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Assembly-CSharp.Base.mm.csproj
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<?xml version="1.0" encoding="utf-8"?>
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<ProjectGuid>{34E81F62-F88C-44EF-96D9-DBBD2C46DF34}</ProjectGuid>
<OutputType>Library</OutputType>
<RootNamespace>ETGMod</RootNamespace>
<AssemblyName>Assembly-CSharp.Base.mm</AssemblyName>
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug</OutputPath>
<DefineConstants>DEBUG;</DefineConstants>
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<WarningLevel>4</WarningLevel>
<ConsolePause>false</ConsolePause>
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<Optimize>true</Optimize>
<OutputPath>bin\Release</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<ConsolePause>false</ConsolePause>
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<Reference Include="Assembly-CSharp-firstpass">
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</Reference>
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<HintPath>..\libs\Ionic.Zip.dll</HintPath>
</Reference>
<Reference Include="Mono.Cecil">
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</Reference>
<Reference Include="System.Core" />
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</Reference>
<Reference Include="UnityEngine">
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</Reference>
<Reference Include="UnityEngine.CoreModule">
<HintPath>..\libs\UnityEngine.CoreModule.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
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<Compile Include="src\ETGMod\ETGMod.cs" />
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<Compile Include="src\ModLoader\Metadata.cs" />
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<Compile Include="src\ModResources\ModInfoResources.cs" />
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<Compile Include="src\External\ObjectDumper.cs" />
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<Compile Include="src\Patches\patch_MainMenuFoyerController.cs" />
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<Compile Include="src\ETGMod\API.cs" />
<Compile Include="src\Lua\Triggers.cs" />
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</ItemGroup>
<ItemGroup>
<Folder Include="src\" />
<Folder Include="src\ETGMod\" />
<Folder Include="src\External\" />
<Folder Include="src\ModLoader\" />
<Folder Include="src\AnimLoader\" />
<Folder Include="src\ModResources\" />
<Folder Include="src\Patches\" />
<Folder Include="src\Lua\" />
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</Project>