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k6

Like unit testing, for performance

A modern load testing tool for developers and testers in the DevOps era.

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k6 is a modern load testing tool, building on Load Impact's years of experience in the load and performance testing industry. It provides a clean, approachable scripting API, distributed and cloud execution, with command & control through CLI or a REST API.

This is how load testing should look in the 21st century.

Menu

Features

There's even more! See all features available in k6.

Install

Mac

brew tap loadimpact/k6
brew install k6

Docker

docker pull loadimpact/k6

Other Platforms

Grab a prebuilt binary from the Releases page.

Build from source

To build from source you need Git and Go (1.8 or newer). Follow these instruction for fast building:

  • Get source go get github.com/loadimpact/k6
  • Now cd to $GOPATH/src/github.com/loadimpact/k6 and run go build
  • Tada, you can now run k6 using ./k6 run script.js

Then make sure to put the k6 binary somewhere in your PATH.

Quick start

k6 works with the concept of virtual users (VUs), which run scripts - they're essentially glorified, parallel while(true) loops. Scripts are written using JavaScript, as ES6 modules, which allows you to break larger tests into smaller and more reusable pieces, which makes it easy to scale across an organization.

Scripts must contain, at the very least, a default function - this defines the entry point for your VUs, similar to the main() function in many other languages:

export default function() {
    // do things here...
}

"Why not just run my script normally, from top to bottom", you might ask - the answer is: we do, but code inside and outside your default function can do different things.

Code inside default is called "VU code", and is run over and over for as long as the test is running. Code outside of it is called "init code", and is run only once per VU.

VU code can make HTTP requests, emit metrics, and generally do everything you'd expect a load test to do - with a few important exceptions: you can't load anything from your local filesystem, or import any other modules. This all has to be done from init code.

There are two reasons for this. The first is, of course: performance.

If you read a file from disk on every single script iteration, it'd be needlessly slow; even if you cache the contents of the file and any imported modules, it'd mean the first run of the script would be much slower than all the others. Worse yet, if you have a script that imports or loads things based on things that can only be known at runtime, you'd get slow iterations thrown in every time you load something new.

But there's another, more interesting reason. By forcing all imports and file reads into the init context, we design for distributed execution. We know which files will be needed, so we distribute only those files. We know which modules will be imported, so we can bundle them up from the get-go. And, tying into the performance point above, the other nodes don't even need writable filesystems - everything can be kept in-memory.

As an added bonus, you can use this to reuse data between iterations (but only for the same VU):

var counter = 0;

export default function() {
    counter++;
}

Running k6

First, create a k6 script to describe what the virtual users should do in your load test:

import http from "k6/http";

export default function() {
  http.get("http://test.loadimpact.com");
};

Save it as script.js, then run k6 like this:

k6 run script.js

(Note that if you use the Docker image, the command is slightly different: docker run -i loadimpact/k6 run - <script.js)

For more information on how to get started running k6, please look at the Running k6 documentation. If you want more info on the scripting API or results output, you'll find that also on https://docs.k6.io.


Need help or want to contribute?

Types of questions and where to ask:

Development setup

To get a basic development environment for k6 setup, first make sure you have Git and Go (1.8 or newer) installed and working properly.

Then you can get the k6 source into your Go workspace ($GOPATH/src) by running:

go get github.com/loadimpact/k6

Building from source:

Now, standing in the repo root ($GOPATH/src/github.com/loadimpact/k6) you can build a k6 binary from source by running:

cd $GOPATH/src/github.com/loadimpact/k6
go build

Running the linter:

We make use of the gometalinter tool to lint the code in CI. To run it locally:

go get -u github.com/alecthomas/gometalinter
gometalinter --install
gometalinter --deadline 10m --config gometalinter.json --vendor ./...

Running the test suite:

To exercise the entire test suite:

go test ./...

To run the tests of a specific package:

go test github.com/loadimpact/k6/core

To run just a specific test case use -run and pass in a regex that matches the name of the test:

go test ./.. -run ^TestEngineRun$

Combining the two above we can run a specific test case in a specific package:

go test github.com/loadimpact/k6/core -run ^TestEngineRun$

Contributing code:

  1. First, find an issue that you'd like to work on

  2. Fork repo to your Github account

  3. Get a development environment setup (get the source into $GOPATH/src/github.com/YOUR_ACCOUNT/k6 using go get github.com/YOUR_ACCOUNT/k6)

  4. Write some code

  5. Before creating Pull Request please do the following (the CI will check these things when you create the PR so you can save yourself a roundtrip):

    a. Run the Go formatter on the code:

    find . -name '*.go' -exec gofmt -s -w {} +

    b. Lint the code:

    go get -u github.com/alecthomas/gometalinter
    gometalinter --install
    gometalinter --deadline 10m --config gometalinter.json --vendor ./...

    c. Vendor check the code (make sure all dependencies exists in vendor/ folder):

    go get github.com/FiloSottile/vendorcheck
    vendorcheck ./...

    d. Make sure all tests pass:

    go test ./...
  6. Now you're ready to create the Pull Request!