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I have sucessfully converted the *.dcm files to Textured3D asset which is saved as shown in below screeshot.
Next I have set the gradient as below
I am not able to render the asset in volume rendering. On play, I get
I have followed your blog https://tips.hecomi.com/entry/2021/09/27/002049 but I am still missing something minor. Can you help here? How to render the asset in volume rendering?
The text was updated successfully, but these errors were encountered:
Is the Texture3D created correctly? In Unity 2021 you can check this in the inspector as described in the manual.
Could you please check it?
Sorry, something went wrong.
It looks like Texture3D is rendered now
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I have sucessfully converted the *.dcm files to Textured3D asset which is saved as shown in below screeshot.
Next I have set the gradient as below
I am not able to render the asset in volume rendering. On play, I get
I have followed your blog https://tips.hecomi.com/entry/2021/09/27/002049 but I am still missing something minor. Can you help here? How to render the asset in volume rendering?
The text was updated successfully, but these errors were encountered: