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7
stars
written in C++
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Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
Static reflection for enums (to string, from string, iteration) for modern C++, work with any enum type without any macro or boilerplate code
A script engine for "yu-gi-oh!" and sample gui
c++ Qt5 implementation of some control(使用C++ Qt5封装的一些控件,以便后期项目中直接使用。这些控件有些是来自于网络有些属于个人封装,代码中都有出处)
Libraries used by multiple RepRapFirmware projects