a31 100644 --- a/WFRP4CharSheet/translations/pt.json +++ b/WFRP4CharSheet/translations/pt.json @@ -1,215 +1,211 @@ { - "Adv": "Adv.", - "Adv.": "Adv.", - "Advances": "Advances", - "affliction-effect": "Affliction Effect", - "affliction-heal-time": "Affliction Heal Time", - "affliction-name": "Affliction Name", - "Ag": "(Ag)", - "Ag-p": "(Ag)", - "Age": "Age", - "AMBITIONS": "AMBITIONS", - "AP": "AP", - "APPEARANCE": "APPEARANCE", - "Armour": "Armour", - "ARMOUR": "ARMOUR", - "ARMOUR-POINTS": "ARMOUR POINTS", - "Art": "Art", - "Athletics": "Athletics", - "Average": "Average", - "BASIC SKILLS": "BASIC SKILLS", - "Body": "Body", - "Brass-Pennies": "Brass Pennies", - "Bribery": "Bribery", - "BS": "BS", - "BS-p": "(BS)", - "Career": "Career", - "Career-Path": "Career Path", - "Career-tier": "Career Tier", - "Char": "Char.", - "Char-p": "Char.", - "Char.": "Char.", - "CHARACTERISTICS": "CHARACTERISTICS", - "CHARACTERISTICS BONUSES": "CHARACTERISTICS BONUSES", - "Charm": "Charm", - "Charm-Animal": "Charm Animal", - "Class": "Class", - "Climb": "Climb", - "CN": "CN", - "Consume-Alcohol": "Consume Alcohol", - "Cool": "Cool", - "currency-conversion": "d (1GC=20/-=240d)", - "Current": "Current", - "Current-Corruption": "Current Corruption", - "Damage": "Damage", - "Description": "Description", - "Dex": "Dex", - "Dex-p": "(Dex)", - "Dodge": "Dodge", - "Drive": "Drive", - "Duration": "Duration", - "Effect": "Effect", - "Enc": "Enc", - "Enc.": "Enc.", - "ENCUMBRANCE": "ENCUMBRANCE", - "Endurance": "Endurance", - "Enormous": "Enormous", - "Entertain": "Entertain", - "EXPERIENCE": "EXPERIENCE", - "Extended-Channelling-SL": "Extended Channelling SL", - "Eyes": "Eyes", - "Fal-p": "(Fel)", - "Fate": "Fate", - "FATE": "FATE", - "Fel": "Fel", - "Fel-p": "(Fel)", - "Fortune": "Fortune", - "Gamble": "Gamble", - "Gold-Crowns": "Gold Crowns", - "Gossip": "Gossip", - "Group": "Group", - "GROUPED-&-ADVANCED-SKILLS": "GROUPED & ADVANCED SKILLS", - "Haggle": "Haggle", - "Hair": "Hair", - "Hardy": "Hardy", - "Hardy-1": "Hardy:1", - "Hardy-10": "Hardy:10", - "Hardy-2": "Hardy:2", - "Hardy-3": "Hardy:3", - "Hardy-4": "Hardy:4", - "Hardy-5": "Hardy:5", - "Hardy-6": "Hardy:6", - "Hardy-7": "Hardy:7", - "Hardy-8": "Hardy:8", - "Hardy-9": "Hardy:9", - "Head": "Head", - "Height": "Height", - "HISTORY": "HISTORY", - "I": "I", - "I-p": "(I)", - "Initial": "Initial", - "INJURIES-AFFLICTIONS-PSYCHOLOGY-&-MUTATIONS": "INJURIES, AFFLICTIONS, PSYCHOLOGY AND MUTATIONS", - "Int": "Int", - "Int-p": "(Int)", - "Intimidate": "Intimidate", - "Intuition": "Intuition", - "L.Arm": "L.Arm", - "L.Leg": "L.Leg", - "Language-i-Magick-p": "Language (Magick)", - "Large": "Large", - "Leadership": "Leadership", - "Left-Arm": "Left Arm", - "Left-Leg": "Left Leg", - "Little": "Little", - "MAGIC-BLESSINGS-AND-MIRACLES-ADVANCED": "MAGIC, BLESSINGS AND MIRACLES (ADVANCED)", - "Magic-notice": "†= Can be used untrained but loses all Qualities and keeps the Flaws", - "Max-Corruption": "Max Corruption", - "Max-Enc": "Max Enc.", - "Maximum": "Maximum", - "Melee-2H": "Melee (Two-Handed)", - "Melee-Basic": "Melee (Basic)", - "Melee-Brawling": "Melee (Brawling)", - "melee-Cavalry": "Melee (Cavalry)", - "Melee-fencing": "Melee (Fencing)", - "Melee-Flail": "Melee (Flail)", - "Melee-i-2H": "Melee (Two-Handed)", - "Melee-i-Basic": "Melee (Basic)", - "Melee-i-Brawling": "Melee (Brawling)", - "Melee-i-Cavalry": "Melee (Cavalry)", - "Melee-i-Fencing": "Melee (Fencing)", - "Melee-i-Flail": "Melee (Flail)", - "Melee-i-Parry": "Melee (Parry)", - "Melee-i-Pole-Arm": "Melee (Pole-Arm)", - "Melee-Parry": "Melee (Parry)", - "Melee-Pole-Arm": "Melee (Pole-Arm)", - "MELEE-SPECIALISATIONS-(BASIC)": "MELEE SPECIALISATIONS (BASIC)", - "Mod": "Mod.", - "Mod-p": "Mod.", - "Mod.": "Mod.", - "Modifier": "Modifier", - "Monstrous": "Monstrous", - "Motivation": "Motivation", - "Movement": "Movement", - "MOVEMENT": "MOVEMENT", - "Name": "Name", - "Navigation": "Navigation", - "NOTES": "NOTES", - "Outdoor-Survival": "Outdoor Survival", - "Party-Long-Term": "Party Long Term", - "Party-Short-Term": "Party Short Term", - "Perception": "Perception", - "Personal-Long-Term": "Personal Long Term", - "Personal-Short-Term": "Personal Short Term", - "PERSONALITY": "PERSONALITY", - "Pray": "Pray", - "Qualities": "Qualities", - "R.Arm": "R.Arm", - "R.Leg": "R.Leg", - "Range": "Range", - "Range/Reach": "Range/Reach", - "Ranged-Blackpowder": "Ranged (Blackpowder)", - "Ranged-Bow": "Ranged (Bow)", - "Ranged-Crossbow": "Ranged (Crossbow)", - "Ranged-Engineering": "Ranged (Engineering)", - "Ranged-Entangling": "Ranged (Entangling)", - "Ranged-Explosives": "Ranged (Explosives)", - "Ranged-i-Blackpowder": "Ranged (Blackpowder)", - "Ranged-i-Bow": "Ranged (Bow)", - "Ranged-i-Crossbow": "Ranged (Crossbow) †", - "Ranged-i-Engineering": "Ranged (Engineering)", - "Ranged-i-Entangling": "Ranged (Entangling)", - "Ranged-i-Explosives": "Ranged (Explosives)", - "Ranged-i-Sling": "Ranged (Sling)", - "Ranged-i-Throwing": "Ranged (Throwing) †", - "Ranged-Sling": "Ranged (Sling)", - "RANGED-SPECIALISATIONS-ADVANCED": "RANGED SPECIALISATIONS (ADVANCED)", - "Ranged-Throwing": "Ranged (Throwing)", - "RESILIENCE": "RESILIENCE", - "Resilience": "Resilience", - "Resolve": "Resolve", - "Ride": "Ride", - "Right-Arm": "Right Arm", - "Right-Leg": "Right Leg", - "Row": "Row", - "Run": "Run", - "S": "S", - "S-p": "(S)", - "SB": "SB", - "SBx2": "SBx2", - "SBx3": "SBx3", - "Shield": "Shield", - "Silver-Shillings": "Silver Shillings", - "Sin-Points": "Sin Points", - "Small": "Small", - "Species": "Species", - "SPELLS-AND-PRAYERS": "SPELLS AND PRAYERS", - "Spent": "Spent", - "Status": "Status", - "Stealth": "Stealth", - "T": "T", - "T-p": "(T)", - "Talents": "Talents", - "Target": "Target", - "TB": "TB", - "TBx2": "TBx2", - "TBx3": "TBx3", - "Time": "Time", - "Tiny": "Tiny", - "Total": "Total", - "TRAPPINGS": "TRAPPINGS", - "Trappings": "Trappings", - "Type": "Type", - "Walk": "Walk", - "WEALTH": "WEALTH", - "WEAPONS": "WEAPONS", - "Weapons": "Weapons", - "WOUNDS": "WOUNDS", - "WP": "WP", - "WP-p": "(WP)", - "Wp-p": "(WP)", - "WPB": "WPB", - "WPBx2": "WPBx2", - "WPBx3": "WPBx3", - "WS": "WS", - "WS-p": "(WS)" + "Name": "Name", + "Species": "Species", + "Class": "Class", + "Career": "Career", + "Career-tier": "Career Tier", + "Career-Path": "Career Path", + "Status": "Status", + "Age": "Age", + "Height": "Height", + "Hair": "Hair", + "Eyes": "Eyes", + "Nationality": "Nationality", + "Birthplace": "Birthplace", + "Religion": "Religion", + "Star-sign": "Star Sign", + "CHARACTERISTICS": "CHARACTERISTICS", + "WS": "WS", + "BS": "BS", + "S": "S", + "T": "T", + "I": "I", + "Ag": "(Ag)", + "Dex": "Dex", + "Int": "Int", + "WP": "WP", + "Fel": "Fel", + "Initial": "Initial", + "Talents": "Talents", + "Advances": "Advances", + "Modifier": "Modifier", + "Current": "Current", + "CHARACTERISTICS BONUSES": "CHARACTERISTICS BONUSES", + "FATE": "FATE", + "RESILIENCE": "RESILIENCE", + "EXPERIENCE": "EXPERIENCE", + "Fate": "Fate", + "Resilience": "Resilience", + "Total": "Total", + "Fortune": "Fortune", + "Resolve": "Resolve", + "Spent": "Spent", + "Motivation": "Motivation", + "Left": "Left", + "AMBITIONS": "AMBITIONS", + "Personal-Short-Term": "Personal Short Term", + "Personal-Long-Term": "Personal Long Term", + "Party-Short-Term": "Party Short Term", + "Party-Long-Term": "Party Long Term", + "MOVEMENT": "MOVEMENT", + "Walk": "Walk", + "Run": "Run", + "INITIATIVE": "INITIATIVE", + "I Test /No Tracker/": "I Test (No Tracker)", + "I Bonus": "I Bonus", + "I+Ag Bonus": "I+Ag Bonus", + "Roll": "Roll", + "ENCUMBERANCE": "ENCUMBRANCE", + "Weapons": "Weapons", + "Armour": "Armour", + "Trappings": "Trappings", + "Mod": "Mod.", + "Max-Enc": "Max Enc.", + "WEALTH": "WEALTH", + "Gold Crowns": "Gold Crowns", + "Silver Shillings": "Silver Shillings", + "Brass Pennies": "Brass Pennies", + "WOUNDS": "WOUNDS", + "Hardy": "Hardy", + "Hardy-1": "Hardy:1", + "Hardy-2": "Hardy:2", + "Hardy-3": "Hardy:3", + "Hardy-4": "Hardy:4", + "Hardy-5": "Hardy:5", + "Hardy-6": "Hardy:6", + "Hardy-7": "Hardy:7", + "Hardy-8": "Hardy:8", + "Hardy-9": "Hardy:9", + "Hardy-10": "Hardy:10", + "Tiny": "Tiny", + "Little": "Little", + "Small": "Small", + "Average": "Average", + "Large": "Large", + "Enormous": "Enormous", + "Monstrous": "Monstrous", + "Maximum": "Maximum", + "BASIC SKILLS": "BASIC SKILLS", + "Char.": "Char.", + "Adv.": "Adv.", + "Mod.": "Mod.", + "Art": "Art", + "WS-p": "(WS)", + "BS-p": "(BS)", + "S-p": "(S)", + "T-p": "(T)", + "I-p": "(I)", + "Ag-p": "(Ag)", + "Dex-p": "(Dex)", + "Int-p": "(Int)", + "WP-p": "(WP)", + "Fel-p": "(Fel)", + "Athletics": "Athletics", + "Bribery": "Bribery", + "Charm": "Charm", + "Charm-Animal": "Charm Animal", + "Climb": "Climb", + "Cool": "Cool", + "Consume Alcohol": "Consume Alcohol", + "Dodge": "Dodge", + "Drive": "Drive", + "Endurance": "Endurance", + "Entertain": "Entertain", + "Gamble": "Gamble", + "Gossip": "Gossip", + "Haggle": "Haggle", + "Intimidate": "Intimidate", + "Intuition": "Intuition", + "Leadership": "Leadership", + "Navigation": "Navigation", + "Outdoor-Survival": "Outdoor Survival", + "Perception": "Perception", + "Ride": "Ride", + "Row": "Row", + "Stealth": "Stealth", + "MELEE-SPECIALISATIONS-(BASIC)": "MELEE SPECIALISATIONS (BASIC)", + "Melee-i-Basic": "Melee (Basic)", + "Melee-i-Brawling": "Melee (Brawling)", + "Melee-i-Cavalry": "Melee (Cavalry)", + "Melee-i-Fencing": "Melee (Fencing)", + "Melee-i-Flail": "Melee (Flail)", + "Melee-i-Parry": "Melee (Parry)", + "Melee-i-Pole-Arm": "Melee (Pole-Arm)", + "Melee-i-2H": "Melee (Two-Handed)", + "RANGED-SPECIAlZATION-ADVANCED": "RANGED SPECIALISATIONS (ADVANCED)", + "Ranged-i-Blackpowder": "Ranged (Blackpowder)", + "Ranged-i-Bow": "Ranged (Bow)", + "Ranged-i-Crossbow": "Ranged (Crossbow) †", + "Ranged-i-Engineering": "Ranged (Engineering)", + "Ranged-i-Entangling": "Ranged (Entangling)", + "Ranged-i-Explosives": "Ranged (Explosives)", + "Ranged-i-Sling": "Ranged (Sling)", + "Ranged-i-Throwing": "Ranged (Throwing) †", + "Magic-Notice": "?