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🔴 scene/main/node.cpp:1523 - Index p_index = 1 is out of bounds ((int)data.children_cache.size() = 1).
🔴 res://addons/sprite_painter/src/floating/color_picker.gd:113 - Cannot call method 'get_children' on a null value.
🔴 res://addons/sprite_painter/src/floating/type_context/context_spriteframes.gd:37 - Invalid get index 'item_selected' (on base: 'LineEdit').
🔴 res://addons/sprite_painter/src/floating/type_context_settings.gd:43 - Invalid get index 'edited_object' (on base: 'EditorPlugin (plugin.gd)').
🟡 scene/gui/control.cpp:1440 - Nodes with non-equal opposite anchors will have their size overridden after _ready().
🟡 If you want to set size, change the anchors or consider using set_deferred().
Godot 4.2
There are no other plugins installed
The text was updated successfully, but these errors were encountered:
Try now, from main branch. Does the plugin work (disregarding the errors)?
(if it doesn't, please describe the behaviour you're getting, it's infinitely better than "yeah it doesn't work" because it lets the maintainer actually fix it)
Godot 4.2
There are no other plugins installed
The text was updated successfully, but these errors were encountered: