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.ycm_extra_conf.py
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#!/usr/local/bin/python
import os
import ycm_core
flags = [
# TODO: find the correct cache path automatically
# '-fmodules', doesn't work for objc modules
'-D__IPHONE_OS_VERSION_MIN_REQUIRED=80000',
'-mios-simulator-version-min=8.0',
'-arch i386',
'-fblocks',
'-fobjc-runtime=ios-8.0.0',
# '-fencode-extended-block-signature', #libclang may report error on this
'-fobjc-arc',
'-fobjc-exceptions',
'-fexceptions',
'-x',
'objective-c',
'-F/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/Library/Frameworks',
'-F/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator.sdk/System/Library/Frameworks',
'-I/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator.sdk/System/Library/Frameworks/Foundation.framework/Headers',
'-I/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/include',
# '-I/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/clang/7.0.2/include', # let IncludeClangInXCToolChain handle it
'-I/Library/Developer/CommandLineTools/usr/include',
'-I./Example/Pods/Headers/Public',
#custom definition, include subfolders
'-ISUB./Example/Pods/Headers/Private', #why are there some private headers?
'-ISUB./Pods/Headers/Public',
'-ISUB./Pods/Headers/Private',
'-ProductFrameworkInclude', # include the framework in the products(in derivedData) folder
'-I./Pod/Classes',
'-isysroot',
'/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator.sdk',
]
SOURCE_EXTENSIONS = [ '.cpp', '.cxx', '.cc', '.c', '.m', '.mm' ]
# Set this to the absolute path to the folder (NOT the file!) containing the
# compile_commands.json file to use that instead of 'flags'. See here for
# more details: http://clang.llvm.org/docs/JSONCompilationDatabase.html
#
# You can get CMake to generate this file for you by adding:
# set( CMAKE_EXPORT_COMPILE_COMMANDS 1 )
# to your CMakeLists.txt file.
#
# Most projects will NOT need to set this to anything; you can just change the
# 'flags' list of compilation flags. Notice that YCM itself uses that approach.
compilation_database_folder = ''
if os.path.exists( compilation_database_folder ):
database = ycm_core.CompilationDatabase( compilation_database_folder )
else:
database = None
SOURCE_EXTENSIONS = [ '.cpp', '.cxx', '.cc', '.c', '.m', '.mm' ]
def DirectoryOfThisScript():
return os.path.dirname( os.path.abspath( __file__ ) )
def Subdirectories(directory):
res = []
for path, subdirs, files in os.walk(directory):
for name in subdirs:
item = os.path.join(path, name)
res.append(item)
return res
def sorted_ls(path):
mtime = lambda f: os.stat(os.path.join(path, f)).st_mtime
return list(sorted(os.listdir(path), key=mtime))
# return the filename in the path without extension
def findFileName(path, ext):
name = ''
for projFile in os.listdir(path):
if projFile.endswith(ext):
name= projFile[:-len(ext):]
return name
def IncludeClangInXCToolChain(flags, working_directory):
if not working_directory:
return list( flags )
new_flags = list(flags)
# '-I/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/clang/7.0.2/include',
path = '/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/clang/'
clangPath = sorted_ls(path)[::-1] # newest file first
includePath = ''
if (len(clangPath) > 0):
includePath = os.path.join('', *[path, clangPath[0], 'include'])
new_flags.append('-I'+includePath)
return new_flags
def IncludeFlagsOfFrameworkHeaders( flags, working_directory ):
if not working_directory:
return flags
new_flags = []
path_flag = '-ProductFrameworkInclude'
derivedDataPath = os.path.expanduser('~/Library/Developer/Xcode/DerivedData/')
simulatorPath = 'Build/Products/Debug-iphonesimulator/'
headerPath = 'Headers'
# find the project name
projectName = findFileName(working_directory, '.xcodeproj')
if len(projectName) <= 0:
# cocoapod projects
projectName = findFileName(working_directory, '.podspec')
if len(projectName) <= 0:
return flags
# add all headers in the /Build/Products/Debug-iphonesimulator/xxx.framework/Headers
for flag in flags:
if flag.startswith( path_flag ):
frameworkPath = ''
# search ~/Library/Developer/Xcode/DerivedData/
derivedPath = sorted_ls(derivedDataPath)[::-1] # newest file first
for productPath in derivedPath:
if productPath.startswith( projectName ):
frameworkPath = os.path.join('', *[derivedDataPath, productPath, simulatorPath])
break # the lastest product is what we want (really?)
