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The documentation is continually being improved. New releases include new pages, fixes and updates to existing pages, and many updates to the :ref:`class reference <doc_class_reference>`. Below is a list of new pages added since version 3.0.
Note
This document only contains new pages so not all changes are reflected, many pages have been substantially updated but are not reflected in this document.
- :ref:`doc_physics_interpolation`
- :ref:`doc_physics_interpolation_quick_start_guide`
- :ref:`doc_physics_interpolation_introduction`
- :ref:`doc_using_physics_interpolation`
- :ref:`doc_advanced_physics_interpolation`
- :ref:`doc_2d_and_3d_physics_interpolation`
- :ref:`doc_a_better_xr_start_script`
- :ref:`doc_openxr_passthrough`
- :ref:`doc_xr_next_steps`
- :ref:`doc_openxr_settings`
- :ref:`doc_openxr_composition_layers`
- :ref:`doc_openxr_body_tracking`
- :ref:`doc_3d_antialiasing`
- :ref:`doc_faking_global_illumination`
- :ref:`doc_introduction_to_global_illumination`
- :ref:`doc_mesh_lod`
- :ref:`doc_occlusion_culling`
- :ref:`doc_using_sdfgi`
- :ref:`doc_using_decals`
- :ref:`doc_visibility_ranges`
- :ref:`doc_volumetric_fog`
- :ref:`doc_variable_rate_shading`
- :ref:`doc_physical_light_and_camera_units`
- :ref:`doc_custom_performance_monitors`
- :ref:`doc_c_sharp_collections`
- :ref:`doc_c_sharp_global_classes`
- :ref:`doc_c_sharp_variant`
None.
- :ref:`doc_best_practices_for_engine_contributors`
- :ref:`doc_bisecting_regressions`
- :ref:`doc_editor_and_docs_localization`
- :ref:`doc_introduction_to_editor_development`
- :ref:`doc_editor_style_guide`
- :ref:`doc_common_engine_methods_and_macros`
- :ref:`doc_vulkan_validation_layers`
- :ref:`doc_gdscript_grammar`
- Configuring an IDE: :ref:`doc_configuring_an_ide_code_blocks`
- :ref:`doc_debugger_panel`
- :ref:`doc_creating_script_templates`
- :ref:`doc_evaluating_expressions`
- :ref:`doc_what_is_gdextension`
- :ref:`doc_gdscript_warning_system` (split from :ref:`doc_gdscript_static_typing`)
- Procedural geometry series:
- :ref:`doc_signals`
- Exporting
Best Practices:
- :ref:`doc_introduction_best_practices`
- :ref:`doc_what_are_godot_classes`
- :ref:`doc_scene_organization`
- :ref:`doc_scenes_versus_scripts`
- :ref:`doc_autoloads_versus_internal_nodes`
- :ref:`doc_node_alternatives`
- :ref:`doc_godot_interfaces`
- :ref:`doc_godot_notifications`
- :ref:`doc_data_preferences`
- :ref:`doc_logic_preferences`
- :ref:`doc_csg_tools`
- :ref:`doc_animating_thousands_of_fish`
- :ref:`doc_controlling_thousands_of_fish`
Shading Reference:
- :ref:`doc_introduction_to_shaders`
- :ref:`doc_shading_language`
- :ref:`doc_spatial_shader`
- :ref:`doc_canvas_item_shader`
- :ref:`doc_particle_shader`