Hello, how can I properly compile Windows applications in Flet 0.26.0? It gives me an error. #4835
KeimaSenpai
started this conversation in
General
Replies: 1 comment
-
Which Flet version are you using? And can you please share the complete build logs so I can try to see at what level of the build process the error is raised. |
Beta Was this translation helpful? Give feedback.
0 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
-
Hello Flet team,
While compiling Windows applications using Flet 0.26.0 on GitHub Actions, I encountered an error that prevents the process from completing successfully. The error occurs during the project build and is related to an encoding issue in the Windows console. Specifically, a
UnicodeEncodeError
is raised when attempting to write the character '✅' (Unicode U+2705) using thecp1252
encoding, which does not support it.The relevant error trace is as follows:
This error appears during the execution of the command:
It seems the issue is related to the Rich library, which is being used for logging and attempts to render a character that is not supported by the default encoding in the Windows environment provided by GitHub Actions.
Could you please confirm if this is a known issue, and if so, whether there is a fix or workaround available?
Thank you in advance for your assistance.
Beta Was this translation helpful? Give feedback.
All reactions