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check_manager.hpp
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//
// SuperTuxKart - a fun racing game with go-kart
// Copyright (C) 2009-2015 Joerg Henrichs
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 3
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#ifndef HEADER_CHECK_MANAGER_HPP
#define HEADER_CHECK_MANAGER_HPP
#include "utils/no_copy.hpp"
#include <assert.h>
#include <string>
#include <vector>
class AbstractKart;
class CheckStructure;
class Flyable;
class Track;
class XMLNode;
class Vec3;
/**
* \brief Controls all checks structures of a track.
* \ingroup tracks
*/
class CheckManager : public NoCopy
{
private:
std::vector<CheckStructure*> m_all_checks;
public:
~CheckManager();
void add(CheckStructure* strct) { m_all_checks.push_back(strct); }
void addFlyableToCannons(Flyable *flyable);
void removeFlyableFromCannons(Flyable *flyable);
void load(const XMLNode &node);
void update(float dt);
void reset(const Track &track);
void resetAfterKartMove(AbstractKart *kart);
void resetAfterRewind();
unsigned int getLapLineIndex() const;
int getChecklineTriggering(const Vec3 &from, const Vec3 &to) const;
// ------------------------------------------------------------------------
/** Returns the number of check structures defined. */
unsigned int getCheckStructureCount() const
{ return (unsigned int) m_all_checks.size(); }
// ------------------------------------------------------------------------
/** Returns the nth. check structure. */
CheckStructure *getCheckStructure(unsigned int n) const
{
assert(n < m_all_checks.size());
return m_all_checks[n];
}
}; // CheckManager
#endif