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Merge pull request jackzhenguo#2 from lhxon/master
Update README.md
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README.md

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@@ -28,74 +28,13 @@ Tags are following:
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# Details:
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## Array tag:
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* [#35 Search Insert Position](/Array/Array.Console/Array.Lib/SearchInsertPosition.cs)
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```C#
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public int SearchInsert(int[] nums, int target) {
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int lo = 0;
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int hi = nums.Length;
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while(lo<hi){
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int mi = (lo+hi)>>1;
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if(target<=nums[mi]) //目标值不大于中间位置的数时,hi变小
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hi=mi;
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else if(target>nums[mi]) //大于中间位置的值,lo加1
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lo=lo+1;
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}
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return lo;
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}
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```
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* [#118 Pascal’s Triangle](/Array/Array.Console/Array.Lib/PascalsTriangle.cs)
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```C#
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public IList<IList<int>> Generate(int numRows)
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{
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IList<IList<int>> rtn = new List<IList<int>>();
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for(int i=0; i<numRows;i++)
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{
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IList<int> ints = new List<int>();
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ints.Add(1);
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for(int j=1;j<i;j++)
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{
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IList<int> intsPreRow = rtn[i-1];
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ints.Add(intsPreRow[j-1]+intsPreRow[j]);
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}
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if(i>0)
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ints.Add(1);
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rtn.Add(ints);
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}
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return rtn;
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}
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```
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* [#119 Pascal’s Triangle II](/Array/Array.Console/Array.Lib/PascalsTriangleII.cs)
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```C#
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public IList<int> GetRow(int rowIndex) {
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if ( rowIndex<0 ) return new List<int>();
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IList<int> levelList = new List<int>();
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for(int i=0;i<=rowIndex;i++)
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{
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int k=levelList.Count;
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for(int j=k-1;j>=1;j--) //这个循环是最重要的一部分,巧妙的运用了Pascal三角的特点
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{
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levelList[j]=levelList[j-1]+levelList[j];
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}
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levelList.Add(1);
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}
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return levelList;
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}
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```
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* [#414 Third Maximum Number](/Array/Array.Console/Array.Lib/ThirdMaximumNumber.cs)
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```C#
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public int GetThirdMax(int[] a)
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{
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int first = a.Max();
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int[] a2 = a.Where(r => r != first).ToArray();
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if (a2.Length == 0)
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return first;
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int second = a2.Max();
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int[] a3 = a2.Where(r => r != second).ToArray();
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if (a3.Length == 0)
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return first;
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return a3.Max();
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}
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```
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* [#66 Plus One](http://blog.csdn.net/daigualu/article/details/71056697)
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```C#
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public int[] PlusOne(int[] digits)

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