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Errors if plugin is enabled #18

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tamtakoe opened this issue Dec 8, 2023 · 4 comments
Open

Errors if plugin is enabled #18

tamtakoe opened this issue Dec 8, 2023 · 4 comments
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bug Something isn't working

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@tamtakoe
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tamtakoe commented Dec 8, 2023

🔴 scene/main/node.cpp:1523 - Index p_index = 1 is out of bounds ((int)data.children_cache.size() = 1).
🔴 res://addons/sprite_painter/src/floating/color_picker.gd:113 - Cannot call method 'get_children' on a null value.
🔴 res://addons/sprite_painter/src/floating/type_context/context_spriteframes.gd:37 - Invalid get index 'item_selected' (on base: 'LineEdit').
🔴 res://addons/sprite_painter/src/floating/type_context_settings.gd:43 - Invalid get index 'edited_object' (on base: 'EditorPlugin (plugin.gd)').
🟡 scene/gui/control.cpp:1440 - Nodes with non-equal opposite anchors will have their size overridden after _ready(). 
🟡 If you want to set size, change the anchors or consider using set_deferred().

Godot 4.2
There are no other plugins installed

@don-tnowe
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Does the plugin still work?

@don-tnowe don-tnowe added the bug Something isn't working label Dec 8, 2023
@tamtakoe
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nope(

@don-tnowe
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Try now, from main branch. Does the plugin work (disregarding the errors)?

(if it doesn't, please describe the behaviour you're getting, it's infinitely better than "yeah it doesn't work" because it lets the maintainer actually fix it)

@gerarreal
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I want to report the same issue, same exact error messages and version as the op. Is there any fix planned for 4.2?

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