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1 | 1 | import 'package:flutter/material.dart';
|
| 2 | +import 'OpenPainter.dart'; |
| 3 | +import 'package:flutter_canvas/SizeUtil.dart'; |
2 | 4 |
|
3 | 5 | void main() => runApp(MyApp());
|
4 | 6 |
|
5 | 7 | class MyApp extends StatelessWidget {
|
6 |
| - // This widget is the root of your application. |
7 | 8 | @override
|
8 | 9 | Widget build(BuildContext context) {
|
9 | 10 | return MaterialApp(
|
10 |
| - title: 'Flutter Demo', |
| 11 | + title: 'Flutter Canvas', |
11 | 12 | theme: ThemeData(
|
12 |
| - // This is the theme of your application. |
13 |
| - // |
14 |
| - // Try running your application with "flutter run". You'll see the |
15 |
| - // application has a blue toolbar. Then, without quitting the app, try |
16 |
| - // changing the primarySwatch below to Colors.green and then invoke |
17 |
| - // "hot reload" (press "r" in the console where you ran "flutter run", |
18 |
| - // or simply save your changes to "hot reload" in a Flutter IDE). |
19 |
| - // Notice that the counter didn't reset back to zero; the application |
20 |
| - // is not restarted. |
21 | 13 | primarySwatch: Colors.blue,
|
22 | 14 | ),
|
23 |
| - home: MyHomePage(title: 'Flutter Demo Home Page'), |
| 15 | + home: HomePage(), |
24 | 16 | );
|
25 | 17 | }
|
26 | 18 | }
|
27 | 19 |
|
28 |
| -class MyHomePage extends StatefulWidget { |
29 |
| - MyHomePage({Key key, this.title}) : super(key: key); |
30 |
| - |
31 |
| - // This widget is the home page of your application. It is stateful, meaning |
32 |
| - // that it has a State object (defined below) that contains fields that affect |
33 |
| - // how it looks. |
34 |
| - |
35 |
| - // This class is the configuration for the state. It holds the values (in this |
36 |
| - // case the title) provided by the parent (in this case the App widget) and |
37 |
| - // used by the build method of the State. Fields in a Widget subclass are |
38 |
| - // always marked "final". |
39 |
| - |
40 |
| - final String title; |
41 |
| - |
| 20 | +class HomePage extends StatefulWidget { |
42 | 21 | @override
|
43 |
| - _MyHomePageState createState() => _MyHomePageState(); |
| 22 | + _HomeState createState() => _HomeState(); |
44 | 23 | }
|
45 | 24 |
|
46 |
| -class _MyHomePageState extends State<MyHomePage> { |
47 |
| - int _counter = 0; |
48 |
| - |
49 |
| - void _incrementCounter() { |
50 |
| - setState(() { |
51 |
| - // This call to setState tells the Flutter framework that something has |
52 |
| - // changed in this State, which causes it to rerun the build method below |
53 |
| - // so that the display can reflect the updated values. If we changed |
54 |
| - // _counter without calling setState(), then the build method would not be |
55 |
| - // called again, and so nothing would appear to happen. |
56 |
| - _counter++; |
57 |
| - }); |
58 |
| - } |
59 |
| - |
| 25 | +class _HomeState extends State<HomePage> { |
60 | 26 | @override
|
61 | 27 | Widget build(BuildContext context) {
|
62 |
| - // This method is rerun every time setState is called, for instance as done |
63 |
| - // by the _incrementCounter method above. |
64 |
| - // |
65 |
| - // The Flutter framework has been optimized to make rerunning build methods |
66 |
| - // fast, so that you can just rebuild anything that needs updating rather |
67 |
| - // than having to individually change instances of widgets. |
| 28 | + SizeUtil.size = MediaQuery.of(context).size; |
68 | 29 | return Scaffold(
|
69 | 30 | appBar: AppBar(
|
70 |
| - // Here we take the value from the MyHomePage object that was created by |
71 |
| - // the App.build method, and use it to set our appbar title. |
72 |
| - title: Text(widget.title), |
| 31 | + title: Text("First Canvas"), |
73 | 32 | ),
|
74 |
| - body: Center( |
75 |
| - // Center is a layout widget. It takes a single child and positions it |
76 |
| - // in the middle of the parent. |
77 |
| - child: Column( |
78 |
| - // Column is also layout widget. It takes a list of children and |
79 |
| - // arranges them vertically. By default, it sizes itself to fit its |
80 |
| - // children horizontally, and tries to be as tall as its parent. |
81 |
| - // |
82 |
| - // Invoke "debug painting" (press "p" in the console, choose the |
83 |
| - // "Toggle Debug Paint" action from the Flutter Inspector in Android |
84 |
| - // Studio, or the "Toggle Debug Paint" command in Visual Studio Code) |
85 |
| - // to see the wireframe for each widget. |
86 |
| - // |
87 |
| - // Column has various properties to control how it sizes itself and |
88 |
| - // how it positions its children. Here we use mainAxisAlignment to |
89 |
| - // center the children vertically; the main axis here is the vertical |
90 |
| - // axis because Columns are vertical (the cross axis would be |
91 |
| - // horizontal). |
92 |
| - mainAxisAlignment: MainAxisAlignment.center, |
93 |
| - children: <Widget>[ |
94 |
| - Text( |
95 |
| - 'You have pushed the button this many times:', |
96 |
| - ), |
97 |
| - Text( |
98 |
| - '$_counter', |
99 |
| - style: Theme.of(context).textTheme.display1, |
100 |
| - ), |
101 |
| - ], |
| 33 | + body: Container( |
| 34 | + child: Center( |
| 35 | + child: Container( |
| 36 | + width: 280, |
| 37 | + height: 320.0, |
| 38 | + child: CustomPaint( |
| 39 | + painter: OpenPainter(), |
| 40 | + ), |
102 | 41 | ),
|
103 |
| - ), |
104 |
| - floatingActionButton: FloatingActionButton( |
105 |
| - onPressed: _incrementCounter, |
106 |
| - tooltip: 'Increment', |
107 |
| - child: Icon(Icons.add), |
108 |
| - ), // This trailing comma makes auto-formatting nicer for build methods. |
| 42 | + )), |
109 | 43 | );
|
110 | 44 | }
|
111 | 45 | }
|
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