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Remove the linear scanning in the memory tracker performance
enhancement
P3
performance
triaged
Vulkan
#141
opened Mar 24, 2017 by
Qining
gles.DeadCodeElimination shouldn't pretend to be a Transformer.
GAPIS
GLES
P3
triaged
#163
opened Mar 29, 2017 by
ben-clayton
Need a distinction between attached and linked program shaders
bug
GAPIS
GLES
P3
triaged
#398
opened May 19, 2017 by
pmuetschard
Texture thumbnails should have a preview popup
enhancement
GAPIC
P3
triaged
#405
opened May 19, 2017 by
pmuetschard
Display vertex shader outputs
enhancement
GAPIC
GAPIS
P3
triaged
#418
opened May 20, 2017 by
dsrbecky
Running "gapit trace" with no arguments installs gapid.apk
P3
triaged
#431
opened May 25, 2017 by
dsrbecky
Shader program uniform improvements
GAPIC
GAPIS
P3
triaged
#561
opened Jun 12, 2017 by
ben-clayton
1 of 4 tasks
Include UI settings in save image
enhancement
GAPIC
P3
review
triaged
#907
opened Aug 14, 2017 by
pmuetschard
Improve navigation for the current Pipeline State
GAPIC
GAPIS
needs discussion
P2
triaged
#970
opened Aug 22, 2017 by
pmuetschard
For Mid-Execution capture add Press-To-Start.
enhancement
triaged
Vulkan
#1002
opened Aug 25, 2017 by
AWoloszyn
Texture in textures list should show if its a framebuffer texture
triaged
#1117
opened Sep 18, 2017 by
redmercury
Shader view loses state after pushing changes
bug
enhancement
GAPIC
P3
triaged
#1120
opened Sep 19, 2017 by
dsrbecky
Saving a texture array only saves the first image.
bug
GAPIC
triaged
#1164
opened Oct 6, 2017 by
AWoloszyn
Statically check whether we are using the fields from the right GL version.
GAPIL
P3
triaged
#1318
opened Nov 2, 2017 by
dsrbecky
Device not recognized after confirming USB debugging prompt
triaged
#1326
opened Nov 2, 2017 by
tomgoogle
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