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Starred repositories
An Open Source Machine Learning Framework for Everyone
Godot Engine โ Multi-platform 2D and 3D game engine
Windows Calculator: A simple yet powerful calculator that ships with Windows
A modern replacement for Redis and Memcached
DeepSpeech is an open source embedded (offline, on-device) speech-to-text engine which can run in real time on devices ranging from a Raspberry Pi 4 to high power GPU servers.
Compatibility tool for Steam Play based on Wine and additional components
Hyprland is an independent, highly customizable, dynamic tiling Wayland compositor that doesn't sacrifice on its looks.
Self-hosted game stream host for Moonlight.
Parsing gigabytes of JSON per second : used by Facebook/Meta Velox, the Node.js runtime, ClickHouse, WatermelonDB, Apache Doris, Milvus, StarRocks
Free and Open Source Reverse Engineering Platform powered by rizin
Deskflow lets you share one mouse and keyboard between multiple computers on Windows, macOS and Linux. It's like a software KVM (but without video).
Vulkan-based implementation of D3D8, 9, 10 and 11 for Linux / Wine
Combustion engine simulator that generates realistic audio.
Reliable & unreliable messages over UDP. Robust message fragmentation & reassembly. P2P networking / NAT traversal. Encryption.
Bringing Characters to Life with Computer Brains in Unity
Limiter, compressor, convolver, equalizer and auto volume and many other plugins for PipeWire applications
๐๐๏ธ๐ฌ Your new, ๐ง๐๐๐ค๐ฃ๐ ๐ช๐ก๐๐๐๐ค๐ช๐จ๐ก๐ฎ smart clipboard manager
Cyberpunk 2077 tweaks, hacks and scripting framework
Remote-control of OBS Studio through WebSocket
MQTT gateway for ESP8266 or ESP32 with bidirectional 433mhz/315mhz/868mhz, Infrared communications, BLE, Bluetooth, beacons detection, mi flora, mi jia, LYWSD02, LYWSD03MMC, Mi Scale, TPMS, BBQ theโฆ
Future versions with model training module will be maintained through a forked version here: https://github.com/seasalt-ai/snowboy
Tools for synching and streaming files from Windows to Linux
I challenged myself to see if I could create a voxel game (Minecraft-like) in just one week using C++ and OpenGL, and here is the result