Stars
Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
A flexible and modular Node Editor Framework for creating node based displays and editors in Unity
Scut is a free, open source, stable game server framework, which support C#/Python/Lua script, and support Unity3d, Cocos2dx, FlashAir client access.
GeneticSharp is a fast, extensible, multi-platform and multithreading C# Genetic Algorithm library that simplifies the development of applications using Genetic Algorithms (GAs).
Powerful and convenient library for running actions after a delay in Unity3D.
LINQ to GameObject - Traverse GameObject Hierarchy by LINQ
A constantly evolving array of Unity C# components for 2D games, including classes for pixel art cameras, events & messaging, saving & loading game data, collision handlers, object pools, and more.
This asset allows you to set custom icons for any folder in unity project browser.
ChromaPack -- A lossy texture compression plugin for Unity.
C# port of Box2D - Erin Catto's 2D Physics Engine
AssetPathAttribute is a Unity attribute used in Unity to allow you to have drag and drop asset references in the inspector but really use string paths for serialization.
extension and utility methods for the Unity game engine
NEW VERSION IS HERE: https://github.com/sebas77/Svelto.Task
A Unity3D library for abstracting and simplifying loadable assets and scenes.
A sample of how to do some basic height map procedural generation with sprites.
Unity project with an AI that creates procedural animations of combat defense
quickfingerz / MateAnimator
Forked from ddionisio/MateAnimatorAdding more features to the open sourced Animator from Unity.