= Can be used untrained but loses all Qualities and keeps the Flaws", + "MAGIC-BLESSINGS-AND-MIRACLES-ADVANCED": "MAGIC, BLESSINGS AND MIRACLES (ADVANCED)", + "Language-i-Magick-p": "Language (Magick)", + "Pray": "Pray", + "GROUPED-&-ADVANCED-SKILLS": "GROUPED & ADVANCED SKILLS", + "Head": "Head", + "R.Arm": "R.Arm", + "L.Arm": "L.Arm", + "Body": "Body", + "R.Leg": "R.Leg", + "L.Leg": "L.Leg", + "Shield": "Shield", + "AP": "AP", + "Enc.": "Enc.", + "ARMOUR-POINTS": "ARMOUR POINTS", + "Right Arm": "Right Arm", + "Left Arm": "Left Arm", + "Right Leg": "Right Leg", + "Leg Left": "Left Leg", + "WEAPONS": "WEAPONS", + "Group": "Group", + "Range/Reach": "Range/Reach", + "Damage": "Damage", + "Qualities": "Qualities", + "Melee-Basic": "Melee (Basic)", + "Melee-Brawling": "Melee (Brawling)", + "Melee-Cavalry": "Melee (Cavalry)", + "Melee-Fencing": "Melee (Fencing)", + "Melee-Flail": "Melee (Flail)", + "Melee-Parry": "Melee (Parry)", + "Melee-Pole-Arm": "Melee (Pole-Arm)", + "Melee-2H": "Melee (Two-Handed)", + "Ranged-Blackpowder": "Ranged (Blackpowder)", + "Ranged-Bow": "Ranged (Bow)", + "Ranged-Crossbow": "Ranged (Crossbow)", + "Ranged-Engineering": "Ranged (Engineering)", + "Ranged-Entangling": "Ranged (Entangling)", + "Ranged-Explosives": "Ranged (Explosives)", + "Ranged-Sling": "Ranged (Sling)", + "Ranged-Throwing": "Ranged (Throwing)", + "Weapon-Skill": "Weapon Skill", + "Ballistic-Skill": "Ballistic Skill", + "SPELLS-AND-PRAYERS": "SPELLS AND PRAYERS", + "Extended-Channeling-SL": "Extended Channelling SL", + "Sin-Points": "Sin Points", + "Type": "Type", + "CN": "CN", + "Range": "Range", + "Target": "Target", + "Duration": "Duration", + "Effect": "Effect", + "INJURIES-AFFLICTIONS-PYSCHOLOGY-&-MUTATIONS": "INJURIES, AFFLICTIONS, PSYCHOLOGY AND MUTATIONS", + "Current-Corruption": "Current Corruption", + "Max-Corruption": "Max Corruption", + "Time": "Time", + "Enc": "Enc", + "PERSONALITY": "PERSONALITY", + "APPEARANCE": "APPEARANCE", + "CONTACTS/FRIENDS": "CONTACTS/FRIENDS", + "ENEMIES": "ENEMIES", + "HISTORY": "HISTORY", + "NOTES": "NOTES", + "Experience-Points": "Experience Points", + "Total-XP": "Total XP", + "Spent-XP": "Spent XP", + "Left-XP": "Left XP", + "Advancements-Taken-Calculated-p": "Advancements Taken (Calculated):" } \ No newline at end of file diff --git a/WFRP4CharSheet/translations/ru.json b/WFRP4CharSheet/translations/ru.json index edcef98a1f6..e0e1d150a31 100644 --- a/WFRP4CharSheet/translations/ru.json +++ b/WFRP4CharSheet/translations/ru.json @@ -1,215 +1,211 @@ { - "Adv": "Adv.", - "Adv.": "Adv.", - "Advances": "Advances", - "affliction-effect": "Affliction Effect", - "affliction-heal-time": "Affliction Heal Time", - "affliction-name": "Affliction Name", - "Ag": "(Ag)", - "Ag-p": "(Ag)", - "Age": "Age", - "AMBITIONS": "AMBITIONS", - "AP": "AP", - "APPEARANCE": "APPEARANCE", - "Armour": "Armour", - "ARMOUR": "ARMOUR", - "ARMOUR-POINTS": "ARMOUR POINTS", - "Art": "Art", - "Athletics": "Athletics", - "Average": "Average", - "BASIC SKILLS": "BASIC SKILLS", - "Body": "Body", - "Brass-Pennies": "Brass Pennies", - "Bribery": "Bribery", - "BS": "BS", - "BS-p": "(BS)", - "Career": "Career", - "Career-Path": "Career Path", - "Career-tier": "Career Tier", - "Char": "Char.", - "Char-p": "Char.", - "Char.": "Char.", - "CHARACTERISTICS": "CHARACTERISTICS", - "CHARACTERISTICS BONUSES": "CHARACTERISTICS BONUSES", - "Charm": "Charm", - "Charm-Animal": "Charm Animal", - "Class": "Class", - "Climb": "Climb", - "CN": "CN", - "Consume-Alcohol": "Consume Alcohol", - "Cool": "Cool", - "currency-conversion": "d (1GC=20/-=240d)", - "Current": "Current", - "Current-Corruption": "Current Corruption", - "Damage": "Damage", - "Description": "Description", - "Dex": "Dex", - "Dex-p": "(Dex)", - "Dodge": "Dodge", - "Drive": "Drive", - "Duration": "Duration", - "Effect": "Effect", - "Enc": "Enc", - "Enc.": "Enc.", - "ENCUMBRANCE": "ENCUMBRANCE", - "Endurance": "Endurance", - "Enormous": "Enormous", - "Entertain": "Entertain", - "EXPERIENCE": "EXPERIENCE", - "Extended-Channelling-SL": "Extended Channelling SL", - "Eyes": "Eyes", - "Fal-p": "(Fel)", - "Fate": "Fate", - "FATE": "FATE", - "Fel": "Fel", - "Fel-p": "(Fel)", - "Fortune": "Fortune", - "Gamble": "Gamble", - "Gold-Crowns": "Gold Crowns", - "Gossip": "Gossip", - "Group": "Group", - "GROUPED-&-ADVANCED-SKILLS": "GROUPED & ADVANCED SKILLS", - "Haggle": "Haggle", - "Hair": "Hair", - "Hardy": "Hardy", - "Hardy-1": "Hardy:1", - "Hardy-10": "Hardy:10", - "Hardy-2": "Hardy:2", - "Hardy-3": "Hardy:3", - "Hardy-4": "Hardy:4", - "Hardy-5": "Hardy:5", - "Hardy-6": "Hardy:6", - "Hardy-7": "Hardy:7", - "Hardy-8": "Hardy:8", - "Hardy-9": "Hardy:9", - "Head": "Head", - "Height": "Height", - "HISTORY": "HISTORY", - "I": "I", - "I-p": "(I)", - "Initial": "Initial", - "INJURIES-AFFLICTIONS-PSYCHOLOGY-&-MUTATIONS": "INJURIES, AFFLICTIONS, PSYCHOLOGY AND MUTATIONS", - "Int": "Int", - "Int-p": "(Int)", - "Intimidate": "Intimidate", - "Intuition": "Intuition", - "L.Arm": "L.Arm", - "L.Leg": "L.Leg", - "Language-i-Magick-p": "Language (Magick)", - "Large": "Large", - "Leadership": "Leadership", - "Left-Arm": "Left Arm", - "Left-Leg": "Left Leg", - "Little": "Little", - "MAGIC-BLESSINGS-AND-MIRACLES-ADVANCED": "MAGIC, BLESSINGS AND MIRACLES (ADVANCED)", - "Magic-notice": "†= Can be used untrained but loses all Qualities and keeps the Flaws", - "Max-Corruption": "Max Corruption", - "Max-Enc": "Max Enc.", - "Maximum": "Maximum", - "Melee-2H": "Melee (Two-Handed)", - "Melee-Basic": "Melee (Basic)", - "Melee-Brawling": "Melee (Brawling)", - "melee-Cavalry": "Melee (Cavalry)", - "Melee-fencing": "Melee (Fencing)", - "Melee-Flail": "Melee (Flail)", - "Melee-i-2H": "Melee (Two-Handed)", - "Melee-i-Basic": "Melee (Basic)", - "Melee-i-Brawling": "Melee (Brawling)", - "Melee-i-Cavalry": "Melee (Cavalry)", - "Melee-i-Fencing": "Melee (Fencing)", - "Melee-i-Flail": "Melee (Flail)", - "Melee-i-Parry": "Melee (Parry)", - "Melee-i-Pole-Arm": "Melee (Pole-Arm)", - "Melee-Parry": "Melee (Parry)", - "Melee-Pole-Arm": "Melee (Pole-Arm)", - "MELEE-SPECIALISATIONS-(BASIC)": "MELEE SPECIALISATIONS (BASIC)", - "Mod": "Mod.", - "Mod-p": "Mod.", - "Mod.": "Mod.", - "Modifier": "Modifier", - "Monstrous": "Monstrous", - "Motivation": "Motivation", - "Movement": "Movement", - "MOVEMENT": "MOVEMENT", - "Name": "Name", - "Navigation": "Navigation", - "NOTES": "NOTES", - "Outdoor-Survival": "Outdoor Survival", - "Party-Long-Term": "Party Long Term", - "Party-Short-Term": "Party Short Term", - "Perception": "Perception", - "Personal-Long-Term": "Personal Long Term", - "Personal-Short-Term": "Personal Short Term", - "PERSONALITY": "PERSONALITY", - "Pray": "Pray", - "Qualities": "Qualities", - "R.Arm": "R.Arm", - "R.Leg": "R.Leg", - "Range": "Range", - "Range/Reach": "Range/Reach", - "Ranged-Blackpowder": "Ranged (Blackpowder)", - "Ranged-Bow": "Ranged (Bow)", - "Ranged-Crossbow": "Ranged (Crossbow)", - "Ranged-Engineering": "Ranged (Engineering)", - "Ranged-Entangling": "Ranged (Entangling)", - "Ranged-Explosives": "Ranged (Explosives)", - "Ranged-i-Blackpowder": "Ranged (Blackpowder)", - "Ranged-i-Bow": "Ranged (Bow)", - "Ranged-i-Crossbow": "Ranged (Crossbow) †", - "Ranged-i-Engineering": "Ranged (Engineering)", - "Ranged-i-Entangling": "Ranged (Entangling)", - "Ranged-i-Explosives": "Ranged (Explosives)", - "Ranged-i-Sling": "Ranged (Sling)", - "Ranged-i-Throwing": "Ranged (Throwing) †", - "Ranged-Sling": "Ranged (Sling)", - "RANGED-SPECIALISATIONS-ADVANCED": "RANGED SPECIALISATIONS (ADVANCED)", - "Ranged-Throwing": "Ranged (Throwing)", - "RESILIENCE": "RESILIENCE", - "Resilience": "Resilience", - "Resolve": "Resolve", - "Ride": "Ride", - "Right-Arm": "Right Arm", - "Right-Leg": "Right Leg", - "Row": "Row", - "Run": "Run", - "S": "S", - "S-p": "(S)", - "SB": "SB", - "SBx2": "SBx2", - "SBx3": "SBx3", - "Shield": "Shield", - "Silver-Shillings": "Silver Shillings", - "Sin-Points": "Sin Points", - "Small": "Small", - "Species": "Species", - "SPELLS-AND-PRAYERS": "SPELLS AND PRAYERS", - "Spent": "Spent", - "Status": "Status", - "Stealth": "Stealth", - "T": "T", - "T-p": "(T)", - "Talents": "Talents", - "Target": "Target", - "TB": "TB", - "TBx2": "TBx2", - "TBx3": "TBx3", - "Time": "Time", - "Tiny": "Tiny", - "Total": "Total", - "TRAPPINGS": "TRAPPINGS", - "Trappings": "Trappings", - "Type": "Type", - "Walk": "Walk", - "WEALTH": "WEALTH", - "WEAPONS": "WEAPONS", - "Weapons": "Weapons", - "WOUNDS": "WOUNDS", - "WP": "WP", - "WP-p": "(WP)", - "Wp-p": "(WP)", - "WPB": "WPB", - "WPBx2": "WPBx2", - "WPBx3": "WPBx3", - "WS": "WS", - "WS-p": "(WS)" + "Name": "Name", + "Species": "Species", + "Class": "Class", + "Career": "Career", + "Career-tier": "Career Tier", + "Career-Path": "Career Path", + "Status": "Status", + "Age": "Age", + "Height": "Height", + "Hair": "Hair", + "Eyes": "Eyes", + "Nationality": "Nationality", + "Birthplace": "Birthplace", + "Religion": "Religion", + "Star-sign": "Star Sign", + "CHARACTERISTICS": "CHARACTERISTICS", + "WS": "WS", + "BS": "BS", + "S": "S", + "T": "T", + "I": "I", + "Ag": "(Ag)", + "Dex": "Dex", + "Int": "Int", + "WP": "WP", + "Fel": "Fel", + "Initial": "Initial", + "Talents": "Talents", + "Advances": "Advances", + "Modifier": "Modifier", + "Current": "Current", + "CHARACTERISTICS BONUSES": "CHARACTERISTICS BONUSES", + "FATE": "FATE", + "RESILIENCE": "RESILIENCE", + "EXPERIENCE": "EXPERIENCE", + "Fate": "Fate", + "Resilience": "Resilience", + "Total": "Total", + "Fortune": "Fortune", + "Resolve": "Resolve", + "Spent": "Spent", + "Motivation": "Motivation", + "Left": "Left", + "AMBITIONS": "AMBITIONS", + "Personal-Short-Term": "Personal Short Term", + "Personal-Long-Term": "Personal Long Term", + "Party-Short-Term": "Party Short Term", + "Party-Long-Term": "Party Long Term", + "MOVEMENT": "MOVEMENT", + "Walk": "Walk", + "Run": "Run", + "INITIATIVE": "INITIATIVE", + "I Test /No Tracker/": "I Test (No Tracker)", + "I Bonus": "I Bonus", + "I+Ag Bonus": "I+Ag Bonus", + "Roll": "Roll", + "ENCUMBERANCE": "ENCUMBRANCE", + "Weapons": "Weapons", + "Armour": "Armour", + "Trappings": "Trappings", + "Mod": "Mod.", + "Max-Enc": "Max Enc.", + "WEALTH": "WEALTH", + "Gold Crowns": "Gold Crowns", + "Silver Shillings": "Silver Shillings", + "Brass Pennies": "Brass