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InputColor.cs
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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Xml.Serialization;
namespace vMixAPI
{
[Serializable]
public class InputColor: InputBase
{
[XmlIgnore]
public override string Type
{
get
{
return "CLR";
}
}
//public string Text { get; set; }
public override int ID
{
get
{
return base.ID + Text.GetHashCode();
}
}
[XmlText()]
public string Text
{
get { return (string)GetValue(TextProperty); }
set { SetValue(TextProperty, value); RaisePropertyChanged("Text"); }
}
// Using a DependencyProperty as the backing store for Text. This enables animation, styling, binding, etc...
public static readonly DependencyProperty TextProperty =
DependencyProperty.Register("Text", typeof(string), typeof(InputColor), new PropertyMetadata("", InternalPropertyChanged));
private static void InternalPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
{
if (State.IsInitializing) return;
switch (e.Property.Name)
{
case "Text":
//StateExtensions.InputSelectIndex((d as InputText).InputNumber, );
(d as InputColor).ControlledState.TitleSetColor((d as InputColor).InputKey, (string)e.NewValue, (d as InputColor).Index);
break;
}
}
}
}