( for much better 3d enigne checkout my another project : https://github.com/idanmaman2/ISE5782_6941_3797 that uses ray tracing )
the idea of the project is based on the game : "Pin art 3d "
not like any other 3d engine that using triangles imagnation or ray tracing mine is way faster and much more simple and cool the whole idea is to send straight rays from the xy plane and map the z value to color and char . and then print it the program unabling rotating the shape in all axsises and moving it in space .
final result compare - took the obj models and compared the results (on the same project idea diffrent way of implamntaion and technique ) : https://github.com/autopawn/3d-ascii-viewer