Pennies", + "WOUNDS": "WOUNDS", + "Hardy": "Hardy", + "Hardy-1": "Hardy:1", + "Hardy-2": "Hardy:2", + "Hardy-3": "Hardy:3", + "Hardy-4": "Hardy:4", + "Hardy-5": "Hardy:5", + "Hardy-6": "Hardy:6", + "Hardy-7": "Hardy:7", + "Hardy-8": "Hardy:8", + "Hardy-9": "Hardy:9", + "Hardy-10": "Hardy:10", + "Tiny": "Tiny", + "Little": "Little", + "Small": "Small", + "Average": "Average", + "Large": "Large", + "Enormous": "Enormous", + "Monstrous": "Monstrous", + "Maximum": "Maximum", + "BASIC SKILLS": "BASIC SKILLS", + "Char.": "Char.", + "Adv.": "Adv.", + "Mod.": "Mod.", + "Art": "Art", + "WS-p": "(WS)", + "BS-p": "(BS)", + "S-p": "(S)", + "T-p": "(T)", + "I-p": "(I)", + "Ag-p": "(Ag)", + "Dex-p": "(Dex)", + "Int-p": "(Int)", + "WP-p": "(WP)", + "Fel-p": "(Fel)", + "Athletics": "Athletics", + "Bribery": "Bribery", + "Charm": "Charm", + "Charm-Animal": "Charm Animal", + "Climb": "Climb", + "Cool": "Cool", + "Consume Alcohol": "Consume Alcohol", + "Dodge": "Dodge", + "Drive": "Drive", + "Endurance": "Endurance", + "Entertain": "Entertain", + "Gamble": "Gamble", + "Gossip": "Gossip", + "Haggle": "Haggle", + "Intimidate": "Intimidate", + "Intuition": "Intuition", + "Leadership": "Leadership", + "Navigation": "Navigation", + "Outdoor-Survival": "Outdoor Survival", + "Perception": "Perception", + "Ride": "Ride", + "Row": "Row", + "Stealth": "Stealth", + "MELEE-SPECIALISATIONS-(BASIC)": "MELEE SPECIALISATIONS (BASIC)", + "Melee-i-Basic": "Melee (Basic)", + "Melee-i-Brawling": "Melee (Brawling)", + "Melee-i-Cavalry": "Melee (Cavalry)", + "Melee-i-Fencing": "Melee (Fencing)", + "Melee-i-Flail": "Melee (Flail)", + "Melee-i-Parry": "Melee (Parry)", + "Melee-i-Pole-Arm": "Melee (Pole-Arm)", + "Melee-i-2H": "Melee (Two-Handed)", + "RANGED-SPECIAlZATION-ADVANCED": "RANGED SPECIALISATIONS (ADVANCED)", + "Ranged-i-Blackpowder": "Ranged (Blackpowder)", + "Ranged-i-Bow": "Ranged (Bow)", + "Ranged-i-Crossbow": "Ranged (Crossbow) †", + "Ranged-i-Engineering": "Ranged (Engineering)", + "Ranged-i-Entangling": "Ranged (Entangling)", + "Ranged-i-Explosives": "Ranged (Explosives)", + "Ranged-i-Sling": "Ranged (Sling)", + "Ranged-i-Throwing": "Ranged (Throwing) †", + "Magic-Notice": "?= Can be used untrained but loses all Qualities and keeps the Flaws", + "MAGIC-BLESSINGS-AND-MIRACLES-ADVANCED": "MAGIC, BLESSINGS AND MIRACLES (ADVANCED)", + "Language-i-Magick-p": "Language (Magick)", + "Pray": "Pray", + "GROUPED-&-ADVANCED-SKILLS": "GROUPED & ADVANCED SKILLS", + "Head": "Head", + "R.Arm": "R.Arm", + "L.Arm": "L.Arm", + "Body": "Body", + "R.Leg": "R.Leg", + "L.Leg": "L.Leg", + "Shield": "Shield", + "AP": "AP", + "Enc.": "Enc.", + "ARMOUR-POINTS": "ARMOUR POINTS", + "Right Arm": "Right Arm", + "Left Arm": "Left Arm", + "Right Leg": "Right Leg", + "Leg Left": "Left Leg", + "WEAPONS": "WEAPONS", + "Group": "Group", + "Range/Reach": "Range/Reach", + "Damage": "Damage", + "Qualities": "Qualities", + "Melee-Basic": "Melee (Basic)", + "Melee-Brawling": "Melee (Brawling)", + "Melee-Cavalry": "Melee (Cavalry)", + "Melee-Fencing": "Melee (Fencing)", + "Melee-Flail": "Melee (Flail)", + "Melee-Parry": "Melee (Parry)", + "Melee-Pole-Arm": "Melee (Pole-Arm)", + "Melee-2H": "Melee (Two-Handed)", + "Ranged-Blackpowder": "Ranged (Blackpowder)", + "Ranged-Bow": "Ranged (Bow)", + "Ranged-Crossbow": "Ranged (Crossbow)", + "Ranged-Engineering": "Ranged (Engineering)", + "Ranged-Entangling": "Ranged (Entangling)", + "Ranged-Explosives": "Ranged (Explosives)", + "Ranged-Sling": "Ranged (Sling)", + "Ranged-Throwing": "Ranged (Throwing)", + "Weapon-Skill": "Weapon Skill", + "Ballistic-Skill": "Ballistic Skill", + "SPELLS-AND-PRAYERS": "SPELLS AND PRAYERS", + "Extended-Channeling-SL": "Extended Channelling SL", + "Sin-Points": "Sin Points", + "Type": "Type", + "CN": "CN", + "Range": "Range", + "Target": "Target", + "Duration": "Duration", + "Effect": "Effect", + "INJURIES-AFFLICTIONS-PYSCHOLOGY-&-MUTATIONS": "INJURIES, AFFLICTIONS, PSYCHOLOGY AND MUTATIONS", + "Current-Corruption": "Current Corruption", + "Max-Corruption": "Max Corruption", + "Time": "Time", + "Enc": "Enc", + "PERSONALITY": "PERSONALITY", + "APPEARANCE": "APPEARANCE", + "CONTACTS/FRIENDS": "CONTACTS/FRIENDS", + "ENEMIES": "ENEMIES", + "HISTORY": "HISTORY", + "NOTES": "NOTES", + "Experience-Points": "Experience Points", + "Total-XP": "Total XP", + "Spent-XP": "Spent XP", + "Left-XP": "Left XP", + "Advancements-Taken-Calculated-p": "Advancements Taken (Calculated):" } \ No newline at end of file diff --git a/WFRP4CharSheet/translations/sv.json b/WFRP4CharSheet/translations/sv.json index edcef98a1f6..e0e1d150a31 100644 --- a/WFRP4CharSheet/translations/sv.json +++ b/WFRP4CharSheet/translations/sv.json @@ -1,215 +1,211 @@ { - "Adv": "Adv.", - "Adv.": "Adv.", - "Advances": "Advances", - "affliction-effect": "Affliction Effect", - "affliction-heal-time": "Affliction Heal Time", - "affliction-name": "Affliction Name", - "Ag": "(Ag)", - "Ag-p": "(Ag)", - "Age": "Age", - "AMBITIONS": "AMBITIONS", - "AP": "AP", - "APPEARANCE": "APPEARANCE", - "Armour": "Armour", - "ARMOUR": "ARMOUR", - "ARMOUR-POINTS": "ARMOUR POINTS", - "Art": "Art", - "Athletics": "Athletics", - "Average": "Average", - "BASIC SKILLS": "BASIC SKILLS", - "Body": "Body", - "Brass-Pennies": "Brass Pennies", - "Bribery": "Bribery", - "BS": "BS", - "BS-p": "(BS)", - "Career": "Career", - "Career-Path": "Career Path", - "Career-tier": "Career Tier", - "Char": "Char.", - "Char-p": "Char.", - "Char.": "Char.", - "CHARACTERISTICS": "CHARACTERISTICS", - "CHARACTERISTICS BONUSES": "CHARACTERISTICS BONUSES", - "Charm": "Charm", - "Charm-Animal": "Charm Animal", - "Class": "Class", - "Climb": "Climb", - "CN": "CN", - "Consume-Alcohol": "Consume Alcohol", - "Cool": "Cool", - "currency-conversion": "d (1GC=20/-=240d)", - "Current": "Current", - "Current-Corruption": "Current Corruption", - "Damage": "Damage", - "Description": "Description", - "Dex": "Dex", - "Dex-p": "(Dex)", - "Dodge": "Dodge", - "Drive": "Drive", - "Duration": "Duration", - "Effect": "Effect", - "Enc": "Enc", - "Enc.": "Enc.", - "ENCUMBRANCE": "ENCUMBRANCE", - "Endurance": "Endurance", - "Enormous": "Enormous", - "Entertain": "Entertain", - "EXPERIENCE": "EXPERIENCE", - "Extended-Channelling-SL": "Extended Channelling SL", - "Eyes": "Eyes", - "Fal-p": "(Fel)", - "Fate": "Fate", - "FATE": "FATE", - "Fel": "Fel", - "Fel-p": "(Fel)", - "Fortune": "Fortune", - "Gamble": "Gamble", - "Gold-Crowns": "Gold Crowns", - "Gossip": "Gossip", - "Group": "Group", - "GROUPED-&-ADVANCED-SKILLS": "GROUPED & ADVANCED SKILLS", - "Haggle": "Haggle", - "Hair": "Hair", - "Hardy": "Hardy", - "Hardy-1": "Hardy:1", - "Hardy-10": "Hardy:10", - "Hardy-2": "Hardy:2", - "Hardy-3": "Hardy:3", - "Hardy-4": "Hardy:4", - "Hardy-5": "Hardy:5", - "Hardy-6": "Hardy:6", - "Hardy-7": "Hardy:7", - "Hardy-8": "Hardy:8", - "Hardy-9": "Hardy:9", - "Head": "Head", - "Height": "Height", - "HISTORY": "HISTORY", - "I": "I", - "I-p": "(I)", - "Initial": "Initial", - "INJURIES-AFFLICTIONS-PSYCHOLOGY-&-MUTATIONS": "INJURIES, AFFLICTIONS, PSYCHOLOGY AND MUTATIONS", - "Int": "Int", - "Int-p": "(Int)", - "Intimidate": "Intimidate", - "Intuition": "Intuition", - "L.Arm": "L.Arm", - "L.Leg": "L.Leg", - "Language-i-Magick-p": "Language (Magick)", - "Large": "Large", - "Leadership": "Leadership", - "Left-Arm": "Left Arm", - "Left-Leg": "Left Leg", - "Little": "Little", - "MAGIC-BLESSINGS-AND-MIRACLES-ADVANCED": "MAGIC, BLESSINGS AND MIRACLES (ADVANCED)", - "Magic-notice": "†= Can be used untrained but loses all Qualities and keeps the Flaws", - "Max-Corruption": "Max Corruption", - "Max-Enc": "Max Enc.", - "Maximum": "Maximum", - "Melee-2H": "Melee (Two-Handed)", - "Melee-Basic": "Melee (Basic)", - "Melee-Brawling": "Melee (Brawling)", - "melee-Cavalry": "Melee (Cavalry)", - "Melee-fencing": "Melee (Fencing)", - "Melee-Flail": "Melee (Flail)", - "Melee-i-2H": "Melee (Two-Handed)", - "Melee-i-Basic": "Melee (Basic)", - "Melee-i-Brawling": "Melee (Brawling)", - "Melee-i-Cavalry": "Melee (Cavalry)", - "Melee-i-Fencing": "Melee (Fencing)", - "Melee-i-Flail": "Melee (Flail)", - "Melee-i-Parry": "Melee (Parry)", - "Melee-i-Pole-Arm": "Melee (Pole-Arm)", - "Melee-Parry": "Melee (Parry)", - "Melee-Pole-Arm": "Melee (Pole-Arm)", - "MELEE-SPECIALISATIONS-(BASIC)": "MELEE SPECIALISATIONS (BASIC)", - "Mod": "Mod.", - "Mod-p": "Mod.", - "Mod.": "Mod.", - "Modifier": "Modifier", - "Monstrous": "Monstrous", - "Motivation": "Motivation", - "Movement": "Movement", - "MOVEMENT": "MOVEMENT", - "Name": "Name", - "Navigation": "Navigation", - "NOTES": "NOTES", - "Outdoor-Survival": "Outdoor Survival", - "Party-Long-Term": "Party Long Term", - "Party-Short-Term": "Party Short Term", - "Perception": "Perception", - "Personal-Long-Term": "Personal Long Term", - "Personal-Short-Term": "Personal Short Term", - "PERSONALITY": "PERSONALITY", - "Pray": "Pray", - "Qualities": "Qualities", - "R.Arm": "R.Arm", - "R.Leg": "R.Leg", - "Range": "Range", - "Range/Reach": "Range/Reach", - "Ranged-Blackpowder": "Ranged (Blackpowder)", - "Ranged-Bow": "Ranged (Bow)", - "Ranged-Crossbow": "Ranged (Crossbow)", - "Ranged-Engineering": "Ranged (Engineering)", - "Ranged-Entangling": "Ranged (Entangling)", - "Ranged-Explosives": "Ranged (Explosives)", - "Ranged-i-Blackpowder": "Ranged (Blackpowder)", - "Ranged-i-Bow": "Ranged (Bow)", - "Ranged-i-Crossbow": "Ranged (Crossbow) †", - "Ranged-i-Engineering": "Ranged (Engineering)", - "Ranged-i-Entangling": "Ranged (Entangling)", - "Ranged-i-Explosives": "Ranged (Explosives)", - "Ranged-i-Sling": "Ranged (Sling)", - "Ranged-i-Throwing": "Ranged (Throwing) †", - "Ranged-Sling": "Ranged (Sling)", - "RANGED-SPECIALISATIONS-ADVANCED": "RANGED SPECIALISATIONS (ADVANCED)", - "Ranged-Throwing": "Ranged (Throwing)", - "RESILIENCE": "RESILIENCE", - "Resilience": "Resilience", - "Resolve": "Resolve", - "Ride": "Ride", - "Right-Arm": "Right Arm", - "Right-Leg": "Right Leg", - "Row": "Row", - "Run": "Run", - "S": "S", - "S-p": "(S)", - "SB": "SB", - "SBx2": "SBx2", - "SBx3": "SBx3", - "Shield": "Shield", - "Silver-Shillings": "Silver Shillings", - "Sin-Points": "Sin Points", - "Small": "Small", - "Species": "Species", - "SPELLS-AND-PRAYERS": "SPELLS AND