forked from JACoders/OpenJK
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathCHANGELOG.txt
39 lines (38 loc) · 2.64 KB
/
CHANGELOG.txt
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
This file will generally summarise the Github repo commit history
Key: - removed, + added, * modified
+ The Jedi Academy singleplayer now searches for jagamex86.dll in the mod's folder, too, meaning SP Code mods are possible.
* Increased Command Buffer from 16384 to 128*1024
* Increased max cvars from 1224 to 2048
+ Added mouse-wheel to console
+ Added misc security fixes to allow servers to deal with connectionless packets.
* Added security fixes to prevent servers from spoofing clients with connect packets.
* Added security fixes to prevent anyone from spoofing clients with print packets.
* Fixed clients being able to set IP via cvar.
* Fixed MiniHeapSize issue in SP
* Fixed widescreen resolution changes causing black screen when UI restarted.
* Fixed crash when trying to run custom resolutions with a local server.
* Fixed crash related to ragnos NPC in MP
* Fixed Gamma Clamp on WinXP+
* Fixed buffer overflow in client side rcon command.
+ (Un)Pausing the MP game in solo play now results in smoother transition.
* Tweaks to the cvar code to make it more strict in terms of read only/cheats/init. Fixes a lot of broken rules with cvars.
+ Cheats are now defaulted to 1 in menu. Do not be alarmed, starting normally will disable them or connecting to a non-cheat server. This allows cheats to work properly while playing back demos.
* Fixed cvar commands that allow you to "cg_thirdPerson !" prevent you from typing out longer strings starting with a ! as the value.
+ Optimized MP shader loader. This also fixes some cases where duplicate shaders that are wrong were being used.
+ Add fx_flashRadius (Defaults to 11) To set the size of FX flash radius. ("Rockets") Set to 0 to disable completely.
+ Add sv_lanForceRate (Defaults to 1) Feature was already enabled, but not toggleable.
* Timescale frametime fixes. Frametime < 1 is no longer possible (bad things happen)
+ Tweaked globalservers master server command a bit for better verbosity.
* Fixed a lot of formatting security holes.
* Several Out-of-bounds memory access and memory leaks fixed.
+ Added fontlist command. Useful for when making mods with custom fonts.
+ New serverside kick commands kickall kickallbots and kicknum (alias).
* Improved command line parsing based off of ioquake3 patches.
* Improved echo command by preserving colors based off of ioquake3 patches.
* Improved GL_Extensions using ioquake3 to prevent crashes on newer cards.
- Removed CD Check Code
- Removed CD Key Code
- Removed demo restriction code.
- Removed Anti-Tamper Code.
* Shift-Escape will now also open the console as an alternate (e.g.: keyboard doesn't support the normal console key)
* Removed shift key requirement to open console