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Build cross-platform desktop apps with JavaScript, HTML, and CSS
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
GoogleTest - Google Testing and Mocking Framework
Carbon Language's main repository: documents, design, implementation, and related tools. (NOTE: Carbon Language is experimental; see README)
Cloud-native high-performance edge/middle/service proxy
Parsing gigabytes of JSON per second : used by Facebook/Meta Velox, the Node.js runtime, ClickHouse, WatermelonDB, Apache Doris, Milvus, StarRocks
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
A toolkit for making real world machine learning and data analysis applications in C++
Open3D: A Modern Library for 3D Data Processing
The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
MSVC's implementation of the C++ Standard Library.
Bringing Characters to Life with Computer Brains in Unity
Cartographer is a system that provides real-time simultaneous localization and mapping (SLAM) in 2D and 3D across multiple platforms and sensor configurations.
Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics.
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
Mesh optimization library that makes meshes smaller and faster to render
The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2