PRAYERS", - "Spent": "Spent", - "Status": "Status", - "Stealth": "Stealth", - "T": "T", - "T-p": "(T)", - "Talents": "Talents", - "Target": "Target", - "TB": "TB", - "TBx2": "TBx2", - "TBx3": "TBx3", - "Time": "Time", - "Tiny": "Tiny", - "Total": "Total", - "TRAPPINGS": "TRAPPINGS", - "Trappings": "Trappings", - "Type": "Type", - "Walk": "Walk", - "WEALTH": "WEALTH", - "WEAPONS": "WEAPONS", - "Weapons": "Weapons", - "WOUNDS": "WOUNDS", - "WP": "WP", - "WP-p": "(WP)", - "Wp-p": "(WP)", - "WPB": "WPB", - "WPBx2": "WPBx2", - "WPBx3": "WPBx3", - "WS": "WS", - "WS-p": "(WS)" + "Name": "Name", + "Species": "Species", + "Class": "Class", + "Career": "Career", + "Career-tier": "Career Tier", + "Career-Path": "Career Path", + "Status": "Status", + "Age": "Age", + "Height": "Height", + "Hair": "Hair", + "Eyes": "Eyes", + "Nationality": "Nationality", + "Birthplace": "Birthplace", + "Religion": "Religion", + "Star-sign": "Star Sign", + "CHARACTERISTICS": "CHARACTERISTICS", + "WS": "WS", + "BS": "BS", + "S": "S", + "T": "T", + "I": "I", + "Ag": "(Ag)", + "Dex": "Dex", + "Int": "Int", + "WP": "WP", + "Fel": "Fel", + "Initial": "Initial", + "Talents": "Talents", + "Advances": "Advances", + "Modifier": "Modifier", + "Current": "Current", + "CHARACTERISTICS BONUSES": "CHARACTERISTICS BONUSES", + "FATE": "FATE", + "RESILIENCE": "RESILIENCE", + "EXPERIENCE": "EXPERIENCE", + "Fate": "Fate", + "Resilience": "Resilience", + "Total": "Total", + "Fortune": "Fortune", + "Resolve": "Resolve", + "Spent": "Spent", + "Motivation": "Motivation", + "Left": "Left", + "AMBITIONS": "AMBITIONS", + "Personal-Short-Term": "Personal Short Term", + "Personal-Long-Term": "Personal Long Term", + "Party-Short-Term": "Party Short Term", + "Party-Long-Term": "Party Long Term", + "MOVEMENT": "MOVEMENT", + "Walk": "Walk", + "Run": "Run", + "INITIATIVE": "INITIATIVE", + "I Test /No Tracker/": "I Test (No Tracker)", + "I Bonus": "I Bonus", + "I+Ag Bonus": "I+Ag Bonus", + "Roll": "Roll", + "ENCUMBERANCE": "ENCUMBRANCE", + "Weapons": "Weapons", + "Armour": "Armour", + "Trappings": "Trappings", + "Mod": "Mod.", + "Max-Enc": "Max Enc.", + "WEALTH": "WEALTH", + "Gold Crowns": "Gold Crowns", + "Silver Shillings": "Silver Shillings", + "Brass Pennies": "Brass Pennies", + "WOUNDS": "WOUNDS", + "Hardy": "Hardy", + "Hardy-1": "Hardy:1", + "Hardy-2": "Hardy:2", + "Hardy-3": "Hardy:3", + "Hardy-4": "Hardy:4", + "Hardy-5": "Hardy:5", + "Hardy-6": "Hardy:6", + "Hardy-7": "Hardy:7", + "Hardy-8": "Hardy:8", + "Hardy-9": "Hardy:9", + "Hardy-10": "Hardy:10", + "Tiny": "Tiny", + "Little": "Little", + "Small": "Small", + "Average": "Average", + "Large": "Large", + "Enormous": "Enormous", + "Monstrous": "Monstrous", + "Maximum": "Maximum", + "BASIC SKILLS": "BASIC SKILLS", + "Char.": "Char.", + "Adv.": "Adv.", + "Mod.": "Mod.", + "Art": "Art", + "WS-p": "(WS)", + "BS-p": "(BS)", + "S-p": "(S)", + "T-p": "(T)", + "I-p": "(I)", + "Ag-p": "(Ag)", + "Dex-p": "(Dex)", + "Int-p": "(Int)", + "WP-p": "(WP)", + "Fel-p": "(Fel)", + "Athletics": "Athletics", + "Bribery": "Bribery", + "Charm": "Charm", + "Charm-Animal": "Charm Animal", + "Climb": "Climb", + "Cool": "Cool", + "Consume Alcohol": "Consume Alcohol", + "Dodge": "Dodge", + "Drive": "Drive", + "Endurance": "Endurance", + "Entertain": "Entertain", + "Gamble": "Gamble", + "Gossip": "Gossip", + "Haggle": "Haggle", + "Intimidate": "Intimidate", + "Intuition": "Intuition", + "Leadership": "Leadership", + "Navigation": "Navigation", + "Outdoor-Survival": "Outdoor Survival", + "Perception": "Perception", + "Ride": "Ride", + "Row": "Row", + "Stealth": "Stealth", + "MELEE-SPECIALISATIONS-(BASIC)": "MELEE SPECIALISATIONS (BASIC)", + "Melee-i-Basic": "Melee (Basic)", + "Melee-i-Brawling": "Melee (Brawling)", + "Melee-i-Cavalry": "Melee (Cavalry)", + "Melee-i-Fencing": "Melee (Fencing)", + "Melee-i-Flail": "Melee (Flail)", + "Melee-i-Parry": "Melee (Parry)", + "Melee-i-Pole-Arm": "Melee (Pole-Arm)", + "Melee-i-2H": "Melee (Two-Handed)", + "RANGED-SPECIAlZATION-ADVANCED": "RANGED SPECIALISATIONS (ADVANCED)", + "Ranged-i-Blackpowder": "Ranged (Blackpowder)", + "Ranged-i-Bow": "Ranged (Bow)", + "Ranged-i-Crossbow": "Ranged (Crossbow) †", + "Ranged-i-Engineering": "Ranged (Engineering)", + "Ranged-i-Entangling": "Ranged (Entangling)", + "Ranged-i-Explosives": "Ranged (Explosives)", + "Ranged-i-Sling": "Ranged (Sling)", + "Ranged-i-Throwing": "Ranged (Throwing) †", + "Magic-Notice": "?= Can be used untrained but loses all Qualities and keeps the Flaws", + "MAGIC-BLESSINGS-AND-MIRACLES-ADVANCED": "MAGIC, BLESSINGS AND MIRACLES (ADVANCED)", + "Language-i-Magick-p": "Language (Magick)", + "Pray": "Pray", + "GROUPED-&-ADVANCED-SKILLS": "GROUPED & ADVANCED SKILLS", + "Head": "Head", + "R.Arm": "R.Arm", + "L.Arm": "L.Arm", + "Body": "Body", + "R.Leg": "R.Leg", + "L.Leg": "L.Leg", + "Shield": "Shield", + "AP": "AP", + "Enc.": "Enc.", + "ARMOUR-POINTS": "ARMOUR POINTS", + "Right Arm": "Right Arm", + "Left Arm": "Left Arm", + "Right Leg": "Right Leg", + "Leg Left": "Left Leg", + "WEAPONS": "WEAPONS", + "Group": "Group", + "Range/Reach": "Range/Reach", + "Damage": "Damage", + "Qualities": "Qualities", + "Melee-Basic": "Melee (Basic)", + "Melee-Brawling": "Melee (Brawling)", + "Melee-Cavalry": "Melee (Cavalry)", + "Melee-Fencing": "Melee (Fencing)", + "Melee-Flail": "Melee (Flail)", + "Melee-Parry": "Melee (Parry)", + "Melee-Pole-Arm": "Melee (Pole-Arm)", + "Melee-2H": "Melee (Two-Handed)", + "Ranged-Blackpowder": "Ranged (Blackpowder)", + "Ranged-Bow": "Ranged (Bow)", + "Ranged-Crossbow": "Ranged (Crossbow)", + "Ranged-Engineering": "Ranged (Engineering)", + "Ranged-Entangling": "Ranged (Entangling)", + "Ranged-Explosives": "Ranged (Explosives)", + "Ranged-Sling": "Ranged (Sling)", + "Ranged-Throwing": "Ranged (Throwing)", + "Weapon-Skill": "Weapon Skill", + "Ballistic-Skill": "Ballistic Skill", + "SPELLS-AND-PRAYERS": "SPELLS AND PRAYERS", + "Extended-Channeling-SL": "Extended Channelling SL", + "Sin-Points": "Sin Points", + "Type": "Type", + "CN": "CN", + "Range": "Range", + "Target": "Target", + "Duration": "Duration", + "Effect": "Effect", + "INJURIES-AFFLICTIONS-PYSCHOLOGY-&-MUTATIONS": "INJURIES, AFFLICTIONS, PSYCHOLOGY AND MUTATIONS", + "Current-Corruption": "Current Corruption", + "Max-Corruption": "Max Corruption", + "Time": "Time", + "Enc": "Enc", + "PERSONALITY": "PERSONALITY", + "APPEARANCE": "APPEARANCE", + "CONTACTS/FRIENDS": "CONTACTS/FRIENDS", + "ENEMIES": "ENEMIES", + "HISTORY": "HISTORY", + "NOTES": "NOTES", + "Experience-Points": "Experience Points", + "Total-XP": "Total XP", + "Spent-XP": "Spent XP", + "Left-XP": "Left XP", + "Advancements-Taken-Calculated-p": "Advancements Taken (Calculated):" } \ No newline at end of file diff --git a/WFRP4CharSheet/translations/tr.json b/WFRP4CharSheet/translations/tr.json index edcef98a1f6..e0e1d150a31 100644 --- a/WFRP4CharSheet/translations/tr.json +++ b/WFRP4CharSheet/translations/tr.json @@ -1,215 +1,211 @@ { - "Adv": "Adv.", - "Adv.": "Adv.", - "Advances": "Advances", - "affliction-effect": "Affliction Effect", - "affliction-heal-time": "Affliction Heal Time", - "affliction-name": "Affliction Name", - "Ag": "(Ag)", - "Ag-p": "(Ag)", - "Age": "Age", - "AMBITIONS": "AMBITIONS", - "AP": "AP", - "APPEARANCE": "APPEARANCE", - "Armour": "Armour", - "ARMOUR": "ARMOUR", - "ARMOUR-POINTS": "ARMOUR POINTS", - "Art": "Art", - "Athletics": "Athletics", - "Average": "Average", - "BASIC SKILLS": "BASIC SKILLS", - "Body": "Body", - "Brass-Pennies": "Brass Pennies", - "Bribery": "Bribery", - "BS": "BS", - "BS-p": "(BS)", - "Career": "Career", - "Career-Path": "Career Path", - "Career-tier": "Career Tier", - "Char": "Char.", - "Char-p": "Char.", - "Char.": "Char.", - "CHARACTERISTICS": "CHARACTERISTICS", - "CHARACTERISTICS BONUSES": "CHARACTERISTICS BONUSES", - "Charm": "Charm", - "Charm-Animal": "Charm Animal", - "Class": "Class", - "Climb": "Climb", - "CN": "CN", - "Consume-Alcohol": "Consume Alcohol", - "Cool": "Cool", - "currency-conversion": "d (1GC=20/-=240d)", - "Current": "Current", - "Current-Corruption": "Current Corruption", - "Damage": "Damage", - "Description": "Description", - "Dex": "Dex", - "Dex-p": "(Dex)", - "Dodge": "Dodge", - "Drive": "Drive", - "Duration": "Duration", - "Effect": "Effect", - "Enc": "Enc", - "Enc.": "Enc.", - "ENCUMBRANCE": "ENCUMBRANCE", - "Endurance": "Endurance", - "Enormous": "Enormous", - "Entertain": "Entertain", - "EXPERIENCE": "EXPERIENCE", - "Extended-Channelling-SL": "Extended Channelling SL", - "Eyes": "Eyes", - "Fal-p": "(Fel)", - "Fate": "Fate", - "FATE": "FATE", - "Fel": "Fel", - "Fel-p": "(Fel)", - "Fortune": "Fortune", - "Gamble": "Gamble", - "Gold-Crowns": "Gold Crowns", - "Gossip": "Gossip", - "Group": "Group", - "GROUPED-&-ADVANCED-SKILLS": "GROUPED & ADVANCED SKILLS", - "Haggle": "Haggle", - "Hair": "Hair", - "Hardy": "Hardy", - "Hardy-1": "Hardy:1", - "Hardy-10": "Hardy:10", - "Hardy-2": "Hardy:2", - "Hardy-3": "Hardy:3", - "Hardy-4": "Hardy:4", - "Hardy-5": "Hardy:5", - "Hardy-6": "Hardy:6", - "Hardy-7": "Hardy:7", - "Hardy-8": "Hardy:8", - "Hardy-9": "Hardy:9", - "Head": "Head", - "Height": "Height", - "HISTORY": "HISTORY", - "I": "I", - "I-p": "(I)", - "Initial": "Initial", - "INJURIES-AFFLICTIONS-PSYCHOLOGY-&-MUTATIONS": "INJURIES, AFFLICTIONS, PSYCHOLOGY AND MUTATIONS", - "Int": "Int", - "Int-p": "(Int)", - "Intimidate": "Intimidate", - "Intuition": "Intuition", - "L.Arm": "L.Arm", - "L.Leg": "L.Leg", - "Language-i-Magick-p": "Language (Magick)", - "Large": "Large", - "Leadership": "Leadership", - "Left-Arm": "Left Arm", - "Left-Leg": "Left Leg", - "Little": "Little", - "MAGIC-BLESSINGS-AND-MIRACLES-ADVANCED": "MAGIC, BLESSINGS AND MIRACLES (ADVANCED)", - "Magic-notice": "†= Can be used untrained but loses all Qualities and keeps the Flaws", - "Max-Corruption": "Max Corruption", - "Max-Enc": "Max Enc.", - "Maximum": "Maximum", - "Melee-2H": "Melee (Two-Handed)", - "Melee-Basic": "Melee (Basic)", - "Melee-Brawling": "Melee (Brawling)", - "melee-Cavalry": "Melee (Cavalry)", - "Melee-fencing": "Melee (Fencing)", - "Melee-Flail": "Melee (Flail)", - "Melee-i-2H": "Melee (Two-Handed)", - "Melee-i-Basic": "Melee (Basic)", - "Melee-i-Brawling": "Melee (Brawling)", - "Melee-i-Cavalry": "Melee (Cavalry)", - "Melee-i-Fencing": "Melee (Fencing)", - "Melee-i-Flail": "Melee (Flail)", - "Melee-i-Parry": "Melee (Parry)", - "Melee-i-Pole-Arm": "Melee (Pole-Arm)", - "Melee-Parry": "Melee (Parry)", - "Melee-Pole-Arm": "Melee (Pole-Arm)", - "MELEE-SPECIALISATIONS-(BASIC)": "MELEE SPECIALISATIONS (BASIC)", - "Mod": "Mod.", - "Mod-p": "Mod.", - "Mod.": "Mod.", - "Modifier": "Modifier", - "Monstrous": "Monstrous", - "Motivation": "Motivation", - "Movement": "Movement", - "MOVEMENT": "MOVEMENT", - "Name": "Name", - "Navigation": "Navigation", - "NOTES": "NOTES", - "Outdoor-Survival": "Outdoor Survival", - "Party-Long-Term": "Party Long Term", - "Party-Short-Term": "Party Short Term", - "Perception": "Perception", - "Personal-Long-Term": "Personal Long Term", - "Personal-Short-Term": "Personal Short Term", - "PERSONALITY": "PERSONALITY", - "Pray": "Pray", - "Qualities": "Qualities", - "R.Arm": "R.Arm", - "R.Leg": "R.Leg", - "Range": "Range", - "Range/Reach": "Range/Reach", - "Ranged-Blackpowder": "Ranged (Blackpowder)", - "Ranged-Bow": "Ranged (Bow)", - "Ranged-Crossbow": "Ranged (Crossbow)", - "Ranged-Engineering": "Ranged (Engineering)", - "Ranged-Entangling": "Ranged (Entangling)", - "Ranged-Explosives": "Ranged (Explosives)", - "Ranged-i-Blackpowder": "Ranged (Blackpowder)", - "Ranged-i-Bow": "Ranged (Bow)", - "Ranged-i-Crossbow": "Ranged (Crossbow) †", - "Ranged-i-Engineering": "Ranged (Engineering)", - "Ranged-i-Entangling": "Ranged (Entangling)", - "Ranged-i-Explosives": "Ranged (Explosives)", - "Ranged-i-Sling": "Ranged (Sling)", - "Ranged-i-Throwing": "Ranged (Throwing) †", - "Ranged-Sling": "Ranged (Sling)", - "RANGED-SPECIALISATIONS-ADVANCED": "RANGED SPECIALISATIONS (ADVANCED)", - "Ranged-Throwing": "Ranged (Throwing)", - "RESILIENCE": "RESILIENCE", - "Resilience": "Resilience", - "Resolve": "Resolve", - "Ride": "Ride", - "Right-Arm": "Right Arm", - "Right-Leg": "Right Leg", - "Row": "Row", - "Run": "Run", - "S": "S", - "S-p": "(S)", - "SB": "SB", - "SBx2": "SBx2", - "SBx3": "SBx3", - "Shield": "Shield", - "Silver-Shillings": "Silver Shillings", - "Sin-Points": "Sin Points", - "Small": "Small", - "Species": "Species", - "SPELLS-AND-PRAYERS": "SPELLS AND PRAYERS", - "Spent": "Spent", - "Status": "Status", - "Stealth": "Stealth", - "T": "T", - "T-p": "(T)", - "Talents": "Talents", - "Target": "Target", - "TB": "TB", - "TBx2": "TBx2", - "TBx3": "TBx3", - "Time": "Time", - "Tiny": "Tiny", - "Total": "Total", - "TRAPPINGS": "TRAPPINGS", - "Trappings": "Trappings", - "Type": "Type", - "Walk": "Walk", - "WEALTH": "WEALTH", - "WEAPONS": "WEAPONS", - "Weapons": "Weapons", - "WOUNDS": "WOUNDS", - "WP": "WP", - "WP-p": "(WP)", - "Wp-p": "(WP)", - "WPB": "WPB", - "WPBx2": "WPBx2", - "WPBx3": "WPBx3", - "WS": "WS", - "WS-p": "(WS)" + "Name": "Name", + "Species": "Species", + "Class": "Class", + "Career": "Career", + "Career-tier": "Career Tier", + "Career-Path": "Career Path", + "Status": "Status", + "Age": "Age", + "Height": "Height", + "Hair": "Hair", + "Eyes": "Eyes", + "Nationality": "Nationality", + "Birthplace": "Birthplace", + "Religion": "Religion", + "Star-sign": "Star Sign", + "CHARACTERISTICS": "CHARACTERISTICS", + "WS": "WS", + "BS": "BS", + "S": "S", + "T": "T", + "I": "I", + "Ag": "(Ag)", + "Dex": "Dex", + "Int": "Int", + "WP": "WP", + "Fel": "Fel", + "Initial": "Initial", + "Talents": "Talents", + "Advances": "Advances", + "Modifier": "Modifier", + "Current": "Current", + "CHARACTERISTICS BONUSES": "CHARACTERISTICS BONUSES", + "FATE": "FATE", + "RESILIENCE": "RESILIENCE", + "EXPERIENCE": "EXPERIENCE", + "Fate": "Fate", + "Resilience": "Resilience", + "Total": "Total", + "Fortune": "Fortune", + "Resolve": "Resolve", + "Spent": "Spent", + "Motivation": "Motivation", + "Left": "Left", + "AMBITIONS": "AMBITIONS", + "Personal-Short-Term": "Personal Short Term", + "Personal-Long-Term": "Personal Long Term", + "Party-Short-Term": "Party Short Term", + "Party-Long-Term": "Party Long Term", + "MOVEMENT": "MOVEMENT", + "Walk": "Walk", + "Run": "Run", + "INITIATIVE": "INITIATIVE", + "I Test /No Tracker/": "I Test (No Tracker)", + "I Bonus": "I Bonus", + "I+Ag Bonus": "I+Ag Bonus", + "Roll": "Roll", + "ENCUMBERANCE": "ENCUMBRANCE", + "Weapons": "Weapons", + "Armour": "Armour", + "Trappings": "Trappings", + "Mod": "Mod.", + "Max-Enc": "Max Enc.", + "WEALTH": "WEALTH", + "Gold Crowns": "Gold Crowns", + "Silver Shillings": "Silver Shillings", + "Brass Pennies": "Brass Pennies", + "WOUNDS": "WOUNDS", + "Hardy": "Hardy", + "Hardy-1": "Hardy:1", + "Hardy-2": "Hardy:2", + "Hardy-3": "Hardy:3", + "Hardy-4": "Hardy:4", + "Hardy-5": "Hardy:5", + "Hardy-6": "Hardy:6", + "Hardy-7": "Hardy:7", + "Hardy-8": "Hardy:8", + "Hardy-9": "Hardy:9", + "Hardy-10": "Hardy:10", + "Tiny": "Tiny", + "Little": "Little", + "Small": "Small", + "Average": "Average", + "Large": "Large", + "Enormous": "Enormous", + "Monstrous": "Monstrous", + "Maximum": "Maximum", + "BASIC SKILLS": "BASIC SKILLS", + "Char.": "Char.", + "Adv.": "Adv.", + "Mod.": "Mod.", + "Art": "Art", + "WS-p": "(WS)", + "BS-p": "(BS)", + "S-p": "(S)", + "T-p": "(T)", + "I-p": "(I)", + "Ag-p": "(Ag)", + "Dex-p": "(Dex)", + "Int-p": "(Int)", + "WP-p": "(WP)", + "Fel-p": "(Fel)", + "Athletics": "Athletics", + "Bribery": "Bribery", + "Charm": "Charm", + "Charm-Animal": "Charm Animal", + "Climb": "Climb", + "Cool": "Cool", + "Consume Alcohol": "Consume Alcohol", + "Dodge": "Dodge", + "Drive": "Drive", + "Endurance": "Endurance", + "Entertain": "Entertain", + "Gamble": "Gamble", + "Gossip": "Gossip", + "Haggle": "Haggle", + "Intimidate": "Intimidate", + "Intuition": "Intuition", + "Leadership": "Leadership", + "Navigation": "Navigation", + "Outdoor-Survival": "Outdoor Survival", + "Perception": "Perception", + "Ride": "Ride", + "Row": "Row", + "Stealth": "Stealth", + "MELEE-SPECIALISATIONS-(BASIC)": "MELEE SPECIALISATIONS (BASIC)", + "Melee-i-Basic": "Melee (Basic)", + "Melee-i-Brawling": "Melee (Brawling)", + "Melee-i-Cavalry": "Melee (Cavalry)", + "Melee-i-Fencing": "Melee (Fencing)", + "Melee-i-Flail": "Melee (Flail)", + "Melee-i-Parry": "Melee (Parry)", + "Melee-i-Pole-Arm": "Melee (Pole-Arm)", + "Melee-i-2H": "Melee (Two-Handed)", + "RANGED-SPECIAlZATION-ADVANCED": "RANGED SPECIALISATIONS (ADVANCED)", + "Ranged-i-Blackpowder": "Ranged (Blackpowder)", + "Ranged-i-Bow": "Ranged (Bow)", + "Ranged-i-Crossbow": "Ranged (Crossbow) †", + "Ranged-i-Engineering": "Ranged (Engineering)", + "Ranged-i-Entangling": "Ranged (Entangling)", + "Ranged-i-Explosives": "Ranged (Explosives)", + "Ranged-i-Sling": "Ranged (Sling)", + "Ranged-i-Throwing": "Ranged (Throwing) †", + "Magic-Notice": "?= Can be used untrained but loses all Qualities and keeps the Flaws", + "MAGIC-BLESSINGS-AND-MIRACLES-ADVANCED": "MAGIC, BLESSINGS AND MIRACLES (ADVANCED)", + "Language-i-Magick-p": "Language (Magick)", + "Pray": "Pray", + "GROUPED-&-ADVANCED-SKILLS": "GROUPED & ADVANCED SKILLS", + "Head": "Head", + "R.Arm": "R.Arm", + "L.Arm": "L.Arm", + "Body": "Body", + "R.Leg": "R.Leg", + "L.Leg": "L.Leg", + "Shield": "Shield", + "AP": "AP", + "Enc.": "Enc.", + "ARMOUR-POINTS": "ARMOUR POINTS", + "Right Arm": "Right Arm", + "Left Arm": "Left Arm", + "Right Leg": "Right Leg", + "Leg Left": "Left Leg", + "WEAPONS": "WEAPONS", + "Group": "Group", + "Range/Reach": "Range/Reach", + "Damage": "Damage", + "Qualities": "Qualities", + "Melee-Basic": "Melee (Basic)", + "Melee-Brawling": "Melee (Brawling)", + "Melee-Cavalry": "Melee (Cavalry)", + "Melee-Fencing": "Melee (Fencing)", + "Melee-Flail": "Melee (Flail)", + "Melee-Parry": "Melee (Parry)", + "Melee-Pole-Arm": "Melee (Pole-Arm)", + "Melee-2H": "Melee (Two-Handed)", + "Ranged-Blackpowder": "Ranged (Blackpowder)", + "Ranged-Bow": "Ranged (Bow)", + "Ranged-Crossbow": "Ranged (Crossbow)", + "Ranged-Engineering": "Ranged (Engineering)", + "Ranged-Entangling": "Ranged (Entangling)", + "Ranged-Explosives": "Ranged (Explosives)", + "Ranged-Sling": "Ranged (Sling)", + "Ranged-Throwing": "Ranged (Throwing)", + "Weapon-Skill": "Weapon Skill", + "Ballistic-Skill": "Ballistic Skill", + "SPELLS-AND-PRAYERS": "SPELLS AND PRAYERS", + "Extended-Channeling-SL": "Extended Channelling SL", + "Sin-Points": "Sin Points", + "Type": "Type", + "CN": "CN", + "Range": "Range", + "Target": "Target", + "Duration": "Duration", + "Effect": "Effect", + "INJURIES-AFFLICTIONS-PYSCHOLOGY-&-MUTATIONS": "INJURIES, AFFLICTIONS, PSYCHOLOGY AND MUTATIONS", + "Current-Corruption": "Current Corruption", + "Max-Corruption": "Max Corruption", + "Time": "Time", + "Enc": "Enc", + "PERSONALITY": "PERSONALITY", + "APPEARANCE": "APPEARANCE", + "CONTACTS/FRIENDS": "CONTACTS/FRIENDS", + "ENEMIES": "ENEMIES", + "HISTORY": "HISTORY", + "NOTES": "NOTES", + "Experience-Points": "Experience Points", + "Total-XP": "Total XP", + "Spent-XP": "Spent XP", + "Left-XP": "Left XP", + "Advancements-Taken-Calculated-p": "Advancements Taken (Calculated):" } \ No newline at end of file diff --git a/WFRP4CharSheet/translations/zh.json b/WFRP4CharSheet/translations/zh.json index edcef98a1f6..e0e1d150a31 100644 --- a/WFRP4CharSheet/translations/zh.json +++ b/WFRP4CharSheet/translations/zh.json @@ -1,215 +1,211 @@ { - "Adv": "Adv.", - "Adv.": "Adv.", - "Advances": "Advances", - "affliction-effect": "Affliction Effect", - "affliction-heal-time": "Affliction Heal Time", - "affliction-name": "Affliction Name", - "Ag": "(Ag)", - "Ag-p": "(Ag)", - "Age": "Age", - "AMBITIONS": "AMBITIONS", - "AP": "AP", - "APPEARANCE": "APPEARANCE", - "Armour": "Armour", - "ARMOUR": "ARMOUR", - "ARMOUR-POINTS": "ARMOUR POINTS", - "Art": "Art", - "Athletics": "Athletics", - "Average": "Average", - "BASIC SKILLS": "BASIC SKILLS", - "Body": "Body", - "Brass-Pennies": "Brass Pennies", - "Bribery": "Bribery", - "BS": "BS", - "BS-p": "(BS)", - "Career": "Career", - "Career-Path": "Career Path", - "Career-tier": "Career Tier", - "Char": "Char.", - "Char-p": "Char.", - "Char.": "Char.", - "CHARACTERISTICS": "CHARACTERISTICS", - "CHARACTERISTICS BONUSES": "CHARACTERISTICS BONUSES", - "Charm": "Charm", - "Charm-Animal": "Charm Animal", - "Class": "Class", - "Climb": "Climb", - "CN": "CN", - "Consume-Alcohol": "Consume Alcohol", - "Cool": "Cool", - "currency-conversion": "d (1GC=20/-=240d)", - "Current": "Current", - "Current-Corruption": "Current Corruption", - "Damage": "Damage", - "Description": "Description", - "Dex": "Dex", - "Dex-p": "(Dex)", - "Dodge": "Dodge", - "Drive": "Drive", - "Duration": "Duration", - "Effect": "Effect", - "Enc": "Enc", - "Enc.": "Enc.", - "ENCUMBRANCE": "ENCUMBRANCE", - "Endurance": "Endurance", - "Enormous": "Enormous", - "Entertain": "Entertain", - "EXPERIENCE": "EXPERIENCE", - "Extended-Channelling-SL": "Extended Channelling SL", - "Eyes": "Eyes", - "Fal-p": "(Fel)", - "Fate": "Fate", - "FATE": "FATE", - "Fel": "Fel", - "Fel-p": "(Fel)", - "Fortune": "Fortune", - "Gamble": "Gamble", - "Gold-Crowns": "Gold Crowns", - "Gossip": "Gossip", - "Group": "Group", - "GROUPED-&-ADVANCED-SKILLS": "GROUPED & ADVANCED SKILLS", - "Haggle": "Haggle", - "Hair": "Hair", - "Hardy": "Hardy", - "Hardy-1": "Hardy:1", - "Hardy-10": "Hardy:10", - "Hardy-2": "Hardy:2", - "Hardy-3": "Hardy:3", - "Hardy-4": "Hardy:4", - "Hardy-5": "Hardy:5", - "Hardy-6": "Hardy:6", - "Hardy-7": "Hardy:7", - "Hardy-8": "Hardy:8", - "Hardy-9": "Hardy:9", - "Head": "Head", - "Height": "Height", - "HISTORY": "HISTORY", - "I": "I", - "I-p": "(I)", - "Initial": "Initial", - "INJURIES-AFFLICTIONS-PSYCHOLOGY-&-MUTATIONS": "INJURIES, AFFLICTIONS, PSYCHOLOGY AND MUTATIONS", - "Int": "Int", - "Int-p": "(Int)", - "Intimidate": "Intimidate", - "Intuition": "Intuition", - "L.Arm": "L.Arm", - "L.Leg": "L.Leg", - "Language-i-Magick-p": "Language (Magick)", - "Large": "Large", - "Leadership": "Leadership", - "Left-Arm": "Left Arm", - "Left-Leg": "Left Leg", - "Little": "Little", - "MAGIC-BLESSINGS-AND-MIRACLES-ADVANCED": "MAGIC, BLESSINGS AND MIRACLES (ADVANCED)", - "Magic-notice": "†= Can be used untrained but loses all Qualities and keeps the Flaws", - "Max-Corruption": "Max Corruption", - "Max-Enc": "Max Enc.", - "Maximum": "Maximum", - "Melee-2H": "Melee (Two-Handed)", - "Melee-Basic": "Melee (Basic)", - "Melee-Brawling": "Melee (Brawling)", - "melee-Cavalry": "Melee (Cavalry)", - "Melee-fencing": "Melee (Fencing)", - "Melee-Flail": "Melee (Flail)", - "Melee-i-2H": "Melee (Two-Handed)", - "Melee-i-Basic": "Melee (Basic)", - "Melee-i-Brawling": "Melee (Brawling)", - "Melee-i-Cavalry": "Melee (Cavalry)", - "Melee-i-Fencing": "Melee (Fencing)", - "Melee-i-Flail": "Melee (Flail)", - "Melee-i-Parry": "Melee (Parry)", - "Melee-i-Pole-Arm": "Melee (Pole-Arm)", - "Melee-Parry": "Melee (Parry)", - "Melee-Pole-Arm": "Melee (Pole-Arm)", - "MELEE-SPECIALISATIONS-(BASIC)": "MELEE SPECIALISATIONS (BASIC)", - "Mod": "Mod.", - "Mod-p": "Mod.", - "Mod.": "Mod.", - "Modifier": "Modifier", - "Monstrous": "Monstrous", - "Motivation": "Motivation", - "Movement": "Movement", - "MOVEMENT": "MOVEMENT", - "Name": "Name", - "Navigation": "Navigation", - "NOTES": "NOTES", - "Outdoor-Survival": "Outdoor Survival", - "Party-Long-Term": "Party Long Term", - "Party-Short-Term": "Party Short Term", - "Perception": "Perception", - "Personal-Long-Term": "Personal Long Term", - "Personal-Short-Term": "Personal Short Term", - "PERSONALITY": "PERSONALITY", - "Pray": "Pray", - "Qualities": "Qualities", - "R.Arm": "R.Arm", - "R.Leg": "R.Leg", - "Range": "Range", - "Range/Reach": "Range/Reach", - "Ranged-Blackpowder": "Ranged (Blackpowder)", - "Ranged-Bow": "Ranged (Bow)", - "Ranged-Crossbow": "Ranged (Crossbow)", - "Ranged-Engineering": "Ranged (Engineering)", - "Ranged-Entangling": "Ranged (Entangling)", - "Ranged-Explosives": "Ranged (Explosives)", - "Ranged-i-Blackpowder": "Ranged (Blackpowder)", - "Ranged-i-Bow": "Ranged (Bow)", - "Ranged-i-Crossbow": "Ranged (Crossbow) †", - "Ranged-i-Engineering": "Ranged (Engineering)", - "Ranged-i-Entangling": "Ranged (Entangling)", - "Ranged-i-Explosives": "Ranged (Explosives)", - "Ranged-i-Sling": "Ranged (Sling)", - "Ranged-i-Throwing": "Ranged (Throwing) †", - "Ranged-Sling": "Ranged (Sling)", - "RANGED-SPECIALISATIONS-ADVANCED": "RANGED SPECIALISATIONS (ADVANCED)", - "Ranged-Throwing": "Ranged (Throwing)", - "RESILIENCE": "RESILIENCE", - "Resilience": "Resilience", - "Resolve": "Resolve", - "Ride": "Ride", - "Right-Arm": "Right Arm", - "Right-Leg": "Right Leg", - "Row": "Row", - "Run": "Run", - "S": "S", - "S-p": "(S)", - "SB": "SB", - "SBx2": "SBx2", - "SBx3": "SBx3", - "Shield": "Shield", - "Silver-Shillings": "Silver Shillings", - "Sin-Points": "Sin Points", - "Small": "Small", - "Species": "Species", - "SPELLS-AND-PRAYERS": "SPELLS AND PRAYERS", - "Spent": "Spent", - "Status": "Status", - "Stealth": "Stealth", - "T": "T", - "T-p": "(T)", - "Talents": "Talents", - "Target": "Target", - "TB": "TB", - "TBx2": "TBx2", - "TBx3": "TBx3", - "Time": "Time", - "Tiny": "Tiny", - "Total": "Total", - "TRAPPINGS": "TRAPPINGS", - "Trappings": "Trappings", - "Type": "Type", - "Walk": "Walk", - "WEALTH": "WEALTH", - "WEAPONS": "WEAPONS", - "Weapons": "Weapons", - "WOUNDS": "WOUNDS", - "WP": "WP", - "WP-p": "(WP)", - "Wp-p": "(WP)", - "WPB": "WPB", - "WPBx2": "WPBx2", - "WPBx3": "WPBx3", - "WS": "WS", - "WS-p": "(WS)" + "Name": "Name", + "Species": "Species", + "Class": "Class", + "Career": "Career", + "Career-tier": "Career Tier", + "Career-Path": "Career Path", + "Status": "Status", + "Age": "Age", + "Height": "Height", + "Hair": "Hair", + "Eyes": "Eyes", + "Nationality": "Nationality", + "Birthplace": "Birthplace", + "Religion": "Religion", + "Star-sign": "Star Sign", + "CHARACTERISTICS": "CHARACTERISTICS", + "WS": "WS", + "BS": "BS", + "S": "S", + "T": "T", + "I": "I", + "Ag": "(Ag)", + "Dex": "Dex", + "Int": "Int", + "WP": "WP", + "Fel": "Fel", + "Initial": "Initial", + "Talents": "Talents", + "Advances": "Advances", + "Modifier": "Modifier", + "Current": "Current", + "CHARACTERISTICS BONUSES": "CHARACTERISTICS BONUSES", + "FATE": "FATE", + "RESILIENCE": "RESILIENCE", + "EXPERIENCE": "EXPERIENCE", + "Fate": "Fate", + "Resilience": "Resilience", + "Total": "Total", + "Fortune": "Fortune", + "Resolve": "Resolve", + "Spent": "Spent", + "Motivation": "Motivation", + "Left": "Left", + "AMBITIONS": "AMBITIONS", + "Personal-Short-Term": "Personal Short Term", + "Personal-Long-Term": "Personal Long Term", + "Party-Short-Term": "Party Short Term", + "Party-Long-Term": "Party Long Term", + "MOVEMENT": "MOVEMENT", + "Walk": "Walk", + "Run": "Run", + "INITIATIVE": "INITIATIVE", + "I Test /No Tracker/": "I Test (No Tracker)", + "I Bonus": "I Bonus", + "I+Ag Bonus": "I+Ag Bonus", + "Roll": "Roll", + "ENCUMBERANCE": "ENCUMBRANCE", + "Weapons": "Weapons", + "Armour": "Armour", + "Trappings": "Trappings", + "Mod": "Mod.", + "Max-Enc": "Max Enc.", + "WEALTH": "WEALTH", + "Gold Crowns": "Gold Crowns", + "Silver Shillings": "Silver Shillings", + "Brass Pennies": "Brass Pennies", + "WOUNDS": "WOUNDS", + "Hardy": "Hardy", + "Hardy-1": "Hardy:1", + "Hardy-2": "Hardy:2", + "Hardy-3": "Hardy:3", + "Hardy-4": "Hardy:4", + "Hardy-5": "Hardy:5", + "Hardy-6": "Hardy:6", + "Hardy-7": "Hardy:7", + "Hardy-8": "Hardy:8", + "Hardy-9": "Hardy:9", + "Hardy-10": "Hardy:10", + "Tiny": "Tiny", + "Little": "Little", + "Small": "Small", + "Average": "Average", + "Large": "Large", + "Enormous": "Enormous", + "Monstrous": "Monstrous", + "Maximum": "Maximum", + "BASIC SKILLS": "BASIC SKILLS", + "Char.": "Char.", + "Adv.": "Adv.", + "Mod.": "Mod.", + "Art": "Art", + "WS-p": "(WS)", + "BS-p": "(BS)", + "S-p": "(S)", + "T-p": "(T)", + "I-p": "(I)", + "Ag-p": "(Ag)", + "Dex-p": "(Dex)", + "Int-p": "(Int)", + "WP-p": "(WP)", + "Fel-p": "(Fel)", + "Athletics": "Athletics", + "Bribery": "Bribery", + "Charm": "Charm", + "Charm-Animal": "Charm Animal", + "Climb": "Climb", + "Cool": "Cool", + "Consume Alcohol": "Consume Alcohol", + "Dodge": "Dodge", + "Drive": "Drive", + "Endurance": "Endurance", + "Entertain": "Entertain", + "Gamble": "Gamble", + "Gossip": "Gossip", + "Haggle": "Haggle", + "Intimidate": "Intimidate", + "Intuition": "Intuition", + "Leadership": "Leadership", + "Navigation": "Navigation", + "Outdoor-Survival": "Outdoor Survival", + "Perception": "Perception", + "Ride": "Ride", + "Row": "Row", + "Stealth": "Stealth", + "MELEE-SPECIALISATIONS-(BASIC)": "MELEE SPECIALISATIONS (BASIC)", + "Melee-i-Basic": "Melee (Basic)", + "Melee-i-Brawling": "Melee (Brawling)", + "Melee-i-Cavalry": "Melee (Cavalry)", + "Melee-i-Fencing": "Melee (Fencing)", + "Melee-i-Flail": "Melee (Flail)", + "Melee-i-Parry": "Melee (Parry)", + "Melee-i-Pole-Arm": "Melee (Pole-Arm)", + "Melee-i-2H": "Melee (Two-Handed)", + "RANGED-SPECIAlZATION-ADVANCED": "RANGED SPECIALISATIONS (ADVANCED)", + "Ranged-i-Blackpowder": "Ranged (Blackpowder)", + "Ranged-i-Bow": "Ranged (Bow)", + "Ranged-i-Crossbow": "Ranged (Crossbow) †", + "Ranged-i-Engineering": "Ranged (Engineering)", + "Ranged-i-Entangling": "Ranged (Entangling)", + "Ranged-i-Explosives": "Ranged (Explosives)", + "Ranged-i-Sling": "Ranged (Sling)", + "Ranged-i-Throwing": "Ranged (Throwing) †", + "Magic-Notice": "?