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item.go
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package fzf
import (
"math"
"github.com/junegunn/fzf/src/curses"
)
// Offset holds three 32-bit integers denoting the offsets of a matched substring
type Offset [3]int32
type colorOffset struct {
offset [2]int32
color int
bold bool
}
// Item represents each input line
type Item struct {
text []rune
origText *[]rune
transformed []Token
offsets []Offset
colors []ansiOffset
rank [5]int32
bonus int32
}
// Sort criteria to use. Never changes once fzf is started.
var sortCriteria []criterion
func isRankValid(rank [5]int32) bool {
// Exclude ordinal index
for _, r := range rank[:4] {
if r > 0 {
return true
}
}
return false
}
func buildEmptyRank(index int32) [5]int32 {
return [5]int32{0, 0, 0, 0, index}
}
func (item *Item) Index() int32 {
return item.rank[4]
}
// Rank calculates rank of the Item
func (item *Item) Rank(cache bool) [5]int32 {
if cache && isRankValid(item.rank) {
return item.rank
}
matchlen := 0
prevEnd := 0
lenSum := 0
minBegin := math.MaxInt32
for _, offset := range item.offsets {
begin := int(offset[0])
end := int(offset[1])
trimLen := int(offset[2])
lenSum += trimLen
if prevEnd > begin {
begin = prevEnd
}
if end > prevEnd {
prevEnd = end
}
if end > begin {
if begin < minBegin {
minBegin = begin
}
matchlen += end - begin
}
}
rank := buildEmptyRank(item.Index())
for idx, criterion := range sortCriteria {
var val int32
switch criterion {
case byMatchLen:
if matchlen == 0 {
val = math.MaxInt32
} else {
// It is extremely unlikely that bonus exceeds 128
val = 128*int32(matchlen) - item.bonus
}
case byLength:
// It is guaranteed that .transformed in not null in normal execution
if item.transformed != nil {
// If offsets is empty, lenSum will be 0, but we don't care
val = int32(lenSum)
} else {
val = int32(len(item.text))
}
case byBegin:
// We can't just look at item.offsets[0][0] because it can be an inverse term
whitePrefixLen := 0
for idx, r := range item.text {
whitePrefixLen = idx
if idx == minBegin || r != ' ' && r != '\t' {
break
}
}
val = int32(minBegin - whitePrefixLen)
case byEnd:
if prevEnd > 0 {
val = int32(1 + len(item.text) - prevEnd)
} else {
// Empty offsets due to inverse terms.
val = 1
}
}
rank[idx] = val
}
if cache {
item.rank = rank
}
return rank
}
// AsString returns the original string
func (item *Item) AsString(stripAnsi bool) string {
return *item.StringPtr(stripAnsi)
}
// StringPtr returns the pointer to the original string
func (item *Item) StringPtr(stripAnsi bool) *string {
if item.origText != nil {
if stripAnsi {
trimmed, _, _ := extractColor(string(*item.origText), nil)
return &trimmed
}
orig := string(*item.origText)
return &orig
}
str := string(item.text)
return &str
}
func (item *Item) colorOffsets(color int, bold bool, current bool) []colorOffset {
if len(item.colors) == 0 {
var offsets []colorOffset
for _, off := range item.offsets {
offsets = append(offsets, colorOffset{offset: [2]int32{off[0], off[1]}, color: color, bold: bold})
}
return offsets
}
// Find max column
var maxCol int32
for _, off := range item.offsets {
if off[1] > maxCol {
maxCol = off[1]
}
}
for _, ansi := range item.colors {
if ansi.offset[1] > maxCol {
maxCol = ansi.offset[1]
}
}
cols := make([]int, maxCol)
for colorIndex, ansi := range item.colors {
for i := ansi.offset[0]; i < ansi.offset[1]; i++ {
cols[i] = colorIndex + 1 // XXX
}
}
for _, off := range item.offsets {
for i := off[0]; i < off[1]; i++ {
cols[i] = -1
}
}
// sort.Sort(ByOrder(offsets))
// Merge offsets
// ------------ ---- -- ----
// ++++++++ ++++++++++
// --++++++++-- --++++++++++---
curr := 0
start := 0
var offsets []colorOffset
add := func(idx int) {
if curr != 0 && idx > start {
if curr == -1 {
offsets = append(offsets, colorOffset{
offset: [2]int32{int32(start), int32(idx)}, color: color, bold: bold})
} else {
ansi := item.colors[curr-1]
fg := ansi.color.fg
if fg == -1 {
if current {
fg = curses.CurrentFG
} else {
fg = curses.FG
}
}
bg := ansi.color.bg
if bg == -1 {
if current {
bg = curses.DarkBG
} else {
bg = curses.BG
}
}
offsets = append(offsets, colorOffset{
offset: [2]int32{int32(start), int32(idx)},
color: curses.PairFor(fg, bg),
bold: ansi.color.bold || bold})
}
}
}
for idx, col := range cols {
if col != curr {
add(idx)
start = idx
curr = col
}
}
add(int(maxCol))
return offsets
}
// ByOrder is for sorting substring offsets
type ByOrder []Offset
func (a ByOrder) Len() int {
return len(a)
}
func (a ByOrder) Swap(i, j int) {
a[i], a[j] = a[j], a[i]
}
func (a ByOrder) Less(i, j int) bool {
ioff := a[i]
joff := a[j]
return (ioff[0] < joff[0]) || (ioff[0] == joff[0]) && (ioff[1] <= joff[1])
}
// ByRelevance is for sorting Items
type ByRelevance []*Item
func (a ByRelevance) Len() int {
return len(a)
}
func (a ByRelevance) Swap(i, j int) {
a[i], a[j] = a[j], a[i]
}
func (a ByRelevance) Less(i, j int) bool {
irank := a[i].Rank(true)
jrank := a[j].Rank(true)
return compareRanks(irank, jrank, false)
}
// ByRelevanceTac is for sorting Items
type ByRelevanceTac []*Item
func (a ByRelevanceTac) Len() int {
return len(a)
}
func (a ByRelevanceTac) Swap(i, j int) {
a[i], a[j] = a[j], a[i]
}
func (a ByRelevanceTac) Less(i, j int) bool {
irank := a[i].Rank(true)
jrank := a[j].Rank(true)
return compareRanks(irank, jrank, true)
}
func compareRanks(irank [5]int32, jrank [5]int32, tac bool) bool {
for idx := 0; idx < 4; idx++ {
left := irank[idx]
right := jrank[idx]
if left < right {
return true
} else if left > right {
return false
}
}
return (irank[4] <= jrank[4]) != tac
}