|
| 1 | +import random as rn |
| 2 | +deck = [2,3,4,5,6,7,8,9,10,'J','Q','K','A'] |
| 3 | +suit = ['spade' , 'heart' , 'diamond' , 'club'] |
| 4 | +arr = [] |
| 5 | +pl = [] |
| 6 | +dl = [] |
| 7 | + |
| 8 | +# Check Blackjack__________________________________________ |
| 9 | +def BlackJack(s): |
| 10 | + if s==21: |
| 11 | + return True |
| 12 | + else: |
| 13 | + return False |
| 14 | + |
| 15 | +# Check Bust_______________________________________________ |
| 16 | +def Bust(s): |
| 17 | + if s>21: |
| 18 | + return True |
| 19 | + else: |
| 20 | + return False |
| 21 | + |
| 22 | +# Check Ace is 1 or 11_____________________________________ |
| 23 | +def check_For_Ace(s): |
| 24 | + if (s+11)<=21: |
| 25 | + return 11 |
| 26 | + else: |
| 27 | + return 1 |
| 28 | + |
| 29 | +# Adjust the sum___________________________________________ |
| 30 | +def check_sum(s): |
| 31 | + if s < 21: |
| 32 | + return s |
| 33 | + |
| 34 | + for i in range(len(pl)-1,-1,-1): |
| 35 | + if pl[i] == 'A': |
| 36 | + s -= 10 |
| 37 | + break |
| 38 | + return s |
| 39 | + |
| 40 | +# creating a well shuffled pack of cards___________________ |
| 41 | +def startGame(): |
| 42 | + print("Welcome to the BlackJack Game:\n") |
| 43 | + for i in suit: |
| 44 | + for j in deck: |
| 45 | + arr.append([i,j]) |
| 46 | + rn.shuffle(arr) |
| 47 | + |
| 48 | + pl.append(arr[0]) |
| 49 | + pl.append(arr[1]) |
| 50 | + dl.append(arr[2]) |
| 51 | + dl.append(arr[3]) |
| 52 | + |
| 53 | + print(f'\nDealer draws {dl[0]} and [xxxxxx,xx]\n') |
| 54 | + s = 0 |
| 55 | + for i in range(0,2): |
| 56 | + if arr[i][1] == 'J' or arr[i][1] == 'K' or arr[i][1] == 'Q': |
| 57 | + s += 10 |
| 58 | + elif arr[i][1] == 'A': |
| 59 | + s += check_For_Ace(s) |
| 60 | + else: |
| 61 | + s += arr[i][1] |
| 62 | + return s |
| 63 | + |
| 64 | +# player's chance__________________________________________ |
| 65 | +def playersTurn(s): |
| 66 | + print("You are currently at " + str(s)) |
| 67 | + print(f'Current Hand: {pl}') |
| 68 | + |
| 69 | + s = check_sum(s) |
| 70 | + |
| 71 | + if (BlackJack(s)): |
| 72 | + print("Hurray......It's a BLACKJACK....You Won\n") |
| 73 | + return 2 |
| 74 | + elif (Bust(s)): |
| 75 | + print("You got Bust.....You Lost\n") |
| 76 | + return 3 |
| 77 | + |
| 78 | + while(1): |
| 79 | + i = int(input("\nHit(Press 1) or Stay(Press 0): ")) |
| 80 | + if i==1 or i==0: |
| 81 | + return i |
| 82 | + else: |
| 83 | + print("Enter a valid number....\n") |
| 84 | + |
| 85 | +if __name__ == '__main__': |
| 86 | + s = startGame() |
| 87 | + c = j = 0 |
| 88 | + for i in range(4,len(arr)): |
| 89 | + |
| 90 | + j = playersTurn(s) |
| 91 | + if j == 2 or j == 3: |
| 92 | + j = i |
| 93 | + break |
| 94 | + elif j == 0: |
| 95 | + j = i |
| 96 | + c = 100 |
| 97 | + break |
| 98 | + print(f'You draw {arr[i]}\n') |
| 99 | + |
| 100 | + if arr[i][1] == 'J' or arr[i][1] == 'K' or arr[i][1] == 'Q': |
| 101 | + c = 10 |
| 102 | + elif arr[i][1] == 'A': |
| 103 | + c = check_For_Ace(s) |
| 104 | + else: |
| 105 | + c = arr[i][1] |
| 106 | + s += c |
| 107 | + pl.append(arr[i]) |
| 108 | + |
| 109 | + if c == 100: |
| 110 | + sp = s |
| 111 | + s = 0 |
| 112 | + for i in range(2,4): |
| 113 | + if arr[i][1] == 'J' or arr[i][1] == 'K' or arr[i][1] == 'Q': |
| 114 | + s += 10 |
| 115 | + elif arr[i][1] == 'A': |
| 116 | + s += check_For_Ace(s) |
| 117 | + else: |
| 118 | + s += arr[i][1] |
| 119 | + print(f"\nDealer's second card was {dl[1]}") |
| 120 | + |
| 121 | + for i in range(j,len(arr)): |
| 122 | + print(f"\nDealer is at {s}") |
| 123 | + print(f"\nDealer's current hand: {dl}\n") |
| 124 | + |
| 125 | + s = check_sum(s) |
| 126 | + if (BlackJack(s)): |
| 127 | + print("Dealer got a BlackJack and won the Game\nYou Lost\n") |
| 128 | + break |
| 129 | + elif (Bust(s)): |
| 130 | + print("Dealer got Busted\nYou Won\n") |
| 131 | + break |
| 132 | + elif (sp < s): |
| 133 | + print("Dealer Won the Game\n") |
| 134 | + break |
| 135 | + |
| 136 | + print(f"Dealer draws {arr[i]}") |
| 137 | + dl.append(arr[i]) |
| 138 | + if arr[i][1] == 'J' or arr[i][1] == 'K' or arr[i][1] == 'Q': |
| 139 | + s += 10 |
| 140 | + elif arr[i][1] == 'A': |
| 141 | + s += check_For_Ace(s) |
| 142 | + else: |
| 143 | + s += arr[i][1] |
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