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Pull requests: eternaldensity/Sandcastle-Builder

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Pull requests list

Fix some retroact typos
#1373 by pickten was merged Aug 23, 2015 Loading…
Add retro multibuy, nerf photo
#1371 by pickten was merged Aug 22, 2015 Loading…
Adjust inker to fit in to the actual progression more.
#1370 by pickten was merged Aug 21, 2015 Loading…
Minor stuff
#1369 by charmsRace was merged Aug 21, 2015 Loading…
Badge rename
#1366 by pickten was merged Aug 21, 2015 Loading…
Variegation
#1365 by pickten was merged Aug 20, 2015 Loading…
Write Molpy.FlipIt(), swap a badge
#1362 by charmsRace was merged Aug 18, 2015 Loading…
Mario fix
#1360 by charmsRace was merged Aug 17, 2015 Loading…
Aperture Science and Keyholes
#1358 by charmsRace was merged Aug 17, 2015 Loading…
Mario fixes
#1357 by charmsRace was merged Aug 15, 2015 Loading…
The TaTplementation
#1356 by pickten was merged Aug 17, 2015 Loading…
Tentatively, everything is priced
#1355 by charmsRace was merged Aug 14, 2015 Loading…
Finish unlock conditions
#1354 by charmsRace was merged Aug 14, 2015 Loading…
Coded 2 boosts
#1353 by charmsRace was merged Aug 13, 2015 Loading…
Fix Vaults
#1352 by pickten was merged Aug 13, 2015 Loading…
Add reset to Mario
#1351 by charmsRace was merged Aug 12, 2015 Loading…
Mario multibuy
#1350 by charmsRace was merged Aug 11, 2015 Loading…
Let Bananananas be toggled
#1349 by pickten was merged Aug 11, 2015 Loading…
Fix QQ/IP w.r.t. vault/key/crate and notify
#1348 by pickten was merged Aug 11, 2015 Loading…
Fix QQs and Mario (or at least, they open vaults again
#1347 by charmsRace was closed Aug 11, 2015 Loading…
Slight Signpost refactor and slight Muse mayo
#1345 by charmsRace was merged Aug 10, 2015 Loading…
Caught badgers (descriptions pinned down)
#1343 by charmsRace was merged Aug 6, 2015 Loading…
Tesseract hotfix, + some fluff
#1342 by charmsRace was merged Aug 5, 2015 Loading…
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