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Copy pathqgsapplayertreeviewmenuprovider.h
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qgsapplayertreeviewmenuprovider.h
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/***************************************************************************
qgsapplayertreeviewmenuprovider.h
---------------------
begin : May 2014
copyright : (C) 2014 by Martin Dobias
email : wonder dot sk at gmail dot com
***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
***************************************************************************/
#ifndef QGSAPPLAYERTREEVIEWMENUPROVIDER_H
#define QGSAPPLAYERTREEVIEWMENUPROVIDER_H
#include <QObject>
#include "qgslayertreeview.h"
#include "qgsmaplayer.h"
class QAction;
struct LegendLayerAction
{
LegendLayerAction( QAction *a, const QString &m, bool all )
: action( a )
, menu( m )
, allLayers( all )
{}
QAction *action = nullptr;
QString menu;
bool allLayers;
QList<QgsMapLayer *> layers;
};
class QgsMapCanvas;
class QgsAppLayerTreeViewMenuProvider : public QObject, public QgsLayerTreeViewMenuProvider
{
Q_OBJECT
public:
QgsAppLayerTreeViewMenuProvider( QgsLayerTreeView *view, QgsMapCanvas *canvas );
QMenu *createContextMenu() override;
void addLegendLayerAction( QAction *action, const QString &menu,
QgsMapLayer::LayerType type, bool allLayers );
bool removeLegendLayerAction( QAction *action );
void addLegendLayerActionForLayer( QAction *action, QgsMapLayer *layer );
void removeLegendLayerActionsForLayer( QgsMapLayer *layer );
QList< LegendLayerAction > legendLayerActions( QgsMapLayer::LayerType type ) const;
protected:
void addCustomLayerActions( QMenu *menu, QgsMapLayer *layer );
QgsLayerTreeView *mView = nullptr;
QgsMapCanvas *mCanvas = nullptr;
QMap< QgsMapLayer::LayerType, QList< LegendLayerAction > > mLegendLayerActionMap;
private slots:
void editVectorSymbol();
void setVectorSymbolColor( const QColor &color );
void editSymbolLegendNodeSymbol();
void setSymbolLegendNodeColor( const QColor &color );
};
#endif // QGSAPPLAYERTREEVIEWMENUPROVIDER_H