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sdl_render.h
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sdl_render.h
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/*
Copyright (C) 2012 microcai <[email protected]>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef SDL_RENDER_H
#define SDL_RENDER_H
#include "video_render.h"
#include <boost/thread/pthread/mutex.hpp>
class sdl_render : public video_render
{
public:
// 初始render.
virtual bool init_render(void* ctx, int w, int h, int pix_fmt);
// 渲染一帧.
virtual bool render_one_frame(AVFrame* data, int pix_fmt);
// 调整大小.
virtual void re_size(int width, int height);
// 设置宽高比.
virtual void aspect_ratio(int srcw, int srch, bool enable_aspect);
// 撤销render.
virtual void destory_render();
virtual bool use_overlay();
private:
SDL_Overlay* m_yuv;
SDL_Surface* sfc;
boost::mutex renderlock;
int m_pix_fmt;
int m_image_width, m_image_height;
SwsContext* m_swsctx;
};
#endif // SDL_RENDER_H