if (len(frameworkPath) > 0):
# iterate through all frameworks
for framework in os.listdir(frameworkPath):
if framework.endswith( '.framework'): # we also have xxx.framework.dSYM in the same folder
new_flags.append('-I' + os.path.join('', *[frameworkPath, framework ,headerPath]))
else:
new_flags.append(flag)
return new_flags
def IncludeFlagsOfSubdirectory( flags, working_directory ):
if not working_directory:
return list( flags )
new_flags = []
make_next_include_subdir = False
path_flags = [ '-ISUB']
for flag in flags:
# include the directory of flag as well
new_flag = [flag.replace('-ISUB', '-I')]
if make_next_include_subdir:
make_next_include_subdir = False
for subdir in Subdirectories(os.path.join(working_directory, flag)):
new_flag.append('-I')
new_flag.append(subdir)
for path_flag in path_flags:
if flag == path_flag:
make_next_include_subdir = True
break
if flag.startswith( path_flag ):
path = flag[ len( path_flag ): ]
for subdir in Subdirectories(os.path.join(working_directory, path)):
new_flag.append('-I' + subdir)
break
new_flags =new_flags + new_flag
return new_flags
def MakeRelativePathsInFlagsAbsolute( flags, working_directory ):
if not working_directory:
return list( flags )
#add include subfolders as well
flags = IncludeFlagsOfSubdirectory( flags, working_directory )
#include framework header in derivedData/.../Products
flags = IncludeFlagsOfFrameworkHeaders( flags, working_directory )
#include libclang header in xctoolchain
flags = IncludeClangInXCToolChain( flags, working_directory )
new_flags = []
make_next_absolute = False
path_flags = [ '-isystem', '-I', '-iquote', '--sysroot=' ]
for flag in flags:
new_flag = flag
if make_next_absolute:
make_next_absolute = False
if not flag.startswith( '/' ):
new_flag = os.path.join( working_directory, flag )
for path_flag in path_flags:
if flag == path_flag:
make_next_absolute = True
break
if flag.startswith( path_flag ):
path = flag[ len( path_flag ): ]
new_flag = path_flag + os.path.join( working_directory, path )
break
if new_flag:
new_flags.append( new_flag )
return new_flags
def IsHeaderFile( filename ):
extension = os.path.splitext( filename )[ 1 ]
return extension in [ '.h', '.hxx', '.hpp', '.hh' ]
def GetCompilationInfoForFile( filename ):
# The compilation_commands.json file generated by CMake does not have entries
# for header files. So we do our best by asking the db for flags for a
# corresponding source file, if any. If one exists, the flags for that file
# should be good enough.
if IsHeaderFile( filename ):
basename = os.path.splitext( filename )[ 0 ]
for extension in SOURCE_EXTENSIONS:
replacement_file = basename + extension
if os.path.exists( replacement_file ):
compilation_info = database.GetCompilationInfoForFile(
replacement_file )
if compilation_info.compiler_flags_:
return compilation_info
return None
return database.GetCompilationInfoForFile( filename )
def FlagsForFile( filename, **kwargs ):
if database:
# Bear in mind that compilation_info.compiler_flags_ does NOT return a
# python list, but a "list-like" StringVec object
compilation_info = GetCompilationInfoForFile( filename )
if not compilation_info:
return None
final_flags = MakeRelativePathsInFlagsAbsolute(
compilation_info.compiler_flags_,
compilation_info.compiler_working_dir_ )
# NOTE: This is just for YouCompleteMe; it's highly likely that your project
# does NOT need to remove the stdlib flag. DO NOT USE THIS IN YOUR
# ycm_extra_conf IF YOU'RE NOT 100% SURE YOU NEED IT.
# try:
# final_flags.remove( '-stdlib=libc++' )
# except ValueError:
# pass
else:
relative_to = DirectoryOfThisScript()
final_flags = MakeRelativePathsInFlagsAbsolute( flags, relative_to )
return {
'flags': final_flags,
'do_cache': True
}
# if __name__ == "__main__":
# flags = [
# '-D__IPHONE_OS_VERSION_MIN_REQUIRED=70000',
# '-x',
# 'objective-c',
# '-ProductFrameworkInclude',
# '-ProductFrameworkInclude',
# '-F/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/Library/Frameworks',
# '-ISUB./Pods/Headers/Public',
# '-MMD',
# ]
# print IncludeClangInXCToolChain(flags, DirectoryOfThisScript())
# if __name__ == "__main__":
# flags = [
# '-D__IPHONE_OS_VERSION_MIN_REQUIRED=70000',
# '-x',
# 'objective-c',
# '-ProductFrameworkInclude',
# '-ProductFrameworkInclude',
# '-F/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/Library/Frameworks',
# '-ISUB./Pods/Headers/Public',
# '-MMD',
# ]
# print IncludeFlagsOfFrameworkHeaders( flags, DirectoryOfThisScript() )
# if __name__ == '__main__':
# # res = subdirectory( DirectoryOfThisScript())
# flags = [
# '-D__IPHONE_OS_VERSION_MIN_REQUIRED=70000',
# '-x',
# 'objective-c',
# '-F/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/Library/Frameworks',
# '-ISUB./Pods/Headers/Public',
# '-MMD',
# ]
# print IncludeFlagsOfSubdirectory( flags, DirectoryOfThisScript() )