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main.cpp
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main.cpp
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#include "piler2.h"
#if WIN32
#include <windows.h>
#endif
bool g_Quiet = false;
const char *g_ProcessName = "piler2";
int main(int argc, char *argv[])
{
g_ProcessName = argv[0];
#if WIN32
// Multi-tasking does not work well in CPU-bound
// console apps running under Win32.
// Reducing the process priority allows GUI apps
// to run responsively in parallel.
SetPriorityClass(GetCurrentProcess(), BELOW_NORMAL_PRIORITY_CLASS);
#endif
ProcessArgVect(argc - 1, argv + 1);
SetLog();
g_Quiet = FlagOpt("quiet");
for (int i = 0; i < argc; ++i)
Log("%s ", argv[i]);
Log("\n");
if (ValueOpt("trs") != 0)
{
TRS();
return 0;
}
else if (ValueOpt("tan") != 0)
{
Tan();
return 0;
}
else if (ValueOpt("tr") != 0)
{
TR();
return 0;
}
else if (ValueOpt("trs2fasta"))
{
TRS2Fasta();
return 0;
}
else if (ValueOpt("tanmotif2fasta"))
{
Tanmotif2Fasta();
return 0;
}
else if (ValueOpt("cons"))
{
Cons();
return 0;
}
else if (ValueOpt("annot"))
{
Annot();
return 0;
}
else if (ValueOpt("annotedge"))
{
AnnotEdge();
return 0;
}
else if (ValueOpt("crisp"))
{
Crisp();
return 0;
}
else if (FlagOpt("help"))
{
Usage();
exit(0);
}
else if (FlagOpt("version"))
{
fprintf(stderr, PILER_LONG_VERSION "\n");
exit(0);
}
else
CommandLineError("No command specified");
}