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CMakeLists.txt
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CMakeLists.txt
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project(resources)
set(WATER_FILES
water_nm.png
circle.png
)
set(MATERIAL_FILES
atmosphere.shader
atmosphere.shaderset
clouds.shader
clouds.shaderset
core.h
moon.shader
moon.shaderset
objects.mat
objects.shader
objects.shaderset
openmw.configuration
quad.mat
quad.shader
quad.shaderset
shadowcaster.mat
shadowcaster.shader
shadowcaster.shaderset
shadows.h
sky.mat
stars.shader
stars.shaderset
sun.shader
sun.shaderset
terrain.shader
terrain.shaderset
underwater.h
water.mat
water.shader
water.shaderset
selection.mat
selection.shader
selection.shaderset
mygui.mat
mygui.shader
mygui.shaderset
ripples.particle
)
copy_all_files(${CMAKE_CURRENT_SOURCE_DIR}/water "${OpenMW_BINARY_DIR}/resources/water/" "${WATER_FILES}")
copy_all_files(${CMAKE_CURRENT_SOURCE_DIR}/materials "${OpenMW_BINARY_DIR}/resources/materials/" "${MATERIAL_FILES}")