= Can be used untrained but loses all Qualities and keeps the Flaws", + "MAGIC-BLESSINGS-AND-MIRACLES-ADVANCED": "MAGIC, BLESSINGS AND MIRACLES (ADVANCED)", + "Language-i-Magick-p": "Language (Magick)", + "Pray": "Pray", + "GROUPED-&-ADVANCED-SKILLS": "GROUPED & ADVANCED SKILLS", + "Head": "Head", + "R.Arm": "R.Arm", + "L.Arm": "L.Arm", + "Body": "Body", + "R.Leg": "R.Leg", + "L.Leg": "L.Leg", + "Shield": "Shield", + "AP": "AP", + "Enc.": "Enc.", + "ARMOUR-POINTS": "ARMOUR POINTS", + "Right Arm": "Right Arm", + "Left Arm": "Left Arm", + "Right Leg": "Right Leg", + "Leg Left": "Left Leg", + "WEAPONS": "WEAPONS", + "Group": "Group", + "Range/Reach": "Range/Reach", + "Damage": "Damage", + "Qualities": "Qualities", + "Melee-Basic": "Melee (Basic)", + "Melee-Brawling": "Melee (Brawling)", + "Melee-Cavalry": "Melee (Cavalry)", + "Melee-Fencing": "Melee (Fencing)", + "Melee-Flail": "Melee (Flail)", + "Melee-Parry": "Melee (Parry)", + "Melee-Pole-Arm": "Melee (Pole-Arm)", + "Melee-2H": "Melee (Two-Handed)", + "Ranged-Blackpowder": "Ranged (Blackpowder)", + "Ranged-Bow": "Ranged (Bow)", + "Ranged-Crossbow": "Ranged (Crossbow)", + "Ranged-Engineering": "Ranged (Engineering)", + "Ranged-Entangling": "Ranged (Entangling)", + "Ranged-Explosives": "Ranged (Explosives)", + "Ranged-Sling": "Ranged (Sling)", + "Ranged-Throwing": "Ranged (Throwing)", + "Weapon-Skill": "Weapon Skill", + "Ballistic-Skill": "Ballistic Skill", + "SPELLS-AND-PRAYERS": "SPELLS AND PRAYERS", + "Extended-Channeling-SL": "Extended Channelling SL", + "Sin-Points": "Sin Points", + "Type": "Type", + "CN": "CN", + "Range": "Range", + "Target": "Target", + "Duration": "Duration", + "Effect": "Effect", + "INJURIES-AFFLICTIONS-PYSCHOLOGY-&-MUTATIONS": "INJURIES, AFFLICTIONS, PSYCHOLOGY AND MUTATIONS", + "Current-Corruption": "Current Corruption", + "Max-Corruption": "Max Corruption", + "Time": "Time", + "Enc": "Enc", + "PERSONALITY": "PERSONALITY", + "APPEARANCE": "APPEARANCE", + "CONTACTS/FRIENDS": "CONTACTS/FRIENDS", + "ENEMIES": "ENEMIES", + "HISTORY": "HISTORY", + "NOTES": "NOTES", + "Experience-Points": "Experience Points", + "Total-XP": "Total XP", + "Spent-XP": "Spent XP", + "Left-XP": "Left XP", + "Advancements-Taken-Calculated-p": "Advancements Taken (Calculated):" } \ No newline at end of file diff --git a/WFRP4CharSheet/translations/zu.json b/WFRP4CharSheet/translations/zu.json index bc6bea6b71e..14775d57d5e 100644 --- a/WFRP4CharSheet/translations/zu.json +++ b/WFRP4CharSheet/translations/zu.json @@ -1,215 +1,211 @@ { - "Adv": "crwdns82170:0crwdne82170:0", - "Adv.": "crwdns82172:0crwdne82172:0", - "Advances": "crwdns82174:0crwdne82174:0", - "affliction-effect": "crwdns82176:0crwdne82176:0", - "affliction-heal-time": "crwdns82178:0crwdne82178:0", - "affliction-name": "crwdns82180:0crwdne82180:0", - "Ag": "crwdns82182:0crwdne82182:0", - "Ag-p": "crwdns82184:0crwdne82184:0", - "Age": "crwdns82186:0crwdne82186:0", - "AMBITIONS": "crwdns82188:0crwdne82188:0", - "AP": "crwdns82190:0crwdne82190:0", - "APPEARANCE": "crwdns82192:0crwdne82192:0", - "Armour": "crwdns82194:0crwdne82194:0", - "ARMOUR": "crwdns82196:0crwdne82196:0", - "ARMOUR-POINTS": "crwdns82198:0crwdne82198:0", - "Art": "crwdns82200:0crwdne82200:0", - "Athletics": "crwdns82202:0crwdne82202:0", - "Average": "crwdns82204:0crwdne82204:0", - "BASIC SKILLS": "crwdns82206:0crwdne82206:0", - "Body": "crwdns82208:0crwdne82208:0", - "Brass-Pennies": "crwdns82210:0crwdne82210:0", - "Bribery": "crwdns82212:0crwdne82212:0", - "BS": "crwdns82214:0crwdne82214:0", - "BS-p": "crwdns82216:0crwdne82216:0", - "Career": "crwdns82218:0crwdne82218:0", - "Career-Path": "crwdns82220:0crwdne82220:0", - "Career-tier": "crwdns82222:0crwdne82222:0", - "Char": "crwdns82224:0crwdne82224:0", - "Char-p": "crwdns82226:0crwdne82226:0", - "Char.": "crwdns82228:0crwdne82228:0", - "CHARACTERISTICS": "crwdns82230:0crwdne82230:0", - "CHARACTERISTICS BONUSES": "crwdns82232:0crwdne82232:0", - "Charm": "crwdns82234:0crwdne82234:0", - "Charm-Animal": "crwdns82236:0crwdne82236:0", - "Class": "crwdns82238:0crwdne82238:0", - "Climb": "crwdns82240:0crwdne82240:0", - "CN": "crwdns82242:0crwdne82242:0", - "Consume-Alcohol": "crwdns82244:0crwdne82244:0", - "Cool": "crwdns82246:0crwdne82246:0", - "currency-conversion": "crwdns82248:0crwdne82248:0", - "Current": "crwdns82250:0crwdne82250:0", - "Current-Corruption": "crwdns82252:0crwdne82252:0", - "Damage": "crwdns82254:0crwdne82254:0", - "Description": "crwdns82256:0crwdne82256:0", - "Dex": "crwdns82258:0crwdne82258:0", - "Dex-p": "crwdns82260:0crwdne82260:0", - "Dodge": "crwdns82262:0crwdne82262:0", - "Drive": "crwdns82264:0crwdne82264:0", - "Duration": "crwdns82266:0crwdne82266:0", - "Effect": "crwdns82268:0crwdne82268:0", - "Enc": "crwdns82270:0crwdne82270:0", - "Enc.": "crwdns82272:0crwdne82272:0", - "ENCUMBRANCE": "crwdns82274:0crwdne82274:0", - "Endurance": "crwdns82276:0crwdne82276:0", - "Enormous": "crwdns82278:0crwdne82278:0", - "Entertain": "crwdns82280:0crwdne82280:0", - "EXPERIENCE": "crwdns82282:0crwdne82282:0", - "Extended-Channelling-SL": "crwdns82284:0crwdne82284:0", - "Eyes": "crwdns82286:0crwdne82286:0", - "Fal-p": "crwdns82288:0crwdne82288:0", - "Fate": "crwdns82290:0crwdne82290:0", - "FATE": "crwdns82292:0crwdne82292:0", - "Fel": "crwdns82294:0crwdne82294:0", - "Fel-p": "crwdns82296:0crwdne82296:0", - "Fortune": "crwdns82298:0crwdne82298:0", - "Gamble": "crwdns82300:0crwdne82300:0", - "Gold-Crowns": "crwdns82302:0crwdne82302:0", - "Gossip": "crwdns82304:0crwdne82304:0", - "Group": "crwdns82306:0crwdne82306:0", - "GROUPED-&-ADVANCED-SKILLS": "crwdns82308:0crwdne82308:0", - "Haggle": "crwdns82310:0crwdne82310:0", - "Hair": "crwdns82312:0crwdne82312:0", - "Hardy": "crwdns82314:0crwdne82314:0", - "Hardy-1": "crwdns82316:0crwdne82316:0", - "Hardy-10": "crwdns82318:0crwdne82318:0", - "Hardy-2": "crwdns82320:0crwdne82320:0", - "Hardy-3": "crwdns82322:0crwdne82322:0", - "Hardy-4": "crwdns82324:0crwdne82324:0", - "Hardy-5": "crwdns82326:0crwdne82326:0", - "Hardy-6": "crwdns82328:0crwdne82328:0", - "Hardy-7": "crwdns82330:0crwdne82330:0", - "Hardy-8": "crwdns82332:0crwdne82332:0", - "Hardy-9": "crwdns82334:0crwdne82334:0", - "Head": "crwdns82336:0crwdne82336:0", - "Height": "crwdns82338:0crwdne82338:0", - "HISTORY": "crwdns82340:0crwdne82340:0", - "I": "crwdns82342:0crwdne82342:0", - "I-p": "crwdns82344:0crwdne82344:0", - "Initial": "crwdns82346:0crwdne82346:0", - "INJURIES-AFFLICTIONS-PSYCHOLOGY-&-MUTATIONS": "crwdns82348:0crwdne82348:0", - "Int": "crwdns82350:0crwdne82350:0", - "Int-p": "crwdns82352:0crwdne82352:0", - "Intimidate": "crwdns82354:0crwdne82354:0", - "Intuition": "crwdns82356:0crwdne82356:0", - "L.Arm": "crwdns82358:0crwdne82358:0", - "L.Leg": "crwdns82360:0crwdne82360:0", - "Language-i-Magick-p": "crwdns82362:0crwdne82362:0", - "Large": "crwdns82364:0crwdne82364:0", - "Leadership": "crwdns82366:0crwdne82366:0", - "Left-Arm": "crwdns82368:0crwdne82368:0", - "Left-Leg": "crwdns82370:0crwdne82370:0", - "Little": "crwdns82372:0crwdne82372:0", - "MAGIC-BLESSINGS-AND-MIRACLES-ADVANCED": "crwdns82374:0crwdne82374:0", - "Magic-notice": "crwdns82376:0crwdne82376:0", - "Max-Corruption": "crwdns82378:0crwdne82378:0", - "Max-Enc": "crwdns82380:0crwdne82380:0", - "Maximum": "crwdns82382:0crwdne82382:0", - "Melee-2H": "crwdns82384:0crwdne82384:0", - "Melee-Basic": "crwdns82386:0crwdne82386:0", - "Melee-Brawling": "crwdns82388:0crwdne82388:0", - "melee-Cavalry": "crwdns82390:0crwdne82390:0", - "Melee-fencing": "crwdns82392:0crwdne82392:0", - "Melee-Flail": "crwdns82394:0crwdne82394:0", - "Melee-i-2H": "crwdns82396:0crwdne82396:0", - "Melee-i-Basic": "crwdns82398:0crwdne82398:0", - "Melee-i-Brawling": "crwdns82400:0crwdne82400:0", - "Melee-i-Cavalry": "crwdns82402:0crwdne82402:0", - "Melee-i-Fencing": "crwdns82404:0crwdne82404:0", - "Melee-i-Flail": "crwdns82406:0crwdne82406:0", - "Melee-i-Parry": "crwdns82408:0crwdne82408:0", - "Melee-i-Pole-Arm": "crwdns82410:0crwdne82410:0", - "Melee-Parry": "crwdns82412:0crwdne82412:0", - "Melee-Pole-Arm": "crwdns82414:0crwdne82414:0", - "MELEE-SPECIALISATIONS-(BASIC)": "crwdns82416:0crwdne82416:0", - "Mod": "crwdns82418:0crwdne82418:0", - "Mod-p": "crwdns82420:0crwdne82420:0", - "Mod.": "crwdns82422:0crwdne82422:0", - "Modifier": "crwdns82424:0crwdne82424:0", - "Monstrous": "crwdns82426:0crwdne82426:0", - "Motivation": "crwdns82428:0crwdne82428:0", - "Movement": "crwdns82430:0crwdne82430:0", - "MOVEMENT": "crwdns82432:0crwdne82432:0", - "Name": "crwdns82434:0crwdne82434:0", - "Navigation": "crwdns82436:0crwdne82436:0", - "NOTES": "crwdns82438:0crwdne82438:0", - "Outdoor-Survival": "crwdns82440:0crwdne82440:0", - "Party-Long-Term": "crwdns82442:0crwdne82442:0", - "Party-Short-Term": "crwdns82444:0crwdne82444:0", - "Perception": "crwdns82446:0crwdne82446:0", - "Personal-Long-Term": "crwdns82448:0crwdne82448:0", - "Personal-Short-Term": "crwdns82450:0crwdne82450:0", - "PERSONALITY": "crwdns82452:0crwdne82452:0", - "Pray": "crwdns82454:0crwdne82454:0", - "Qualities": "crwdns82456:0crwdne82456:0", - "R.Arm": "crwdns82458:0crwdne82458:0", - "R.Leg": "crwdns82460:0crwdne82460:0", - "Range": "crwdns82462:0crwdne82462:0", - "Range/Reach": "crwdns82464:0crwdne82464:0", - "Ranged-Blackpowder": "crwdns82466:0crwdne82466:0", - "Ranged-Bow": "crwdns82468:0crwdne82468:0", - "Ranged-Crossbow": "crwdns82470:0crwdne82470:0", - "Ranged-Engineering": "crwdns82472:0crwdne82472:0", - "Ranged-Entangling": "crwdns82474:0crwdne82474:0", - "Ranged-Explosives": "crwdns82476:0crwdne82476:0", - "Ranged-i-Blackpowder": "crwdns82478:0crwdne82478:0", - "Ranged-i-Bow": "crwdns82480:0crwdne82480:0", - "Ranged-i-Crossbow": "crwdns82482:0crwdne82482:0", - "Ranged-i-Engineering": "crwdns82484:0crwdne82484:0", - "Ranged-i-Entangling": "crwdns82486:0crwdne82486:0", - "Ranged-i-Explosives": "crwdns82488:0crwdne82488:0", - "Ranged-i-Sling": "crwdns82490:0crwdne82490:0", - "Ranged-i-Throwing": "crwdns82492:0crwdne82492:0", - "Ranged-Sling": "crwdns82494:0crwdne82494:0", - "RANGED-SPECIALISATIONS-ADVANCED": "crwdns82496:0crwdne82496:0", - "Ranged-Throwing": "crwdns82498:0crwdne82498:0", - "RESILIENCE": "crwdns82500:0crwdne82500:0", - "Resilience": "crwdns82502:0crwdne82502:0", - "Resolve": "crwdns82504:0crwdne82504:0", - "Ride": "crwdns82506:0crwdne82506:0", - "Right-Arm": "crwdns82508:0crwdne82508:0", - "Right-Leg": "crwdns82510:0crwdne82510:0", - "Row": "crwdns82512:0crwdne82512:0", - "Run": "crwdns82514:0crwdne82514:0", - "S": "crwdns82516:0crwdne82516:0", - "S-p": "crwdns82518:0crwdne82518:0", - "SB": "crwdns82520:0crwdne82520:0", - "SBx2": "crwdns82522:0crwdne82522:0", - "SBx3": "crwdns82524:0crwdne82524:0", - "Shield": "crwdns82526:0crwdne82526:0", - "Silver-Shillings": "crwdns82528:0crwdne82528:0", - "Sin-Points": "crwdns82530:0crwdne82530:0", - "Small": "crwdns82532:0crwdne82532:0", - "Species": "crwdns82534:0crwdne82534:0", - "SPELLS-AND-PRAYERS": "crwdns82536:0crwdne82536:0", - "Spent": "crwdns82538:0crwdne82538:0", - "Status": "crwdns82540:0crwdne82540:0", - "Stealth": "crwdns82542:0crwdne82542:0", - "T": "crwdns82544:0crwdne82544:0", - "T-p": "crwdns82546:0crwdne82546:0", - "Talents": "crwdns82548:0crwdne82548:0", - "Target": "crwdns82550:0crwdne82550:0", - "TB": "crwdns82552:0crwdne82552:0", - "TBx2": "crwdns82554:0crwdne82554:0", - "TBx3": "crwdns82556:0crwdne82556:0", - "Time": "crwdns82558:0crwdne82558:0", - "Tiny": "crwdns82560:0crwdne82560:0", - "Total": "crwdns82562:0crwdne82562:0", - "TRAPPINGS": "crwdns82564:0crwdne82564:0", - "Trappings": "crwdns82566:0crwdne82566:0", - "Type": "crwdns82568:0crwdne82568:0", - "Walk": "crwdns82570:0crwdne82570:0", - "WEALTH": "crwdns82572:0crwdne82572:0", - "WEAPONS": "crwdns82574:0crwdne82574:0", - "Weapons": "crwdns82576:0crwdne82576:0", - "WOUNDS": "crwdns82578:0crwdne82578:0", - "WP": "crwdns82580:0crwdne82580:0", - "WP-p": "crwdns82582:0crwdne82582:0", - "Wp-p": "crwdns82584:0crwdne82584:0", - "WPB": "crwdns82586:0crwdne82586:0", - "WPBx2": "crwdns82588:0crwdne82588:0", - "WPBx3": "crwdns82590:0crwdne82590:0", - "WS": "crwdns82592:0crwdne82592:0", - "WS-p": "crwdns82594:0crwdne82594:0" + "Name": "crwdns82434:0crwdne82434:0", + "Species": "crwdns82534:0crwdne82534:0", + "Class": "crwdns82238:0crwdne82238:0", + "Career": "crwdns82218:0crwdne82218:0", + "Career-tier": "crwdns82222:0crwdne82222:0", + "Career-Path": "crwdns82220:0crwdne82220:0", + "Status": "crwdns82540:0crwdne82540:0", + "Age": "crwdns82186:0crwdne82186:0", + "Height": "crwdns82338:0crwdne82338:0", + "Hair": "crwdns82312:0crwdne82312:0", + "Eyes": "crwdns82286:0crwdne82286:0", + "Nationality": "crwdns115874:0crwdne115874:0", + "Birthplace": "crwdns115876:0crwdne115876:0", + "Religion": "crwdns115878:0crwdne115878:0", + "Star-sign": "crwdns115880:0crwdne115880:0", + "CHARACTERISTICS": "crwdns82230:0crwdne82230:0", + "WS": "crwdns82592:0crwdne82592:0", + "BS": "crwdns82214:0crwdne82214:0", + "S": "crwdns82516:0crwdne82516:0", + "T": "crwdns82544:0crwdne82544:0", + "I": "crwdns82342:0crwdne82342:0", + "Ag": "crwdns115882:0crwdne115882:0", + "Dex": "crwdns82258:0crwdne82258:0", + "Int": "crwdns82350:0crwdne82350:0", + "WP": "crwdns82580:0crwdne82580:0", + "Fel": "crwdns82294:0crwdne82294:0", + "Initial": "crwdns82346:0crwdne82346:0", + "Talents": "crwdns82548:0crwdne82548:0", + "Advances": "crwdns82174:0crwdne82174:0", + "Modifier": "crwdns82424:0crwdne82424:0", + "Current": "crwdns82250:0crwdne82250:0", + "CHARACTERISTICS BONUSES": "crwdns82232:0crwdne82232:0", + "FATE": "crwdns82292:0crwdne82292:0", + "RESILIENCE": "crwdns82500:0crwdne82500:0", + "EXPERIENCE": "crwdns82282:0crwdne82282:0", + "Fate": "crwdns82290:0crwdne82290:0", + "Resilience": "crwdns82502:0crwdne82502:0", + "Total": "crwdns82562:0crwdne82562:0", + "Fortune": "crwdns82298:0crwdne82298:0", + "Resolve": "crwdns82504:0crwdne82504:0", + "Spent": "crwdns82538:0crwdne82538:0", + "Motivation": "crwdns82428:0crwdne82428:0", + "Left": "crwdns115884:0crwdne115884:0", + "AMBITIONS": "crwdns82188:0crwdne82188:0", + "Personal-Short-Term": "crwdns82450:0crwdne82450:0", + "Personal-Long-Term": "crwdns82448:0crwdne82448:0", + "Party-Short-Term": "crwdns82444:0crwdne82444:0", + "Party-Long-Term": "crwdns82442:0crwdne82442:0", + "MOVEMENT": "crwdns115886:0crwdne115886:0", + "Walk": "crwdns82570:0crwdne82570:0", + "Run": "crwdns82514:0crwdne82514:0", + "INITIATIVE": "crwdns115888:0crwdne115888:0", + "I Test /No Tracker/": "crwdns115890:0crwdne115890:0", + "I Bonus": "crwdns115892:0crwdne115892:0", + "I+Ag Bonus": "crwdns115894:0crwdne115894:0", + "Roll": "crwdns115896:0crwdne115896:0", + "ENCUMBERANCE": "crwdns115898:0crwdne115898:0", + "Weapons": "crwdns82576:0crwdne82576:0", + "Armour": "crwdns115900:0crwdne115900:0", + "Trappings": "crwdns82566:0crwdne82566:0", + "Mod": "crwdns115902:0crwdne115902:0", + "Max-Enc": "crwdns82380:0crwdne82380:0", + "WEALTH": "crwdns82572:0crwdne82572:0", + "Gold Crowns": "crwdns115904:0crwdne115904:0", + "Silver Shillings": "crwdns115906:0crwdne115906:0", + "Brass Pennies": "crwdns115908:0crwdne115908:0", + "WOUNDS": "crwdns82578:0crwdne82578:0", + "Hardy": "crwdns82314:0crwdne82314:0", + "Hardy-1": "crwdns82316:0crwdne82316:0", + "Hardy-2": "crwdns82320:0crwdne82320:0", + "Hardy-3": "crwdns82322:0crwdne82322:0", + "Hardy-4": "crwdns82324:0crwdne82324:0", + "Hardy-5": "crwdns82326:0crwdne82326:0", + "Hardy-6": "crwdns82328:0crwdne82328:0", + "Hardy-7": "crwdns82330:0crwdne82330:0", + "Hardy-8": "crwdns82332:0crwdne82332:0", + "Hardy-9": "crwdns82334:0crwdne82334:0", + "Hardy-10": "crwdns82318:0crwdne82318:0", + "Tiny": "crwdns82560:0crwdne82560:0", + "Little": "crwdns82372:0crwdne82372:0", + "Small": "crwdns82532:0crwdne82532:0", + "Average": "crwdns82204:0crwdne82204:0", + "Large": "crwdns82364:0crwdne82364:0", + "Enormous": "crwdns82278:0crwdne82278:0", + "Monstrous": "crwdns82426:0crwdne82426:0", + "Maximum": "crwdns82382:0crwdne82382:0", + "BASIC SKILLS": "crwdns82206:0crwdne82206:0", + "Char.": "crwdns82228:0crwdne82228:0", + "Adv.": "crwdns82172:0crwdne82172:0", + "Mod.": "crwdns82422:0crwdne82422:0", + "Art": "crwdns82200:0crwdne82200:0", + "WS-p": "crwdns82594:0crwdne82594:0", + "BS-p": "crwdns82216:0crwdne82216:0", + "S-p": "crwdns82518:0crwdne82518:0", + "T-p": "crwdns82546:0crwdne82546:0", + "I-p": "crwdns82344:0crwdne82344:0", + "Ag-p": "crwdns82184:0crwdne82184:0", + "Dex-p": "crwdns82260:0crwdne82260:0", + "Int-p": "crwdns82352:0crwdne82352:0", + "WP-p": "crwdns82582:0crwdne82582:0", + "Fel-p": "crwdns82296:0crwdne82296:0", + "Athletics": "crwdns82202:0crwdne82202:0", + "Bribery": "crwdns82212:0crwdne82212:0", + "Charm": "crwdns82234:0crwdne82234:0", + "Charm-Animal": "crwdns82236:0crwdne82236:0", + "Climb": "crwdns82240:0crwdne82240:0", + "Cool": "crwdns82246:0crwdne82246:0", + "Consume Alcohol": "crwdns115910:0crwdne115910:0", + "Dodge": "crwdns82262:0crwdne82262:0", + "Drive": "crwdns82264:0crwdne82264:0", + "Endurance": "crwdns82276:0crwdne82276:0", + "Entertain": "crwdns82280:0crwdne82280:0", + "Gamble": "crwdns82300:0crwdne82300:0", + "Gossip": "crwdns82304:0crwdne82304:0", + "Haggle": "crwdns82310:0crwdne82310:0", + "Intimidate": "crwdns82354:0crwdne82354:0", + "Intuition": "crwdns82356:0crwdne82356:0", + "Leadership": "crwdns82366:0crwdne82366:0", + "Navigation": "crwdns82436:0crwdne82436:0", + "Outdoor-Survival": "crwdns82440:0crwdne82440:0", + "Perception": "crwdns82446:0crwdne82446:0", + "Ride": "crwdns82506:0crwdne82506:0", + "Row": "crwdns82512:0crwdne82512:0", + "Stealth": "crwdns82542:0crwdne82542:0", + "MELEE-SPECIALISATIONS-(BASIC)": "crwdns82416:0crwdne82416:0", + "Melee-i-Basic": "crwdns115912:0crwdne115912:0", + "Melee-i-Brawling": "crwdns82400:0crwdne82400:0", + "Melee-i-Cavalry": "crwdns82402:0crwdne82402:0", + "Melee-i-Fencing": "crwdns82404:0crwdne82404:0", + "Melee-i-Flail": "crwdns82406:0crwdne82406:0", + "Melee-i-Parry": "crwdns82408:0crwdne82408:0", + "Melee-i-Pole-Arm": "crwdns82410:0crwdne82410:0", + "Melee-i-2H": "crwdns82396:0crwdne82396:0", + "RANGED-SPECIAlZATION-ADVANCED": "crwdns115914:0crwdne115914:0", + "Ranged-i-Blackpowder": "crwdns82478:0crwdne82478:0", + "Ranged-i-Bow": "crwdns82480:0crwdne82480:0", + "Ranged-i-Crossbow": "crwdns115916:0crwdne115916:0", + "Ranged-i-Engineering": "crwdns82484:0crwdne82484:0", + "Ranged-i-Entangling": "crwdns82486:0crwdne82486:0", + "Ranged-i-Explosives": "crwdns82488:0crwdne82488:0", + "Ranged-i-Sling": "crwdns82490:0crwdne82490:0", + "Ranged-i-Throwing": "crwdns115918:0crwdne115918:0", + "Magic-Notice": "crwdns115920:0crwdne115920:0", + "MAGIC-BLESSINGS-AND-MIRACLES-ADVANCED": "crwdns82374:0crwdne82374:0", + "Language-i-Magick-p": "crwdns82362:0crwdne82362:0", + "Pray": "crwdns82454:0crwdne82454:0", + "GROUPED-&-ADVANCED-SKILLS": "crwdns82308:0crwdne82308:0", + "Head": "crwdns82336:0crwdne82336:0", + "R.Arm": "crwdns82458:0crwdne82458:0", + "L.Arm": "crwdns82358:0crwdne82358:0", + "Body": "crwdns82208:0crwdne82208:0", + "R.Leg": "crwdns82460:0crwdne82460:0", + "L.Leg": "crwdns82360:0crwdne82360:0", + "Shield": "crwdns82526:0crwdne82526:0", + "AP": "crwdns82190:0crwdne82190:0", + "Enc.": "crwdns82272:0crwdne82272:0", + "ARMOUR-POINTS": "crwdns82198:0crwdne82198:0", + "Right Arm": "crwdns115922:0crwdne115922:0", + "Left Arm": "crwdns115924:0crwdne115924:0", + "Right Leg": "crwdns115926:0crwdne115926:0", + "Leg Left": "crwdns115928:0crwdne115928:0", + "WEAPONS": "crwdns82574:0crwdne82574:0", + "Group": "crwdns82306:0crwdne82306:0", + "Range/Reach": "crwdns82464:0crwdne82464:0", + "Damage": "crwdns82254:0crwdne82254:0", + "Qualities": "crwdns82456:0crwdne82456:0", + "Melee-Basic": "crwdns82386:0crwdne82386:0", + "Melee-Brawling": "crwdns82388:0crwdne82388:0", + "Melee-Cavalry": "crwdns115930:0crwdne115930:0", + "Melee-Fencing": "crwdns115932:0crwdne115932:0", + "Melee-Flail": "crwdns82394:0crwdne82394:0", + "Melee-Parry": "crwdns82412:0crwdne82412:0", + "Melee-Pole-Arm": "crwdns82414:0crwdne82414:0", + "Melee-2H": "crwdns82384:0crwdne82384:0", + "Ranged-Blackpowder": "crwdns82466:0crwdne82466:0", + "Ranged-Bow": "crwdns82468:0crwdne82468:0", + "Ranged-Crossbow": "crwdns82470:0crwdne82470:0", + "Ranged-Engineering": "crwdns82472:0crwdne82472:0", + "Ranged-Entangling": "crwdns82474:0crwdne82474:0", + "Ranged-Explosives": "crwdns82476:0crwdne82476:0", + "Ranged-Sling": "crwdns82494:0crwdne82494:0", + "Ranged-Throwing": "crwdns82498:0crwdne82498:0", + "Weapon-Skill": "crwdns115934:0crwdne115934:0", + "Ballistic-Skill": "crwdns115936:0crwdne115936:0", + "SPELLS-AND-PRAYERS": "crwdns82536:0crwdne82536:0", + "Extended-Channeling-SL": "crwdns115938:0crwdne115938:0", + "Sin-Points": "crwdns82530:0crwdne82530:0", + "Type": "crwdns82568:0crwdne82568:0", + "CN": "crwdns82242:0crwdne82242:0", + "Range": "crwdns82462:0crwdne82462:0", + "Target": "crwdns82550:0crwdne82550:0", + "Duration": "crwdns82266:0crwdne82266:0", + "Effect": "crwdns82268:0crwdne82268:0", + "INJURIES-AFFLICTIONS-PYSCHOLOGY-&-MUTATIONS": "crwdns115940:0crwdne115940:0", + "Current-Corruption": "crwdns82252:0crwdne82252:0", + "Max-Corruption": "crwdns82378:0crwdne82378:0", + "Time": "crwdns82558:0crwdne82558:0", + "Enc": "crwdns82270:0crwdne82270:0", + "PERSONALITY": "crwdns82452:0crwdne82452:0", + "APPEARANCE": "crwdns82192:0crwdne82192:0", + "CONTACTS/FRIENDS": "crwdns115942:0crwdne115942:0", + "ENEMIES": "crwdns115944:0crwdne115944:0", + "HISTORY": "crwdns82340:0crwdne82340:0", + "NOTES": "crwdns82438:0crwdne82438:0", + "Experience-Points": "crwdns115946:0crwdne115946:0", + "Total-XP": "crwdns115948:0crwdne115948:0", + "Spent-XP": "crwdns115950:0crwdne115950:0", + "Left-XP": "crwdns115952:0crwdne115952:0", + "Advancements-Taken-Calculated-p": "crwdns115954:0crwdne115954:0" } \ No newline at end of file